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smc_gamer

SML - Lockable Level Tile Config rev. 1

Jul 21st, 2012
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  1. ; SML LockableLevelTile Configuration File
  2. ; Revision 1 by Celarix
  3. ; July 21, 2012
  4.  
  5. [lockable_level_tile]
  6. name        = Custom Lockable Level Tile
  7. source      = /custom/lockable_tile.png
  8. size        = 16,16
  9. locked      = (0,0)-(16,0)-(32,0)-(48,0) ; rectangles for locked graphics
  10. unlocking   = (64,0)-(80,0)-(96,0)       ; rectangles for unlocking graphics
  11. unlocked    = (112,0)-(128,0)-(144,0)    ; rectangles for unlocked graphics
  12. unlocked_type   = animated           ; how the unlocked graphics are used (animated animates through all the frames, static only displays one frame [i.e. the "M" when Mario clears a level])
  13. frame_time  = 20
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