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1 | --MADE BY RUFUS14 | |
2 | mouse = game.Players.LocalPlayer:GetMouse() | |
3 | using = false | |
4 | hit = false | |
5 | bat = Instance.new("Part", game.Players.LocalPlayer.Character) | |
6 | - | bat.Size = Vector3.new(1, 1, 5) |
6 | + | bat.Size = Vector3.new(15, 15, 15) |
7 | bat.CanCollide = false | |
8 | bat:BreakJoints() | |
9 | baseballhit = Instance.new("Sound", bat) | |
10 | baseballhit.Volume = 10 | |
11 | baseballhit.SoundId = "rbxassetid://175024455" | |
12 | baseballhit1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
13 | baseballhit1.Volume = 20 | |
14 | baseballhit1.SoundId = "rbxassetid://130944130" | |
15 | swinging = Instance.new("Sound", bat) | |
16 | swinging.Volume = 10 | |
17 | swinging.PlaybackSpeed = 1.2 | |
18 | swinging.SoundId = "rbxassetid://147722227" | |
19 | weld = Instance.new("Weld", bat) | |
20 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
21 | weld.Part1 = bat | |
22 | local batcritical = Instance.new("Sound", bat) | |
23 | batcritical.SoundId = "rbxassetid://296102734" | |
24 | batcritical.Volume = 5 | |
25 | weld.C0 = weld.C0 * CFrame.Angles(0,3.15,0) * CFrame.new(0,-0.95,1.9) | |
26 | print(weld.C0) | |
27 | mesh = Instance.new("SpecialMesh", bat) | |
28 | mesh.MeshId = "http://www.roblox.com/asset/?id=54983181" | |
29 | mesh.TextureId = "http://www.roblox.com/asset/?id=54983107" | |
30 | mesh.Scale = Vector3.new(2,2,2) | |
31 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
32 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
33 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
34 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
35 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
36 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
37 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
38 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
39 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
40 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
41 | function hit() | |
42 | if not using then | |
43 | using = true | |
44 | for i = 0,1 , 0.1 do | |
45 | wait() | |
46 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.35),i) | |
47 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.35),i) | |
48 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.3),i) | |
49 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(-0.15,0,0),i) | |
50 | end | |
51 | for i = 1,2 do | |
52 | wait() | |
53 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) | |
54 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
55 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
56 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
57 | end | |
58 | wait(0.2) | |
59 | swinging:Play() | |
60 | local se = Instance.new("Part", bat) | |
61 | se.Size = Vector3.new(1, 1, 3) | |
62 | se:BreakJoints() | |
63 | se.Transparency = 1 | |
64 | se.CanCollide = false | |
65 | local dmgweld = Instance.new("Weld", se) | |
66 | dmgweld.Part0 = bat | |
67 | dmgweld.Part1 = se | |
68 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
69 | local function dmg(part) | |
70 | local hum = part.Parent:findFirstChild("Humanoid") | |
71 | if hum ~= nil then | |
72 | se:destroy() | |
73 | baseballhit:Play() | |
74 | baseballhit1:Play() | |
75 | hum.Health = hum.Health - math.random(25,35) | |
76 | hum.PlatformStand = true | |
77 | local tor = part.Parent:findFirstChild("Torso") | |
78 | local dmgmat = math.random(1,4) | |
79 | if dmgmat == 3 then | |
80 | batcritical:Play() | |
81 | hum.Health = hum.Health - math.random(98,135) | |
82 | end | |
83 | if tor then | |
84 | tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
85 | tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
86 | end | |
87 | wait(2) | |
88 | hum.PlatformStand = false | |
89 | hit = false | |
90 | end | |
91 | end | |
92 | se.Touched:connect(dmg) | |
93 | for i = 0,1 , 0.2 do | |
94 | wait() | |
95 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.7),i) | |
96 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.70),i) | |
97 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.6),i) | |
98 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0.30,0,0),i) | |
99 | end | |
100 | for i = 1,2 do | |
101 | wait() | |
102 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) | |
103 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.3) | |
104 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.4) | |
105 | end | |
106 | for i = 1,2 do | |
107 | wait() | |
108 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
109 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
110 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.2) | |
111 | end | |
112 | wait(0.2) | |
113 | for i = 1,2 do | |
114 | wait() | |
115 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.05) | |
116 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
117 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2) | |
118 | end | |
119 | for i = 1,2 do | |
120 | wait() | |
