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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,game,owner = owner,game | |
| 4 | local RealPlayer = Player | |
| 5 | do | |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | local h,t | |
| 87 | --Give the server mouse data every second frame, but only if the values changed | |
| 88 | --If player is not moving their mouse, client won't fire events | |
| 89 | local HB = game:GetService("RunService").Heartbeat
| |
| 90 | while true do | |
| 91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 92 | h,t=Mouse.Hit,Mouse.Target | |
| 93 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 94 | end | |
| 95 | --Wait 2 frames | |
| 96 | for i=1,2 do | |
| 97 | HB:Wait() | |
| 98 | end | |
| 99 | end]==],script) | |
| 100 | ||
| 101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 102 | --Real game object | |
| 103 | local RealGame = game | |
| 104 | ||
| 105 | --Metatable for fake service | |
| 106 | local FakeService_Metatable = {
| |
| 107 | __index = function(self,k) | |
| 108 | local s = rawget(self,"_RealService") | |
| 109 | if s then | |
| 110 | return typeof(s[k])=="function" | |
| 111 | and function(_,...)return s[k](s,...)end or s[k] | |
| 112 | end | |
| 113 | end, | |
| 114 | __newindex = function(self,k,v) | |
| 115 | local s = rawget(self,"_RealService") | |
| 116 | if s then s[k]=v end | |
| 117 | end | |
| 118 | } | |
| 119 | local function FakeService(t,RealService) | |
| 120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 121 | return setmetatable(t,FakeService_Metatable) | |
| 122 | end | |
| 123 | ||
| 124 | --Fake game object | |
| 125 | local FakeGame = {
| |
| 126 | GetService = function(self,s) | |
| 127 | return rawget(self,s) or RealGame:GetService(s) | |
| 128 | end, | |
| 129 | Players = FakeService({
| |
| 130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 131 | },"Players"), | |
| 132 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 134 | RunService = FakeService({
| |
| 135 | _btrs = {},
| |
| 136 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 137 | BindToRenderStep = function(self,name,_,fun) | |
| 138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 139 | end, | |
| 140 | UnbindFromRenderStep = function(self,name) | |
| 141 | self._btrs[name]:Disconnect() | |
| 142 | end, | |
| 143 | },"RunService") | |
| 144 | } | |
| 145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 146 | FakeGame.service = FakeGame.GetService | |
| 147 | FakeService(FakeGame,game) | |
| 148 | --Changing owner to fake player object to support owner:GetMouse() | |
| 149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 150 | end | |
| 151 | -- Services -- | |
| 152 | local Player = game:GetService("Players").LocalPlayer
| |
| 153 | local RunService = game:GetService("RunService")
| |
| 154 | local InputService = game:GetService("UserInputService")
| |
| 155 | local ChatService = game:GetService("Chat")
| |
| 156 | local Mouse = Player:GetMouse() | |
| 157 | -- Variables -- | |
| 158 | local Character = Player.Character | |
| 159 | local Torso = Character.Torso | |
| 160 | local Head = Character.Head | |
| 161 | local HammerHandleWeld = Character.HumanoidRootPart | |
| 162 | local Humanoid = Character:FindFirstChild("Humanoid")
| |
| 163 | local Parts = Instance.new("Model",Character)
| |
