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1 | --if u wondering wat is this its just my antideath and if u reading this u fat taked my model | |
2 | --u like pepl ned die | |
3 | ||
4 | ||
5 | - | local Plr = game:GetService("Players").qeeeqx |
5 | + | local Plr = game:GetService("Players").the456023 |
6 | local CF = CFrame.new(0, 3, 0) | |
7 | Plr.Character.Archivable = true | |
8 | local CharClone = Plr.Character:Clone() | |
9 | local NewC; | |
10 | pcall(function() CF = Plr.Character.Torso.CFrame end) | |
11 | local AKCon; AKCon = Workspace.ChildAdded:connect(function(Char) | |
12 | if Plr.Character == Char then | |
13 | local Iter = 0 | |
14 | local Iter2 = 0 | |
15 | local Hum = Char:findFirstChild("Humanoid") | |
16 | local Tor = Char:findFirstChild("Torso") | |
17 | if not Hum then | |
18 | Hum = Char:WaitForChild("Humanoid") | |
19 | end | |
20 | if not Tor then | |
21 | Tor = Char:WaitForChild("Torso") | |
22 | end | |
23 | pcall(function() NewC:Destroy() end) | |
24 | local NewCF = CF | |
25 | repeat Tor.CFrame = NewCF; if Iter % 10 == 0 then wait(1/30); end Iter = Iter + 1 until (Char.Torso.Position - NewCF.p).magnitude < 3 | |
26 | Delay(0, function() | |
27 | while Plr.Character == Char do | |
28 | if Char and Tor then | |
29 | CF = Tor.CFrame | |
30 | end | |
31 | if Iter2 % 2 == 0 then | |
32 | wait(1/30); | |
33 | end | |
34 | end | |
35 | end) | |
36 | Hum.Died:connect(function() | |
37 | NewC = CharClone:Clone() | |
38 | NewC.Parent = Workspace | |
39 | NewC.Torso.CFrame = Tor.CFrame | |
40 | Plr:LoadCharacter() | |
41 | end) | |
42 | end | |
43 | end) | |
44 | ||
45 | wait(1/30) | |
46 | Plr:LoadCharacter() |