SHOW:
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- or go back to the newest paste.
| 1 | warn'any options for magic' | |
| 2 | plr = game.Players.LocalPlayer | |
| 3 | char = plr.Character | |
| 4 | hum = char.Humanoid | |
| 5 | local cam = game.Workspace.CurrentCamera | |
| 6 | t = char.Torso | |
| 7 | h = char.Head | |
| 8 | ra = char["Right Arm"] | |
| 9 | la = char["Left Arm"] | |
| 10 | rl = char["Right Leg"] | |
| 11 | ll = char["Left Leg"] | |
| 12 | tors = char.Torso | |
| 13 | lleg = char["Left Leg"] | |
| 14 | root = char.HumanoidRootPart | |
| 15 | hed = char.Head | |
| 16 | rleg = char["Right Leg"] | |
| 17 | rarm = char["Right Arm"] | |
| 18 | larm = char["Left Arm"] | |
| 19 | vt = Vector3.new | |
| 20 | bc = BrickColor.new | |
| 21 | br = BrickColor.random | |
| 22 | it = Instance.new | |
| 23 | cf = CFrame.new | |
| 24 | ||
| 25 | hum.MaxHealth = inf | |
| 26 | hum.Health = hum.MaxHealth | |
| 27 | ||
| 28 | ||
| 29 | local NoobGui = Instance.new("BillboardGui", Head)
| |
| 30 | NoobGui.ExtentsOffset = Vector3.new(0,5,0) | |
| 31 | NoobGui.Parent = char.Head | |
| 32 | NoobGui.AlwaysOnTop = true | |
| 33 | NoobGui.Enabled = true | |
| 34 | NoobGui.Size = UDim2.new(0, 200,0, 50) | |
| 35 | ||
| 36 | local NoobText = Instance.new("TextLabel", NoobGui)
| |
| 37 | NoobText.BackgroundTransparency = 1 | |
| 38 | NoobText.Font = "Garamond" | |
| 39 | NoobText.Size = UDim2.new(0, 200,0, 50) | |
| 40 | NoobText.TextStrokeColor3 = BrickColor.Yellow().Color | |
| 41 | NoobText.TextStrokeTransparency = 0 | |
| 42 | NoobText.TextColor3 = BrickColor.Black().Color | |
| 43 | NoobText.TextScaled = true | |
| 44 | NoobText.Text = "Noob King" | |
| 45 | ||
| 46 | ||
| 47 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 48 | local gui = it(GuiType) | |
| 49 | gui.Parent = parent | |
| 50 | gui.Text = text | |
| 51 | gui.BackgroundTransparency = backtrans | |
| 52 | gui.BackgroundColor3 = backcol | |
| 53 | gui.SizeConstraint = "RelativeXY" | |
| 54 | gui.TextXAlignment = "Center" | |
| 55 | gui.TextYAlignment = "Center" | |
| 56 | gui.Position = pos | |
| 57 | gui.Size = size | |
| 58 | gui.Font = "SourceSans" | |
| 59 | gui.FontSize = "Size14" | |
| 60 | gui.TextWrapped = false | |
| 61 | gui.TextStrokeTransparency = 0 | |
| 62 | gui.TextColor = BrickColor.new("White")
| |
| 63 | return gui | |
| 64 | end | |
| 65 | ---- Music | |
| 66 | local s = Instance.new("Sound",char)
| |
| 67 | s.SoundId = "http://www.roblox.com/asset/?id=613361202" | |
| 68 | s.Parent = char.Torso | |
| 69 | s.Pitch = 1 | |
| 70 | s.Volume = 1 | |
| 71 | s.Looped = true | |
| 72 | wait(0.1) | |
| 73 | s:play() | |
| 74 | ---- GUI set | |
| 75 | local basgui = it("GuiMain")
| |
| 76 | basgui.Parent = plr.PlayerGui | |
| 77 | basgui.Name = "CooldownsGUI" | |
| 78 | local basframe = it("Frame")
| |
| 79 | basframe.Parent = basgui | |
| 80 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 81 | basframe.BackgroundTransparency = 1 | |
| 82 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 83 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 84 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 85 | local x = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.5, 0), UDim2.new(0.95, 0, 0.5, 0))
| |
| 86 | x.ZIndex = 2 | |
| 87 | x.Font = "Highway" | |
| 88 | x.BackgroundTransparency = 0.5 | |
| 89 | x.BorderSizePixel = 0.65 | |
| 90 | x.TextScaled = true | |
| 91 | x.Text = "Element: Greenlight" | |
| 92 | x.TextSize = 24 | |
| 93 | ||
| 94 | local Create = LoadLibrary("RbxUtility").Create
| |
| 95 | ||
| 96 | CFuncs = {
| |
| 97 | ["Part"] = {
| |
| 98 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 99 | local Part = Create("Part"){
| |
| 100 | Parent = Parent, | |
| 101 | Reflectance = Reflectance, | |
| 102 | Transparency = Transparency, | |
| 103 | CanCollide = false, | |
| 104 | Locked = true, | |
| 105 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 106 | Name = Name, | |
| 107 | Size = Size, | |
| 108 | Material = Material, | |
| 109 | } | |
| 110 | RemoveOutlines(Part) | |
| 111 | return Part | |
| 112 | end; | |
| 113 | }; | |
| 114 | ||
| 115 | ["Mesh"] = {
| |
| 116 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 117 | local Msh = Create(Mesh){
| |
| 118 | Parent = Part, | |
| 119 | Offset = OffSet, | |
| 120 | Scale = Scale, | |
| 121 | } | |
| 122 | if Mesh == "SpecialMesh" then | |
| 123 | Msh.MeshType = MeshType | |
| 124 | Msh.MeshId = MeshId | |
| 125 | end | |
| 126 | return Msh | |
| 127 | end; | |
| 128 | }; | |
| 129 | ||
| 130 | ["Mesh"] = {
| |
| 131 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 132 | local Msh = Create(Mesh){
| |
| 133 | Parent = Part, | |
| 134 | Offset = OffSet, | |
| 135 | Scale = Scale, | |
| 136 | } | |
| 137 | if Mesh == "SpecialMesh" then | |
| 138 | Msh.MeshType = MeshType | |
| 139 | Msh.MeshId = MeshId | |
| 140 | end | |
| 141 | return Msh | |
| 142 | end; | |
| 143 | }; | |
| 144 | ||
| 145 | ["Weld"] = {
| |
| 146 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 147 | local Weld = Create("Weld"){
| |
| 148 | Parent = Parent, | |
| 149 | Part0 = Part0, | |
| 150 | Part1 = Part1, | |
| 151 | C0 = C0, | |
| 152 | C1 = C1, | |
| 153 | } | |
| 154 | return Weld | |
| 155 | end; | |
| 156 | }; | |
| 157 | ||
| 158 | ["Sound"] = {
| |
| 159 | Create = function(id, par, vol, pit) | |
| 160 | coroutine.resume(coroutine.create(function() | |
| 161 | local S = Create("Sound"){
| |
| 162 | Volume = vol, | |
| 163 | Pitch = pit or 1, | |
| 164 | SoundId = id, | |
| 165 | Parent = par or workspace, | |
| 166 | } | |
| 167 | wait() | |
| 168 | S:play() | |
| 169 | game:GetService("Debris"):AddItem(S, 10)
| |
| 170 | end)) | |
| 171 | end; | |
| 172 | }; | |
| 173 | ||
| 174 | ["ParticleEmitter"] = {
| |
| 175 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 176 | local fp = Create("ParticleEmitter"){
| |
| 177 | Parent = Parent, | |
| 178 | Color = ColorSequence.new(Color1, Color2), | |
| 179 | LightEmission = LightEmission, | |
| 180 | Size = Size, | |
| 181 | Texture = Texture, | |
| 182 | Transparency = Transparency, | |
| 183 | ZOffset = ZOffset, | |
| 184 | Acceleration = Accel, | |
| 185 | Drag = Drag, | |
| 186 | LockedToPart = LockedToPart, | |
| 187 | VelocityInheritance = VelocityInheritance, | |
| 188 | EmissionDirection = EmissionDirection, | |
| 189 | Enabled = Enabled, | |
| 190 | Lifetime = LifeTime, | |
| 191 | Rate = Rate, | |
| 192 | Rotation = Rotation, | |
| 193 | RotSpeed = RotSpeed, | |
| 194 | Speed = Speed, | |
| 195 | VelocitySpread = VelocitySpread, | |
| 196 | } | |
| 197 | return fp | |
| 198 | end; | |
| 199 | }; | |
| 200 | ||
| 201 | CreateTemplate = {
| |
| 202 | ||
| 203 | }; | |
| 204 | } | |
| 205 | ||
| 206 | ||
| 207 | ||
| 208 | New = function(Object, Parent, Name, Data) | |
| 209 | local Object = Instance.new(Object) | |
| 210 | for Index, Value in pairs(Data or {}) do
| |
| 211 | Object[Index] = Value | |
| 212 | end | |
| 213 | Object.Parent = Parent | |
| 214 | Object.Name = Name | |
| 215 | return Object | |
| 216 | end | |
| 217 | ||
| 218 | function Explode(rad,par,pitch,vol) | |
| 219 | local expart = Instance.new("Part",char)
| |
| 220 | local expart2 = Instance.new("Part",char)
| |
| 221 | local rin = Instance.new("Part",char)
| |
| 222 | local rin2 = Instance.new("Part",char)
| |
| 223 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 224 | partMesh.MeshType = "Sphere" | |
| 225 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 226 | partMesh2.MeshType = "Sphere" | |
| 227 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 228 | partMesh3.MeshType = "Sphere" | |
| 229 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 230 | partMesh4.MeshType = "Sphere" | |
| 231 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 232 | partMesh.Scale = vt(rad,rad,rad) | |
| 233 | expart.Size = vt(1,1,1) | |
| 234 | expart.Transparency = 0 | |
| 235 | expart.Anchored = true | |
| 236 | expart.Material = "Neon" | |
| 237 | expart.BrickColor = bc("White")
| |
| 238 | expart.CFrame = par.CFrame | |
| 239 | partMesh2.Scale = vt(rad,rad,rad) | |
| 240 | expart2.Size = vt(1.15,1.15,1.15) | |
| 241 | expart2.Transparency = 0.5 | |
| 242 | expart2.Anchored = true | |
| 243 | expart2.Material = "Neon" | |
| 244 | expart2.BrickColor = par.BrickColor | |
| 245 | expart2.CFrame = par.CFrame | |
| 246 | rin.Size = vt(1.15,1.15,1.15) | |
| 247 | rin.Transparency = 0.75 | |
| 248 | rin.Anchored = true | |
| 249 | rin.Material = "Neon" | |
| 250 | rin.BrickColor = par.BrickColor | |
| 251 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 252 | rin2.Size = vt(1.15,1.15,1.15) | |
| 253 | rin2.Transparency = 0.75 | |
| 254 | rin2.Anchored = true | |
| 255 | rin2.Material = "Neon" | |
| 256 | rin2.BrickColor = par.BrickColor | |
| 257 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 258 | local hitbox = Instance.new("Part",char)
| |
| 259 | hitbox.Size = Vector3.new(1,1,1) | |
| 260 | hitbox.CFrame = par.CFrame | |
| 261 | hitbox.Anchored = true | |
| 262 | hitbox.Transparency = 1 | |
| 263 | hitbox.CanCollide = false | |
| 264 | partMesh3.Scale = vt(0,1,0) | |
| 265 | partMesh4.Scale = vt(0,1,0) | |
| 266 | expart.CanCollide = false | |
| 267 | expart2.CanCollide = false | |
| 268 | rin.CanCollide = false | |
| 269 | rin2.CanCollide = false | |
| 270 | hitbox.Touched:connect(function(hit) | |
| 271 | Damagefunc(hit,5,10,math.random(50,100),"Normal",root,.2,1) | |
| 272 | end) | |
| 273 | game:GetService("Debris"):AddItem(hitbox, 3)
| |
| 274 | local value = 1*rad/6.5 | |
| 275 | for i = 0, 199 do | |
| 276 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 277 | expart.CFrame = expart.CFrame | |
| 278 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 279 | hitbox.CFrame = expart.CFrame | |
| 280 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 281 | expart2.CFrame = expart.CFrame | |
| 282 | value = value - 0.035*rad/30 | |
| 283 | if value < 7.5 then | |
| 284 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 285 | rin.CFrame = rin.CFrame | |
| 286 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 287 | rin2.CFrame = rin2.CFrame | |
| 288 | end | |
| 289 | if value < 0 then | |
| 290 | expart.Transparency = expart.Transparency + 0.025 | |
| 291 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 292 | rin.Transparency = rin.Transparency + 0.025 | |
| 293 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 294 | end | |
| 295 | swait() | |
| 296 | end | |
| 297 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 298 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 299 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 300 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 301 | end | |
| 302 | ||
| 303 | function ExplodeShort(rad,par,pitch,vol) | |
| 304 | local expart = Instance.new("Part",char)
| |
| 305 | local expart2 = Instance.new("Part",char)
| |
| 306 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 307 | partMesh.MeshType = "Sphere" | |
| 308 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 309 | partMesh2.MeshType = "Sphere" | |
| 310 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 311 | partMesh.Scale = vt(rad,rad,rad) | |
| 312 | expart.Size = vt(1,1,1) | |
| 313 | expart.Transparency = 0 | |
| 314 | expart.Anchored = true | |
| 315 | expart.Material = "Neon" | |
| 316 | expart.BrickColor = bc("White")
| |
| 317 | expart.CFrame = par.CFrame | |
| 318 | partMesh2.Scale = vt(rad,rad,rad) | |
| 319 | expart2.Size = vt(1.15,1.15,1.15) | |
| 320 | expart2.Transparency = 0.5 | |
| 321 | expart2.Anchored = true | |
| 322 | expart2.Material = "Neon" | |
| 323 | expart2.BrickColor = par.BrickColor | |
| 324 | expart2.CFrame = par.CFrame | |
| 325 | expart.CanCollide = false | |
| 326 | expart2.CanCollide = false | |
| 327 | local hitbox = Instance.new("Part",char)
| |
| 328 | hitbox.Size = Vector3.new(1,1,1) | |
| 329 | hitbox.CFrame = par.CFrame | |
| 330 | hitbox.Anchored = true | |
| 331 | hitbox.Transparency = 1 | |
| 332 | hitbox.CanCollide = false | |
| 333 | ||
| 334 | hitbox.Touched:connect(function(hit) | |
| 335 | Damagefunc(hit,5,10,math.random(10,20),"Normal",root,.2,1) | |
| 336 | end) | |
| 337 | game:GetService("Debris"):AddItem(hitbox, 1)
| |
| 338 | local value = 1*rad/6.5 | |
| 339 | for i = 0, 75 do | |
| 340 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 341 | expart.CFrame = expart.CFrame | |
| 342 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 343 | hitbox.CFrame = expart.CFrame | |
| 344 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 345 | expart2.CFrame = expart.CFrame | |
| 346 | value = value - 0.035*rad/5 | |
