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local ME = game:GetService("Players").LocalPlayer
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function FireEvent(ItemName, Object, Property, Value)
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  ME.Character:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
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end
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game.Workspace.GiveTool:FireServer(2187476, "PompousTheCloud")
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ME["Backpack"]:WaitForChild("PompousTheCloud").Parent = ME.Character
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"CanBeDropped",true)
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"TextureId","rbxassetid://4889253311")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"TextureId","rbxassetid://4865705496	")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"TextureId","rbxassetid://4889253311")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"MeshId","rbxassetid://4889253278")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"Size","1,1,1")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"Smoke","Color",("Really Red"))
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"]["Handle"]["Mesh"],"Smoke","Color",("Really BLack"))
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"ToolTip","Builder#2257")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"Name","Builder#2257")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"ToolTip","Txl#7668")
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FireEvent("PompousTheCloud",ME.Character["FluffyUnicorn"],"Name","Txl#7668")