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1 | --void Script bbuilder fe script converter V2 | |
2 | ||
3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
5 | local RealPlayer = Player | |
6 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
7 | ||
8 | local p = game.Players.LocalPlayer | |
9 | local char = p.Character | |
10 | local mouse = p:GetMouse() | |
11 | local larm = char["Left Arm"] | |
12 | local rarm = char["Right Arm"] | |
13 | local lleg = char["Left Leg"] | |
14 | local rleg = char["Right Leg"] | |
15 | local hed = char.Head | |
16 | local torso = char.Torso | |
17 | local hum = char.Humanoid | |
18 | local cam = game.Workspace.CurrentCamera | |
19 | local root = char.HumanoidRootPart | |
20 | local deb = false | |
21 | local shot = 0 | |
22 | local debris=game:service"Debris" | |
23 | local l = game:GetService("Lighting") | |
24 | local rs = game:GetService("RunService").RenderStepped | |
25 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
26 | math.randomseed(os.time()) | |
27 | ---------------------------------------------------- | |
28 | Debounces = { | |
29 | CanAttack = true; | |
30 | NoIdl = false; | |
31 | Slashing = false; | |
32 | Slashed = false; | |
33 | RPunch = false; | |
34 | RPunched = false; | |
35 | LPunch = false; | |
36 | LPunched = false; | |
37 | } | |
38 | local Touche = {char.Name, } | |
39 | ---------------------------------------------------- | |
40 | hed.face.Texture = "rbxassetid://227969918" | |
41 | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") | |
42 | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") | |
43 | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") | |
44 | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") | |
45 | char["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown") | |
46 | char["Body Colors"].RightLegColor = BrickColor.new("Pastel brown") | |
47 | ---------------------------------------------------- | |
48 | ypcall(function() | |
49 | char.Shirt:Destroy() | |
50 | char.Pants:Destroy() | |
51 | shirt = Instance.new("Shirt", char) | |
52 | shirt.Name = "Shirt" | |
53 | pants = Instance.new("Pants", char) | |
54 | pants.Name = "Pants" | |
55 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=0" | |
56 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0" | |
57 | end) | |
58 | ---------------------------------------------------- | |
59 | --------------nico | |
60 | local fartids={251309043,251309043} | |
61 | local timer=false | |
62 | local debris=game:GetService("Debris") | |
63 | local char=game.Players.LocalPlayer.Character | |
64 | for i = 1,3,2 do | |
65 | local asdf=Instance.new("Part",char) | |
66 | asdf.Shape="Ball" | |
67 | asdf.Locked=true | |
68 | asdf.FormFactor="Custom" | |
69 | asdf.Material="SmoothPlastic" | |
70 | asdf.BrickColor=BrickColor.new(1030) | |
71 | asdf.Size=Vector3.new(.4,.4,.4) | |
72 | local weld=Instance.new("Weld",char) | |
73 | weld.Part0=char.Torso | |
74 | weld.Part1=asdf | |
75 | weld.C0=CFrame.new((i-2)/2.5,-.9,.4) | |
76 | end | |
77 | function crap() | |
78 | if timer==false then | |
79 | timer=true | |
80 | local char=game.Players.LocalPlayer.Character | |
81 | local crap=Instance.new("Part",Workspace) | |
82 | crap.FormFactor="Custom" | |
83 | crap.BrickColor=BrickColor.new(25) | |
84 | crap.Material="Grass" | |
85 | crap.Size=Vector3.new(1.2,0.4,0.4) | |
86 | local snd=Instance.new("Sound",char) | |
87 | snd.SoundId="rbxassetid://" .. tostring(fartids[math.random(1,#fartids)]) | |
88 | snd.Volume=2 | |
89 | snd:Play() | |
90 | debris:AddItem(snd,snd.TimeLength) | |
91 | local smk=Instance.new("Smoke",crap) | |
92 | smk.Color=BrickColor.new(25).Color | |
93 | debris:AddItem(smk,2.5) | |
94 | for i = 0.15,1.3,.02 do | |
95 | local weld=Instance.new("Weld",crap) | |
96 | weld.Part0=char.Torso | |
97 | weld.Part1=crap | |
98 | weld.C0=CFrame.new(0,-.9,i)*CFrame.Angles(0,math.rad(90),0) | |