| 164 | local clickDebounce = false | |
| 165 | local hitBoxEnabled = false | |
| 166 | local comboFlag = 0 | |
| 167 | local comboFlag2 = 0 | |
| 168 | Humanoid.WalkSpeed = 10 | |
| 169 | Humanoid.Health = 1000 | |
| 170 | Humanoid.MaxHealth = 1000 | |
| 171 | Humanoid.JumpPower = 0 | |
| 172 | Parts.Name = "Hammer" | |
| 173 | -- Hammer -- | |
| 174 | HammerHandle = Instance.new("Part",Parts)
| |
| 175 | HammerHandle.Size = Vector3.new(7.7,0.25,0.25) | |
| 176 | HammerHandle.BrickColor = BrickColor.new("Black")
| |
| 177 | HammerHandle.Anchored = false | |
| 178 | HammerHandle.Locked = true | |
| 179 | HammerHandle.Material = "Wood" | |
| 180 | HammerHandle.CanCollide = false | |
| 181 | ||
| 182 | HammerBlock1 = Instance.new("Part",Parts)
| |
| 183 | HammerBlock1.Locked = true | |
| 184 | HammerBlock1.Size = Vector3.new(1.74,4.20,1.74) | |
| 185 | HammerBlock1.BrickColor = BrickColor.new("Black")
| |
| 186 | HammerBlock1.Anchored = false | |
| 187 | HammerBlock1.Material = "Neon" | |
| 188 | HammerBlock1.CanCollide = false | |
| 189 | HammerBlock1.Locked = true | |
| 190 | ||
| 191 | HammerBlock2 = Instance.new("Part",Parts)
| |
| 192 | HammerBlock2.Size = Vector3.new(1.54,4.45,1.54) | |
| 193 | HammerBlock2.BrickColor = BrickColor.new("Dark stone grey")
| |
| 194 | HammerBlock2.Anchored = false | |
| 195 | HammerBlock2.Locked = true | |
| 196 | HammerBlock2.Material = "Neon" | |
| 197 | HammerBlock2.CanCollide = false | |
| 198 | ||
| 199 | HammerBlock3 = Instance.new("Part",Parts)
| |
| 200 | HammerBlock3.Size = Vector3.new(2,1,2) | |
| 201 | HammerBlock3.BrickColor = BrickColor.new("Dark stone grey")
| |
| 202 | HammerBlock3.Anchored = false | |
| 203 | HammerBlock3.Locked = true | |
| 204 | HammerBlock3.Material = "Neon" | |
| 205 | HammerBlock3.CanCollide = false | |
| 206 | ||
| 207 | HammerBlock4 = Instance.new("Part",Parts)
| |
| 208 | HammerBlock4.Size = Vector3.new(2,1,2) | |
| 209 | HammerBlock4.BrickColor = BrickColor.new("Dark stone grey")
| |
| 210 | HammerBlock4.Anchored = false | |
| 211 | HammerBlock4.Locked = true | |
| 212 | HammerBlock4.Material = "Neon" | |
| 213 | HammerBlock4.CanCollide = false | |
| 214 | ||
| 215 | HammerBlock5 = Instance.new("Part",Parts)
| |
| 216 | HammerBlock5.Size = Vector3.new(1.9,1,1.9) | |
| 217 | HammerBlock5.BrickColor = BrickColor.new("Really black")
| |
| 218 | HammerBlock5.Anchored = false | |
| 219 | HammerBlock5.Locked = true | |
| 220 | HammerBlock5.Material = "Wood" | |
| 221 | HammerBlock5.CanCollide = false | |
| 222 | ||
| 223 | HammerBlock6 = Instance.new("Part",Parts)
| |
| 224 | HammerBlock6.Size = Vector3.new(1.9,1,1.9) | |
| 225 | HammerBlock6.BrickColor = BrickColor.new("Really black")
| |
| 226 | HammerBlock6.Anchored = false | |
| 227 | HammerBlock6.Locked = true | |
| 228 | HammerBlock6.Material = "Wood" | |
| 229 | HammerBlock6.CanCollide = false | |
| 230 | ||
| 231 | HammerBlock7 = Instance.new("Part",Parts)
| |
| 232 | HammerBlock7.Size = Vector3.new(2.15,0.85,2.1) | |
| 233 | HammerBlock7.BrickColor = BrickColor.new("Really black")
| |
| 234 | HammerBlock7.Anchored = false | |
| 235 | HammerBlock7.Locked = true | |
| 236 | HammerBlock7.Material = "Wood" | |
| 237 | HammerBlock7.CanCollide = false | |
| 238 | ||
| 239 | HammerBlock8 = Instance.new("Part",Parts)
| |
| 240 | HammerBlock8.Size = Vector3.new(2.15,0.85,2.1) | |
