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| 1 | ------------------------------------------------------------------------ | |
| 2 | -- Made by Cronizete -- | |
| 3 | ------------------------------------------------------------------------ | |
| 4 | ||
| 5 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 6 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 7 | local RealPlayer = Player | |
| 8 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 9 | ||
| 10 | ------------------------------------------------------------------------ | |
| 11 | -- Things -- | |
| 12 | ------------------------------------------------------------------------ | |
| 13 | ||
| 14 | plr = owner | |
| 15 | char = plr.Character | |
| 16 | mouse = plr:GetMouse() | |
| 17 | lleg,rleg,larm,rarm,hed = char["Left Leg"],char["Right Leg"],char["Left Arm"],char["Right Arm"],char["Head"] | |
| 18 | rutprt,torso = char.HumanoidRootPart,char.Torso | |
| 19 | otheranims,swimming,hum,stopanim,cooldown = false,false,char:FindFirstChildOfClass'Humanoid',false,false | |
| 20 | TweenService = game:GetService("TweenService")
| |
| 21 | stopanim2 = false -- larm | |
| 22 | stopanim3 = false -- head | |
| 23 | ||
| 24 | hammer = Instance.new('Part', char)
| |
| 25 | hammer.Name = "Hammer" | |
| 26 | hammer.CanCollide = true | |
| 27 | hammer.Position = char.Head.Position | |
| 28 | hammer.Size = Vector3.new(1.71, 1.31, 3.2) | |
| 29 | hammer.Locked = true | |
| 30 | mesh = Instance.new('SpecialMesh', hammer)
| |
| 31 | mesh.MeshId = "rbxassetid://3092672086" | |
| 32 | mesh.TextureId = "rbxassetid://2988727630" | |
| 33 | mesh.Scale = Vector3.new(1.05, 1.05, 1.05) | |
| 34 | ||
| 35 | fx = Instance.new('Part', char)
| |
| 36 | fx.Anchored = false | |
| 37 | fx.CanCollide = false | |
| 38 | fx.Transparency = 1 | |
| 39 | fx.Size = Vector3.new(1.77, 0.85, 1.05) | |
| 40 | weld = Instance.new('Weld', fx)
| |
| 41 | weld.Part0 = fx | |
| 42 | weld.Part1 = hammer | |
| 43 | weld.C0 = CFrame.new(0, 0, -1.2) | |
| 44 | ||
| 45 | func = hammer.Touched:connect(function(hit) | |
| 46 | if not hit.Parent:FindFirstChildOfClass'Humanoid' then | |
| 47 | wait(1) | |
| 48 | hammer.Anchored = true | |
| 49 | func:disconnect() | |
| 50 | end | |
| 51 | end) | |
| 52 | ||
| 53 | function gettorso(a) | |
| 54 | return a:FindFirstChild'Torso' or a:FindFirstChild'UpperTorso' or a:FindFirstChild'LowerTorso' or a:FindFirstChild'HumanoidRootPart' | |
| 55 | end | |
| 56 | ||
| 57 | ------------------------------------------------------------------------ | |
| 58 | -- Animate Stuff -- | |
| 59 | ------------------------------------------------------------------------ | |
| 60 | char.Animate.Disabled=true | |
| 61 | local fldb={['w']=false,['a']=false,['s']=false,['d']=false}
| |
| 62 | local RunSpeed=30 | |
| 63 | ||
| 64 | local WlkSpeed=16 | |
| 65 | local SwimSpeed=14 | |
| 66 | local SwimDashSpeed=28 | |
| 67 | local anim = "Idling" | |
| 68 | local lastanim = "Idling" | |
| 69 | local val = 0 | |
| 70 | local syne = 0 | |
| 71 | local num = 0 | |
| 72 | local runtime = 0 | |
| 73 | local pseudohead=hed:Clone() | |
| 74 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
| |
| 75 | pseudohead.Name='PseudoHead' | |
| 76 | pseudohead.Parent=char.Head | |
| 77 | local pseudoweld=Instance.new('Weld',torso)
| |
| 78 | pseudoweld.Part0=hed | |
| 79 | pseudoweld.Name='PseudoHedWld' | |
| 80 | pseudoweld.Part1=pseudohead | |
| 81 | hed.Transparency=1 | |
| 82 | ||
| 83 | coroutine.wrap(function() for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)()
| |
| 84 | ||
| 85 | function Lerp(a, b, i) | |
| 86 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
| |
| 87 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
| |
| 88 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
| 89 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
| 90 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
| 91 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
| 92 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
| 93 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
| 94 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
| 95 | end | |
| 96 | ||
