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Character Name: Shi (Cee)
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Character Name: Sasuke Uchiha (Adult)
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Role: Support/Specialist
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Role: Assassin
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Passive: Scout/Sense Assistance - Every 20 seconds, Shi unleashes 10 tile AoE that gives his allies sensory for 10 seconds.
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Note: To balance out Amat spam, Sasuke's Amaterasu Status should deal 3-5 damage per tick up to 3-4 ticks.
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or: Every 10 seconds Shi unleashes a 5 tile AoE that puts a marker over hidden/underground enemies (that are sensable) for 5 seconds.
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Passive: Shi has sensory capabilities.
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Passive: Sasuke's Rinnegan grants him sensory capabilities.
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Passive: Susano'o - With a toggle of 'D' button, Sasuke starts expending 30 chakra every 5 seconds to generate 15 shield. While he has shield active, he gains a susano ribcage icon around himself. This toggle has a cooldown of 5 seconds.
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Fury: Guard of the Raikage - Shi gains fury from healing allies. At 100 fury, he can expend it to root himself in place for 5 seconds. In these 5 seconds, Shi constantly heals allies within 5 tiles range of him for 10 HP per second and cripples enemies within 7 - 8 tiles range of him.
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Text: "Nobody gets past me!"
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Fury: Flame Control - Sasuke gains fury as a percentage of damage he dealt to enemies. He can expend 20 fury to utilize his proficiency with the Amaterasu technique, enhancing or changing one of his moves to a secondary variant. This goes on a 15 second cooldown after casting.
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Fury: Chibaku Tensei - When held, Sasuke instead expends 100 fury to root himself in place while channeling for 10 seconds, after the first 2 seconds, he creates two orbs in the air on either side of him that drags in enemies within a 8 tile range. Enemies that touch the orbs are stuck to it and receive 5 damage per second for the rest of the duration. Once this jutsu ends, the orbs crash down to the ground and unleash a 5 tile AoE for 30 damage. Sasuke can also recast this jutsu to end it earlier.
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Jutsu 1: Exploding Kunai (Projectile) - Shi tosses a kunai forward that explodes when making contact with an enemy, dealing 15 damage.
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+When held: Shi places an exploding kunai down on the ground that explodes after 3 seconds, dealing 15 damage in a 2 tile AoE.
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Jutsu 1: Chidori (Dash) - Sasuke starts conjuring lightning in his hand, when pressed, he remains stationary while charging this jutsu. Upon reaching 3rd stage or casting this jutsu again, Sasuke instantly dashes forward.
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~ If not charged, the chidori deals 20 lightning damage.
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Jutsu 2: Mystic Palm Technique (Heal) - Shi grabs an ally infront of him, rooting them both in place. Shi would then heal the ally and himself for 5 HP per second, while draining 3 Chakra per second until he is interrupted or he cancels the jutsu by pressing it again.
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~ If charged for 1 second, the chidori deals 25 lightning damage and pierces enemies.
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~If there are no allies in range, Shi instead roots himself and starts healing himself until cancelled or interrupted.
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~ If charged for 2 seconds, the chidori deals 25 lightning damage and 5 chakra damage while piercing enemies.
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+Effect: Blazing Chidori - While under Flame Control, the Chidori inflicts enemies hit with an Amaterasu status effect afterwards.
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Jutsu 3: Genjutsu: False Kunai (Projectile) - Shi throws a kunai forward, this kunai does not deal damage but instead implants a genjutsu stack on an enemy.
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+3: Genjutsu: Lightning Bind (AoE) - When held. Shi channels for 2 seconds before unleashing a 5 tile AoE around him. Enemies that have genjutsu stacks are bound and take 5 lightning damage per tick. This bind effect lasts for 3 seconds + 1 per genjutsu stack and consumes the stacks.(Max: 5)
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Jutsu 2: Chidori Blade (Melee) - Sasuke makes a quick slash with his sword while its embedded with lightning, dealing 15 lightning damage in a 2 tile melee range. This marks an enemy for teleportation.
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+Effect: Amaterasu Blade - While under Flame Control, Sasuke's melee strike deals an extra 5 fire damage damage and inflicts Amaterasu status effect.
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Jutsu 4: Lightning Release: Flash Pillar (AoE) - Shi channels for 1 second before emitting a 5 tile AoE that blinds enemies facing him with a white light for 3 seconds + 1 second per genjutsu stack and consumes the stacks. (Max: 5)
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+4: Genjutsu: False Death (Utility) - Recasting this jutsu causes Shi to target the nearest enemy under his blind effect. That enemy goes through a 'death' status, falling unconscious and becoming non-dense while displaying their death in the side chat. They are in this state for 10 seconds or until someone releases the genjutsu near their body. 
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+Jutsu 2: Sword Throw (Projectile) - Sasuke throws his sword forward, which deals 10 damage, bleeds and pierces through enemies. While his sword is out, he can recast this jutsu to teleport to it.
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Jutsu 5: Genjutsu: Beatdown Illusion (NPC) - Shi summons 2 clones next to him that seeks out and attacks nearby enemies, these clones deal 1 damage each but each strike adds a genjutsu stack to the enemy while also knocking back.
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Jutsu 3: Fireball Jutsu (Projectile) - Sasuke fires a Fireball projectile forward that deals 20 fire damage to an enemy.
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+Effect: When casted in the air, he launches a Fireball projectile diagonally downwards that explodes in a 2 tile AoE for 15 fire damage.
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+Effect: Flame Warping Fire: While under Flame Control, the fireball deals an extra 5 fire damage and inflicts Amaterasu status effects on enemies
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Jutsu 4: Rinnegan: Pursuit - Sasuke uses his Rinnegan to teleport himself to his targeted enemy if they are within 10 tile AoE range. He can also use this jutsu while inside of a bind to instead switch places with a nearby enemy, placing them inside of the bind and refreshing the duration.
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+Jutsu 4: Rinnegan: Positional Shift - When held, Sasuke leaves a marker of some sort on the current tile. For the next 10 seconds, if he takes any damage within the time limit, he teleports back to the place that he set the marker and negates the damage. If his targeted enemy is the one that triggered this effect, Sasuke instead teleports behind that enemy.
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Jutsu 5: Rinnegan: Universal Pull - Sasuke unleashes a 5 tile cone that pulls any enemies towards himself.
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+Effect: Honoikazuchi - While under Flame Control, Sasuke instead unleashes a 5 tile AoE that pulls enemies in to himself. He becomes rooted for 2 seconds and and any enemy within 1 tile becomes impaled by Amaterasu spikes, taking 15 damage and getting inflicted with a bleed status effect.
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+Jutsu 5: Rinnegan: Almighty Push - When held, Sasuke unleashes a 5 tile AoE around himself that pushes back enemies and reflects projectiles.