| 347 | if value < 0 then | |
| 348 | value = 0 | |
| 349 | expart.Transparency = expart.Transparency + 0.05 | |
| 350 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 351 | end | |
| 352 | swait() | |
| 353 | end | |
| 354 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 355 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 356 | end | |
| 357 | ||
| 358 | function PulseDam(rad,par,col) | |
| 359 | local expart = Instance.new("Part",char)
| |
| 360 | local expart2 = Instance.new("Part",char)
| |
| 361 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 362 | partMesh.MeshType = "Sphere" | |
| 363 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 364 | partMesh2.MeshType = "Sphere" | |
| 365 | partMesh.Scale = vt(rad,rad,rad) | |
| 366 | expart.Size = vt(1,1,1) | |
| 367 | expart.Transparency = 0 | |
| 368 | expart.Anchored = true | |
| 369 | expart.Material = "Neon" | |
| 370 | expart.BrickColor = bc("White")
| |
| 371 | expart.CFrame = par.CFrame | |
| 372 | partMesh2.Scale = vt(rad,rad,rad) | |
| 373 | expart2.Size = vt(1.15,1.15,1.15) | |
| 374 | expart2.Transparency = 0.5 | |
| 375 | expart2.Anchored = true | |
| 376 | expart2.Material = "Neon" | |
| 377 | expart2.BrickColor = col | |
| 378 | expart2.CFrame = par.CFrame | |
| 379 | expart.CanCollide = false | |
| 380 | expart2.CanCollide = false | |
| 381 | local hitbox = Instance.new("Part",char)
| |
| 382 | hitbox.Size = Vector3.new(1,1,1) | |
| 383 | hitbox.CFrame = par.CFrame | |
| 384 | hitbox.Anchored = true | |
| 385 | hitbox.Transparency = 1 | |
| 386 | hitbox.CanCollide = false | |
| 387 | ||
| 388 | hitbox.Touched:connect(function(hit) | |
| 389 | Damagefunc(hit,10,15,1,"Normal",root,.2,1) | |
| 390 | end) | |
| 391 | local value = 1*rad/10 | |
| 392 | for i = 0, 34 do | |
| 393 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 394 | expart.CFrame = expart.CFrame | |
| 395 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 396 | hitbox.CFrame = expart.CFrame | |
| 397 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 398 | expart2.CFrame = expart.CFrame | |
| 399 | value = value - 0.035*rad/10 | |
| 400 | if value < 0 then | |
| 401 | value = 0 | |
| 402 | end | |
| 403 | swait() | |
| 404 | end | |
| 405 | for z = 0, 4 do | |
| 406 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25)
| |
| 407 | for i = 0, 24 do | |
| 408 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 409 | expart.CFrame = expart.CFrame | |
| 410 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 411 | hitbox.CFrame = expart.CFrame | |
| 412 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 413 | expart2.CFrame = expart.CFrame | |
| 414 | value = value - 0.035*rad/10 | |
| 415 | swait() | |
| 416 | end | |
| 417 | for i = 0, 49 do | |
| 418 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 419 | expart.CFrame = expart.CFrame | |
| 420 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 421 | hitbox.CFrame = expart.CFrame | |
| 422 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 423 | expart2.CFrame = expart.CFrame | |
| 424 | value = value + 0.035*rad/10 | |
| 425 | swait() | |
| 426 | end | |
| 427 | CFuncs["Sound"].Create("rbxassetid://203691467", expart, 1, 0.25)
| |
| 428 | for i = 0, 24 do | |
| 429 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 430 | expart.CFrame = expart.CFrame | |
| 431 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 432 | hitbox.CFrame = expart.CFrame | |
| 433 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 434 | expart2.CFrame = expart.CFrame | |
| 435 | value = value - 0.035*rad/10 | |
| 436 | swait() | |
| 437 | end | |
| 438 | end | |
| 439 | for i = 0, 75 do | |
| 440 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 441 | expart.CFrame = expart.CFrame | |
| 442 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 443 | hitbox.CFrame = expart.CFrame | |
| 444 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 445 | expart2.CFrame = expart.CFrame | |
| 446 | value = value - 0.035*rad/10 | |
| 447 | if value < 0 then | |
| 448 | expart.Transparency = expart.Transparency + 0.025 | |
| 449 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 450 | end | |
| 451 | swait() | |
| 452 | end | |
| 453 | game:GetService("Debris"):AddItem(hitbox, 0.1)
| |
| 454 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 455 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 456 | end | |
| 457 | ||
| 458 | ||
| 459 | function PulseShort(rad,par,col,times) | |
| 460 | local expart = Instance.new("Part",char)
| |
| 461 | local expart2 = Instance.new("Part",char)
| |
| 462 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 463 | partMesh.MeshType = "Sphere" | |
| 464 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 465 | partMesh2.MeshType = "Sphere" | |
| 466 | partMesh.Scale = vt(rad,rad,rad) | |
| 467 | expart.Size = vt(1,1,1) | |
| 468 | expart.Transparency = 0 | |
| 469 | expart.Anchored = true | |
| 470 | expart.Material = "Neon" | |
| 471 | expart.BrickColor = bc("White")
| |
| 472 | expart.CFrame = par.CFrame | |
| 473 | partMesh2.Scale = vt(rad,rad,rad) | |
| 474 | expart2.Size = vt(1.15,1.15,1.15) | |
| 475 | expart2.Transparency = 0.5 | |
| 476 | expart2.Anchored = true | |
| 477 | expart2.Material = "Neon" | |
| 478 | expart2.BrickColor = col | |
| 479 | expart2.CFrame = par.CFrame | |
| 480 | expart.CanCollide = false | |
| 481 | expart2.CanCollide = false | |
| 482 | local value = 1*rad/10 | |
| 483 | for i = 0, 34 do | |
| 484 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 485 | expart.CFrame = expart.CFrame | |
| 486 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 487 | expart2.CFrame = expart.CFrame | |
| 488 | value = value - 0.035*rad/10 | |
| 489 | if value < 0 then | |
| 490 | value = 0 | |
| 491 | end | |
| 492 | swait() | |
| 493 | end | |
| 494 | for z = 0, times do | |
| 495 | for i = 0, 24 do | |
| 496 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 497 | expart.CFrame = expart.CFrame | |
| 498 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 499 | expart2.CFrame = expart.CFrame | |
| 500 | value = value - 0.035*rad/10 | |
| 501 | swait() | |
| 502 | end | |
| 503 | for i = 0, 49 do | |
| 504 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 505 | expart.CFrame = expart.CFrame | |
| 506 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 507 | expart2.CFrame = expart.CFrame | |
| 508 | value = value + 0.035*rad/10 | |
| 509 | swait() | |
| 510 | end | |
| 511 | for i = 0, 24 do | |
| 512 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 513 | expart.CFrame = expart.CFrame | |
| 514 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 515 | expart2.CFrame = expart.CFrame | |
| 516 | value = value - 0.035*rad/10 | |
| 517 | swait() | |
| 518 | end | |
| 519 | end | |
| 520 | for i = 0, 75 do | |
| 521 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 522 | expart.CFrame = expart.CFrame | |
| 523 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 524 | expart2.CFrame = expart.CFrame | |
| 525 | value = value - 0.035*rad/10 | |
| 526 | if value < 0 then | |
| 527 | expart.Transparency = expart.Transparency + 0.025 | |
| 528 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 529 | end | |
| 530 | swait() | |
| 531 | end | |
| 532 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 533 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 534 | end | |
| 535 | ||
| 536 | ||
| 537 | ||
| 538 | function ExplodeLong(rad,par,pitch,vol) | |
| 539 | local expart = Instance.new("Part",char)
| |
| 540 | local expart2 = Instance.new("Part",char)
| |
| 541 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 542 | partMesh.MeshType = "Sphere" | |
| 543 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 544 | partMesh2.MeshType = "Sphere" | |
| 545 | CFuncs["Sound"].Create("rbxassetid://165970126", char, vol, pitch)
| |
| 546 | expart.Size = vt(1,1,1) | |
| 547 | expart.Transparency = 0 | |
| 548 | expart.Anchored = true | |
| 549 | expart.Material = "Neon" | |
| 550 | expart.BrickColor = bc("White")
| |
| 551 | expart.CFrame = par.CFrame | |
| 552 | expart2.Size = vt(1.15,1.15,1.15) | |
| 553 | expart2.Transparency = 0.5 | |
| 554 | expart2.Anchored = true | |
| 555 | expart2.Material = "Neon" | |
| 556 | expart2.BrickColor = par.BrickColor | |
| 557 | expart2.CFrame = par.CFrame | |
| 558 | expart.CanCollide = false | |
| 559 | expart2.CanCollide = false | |
| 560 | local hitbox = Instance.new("Part",char)
| |
| 561 | hitbox.Size = Vector3.new(1,1,1) | |
| 562 | hitbox.CFrame = par.CFrame | |
| 563 | hitbox.Anchored = true | |
| 564 | hitbox.Transparency = 1 | |
| 565 | hitbox.CanCollide = false | |
| 566 | hitbox.Touched:connect(function(hit) | |
| 567 | Damagefunc(hit,50,75,math.random(50,100),"Normal",root,.2,1) | |
| 568 | end) | |
| 569 | game:GetService("Debris"):AddItem(hitbox, 3)
| |
| 570 | local value = 1*rad/6.5 | |
| 571 | for i = 0, 175 do | |
| 572 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 573 | expart.CFrame = expart.CFrame | |
| 574 | hitbox.Size = hitbox.Size + Vector3.new(value*1.5,value*1.5,value*1.5) | |
| 575 | hitbox.CFrame = expart.CFrame | |
| 576 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 577 | expart2.CFrame = expart.CFrame | |
| 578 | value = value - 0.035*rad/30 | |
| 579 | if value < 0 then | |
| 580 | expart.Transparency = expart.Transparency + 0.025 | |
| 581 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 582 | end | |
| 583 | swait() | |
| 584 | end | |
| 585 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 586 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 587 | end | |
| 588 | ||
| 589 | local m = Instance.new("Model",char)
| |
| 590 | ||
| 591 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
| 592 | local p = Instance.new("Part")
| |
| 593 | p.Parent = parent | |
| 594 | p.Size = Vector3.new(1,1,1) | |
| 595 | p.Transparency = transparency | |
| 596 | p.Reflectance = reflectance | |
| 597 | p.CanCollide = false | |
| 598 | p.Locked = true | |
| 599 | p.BrickColor = brickcolor | |
| 600 | p.Material = material | |
| 601 | return p | |
| 602 | end | |
| 603 | ||
| 604 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 605 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 606 | mesh.MeshType = meshtype | |
| 607 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 608 | return mesh | |
| 609 | end | |
| 610 | ||
| 611 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 612 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 613 | mesh.MeshType = "FileMesh" | |
| 614 | mesh.MeshId = meshid | |
| 615 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 616 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 617 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 618 | return mesh | |
| 619 | end | |
| 620 | ||
| 621 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 622 | local weld = Instance.new("Weld")
| |
| 623 | weld.Parent = parent | |
| 624 | weld.Part0 = part0 | |
| 625 | weld.Part1 = part1 | |
| 626 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 627 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 628 | return weld | |
| 629 | end | |
| 630 | ||
| 631 | ||
| 632 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 633 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 634 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
| 635 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 636 | ||
| 637 | Player=game:GetService("Players").LocalPlayer
| |
| 638 | Character=Player.Character | |
| 639 | PlayerGui=Player.PlayerGui | |
| 640 | Backpack=Player.Backpack | |
| 641 | Torso=Character.Torso | |
| 642 | Head=Character.Head | |
| 643 | Humanoid=Character.Humanoid | |
| 644 | m=Instance.new('Model',Character)
| |
| 645 | LeftArm=Character["Left Arm"] | |
| 646 | LeftLeg=Character["Left Leg"] | |
| 647 | RightArm=Character["Right Arm"] | |
| 648 | RightLeg=Character["Right Leg"] | |
| 649 | LS=Torso["Left Shoulder"] | |
| 650 | LH=Torso["Left Hip"] | |
| 651 | RS=Torso["Right Shoulder"] | |
| 652 | RH=Torso["Right Hip"] | |
| 653 | Face = Head.face | |
| 654 | Neck=Torso.Neck | |
| 655 | it=Instance.new | |
| 656 | attacktype=1 | |
| 657 | vt=Vector3.new | |
| 658 | cf=CFrame.new | |
| 659 | euler=CFrame.fromEulerAnglesXYZ | |
| 660 | angles=CFrame.Angles | |
| 661 | cloaked=false | |
| 662 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 663 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 664 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 665 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 666 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 667 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 668 | RootPart=Character.HumanoidRootPart | |