| 97 | function TwnSingleNumber(s,f,m) | |
| 98 | local wot=s+(f-s)*m | |
| 99 | return wot | |
| 100 | end | |
| 101 | ||
| 102 | function TwnVector3(q,w,e) | |
| 103 | local begin={q.x,q.y,q.z}
| |
| 104 | local ending={w.x,w.y,w.z}
| |
| 105 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
| 106 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
| 107 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
| 108 | return Vector3.new(bgx,bgy,bgz) | |
| 109 | end | |
| 110 | ||
| 111 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
| 112 | wld = Instance.new("Weld", wp1)
| |
| 113 | wld.Part0 = wp0 | |
| 114 | wld.Part1 = wp1 | |
| 115 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 116 | end | |
| 117 | ||
| 118 | local angles = CFrame.Angles | |
| 119 | function clerp(a, b, t) | |
| 120 | return a:lerp(b, t) | |
| 121 | end | |
| 122 | ||
| 123 | newWeld(law, torso, larm, -1.5, 0.5, 0) | |
| 124 | newWeld(raw, torso, rarm, 1.5, 0.5, 0) | |
| 125 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
| 126 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
| 127 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
| 128 | local rutwald=Instance.new('Weld',rutprt)
| |
| 129 | rutwald.Part0=rutprt | |
| 130 | rutwald.Part1=torso | |
| 131 | rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 132 | larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) | |
| 133 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) | |
| 134 | rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 135 | lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 136 | ||
| 137 | ------------------------------------------------------------------------ | |
| 138 | -- idk -- | |
| 139 | ------------------------------------------------------------------------ | |
| 140 | ||
| 141 | wind = Instance.new('Sound', hammer)
| |
| 142 | wind.SoundId = "rbxassetid://866649671" | |
| 143 | wind.PlaybackSpeed = 1.5 | |
| 144 | wind.Volume = 1 | |
| 145 | wind.Looped = true | |
| 146 | ||
| 147 | grab = Instance.new('Sound', rarm)
| |
| 148 | grab.SoundId = "rbxassetid://1296135936" | |
| 149 | grab.Volume = 1 | |
| 150 | grab.Looped = false | |
| 151 | ||
| 152 | drop = Instance.new('Sound', hammer)
| |
| 153 | drop.SoundId = "rbxassetid://873196972" | |
| 154 | drop.Volume = 1 | |
| 155 | drop.Looped = false | |
| 156 | ||
| 157 | ghit = Instance.new('Sound', hammer)
| |
| 158 | ghit.SoundId = "rbxassetid://873196789" | |
| 159 | ghit.Volume = 5 | |
| 160 | ghit.Looped = false | |
| 161 | ||
| 162 | gyro = Instance.new('BodyGyro', hammer)
| |
| 163 | gyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
| 164 | gyro.CFrame = CFrame.Angles(math.rad(90), 0, 0) | |
| 165 | ||
| 166 | holding = false | |
| 167 | ||
| 168 | fakearm = rarm:Clone() | |
| 169 | fakearm.Name = "fakearm" | |
| 170 | fakearm:ClearAllChildren'' | |
| 171 | fakearm.Parent = char | |
| 172 | fakearm.Transparency = 1 | |
| 173 | fakearm.CanCollide = false | |
| 174 | weld = Instance.new('Weld', fakearm)
| |
| 175 | weld.Part0 = fakearm | |
| 176 | weld.Part1 = rarm | |
| 177 | weld.C0 = CFrame.new(0, 0, 1) | |
| 178 | ||
| 179 | ------------------------------------------------------------------------ | |
| 180 | -- Lightning -- | |
| 181 | ------------------------------------------------------------------------ | |
| 182 | ||
| 183 | Part0 = Instance.new("Part")
| |
| 184 | ParticleEmitter1 = Instance.new("ParticleEmitter")
| |
| 185 | Part0.Name = "lightning" | |
| 186 | Part0.Parent = nil | |
| 187 | Part0.Transparency = 1 | |
| 188 | Part0.FormFactor = Enum.FormFactor.Symmetric | |
| 189 | Part0.Size = Vector3.new(0.820000052, 1.76999962, 2) | |
| 190 | Part0.CFrame = CFrame.new(26.3400002, 0.884999812, 44.9500122, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
| 191 | Part0.Position = Vector3.new(26.3400002, 0.884999812, 44.9500122) | |
| 192 | ParticleEmitter1.Name = "Lightning" | |
| 193 | ParticleEmitter1.Parent = Part0 | |
| 194 | ParticleEmitter1.Rotation = NumberRange.new(0, 360) | |
| 195 | ParticleEmitter1.Size = NumberSequence.new(1.0429447889328,3.3742332458496,0,3.3435583114624,0,3.3742332458496,0,3.6503071784973,0.030674934387207,3.7730062007904,0,3.8036811351776,0,3.8343560695648,0,3) | |
