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Name: Dita
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High Concept: The Soul of the Blue Kachina
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Trouble: Complete Ditz
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Phase 1: Genki Girl
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Phase 2: Optimist in a Sea of Sorrows
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Phase 3: Gregarious Greeter of the Unknown
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Extra: ?????????
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+5: Empathy
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+4: Armor, Blast
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Strength          +3
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+3: Rapport, Will, Athletics
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Endurance         +3
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+2: Investigation, Fighting, Notice, Stealth
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Agility           +3
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+1: Contacts, Lore, Craft, Deceit, Intimidation
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Drive             +4
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Luck              +5
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Power             +4
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Refresh: 3
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-????????? (2 Stunts)
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->+2 to Luck When Inspiring Others (Social Overcome).  
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->+2 to Luck When Inspiring Others (Social Create Advantage).
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Physical 1[ ] 2[ ] 
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Mental 1[ ] 2[ ] 3[ ]
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??????:
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-The Blue Kachina
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Cost: 1 Stunt and 2 Refresh (Extras Allowance)
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->On a Success with Style on a Luck based Overcome roll, you may create an Inspiration based Situation Aspect in place of a Boost.
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->Double the Amount of Free Invocations created with a Inspiration based Situation Aspect.
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->When you Invoke an Aspect for another player, they gain either a +4 Bonus to the roll, or a +2 and a Reroll in place of the normal +2.
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Name: Blue Kachina
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Physical 1[ ] 2[ ] 3[ ] 4[ ] 
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Mental 1[ ] 2[ ] 3[ ] 4[ ]
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Head: Emotion Link System- May use Empathy instead of Fighting when piloting a Mecha     
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Armor: Fusion Armor- Spend a Fate point to bring a system back online. This System can only be used once per scene. This cannot be the first system disabled.
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Back: Buster Fusion Claws- +2 to Melee against mecha with at least one disabled System. This system does not work against mecha without multiple systems.
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Thrusters: Emotive Boosters- May use Empathy instead of Zeal.
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Torso: Buster Cannons- +2 to Blast rolls if the target is at least 2 zones away   
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Severe (6)      [ ]
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Special: Fusion Lance- On a turn where Dita has moved Zones, she receives a bonus to any Attack roll equal to the number of Zones she moved.
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Name: Evolved Dread (Dita)
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Aspect: Dodgy Cannon
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Head: Emotion Link System- May use Luck for Physical Defense Checks. 
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Hull: Evolve Armor- Spend a Fate point to bring a system back online. This System can only be used once per scene. This system MUST be disabled before the Peksis Fusion Core can be disabled.
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Core: Peksis Fusion Core- Counts as a Transformation Cog for use with Hibiki's Vanguard. 
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Thrusters: Emotive Boosters- May use Luck instead of Agility in circumstances where speed matters.
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Cannons: Buster Cannons- +2 to Ranged Power Attacks Against a Entire Zone.
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Lance: Fusion Lance- If you succeed with Style on a Overcome check to Cross Zones, you may spend a fate make a Power Physical attack with the same bonuses that you had on the Overcome check.
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Special: The Blue Kachina- While fused with Hibiki's Vanguard, The combined form Gains a Stress box for each indiviual Transformation Cog, rather than each Pair.
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----------
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Name: Vandread Dita - The Blue Kachina
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Aspect: Dodgy Cannon
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Aspect: Peksis Ascending
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-Head 1: Emotion Link System- May use Luck for Physical Defense Checks.  
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-Head 2: Fusion Horn- If you succeed with style on a Defense check against a Melee Attack, you inflict a 2-hit shift on the opponent.
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-Armor 1: Fusion Armor- Spend a Fate point to bring a system back online. This System can only be used once per scene. This system MUST be disabled before the Peksis Fusion Cores can be disabled.
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-Armor 2: Evolve Armor- Spend a Fate point to bring a system back online. This System can only be used once per scene. This system MUST be disabled before the Peksis Fusion Cores can be disabled.
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-Arms 1: Buster Fusion Claws- +2 to Melee against mecha with at least one disabled System. This system does not work against mecha without multiple systems.
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-Arms 2: Fusion Lance- If you succeed with Style on a Overcome check to Cross Zones, you may spend a fate make a Power Physical attack with the same bonuses that you had on the Overcome check.
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-Cannons 1: Buster Cannons- +2 to Ranged Power Attacks Against a Single Opponent  
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-Cannons 2: Buster Cannons- +2 to Ranged Power Attacks Against a Entire Zone
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-Core 1: Peksis Fusion Core- Counts as a Transformation Cog for use with up to 3 Evolved Dreads. 
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-Core 2: Peksis Fusion Core- Counts as a Transformation Cog for use with Hibiki's Vanguard. 
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-Thrusters 1: Emotive Boosters- May use Empathy/Luck instead of Zeal/Agility.
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-Thrusters 2: Valorous Boosters- +2 on Overcome checks for reasons of Speed.
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-Special 1: The Guardian- You Gain a Free Invocation of the "Peksis Ascending" Aspect for each Transformation Cog in the unit.
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-Special 2: The Blue Kachina- While fused with Hibiki's Vanguard, The combined form Gains a Stress box for each indiviual Transformation Cog, rather than each Pair.
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Fusion 1[ ] 2[ ]
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Hibikis Relevant stats:
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Melee: +5