| 669 | RootJoint=RootPart.RootJoint | |
| 670 | RootCF=euler(-1.57,0,3.14) | |
| 671 | attack = false | |
| 672 | attackdebounce = false | |
| 673 | deb=false | |
| 674 | equipped=true | |
| 675 | hand=false | |
| 676 | MMouse=nil | |
| 677 | combo=0 | |
| 678 | mana=0 | |
| 679 | trispeed=.2 | |
| 680 | attackmode='none' | |
| 681 | local idle=0 | |
| 682 | local Anim="Idle" | |
| 683 | local Effects={}
| |
| 684 | local gun=false | |
| 685 | local shoot=false | |
| 686 | local sine = 0 | |
| 687 | local change = 1 | |
| 688 | player=nil | |
| 689 | ||
| 690 | mouse=Player:GetMouse() | |
| 691 | --save shoulders | |
| 692 | RSH, LSH=nil, nil | |
| 693 | --welds | |
| 694 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 695 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 696 | LH=Torso["Left Hip"] | |
| 697 | RH=Torso["Right Hip"] | |
| 698 | TorsoColor=Torso.BrickColor | |
| 699 | function NoOutline(Part) | |
| 700 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 701 | end | |
| 702 | player=Player | |
| 703 | ch=Character | |
| 704 | RSH=ch.Torso["Right Shoulder"] | |
| 705 | LSH=ch.Torso["Left Shoulder"] | |
| 706 | -- | |
| 707 | RSH.Parent=nil | |
| 708 | LSH.Parent=nil | |
| 709 | -- | |
| 710 | RW.Name="Right Shoulder" | |
| 711 | RW.Part0=ch.Torso | |
| 712 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 713 | RW.C1=cf(0, 0.5, 0) | |
| 714 | RW.Part1=ch["Right Arm"] | |
| 715 | RW.Parent=ch.Torso | |
| 716 | -- | |
| 717 | LW.Name="Left Shoulder" | |
| 718 | LW.Part0=ch.Torso | |
| 719 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 720 | LW.C1=cf(0, 0.5, 0) | |
| 721 | LW.Part1=ch["Left Arm"] | |
| 722 | LW.Parent=ch.Torso | |
| 723 | ||
| 724 | local Stats=Instance.new("BoolValue")
| |
| 725 | Stats.Name="Stats" | |
| 726 | Stats.Parent=Character | |
| 727 | local Atk=Instance.new("NumberValue")
| |
| 728 | Atk.Name="Damage" | |
| 729 | Atk.Parent=Stats | |
| 730 | Atk.Value=1 | |
| 731 | local Def=Instance.new("NumberValue")
| |
| 732 | Def.Name="Defense" | |
| 733 | Def.Parent=Stats | |
| 734 | Def.Value=1 | |
| 735 | local Speed=Instance.new("NumberValue")
| |
| 736 | Speed.Name="Speed" | |
| 737 | Speed.Parent=Stats | |
| 738 | Speed.Value=1 | |
| 739 | local Mvmt=Instance.new("NumberValue")
| |
| 740 | Mvmt.Name="Movement" | |
| 741 | Mvmt.Parent=Stats | |
| 742 | Mvmt.Value=1 | |
| 743 | ||
| 744 | local donum=0 | |
| 745 | ||
| 746 | ||
| 747 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 748 | local fp=it("Part")
| |
| 749 | fp.formFactor=formfactor | |
| 750 | fp.Parent=parent | |
| 751 | fp.Reflectance=reflectance | |
| 752 | fp.Transparency=transparency | |
| 753 | fp.CanCollide=false | |
| 754 | fp.Locked=true | |
| 755 | fp.BrickColor=brickcolor | |
| 756 | fp.Name=name | |
| 757 | fp.Size=size | |
| 758 | fp.Position=Torso.Position | |
| 759 | NoOutline(fp) | |
| 760 | fp.Material="SmoothPlastic" | |
| 761 | fp:BreakJoints() | |
| 762 | return fp | |
| 763 | end | |
| 764 | ||
| 765 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 766 | local mesh=it(Mesh) | |
| 767 | mesh.Parent=part | |
| 768 | if Mesh=="SpecialMesh" then | |
| 769 | mesh.MeshType=meshtype | |
| 770 | if meshid~="nil" then | |
| 771 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 772 | end | |
| 773 | end | |
| 774 | mesh.Offset=offset | |
| 775 | mesh.Scale=scale | |
| 776 | return mesh | |
| 777 | end | |
| 778 | ||
| 779 | function weld(parent,part0,part1,c0) | |
| 780 | local weld=it("Weld")
| |
| 781 | weld.Parent=parent | |
| 782 | weld.Part0=part0 | |
| 783 | weld.Part1=part1 | |
| 784 | weld.C0=c0 | |
| 785 | return weld | |
| 786 | end | |
| 787 | ||
| 788 | local Color1=Torso.BrickColor | |
| 789 | ||
| 790 | local bodvel=Instance.new("BodyVelocity")
| |
| 791 | local bg=Instance.new("BodyGyro")
| |
| 792 | ||
| 793 | function swait(num) | |
| 794 | if num==0 or num==nil then | |
| 795 | game:service'RunService'.Stepped:wait(0) | |
| 796 | else | |
| 797 | for i=0,num do | |
| 798 | game:service'RunService'.Stepped:wait(0) | |
| 799 | end | |
| 800 | end | |
| 801 | end | |
| 802 | ||
| 803 | ||
| 804 | so = function(id,par,vol,pit) | |
| 805 | coroutine.resume(coroutine.create(function() | |
| 806 | local sou = Instance.new("Sound",par or workspace)
| |
| 807 | sou.Volume=vol | |
| 808 | sou.Pitch=pit or 1 | |
| 809 | sou.SoundId=id | |
| 810 | swait() | |
| 811 | sou:play() | |
| 812 | game:GetService("Debris"):AddItem(sou,6)
| |
| 813 | end)) | |
| 814 | end | |
| 815 | ||
| 816 | function clerp(a,b,t) | |
| 817 | local qa = {QuaternionFromCFrame(a)}
| |
| 818 | local qb = {QuaternionFromCFrame(b)}
| |
| 819 | local ax, ay, az = a.x, a.y, a.z | |
| 820 | local bx, by, bz = b.x, b.y, b.z | |
| 821 | local _t = 1-t | |
| 822 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 823 | end | |
| 824 | ||
| 825 | function QuaternionFromCFrame(cf) | |
| 826 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 827 | local trace = m00 + m11 + m22 | |
| 828 | if trace > 0 then | |
| 829 | local s = math.sqrt(1 + trace) | |
| 830 | local recip = 0.5/s | |
| 831 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 832 | else | |
| 833 | local i = 0 | |
| 834 | if m11 > m00 then | |
| 835 | i = 1 | |
| 836 | end | |
| 837 | if m22 > (i == 0 and m00 or m11) then | |
| 838 | i = 2 | |
| 839 | end | |
| 840 | if i == 0 then | |
| 841 | local s = math.sqrt(m00-m11-m22+1) | |
| 842 | local recip = 0.5/s | |
| 843 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 844 | elseif i == 1 then | |
| 845 | local s = math.sqrt(m11-m22-m00+1) | |
| 846 | local recip = 0.5/s | |
| 847 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 848 | elseif i == 2 then | |
| 849 | local s = math.sqrt(m22-m00-m11+1) | |
| 850 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 851 | end | |
| 852 | end | |
| 853 | end | |
| 854 | ||
| 855 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 856 | local xs, ys, zs = x + x, y + y, z + z | |
| 857 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 858 | local xx = x*xs | |
| 859 | local xy = x*ys | |
| 860 | local xz = x*zs | |
| 861 | local yy = y*ys | |
| 862 | local yz = y*zs | |
| 863 | local zz = z*zs | |
| 864 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 865 | end | |
| 866 | ||
| 867 | function QuaternionSlerp(a, b, t) | |
| 868 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 869 | local startInterp, finishInterp; | |
| 870 | if cosTheta >= 0.0001 then | |
| 871 | if (1 - cosTheta) > 0.0001 then | |
| 872 | local theta = math.acos(cosTheta) | |
| 873 | local invSinTheta = 1/math.sin(theta) | |
| 874 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 875 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 876 | else | |
| 877 | startInterp = 1-t | |
| 878 | finishInterp = t | |
| 879 | end | |
| 880 | else | |
| 881 | if (1+cosTheta) > 0.0001 then | |
| 882 | local theta = math.acos(-cosTheta) | |
| 883 | local invSinTheta = 1/math.sin(theta) | |
| 884 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 885 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 886 | else | |
| 887 | startInterp = t-1 | |
| 888 | finishInterp = t | |
| 889 | end | |
| 890 | end | |
| 891 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 892 | end | |
| 893 | ||
| 894 | local function CFrameFromTopBack(at, top, back) | |
| 895 | local right = top:Cross(back) | |
| 896 | return CFrame.new(at.x, at.y, at.z, | |
| 897 | right.x, top.x, back.x, | |
| 898 | right.y, top.y, back.y, | |
| 899 | right.z, top.z, back.z) | |
| 900 | end | |
| 901 | ||
| 902 | function Triangle(a, b, c) | |
| 903 | local edg1 = (c-a):Dot((b-a).unit) | |
| 904 | local edg2 = (a-b):Dot((c-b).unit) | |
| 905 | local edg3 = (b-c):Dot((a-c).unit) | |
| 906 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 907 | a, b, c = a, b, c | |
| 908 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 909 | a, b, c = b, c, a | |
| 910 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 911 | a, b, c = c, a, b | |
| 912 | else | |
| 913 | assert(false, "unreachable") | |
| 914 | end | |
| 915 | ||
| 916 | local len1 = (c-a):Dot((b-a).unit) | |
| 917 | local len2 = (b-a).magnitude - len1 | |
| 918 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 919 | ||
| 920 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 921 | ||
| 922 | local list = {}
| |
| 923 | ||
| 924 | if len1 > 0.01 then | |
| 925 | local w1 = Instance.new('WedgePart', m)
| |
| 926 | game:GetService("Debris"):AddItem(w1,5)
| |
| 927 | w1.Material = "SmoothPlastic" | |
| 928 | w1.FormFactor = 'Custom' | |
| 929 | w1.BrickColor = BrickColor.new("Really red")
| |
| 930 | w1.Transparency = 0 | |
| 931 | w1.Reflectance = 0 | |
| 932 | w1.Material = "SmoothPlastic" | |
| 933 | w1.CanCollide = false | |
| 934 | local l1 = Instance.new("PointLight",w1)
| |
| 935 | l1.Color = Color3.new(170,0,0) | |
| 936 | NoOutline(w1) | |
| 937 | local sz = Vector3.new(0.2, width, len1) | |
| 938 | w1.Size = sz | |
| 939 | local sp = Instance.new("SpecialMesh",w1)
| |
| 940 | sp.MeshType = "Wedge" | |
| 941 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 942 | w1:BreakJoints() | |
| 943 | w1.Anchored = true | |
| 944 | w1.Parent = workspace | |
| 945 | w1.Transparency = 0.7 | |
| 946 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 947 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 948 | table.insert(list,w1) | |
| 949 | end | |
| 950 | ||
| 951 | if len2 > 0.01 then | |
| 952 | local w2 = Instance.new('WedgePart', m)
| |
| 953 | game:GetService("Debris"):AddItem(w2,5)
| |
| 954 | w2.Material = "SmoothPlastic" | |
| 955 | w2.FormFactor = 'Custom' | |
| 956 | w2.BrickColor = BrickColor.new("Really red")
| |
| 957 | w2.Transparency = 0 | |
| 958 | w2.Reflectance = 0 | |
| 959 | w2.Material = "SmoothPlastic" | |
| 960 | w2.CanCollide = false | |
| 961 | local l2 = Instance.new("PointLight",w2)
| |
| 962 | l2.Color = Color3.new(170,0,0) | |
| 963 | NoOutline(w2) | |
| 964 | local sz = Vector3.new(0.2, width, len2) | |
| 965 | w2.Size = sz | |
| 966 | local sp = Instance.new("SpecialMesh",w2)
| |
| 967 | sp.MeshType = "Wedge" | |
| 968 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 969 | w2:BreakJoints() | |
| 970 | w2.Anchored = true | |
| 971 | w2.Parent = workspace | |
| 972 | w2.Transparency = 0.7 | |
| 973 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 974 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 975 | table.insert(list,w2) | |
| 976 | end | |
| 977 | return unpack(list) | |
| 978 | end | |
| 979 | ||
| 980 | ||
| 981 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 982 | if hit.Parent==nil then | |
| 983 | return | |
| 984 | end | |
| 985 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 986 | for _,v in pairs(hit.Parent:children()) do | |
| 987 | if v:IsA("Humanoid") then
| |
| 988 | h=v | |
| 989 | end | |
| 990 | end | |
| 991 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 992 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 993 | end | |
| 994 | if hit.Parent.className=="Hat" then | |
| 995 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 996 | end | |
| 997 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 998 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 999 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1000 | return | |
| 1001 | end]] | |
| 1002 | -- hs(hit,1.2) | |
| 1003 | c=Instance.new("ObjectValue")
| |
| 1004 | c.Name="creator" | |
| 1005 | c.Value=game:service("Players").LocalPlayer
| |
| 1006 | c.Parent=h | |
| 1007 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1008 | Damage=math.random(minim,maxim) | |
| 1009 | -- h:TakeDamage(Damage) | |
| 1010 | blocked=false | |
| 1011 | block=hit.Parent:findFirstChild("Block")
| |
| 1012 | if block~=nil then | |
| 1013 | print(block.className) | |
| 1014 | if block.className=="NumberValue" then | |
| 1015 | if block.Value>0 then | |
| 1016 | blocked=true | |
| 1017 | if decreaseblock==nil then | |
| 1018 | block.Value=block.Value-1 | |
| 1019 | end | |
| 1020 | end | |
| 1021 | end | |
| 1022 | if block.className=="IntValue" then | |
| 1023 | if block.Value>0 then | |
| 1024 | blocked=true | |
| 1025 | if decreaseblock~=nil then | |
| 1026 | block.Value=block.Value-1 | |
| 1027 | end | |
| 1028 | end | |
| 1029 | end | |
| 1030 | end | |
| 1031 | if blocked==false then | |
| 1032 | -- h:TakeDamage(Damage) | |
| 1033 | h.Health=h.Health-Damage | |
| 1034 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
| |
| 1035 | else | |
| 1036 | h.Health=h.Health-(Damage/2) | |