| 196 | ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1)) | |
| 197 | ParticleEmitter1.LightEmission = 1 | |
| 198 | ParticleEmitter1.Texture = "http://www.roblox.com/asset/?id=243098098" | |
| 199 | ParticleEmitter1.Lifetime = NumberRange.new(1, 1) | |
| 200 | ParticleEmitter1.Rate = 12312311808 | |
| 201 | ParticleEmitter1.Speed = NumberRange.new(0, 0) | |
| 202 | ParticleEmitter1.Enabled = true | |
| 203 | ParticleEmitter1.Color = ColorSequence.new(Color3.new(0.27451, 0.607843, 1),Color3.new(1, 1, 1)) | |
| 204 | ||
| 205 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
| 206 | local magz = (Part0 - Part1).magnitude | |
| 207 | local curpos = Part0 | |
| 208 | local trz = {-Offset,Offset}
| |
| 209 | for i=1,Times do | |
| 210 | local li = Instance.new("Part", torso)
| |
| 211 | li.Name = "Lightning" | |
| 212 | li.TopSurface =0 | |
| 213 | li.Material = "Neon" | |
| 214 | li.BottomSurface = 0 | |
| 215 | li.Anchored = true | |
| 216 | li.Locked = true | |
| 217 | li.Transparency = Trans or 0.4 | |
| 218 | li.BrickColor = BrickColor.new(Color) | |
| 219 | li.formFactor = "Custom" | |
| 220 | li.CanCollide = false | |
| 221 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 222 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 223 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
| 224 | ||
| 225 | if Times == i then | |
| 226 | local magz2 = (curpos - Part1).magnitude | |
| 227 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 228 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
| 229 | else | |
| 230 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 231 | end | |
| 232 | ||
| 233 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
| 234 | game.Debris:AddItem(li,.1) | |
| 235 | end | |
| 236 | end | |
| 237 | ||
| 238 | BodyParts = {}
| |
| 239 | Bounding = {}
| |
| 240 | --table.insert(BodyParts, fx) | |
| 241 | ||
| 242 | for _, v in pairs(BodyParts) do | |
| 243 | local temp = {X=nil, Y=nil, Z=nil}
| |
| 244 | temp.X = v.Size.X/2 * 10 | |
| 245 | temp.Y = v.Size.Y/2 * 10 | |
| 246 | temp.Z = v.Size.Z/2 * 10 | |
| 247 | Bounding[v.Name] = temp | |
| 248 | end | |
| 249 | ||
| 250 | spawn(function() | |
| 251 | while wait(math.random(1,7)/10) do | |
| 252 | if #BodyParts ~= 0 and #Bounding ~= 0 then | |
| 253 | local Body1 = BodyParts[math.random(#BodyParts)] | |
| 254 | local Body2 = BodyParts[math.random(#BodyParts)] | |
| 255 | local Pos1 = Vector3.new( | |
| 256 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
| 257 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
| 258 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
| 259 | ) | |
| 260 | local Pos2 = Vector3.new( | |
| 261 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
| 262 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
| 263 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
| 264 | ) | |
| 265 | local SPos1 = Body1.Position + Pos1 | |
| 266 | local SPos2 = Body2.Position + Pos2 | |
| 267 | Lightning(SPos1, SPos2, 4, 3, "Cyan", .3, .56) | |
| 268 | end | |
| 269 | end | |
| 270 | end) | |
| 271 | ||
| 272 | ------------------------------------------------------------------------ | |
| 273 | -- Keys -- | |
| 274 | ------------------------------------------------------------------------ | |
| 275 | ||
| 276 | using = false | |
| 277 | ||
| 278 | function weldhammer() | |
| 279 | hammer.Anchored = false | |
| 280 | hammer.CanCollide = false | |
| 281 | grab:Play() | |
| 282 | weld = Instance.new('Weld', hammer)
| |
| 283 | weld.Part0 = rarm | |
| 284 | weld.Part1 = hammer | |
| 285 | weld.C0 = CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)) | |
| 286 | end | |
| 287 | ||
| 288 | function gethammer() | |
| 289 | if (fakearm.Position - hammer.Position).magnitude >= 15 then | |
| 290 | stopanim = true | |
| 291 | using = true | |
| 292 | hammer.CanCollide = false | |
| 293 | hammer.Anchored = true | |
| 294 | wind:Play() | |
| 295 | ||
| 296 | -- a = hammer.Touched:connect(function(hit) | |
| 297 | -- if hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then | |
| 298 | -- ghit:Play() | |