99 | wait() | |
100 | end | |
101 | local crapCFrame=crap.CFrame | |
102 | crap:Destroy() | |
103 | ||
104 | for i = 0,1.2,0.4 do | |
105 | local newCrap=Instance.new("Part",Workspace) | |
106 | newCrap.FormFactor="Custom" | |
107 | newCrap.BrickColor=BrickColor.new(25) | |
108 | newCrap.Material="Grass" | |
109 | newCrap.Size=Vector3.new(.4,.4,.4) | |
110 | newCrap.CFrame=crapCFrame*CFrame.new(i-1,0,0) | |
111 | end | |
112 | timer=false | |
113 | end | |
114 | end | |
115 | game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) | |
116 | if string.lower(key)=="x" then | |
117 | crap() | |
118 | end | |
119 | end) | |
120 | ||
121 | do --CFrame lerp | |
122 | local function QuaternionFromCFrame(cf) | |
123 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
124 | local trace = m00 + m11 + m22 | |
125 | if trace > 0 then | |
126 | local s = math.sqrt(1 + trace) | |
127 | local recip = 0.5/s | |
128 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
129 | else | |
130 | local i = 0 | |
131 | if m11 > m00 then | |
132 | i = 1 | |
133 | end | |
134 | if m22 > (i == 0 and m00 or m11) then | |
135 | i = 2 | |
136 | end | |
137 | if i == 0 then | |
138 | local s = math.sqrt(m00-m11-m22+1) | |
139 | local recip = 0.5/s | |
140 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
141 | elseif i == 1 then | |
142 | local s = math.sqrt(m11-m22-m00+1) | |
143 | local recip = 0.5/s | |
144 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
145 | elseif i == 2 then | |
146 | local s = math.sqrt(m22-m00-m11+1) | |
147 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
148 | end | |
149 | end | |
150 | end | |
151 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
152 | local xs, ys, zs = x + x, y + y, z + z | |
153 | local wx, wy, wz = w*xs, w*ys, w*zs | |
154 | local xx = x*xs | |
155 | local xy = x*ys | |
156 | local xz = x*zs | |
157 | local yy = y*ys | |
158 | local yz = y*zs | |
159 | local zz = z*zs | |
160 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
161 | end | |
162 | local function QuaternionSlerp(a, b, t) | |
163 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
164 | local startInterp, finishInterp; | |
165 | if cosTheta >= 0.0001 then | |
166 | if (1 - cosTheta) > 0.0001 then | |
167 | local theta = math.acos(cosTheta) | |
168 | local invSinTheta = 1/math.sin(theta) | |
169 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
170 | finishInterp = math.sin(t*theta)*invSinTheta | |
171 | else | |
172 | startInterp = 1-t | |
173 | finishInterp = t | |
174 | end | |
175 | else | |
176 | if (1+cosTheta) > 0.0001 then | |
177 | local theta = math.acos(-cosTheta) | |
178 | local invSinTheta = 1/math.sin(theta) | |
179 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
180 | finishInterp = math.sin(t*theta)*invSinTheta | |
181 | else | |
182 | startInterp = t-1 | |
183 | finishInterp = t | |
184 | end | |
185 | end | |
186 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
187 | end | |
188 | function clerp(a,b,t) | |
189 | local qa = {QuaternionFromCFrame(a)} | |
190 | local qb = {QuaternionFromCFrame(b)} | |
191 | local ax, ay, az = a.x, a.y, a.z | |
192 | local bx, by, bz = b.x, b.y, b.z | |
193 | local _t = 1-t | |
194 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
195 | end | |
196 | ||
197 | end | |
198 | do --the animating | |
199 | plr = game:service'Players'.LocalPlayer | |
200 | char = plr.Character | |
201 | mouse = plr:GetMouse() | |
202 | humanoid = char:findFirstChild("Humanoid") | |
203 | torso = char:findFirstChild("Torso") | |
204 | head = char.Head | |
205 | ra = char:findFirstChild("Right Arm") | |
206 | la = char:findFirstChild("Left Arm") | |
207 | rl = char:findFirstChild("Right Leg") | |
208 | ll = char:findFirstChild("Left Leg") | |
209 | rs = torso:findFirstChild("Right Shoulder") | |
210 | ls = torso:findFirstChild("Left Shoulder") | |