| 241 | HammerBlock8.BrickColor = BrickColor.new("Really black")
| |
| 242 | HammerBlock8.Anchored = false | |
| 243 | HammerBlock8.Locked = true | |
| 244 | HammerBlock8.Material = "Wood" | |
| 245 | HammerBlock8.CanCollide = false | |
| 246 | HammerHitBox = Instance.new("Part",Parts)
| |
| 247 | HammerHitBox.Size = Vector3.new(8.2,4.8,2.25) | |
| 248 | HammerHitBox.BrickColor = BrickColor.new("Really red")
| |
| 249 | HammerHitBox.Transparency = 1 | |
| 250 | HammerHitBox.Anchored = false | |
| 251 | HammerHitBox.Locked = true | |
| 252 | HammerHitBox.Material = "Neon" | |
| 253 | HammerHitBox.CanCollide = false | |
| 254 | HammerHitBoxHandle = Instance.new("Part",Parts)
| |
| 255 | HammerHitBoxHandle.Size = Vector3.new(7.92,0.55,0.55) | |
| 256 | HammerHitBoxHandle.BrickColor = BrickColor.new("Really red")
| |
| 257 | HammerHitBoxHandle.Transparency = 1 | |
| 258 | HammerHitBoxHandle.Anchored = false | |
| 259 | HammerHitBoxHandle.Locked = true | |
| 260 | HammerHitBoxHandle.Material = "Neon" | |
| 261 | HammerHitBoxHandle.CanCollide = false | |
| 262 | HammerSquare1 = Instance.new("Part",Parts)
| |
| 263 | HammerSquare1.Size = Vector3.new(0.25,0.45,0.45) | |
| 264 | HammerSquare1.BrickColor = BrickColor.new("Dark stone grey")
| |
| 265 | HammerSquare1.Anchored = false | |
| 266 | HammerSquare1.Locked = true | |
| 267 | HammerSquare1.Material = "Concrete" | |
| 268 | HammerSquare1.CanCollide = false | |
| 269 | HammerSquare2 = Instance.new("Part",Parts)
| |
| 270 | HammerSquare2.Size = Vector3.new(0.25,0.45,0.45) | |
| 271 | HammerSquare2.BrickColor = BrickColor.new("Dark stone grey")
| |
| 272 | HammerSquare2.Anchored = false | |
| 273 | HammerSquare2.Locked = true | |
| 274 | HammerSquare2.Material = "Concrete" | |
| 275 | HammerSquare2.CanCollide = false | |
| 276 | HammerSwing1 = Instance.new("Sound",HammerHitBox)
| |
| 277 | HammerSwing1.SoundId = "rbxassetid://145486992" | |
| 278 | HammerSwing1.Volume = 1 | |
| 279 | HammerSwing2 = Instance.new("Sound",HammerHitBox)
| |
| 280 | HammerSwing2.SoundId = "rbxassetid://246930031" | |
| 281 | HammerSwing2.Volume = 2 | |
| 282 | HammerContact = Instance.new("Sound",HammerHitBox)
| |
| 283 | HammerContact.SoundId = "rbxassetid://130791043" | |
| 284 | HammerContact.Volume = 1 | |
| 285 | HammerContact2 = Instance.new("Sound",HammerHitBox)
| |
| 286 | HammerContact2.SoundId = "rbxassetid://146163534" | |
| 287 | HammerContact2.Volume = 1 | |
| 288 | ||
| 289 | -- Welds -- | |
| 290 | local leftArmWeld = Instance.new("Weld",Character["Left Arm"])
| |
| 291 | local leftLegWeld = Instance.new("Weld",Character["Left Leg"])
| |
| 292 | local rightArmWeld = Instance.new("Weld",Character["Right Arm"])
| |
| 293 | local rightLegWeld = Instance.new("Weld",Character["Right Leg"])
| |
| 294 | local hammerHandleWeld = Instance.new("Weld",Character["Right Arm"])
| |
| 295 | local hammerBlock1Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 296 | local hammerBlock2Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 297 | local hammerBlock3Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 298 | local hammerBlock4Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 299 | local hammerBlock5Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 300 | local hammerBlock6Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 301 | local hammerBlock7Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 302 | local hammerBlock8Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 303 | local hammerHitBoxWeld = Instance.new("Weld",hammerHandleWeld)