| 299 | -- if hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 and hit.Parent:FindFirstChild'HumanoidRootPart' then | |
| 300 | -- hit.Parent:FindFirstChildOfClass'Humanoid':TakeDamage(hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth/2/2/2) | |
| 301 | -- elseif not hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth <= 100 then | |
| 302 | -- hit.Parent:BreakJoints'' | |
| 303 | -- elseif hit:IsA'Part' or hit:IsA'MeshPart' or hit:IsA'BasePart' or hit:IsA'UnionOperation' then | |
| 304 | -- hit.Anchored = false | |
| 305 | -- bv = Instance.new('BodyVelocity', hit)
| |
| 306 | -- bv.MaxForce = Vector3.new(2e9, 2e9, 2e9) | |
| 307 | -- bv.Velocity = -hit.CFrame.lookVector * 50 | |
| 308 | -- game:service'Debris':AddItem(bv, 0.2) | |
| 309 | -- end | |
| 310 | -- end | |
| 311 | -- end) | |
| 312 | ||
| 313 | for i = 0,4 do | |
| 314 | wait() | |
| 315 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1) | |
| 316 | end | |
| 317 | repeat wait() | |
| 318 | hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .1) | |
| 319 | if (fakearm.Position - hammer.Position).magnitude >= 3 then | |
| 320 | wind.Volume = 3 | |
| 321 | else | |
| 322 | wind.Volume = (fakearm.Position - hammer.Position).magnitude | |
| 323 | end | |
| 324 | until (fakearm.Position - hammer.Position).magnitude <= .7 | |
| 325 | ||
| 326 | - | a:disconnect() |
| 326 | + | a:Disconnect() |
| 327 | hammer.Anchored = false | |
| 328 | hammer.CanCollide = false | |
| 329 | weldhammer() | |
| 330 | wind:Stop() | |
| 331 | wait(.3) | |
| 332 | stopanim = false | |
| 333 | using = false | |
| 334 | end | |
| 335 | end | |
| 336 | ||
| 337 | function drophammer() | |
| 338 | a = hammer.Touched:connect(function(hit) | |
| 339 | if not hit.Parent:FindFirstChildOfClass'Humanoid' then | |
| 340 | drop:Play() | |
| 341 | wait(1) | |
| 342 | hammer.Anchored = true | |
| 343 | a:disconnect() | |
| 344 | end | |
| 345 | end) | |
| 346 | ||
| 347 | hammer.Anchored = false | |
| 348 | for _, a in pairs(hammer:children'') do | |
| 349 | if a:IsA'Weld' then | |
| 350 | a:Destroy'' | |
| 351 | end | |
| 352 | end | |
| 353 | hammer.CanCollide = true | |
| 354 | end | |
| 355 | ||
| 356 | function attacktargets() | |
| 357 | if #targets >= 1 and holding then | |
| 358 | using = true | |
| 359 | hum.WalkSpeed = 0 | |
| 360 | hum.JumpPower = 0 | |
| 361 | ||
| 362 | for i = 1,75 do | |
| 363 | swait() | |
| 364 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
| 365 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 366 | end | |
| 367 | hum.WalkSpeed = 16 | |
| 368 | hum.JumpPower = 50 | |
| 369 | hammer.Anchored = true | |
| 370 | for _, a in pairs(hammer:children'') do | |
| 371 | if a:IsA'Weld' then | |
| 372 | a:Destroy'' | |
| 373 | end | |
| 374 | end | |
| 375 | hammer.CanCollide = false | |
| 376 | holding = false | |
| 377 | for _, a in pairs(targets) do | |
| 378 | ttorso = gettorso(a) | |
| 379 | if a ~= nil and gettorso(a) and a:FindFirstChildOfClass'Humanoid' then | |
| 380 | repeat wait() a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 5 hammer.CFrame = clerp(hammer.CFrame, ttorso.CFrame * CFrame.Angles(0, math.rad(ttorso.CFrame.lookVector.Y), 0), 0.1) until (hammer.Position - ttorso.Position).magnitude <= 6 | |
| 381 | a:BreakJoints'' | |
| 382 | ghit:Play() | |
| 383 | end | |
| 384 | end | |
| 385 | for _, a in pairs(rotate) do | |
| 386 | if a ~= nil then | |
| 387 | a:Destroy'' | |
| 388 | end | |
| 389 | end | |
| 390 | targets = {}
| |
| 391 | rotate = {}
| |
| 392 | hammer.CanCollide = false | |
| 393 | ||
| 394 | ||
| 395 | ||
| 396 | stopanim = true | |
| 397 | hammer.CanCollide = false | |
| 398 | hammer.Anchored = true | |
| 399 | wind:Play() | |
| 400 | ||
| 401 | for i = 0,4 do | |
| 402 | wait() | |
| 403 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(140)), .1) | |
| 404 | end | |
| 405 | repeat wait() | |
| 406 | hammer.CFrame = clerp(hammer.CFrame, fakearm.CFrame * CFrame.new(0, -0.6, 0) * CFrame.Angles(0, math.rad(180), math.rad(90)), .13) | |
| 407 | if (fakearm.Position - hammer.Position).magnitude >= 3 then | |
| 408 | wind.Volume = 3 | |
| 409 | else | |
| 410 | wind.Volume = (fakearm.Position - hammer.Position).magnitude | |