211 | rh = torso:findFirstChild("Right Hip") | |
212 | lh = torso:findFirstChild("Left Hip") | |
213 | neck = torso:findFirstChild("Neck") | |
214 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
215 | anim = char:findFirstChild("Animate") | |
216 | rootpart = char:findFirstChild("HumanoidRootPart") | |
217 | camera = workspace.CurrentCamera | |
218 | if anim then | |
219 | anim:Destroy() | |
220 | end | |
221 | ||
222 | ||
223 | local rm = Instance.new("Motor", torso) | |
224 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
225 | rm.C1 = CFrame.new(0, 0.5, 0) | |
226 | rm.Part0 = torso | |
227 | rm.Part1 = ra | |
228 | local lm = Instance.new("Motor", torso) | |
229 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
230 | lm.C1 = CFrame.new(0, 0.5, 0) | |
231 | lm.Part0 = torso | |
232 | lm.Part1 = la | |
233 | ||
234 | local rlegm = Instance.new("Motor", torso) | |
235 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
236 | rlegm.C1 = CFrame.new(0, 1, 0) | |
237 | rlegm.Part0 = torso | |
238 | rlegm.Part1 = rl | |
239 | local llegm = Instance.new("Motor", torso) | |
240 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
241 | llegm.C1 = CFrame.new(0, 1, 0) | |
242 | llegm.Part0 = torso | |
243 | llegm.Part1 = ll | |
244 | ||
245 | neck.C0 = CFrame.new(0, 1, 0) | |
246 | neck.C1 = CFrame.new(0, -0.5, 0) | |
247 | ||
248 | ||
249 | rj.C0 = CFrame.new() | |
250 | rj.C1 = CFrame.new() | |
251 | ||
252 | ||
253 | local sound = Instance.new("Sound", head) | |
254 | sound.SoundId = "http://www.roblox.com/asset/?id=130797915" | |
255 | sound.Volume = 0.8 | |
256 | sound.Looped = true | |
257 | ||
258 | local speed = 0.3 | |
259 | local angle = 0 | |
260 | local sitting = false | |
261 | local humanwalk = false | |
262 | local anglespeed = 1 | |
263 | rsc0 = rm.C0 | |
264 | lsc0 = lm.C0 | |
265 | llc0 = llegm.C0 | |
266 | rlc0 = rlegm.C0 | |
267 | neckc0 = neck.C0 | |
268 | ||
269 | local controllerService = game:GetService("ControllerService") | |
270 | local controller = controllerService:GetChildren()[1] | |
271 | ||
272 | controller.Parent = nil | |
273 | ||
274 | while wait() do | |
275 | angle = (angle % 100) + anglespeed/10 | |
276 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
277 | local rscf = rsc0 | |
278 | local lscf = lsc0 | |
279 | local rlcf = rlc0 | |
280 | local llcf = llc0 | |
281 | local rjcf = CFrame.new() | |
282 | local ncf = neckc0 | |
283 | local rayz = Ray.new(rootpart.Position, Vector3.new(0, -6, 0)) | |
284 | local hitz, enz = workspace:findPartOnRay(rayz, char) | |
285 | if not hitz then | |
286 | if sound.IsPlaying then | |
287 | sound:stop() | |
288 | end | |
289 | ||
290 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then | |
291 | ||
292 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, 0) | |
293 | rjcf = CFrame.new() * CFrame.Angles(-math.pi/5, math.sin(angle)*0.05, 0) | |
294 | rscf = rsc0 * CFrame.Angles(math.pi/1.7+math.sin(angle)*0.1, 0, 0) | |
295 | lscf = lsc0 * CFrame.Angles(math.pi/1.7+math.sin(-angle)*0.1, 0, 0) | |
296 | rlcf = rlc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.3, 0, 0) | |
297 | llcf = llc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.3, 0, 0) | |
298 | ||
299 | else | |
300 | ||
301 | ncf = neckc0 * CFrame.Angles(math.pi/14, 0, 0) | |
302 | rjcf = CFrame.new() * CFrame.Angles(-math.pi/18, math.sin(angle)*0.05, 0) | |
303 | rscf = rsc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.2, 0, 0) | |
304 | lscf = lsc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.2, 0, 0) | |
305 | rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) CFrame.Angles(-math.pi/14, 0, 0) | |
306 | llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0) | |
307 | ||
308 | end | |
309 | elseif humanoid.Sit then | |
310 | if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=150794704" then | |
311 | anglespeed = 6 | |
