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Dec 5th, 2015
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  1. tfm.exec.disableAutoNewGame(true)
  2. tfm.exec.disableAfkDeath(true)
  3. tfm.exec.disableAutoShaman(true)
  4. tfm.exec.disableAutoScore(disable)
  5. tfm.exec.newGame("@6385854")
  6.  
  7.  
  8. tx=0
  9. ty=0
  10. tangle=0
  11. rx=0
  12. ry=0
  13.  
  14. function eventChatCommand(name,message)
  15. if message=="skip" then
  16. tfm.exec.setGameTime (0 , true )
  17. end
  18. if message=="respawn" then
  19. tfm.exec.respawnPlayer(name)
  20. end
  21. if message=="long" then
  22. tfm.exec.setGameTime(9999, true)
  23. end
  24. if message=="clear" then
  25. for id, object in pairs(tfm.get.room.objectList) do
  26. tfm.exec.removeObject(id)
  27. end
  28. end
  29. end
  30.  
  31.  
  32. function eventNewPlayer(name)
  33. for _, k in pairs({40, 83, 32}) do
  34. tfm.exec.bindKeyboard(name, k, true, true)
  35. end
  36. system.bindMouse(name,true)
  37. tfm.exec.setPlayerScore(name, 100, false)
  38. end
  39.  
  40. function eventKeyboard(player, key, down, x, y)
  41. if key==40 or key==83 then
  42. if tfm.get.room.playerList[player].isFacingRight==true then
  43. tfm.exec.addShamanObject(35, x+15, y, 0, 30, 0, false)
  44. elseif tfm.get.room.playerList[player].isFacingRight==false then
  45. tfm.exec.addShamanObject(35, x-15, y, 180, -30, 0, false)
  46. end
  47. end
  48. if key==32 then
  49. tfm.exec.movePlayer(player,0,0,true,0,-50,false)
  50. end
  51. end
  52.  
  53. function eventMouse(player,x,y)
  54. tx=tfm.get.room.playerList[player].x
  55. ty=tfm.get.room.playerList[player].y
  56. tangle=(180/math.pi)*math.atan2((y-ty),(x-tx))
  57. rx=x-tx
  58. ry=y-ty
  59.  
  60. if math.abs(ry)>=math.abs(rx) then
  61. if ry<0 then
  62. rx=(rx/math.abs(ry))*30
  63. ry=-30
  64. elseif ry>0 then
  65. rx=(rx/math.abs(ry))*30
  66. ry=30
  67. end
  68. elseif math.abs(rx)>math.abs(ry) then
  69. if rx<0 then
  70. ry=(ry/math.abs(rx))*30
  71. rx=-30
  72. elseif rx>0 then
  73. ry=(ry/math.abs(rx))*30
  74. rx=30
  75. end
  76. end
  77.  
  78.  
  79.  
  80.  
  81. if x>tx then
  82. tfm.exec.addShamanObject(35, tx+30, ty, tangle, rx, ry, false)
  83. elseif x<tx then
  84. tfm.exec.addShamanObject(35, tx-30, ty, tangle, rx, ry, false)
  85. elseif x==tx and y>ty then
  86. tfm.exec.addShamanObject(35, tx, ty+30, tangle, 0, 30, false)
  87. elseif x==tx and y<ty then
  88. tfm.exec.addShamanObject(35, tx, ty-30, tangle, 0, -30, false)
  89. end
  90. end
  91.  
  92. function eventPlayerDied(name)
  93. tfm.exec.setPlayerScore(name, -1, true)
  94. tfm.exec.respawnPlayer(name)
  95. end
  96.  
  97.  
  98. for name in pairs(tfm.get.room.playerList) do
  99. eventNewPlayer(name)
  100. end
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