View difference between Paste ID: eHPPLUDk and DYDSJ38a
SHOW: | | - or go back to the newest paste.
1-
Plot: You are in search of one of the few standing cities within this world: Dragonspring. Not only would this city promise you a safe haven against the dying world, but rumors of this city's eternal spring more than likely enticed you to make the pilgrimage.
1+
Plot: You are in search of one of the few standing cities within this world: Dragonspring. Not only would this city promise you a safe haven against the freezing world, but rumors of this city's eternal spring more than likely enticed you to make the pilgrimage.
2
3
Too bad you died along the way! 
4
5-
System: https://docs.google.com/document/d/1jKHEE2DBzV-gvdHKD8j0nDwYZshpzN_i7eBLwT3-1xA/edit?usp=sharing
5+
System: https://docs.google.com/document/d/1-w4W3hxWngAWTejeyPITcIYa4ycYPjqAmnRFadSNiXw/edit
6
7-
Name: 
7+
Name: Bu Hyde
8
9-
Race: https://docs.google.com/document/d/1oRPMTe2MvmVxCsThr10szqFmU1Qcb1CtKLHTU8U-kXQ/edit?usp=sharing
9+
Race: Goblin Blaster
10
11-
Classes: https://docs.google.com/document/d/1JhSZcQt6FiNpL84tun61fahYhRNJi6rCZuOGkiphKPQ/edit?usp=sharing
11+
Appearance: A short little goblin with all of his hair blown off his face by past explosions, standing at 2'8".
12
13-
Appearance:
13+
Anything else you want to add (backstory, personality) is optional.
14
15
I died because my blunderbuss exploded in my face.
16-
Anything else you want to add (backstory, personality) is optional. Likewise, ask for any lore you require. Below are a few things for those of you interested in learning about the world.
16+
17
---------------------------------
18
19
Weapon(s): Blunderbuss
20-
Deities: http://pastebin.com/TX7iCr8C 
20+
21
Armour: Absolutely nothing, I think? I can't tell based on this.
22-
Countries: http://pastebin.com/pp7EhaH1
22+
23
24-
General lore snippets: http://pastebin.com/YPsmyMGH
24+
25
26
27-
Combat
27+
28
29-
Initiative:
29+
You begin with 8 stat points to spend among these.
30
31-
Weapon(s):
31+
At 3 points, it requires 2 points instead of one to increase it any further. AC + Death resist cannot have points added to them.
32
33-
Armour:
33+
STR: 0
34
35-
HP: Racial HD+(Fort Mod *2)
35+
AGL: 1
36
37-
Dodge: 
37+
RES: 3
38
39-
AC: 
39+
INT: 0
40
41-
Death Resist: Base of 50%, add +15% per two points above 10. Subtract 10% for every two points below 10.
41+
WIS: 0
42
43
PER: 4
44
45
AC: 11
46
47
Death Resist: 80%
48
49-
Brave players roll 3d6 6 times. Arrange the results in however you see fit. 
49+
50
51-
Alternatively, I will allow players to roll 4d6 and drop the lowest number 6 times instead. 
51+
Skills: You begin with 6(+Your int modifier) to spend among these.
52
53-
STR: 
53+
Skill cap is currently (Your level+2); so maximum 3 points. (Discounting stat bonuses)
54
55-
AGL: 
55+
Intimidation(STR): 
56
57-
FORT
57+
Stealth(AGL): 
58
59-
INT:
59+
Acrobatics(AGL): 
60
61-
WIS:
61+
Dexterity(AGL): 
62
63-
PER:
63+
Survival(FORT): 1
64
65
Taming(WIS): 
66
67
Medical(WIS):
68-
Professions: You may begin with up to two professions, which are listed on the mechanics document. Certain classes may begin with unique professions.
68+
69
Crafting(INT): 
70-
One profession adds a +3 bonus to checks relevant to that profession.
70+
71
Knowledge(INT): 
72
73
Spellcraft(INT): 
74-
Talents
74+
75
Sense Motive(PER): 2
76
77
78
------------------------------
79-
Spell Slots:
79+
80
Feats
81
82-
Attuned Spells:
82+
83
84
85-
Spell Books/Prepared spells
85+
Spells