| 1037 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1038 | end | |
| 1039 | if Type=="Knockdown" then | |
| 1040 | hum=hit.Parent.Humanoid | |
| 1041 | hum.PlatformStand=true | |
| 1042 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1043 | swait(1) | |
| 1044 | HHumanoid.PlatformStand=false | |
| 1045 | end),hum) | |
| 1046 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1047 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1048 | local bodvol=Instance.new("BodyVelocity")
| |
| 1049 | bodvol.velocity=angle*knockback | |
| 1050 | bodvol.P=5000 | |
| 1051 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1052 | bodvol.Parent=hit | |
| 1053 | rl=Instance.new("BodyAngularVelocity")
| |
| 1054 | rl.P=3000 | |
| 1055 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1056 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1057 | rl.Parent=hit | |
| 1058 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1059 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1060 | elseif Type=="Normal" then | |
| 1061 | vp=Instance.new("BodyVelocity")
| |
| 1062 | vp.P=500 | |
| 1063 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1064 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1065 | if KnockbackType==1 then | |
| 1066 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 1067 | elseif KnockbackType==2 then | |
| 1068 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 1069 | end | |
| 1070 | if knockback>0 then | |
| 1071 | vp.Parent=hit.Parent.Torso | |
| 1072 | end | |
| 1073 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1074 | elseif Type=="Up" then | |
| 1075 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1076 | bodyVelocity.velocity=vt(0,60,0) | |
| 1077 | bodyVelocity.P=5000 | |
| 1078 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1079 | bodyVelocity.Parent=hit | |
| 1080 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 1081 | rl=Instance.new("BodyAngularVelocity")
| |
| 1082 | rl.P=3000 | |
| 1083 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1084 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 1085 | rl.Parent=hit | |
| 1086 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1087 | elseif Type=="Snare" then | |
| 1088 | bp=Instance.new("BodyPosition")
| |
| 1089 | bp.P=2000 | |
| 1090 | bp.D=100 | |
| 1091 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1092 | bp.position=hit.Parent.Torso.Position | |
| 1093 | bp.Parent=hit.Parent.Torso | |
| 1094 | game:GetService("Debris"):AddItem(bp,1)
| |
| 1095 | elseif Type=="Target" then | |
| 1096 | if Targetting==false then | |
| 1097 | ZTarget=hit.Parent.Torso | |
| 1098 | coroutine.resume(coroutine.create(function(Part) | |
| 1099 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1100 | swait(5) | |
| 1101 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1102 | end),ZTarget) | |
| 1103 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 1104 | targetgui=Instance.new("BillboardGui")
| |
| 1105 | targetgui.Parent=ZTarget | |
| 1106 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 1107 | targ=Instance.new("ImageLabel")
| |
| 1108 | targ.Parent=targetgui | |
| 1109 | targ.BackgroundTransparency=1 | |
| 1110 | targ.Image="rbxassetid://4834067" | |
| 1111 | targ.Size=UDim2.new(1,0,1,0) | |
| 1112 | cam.CameraType="Scriptable" | |
| 1113 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1114 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1115 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1116 | Targetting=true | |
| 1117 | RocketTarget=ZTarget | |
| 1118 | for i=1,Property do | |
| 1119 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 1120 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 1121 | swait() | |
| 1122 | end | |
| 1123 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 1124 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1125 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1126 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 1127 | end | |
| 1128 | Targetting=false | |
| 1129 | RocketTarget=nil | |
| 1130 | targetgui.Parent=nil | |
| 1131 | cam.CameraType="Custom" | |
| 1132 | end | |
| 1133 | end | |
| 1134 | debounce=Instance.new("BoolValue")
| |
| 1135 | debounce.Name="DebounceHit" | |
| 1136 | debounce.Parent=hit.Parent | |
| 1137 | debounce.Value=true | |
| 1138 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 1139 | c=Instance.new("ObjectValue")
| |
| 1140 | c.Name="creator" | |
| 1141 | c.Value=Player | |
| 1142 | c.Parent=h | |
| 1143 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1144 | CRIT=false | |
| 1145 | hitDeb=true | |
| 1146 | AttackPos=6 | |
| 1147 | end | |
| 1148 | end | |
| 1149 | ||
| 1150 | showDamage=function(Char,Dealt,du,Color) | |
| 1151 | m=Instance.new("Model")
| |
| 1152 | m.Name=tostring(Dealt) | |
| 1153 | h=Instance.new("Humanoid")
| |
| 1154 | h.Health=0 | |
| 1155 | h.MaxHealth=0 | |
| 1156 | h.Parent=m | |
| 1157 | c=Instance.new("Part")
| |
| 1158 | c.Transparency=0 | |
| 1159 | c.BrickColor=Color | |
| 1160 | c.Transparency = 1 | |
| 1161 | c.Name="Head" | |
| 1162 | c.TopSurface=0 | |
| 1163 | c.BottomSurface=0 | |
| 1164 | c.formFactor="Plate" | |
| 1165 | c.Size=Vector3.new(1,.4,1) | |
| 1166 | ||
| 1167 | local txt = Instance.new("BillboardGui", c)
| |
| 1168 | txt.Adornee = c | |
| 1169 | txt.Name = "_status" | |
| 1170 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 1171 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 1172 | local text = Instance.new("TextLabel", txt)
| |
| 1173 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 1174 | text.FontSize = "Size12" | |
| 1175 | text.TextScaled = true | |
| 1176 | text.TextTransparency = 0.5 | |
| 1177 | text.BackgroundTransparency = 1 | |
| 1178 | text.TextTransparency = 0.5 | |
| 1179 | text.TextStrokeTransparency = 0.5 | |
| 1180 | text.Font = "SciFi" | |
| 1181 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 1182 | v=Instance.new("Part")
| |
| 1183 | v.Name = "ColorBrick" | |
| 1184 | v.Parent=c | |
| 1185 | v.FormFactor="Symmetric" | |
| 1186 | v.Anchored=true | |
| 1187 | v.CanCollide=false | |
| 1188 | v.BottomSurface="Smooth" | |
| 1189 | v.TopSurface="Smooth" | |
| 1190 | v.Size=Vector3.new(10,5,3) | |
| 1191 | v.Transparency=1 | |
| 1192 | v.CFrame=c.CFrame | |
| 1193 | v.BrickColor=BrickColor.random() | |
| 1194 | v.Transparency=1 | |
| 1195 | text.TextColor3 = t.BrickColor.Color | |
| 1196 | v.Shape="Block" | |
| 1197 | text.Text = tostring(Dealt) | |
| 1198 | ms=Instance.new("CylinderMesh")
| |
| 1199 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1200 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
| |
| 1201 | local rndm=math.random(1,#hitsounds) | |
| 1202 | local r=rndm | |
| 1203 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
| |
| 1204 | if CRIT==true then | |
| 1205 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1206 | end | |
| 1207 | ms.Parent=c | |
| 1208 | c.Reflectance=0 | |
| 1209 | Instance.new("BodyGyro").Parent=c
| |
| 1210 | c.Parent=m | |
| 1211 | if Char:findFirstChild("Head")~=nil then
| |
| 1212 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1213 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 1214 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1215 | end | |
| 1216 | f=Instance.new("BodyPosition")
| |
| 1217 | f.P=2000 | |
| 1218 | f.D=100 | |
| 1219 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1220 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1221 | f.Parent=c | |
| 1222 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1223 | c.CanCollide=false | |
| 1224 | m.Parent=workspace | |
| 1225 | c.CanCollide=false | |
| 1226 | end | |
| 1227 | ||
| 1228 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1229 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1230 | end | |
| 1231 | ||
| 1232 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1233 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1234 | prt.Anchored=true | |
| 1235 | prt.CFrame=cframe | |
| 1236 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1237 | --http://www.roblox.com/asset/?id=4770560 | |
| 1238 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1239 | CF=prt.CFrame | |
| 1240 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1241 | for i=0,1,0.2 do | |
| 1242 | wait() | |
| 1243 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1244 | end | |
| 1245 | for i=0,1,delay do | |
| 1246 | wait() | |
| 1247 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1248 | Mesh.Scale=Mesh.Scale | |
| 1249 | end | |
| 1250 | for i=0,1,0.1 do | |
| 1251 | wait() | |
| 1252 | Part.Transparency=i | |
| 1253 | end | |
| 1254 | Part.Parent=nil | |
| 1255 | end),prt,msh,CF) | |
| 1256 | end | |
| 1257 | ||
| 1258 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1259 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1260 | prt.Anchored=true | |
| 1261 | prt.Material = "Neon" | |
| 1262 | prt.CFrame=cframe | |
| 1263 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1264 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1265 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1266 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1267 | for i=0,1,delay do | |
| 1268 | swait() | |
| 1269 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1270 | Part.Transparency=i | |
| 1271 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1272 | end | |
| 1273 | Part.Parent=nil | |
| 1274 | end),prt,msh) | |
| 1275 | end | |
| 1276 | ||
| 1277 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1278 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1279 | prt.Anchored=true | |
| 1280 | prt.Material = "Neon" | |
| 1281 | prt.CFrame=cframe | |
| 1282 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1283 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1284 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1285 | local rtype = rottype | |
| 1286 | for i=0,1,delay do | |
| 1287 | swait() | |
| 1288 | if rtype == 1 then | |
| 1289 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1290 | elseif rtype == 2 then | |
| 1291 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1292 | end | |
| 1293 | Part.Transparency=i | |
| 1294 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1295 | end | |
| 1296 | Part.Parent=nil | |
| 1297 | end),prt,msh) | |
| 1298 | end | |
| 1299 | ||
| 1300 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1301 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1302 | prt.Anchored=true | |
| 1303 | prt.CFrame=cframe | |
| 1304 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1305 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1306 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1307 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1308 | for i=0,1,delay do | |
| 1309 | wait() | |
| 1310 | Part.Transparency=i | |
| 1311 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1312 | end | |
| 1313 | Part.Parent=nil | |
| 1314 | end),prt,msh) | |
| 1315 | end | |
| 1316 | ||
| 1317 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 1318 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1319 | prt.Anchored=true | |
| 1320 | prt.Material = "Neon" | |
| 1321 | prt.CFrame=cframe | |
| 1322 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1323 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1324 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1325 | local rtype = rottype | |
| 1326 | for i=0,1,delay do | |
| 1327 | swait() | |
| 1328 | if rtype == 1 then | |
| 1329 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1330 | elseif rtype == 2 then | |
| 1331 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1332 | end | |
| 1333 | Part.Transparency=i | |
| 1334 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1335 | end | |
| 1336 | Part.Parent=nil | |
| 1337 | end),prt,msh) | |
| 1338 | end | |
| 1339 | ||
| 1340 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1341 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1342 | prt.Anchored=true | |
| 1343 | prt.Material = "Neon" | |
| 1344 | prt.CFrame=cframe | |
| 1345 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1346 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 1347 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1348 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1349 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1350 | local rtype = rottype | |
| 1351 | for i=0,1,delay do | |
| 1352 | swait() | |
| 1353 | if rtype == 1 then | |
| 1354 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1355 | elseif rtype == 2 then | |
| 1356 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1357 | end | |
| 1358 | dec.Transparency=i | |