| |
| 304 | local hammerHitBoxHandleWeld = Instance.new("Weld",hammerHandleWeld)
| |
| 305 | local HammerSquare1Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 306 | local HammerSquare2Weld = Instance.new("Weld",hammerHandleWeld)
| |
| 307 | local headWeld = Instance.new("Weld",Head)
| |
| 308 | local torsoWeld = Instance.new("Weld",Torso)
| |
| 309 | -- WeldsPartC0 -- | |
| 310 | leftArmWeld.Part0 = Torso | |
| 311 | leftArmWeld.Part1 = Character["Left Arm"] | |
| 312 | leftArmWeld.C0 = CFrame.new(-1,0.5,0) | |
| 313 | rightArmWeld.Part0 = Torso | |
| 314 | rightArmWeld.Part1 = Character["Right Arm"] | |
| 315 | rightArmWeld.C0 = CFrame.new(1,0.5,0) | |
| 316 | leftLegWeld.Part0 = Torso | |
| 317 | leftLegWeld.Part1 = Character["Left Leg"] | |
| 318 | leftLegWeld.C0 = CFrame.new(-0.5,-1.0,0) | |
| 319 | rightLegWeld.Part0 = Torso | |
| 320 | rightLegWeld.Part1 = Character["Right Leg"] | |
| 321 | rightLegWeld.C0 = CFrame.new(0.5,-1.0,0) | |
| 322 | hammerHandleWeld.Part0 = Character["Right Arm"] | |
| 323 | hammerHandleWeld.Part1 = HammerHandle | |
| 324 | hammerHandleWeld.C0 = CFrame.new(0,-.90,0) | |
| 325 | hammerBlock1Weld.Part0 = HammerHandle | |
| 326 | hammerBlock1Weld.Part1 = HammerBlock1 | |
| 327 | hammerBlock1Weld.C0 = CFrame.new(-2.5,0,0) | |
| 328 | hammerBlock2Weld.Part0 = HammerBlock1 | |
| 329 | hammerBlock2Weld.Part1 = HammerBlock2 | |
| 330 | hammerBlock2Weld.C0 = CFrame.new(0,0,0) | |
| 331 | hammerBlock3Weld.Part0 = HammerBlock1 | |
| 332 | hammerBlock3Weld.Part1 = HammerBlock3 | |
| 333 | hammerBlock3Weld.C0 = CFrame.new(0,1.55,0) | |
| 334 | hammerBlock4Weld.Part0 = HammerBlock1 | |
| 335 | hammerBlock4Weld.Part1 = HammerBlock4 | |
| 336 | hammerBlock4Weld.C0 = CFrame.new(0,-1.55,0) | |
| 337 | hammerBlock5Weld.Part0 = HammerBlock1 | |
| 338 | hammerBlock5Weld.Part1 = HammerBlock5 | |
| 339 | hammerBlock5Weld.C0 = CFrame.new(0,1,0) | |
| 340 | hammerBlock6Weld.Part0 = HammerBlock1 | |
| 341 | hammerBlock6Weld.Part1 = HammerBlock6 | |
| 342 | hammerBlock6Weld.C0 = CFrame.new(0,-1,0) | |
| 343 | hammerBlock7Weld.Part0 = HammerBlock1 | |
| 344 | hammerBlock7Weld.Part1 = HammerBlock7 | |
| 345 | hammerBlock7Weld.C0 = CFrame.new(0,1.7,0) | |
| 346 | hammerBlock8Weld.Part0 = HammerBlock1 | |
| 347 | hammerBlock8Weld.Part1 = HammerBlock8 | |
| 348 | hammerBlock8Weld.C0 = CFrame.new(0,-1.7,0) | |
| 349 | hammerHitBoxWeld.Part0 = HammerBlock1 | |
| 350 | hammerHitBoxWeld.Part1 = HammerHitBox | |
| 351 | hammerHitBoxWeld.C0 = CFrame.new(2.4,0,0) | |
| 352 | hammerHitBoxHandleWeld.Part0 = HammerHandle | |
| 353 | hammerHitBoxHandleWeld.Part1 = HammerHitBoxHandle | |
| 354 | hammerHitBoxHandleWeld.C0 = CFrame.new(0,0,0) | |
| 355 | HammerSquare1Weld.Part0 = HammerBlock1 | |
| 356 | HammerSquare1Weld.Part1 = HammerSquare1 | |
| 357 | HammerSquare1Weld.C0 = CFrame.new(-.9,0,0) | |
| 358 | HammerSquare2Weld.Part0 = HammerBlock1 | |
| 359 | HammerSquare2Weld.Part1 = HammerSquare2 | |
| 360 | HammerSquare2Weld.C0 = CFrame.new(.9,0,0) | |
| 361 | torsoWeld.Part0 = HammerHandleWeld | |
| 362 | torsoWeld.Part1 = Torso | |
| 363 | headWeld.Part0 = Torso | |
| 364 | headWeld.Part1 = Head | |
| 365 | headWeld.C0 = CFrame.new(0,1,0) | |
