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1 | Noteworthy changes in the survival mod | |
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3 | **** Initial version 1.0 **** | |
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5 | Download link: | |
6 | http://www.mediafire.com/?ppauw12ixbju24x | |
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10 | **** Version 1.2 ************ | |
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12 | Download link: | |
13 | http://www.mediafire.com/?za8uyxngsc1lr31 | |
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15 | * Fixed the HUD being misplaced on different resolutions | |
16 | * Chaos mode added | |
17 | * Players being downed in coop will now be unable to shoot if their health is low, rather than to die | |
18 | * Players with self revive can now shoot themselves up | |
19 | * New menus has been added, including the main menu and the summary menu | |
20 | * New announcer sounds | |
21 | * Oilrig, IW4 Testmap, burger town and nuketown are now supported | |
22 | * Smoother helicopter movement - helicopters won't fly into buildings | |
23 | * 8 helicopters can now be spawned instead of the old maximum limit of 2 helicopters | |
24 | * New animations for the USP | |
25 | * Weapon attachments can be bought | |
26 | * Custom ammo HUD replaced by the default ammo HUD | |
27 | * Removed default game-challenges | |
28 | * Modified juggernaut damage | |
29 | * Fixed the bug where flashbangs wouldn't work on enemies | |
30 | * Changed the text font in a couple text-based HUD elements | |
31 | * Waves above wave 21 will now have a decent amount of enemies, instead of hundreds enemies per wave like before | |
32 | * Enemies will now throw grenades to destroy friendly sentry guns | |
33 | * Improved the design of the scoreboard which is shown after the end of each wave | |
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