121 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.06) | |
122 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.2) | |
123 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2) | |
124 | end | |
125 | se:destroy() | |
126 | for i = 1,2 do | |
127 | wait() | |
128 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.1) | |
129 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
130 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
131 | end | |
132 | for i = 1,2 do | |
133 | wait() | |
134 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
135 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
136 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
137 | end | |
138 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
139 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
140 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
141 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
142 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
143 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
144 | using = false | |
145 | end | |
146 | end | |
147 | function combo(key) | |
148 | key = key:lower() | |
149 | if key == "q" then | |
150 | if not using then | |
151 | using = true | |
152 | swinging:Play() | |
153 | for i = 1,2 do | |
154 | wait() | |
155 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
156 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
157 | end | |
158 | for i = 1,3 do | |
159 | wait() | |
160 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
161 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.47) | |
162 | end | |
163 | for i = 1,2 do | |
164 | wait() | |
165 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
166 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
167 | end | |
168 | wait(0.4) | |
169 | swinging:Play() | |
170 | for i = 1,2 do | |
171 | wait() | |
172 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
173 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
174 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
175 | end | |
176 | for i = 1,3 do | |
177 | wait() | |
178 | weld.C0 = weld.C0 * CFrame.Angles(0.33,0,0.1) * CFrame.new(0,-0.66,0.3) | |
179 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.2,0,0) | |
180 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.2,0,0) | |
181 | end | |
182 | for i = 1,2 do | |
183 | wait() | |
184 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
185 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
186 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
187 | end | |
188 | wait(0.5) | |
189 | for i = 1,2 do | |
190 | wait() | |
191 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
192 | end | |
193 | for i = 1,2 do | |
194 | wait() | |
195 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.1) | |
196 | end | |
197 | for i = 1,2 do | |
198 | wait() | |
199 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.2) | |
200 | end | |
201 | for i = 1,2 do | |
202 | wait() | |
203 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.4) | |
204 | end | |
205 | swinging:Play() | |
206 | for i = 1,2 do | |
207 | wait() | |
208 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.8) | |
209 | end | |
210 | local se = Instance.new("Part", bat) | |
211 | se.Size = Vector3.new(1, 1, 3) | |
212 | se:BreakJoints() | |
213 | se.Transparency = 1 | |
214 | se.CanCollide = false | |
215 | local dmgweld = Instance.new("Weld", se) | |
216 | dmgweld.Part0 = bat | |
217 | dmgweld.Part1 = se | |
218 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
219 | local function dmg(part) | |
220 | if not hit then | |
221 | hit = true | |
222 | local hum = part.Parent:findFirstChild("Humanoid") | |
223 | if hum ~= nil then | |
224 | baseballhit:Play() | |
225 | baseballhit1:Play() | |
226 | hum.Health = hum.Health - math.random(5,25) | |
227 | hum.PlatformStand = true | |
228 | local tor = part.Parent:findFirstChild("Torso") | |
229 | if tor then | |
230 | local vel = Instance.new("BodyVelocity", tor) | |
231 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
232 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 35 | |
233 | wait(0.1) | |
234 | vel:destroy() | |
235 | hit = false | |
236 | end | |
237 | wait(0.2) | |
238 | hit = false | |
239 | wait(1.5) | |
240 | hum.PlatformStand = false | |
241 | end | |
242 | end | |
243 | end | |
244 | se.Touched:connect(dmg) | |
245 | for i = 1,20 do | |
246 | swinging:Play() | |
247 | for i = 1,10 do | |
248 | wait() | |
249 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.9) | |
250 | end | |
251 | end | |
252 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
253 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
254 | for i = 1,2 do | |
255 | wait() | |
256 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
257 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
258 | end | |
259 | for i = 1,3 do | |
260 | wait() | |
261 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.47) | |
262 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
263 | end | |
