Shadow74488

Shi Rework

May 24th, 2019
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  1. Character Name: Shi (Cee)
  2. Role: Support/Specialist
  3.  
  4. Passive: Scout/Sense Assistance - Every 20 seconds, Shi unleashes 10 tile AoE that gives his allies sensory for 10 seconds.
  5. or: Every 10 seconds Shi unleashes a 5 tile AoE that puts a marker over hidden/underground enemies (that are sensable) for 5 seconds.
  6. Passive: Shi has sensory capabilities.
  7.  
  8. Fury: Guard of the Raikage - Shi gains fury from healing allies. At 100 fury, he can expend it to root himself in place for 5 seconds. In these 5 seconds, Shi constantly heals allies within 5 tiles range of him for 10 HP per second and cripples enemies within 7 - 8 tiles range of him.
  9. Text: "Nobody gets past me!"
  10.  
  11. Jutsu 1: Exploding Kunai (Projectile) - Shi tosses a kunai forward that explodes when making contact with an enemy, dealing 15 damage.
  12. +When held: Shi places an exploding kunai down on the ground that explodes after 3 seconds, dealing 15 damage in a 2 tile AoE.
  13.  
  14. Jutsu 2: Mystic Palm Technique (Heal) - Shi grabs an ally infront of him, rooting them both in place. Shi would then heal the ally and himself for 5 HP per second, while draining 3 Chakra per second until he is interrupted or he cancels the jutsu by pressing it again.
  15. ~If there are no allies in range, Shi instead roots himself and starts healing himself until cancelled or interrupted.
  16.  
  17. Jutsu 3: Genjutsu: False Kunai (Projectile) - Shi throws a kunai forward, this kunai does not deal damage but instead implants a genjutsu stack on an enemy.
  18. +3: Genjutsu: Lightning Bind (AoE) - When held. Shi channels for 2 seconds before unleashing a 5 tile AoE around him. Enemies that have genjutsu stacks are bound and take 5 lightning damage per tick. This bind effect lasts for 3 seconds + 1 per genjutsu stack and consumes the stacks.(Max: 5)
  19.  
  20. Jutsu 4: Lightning Release: Flash Pillar (AoE) - Shi channels for 1 second before emitting a 5 tile AoE that blinds enemies facing him with a white light for 3 seconds + 1 second per genjutsu stack and consumes the stacks. (Max: 5)
  21. +4: Genjutsu: False Death (Utility) - Recasting this jutsu causes Shi to target the nearest enemy under his blind effect. That enemy goes through a 'death' status, falling unconscious and becoming non-dense while displaying their death in the side chat. They are in this state for 10 seconds or until someone releases the genjutsu near their body.
  22.  
  23. Jutsu 5: Genjutsu: Beatdown Illusion (NPC) - Shi summons 2 clones next to him that seeks out and attacks nearby enemies, these clones deal 1 damage each but each strike adds a genjutsu stack to the enemy while also knocking back.
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