SHOW:
|
|
- or go back to the newest paste.
| 1 | --MADE BY RUFUS14 | |
| 2 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 3 | using = false | |
| 4 | hit = false | |
| 5 | bat = Instance.new("Part", game.Players.LocalPlayer.Character)
| |
| 6 | - | bat.Size = Vector3.new(1, 1, 5) |
| 6 | + | bat.Size = Vector3.new(15, 15, 15) |
| 7 | bat.CanCollide = false | |
| 8 | bat:BreakJoints() | |
| 9 | baseballhit = Instance.new("Sound", bat)
| |
| 10 | baseballhit.Volume = 10 | |
| 11 | baseballhit.SoundId = "rbxassetid://175024455" | |
| 12 | baseballhit1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
| |
| 13 | baseballhit1.Volume = 20 | |
| 14 | baseballhit1.SoundId = "rbxassetid://130944130" | |
| 15 | swinging = Instance.new("Sound", bat)
| |
| 16 | swinging.Volume = 10 | |
| 17 | swinging.PlaybackSpeed = 1.2 | |
| 18 | swinging.SoundId = "rbxassetid://147722227" | |
| 19 | weld = Instance.new("Weld", bat)
| |
| 20 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 21 | weld.Part1 = bat | |
| 22 | local batcritical = Instance.new("Sound", bat)
| |
| 23 | batcritical.SoundId = "rbxassetid://296102734" | |
| 24 | batcritical.Volume = 5 | |
| 25 | weld.C0 = weld.C0 * CFrame.Angles(0,3.15,0) * CFrame.new(0,-0.95,1.9) | |
| 26 | print(weld.C0) | |
| 27 | mesh = Instance.new("SpecialMesh", bat)
| |
| 28 | mesh.MeshId = "http://www.roblox.com/asset/?id=54983181" | |
| 29 | mesh.TextureId = "http://www.roblox.com/asset/?id=54983107" | |
| 30 | mesh.Scale = Vector3.new(2,2,2) | |
| 31 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 32 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 33 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
| 34 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 35 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 36 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
| |
| 37 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
| 38 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
| 39 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 40 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 41 | function hit() | |
| 42 | if not using then | |
| 43 | using = true | |
| 44 | for i = 0,1 , 0.1 do | |
| 45 | wait() | |
| 46 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.35),i) | |
| 47 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.35),i) | |
| 48 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.3),i) | |
| 49 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(-0.15,0,0),i) | |
| 50 | end | |
| 51 | for i = 1,2 do | |
| 52 | wait() | |
| 53 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) | |
| 54 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
| 55 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
| 56 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
| 57 | end | |
| 58 | wait(0.2) | |
| 59 | swinging:Play() | |
| 60 | local se = Instance.new("Part", bat)
| |
| 61 | se.Size = Vector3.new(1, 1, 3) | |
| 62 | se:BreakJoints() | |
| 63 | se.Transparency = 1 | |
| 64 | se.CanCollide = false | |
| 65 | local dmgweld = Instance.new("Weld", se)
| |
| 66 | dmgweld.Part0 = bat | |
| 67 | dmgweld.Part1 = se | |
| 68 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
| 69 | local function dmg(part) | |
| 70 | local hum = part.Parent:findFirstChild("Humanoid")
| |
| 71 | if hum ~= nil then | |
| 72 | se:destroy() | |
| 73 | baseballhit:Play() | |
| 74 | baseballhit1:Play() | |
| 75 | hum.Health = hum.Health - math.random(25,35) | |
| 76 | hum.PlatformStand = true | |
| 77 | local tor = part.Parent:findFirstChild("Torso")
| |
| 78 | local dmgmat = math.random(1,4) | |
| 79 | if dmgmat == 3 then | |
| 80 | batcritical:Play() | |
| 81 | hum.Health = hum.Health - math.random(98,135) | |
| 82 | end | |
| 83 | if tor then | |
| 84 | tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
| 85 | tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
| 86 | end | |
| 87 | wait(2) | |
| 88 | hum.PlatformStand = false | |
| 89 | hit = false | |
| 90 | end | |
| 91 | end | |
| 92 | se.Touched:connect(dmg) | |
| 93 | for i = 0,1 , 0.2 do | |
| 94 | wait() | |
| 95 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.7),i) | |
