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| 1 | tfm.exec.disableAutoNewGame(true) | |
| 2 | tfm.exec.disableAfkDeath(true) | |
| 3 | tfm.exec.disableAutoShaman(true) | |
| 4 | tfm.exec.disableAutoScore(disable) | |
| 5 | tfm.exec.newGame("@6385854")
| |
| 6 | ||
| 7 | ||
| 8 | tx=0 | |
| 9 | ty=0 | |
| 10 | tangle=0 | |
| 11 | rx=0 | |
| 12 | ry=0 | |
| 13 | ||
| 14 | function eventChatCommand(name,message) | |
| 15 | if message=="skip" then | |
| 16 | tfm.exec.setGameTime (0 , true ) | |
| 17 | end | |
| 18 | if message=="respawn" then | |
| 19 | tfm.exec.respawnPlayer(name) | |
| 20 | end | |
| 21 | if message=="long" then | |
| 22 | tfm.exec.setGameTime(9999, true) | |
| 23 | end | |
| 24 | local IDList = {}
| |
| 25 | if message=="clear" then | |
| 26 | - | tfm.exec.removeObject(id) |
| 26 | + | |
| 27 | table.insert(IDList, id) | |
| 28 | end | |
| 29 | for i, id in pairs(IDList) do | |
| 30 | tfm.exec.removeObject(id) | |
| 31 | end | |
| 32 | end | |
| 33 | end | |
| 34 | ||
| 35 | ||
| 36 | function eventNewPlayer(name) | |
| 37 | for _, k in pairs({40, 83, 32}) do
| |
| 38 | tfm.exec.bindKeyboard(name, k, true, true) | |
| 39 | end | |
| 40 | system.bindMouse(name,true) | |
| 41 | tfm.exec.setPlayerScore(name, 100, false) | |
| 42 | end | |
| 43 | ||
| 44 | function eventKeyboard(player, key, down, x, y) | |
| 45 | if key==40 or key==83 then | |
| 46 | if tfm.get.room.playerList[player].isFacingRight==true then | |
| 47 | tfm.exec.addShamanObject(35, x+15, y, 0, 30, 0, false) | |
| 48 | elseif tfm.get.room.playerList[player].isFacingRight==false then | |
| 49 | tfm.exec.addShamanObject(35, x-15, y, 180, -30, 0, false) | |
| 50 | end | |
| 51 | end | |
| 52 | if key==32 then | |
| 53 | tfm.exec.movePlayer(player,0,0,true,0,-50,false) | |
| 54 | end | |
| 55 | end | |
| 56 | ||
| 57 | function eventMouse(player,x,y) | |
| 58 | tx=tfm.get.room.playerList[player].x | |
| 59 | ty=tfm.get.room.playerList[player].y | |
| 60 | tangle=(180/math.pi)*math.atan2((y-ty),(x-tx)) | |
| 61 | rx=x-tx | |
| 62 | ry=y-ty | |
| 63 | ||
| 64 | if math.abs(ry)>=math.abs(rx) then | |
| 65 | if ry<0 then | |
| 66 | rx=(rx/math.abs(ry))*30 | |
| 67 | ry=-30 | |
| 68 | elseif ry>0 then | |
| 69 | rx=(rx/math.abs(ry))*30 | |
| 70 | ry=30 | |
| 71 | end | |
| 72 | elseif math.abs(rx)>math.abs(ry) then | |
| 73 | if rx<0 then | |
| 74 | ry=(ry/math.abs(rx))*30 | |
| 75 | rx=-30 | |
| 76 | elseif rx>0 then | |
| 77 | ry=(ry/math.abs(rx))*30 | |
| 78 | rx=30 | |
| 79 | end | |
| 80 | end | |
| 81 | ||
| 82 | ||
| 83 | ||
| 84 | ||
| 85 | if x>tx then | |
| 86 | tfm.exec.addShamanObject(35, tx+30, ty, tangle, rx, ry, false) | |
| 87 | elseif x<tx then | |
| 88 | tfm.exec.addShamanObject(35, tx-30, ty, tangle, rx, ry, false) | |
| 89 | elseif x==tx and y>ty then | |
| 90 | tfm.exec.addShamanObject(35, tx, ty+30, tangle, 0, 30, false) | |
| 91 | elseif x==tx and y<ty then | |
| 92 | tfm.exec.addShamanObject(35, tx, ty-30, tangle, 0, -30, false) | |
| 93 | end | |
| 94 | end | |
| 95 | ||
| 96 | function eventPlayerDied(name) | |
| 97 | tfm.exec.setPlayerScore(name, -1, true) | |
| 98 | tfm.exec.respawnPlayer(name) | |
| 99 | end | |
| 100 | ||
| 101 | ||
| 102 | for name in pairs(tfm.get.room.playerList) do | |
| 103 | eventNewPlayer(name) | |
| 104 | end |