264 | for i = 1,2 do | |
265 | wait() | |
266 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
267 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
268 | end | |
269 | wait(0.4) | |
270 | swinging:Play() | |
271 | for i = 1,2 do | |
272 | wait() | |
273 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
274 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00) | |
275 | end | |
276 | for i = 1,3 do | |
277 | wait() | |
278 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
279 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
280 | end | |
281 | for i = 1,2 do | |
282 | wait() | |
283 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
284 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00) | |
285 | end | |
286 | for i = 1,2 do | |
287 | wait() | |
288 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
289 | end | |
290 | for i = 1,3 do | |
291 | wait() | |
292 | weld.C0 = weld.C0 * CFrame.Angles(-0.33,0,-0.1) * CFrame.new(0,0.66,-0.3) | |
293 | end | |
294 | for i = 1,2 do | |
295 | wait() | |
296 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
297 | end | |
298 | weld.C0 = CFrame.new(-0.0159739517, -0.949999988, -1.89993286, -0.999964654, 0, -0.00840734318, 0, 1, 0, 0.00840734318, 0, -0.999964654) | |
299 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
300 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
301 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
302 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
303 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
304 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
305 | using = false | |
306 | se:destroy() | |
307 | end | |
308 | end | |
309 | end | |
310 | mouse.KeyDown:connect(combo) | |
311 | mouse.Button1Down:connect(hit) | |
312 | --[[ | |
313 | local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) | |
314 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5 | |
315 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
316 | --]] | |
317 | --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D) | |
318 | --die plz | |
319 | mouse = game.Players.LocalPlayer:GetMouse() | |
320 | function ragdoll() | |
321 | game.Players.LocalPlayer.Character.Archivable = true | |
322 | clone = game.Players.LocalPlayer.Character:Clone() | |
323 | clone.Parent = workspace | |
324 | for i,v in pairs(clone:GetChildren()) do | |
325 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
326 | v:destroy() | |
327 | end | |
328 | for i,p in pairs(v:GetChildren()) do | |
329 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
330 | p:destroy() | |
331 | end | |
332 | end | |
333 | end | |
334 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
335 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
336 | t:destroy() | |
337 | end | |
338 | end | |
339 | vel = Instance.new("BodyVelocity", clone.Torso) | |
340 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
341 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
342 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608" | |
343 | using = false | |
344 | hit = Instance.new("Sound", clone.Torso) | |
345 | hit.SoundId = "rbxassetid://260430060" | |
346 | hit.Volume = 5 | |
347 | hit1 = Instance.new("Sound", clone.Torso) | |
348 | hit1.SoundId = "rbxassetid://138087186" | |
349 | hit1.Volume = 5 | |
350 | hit2 = Instance.new("Sound", clone.Torso) | |
351 | hit2.SoundId = "rbxassetid://131237241" | |
352 | hit2.Volume = 5 | |
353 | hit3 = Instance.new("Sound", clone.Torso) | |
354 | hit3.SoundId = "rbxassetid://147758618" | |
355 | hit3.Volume = 100000000000000000000000000000000000 | |
356 | hit3.TimePosition = 0.33 | |
357 | ded = Instance.new("Sound", clone.Torso) | |
358 | ded.SoundId = "rbxassetid://133918674" | |
359 | ded.Volume = 5 | |
360 | local leftarm = clone:findFirstChild("Left Arm") | |
361 | local rightrm = clone:findFirstChild("Right Arm") | |
362 | local leftleg = clone:findFirstChild("Left Leg") | |
363 | local rightleg = clone:findFirstChild("Right Leg") | |
364 | local head = clone:findFirstChild("Head") | |
365 | local welding = Instance.new("Weld", clone.Torso) | |
366 | welding.Part0 = clone.Torso | |
367 | welding.Part1 = head | |
368 | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) | |
369 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
370 | if g.ClassName == "Part" then | |
371 | g:destroy() | |
372 | end | |
373 | end | |
374 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
375 | if h.ClassName == "Accesory" then | |
376 | h:destroy() | |
377 | end | |
378 | end | |
379 | game.Workspace.CurrentCamera.CameraSubject = head | |
380 | if leftleg ~= nil then | |
381 | local glue = Instance.new("Glue", clone.Torso) | |
382 | glue.Part0 = clone.Torso | |
383 | glue.Part1 = leftleg | |
384 | glue.Name = "Left leg" | |
385 | local collider = Instance.new("Part", leftleg) | |
386 | collider.Position = Vector3.new(0,999,0) | |
387 | collider.Size = Vector3.new(1.7, 1, 1) | |
388 | collider.Shape = "Cylinder" | |