| 96 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.70),i) | |
| 97 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.6),i) | |
| 98 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0.30,0,0),i) | |
| 99 | end | |
| 100 | for i = 1,2 do | |
| 101 | wait() | |
| 102 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) | |
| 103 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.3) | |
| 104 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.4) | |
| 105 | end | |
| 106 | for i = 1,2 do | |
| 107 | wait() | |
| 108 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
| 109 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
| 110 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.2) | |
| 111 | end | |
| 112 | wait(0.2) | |
| 113 | for i = 1,2 do | |
| 114 | wait() | |
| 115 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.05) | |
| 116 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
| 117 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2) | |
| 118 | end | |
| 119 | for i = 1,2 do | |
| 120 | wait() | |
| 121 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.06) | |
| 122 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.2) | |
| 123 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2) | |
| 124 | end | |
| 125 | se:destroy() | |
| 126 | for i = 1,2 do | |
| 127 | wait() | |
| 128 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.1) | |
| 129 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
| 130 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
| 131 | end | |
| 132 | for i = 1,2 do | |
| 133 | wait() | |
| 134 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
| 135 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
| 136 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
| 137 | end | |
| 138 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 139 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 140 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 141 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 142 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 143 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 144 | using = false | |
| 145 | end | |
| 146 | end | |
| 147 | function combo(key) | |
| 148 | key = key:lower() | |
| 149 | if key == "q" then | |
| 150 | if not using then | |
| 151 | using = true | |
| 152 | swinging:Play() | |
| 153 | for i = 1,2 do | |
| 154 | wait() | |
| 155 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 156 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 157 | end | |
| 158 | for i = 1,3 do | |
| 159 | wait() | |
| 160 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
| 161 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.47) | |
| 162 | end | |
| 163 | for i = 1,2 do | |
| 164 | wait() | |
| 165 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 166 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 167 | end | |
| 168 | wait(0.4) | |
| 169 | swinging:Play() | |
| 170 | for i = 1,2 do | |
| 171 | wait() | |
| 172 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
| 173 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
| 174 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
| 175 | end | |
| 176 | for i = 1,3 do | |
| 177 | wait() | |
| 178 | weld.C0 = weld.C0 * CFrame.Angles(0.33,0,0.1) * CFrame.new(0,-0.66,0.3) | |
| 179 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.2,0,0) | |
| 180 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.2,0,0) | |
| 181 | end | |
| 182 | for i = 1,2 do | |
| 183 | wait() | |
| 184 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
| 185 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
| 186 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
| 187 | end | |
| 188 | wait(0.5) | |
| 189 | for i = 1,2 do | |
| 190 | wait() | |
| 191 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
| 192 | end | |
| 193 | for i = 1,2 do | |
| 194 | wait() | |
| 195 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.1) | |
| 196 | end | |
| 197 | for i = 1,2 do | |
| 198 | wait() | |
| 199 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.2) | |
| 200 | end | |
| 201 | for i = 1,2 do | |
| 202 | wait() | |
| 203 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.4) | |
