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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | - | local Player = game:GetService("Players").LocalPlayer
|
| 62 | + | local Player = owner |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | - | local Mouse = Player:GetMouse() |
| 74 | + | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | -- Objects | |
| 88 | ||
| 89 | local ChatingGui = Instance.new("ScreenGui")
| |
| 90 | local ChatFrame = Instance.new("Frame")
| |
| 91 | local ChatBox = Instance.new("TextBox")
| |
| 92 | local ConfirmButton = Instance.new("TextButton")
| |
| 93 | ||
| 94 | -- Properties | |
| 95 | ||
| 96 | ChatingGui.Name = "ChatingGui" | |
| 97 | - | ChatingGui.Parent = game.Players.LocalPlayer.PlayerGui |
| 97 | + | ChatingGui.Parent = owner |
| 98 | ||
| 99 | ChatFrame.Name = "ChatFrame" | |
| 100 | ChatFrame.Parent = ChatingGui | |
| 101 | ChatFrame.Active = true | |
| 102 | ChatFrame.BackgroundColor3 = Color3.new(0.0901961, 0.14902, 1) | |
| 103 | ChatFrame.BackgroundTransparency = 0.20000000298023 | |
| 104 | ChatFrame.BorderSizePixel = 3 | |
| 105 | ChatFrame.Draggable = true | |
| 106 | ChatFrame.Position = UDim2.new(0.704775691, 0, 0.604347825, 0) | |
| 107 | ChatFrame.Size = UDim2.new(0.285817653, 0, 0.284057975, 0) | |
| 108 | ||
| 109 | ChatBox.Name = "ChatBox" | |
| 110 | ChatBox.Parent = ChatFrame | |
| 111 | ChatBox.BackgroundColor3 = Color3.new(0.0901961, 0.14902, 1) | |
| 112 | ChatBox.BackgroundTransparency = 0.30000001192093 | |
| 113 | ChatBox.BorderSizePixel = 3 | |
| 114 | ChatBox.Position = UDim2.new(0, 0, 0.200000003, 0) | |
| 115 | ChatBox.Size = UDim2.new(1, 0, 0.550000012, 0) | |
| 116 | ChatBox.Font = Enum.Font.SourceSans | |
| 117 | ChatBox.FontSize = Enum.FontSize.Size14 | |
| 118 | ChatBox.Text = "Type something here to chat it anonymously!" | |
| 119 | ChatBox.TextScaled = true | |
| 120 | ChatBox.TextSize = 14 | |
| 121 | ChatBox.TextWrapped = true | |
| 122 | ||
| 123 | ConfirmButton.Name = "ConfirmButton" | |
| 124 | ConfirmButton.Parent = ChatFrame | |
| 125 | ConfirmButton.BackgroundColor3 = Color3.new(0, 0.666667, 0) | |
| 126 | ConfirmButton.BackgroundTransparency = 0.30000001192093 | |
| 127 | ConfirmButton.Position = UDim2.new(0, 0, 0.75, 0) | |
| 128 | ConfirmButton.Selectable = false | |
| 129 | ConfirmButton.Size = UDim2.new(1, 0, 0, 50) | |
| 130 | ConfirmButton.Font = Enum.Font.SourceSansSemibold | |
| 131 | ConfirmButton.FontSize = Enum.FontSize.Size14 | |
| 132 | ConfirmButton.Text = "Chat!" | |
| 133 | ConfirmButton.TextScaled = true | |
| 134 | ConfirmButton.TextSize = 14 | |
| 135 | ConfirmButton.TextWrapped = true | |
| 136 | ||
| 137 | ConfirmButton.MouseButton1Click:connect(function() | |
| 138 | if ChatBox.Text ~= "Type something here to chat it anonymously!" then | |
| 139 | if ChatBox.Text ~= "" then | |
| 140 | game.Chat:Chat(game.Players.LocalPlayer.Character.Head, ChatBox.Text, "White") | |
| 141 | end | |
| 142 | end | |
| 143 | end) |