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| 1 | main() | |
| 2 | {
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| 3 | SetDvar("g_speed", 250);
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| 4 | SetDvar("g_gravity", 100);
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| 5 | SetDvar("jump_height", 350);
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| 6 | SetDvar("cg_fovscale", 2);
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| 7 | ||
| 8 | thread onSpawn(); | |
| 9 | ||
| 10 | level.trailfx = loadFX( "smoke/wall_explosion_smoke" ); | |
| 11 | ||
| 12 | level waittill("round_started");
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| 13 | players = GetEntArray("player","classname");
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| 14 | for(i=0;i<players.size;i++) | |
| 15 | {
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| 16 | players[i] Suicide(); | |
| 17 | players[i] iPrintlnBold("^3WTF are you doing ^9" + players[i].name + "^3?!!!");
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| 18 | players[i] sayAll("I must have been born on the highway because that is where most of the accidents happen...");
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| 19 | } | |
| 20 | } | |
| 21 | ||
| 22 | onSpawn() | |
| 23 | {
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| 24 | while(1) | |
| 25 | {
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| 26 | level waittill("player_spawn", player); // Not sure if it's the correct notify we're waiting for #iPod :dave:
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| 27 | player thread giveLoadout(); | |
| 28 | player thread trail(); | |
| 29 | player thread welcomehud(); | |
| 30 | player thread playermodel(player); | |
| 31 | } | |
| 32 | } | |
| 33 | ||
| 34 | giveLoadout() | |
| 35 | {
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| 36 | self TakeAllWeapons(); | |
| 37 | self GiveWeapon("dildo_gun");
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| 38 | self GiveMaxAmmo("dildo_gun");
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| 39 | wait .01; | |
| 40 | self SwitchToWeapon("dildo_gun");
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| 41 | } | |
| 42 | ||
| 43 | trail() | |
| 44 | {
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| 45 | while( isAlive( self ) ) | |
| 46 | {
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| 47 | playFX( level.trailfx, self.origin ) | |
| 48 | wait 0.1; | |
| 49 | } | |
| 50 | } | |
| 51 | ||
| 52 | welcomehud() | |
| 53 | {
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| 54 | wait 7; | |
| 55 | ||
| 56 | hud_welcome = NewHudElem(); | |
| 57 | hud_welcome.AlignX = "center"; | |
| 58 | hud_welcome.AlignY = "middle"; | |
| 59 | hud_welcome.horzAlign = "center"; | |
| 60 | hud_welcome.vertAlign = "middle"; | |
| 61 | hud_welcome.alpha = 1; | |
| 62 | hud_welcome.x = 0; | |
| 63 | hud_welcome.y = -150; | |
| 64 | hud_welcome.font = "objective"; | |
| 65 | hud_welcome.fontscale = 3; | |
| 66 | hud_welcome.glowalpha = 1; | |
| 67 | hud_welcome.glowcolor = (1,0,0); | |
| 68 | hud_welcome setText( "Welcome to this random ass mod!" ); //feel free to change text - Sentrex | |
| 69 | hud_welcome setPulseFX( 100, 4000, 500 ); | |
| 70 | } | |
| 71 | ||
| 72 | playermodel(player) | |
| 73 | {
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| 74 | player detachAll(); | |
| 75 | player setModel("Gus_Fring");
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| 76 | } |