| 204 | end | |
| 205 | swinging:Play() | |
| 206 | for i = 1,2 do | |
| 207 | wait() | |
| 208 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.8) | |
| 209 | end | |
| 210 | local se = Instance.new("Part", bat)
| |
| 211 | se.Size = Vector3.new(1, 1, 3) | |
| 212 | se:BreakJoints() | |
| 213 | se.Transparency = 1 | |
| 214 | se.CanCollide = false | |
| 215 | local dmgweld = Instance.new("Weld", se)
| |
| 216 | dmgweld.Part0 = bat | |
| 217 | dmgweld.Part1 = se | |
| 218 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
| 219 | local function dmg(part) | |
| 220 | if not hit then | |
| 221 | hit = true | |
| 222 | local hum = part.Parent:findFirstChild("Humanoid")
| |
| 223 | if hum ~= nil then | |
| 224 | baseballhit:Play() | |
| 225 | baseballhit1:Play() | |
| 226 | hum.Health = hum.Health - math.random(5,25) | |
| 227 | hum.PlatformStand = true | |
| 228 | local tor = part.Parent:findFirstChild("Torso")
| |
| 229 | if tor then | |
| 230 | local vel = Instance.new("BodyVelocity", tor)
| |
| 231 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 232 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 35 | |
| 233 | wait(0.1) | |
| 234 | vel:destroy() | |
| 235 | hit = false | |
| 236 | end | |
| 237 | wait(0.2) | |
| 238 | hit = false | |
| 239 | wait(1.5) | |
| 240 | hum.PlatformStand = false | |
| 241 | end | |
| 242 | end | |
| 243 | end | |
| 244 | se.Touched:connect(dmg) | |
| 245 | for i = 1,20 do | |
| 246 | swinging:Play() | |
| 247 | for i = 1,10 do | |
| 248 | wait() | |
| 249 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.9) | |
| 250 | end | |
| 251 | end | |
| 252 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 253 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 254 | for i = 1,2 do | |
| 255 | wait() | |
| 256 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 257 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 258 | end | |
| 259 | for i = 1,3 do | |
| 260 | wait() | |
| 261 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.47) | |
| 262 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
| 263 | end | |
| 264 | for i = 1,2 do | |
| 265 | wait() | |
| 266 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
| 267 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
| 268 | end | |
| 269 | wait(0.4) | |
| 270 | swinging:Play() | |
| 271 | for i = 1,2 do | |
| 272 | wait() | |
| 273 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
| 274 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00) | |
| 275 | end | |
| 276 | for i = 1,3 do | |
| 277 | wait() | |
| 278 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
| 279 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
| 280 | end | |
| 281 | for i = 1,2 do | |
| 282 | wait() | |
| 283 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
| 284 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00) | |
| 285 | end | |
| 286 | for i = 1,2 do | |
| 287 | wait() | |
| 288 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
| 289 | end | |
| 290 | for i = 1,3 do | |
| 291 | wait() | |
| 292 | weld.C0 = weld.C0 * CFrame.Angles(-0.33,0,-0.1) * CFrame.new(0,0.66,-0.3) | |
| 293 | end | |
| 294 | for i = 1,2 do | |
| 295 | wait() | |
| 296 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
| 297 | end | |
| 298 | weld.C0 = CFrame.new(-0.0159739517, -0.949999988, -1.89993286, -0.999964654, 0, -0.00840734318, 0, 1, 0, 0.00840734318, 0, -0.999964654) | |
| 299 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 300 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 301 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 302 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 303 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 304 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 305 | using = false | |
| 306 | se:destroy() | |
| 307 | end | |
| 308 | end | |
| 309 | end | |
| 310 | mouse.KeyDown:connect(combo) | |
| 311 | mouse.Button1Down:connect(hit) | |
| 312 | --[[ | |
| 313 | local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
| |
| 314 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5 | |
| 315 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 316 | --]] | |
