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There are two kinds of Orcs. The kind that fled Falkreg, and the kind that live there.
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Quite disliked, Goblins aren't exactly smiled at in your average community, and are barely tolerated in settlements only because they're often servants. Goblin laborers are very popular in the Dwarven and Orcish kingdoms, and are often used to assist them in creating their highly advanced war machines. Natural geniuses, Goblins are widely known for possessing great knowledge but little to no common sense. Their inventions are magnificently advanced, but are liable to explode for little to no reason.
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The ones that fled their home country are mostly sell swords and mercenaries. As time passed by, some small tribes actually formed throughout Erilen. These small hordes are what give the Orcs the stereotype of being a group of pillaging, ugly brutes. 
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Goblins outside of slavery are native to Malibor, and live in their own free tribes wandering along the desert. These tribes are often killed on sight due to most of them preying off nearby defenseless settlements, and even then, the friendly goblins are likely to create some war machine that's likely to go off and explode in the middle of a town. 
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The ones living in Falkreg are at constant war. They form their own tribes and nations lead by one War chief, and are separated from other tribes in the way that they each seek to prove that their war chief is the Messiah of Orc Kind. The Messiah is said to be the son of the Orcish god, and that he will one day unite all of Orc kind together to create the perfect nation. Orcs often change their belief in who the messiah is many times in their life, as when their war chief dies, it proves them wrong, and causes their tribe to wander off in search of a new chief.
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Goblins are short creatures with green or grey skin, with toothed mouths that can stretch ear to ear
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Orcs are tall and muscular folk, each standing between 6-7 feet tall. Orcs are stereotyped as being pig faced brutes, with ugly faces or scars, ragged ears, and two tusks that protrude from the sides of their thick lips. Their skin tone varies quite a lot, but the most common hues are shades of oranges and reds. Green skinned orcs are exclusively shaman.
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Some Orcs are blessed with a significantly larger amount of muscle and prowess. These Orcs are called Rams, and can reach staggering heights of up to 8 feet. Rams are far more capable than their smaller relatives, and often times serve as the messiah and war chief of Orcish tribes.
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Age: Goblin age varies a lot. 30-50 is the expectancy due to their often violent lifestyle. Druids are known to achieve outright immortality.
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Orcs from Falkreg believe in Bah'Quell, the ascended Orcish god of war.
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Religious Views:
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Personality:
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Appearance:
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Age: Typically 60 or so years. 80 max if they don't die before that.
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Equipment:
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Religious Views: As stated before, most Orcs venerate Bah'Quell.
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Backstory:
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Why you left Falkreg: Orcs leave Falkreg pretty often, and are seen as refugees by other Orcs loyal to their country.  
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Magic(If any): 
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Full on Goblin sorcerers are quite rare, as it's often considered disrespect towards their Shaman. However, engineers often learn some basic tricks so that they can craft their (often exploding) machinery.
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Goblin druids are incredibly rare but are also just as powerful as they are hard to find. All druids are considered to be in their own league for the tribe; and while they aren't technical leaders, their opinion on matters is highly respected. All Goblin druids specialize in one specific element, but are capable of controlling all four; that is wind, fire, earth, and water.
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Skin:
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Goblins that practice miracles are quite rare as well. They're most often serving as the right hand of their Shaman.