389 | local weld = Instance.new("Weld", collider) | |
390 | weld.Part0 = leftleg | |
391 | weld.Part1 = collider | |
392 | weld.C0 = CFrame.Angles(0, 0, 80) | |
393 | collider.TopSurface = "Smooth" | |
394 | collider.BottomSurface = "Smooth" | |
395 | collider.formFactor = "Symmetric" | |
396 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
397 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
398 | collider.Transparency = 1 | |
399 | end | |
400 | ------------ | |
401 | if rightleg ~= nil then | |
402 | local glue1 = Instance.new("Glue", clone.Torso) | |
403 | glue1.Part0 = clone.Torso | |
404 | glue1.Part1 = rightleg | |
405 | glue1.Name = "Right leg" | |
406 | local collider1 = Instance.new("Part", rightleg) | |
407 | collider1.Position = Vector3.new(0,999,0) | |
408 | collider1.Size = Vector3.new(1.7, 1, 1) | |
409 | collider1.Shape = "Cylinder" | |
410 | local weld1 = Instance.new("Weld", collider1) | |
411 | weld1.Part0 = rightleg | |
412 | weld1.Part1 = collider1 | |
413 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
414 | collider1.TopSurface = "Smooth" | |
415 | collider1.BottomSurface = "Smooth" | |
416 | collider1.formFactor = "Symmetric" | |
417 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
418 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
419 | collider1.Transparency = 1 | |
420 | end | |
421 | ------------ | |
422 | if rightrm ~= nil then | |
423 | local glue11 = Instance.new("Glue", clone.Torso) | |
424 | glue11.Part0 = clone.Torso | |
425 | glue11.Part1 = rightrm | |
426 | glue11.Name = "Right shoulder" | |
427 | local collider11 = Instance.new("Part", rightrm) | |
428 | collider11.Position = Vector3.new(0,9999,0) | |
429 | collider11.Size = Vector3.new(1.8,1,1) | |
430 | collider11.Shape = "Cylinder" | |
431 | local weld11 = Instance.new("Weld", collider11) | |
432 | weld11.Part0 = rightrm | |
433 | weld11.Part1 = collider11 | |
434 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
435 | collider11.TopSurface = "Smooth" | |
436 | collider11.BottomSurface = "Smooth" | |
437 | collider11.formFactor = "Symmetric" | |
438 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
439 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
440 | collider11.Transparency = 1 | |
441 | end | |
442 | ------------ | |
443 | if leftarm ~= nil then | |
444 | local glue111 = Instance.new("Glue", clone.Torso) | |
445 | glue111.Part0 = clone.Torso | |
446 | glue111.Part1 = leftarm | |
447 | glue111.Name = "Left shoulder" | |
448 | local collider111 = Instance.new("Part", leftarm) | |
449 | collider111.Position = Vector3.new(0,9999,0) | |
450 | collider111.Size = Vector3.new(1.8,1,1) | |
451 | collider111.Shape = "Cylinder" | |
452 | local weld111 = Instance.new("Weld", collider111) | |
453 | weld111.Part0 = leftarm | |
454 | weld111.Part1 = collider111 | |
455 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
456 | collider111.TopSurface = "Smooth" | |
457 | collider111.BottomSurface = "Smooth" | |
458 | collider111.formFactor = "Symmetric" | |
459 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
460 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
461 | collider111.Transparency = 1 | |
462 | ---------------- | |
463 | sensoring = Instance.new("Part", clone.Torso) | |
464 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
465 | sensoring.CanCollide = false | |
466 | sensoring.Position = clone.Torso.Position | |
467 | local welder = Instance.new("Weld", sensoring) | |
468 | welder.Part0 = clone.Torso | |
469 | welder.Part1 = sensoring | |
470 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
471 | sensoring.Transparency = 1 | |
472 | ----------------- | |
473 | sensoring1 = Instance.new("Part", clone.Torso) | |
474 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
475 | sensoring1.CanCollide = false | |
476 | sensoring1.Position = clone.Torso.Position | |
477 | local welder1 = Instance.new("Weld", sensoring) | |
478 | welder1.Part0 = clone.Torso | |
479 | welder1.Part1 = sensoring1 | |
480 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
481 | sensoring1.Transparency = 1 | |
482 | end | |
483 | clone.Name = game.Players.LocalPlayer.Character.Name.." (The Man Who Believe In Virus)" | |
484 | ded:Play() | |
485 | vel:destroy() | |
486 | wait(0.5) | |
487 | local function touch() | |
488 | if not using then | |
489 | using = true | |
490 | local Math = math.random(1,4) | |
491 | if Math == 1 then | |
492 | hit:Play() | |
493 | end | |
494 | if Math == 2 then | |
495 | hit1:Play() | |
496 | end | |
497 | if Math == 3 then | |
498 | hit2:Play() | |
499 | end | |
500 | if Math == 4 then | |
501 | hit3:Play() | |
502 | end | |
503 | wait(0.1) | |
504 | using = false | |
505 | end | |
506 | end | |
507 | sensoring.Touched:connect(touch) | |
508 | sensoring1.Touched:connect(touch) | |
509 | wait(4.47) | |
510 | hit1.Volume = 0 | |
511 | hit2.Volume = 0 | |
512 | hit3.Volume = 0 | |
513 | hit.Volume = 0 | |
514 | end | |
515 | ||
516 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
517 | ||
518 | --di ent |