| 366 | --[[ | |
| 367 | local billboard = Instance.new("BillboardGui")
| |
| 368 | billboard.Size = UDim2.new(1,0,1,0) | |
| 369 | billboard.Parent = HammerSquare1 | |
| 370 | billboard.AlwaysOnTop = true | |
| 371 | ||
| 372 | local frame = Instance.new("Frame",billboard)
| |
| 373 | frame.BorderSizePixel = 0 | |
| 374 | frame.Transparency = 1 | |
| 375 | frame.Size = UDim2.new(1,0,1,0) | |
| 376 | ||
| 377 | local image = Instance.new("TextLabel",frame)
| |
| 378 | image.Size = UDim2.new(1.5,0,1,0) | |
| 379 | image.BorderSizePixel = 2 | |
| 380 | image.TextTransparency = 0 | |
| 381 | image.TextSize = 35 | |
| 382 | image.BackgroundTransparency = 1 | |
| 383 | image.Font = Enum.Font.SourceSansBold | |
| 384 | image.TextColor3 = Color3.new(0,0,0) | |
| 385 | image.TextStrokeTransparency = 0 | |
| 386 | image.TextStrokeColor3 = Color3.new(255,255,255) | |
| 387 | ]] | |
| 388 | ||
| 389 | -- Functions -- | |
| 390 | local function Debris(x,y,z) | |
| 391 | wait(1) | |
| 392 | for i = 1,14 do | |
| 393 | z.TextTransparency = z.TextTransparency + 0.1 | |
| 394 | z.TextStrokeTransparency = z.TextStrokeTransparency + 0.1 | |
| 395 | wait() | |
| 396 | end | |
| 397 | game:GetService("Debris"):AddItem(x,y)
| |
| 398 | end | |
| 399 | function Chat(playername,pos) | |
| 400 | local billboard = Instance.new("BillboardGui")
| |
| 401 | billboard.Size = UDim2.new(1,0,1,0) | |
| 402 | billboard.Parent = HammerSquare1 | |
| 403 | billboard.AlwaysOnTop = true | |
| 404 | ||
| 405 | local frame = Instance.new("Frame",billboard)
| |
| 406 | frame.BorderSizePixel = 0 | |
| 407 | frame.Transparency = 1 | |
| 408 | frame.Size = UDim2.new(1,0,1,0) | |
| 409 | ||
| 410 | local image = Instance.new("TextLabel",frame)
| |
| 411 | image.Size = UDim2.new(1.5,0,1,0) | |
| 412 | image.BorderSizePixel = 2 | |
| 413 | image.TextTransparency = 0 | |
| 414 | image.TextSize = 35 | |
| 415 | image.BackgroundTransparency = 1 | |
| 416 | image.Font = Enum.Font.SourceSansBold | |
| 417 | image.TextColor3 = Color3.new(0,0,0) | |
| 418 | image.TextStrokeTransparency = 0 | |
| 419 | image.TextStrokeColor3 = Color3.new(255,255,255) | |
| 420 | image.Text = "[ "..playername.." ] has been nil'd." | |
| 421 | Spawn(function() | |
| 422 | Debris(billboard,1,image) | |
| 423 | ||
| 424 | end) | |
| 425 | end | |
| 426 | ||
| 427 | ||
| 428 | -- Walking Idle -- | |
| 429 | Spawn(function() | |
| 430 | while RunService.Stepped:Wait() do | |
| 431 | if hitBoxEnabled == true then | |
| 432 | HammerHitBox.Transparency = 0.85 | |
| 433 | HammerHitBoxHandle.Transparency = 0.85 | |
| 434 | else | |
| 435 | HammerHitBox.Transparency = 01 | |
| 436 | HammerHitBoxHandle.Transparency = 1 | |
| 437 | end | |
| 438 | local positionSpeed = (HammerHandleWeld.Velocity * Vector3.new(1,0,1)).magnitude | |
| 439 | if positionSpeed < 1 then | |
| 440 | if clickDebounce == true then repeat wait() until clickDebounce == false end | |
| 441 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(-math.rad(70),math.rad(15),-math.rad(45)),0.2) | |
| 442 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(45),0,math.rad(45) + -math.cos(tick()*4)/17),0.2) | |
| 443 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1 + -math.cos(tick()*4)/17,0) * CFrame.Angles(-math.rad(15),-math.rad(50) + math.cos(tick()*4)/17,0),0.2) | |