312 | ncf = neckc0 * CFrame.Angles(math.pi/5-math.sin(angle)*0.1, 0, 0) | |
313 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0) | |
314 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
315 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
316 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
317 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
318 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=135570347" then | |
319 | anglespeed = 4 | |
320 | ncf = neckc0 * CFrame.Angles(math.pi/5-math.abs(math.sin(angle))*0.3, 0, 0) | |
321 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0) | |
322 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
323 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
324 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
325 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
326 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then | |
327 | anglespeed = 2 | |
328 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
329 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
330 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
331 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
332 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
333 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
334 | else | |
335 | anglespeed = 1/2 | |
336 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
337 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
338 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
339 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
340 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
341 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
342 | end | |
343 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
344 | if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130797915" then | |
345 | anglespeed = 6 | |
346 | ncf = neckc0 * CFrame.Angles(math.pi/10-math.sin(angle)*0.07, 0, 0) | |
347 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/10, math.sin(angle)*0.001, 0) | |
348 | rscf = rsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0) | |
349 | lscf = lsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0) | |
350 | rlcf = rlc0 * CFrame.Angles(math.pi/10, math.sin(angle)*0.08, math.rad(6.5)) | |
351 | llcf = llc0 * CFrame.Angles(math.pi/10, -math.sin(angle)*0.08, -math.rad(6.5)) | |
352 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then | |
353 | anglespeed = 2 | |
354 | ncf = neckc0 * CFrame.Angles(math.pi/10-math.abs(math.sin(angle))*0.3, 0, 0) | |
355 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/20, math.sin(angle)*0.001, 0) | |
356 | rscf = rsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0) | |
357 | lscf = lsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0) | |
358 | rlcf = rlc0 * CFrame.Angles(math.pi/20, math.sin(angle)*0.08, math.rad(2.5)) | |
359 | llcf = llc0 * CFrame.Angles(math.pi/20, -math.sin(angle)*0.08, -math.rad(2.5)) | |
360 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130802245" then | |
361 | anglespeed = 3 | |
362 | ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.07, math.rad(30), 0) | |
363 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0) | |
364 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.05, 0, 0) | |
365 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.05, 0, 0) | |
366 | rlcf = rlc0 * CFrame.new(0, -0.1 + math.abs(mvmnt)*0.1, -0.1) * CFrame.Angles(0, math.rad(5), math.rad(5)) | |
367 | llcf = llc0 * CFrame.Angles(0, math.rad(2.5), math.rad(1)) | |
368 | else | |
369 | if humanwalk then | |
370 | anglespeed = 1/4 | |
371 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0) | |
372 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0) | |
373 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.1, 0, 0) | |
374 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.1, 0, 0) | |