| 1359 | dec2.Transparency=i | |
| 1360 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1361 | end | |
| 1362 | Part.Parent=nil | |
| 1363 | end),prt,msh) | |
| 1364 | end | |
| 1365 | ||
| 1366 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 1367 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1368 | prt.Anchored=true | |
| 1369 | prt.Material = "Neon" | |
| 1370 | prt.CFrame=cframe | |
| 1371 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 1372 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1373 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1374 | local rtype = rottype | |
| 1375 | for i=0,1,delay do | |
| 1376 | swait() | |
| 1377 | if rtype == 1 then | |
| 1378 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1379 | elseif rtype == 2 then | |
| 1380 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1381 | end | |
| 1382 | prt.Transparency=i | |
| 1383 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1384 | end | |
| 1385 | Part.Parent=nil | |
| 1386 | end),prt,msh) | |
| 1387 | end | |
| 1388 | ||
| 1389 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 1390 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1391 | prt.Anchored=true | |
| 1392 | prt.Material = "Neon" | |
| 1393 | prt.CFrame=cframe | |
| 1394 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 1395 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1396 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1397 | local rtype = rottype | |
| 1398 | for i=0,1,delay do | |
| 1399 | swait() | |
| 1400 | if rtype == 1 then | |
| 1401 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 1402 | elseif rtype == 2 then | |
| 1403 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 1404 | end | |
| 1405 | prt.Transparency=i | |
| 1406 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 1407 | end | |
| 1408 | Part.Parent=nil | |
| 1409 | end),prt,msh) | |
| 1410 | end | |
| 1411 | ||
| 1412 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 1413 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1414 | prt.Anchored=true | |
| 1415 | prt.Material = "Neon" | |
| 1416 | prt.CFrame=cframe | |
| 1417 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1418 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1419 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1420 | local rtype = rottype | |
| 1421 | for i=0,1,delay do | |
| 1422 | swait() | |
| 1423 | if rtype == 1 then | |
| 1424 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 1425 | elseif rtype == 2 then | |
| 1426 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 1427 | end | |
| 1428 | prt.Transparency=i | |
| 1429 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 1430 | end | |
| 1431 | Part.Parent=nil | |
| 1432 | end),prt,msh) | |
| 1433 | end | |
| 1434 | ||
| 1435 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1436 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1437 | prt.Anchored=false | |
| 1438 | prt.CFrame=cframe | |
| 1439 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1440 | local wld=weld(prt,prt,Parent,cframe) | |
| 1441 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1442 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1443 | for i=0,1,delay do | |
| 1444 | wait() | |
| 1445 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 1446 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1447 | Part.Transparency=i | |
| 1448 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1449 | end | |
| 1450 | Part.Parent=nil | |
| 1451 | end),prt,msh,wld) | |
| 1452 | end | |
| 1453 | ||
| 1454 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 1455 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1456 | prt.Anchored=false | |
| 1457 | prt.CFrame=cframe | |
| 1458 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1459 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 1460 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1461 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 1462 | for i=0,1,delay do | |
| 1463 | wait() | |
| 1464 | Weld.C0=euler(i*20,0,0) | |
| 1465 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1466 | Part.Transparency=i | |
| 1467 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1468 | end | |
| 1469 | Part.Parent=nil | |
| 1470 | end),prt,msh,wld) | |
| 1471 | end | |
| 1472 | ||
| 1473 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1474 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1475 | prt.Anchored=true | |
| 1476 | prt.CFrame=cframe | |
| 1477 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1478 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1479 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1480 | for i=0,1,delay do | |
| 1481 | wait() | |
| 1482 | Part.CFrame=Part.CFrame | |
| 1483 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1484 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1485 | prt2.Anchored=true | |
| 1486 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1487 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 1488 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 1489 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1490 | for i=0,1,0.1 do | |
| 1491 | wait() | |
| 1492 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 1493 | end | |
| 1494 | Part.Parent=nil | |
| 1495 | end),prt2,msh2) | |
| 1496 | end | |
| 1497 | for i=0,1,delay*2 do | |
| 1498 | wait() | |
| 1499 | Part.CFrame=Part.CFrame | |
| 1500 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 1501 | end | |
| 1502 | Part.Parent=nil | |
| 1503 | end),prt,msh) | |
| 1504 | end | |
| 1505 | ||
| 1506 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1507 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1508 | prt.Anchored=true | |
| 1509 | prt.CFrame=cframe | |
| 1510 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1511 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1512 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1513 | for i=0,1,delay do | |
| 1514 | wait() | |
| 1515 | Part.CFrame=Part.CFrame | |
| 1516 | Part.Transparency=i | |
| 1517 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1518 | end | |
| 1519 | Part.Parent=nil | |
| 1520 | end),prt,msh) | |
| 1521 | end | |
| 1522 | ||
| 1523 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 1524 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1525 | prt.Anchored=true | |
| 1526 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1527 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 1528 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1529 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 1530 | CF=Part.CFrame | |
| 1531 | Numbb=0 | |
| 1532 | randnumb=math.random()/10 | |
| 1533 | rand1=math.random()/10 | |
| 1534 | for i=0,1,rand1 do | |
| 1535 | wait() | |
| 1536 | CF=CF*cf(0,math.random()/2,0) | |
| 1537 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 1538 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 1539 | Part.Transparency=i | |
| 1540 | Numbb=Numbb+randnumb | |
| 1541 | end | |
| 1542 | Part.Parent=nil | |
| 1543 | end),prt,CF,Numbb,randnumb) | |
| 1544 | end | |
| 1545 | ||
| 1546 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1547 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1548 | prt.Anchored=true | |
| 1549 | prt.CFrame=cframe | |
| 1550 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 1551 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1552 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1553 | for i=0,1,delay do | |
| 1554 | wait() | |
| 1555 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 1556 | Part.Transparency=i | |
| 1557 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1558 | end | |
| 1559 | Part.Parent=nil | |
| 1560 | end),prt,msh) | |
| 1561 | end | |
| 1562 | ||
| 1563 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 1564 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1565 | prt.Anchored=true | |
| 1566 | prt.CFrame=cframe | |
| 1567 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 1568 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1569 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1570 | for i=0,1,delay do | |
| 1571 | wait() | |
| 1572 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 1573 | Part.Transparency=i | |
| 1574 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 1575 | end | |
| 1576 | Part.Parent=nil | |
| 1577 | end),prt,msh) | |
| 1578 | end | |
| 1579 | ||
| 1580 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 1581 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1582 | prt.Anchored=true | |
| 1583 | prt.CFrame=cframe*cf(x,y,z) | |
| 1584 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 1585 | game:GetService("Debris"):AddItem(prt,5)
| |
| 1586 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 1587 | local num=math.random() | |
| 1588 | local num2=math.random(-3,2)+math.random() | |
| 1589 | local numm=0 | |
| 1590 | for i=0,1,delay*2 do | |
| 1591 | swait() | |
| 1592 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 1593 | Part.Transparency=i | |
| 1594 | numm=numm+0.01 | |
| 1595 | end | |
| 1596 | Part.Parent=nil | |
| 1597 | Mesh.Parent=nil | |
| 1598 | end),prt,msh,x,y,z) | |
| 1599 | end | |
| 1600 | ||
| 1601 | function dmgstart(dmg,what) | |
| 1602 | hitcon = what.Touched:connect(function(hit) | |
| 1603 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 1604 | if hum and not hum:IsDescendantOf(Character) then | |
| 1605 | hum:TakeDamage(dmg) | |
| 1606 | end | |
| 1607 | end) | |
| 1608 | end | |
| 1609 | ||
| 1610 | function dmgstop() | |
| 1611 | hitcon:disconnect() | |
| 1612 | end | |
| 1613 | ||
| 1614 | function Cloak() | |
| 1615 | Face.Parent=nil | |
| 1616 | cloaked=true | |
| 1617 | for _,v in pairs(Torso.Parent:children()) do | |
| 1618 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1619 | coroutine.resume(coroutine.create(function() | |
| 1620 | for i=0,1,0.2 do | |
| 1621 | wait() | |
| 1622 | v.Transparency=i | |
| 1623 | end | |
| 1624 | v.Transparency=1 | |
| 1625 | end)) | |
| 1626 | end | |
| 1627 | if v.className=="Hat" then | |
| 1628 | hatp=v.Handle | |
| 1629 | coroutine.resume(coroutine.create(function(derp) | |
| 1630 | for i=0,1,0.2 do | |
| 1631 | wait() | |
| 1632 | derp.Transparency=i | |
| 1633 | end | |
| 1634 | derp.Transparency=1 | |
| 1635 | end),hatp) | |
| 1636 | end | |
| 1637 | end | |
| 1638 | for _,v in pairs(m:children()) do | |
| 1639 | if v.className=="Part" then | |
| 1640 | coroutine.resume(coroutine.create(function() | |
| 1641 | for i=0,1,0.2 do | |
| 1642 | wait() | |
| 1643 | v.Transparency=i | |
| 1644 | end | |
| 1645 | v.Transparency=1 | |
| 1646 | end)) | |
| 1647 | end | |
| 1648 | end | |
| 1649 | end | |
| 1650 | ||
| 1651 | function UnCloak() | |
| 1652 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 1653 | Face.Parent=Head | |
| 1654 | cloaked=false | |
| 1655 | for _,v in pairs(Torso.Parent:children()) do | |
| 1656 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 1657 | coroutine.resume(coroutine.create(function() | |
| 1658 | for i=0,1,0.1 do | |
| 1659 | wait() | |
| 1660 | v.Transparency=v.Transparency-0.1 | |
| 1661 | end | |
| 1662 | v.Transparency=0 | |
| 1663 | end)) | |
| 1664 | end | |
| 1665 | if v.className=="Hat" then | |
| 1666 | hatp=v.Handle | |
| 1667 | coroutine.resume(coroutine.create(function(derp) | |
| 1668 | for i=0,1,0.1 do | |
| 1669 | wait() | |
| 1670 | derp.Transparency=derp.Transparency-0.1 | |
| 1671 | end | |
| 1672 | derp.Transparency=0 | |
| 1673 | end),hatp) | |
| 1674 | end | |
| 1675 | end | |
| 1676 | for _,v in pairs(m:children()) do | |
| 1677 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 1678 | coroutine.resume(coroutine.create(function() | |
| 1679 | for i=0,1,0.1 do | |
| 1680 | wait() | |
| 1681 | v.Transparency=v.Transparency-0.1 | |
| 1682 | end | |
| 1683 | v.Transparency=0 | |
| 1684 | end)) | |
| 1685 | v.Transparency=0 | |
| 1686 | end | |
| 1687 | end | |
| 1688 | end | |
| 1689 | ||
| 1690 | function MakeMagic(Type,Color,Bullets,Size,Speed,Position,MagCircleScale,Delay,ExplosionScale,ExplosionVol,Explosionpit) | |
| 1691 | if Type == "PulsingBullet" then | |
| 1692 | for i = 0,1,0.1 do | |
| 1693 | swait() | |
| 1694 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1695 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1696 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
| 1697 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
| 1698 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
| 1699 | end | |
| 1700 | local a = Instance.new("Part",Character)
| |
| 1701 | a.Name = "Direction" | |