| 444 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1 + -math.cos(tick()*4)/17,0) * CFrame.Angles(math.rad(15),-math.rad(50) + math.cos(tick()*4)/17,0),0.2) | |
| 445 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,math.cos(tick()*4)/17,0) * CFrame.Angles(0,math.rad(55),0),0.2) | |
| 446 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(5),-math.rad(45),0),0.2) | |
| 447 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.2) | |
| 448 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
| 449 | elseif positionSpeed > 1 then | |
| 450 | if clickDebounce == true then repeat wait() until clickDebounce == false end | |
| 451 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(-math.rad(120),math.rad(45),math.rad(45)),0.2) | |
| 452 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(45),-math.rad(170),math.rad(160) ),0.2) | |
| 453 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.cos(tick()*6)/2,-math.rad(50),0),0.2) | |
| 454 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(-math.cos(tick()*6)/2,-math.rad(50),0),0.2) | |
| 455 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(55),0),0.2) | |
| 456 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(5),-math.rad(45),0),0.2) | |
| 457 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(45),0,0),0.2) | |
| 458 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.2) | |
| 459 | end | |
| 460 | ||
| 461 | end | |
| 462 | end) | |
| 463 | -- | |
| 464 | local lastAttack = 0 | |
| 465 | local lastHit = "" | |
| 466 | function KeyPress(Key) | |
| 467 | if Key == Enum.KeyCode.E then | |
| 468 | wait() | |
| 469 | local t = game:GetService("RunService").Stepped:wait()
| |
| 470 | if (t - lastAttack) > 0.7 or comboFlag2 == 2 then | |
| 471 | comboFlag2 = 0 | |
| 472 | end | |
| 473 | if clickDebounce then return end | |
| 474 | clickDebounce = true | |
| 475 | if comboFlag2 == 0 then | |
| 476 | HammerSwing1:Play() | |
| 477 | for i = 1,15 do | |
| 478 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(55),-math.rad(35),math.rad(45)),0.3) | |
| 479 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(120),-math.rad(45),-math.rad(55)),0.3) | |
| 480 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 481 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 482 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(35),0),0.3) | |
| 483 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,-math.rad(75),0),0.3) | |
| 484 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
| 485 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
| 486 | game:GetService("RunService").Stepped:wait()
| |
| 487 | end | |
| 488 | local connection1 = HammerHitBox.Touched:connect(function(hit) | |
| 489 | pcall(function() | |
| 490 | if hit.Parent == Character then return end | |
| 491 | if hit.Parent.Name == lastHit then return end | |
| 492 | debounce = true | |
| 493 | local human = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 494 | if human and debounce then | |
| 495 | asd = hit.Parent | |
| 496 | lastHit = asd.Name | |
| 497 | human:TakeDamage(15) | |
| 498 | HammerContact2:Play() | |
| 499 | asd:FindFirstChild("Torso").Velocity = Torso.CFrame.lookVector * 200
| |
| 500 | end | |
| 501 | end) | |
| 502 | end) | |
| 503 | lastHit = "" | |
| 504 | wait() | |
| 505 | for i = 1,9 do -- move 1 | |
| 506 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(10),-math.rad(35),math.rad(45)),0.3) | |