| 317 | --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D) | |
| 318 | --die plz | |
| 319 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 320 | function ragdoll() | |
| 321 | game.Players.LocalPlayer.Character.Archivable = true | |
| 322 | clone = game.Players.LocalPlayer.Character:Clone() | |
| 323 | clone.Parent = workspace | |
| 324 | for i,v in pairs(clone:GetChildren()) do | |
| 325 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
| 326 | v:destroy() | |
| 327 | end | |
| 328 | for i,p in pairs(v:GetChildren()) do | |
| 329 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
| 330 | p:destroy() | |
| 331 | end | |
| 332 | end | |
| 333 | end | |
| 334 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 335 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
| 336 | t:destroy() | |
| 337 | end | |
| 338 | end | |
| 339 | vel = Instance.new("BodyVelocity", clone.Torso)
| |
| 340 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
| 341 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 342 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" | |
| 343 | using = false | |
| 344 | hit = Instance.new("Sound", clone.Torso)
| |
| 345 | hit.SoundId = "rbxassetid://260430060" | |
| 346 | hit.Volume = 5 | |
| 347 | hit1 = Instance.new("Sound", clone.Torso)
| |
| 348 | hit1.SoundId = "rbxassetid://138087186" | |
| 349 | hit1.Volume = 5 | |
| 350 | hit2 = Instance.new("Sound", clone.Torso)
| |
| 351 | hit2.SoundId = "rbxassetid://131237241" | |
| 352 | hit2.Volume = 5 | |
| 353 | hit3 = Instance.new("Sound", clone.Torso)
| |
| 354 | hit3.SoundId = "rbxassetid://147758618" | |
| 355 | hit3.Volume = 100000000000000000000000000000000000 | |
| 356 | hit3.TimePosition = 0.33 | |
| 357 | ded = Instance.new("Sound", clone.Torso)
| |
| 358 | ded.SoundId = "rbxassetid://133918674" | |
| 359 | ded.Volume = 5 | |
| 360 | local leftarm = clone:findFirstChild("Left Arm")
| |
| 361 | local rightrm = clone:findFirstChild("Right Arm")
| |
| 362 | local leftleg = clone:findFirstChild("Left Leg")
| |
| 363 | local rightleg = clone:findFirstChild("Right Leg")
| |
| 364 | local head = clone:findFirstChild("Head")
| |
| 365 | local welding = Instance.new("Weld", clone.Torso)
| |
| 366 | welding.Part0 = clone.Torso | |
| 367 | welding.Part1 = head | |
| 368 | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) | |
| 369 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 370 | if g.ClassName == "Part" then | |
| 371 | g:destroy() | |
| 372 | end | |
| 373 | end | |
| 374 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
| 375 | if h.ClassName == "Accesory" then | |
| 376 | h:destroy() | |
| 377 | end | |
| 378 | end | |
| 379 | game.Workspace.CurrentCamera.CameraSubject = head | |
| 380 | if leftleg ~= nil then | |
| 381 | local glue = Instance.new("Glue", clone.Torso)
| |
| 382 | glue.Part0 = clone.Torso | |
| 383 | glue.Part1 = leftleg | |
| 384 | glue.Name = "Left leg" | |
| 385 | local collider = Instance.new("Part", leftleg)
| |
| 386 | collider.Position = Vector3.new(0,999,0) | |
| 387 | collider.Size = Vector3.new(1.7, 1, 1) | |
| 388 | collider.Shape = "Cylinder" | |
| 389 | local weld = Instance.new("Weld", collider)
| |
| 390 | weld.Part0 = leftleg | |
| 391 | weld.Part1 = collider | |
| 392 | weld.C0 = CFrame.Angles(0, 0, 80) | |
| 393 | collider.TopSurface = "Smooth" | |
| 394 | collider.BottomSurface = "Smooth" | |
| 395 | collider.formFactor = "Symmetric" | |
| 396 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 397 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 398 | collider.Transparency = 1 | |
| 399 | end | |
| 400 | ------------ | |
| 401 | if rightleg ~= nil then | |
| 402 | local glue1 = Instance.new("Glue", clone.Torso)
| |
| 403 | glue1.Part0 = clone.Torso | |
| 404 | glue1.Part1 = rightleg | |
| 405 | glue1.Name = "Right leg" | |
| 406 | local collider1 = Instance.new("Part", rightleg)
| |
| 407 | collider1.Position = Vector3.new(0,999,0) | |
| 408 | collider1.Size = Vector3.new(1.7, 1, 1) | |
| 409 | collider1.Shape = "Cylinder" | |
| 410 | local weld1 = Instance.new("Weld", collider1)
| |
| 411 | weld1.Part0 = rightleg | |
| 412 | weld1.Part1 = collider1 | |
| 413 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