| 1702 | a.Anchored = true | |
| 1703 | a.BrickColor = Color | |
| 1704 | a.Material = "Neon" | |
| 1705 | a.Transparency = 0.5 | |
| 1706 | a.CanCollide = false | |
| 1707 | local ray = Ray.new( | |
| 1708 | sorb.CFrame.p, -- origin | |
| 1709 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1710 | ) | |
| 1711 | local ignore = Character | |
| 1712 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1713 | a.BottomSurface = 10 | |
| 1714 | a.TopSurface = 10 | |
| 1715 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1716 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1717 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1718 | game:GetService("Debris"):AddItem(a, 3)
| |
| 1719 | local thing = Instance.new("SpecialMesh",a)
| |
| 1720 | thing.MeshType = "Sphere" | |
| 1721 | thing.Scale = vt(0,0,1) | |
| 1722 | for i = 0, 9 do | |
| 1723 | ray = Ray.new( | |
| 1724 | sorb.CFrame.p, -- origin | |
| 1725 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1726 | ) | |
| 1727 | ignore = Character | |
| 1728 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1729 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1730 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1731 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1732 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 1733 | wait() | |
| 1734 | end | |
| 1735 | if Bullets == 1 then | |
| 1736 | local lb = Instance.new("Part")
| |
| 1737 | CFuncs["Sound"].Create("rbxassetid://260433768", lb, 2.5, 1)
| |
| 1738 | lb.Parent = char | |
| 1739 | lb.BrickColor = Color | |
| 1740 | lb.CanCollide = false | |
| 1741 | lb.Material = "Neon" | |
| 1742 | lb.Shape = "Ball" | |
| 1743 | lb.Anchored = true | |
| 1744 | lb.Transparency = 0 | |
| 1745 | lb.Size = vt(1,1,1) | |
| 1746 | lb.CFrame = a.CFrame | |
| 1747 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1748 | thingery.MeshType = "Sphere" | |
| 1749 | thingery.Scale = Size | |
| 1750 | lb.Anchored = false | |
| 1751 | local bv = Instance.new("BodyVelocity")
| |
| 1752 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1753 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1754 | bv.Parent = lb | |
| 1755 | wait(0.1) | |
| 1756 | local touched = false | |
| 1757 | lb.Touched:connect(function(hit) | |
| 1758 | if touched == false then | |
| 1759 | touched = true | |
| 1760 | lb.Transparency = 1 | |
| 1761 | PulseDam(ExplosionScale,lb,lb.BrickColor) | |
| 1762 | lb.Anchored = true | |
| 1763 | end | |
| 1764 | end) | |
| 1765 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1766 | end | |
| 1767 | for i = 0, 9 do | |
| 1768 | ray = Ray.new( | |
| 1769 | sorb.CFrame.p, -- origin | |
| 1770 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1771 | ) | |
| 1772 | ignore = Character | |
| 1773 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1774 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1775 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1776 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1777 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 1778 | wait() | |
| 1779 | end | |
| 1780 | end | |
| 1781 | if Type == "ExplodingBullet" then | |
| 1782 | if Bullets == 1 then | |
| 1783 | for i = 0,1,0.1 do | |
| 1784 | swait() | |
| 1785 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1786 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1787 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
| 1788 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
| 1789 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
| 1790 | end | |
| 1791 | end | |
| 1792 | if Bullets > 1 then | |
| 1793 | for i = 0,1,0.1 do | |
| 1794 | swait() | |
| 1795 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1796 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 1797 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
| 1798 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 1799 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
| 1800 | end | |
| 1801 | end | |
| 1802 | local a = Instance.new("Part",Character)
| |
| 1803 | a.Name = "Direction" | |
| 1804 | a.Anchored = true | |
| 1805 | a.BrickColor = Color | |
| 1806 | a.Material = "Neon" | |
| 1807 | a.Transparency = 0.5 | |
| 1808 | a.CanCollide = false | |
| 1809 | local ray = Ray.new( | |
| 1810 | sorb.CFrame.p, -- origin | |
| 1811 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1812 | ) | |
| 1813 | local ignore = Character | |
| 1814 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1815 | a.BottomSurface = 10 | |
| 1816 | a.TopSurface = 10 | |
| 1817 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1818 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1819 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1820 | game:GetService("Debris"):AddItem(a, 3)
| |
| 1821 | local thing = Instance.new("SpecialMesh",a)
| |
| 1822 | thing.MeshType = "Sphere" | |
| 1823 | thing.Scale = vt(0,0,1) | |
| 1824 | for i = 0, 9 do | |
| 1825 | ray = Ray.new( | |
| 1826 | sorb.CFrame.p, -- origin | |
| 1827 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1828 | ) | |
| 1829 | ignore = Character | |
| 1830 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1831 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1832 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1833 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1834 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 1835 | wait() | |
| 1836 | end | |
| 1837 | if Bullets == 1 then | |
| 1838 | local lb = Instance.new("Part")
| |
| 1839 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1)
| |
| 1840 | lb.Parent = char | |
| 1841 | lb.BrickColor = Color | |
| 1842 | lb.CanCollide = false | |
| 1843 | lb.Material = "Neon" | |
| 1844 | lb.Shape = "Ball" | |
| 1845 | lb.Anchored = true | |
| 1846 | lb.Transparency = 0 | |
| 1847 | lb.Size = vt(1,1,1) | |
| 1848 | lb.CFrame = a.CFrame | |
| 1849 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1850 | thingery.MeshType = "Sphere" | |
| 1851 | thingery.Scale = Size | |
| 1852 | lb.Anchored = false | |
| 1853 | local bv = Instance.new("BodyVelocity")
| |
| 1854 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1855 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1856 | bv.Parent = lb | |
| 1857 | wait(0.1) | |
| 1858 | local touched = false | |
| 1859 | lb.Touched:connect(function(hit) | |
| 1860 | if touched == false then | |
| 1861 | touched = true | |
| 1862 | lb.Transparency = 1 | |
| 1863 | Explode(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
| 1864 | lb.Anchored = true | |
| 1865 | end | |
| 1866 | end) | |
| 1867 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1868 | end | |
| 1869 | if Bullets > 1 then | |
| 1870 | for i = 0, Bullets do | |
| 1871 | ray = Ray.new( | |
| 1872 | sorb.CFrame.p, -- origin | |
| 1873 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1874 | ) | |
| 1875 | ignore = Character | |
| 1876 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1877 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1878 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1879 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1880 | local lb = Instance.new("Part")
| |
| 1881 | CFuncs["Sound"].Create("rbxassetid://203691467", lb, 1, 5.5)
| |
| 1882 | lb.Parent = char | |
| 1883 | lb.BrickColor = Color | |
| 1884 | lb.CanCollide = false | |
| 1885 | lb.Material = "Neon" | |
| 1886 | lb.Shape = "Ball" | |
| 1887 | lb.Anchored = true | |
| 1888 | lb.Transparency = 0 | |
| 1889 | lb.Size = vt(1,1,1) | |
| 1890 | lb.CFrame = a.CFrame | |
| 1891 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 1892 | thingery.MeshType = "Sphere" | |
| 1893 | thingery.Scale = Size | |
| 1894 | lb.Anchored = false | |
| 1895 | local bv = Instance.new("BodyVelocity")
| |
| 1896 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1897 | bv.velocity = a.CFrame.lookVector*Speed | |
| 1898 | bv.Parent = lb | |
| 1899 | wait(0.035) | |
| 1900 | local touched = false | |
| 1901 | lb.Touched:connect(function(hit) | |
| 1902 | if touched == false then | |
| 1903 | touched = true | |
| 1904 | lb.Transparency = 1 | |
| 1905 | ExplodeShort(ExplosionScale,lb,Explosionpit,ExplosionVol) | |
| 1906 | lb.Anchored = true | |
| 1907 | end | |
| 1908 | end) | |
| 1909 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 1910 | end | |
| 1911 | end | |
| 1912 | for i = 0, 9 do | |
| 1913 | ray = Ray.new( | |
| 1914 | sorb.CFrame.p, -- origin | |
| 1915 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1916 | ) | |
| 1917 | ignore = Character | |
| 1918 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 1919 | local distance = (sorb.CFrame.p - position).magnitude | |
| 1920 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 1921 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 1922 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 1923 | wait() | |
| 1924 | end | |
| 1925 | end | |
| 1926 | if Type == "FireUltExplosion" then | |
| 1927 | hum.WalkSpeed = 16 | |
| 1928 | local a = Instance.new("Part",Character)
| |
| 1929 | a.Name = "Direction" | |
| 1930 | a.Anchored = true | |
| 1931 | a.BrickColor = Color | |
| 1932 | a.Material = "Neon" | |
| 1933 | a.Transparency = 0.5 | |
| 1934 | a.Size = vt(1,1,1) | |
| 1935 | a.CanCollide = false | |
| 1936 | a.CFrame = root.CFrame + vt(0,5,0) | |
| 1937 | game:GetService("Debris"):AddItem(a, Delay)
| |
| 1938 | local thing = Instance.new("SpecialMesh",a)
| |
| 1939 | thing.MeshType = "Sphere" | |
| 1940 | thing.Scale = vt(0,1,0) | |
| 1941 | for i = 0,5,0.1 do | |
| 1942 | swait() | |
| 1943 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1944 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1945 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 1946 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 1947 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(30)), 0.1) | |
| 1948 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(150), math.rad(0), math.rad(-30)), 0.1) | |
| 1949 | end | |
| 1950 | for i = 0, 9 do | |
| 1951 | thing.Scale = thing.Scale + vt(MagCircleScale,0,MagCircleScale) | |
| 1952 | wait() | |
| 1953 | end | |
| 1954 | for i = 0,5,0.1 do | |
| 1955 | swait() | |
| 1956 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1957 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1958 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 1959 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.1) | |
| 1960 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.1) | |
| 1961 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.1) | |
| 1962 | end | |
| 1963 | for i = 0,1,0.1 do | |
| 1964 | swait() | |
| 1965 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1966 | MagicBlock(Color,sorb2.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1967 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1968 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.4) | |
| 1969 | RW.C0 = clerp(RW.C0, CFrame.new(1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(-30)), 0.4) | |
| 1970 | LW.C0 = clerp(LW.C0, CFrame.new(-1.25, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.4) | |
| 1971 | end | |
| 1972 | hum.WalkSpeed = 16 | |
| 1973 | attack = false | |
| 1974 | for i = 0, 9 do | |
| 1975 | thing.Scale = thing.Scale - vt(MagCircleScale,0,MagCircleScale) | |
| 1976 | wait() | |
| 1977 | end | |
| 1978 | ExplodeLong(65,a,0.4,1) | |
| 1979 | end | |
| 1980 | if Type == "Bullet" then | |
| 1981 | for i = 0,1,0.1 do | |
| 1982 | swait() | |
| 1983 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 1984 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 1985 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
| 1986 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
| 1987 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 1988 | end | |
| 1989 | local a = Instance.new("Part",Character)
| |
| 1990 | a.Name = "Direction" | |
| 1991 | a.Anchored = true | |
| 1992 | a.BrickColor = Color | |
| 1993 | a.Material = "Neon" | |
| 1994 | a.Transparency = 0.5 | |
| 1995 | a.CanCollide = false | |
| 1996 | local ray = Ray.new( | |
| 1997 | sorb.CFrame.p, -- origin | |
| 1998 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 1999 | ) | |
| 2000 | local ignore = Character | |
| 2001 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2002 | a.BottomSurface = 10 | |
| 2003 | a.TopSurface = 10 | |
| 2004 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2005 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2006 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2007 | game:GetService("Debris"):AddItem(a, 3)
| |
| 2008 | local thing = Instance.new("SpecialMesh",a)