375 | rlcf = rlc0 * CFrame.Angles(0, math.sin(angle)*0.08, math.rad(2.5)) | |
376 | llcf = llc0 * CFrame.Angles(0, -math.sin(angle)*0.08, -math.rad(2.5)) | |
377 | else | |
378 | anglespeed = 1/2 | |
379 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
380 | rjcf = CFrame.new(0, -2, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
381 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
382 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
383 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
384 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
385 | end | |
386 | end | |
387 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 20 then | |
388 | if sound.IsPlaying then | |
389 | sound:stop() | |
390 | end | |
391 | if humanwalk then | |
392 | anglespeed = 4 | |
393 | ncf = neckc0 * CFrame.Angles(math.pi/24, mvmnt*.02, 0) | |
394 | rjcf = CFrame.new(0, math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/24, -mvmnt*.02, 0) | |
395 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.25, 0, -math.abs(mvmnt)*0.02) | |
396 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*1.25, 0, math.abs(mvmnt)*0.02) | |
397 | rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*1, 0, math.rad(.5)) | |
398 | llcf = llc0 * CFrame.Angles(math.sin(angle)*1, 0, -math.rad(.5)) | |
399 | else | |
400 | anglespeed = 4 | |
401 | ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9, 0, 0) | |
402 | rjcf = CFrame.new(0, -1.5+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9, math.sin(mvmnt/2)*0.05, 0) | |
403 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.4+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(angle)*0.7, 0, math.rad(5)) | |
404 | lscf = lsc0 * CFrame.new(.45, 0.2, .1-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(-angle)*0.7, 0, -math.rad(5)) | |
405 | rlcf = rlc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*0.6, 0, math.abs(mvmnt)*0.025) | |
406 | llcf = llc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(angle)*.6, 0, -math.abs(mvmnt)*0.025) | |
407 | end | |
408 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
409 | if sound.IsPlaying then | |
410 | sound:stop() | |
411 | end | |
412 | if humanwalk then | |
413 | anglespeed = 5 | |
414 | ncf = neckc0 * CFrame.Angles(math.pi/20, math.sin(angle)*.04, 0) | |
415 | rjcf = CFrame.new(0, -.4 + math.abs(mvmnt)*0.25, 0) * CFrame.Angles(-math.pi/20, -math.sin(angle)*.08, 0) | |
416 | rscf = rsc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(angle)*1.5, 0, -math.abs(mvmnt)*0.02) | |
417 | lscf = lsc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(-angle)*1.5, 0, math.abs(mvmnt)*0.02) | |
418 | rlcf = rlc0 * CFrame.new(0, 0, -.6+math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
419 | llcf = llc0 * CFrame.new(0, 0, -math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
420 | else | |
421 | anglespeed = 5.5 | |
422 | ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9+math.sin(mvmnt/2)*0.05, 0, 0) | |
423 | rjcf = CFrame.new(0, -1.3+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9+math.abs(mvmnt/2)*0.1, 0, 0) | |
424 | rscf = rsc0 * CFrame.new(-1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, math.rad(5)) | |
425 | lscf = lsc0 * CFrame.new(1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, -math.rad(5)) | |
426 | rlcf = rlc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, math.abs(mvmnt)*0.025) | |
427 | llcf = llc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, -math.abs(mvmnt)*0.025) | |
428 | end | |
429 | end | |
430 | ||
431 | rm.C0 = clerp(rm.C0,rscf,speed) | |
432 | lm.C0 = clerp(lm.C0,lscf,speed) | |
433 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
434 | neck.C0 = clerp(neck.C0,ncf,speed) | |
435 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
436 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
437 | end | |
438 | ||
439 | ||
440 | end |