| 411 | end | |
| 412 | until (fakearm.Position - hammer.Position).magnitude <= .7 | |
| 413 | ||
| 414 | hammer.Anchored = false | |
| 415 | hammer.CanCollide = false | |
| 416 | weldhammer() | |
| 417 | wind:Stop() | |
| 418 | holding = true | |
| 419 | wait(.3) | |
| 420 | stopanim = false | |
| 421 | using = false | |
| 422 | end | |
| 423 | end | |
| 424 | ||
| 425 | function bgrab() | |
| 426 | for _, a in pairs(workspace:children'') do | |
| 427 | if a:FindFirstChildOfClass'Humanoid' and gettorso(a) and a.Name ~= plr.Name then | |
| 428 | ttorso = gettorso(a) | |
| 429 | if (ttorso.Position - rutprt.Position).magnitude <= 3 then | |
| 430 | using = true | |
| 431 | target2 = a | |
| 432 | stopanim2 = true | |
| 433 | target:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
| 434 | target:FindFirstChildOfClass'Humanoid'.JumpPower = 0 | |
| 435 | hum.WalkSpeed = 0 | |
| 436 | hum.JumpPower = 0 | |
| 437 | for i = 0,25 do | |
| 438 | swait() | |
| 439 | larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-1.5,.525,0) * CFrame.Angles(math.rad(100), math.rad(20), math.rad(20)), 0.1) | |
| 440 | end | |
| 441 | weld = Instance.new('Weld', rutprt)
| |
| 442 | weld.Part0 = rutprt | |
| 443 | weld.Part1 = ttorso | |
| 444 | weld.C0 = CFrame.new(-0.5, 0, -1.2) | |
| 445 | ||
| 446 | wait(.1) | |
| 447 | ||
| 448 | ||
| 449 | ttorso.Anchored = true | |
| 450 | b = Instance.new('Part', char)
| |
| 451 | b.Anchored = true | |
| 452 | b.CanCollide = false | |
| 453 | b.Transparency = 1 | |
| 454 | b.CFrame = hed.CFrame | |
| 455 | b.Position = hed.Position + Vector3.new(0, 50, 0) + hed.CFrame.lookVector * 500 | |
| 456 | ||
| 457 | d = Instance.new('Part', char)
| |
| 458 | d.Anchored = true | |
| 459 | d.CanCollide = false | |
| 460 | d.Transparency = 1 | |
| 461 | d.CFrame = hed.CFrame | |
| 462 | d.Position = hed.Position - Vector3.new(0, 5.6, 0) + hed.CFrame.lookVector * -45 | |
| 463 | ||
| 464 | wait(.5) | |
| 465 | for i = 1,75 do | |
| 466 | swait() | |
| 467 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 468 | end | |
| 469 | drophammer() | |
| 470 | wind:Play() | |
| 471 | ||
| 472 | repeat wait() | |
| 473 | hammer.Anchored = true | |
| 474 | hammer.CFrame = clerp(hammer.CFrame, b.CFrame, 0.1) | |
| 475 | wind.Volume = (hammer.Position - d.Position).magnitude | |
| 476 | until (hammer.Position - b.Position).magnitude <= 5 | |
| 477 | ||
| 478 | repeat wait() | |
| 479 | hammer.Anchored = true | |
| 480 | hammer.CFrame = clerp(hammer.CFrame, d.CFrame, 0.1) | |
| 481 | wind.Volume = (hammer.Position - d.Position).magnitude | |
| 482 | until (hammer.Position - d.Position).magnitude <= 45 | |
| 483 | ||
| 484 | target2:BreakJoints'' | |
| 485 | ghit:Play() | |
| 486 | wind:Stop() | |
| 487 | wait(.1) | |
| 488 | stopanim2 = false | |
| 489 | hum.WalkSpeed = 16 | |
| 490 | hum.JumpPower = 50 | |
| 491 | b:Destroy'' | |
| 492 | d:Destroy'' | |
| 493 | hammer.Anchored = false | |
| 494 | weldhammer() | |
| 495 | grab:Play() | |
| 496 | using = false | |
| 497 | end | |
| 498 | end | |
| 499 | end | |
| 500 | end | |
| 501 | ||
| 502 | function shield() | |
| 503 | using = true | |
| 504 | hum.WalkSpeed = 0 | |
| 505 | hum.JumpPower = 0 | |
| 506 | for i = 1,75 do | |
| 507 | swait() | |
| 508 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
| 509 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 510 | end | |
| 511 | hum.WalkSpeed = 16 | |
| 512 | hum.JumpPower = 50 | |
| 513 | drophammer() | |
| 514 | hammer.Anchored = true | |
| 515 | hammer.CanCollide = true | |
| 516 | using = false | |
| 517 | end | |
| 518 | ||
| 519 | function stopshield() | |
| 520 | gethammer() | |
| 521 | end | |
| 522 | ||
| 523 | --function transform() | |
| 524 | -- stopanim = true | |
| 525 | -- stopanim3 = true | |
| 526 | -- hum.WalkSpeed = 0 | |
| 527 | -- hum.JumpPower = 0 | |
| 528 | -- for i = 0,7 do | |
| 529 | -- wait() | |
| 530 | -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -2.5, -0.7) * CFrame.Angles(math.rad(-85), math.rad(180), math.rad(90)), 0.1) | |
| 531 | -- rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-179), math.rad(0), math.rad(15)), 0.1) | |