| |
| 2009 | thing.MeshType = "Sphere" | |
| 2010 | thing.Scale = vt(0,0,1) | |
| 2011 | for i = 0, 9 do | |
| 2012 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 2013 | wait() | |
| 2014 | end | |
| 2015 | if Bullets == 1 then | |
| 2016 | local lb = Instance.new("Part")
| |
| 2017 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1)
| |
| 2018 | lb.Parent = char | |
| 2019 | lb.BrickColor = Color | |
| 2020 | lb.CanCollide = false | |
| 2021 | lb.Material = "Neon" | |
| 2022 | lb.Shape = "Ball" | |
| 2023 | lb.Anchored = true | |
| 2024 | lb.Transparency = 0.5 | |
| 2025 | lb.Size = Size | |
| 2026 | lb.CFrame = a.CFrame | |
| 2027 | local thing = Instance.new("SpecialMesh",lb)
| |
| 2028 | thing.MeshType = "Sphere" | |
| 2029 | lb.Anchored = false | |
| 2030 | local bv = Instance.new("BodyVelocity")
| |
| 2031 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2032 | bv.velocity = a.CFrame.lookVector*Speed | |
| 2033 | bv.Parent = lb | |
| 2034 | lb.Touched:connect(function(hit) | |
| 2035 | Damagefunc(hit,9,15,math.random(10,20),"Normal",root,.2,1) | |
| 2036 | end) | |
| 2037 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 2038 | end | |
| 2039 | if Bullets > 1 then | |
| 2040 | for i = 0, Bullets do | |
| 2041 | wait(0.075) | |
| 2042 | ray = Ray.new( | |
| 2043 | sorb.CFrame.p, -- origin | |
| 2044 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2045 | ) | |
| 2046 | ignore = Character | |
| 2047 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2048 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2049 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2050 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2051 | local lb = Instance.new("Part")
| |
| 2052 | CFuncs["Sound"].Create("rbxassetid://260433721", lb, 2.5, 1)
| |
| 2053 | lb.Parent = char | |
| 2054 | lb.BrickColor = Color | |
| 2055 | lb.CanCollide = false | |
| 2056 | lb.Material = "Neon" | |
| 2057 | lb.Shape = "Ball" | |
| 2058 | lb.Anchored = true | |
| 2059 | lb.Transparency = 0.5 | |
| 2060 | lb.Size = Size | |
| 2061 | lb.CFrame = a.CFrame | |
| 2062 | local thing = Instance.new("SpecialMesh",lb)
| |
| 2063 | thing.MeshType = "Sphere" | |
| 2064 | lb.Anchored = false | |
| 2065 | local bv = Instance.new("BodyVelocity")
| |
| 2066 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2067 | bv.velocity = a.CFrame.lookVector*Speed | |
| 2068 | bv.Parent = lb | |
| 2069 | lb.Touched:connect(function(hit) | |
| 2070 | Damagefunc(hit,3,5,math.random(10,20),"Normal",root,.2,1) | |
| 2071 | end) | |
| 2072 | game:GetService("Debris"):AddItem(lb, Delay)
| |
| 2073 | end | |
| 2074 | end | |
| 2075 | for i = 0, 9 do | |
| 2076 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 2077 | wait() | |
| 2078 | end | |
| 2079 | end | |
| 2080 | if Type == "Beam" then | |
| 2081 | for i = 0,1,0.1 do | |
| 2082 | swait() | |
| 2083 | MagicBlock(Color,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 2084 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 2085 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.4) | |
| 2086 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)), 0.4) | |
| 2087 | LW.C0 = clerp(LW.C0, CFrame.new(-0.15, 0.5, -0.35) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 2088 | end | |
| 2089 | local a = Instance.new("Part",Character)
| |
| 2090 | a.Name = "Direction" | |
| 2091 | a.Anchored = true | |
| 2092 | a.BrickColor = Color | |
| 2093 | a.Material = "Neon" | |
| 2094 | a.Transparency = 0.5 | |
| 2095 | a.CanCollide = false | |
| 2096 | local ray = Ray.new( | |
| 2097 | sorb.CFrame.p, -- origin | |
| 2098 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2099 | ) | |
| 2100 | local ignore = Character | |
| 2101 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2102 | a.BottomSurface = 10 | |
| 2103 | a.TopSurface = 10 | |
| 2104 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2105 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2106 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2107 | game:GetService("Debris"):AddItem(a, 3)
| |
| 2108 | local thing = Instance.new("SpecialMesh",a)
| |
| 2109 | thing.MeshType = "Sphere" | |
| 2110 | thing.Scale = vt(0,0,1) | |
| 2111 | for i = 0, 9 do | |
| 2112 | thing.Scale = thing.Scale + vt(MagCircleScale,MagCircleScale,0) | |
| 2113 | wait() | |
| 2114 | end | |
| 2115 | if Bullets == 1 then | |
| 2116 | local a = Instance.new("Part",Character)
| |
| 2117 | a.Name = "Direction" | |
| 2118 | a.Anchored = true | |
| 2119 | a.BrickColor = Color | |
| 2120 | a.Material = "Neon" | |
| 2121 | a.Transparency = 0.5 | |
| 2122 | a.CanCollide = false | |
| 2123 | local ray = Ray.new( | |
| 2124 | sorb.CFrame.p, -- origin | |
| 2125 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2126 | ) | |
| 2127 | local ignore = Character | |
| 2128 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2129 | if hit then | |
| 2130 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2131 | ||
| 2132 | if not humanoid then | |
| 2133 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2134 | end | |
| 2135 | if humanoid then | |
| 2136 | if humanoid.Parent:IsA"Model" then | |
| 2137 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2138 | end | |
| 2139 | end | |
| 2140 | end | |
| 2141 | a.BottomSurface = 10 | |
| 2142 | a.TopSurface = 10 | |
| 2143 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1)
| |
| 2144 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2145 | a.Size = Vector3.new(0.5, 0.5, distance) | |
| 2146 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2147 | game:GetService("Debris"):AddItem(a, 0.1)
| |
| 2148 | end | |
| 2149 | if Bullets > 1 then | |
| 2150 | for i = 0, Bullets do | |
| 2151 | wait(0.05) | |
| 2152 | ray = Ray.new( | |
| 2153 | sorb.CFrame.p, -- origin | |
| 2154 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2155 | ) | |
| 2156 | ignore = Character | |
| 2157 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2158 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2159 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2160 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2161 | local a = Instance.new("Part",Character)
| |
| 2162 | a.Name = "Direction" | |
| 2163 | a.Anchored = true | |
| 2164 | a.BrickColor = Color | |
| 2165 | a.Material = "Neon" | |
| 2166 | a.Transparency = 0.5 | |
| 2167 | a.CanCollide = false | |
| 2168 | local ray = Ray.new( | |
| 2169 | sorb.CFrame.p, -- origin | |
| 2170 | (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction | |
| 2171 | ) | |
| 2172 | local ignore = Character | |
| 2173 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2174 | if hit then | |
| 2175 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2176 | ||
| 2177 | if not humanoid then | |
| 2178 | humanoid = hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
| |
| 2179 | end | |
| 2180 | if humanoid then | |
| 2181 | if humanoid.Parent:IsA"Model" then | |
| 2182 | Damagefunc(hit,5,10,math.random(10,20),"Normal",RootPart,.2,1) | |
| 2183 | end | |
| 2184 | end | |
| 2185 | end | |
| 2186 | a.BottomSurface = 10 | |
| 2187 | a.TopSurface = 10 | |
| 2188 | CFuncs["Sound"].Create("rbxassetid://151414336", a, 2.5, 1)
| |
| 2189 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2190 | a.Size = Vector3.new(0.5, 0.5, distance) | |
| 2191 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2192 | game:GetService("Debris"):AddItem(a, 0.1)
| |
| 2193 | end | |
| 2194 | end | |
| 2195 | for i = 0, 9 do | |
| 2196 | thing.Scale = thing.Scale - vt(MagCircleScale,MagCircleScale,0) | |
| 2197 | wait() | |
| 2198 | end | |
| 2199 | end | |
| 2200 | hum.WalkSpeed = 16 | |
| 2201 | end | |
| 2202 | function Teleport(col,rad,par) | |
| 2203 | attack = true | |
| 2204 | for i = 0,1,0.1 do | |
| 2205 | swait() | |
| 2206 | MagicBlock(col,sorb.CFrame,1,1,1,0.05,0.05,0.05,0.05) | |
| 2207 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 2208 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.4) | |
| 2209 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.4) | |
| 2210 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4) | |
| 2211 | end | |
| 2212 | local a = Instance.new("Part",Character)
| |
| 2213 | a.Name = "Direction" | |
| 2214 | a.Anchored = true | |
| 2215 | a.BrickColor = col | |
| 2216 | a.Material = "Neon" | |
| 2217 | a.Transparency = 1 | |
| 2218 | a.CanCollide = false | |
| 2219 | local ab = Instance.new("Part",Character)
| |
| 2220 | ab.Name = "Direction" | |
| 2221 | ab.Anchored = true | |
| 2222 | ab.BrickColor = col | |
| 2223 | ab.Material = "Neon" | |
| 2224 | ab.Transparency = 1 | |
| 2225 | ab.CanCollide = false | |
| 2226 | local ray = Ray.new( | |
| 2227 | sorb.CFrame.p, -- origin | |
| 2228 | (mouse.Hit.p - sorb.CFrame.p).unit * 75 -- direction | |
| 2229 | ) | |
| 2230 | local ignore = Character | |
| 2231 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2232 | a.BottomSurface = 10 | |
| 2233 | a.TopSurface = 10 | |
| 2234 | CFuncs["Sound"].Create("rbxassetid://201858045", a, 2.5, 1.25)
| |
| 2235 | local distance = (sorb.CFrame.p - position).magnitude | |
| 2236 | a.Size = Vector3.new(0.5, 0.5, distance) | |
| 2237 | ab.Size = Vector3.new(1,1,1) | |
| 2238 | a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
| 2239 | ab.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
| 2240 | local expart = Instance.new("Part",char)
| |
| 2241 | local expart2 = Instance.new("Part",char)
| |
| 2242 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 2243 | partMesh.MeshType = "Sphere" | |
| 2244 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 2245 | partMesh2.MeshType = "Sphere" | |
| 2246 | partMesh.Scale = vt(rad,rad,rad) | |
| 2247 | expart.Size = vt(1,1,1) | |
| 2248 | expart.Transparency = 0 | |
| 2249 | expart.Anchored = true | |
| 2250 | expart.Material = "Neon" | |
| 2251 | expart.BrickColor = bc("White")
| |
| 2252 | expart.CFrame = par.CFrame | |
| 2253 | partMesh2.Scale = vt(rad,rad,rad) | |
| 2254 | expart2.Size = vt(1.15,1.15,1.15) | |
| 2255 | expart2.Transparency = 0.5 | |
| 2256 | expart2.Anchored = true | |
| 2257 | expart2.Material = "Neon" | |
| 2258 | expart2.BrickColor = col | |
| 2259 | expart2.CFrame = par.CFrame | |
| 2260 | expart.CanCollide = false | |
| 2261 | expart2.CanCollide = false | |
| 2262 | ||
| 2263 | local expartb = Instance.new("Part",char)
| |
| 2264 | local expart2b = Instance.new("Part",char)
| |
| 2265 | expartb.CanCollide = false | |
| 2266 | expart2b.CanCollide = false | |
| 2267 | local partMeshb = Instance.new("SpecialMesh",expartb)
| |
| 2268 | partMeshb.MeshType = "Sphere" | |
| 2269 | local partMesh2b = Instance.new("SpecialMesh",expart2b)
| |
| 2270 | partMesh2b.MeshType = "Sphere" | |
| 2271 | partMeshb.Scale = vt(rad,rad,rad) | |
| 2272 | expartb.Size = vt(1,1,1) | |
| 2273 | expartb.Transparency = 0 | |
| 2274 | expartb.Anchored = true | |
| 2275 | expartb.Material = "Neon" | |
| 2276 | expartb.BrickColor = bc("White")
| |
| 2277 | expartb.CFrame = ab.CFrame | |
| 2278 | partMesh2b.Scale = vt(rad,rad,rad) | |
| 2279 | expart2b.Size = vt(1.15,1.15,1.15) | |
| 2280 | expart2b.Transparency = 0.5 | |
| 2281 | expart2b.Anchored = true | |
| 2282 | expart2b.Material = "Neon" | |
| 2283 | expart2b.BrickColor = col | |
| 2284 | expart2b.CFrame = ab.CFrame | |
| 2285 | local value = 1*rad/10 | |
| 2286 | for i = 0, 34 do | |
| 2287 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2288 | expart.CFrame = expart.CFrame | |
| 2289 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2290 | expart2.CFrame = expart.CFrame | |
| 2291 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
| 2292 | expartb.CFrame = expartb.CFrame | |
| 2293 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
| 2294 | expart2b.CFrame = expartb.CFrame | |
| 2295 | value = value - 0.035*rad/10 | |
| 2296 | if value < 0 then | |
| 2297 | value = 0 | |
| 2298 | end | |
| 2299 | swait() | |
| 2300 | end | |
| 2301 | value = 1.5*rad/10 | |
| 2302 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127",tors,2.5, 1)
| |
| 2303 | attack = false | |
| 2304 | tors.CFrame = ab.CFrame | |
| 2305 | for i = 0, 99 do | |
| 2306 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2307 | expart.CFrame = expart.CFrame | |
| 2308 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2309 | expart2.CFrame = expart.CFrame | |
| 2310 | partMeshb.Scale = partMeshb.Scale + vt(value,value,value) | |
| 2311 | expartb.CFrame = expartb.CFrame | |
| 2312 | partMesh2b.Scale = partMesh2b.Scale + vt(value,value,value) | |
| 2313 | expart2b.CFrame = expartb.CFrame | |
| 2314 | value = value - 0.035*rad/10 | |
| 2315 | if value < 0 then | |