| 507 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(100),math.rad(75),-math.rad(0)),0.3) | |
| 508 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 509 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 510 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(0),0),0.3) | |
| 511 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,math.rad(50),0),0.3) | |
| 512 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
| 513 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
| 514 | game:GetService("RunService").Stepped:wait()
| |
| 515 | end | |
| 516 | connection1:disconnect() | |
| 517 | wait(0.35) | |
| 518 | clickDebounce = false | |
| 519 | debounce = false | |
| 520 | comboFlag2 = comboFlag2 + 1 | |
| 521 | lastAttack = t | |
| 522 | elseif comboFlag2 == 1 then | |
| 523 | local connection2 = HammerHitBox.Touched:connect(function(hit) | |
| 524 | pcall(function() | |
| 525 | if hit.Parent == Character then return end | |
| 526 | if hit.Parent.Name == lastHit then return end | |
| 527 | debounce = true | |
| 528 | local human = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 529 | if human and debounce then | |
| 530 | asd = hit.Parent | |
| 531 | lastHit = asd.Name | |
| 532 | human:TakeDamage(15) | |
| 533 | HammerContact2:Play() | |
| 534 | asd:FindFirstChild("Torso").Velocity = Torso.CFrame.lookVector * 200
| |
| 535 | end | |
| 536 | end) | |
| 537 | end) | |
| 538 | for i = 1,15 do -- move 1 | |
| 539 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(10),-math.rad(35),math.rad(45)),0.3) | |
| 540 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(100),math.rad(75),-math.rad(0)),0.3) | |
| 541 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 542 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 543 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(0),0),0.3) | |
| 544 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,math.rad(50),0),0.3) | |
| 545 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
| 546 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
| 547 | game:GetService("RunService").Stepped:wait()
| |
| 548 | end | |
| 549 | wait() | |
| 550 | for i = 1,9 do | |
| 551 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(55),-math.rad(35),math.rad(45)),0.3) | |
| 552 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,0.5,0) * CFrame.Angles(-math.rad(120),-math.rad(45),-math.rad(55)),0.3) | |
| 553 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 554 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 555 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(-math.rad(0),-math.rad(35),0),0.3) | |
| 556 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(0,-math.rad(75),0),0.3) | |
| 557 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
| 558 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(0),-math.rad(30)),0.3) | |
| 559 | game:GetService("RunService").Stepped:wait()
| |
| 560 | end | |
| 561 | connection2:disconnect() | |
| 562 | clickDebounce = false | |
| 563 | debounce = false | |
| 564 | lastAttack = t | |
| 565 | comboFlag2 = comboFlag2 + 1 | |
| 566 | end | |
| 567 | ||
| 568 | elseif Key == Enum.KeyCode.Z then | |
| 569 | if hitBoxEnabled == false then | |
| 570 | wait(1) | |
| 571 | hitBoxEnabled = true | |
| 572 | else | |
| 573 | hitBoxEnabled = false | |
| 574 | end | |
| 575 | ||