| 532 | -- hed.Weld.C0 = clerp(hed.Weld.C0, hed.Weld.C0 * CFrame.new(0,0,0.2)*CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.1) | |
| 533 | -- end | |
| 534 | -- a = Instance.new('Part', char)
| |
| 535 | -- a.Name = "hello" | |
| 536 | -- a.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 537 | -- a.Anchored = true | |
| 538 | -- a.CanCollide = false | |
| 539 | -- a.Position = hammer.Position + Vector3.new(0, 75, 0) | |
| 540 | -- | |
| 541 | -- wait(3) | |
| 542 | -- table.insert(BodyParts, fx) | |
| 543 | -- wait(4) | |
| 544 | -- | |
| 545 | -- spawn(function() | |
| 546 | -- for i = 0,45 do | |
| 547 | -- swait() | |
| 548 | -- hammer.Weld.C0 = clerp(hammer.Weld.C0, CFrame.new(0, -0.6, -0.7) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)), 0.07) | |
| 549 | -- end | |
| 550 | -- end) | |
| 551 | -- | |
| 552 | -- hum.WalkSpeed = 16 | |
| 553 | -- hum.JumpPower = 50 | |
| 554 | -- stopanim = false | |
| 555 | -- stopanim3 = false | |
| 556 | --end | |
| 557 | ||
| 558 | ------------------------------------------------------------------------ | |
| 559 | -- Target -- | |
| 560 | ------------------------------------------------------------------------ | |
| 561 | ||
| 562 | bg = Instance.new('BillboardGui', plr.PlayerGui)
| |
| 563 | bg.Size = UDim2.new(15, 0, 15, 0) | |
| 564 | bg.AlwaysOnTop = true | |
| 565 | il = Instance.new('ImageLabel', bg)
| |
| 566 | il.Image = "rbxassetid://142406345" | |
| 567 | il.BackgroundTransparency = 1 | |
| 568 | il.Size = UDim2.new(1, 0, 1, 0) | |
| 569 | il.ImageColor3 = Color3.new(0,0,0) | |
| 570 | ||
| 571 | home = false | |
| 572 | down = false | |
| 573 | barrier = false | |
| 574 | targets = {}
| |
| 575 | rotate = {}
| |
| 576 | ||
| 577 | mouse.KeyDown:connect(function(k) | |
| 578 | key = k:lower() | |
| 579 | if key == "g" and not barrier and not using then | |
| 580 | attacktargets() | |
| 581 | end | |
| 582 | ||
| 583 | if key == "e" and not cooldown and not barrier and not using then | |
| 584 | cooldown = true | |
| 585 | if not holding and (fakearm.Position - hammer.Position).magnitude >= 15 then | |
| 586 | holding = true | |
| 587 | gethammer() | |
| 588 | elseif holding then | |
| 589 | holding = false | |
| 590 | drophammer() | |
| 591 | end | |
| 592 | wait(.3) | |
| 593 | cooldown = false | |
| 594 | end | |
| 595 | ||
| 596 | if key == "q" and not cooldown and holding and not barrier and not using then | |
| 597 | cooldown = true | |
| 598 | using = true | |
| 599 | hum.WalkSpeed = 0 | |
| 600 | hum.JumpPower = 0 | |
| 601 | for i = 1,75 do | |
| 602 | swait() | |
| 603 | larm.Weld.C0 = clerp(larm.Weld.C0, larm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(math.rad(91), math.rad(-6), math.rad(-19)), 0.1) | |
| 604 | rarm.Weld.C0 = clerp(rarm.Weld.C0, rarm.Weld.C0 * CFrame.new(0,0,0)*CFrame.Angles(-math.rad(-165), math.rad(0), math.rad(0)), 0.1) | |
| 605 | end | |
| 606 | hum.WalkSpeed = 16 | |
| 607 | hum.JumpPower = 50 | |
| 608 | holding = false | |
| 609 | drophammer() | |
| 610 | for i = 1,25 do | |
| 611 | wait() | |
| 612 | hammer.CFrame = clerp(hammer.CFrame, CFrame.new(9999,0,9999), 0.1) | |
| 613 | end | |
| 614 | wait(.5) | |
| 615 | cooldown = false | |
| 616 | using = false | |
| 617 | end | |
| 618 | ||
| 619 | if key == "f" and holding and not cooldown and not barrier and not using then | |
| 620 | cooldown = true | |
| 621 | bgrab() | |
| 622 | wait(.2) | |
| 623 | cooldown = false | |
| 624 | end | |
| 625 | ||
| 626 | if key == "v" and holding and not using then | |
| 627 | if not barrier then | |
| 628 | shield() | |
| 629 | barrier = true | |
| 630 | else | |
| 631 | barrier = false | |
| 632 | stopshield() | |
| 633 | end | |
| 634 | end | |
| 635 | end) | |
| 636 | ||
| 637 | mouse.Button1Down:connect(function() | |
| 638 | if home and holding then | |
| 639 | clone = bg:clone() | |
| 640 | clone.Parent = plr.PlayerGui | |
| 641 | clone.ImageLabel.ImageColor3 = Color3.new(255,255,255) | |
| 642 | clone.Name = "hi" | |
| 643 | if gettorso(mouse.Target.Parent) then | |
| 644 | clone.Adornee = gettorso(mouse.Target.Parent) | |
| 645 | table.insert(targets, mouse.Target.Parent) | |
| 646 | table.insert(rotate, clone) | |