| 2316 | value = 0 | |
| 2317 | expart.Transparency = expart.Transparency + 0.025 | |
| 2318 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 2319 | expartb.Transparency = expartb.Transparency + 0.025 | |
| 2320 | expart2b.Transparency = expart2b.Transparency + 0.025 | |
| 2321 | end | |
| 2322 | swait() | |
| 2323 | end | |
| 2324 | game:GetService("Debris"):AddItem(a, 4)
| |
| 2325 | game:GetService("Debris"):AddItem(ab, 4)
| |
| 2326 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 2327 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 2328 | game:GetService("Debris"):AddItem(expart2b, 1)
| |
| 2329 | game:GetService("Debris"):AddItem(expartb, 1)
| |
| 2330 | end | |
| 2331 | function Ultimate(rad,par,col) --- was doing this because idk | |
| 2332 | hum.WalkSpeed = 0 | |
| 2333 | for i = 0,5,0.1 do | |
| 2334 | swait() | |
| 2335 | MagicBlock(col,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2336 | MagicBlock(col,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2337 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
| 2338 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.05) | |
| 2339 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.15) * angles(math.rad(80), math.rad(10), math.rad(-30)), 0.05) | |
| 2340 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.15) * angles(math.rad(80), math.rad(0), math.rad(30)), 0.05) | |
| 2341 | end | |
| 2342 | for i = 0,10,0.1 do | |
| 2343 | swait() | |
| 2344 | MagicBlock(col,tors.CFrame,10,10,10,0.05,0.05,0.05,0.05) | |
| 2345 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,100 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.05) | |
| 2346 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.05) | |
| 2347 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(80)), 0.05) | |
| 2348 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.05) | |
| 2349 | end | |
| 2350 | local expart = Instance.new("Part",char)
| |
| 2351 | local expart2 = Instance.new("Part",char)
| |
| 2352 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 2353 | partMesh.MeshType = "Sphere" | |
| 2354 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 2355 | partMesh2.MeshType = "Sphere" | |
| 2356 | expart.Size = vt(1,1,1) | |
| 2357 | expart.Transparency = 0 | |
| 2358 | expart.Anchored = true | |
| 2359 | expart.Material = "Neon" | |
| 2360 | expart.BrickColor = bc("White")
| |
| 2361 | expart.CFrame = par.CFrame | |
| 2362 | expart2.Size = vt(1.15,1.15,1.15) | |
| 2363 | expart2.Transparency = 0.5 | |
| 2364 | expart2.Anchored = true | |
| 2365 | expart2.Material = "Neon" | |
| 2366 | expart2.BrickColor = col | |
| 2367 | expart2.CFrame = par.CFrame | |
| 2368 | ||
| 2369 | local a = Instance.new("Part",Character)
| |
| 2370 | a.Name = "Direction" | |
| 2371 | a.Anchored = true | |
| 2372 | a.BrickColor = col | |
| 2373 | a.Material = "Neon" | |
| 2374 | a.Transparency = 0.5 | |
| 2375 | a.CanCollide = false | |
| 2376 | local ray = Ray.new( | |
| 2377 | tors.CFrame.p, -- origin | |
| 2378 | (mouse.Hit.p - tors.CFrame.p).unit * 500 -- direction | |
| 2379 | ) | |
| 2380 | local ignore = Character | |
| 2381 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2382 | a.BottomSurface = 10 | |
| 2383 | a.TopSurface = 10 | |
| 2384 | local distance = (tors.CFrame.p - position).magnitude | |
| 2385 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2386 | a.CFrame = CFrame.new(tors.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2387 | local value = 1*rad/10 | |
| 2388 | for i = 0, 99 do | |
| 2389 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2390 | expart.CFrame = expart.CFrame | |
| 2391 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2392 | expart2.CFrame = expart.CFrame | |
| 2393 | value = value - 0.035*rad/10 | |
| 2394 | if value < 0 then | |
| 2395 | value = 0 | |
| 2396 | end | |
| 2397 | swait() | |
| 2398 | end | |
| 2399 | for z = 0, 4 do | |
| 2400 | ray = Ray.new( | |
| 2401 | tors.CFrame.p, -- origin | |
| 2402 | (mouse.Hit.p - tors.CFrame.p).unit * 500 -- direction | |
| 2403 | ) | |
| 2404 | local ignore = Character | |
| 2405 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
| 2406 | local distance = (tors.CFrame.p - position).magnitude | |
| 2407 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 2408 | a.CFrame = CFrame.new(tors.CFrame.p, position) * CFrame.new(0, 0, 0) | |
| 2409 | local lb = Instance.new("Part")
| |
| 2410 | lb.Parent = char | |
| 2411 | lb.BrickColor = col | |
| 2412 | lb.CanCollide = false | |
| 2413 | lb.Material = "Neon" | |
| 2414 | lb.Shape = "Ball" | |
| 2415 | lb.Anchored = true | |
| 2416 | lb.Transparency = 0 | |
| 2417 | lb.Size = vt(1,1,1) | |
| 2418 | lb.CFrame = a.CFrame + a.CFrame.lookVector*45 | |
| 2419 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 2420 | thingery.MeshType = "Sphere" | |
| 2421 | thingery.Scale = vt(25,25,25) | |
| 2422 | lb.Anchored = false | |
| 2423 | local bv = Instance.new("BodyVelocity")
| |
| 2424 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 2425 | bv.velocity = a.CFrame.lookVector*350 | |
| 2426 | bv.Parent = lb | |
| 2427 | local touched = false | |
| 2428 | lb.Touched:connect(function(hit) | |
| 2429 | if touched == false then | |
| 2430 | touched = true | |
| 2431 | lb.Transparency = 1 | |
| 2432 | Explode(10,lb,0.65,1.5) | |
| 2433 | lb.Anchored = true | |
| 2434 | end | |
| 2435 | end) | |
| 2436 | game:GetService("Debris"):AddItem(lb, 10)
| |
| 2437 | for i = 0, 24 do | |
| 2438 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2439 | expart.CFrame = expart.CFrame | |
| 2440 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2441 | expart2.CFrame = expart.CFrame | |
| 2442 | value = value - 0.035*rad/25 | |
| 2443 | swait() | |
| 2444 | end | |
| 2445 | for i = 0, 49 do | |
| 2446 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2447 | expart.CFrame = expart.CFrame | |
| 2448 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2449 | expart2.CFrame = expart.CFrame | |
| 2450 | value = value + 0.035*rad/25 | |
| 2451 | swait() | |
| 2452 | end | |
| 2453 | for i = 0, 24 do | |
| 2454 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2455 | expart.CFrame = expart.CFrame | |
| 2456 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2457 | expart2.CFrame = expart.CFrame | |
| 2458 | value = value - 0.035*rad/25 | |
| 2459 | swait() | |
| 2460 | end | |
| 2461 | end | |
| 2462 | for i = 0, 75 do | |
| 2463 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 2464 | expart.CFrame = expart.CFrame | |
| 2465 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 2466 | expart2.CFrame = expart.CFrame | |
| 2467 | value = value - 0.035*rad/25 | |
| 2468 | if value < 0 then | |
| 2469 | expart.Transparency = expart.Transparency + 0.025 | |
| 2470 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 2471 | end | |
| 2472 | swait() | |
| 2473 | end | |
| 2474 | hum.WalkSpeed = 16 | |
| 2475 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 2476 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 2477 | game:GetService("Debris"):AddItem(a, 1)
| |
| 2478 | end | |
| 2479 | local amount = 1 | |
| 2480 | local size = 1 | |
| 2481 | local speed = 50 | |
| 2482 | local custocolor = BrickColor.new("Lime green")
| |
| 2483 | function Move1() | |
| 2484 | attack = true | |
| 2485 | MakeMagic("ExplodingBullet",custocolor,9,vt(1,1,1),250,sorb.CFrame,5,10,5,1,1)
| |
| 2486 | attack = false | |
| 2487 | end | |
| 2488 | function Move2() | |
| 2489 | attack = true | |
| 2490 | MakeMagic("ExplodingBullet",custocolor,1,vt(5,5,5),100,sorb.CFrame,10,25,7.5,1,1)
| |
| 2491 | attack = false | |
| 2492 | end | |
| 2493 | function Ult() | |
| 2494 | attack = true | |
| 2495 | Ultimate(75,tors,custocolor) | |
| 2496 | attack = false | |
| 2497 | end | |
| 2498 | ||
| 2499 | local coold = false | |
| 2500 | function PulsingShield(col) | |
| 2501 | attack = true | |
| 2502 | coold = true | |
| 2503 | hum.WalkSpeed = 0 | |
| 2504 | for i = 0,3,0.1 do | |
| 2505 | swait() | |
| 2506 | MagicBlock(col,sorb.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2507 | MagicBlock(col,sorb2.CFrame,2,2,2,0.05,0.05,0.05,0.05) | |
| 2508 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2509 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 2510 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(80)), 0.3) | |
| 2511 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-80)), 0.3) | |
| 2512 | end | |
| 2513 | attack = false | |
| 2514 | hum.WalkSpeed = 16 | |
| 2515 | PulseDam(25,tors,col) | |
| 2516 | coold = false | |
| 2517 | end | |
| 2518 | ||
| 2519 | mouse.KeyDown:connect(function(k) | |
| 2520 | if k == "z" and attack == false then | |
| 2521 | Move1() | |
| 2522 | end | |
| 2523 | if k == "x" and attack == false then | |
| 2524 | Move2() | |
| 2525 | end | |
| 2526 | if k == "c" and attack == false then | |
| 2527 | Teleport(custocolor,5,tors) | |
| 2528 | end | |
| 2529 | if k == "v" and attack == false and coold == false then | |
| 2530 | PulsingShield(custocolor) | |
| 2531 | end | |
| 2532 | if k == "b" and attack == false then | |
| 2533 | Ult() | |
| 2534 | end | |
| 2535 | end) | |
| 2536 | ||
| 2537 | Humanoid.Animator.Parent = nil | |
| 2538 | idleanim=.4 | |
| 2539 | while true do | |
| 2540 | swait() | |
| 2541 | sine = sine + change | |
| 2542 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2543 | local velderp=RootPart.Velocity.y | |
| 2544 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2545 | if equipped==true or equipped==false then | |
| 2546 | if attack==false then | |
| 2547 | idle=idle+1 | |
| 2548 | else | |
| 2549 | idle=0 | |
| 2550 | end | |
| 2551 | if idle>=500 then | |
| 2552 | if attack==false then | |
| 2553 | --Sheath() | |
| 2554 | end | |
| 2555 | end | |
| 2556 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2557 | Anim="Jump" | |
| 2558 | if attack==false then | |
| 2559 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
| 2560 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2561 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2562 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 2563 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2564 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
| 2565 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2566 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
| 2567 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
| 2568 | end | |
| 2569 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2570 | Anim="Fall" | |
| 2571 | if attack==false then | |
| 2572 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
| 2573 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
| 2574 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 2575 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
| 2576 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2577 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
| 2578 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
| 2579 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
| 2580 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
| 2581 | end | |
| 2582 | elseif torvel<1 and hitfloor~=nil then | |
| 2583 | Anim="Idle" | |
| 2584 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
| 2585 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
| 2586 | if attack==false then | |
| 2587 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2588 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
| 2589 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
| 2590 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
| 2591 | end | |
| 2592 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 2593 | Anim="Walk" | |
| 2594 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
| 2595 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
| 2596 | if attack==false then | |
| 2597 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
| 2598 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2599 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
| 2600 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
| 2601 | end | |
| 2602 | elseif torvel>=22 and hitfloor~=nil then | |
| 2603 | Anim="Run" | |
| 2604 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2605 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
| 2606 | if attack==false then | |
| 2607 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
| 2608 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2609 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(-60),math.rad(25)),.3) | |
| 2610 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
| 2611 | end | |
| 2612 | end | |
| 2613 | end | |
| 2614 | end |