| 576 | elseif Key == Enum.KeyCode.Q then | |
| 577 | wait() | |
| 578 | if clickDebounce then return end | |
| 579 | clickDebounce = true | |
| 580 | local connection1 = HammerHitBox.Touched:connect(function(hit) | |
| 581 | pcall(function() | |
| 582 | if hit.Parent == Character then return end | |
| 583 | if hit.Parent.Name == lastHit then return end | |
| 584 | debounce = true | |
| 585 | local human = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 586 | if human and debounce then | |
| 587 | asd = hit.Parent | |
| 588 | lastHit = asd.Name | |
| 589 | HammerContact:Play() | |
| 590 | asd.Parent = nil | |
| 591 | if asd.Parent == nil then | |
| 592 | Chat(asd.Name) | |
| 593 | end | |
| 594 | end | |
| 595 | end) | |
| 596 | end) | |
| 597 | lastHit = "" | |
| 598 | HammerSwing1:Play() | |
| 599 | for i = 1,15 do | |
| 600 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,1,0) * CFrame.Angles(-math.rad(190),-math.rad(0),math.rad(35)),0.3) | |
| 601 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,1,0) * CFrame.Angles(-math.rad(190),math.rad(0),-math.rad(35)),0.3) | |
| 602 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.3) | |
| 603 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.3) | |
| 604 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,-3,0) * CFrame.Angles(-math.rad(35),-math.rad(0),0),0.3) | |
| 605 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.3) | |
| 606 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.3) | |
| 607 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0.5,0) * CFrame.Angles(math.rad(5),math.rad(90),math.rad(0)),0.3) | |
| 608 | game:GetService("RunService").Stepped:wait()
| |
| 609 | end | |
| 610 | wait(0.25) | |
| 611 | HammerSwing2:Play() | |
| 612 | for i = 1,9 do -- move 1 | |
| 613 | leftArmWeld.C1 = leftArmWeld.C1:Lerp(CFrame.new(0.5,1,0) * CFrame.Angles(-math.rad(112),math.rad(25),math.rad(35)),0.2) | |
| 614 | rightArmWeld.C1 = rightArmWeld.C1:Lerp(CFrame.new(-0.5,1,0) * CFrame.Angles(-math.rad(112),-math.rad(25),-math.rad(35)),0.2) | |
| 615 | leftLegWeld.C1 = leftLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.2) | |
| 616 | rightLegWeld.C1 = rightLegWeld.C1:Lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(25),-math.rad(0),0),0.2) | |
| 617 | torsoWeld.C1 = torsoWeld.C1:Lerp(CFrame.new(0,3,0) * CFrame.Angles(math.rad(145),-math.rad(0),0),0.2) | |
| 618 | headWeld.C1 = headWeld.C1:Lerp(CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),-math.rad(0),0),0.2) | |
| 619 | hammerBlock1Weld.C1 = hammerBlock1Weld.C1:Lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(104),0,0),0.2) | |
| 620 | hammerHandleWeld.C1 = hammerHandleWeld.C1:Lerp(CFrame.new(2.5,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(60)),0.2) | |
| 621 | game:GetService("RunService").Stepped:wait()
| |
| 622 | end | |
| 623 | connection1:disconnect() | |
| 624 | wait(0.35) | |
| 625 | clickDebounce = false | |
| 626 | debounce = false | |
| 627 | end | |
| 628 | end | |
| 629 | ||
| 630 | if InputService.KeyboardEnabled then | |
| 631 | function onInput(input,processed) | |
| 632 | if input.UserInputType == Enum.UserInputType.Keyboard then | |
| 633 | KeyPress(input.KeyCode) | |
| 634 | ||
| 635 | end | |
| 636 | end | |
| 637 | end | |
| 638 | InputService.InputBegan:connect(onInput) | |
| 639 | InputService.InputChanged:connect(onInput) |