| 647 | elseif not gettorso(mouse.Target.Parent) then | |
| 648 | clone:Destroy'' | |
| 649 | end | |
| 650 | end | |
| 651 | end) | |
| 652 | ||
| 653 | spawn(function() | |
| 654 | while wait() do | |
| 655 | ||
| 656 | il.Rotation = il.Rotation + 5 | |
| 657 | if holding and mouse.Target and mouse.Target.Parent and gettorso(mouse.Target.Parent) and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' and mouse.Target.Parent:FindFirstChildOfClass'Humanoid'.Health ~= 0 then | |
| 658 | target = mouse.Target.Parent | |
| 659 | ||
| 660 | home = true | |
| 661 | il.ImageTransparency = 0 | |
| 662 | bg.Adornee = gettorso(target) | |
| 663 | elseif not mouse.Target then | |
| 664 | il.ImageTransparency = 1 | |
| 665 | home = false | |
| 666 | elseif not mouse.Target.Parent then | |
| 667 | il.ImageTransparency = 1 | |
| 668 | home = false | |
| 669 | elseif not mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then | |
| 670 | il.ImageTransparency = 1 | |
| 671 | home = false | |
| 672 | end | |
| 673 | ||
| 674 | end | |
| 675 | end) | |
| 676 | ||
| 677 | spawn(function() | |
| 678 | while wait() do | |
| 679 | for _, a in pairs(rotate) do | |
| 680 | if a ~= nil then | |
| 681 | a.ImageLabel.Rotation = a.ImageLabel.Rotation + 5 | |
| 682 | elseif targets <= 0 then | |
| 683 | a:Destroy'' | |
| 684 | end | |
| 685 | end | |
| 686 | end | |
| 687 | end) | |
| 688 | ||
| 689 | ------------------------------------------------------------------------ | |
| 690 | -- Manual Pickup -- | |
| 691 | ------------------------------------------------------------------------ | |
| 692 | ||
| 693 | hammer.Touched:connect(function(hit) | |
| 694 | if not holding and not using and hammer.Anchored and hit.Parent.Name == plr.Name then | |
| 695 | holding = true | |
| 696 | hammer.Anchored = false | |
| 697 | hammer.CanCollide = false | |
| 698 | weldhammer() | |
| 699 | end | |
| 700 | end) | |
| 701 | ||
| 702 | ------------------------------------------------------------------------ | |
| 703 | -- Important functions -- | |
| 704 | ------------------------------------------------------------------------ | |
| 705 | ||
| 706 | died = false | |
| 707 | ||
| 708 | function swait(num) | |
| 709 | if num == 0 or num == nil then | |
| 710 | game:service("RunService").Stepped:wait(0)
| |
| 711 | else | |
| 712 | for i = 0, num do | |
| 713 | game:service("RunService").Stepped:wait(0)
| |
| 714 | end | |
| 715 | end | |
| 716 | end | |
| 717 | ||
| 718 | spawn(function() | |
| 719 | while wait() do | |
| 720 | if holding and hammer:FindFirstChildOfClass'Weld' then | |
| 721 | hammer.Anchored = false | |
| 722 | end | |
| 723 | end | |
| 724 | end) | |
| 725 | ||
| 726 | x = 0 | |
| 727 | spawn(function() | |
| 728 | while wait() do | |
| 729 | if barrier then | |
| 730 | x = x + 0.6 | |
| 731 | hammer.CFrame = rutprt.CFrame * CFrame.Angles(0,0.1-x,0) * CFrame.new(25,0,0) | |
| 732 | ||
| 733 | for _, a in pairs(workspace:children'') do | |
| 734 | ttorso = gettorso(a) | |
| 735 | if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - hammer.Position).magnitude <= 15 then | |
| 736 | a:BreakJoints'' | |
| 737 | ghit:Play() | |
| 738 | elseif a:FindFirstChildOfClass'Humanoid' and not gettorso(a) then | |
| 739 | a:BreakJoints'' | |
| 740 | end | |
| 741 | end | |
| 742 | ||
| 743 | for _, a in pairs(workspace:children'') do | |
| 744 | ttorso = gettorso(a) | |
| 745 | if a:FindFirstChildOfClass'Humanoid' and a:FindFirstChildOfClass'Humanoid'.Health ~= 0 and a.Name ~= plr.Name and gettorso(a) and (ttorso.Position - rutprt.Position).magnitude <= 10 then | |
| 746 | a:BreakJoints'' | |
| 747 | ghit:Play() | |
| 748 | elseif a:FindFirstChildOfClass'Humanoid' and not a:FindFirstChild'HumanoidRootPart' then | |
| 749 | a:BreakJoints'' | |
| 750 | end | |
| 751 | end | |
| 752 | ||
| 753 | if x == 1 then | |
| 754 | x = 0.1 | |
| 755 | end | |
| 756 | end | |
| 757 | end | |
| 758 | end) | |
| 759 | ||
| 760 | ------------------------------------------------------------------------ | |
| 761 | -- Animations -- | |
| 762 | ------------------------------------------------------------------------ | |
| 763 | ||
| 764 | while true do | |
| 765 | swait() | |