| 414 | collider1.TopSurface = "Smooth" | |
| 415 | collider1.BottomSurface = "Smooth" | |
| 416 | collider1.formFactor = "Symmetric" | |
| 417 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 418 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 419 | collider1.Transparency = 1 | |
| 420 | end | |
| 421 | ------------ | |
| 422 | if rightrm ~= nil then | |
| 423 | local glue11 = Instance.new("Glue", clone.Torso)
| |
| 424 | glue11.Part0 = clone.Torso | |
| 425 | glue11.Part1 = rightrm | |
| 426 | glue11.Name = "Right shoulder" | |
| 427 | local collider11 = Instance.new("Part", rightrm)
| |
| 428 | collider11.Position = Vector3.new(0,9999,0) | |
| 429 | collider11.Size = Vector3.new(1.8,1,1) | |
| 430 | collider11.Shape = "Cylinder" | |
| 431 | local weld11 = Instance.new("Weld", collider11)
| |
| 432 | weld11.Part0 = rightrm | |
| 433 | weld11.Part1 = collider11 | |
| 434 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
| 435 | collider11.TopSurface = "Smooth" | |
| 436 | collider11.BottomSurface = "Smooth" | |
| 437 | collider11.formFactor = "Symmetric" | |
| 438 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 439 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 440 | collider11.Transparency = 1 | |
| 441 | end | |
| 442 | ------------ | |
| 443 | if leftarm ~= nil then | |
| 444 | local glue111 = Instance.new("Glue", clone.Torso)
| |
| 445 | glue111.Part0 = clone.Torso | |
| 446 | glue111.Part1 = leftarm | |
| 447 | glue111.Name = "Left shoulder" | |
| 448 | local collider111 = Instance.new("Part", leftarm)
| |
| 449 | collider111.Position = Vector3.new(0,9999,0) | |
| 450 | collider111.Size = Vector3.new(1.8,1,1) | |
| 451 | collider111.Shape = "Cylinder" | |
| 452 | local weld111 = Instance.new("Weld", collider111)
| |
| 453 | weld111.Part0 = leftarm | |
| 454 | weld111.Part1 = collider111 | |
| 455 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
| 456 | collider111.TopSurface = "Smooth" | |
| 457 | collider111.BottomSurface = "Smooth" | |
| 458 | collider111.formFactor = "Symmetric" | |
| 459 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 460 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 461 | collider111.Transparency = 1 | |
| 462 | ---------------- | |
| 463 | sensoring = Instance.new("Part", clone.Torso)
| |
| 464 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
| 465 | sensoring.CanCollide = false | |
| 466 | sensoring.Position = clone.Torso.Position | |
| 467 | local welder = Instance.new("Weld", sensoring)
| |
| 468 | welder.Part0 = clone.Torso | |
| 469 | welder.Part1 = sensoring | |
| 470 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
| 471 | sensoring.Transparency = 1 | |
| 472 | ----------------- | |
| 473 | sensoring1 = Instance.new("Part", clone.Torso)
| |
| 474 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
| 475 | sensoring1.CanCollide = false | |
| 476 | sensoring1.Position = clone.Torso.Position | |
| 477 | local welder1 = Instance.new("Weld", sensoring)
| |
| 478 | welder1.Part0 = clone.Torso | |
| 479 | welder1.Part1 = sensoring1 | |
| 480 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
| 481 | sensoring1.Transparency = 1 | |
| 482 | end | |
| 483 | clone.Name = game.Players.LocalPlayer.Character.Name.." (The Man Who Believe In Virus)" | |
| 484 | ded:Play() | |
| 485 | vel:destroy() | |
| 486 | wait(0.5) | |
| 487 | local function touch() | |
| 488 | if not using then | |
| 489 | using = true | |
| 490 | local Math = math.random(1,4) | |
| 491 | if Math == 1 then | |
| 492 | hit:Play() | |
| 493 | end | |
| 494 | if Math == 2 then | |
| 495 | hit1:Play() | |
| 496 | end | |
| 497 | if Math == 3 then | |
| 498 | hit2:Play() | |
| 499 | end | |
| 500 | if Math == 4 then | |
| 501 | hit3:Play() | |
| 502 | end | |
| 503 | wait(0.1) | |
| 504 | using = false | |
| 505 | end | |
| 506 | end | |
| 507 | sensoring.Touched:connect(touch) | |
| 508 | sensoring1.Touched:connect(touch) | |
| 509 | wait(4.47) | |
| 510 | hit1.Volume = 0 | |
| 511 | hit2.Volume = 0 | |
| 512 | hit3.Volume = 0 | |
| 513 | hit.Volume = 0 | |
| 514 | end | |
| 515 | ||
| 516 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
| 517 | ||
| 518 | --di ent |