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; SML LockableLevelTile Configuration File
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; Revision 1 by Celarix
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; Revision 2 by Celarix
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; July 21, 2012
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[lockable_level_tile]
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[smb3_level_tile]
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name		= Custom Lockable Level Tile
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name		= Custom SMB3 Level Tile
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source		= /custom/lockable_tile.png
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source		= /custom/smb3_tile.png
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size		= 16,16
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locked		= (0,0)-(16,0)-(32,0)-(48,0) ; rectangles for locked graphics
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unlocking	= (64,0)-(80,0)-(96,0)	     ; rectangles for unlocking graphics
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unlocked	= (112,0)-(128,0)-(144,0)    ; rectangles for unlocked graphics
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unlocked_type	= animated		     ; how the unlocked graphics are used (animated animates through all the frames, static only displays one frame [i.e. the "M" when Mario clears a level])
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frame_time	= 20