| 766 | ||
| 767 | if holding then | |
| 768 | gyro.Parent = nil | |
| 769 | elseif not holding then | |
| 770 | gyro.Parent = hammer | |
| 771 | gyro.Name = "hamma" | |
| 772 | end | |
| 773 | ||
| 774 | ypcall(function() | |
| 775 | if anim~=lastanim then | |
| 776 | runtime=0 | |
| 777 | end | |
| 778 | lastanim=anim | |
| 779 | hum.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
| 780 | syne=syne+.95 | |
| 781 | if not otheranims and not swimming then | |
| 782 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 783 | anim="Idling" | |
| 784 | elseif hum.FloorMaterial ~= Enum.Material.Air and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 785 | anim="Walking" | |
| 786 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not hum.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
| 787 | anim="Sprinting" | |
| 788 | elseif torso.Velocity.y < -1 then | |
| 789 | anim='Falling' | |
| 790 | end | |
| 791 | end | |
| 792 | ||
| 793 | if anim=="Idling" and hum.WalkSpeed ~= 0 then | |
| 794 | idlesineinc=35 | |
| 795 | ||
| 796 | if not stopanim then | |
| 797 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1) | |
| 798 | end | |
| 799 | ||
| 800 | if not stopanim2 then | |
| 801 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1) | |
| 802 | end | |
| 803 | ||
| 804 | if not stopanim3 then | |
| 805 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
| 806 | end | |
| 807 | ||
| 808 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
| 809 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
| 810 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 811 | end | |
| 812 | ||
| 813 | if anim=="Walking" and hum.WalkSpeed ~= 0 then | |
| 814 | if not stopanim then | |
| 815 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1) | |
| 816 | end | |
| 817 | ||
| 818 | if not stopanim2 then | |
| 819 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
| 820 | end | |
| 821 | ||
| 822 | if not stopanim3 then | |
| 823 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) | |
| 824 | end | |
| 825 | ||
| 826 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) | |
| 827 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) | |
| 828 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) | |
| 829 | end | |
| 830 | ||
| 831 | if hum.WalkSpeed == 0 then | |
| 832 | if not stopanim then | |
| 833 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(1),math.rad(0),math.rad(6)),.1) | |
| 834 | end | |
| 835 | ||
| 836 | if not stopanim2 then | |
| 837 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.55+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(math.rad(0),0,math.rad(-6)),.1) | |
| 838 | end | |
| 839 | ||
| 840 | if not stopanim3 then | |
| 841 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
| 842 | end | |
| 843 | ||
| 844 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
| 845 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
| 846 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 847 | end | |
| 848 | ||
| 849 | if 1 < rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air and hum.JumpPower ~= 0 then | |
| 850 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065) | |
| 851 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.1) | |
| 852 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.1) | |
| 853 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.1) | |
| 854 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.1) | |
| 855 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 856 | elseif -1 > rutprt.Velocity.y and hum.FloorMaterial == Enum.Material.Air then | |
| 857 | hed.Weld.C0=clerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.065) | |
| 858 | rarm.Weld.C0=clerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.06) | |
| 859 | larm.Weld.C0=clerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.06) | |
| 860 | lleg.Weld.C0=clerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.06) | |
| 861 | rleg.Weld.C0=clerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.06) | |
| 862 | rutprt.Weld.C0=clerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.06) | |
| 863 | end | |
| 864 | end) | |
| 865 | end |