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| 1 | Noteworthy changes in the survival mod | |
| 2 | ||
| 3 | **** Initial version 1.0 **** | |
| 4 | ||
| 5 | Download link: | |
| 6 | http://www.mediafire.com/?ppauw12ixbju24x | |
| 7 | ||
| 8 | ***************************** | |
| 9 | ||
| 10 | **** Version 1.2 ************ | |
| 11 | ||
| 12 | Download link: | |
| 13 | http://www.mediafire.com/?za8uyxngsc1lr31 | |
| 14 | ||
| 15 | * Fixed the HUD being misplaced on different resolutions | |
| 16 | * Chaos mode added | |
| 17 | * Players being downed in coop will now be unable to shoot if their health is low, rather than to die | |
| 18 | * Players with self revive can now shoot themselves up | |
| 19 | * New menus has been added, including the main menu and the summary menu | |
| 20 | * New announcer sounds | |
| 21 | * Oilrig, IW4 Testmap, burger town and nuketown are now supported | |
| 22 | * Smoother helicopter movement - helicopters won't fly into buildings | |
| 23 | * 8 helicopters can now be spawned instead of the old maximum limit of 2 helicopters | |
| 24 | * New animations for the USP | |
| 25 | * Weapon attachments can be bought | |
| 26 | * Custom ammo HUD replaced by the default ammo HUD | |
| 27 | * Removed default game-challenges | |
| 28 | * Modified juggernaut damage | |
| 29 | * Fixed the bug where flashbangs wouldn't work on enemies | |
| 30 | * Changed the text font in a couple text-based HUD elements | |
| 31 | * Waves above wave 21 will now have a decent amount of enemies, instead of hundreds enemies per wave like before | |
| 32 | * Enemies will now throw grenades to destroy friendly sentry guns | |
| 33 | * Improved the design of the scoreboard which is shown after the end of each wave | |
| 34 | ||
| 35 | ***************************** |