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Rendflex

Noteworthy changes in the survival mod

Mar 17th, 2013
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  1. Noteworthy changes in the survival mod
  2.  
  3. **** Initial version 1.0 ****
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  5. *****************************
  6.  
  7. **** Version 1.2 ************
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  9. * Fixed the HUD being misplaced on different resolutions
  10. * Chaos mode added
  11. * Players being downed in coop will now be unable to shoot if their health is low, rather than to die
  12. * Players with self revive can now shoot themselves up
  13. * New menus has been added, including the main menu and the summary menu
  14. * New announcer sounds
  15. * Oilrig, IW4 Testmap, burger town and nuketown are now supported
  16. * Smoother helicopter movement - helicopters won't fly into buildings
  17. * 8 helicopters can now be spawned instead of the old maximum limit of 2 helicopters
  18. * New animations for the USP
  19. * Weapon attachments can be bought
  20. * Custom ammo HUD replaced by the default ammo HUD
  21. * Removed default game-challenges
  22. * Modified juggernaut damage
  23. * Fixed the bug where flashbangs wouldn't work on enemies
  24. * Changed the text font in a couple text-based HUD elements
  25. * Waves above wave 21 will now have a decent amount of enemies, instead of hundreds enemies per wave like before
  26. * Enemies will now throw grenades to destroy friendly sentry guns
  27. * Improved the design of the scoreboard which is shown after the end of each wave
  28.  
  29. *****************************
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