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- Quite disliked, Goblins aren't exactly smiled at in your average community, and are barely tolerated in settlements only because they're often servants. Goblin laborers are very popular in the Dwarven and Orcish kingdoms, and are often used to assist them in creating their highly advanced war machines. Natural geniuses, Goblins are widely known for possessing great knowledge but little to no common sense. Their inventions are magnificently advanced, but are liable to explode for little to no reason.
- Goblins outside of slavery are native to Malibor, and live in their own free tribes wandering along the desert. These tribes are often killed on sight due to most of them preying off nearby defenseless settlements, and even then, the friendly goblins are likely to create some war machine that's likely to go off and explode in the middle of a town.
- Goblins are short creatures with green or grey skin, with toothed mouths that can stretch ear to ear
- Name:
- Age: Goblin age varies a lot. 30-50 is the expectancy due to their often violent lifestyle. Druids are known to achieve outright immortality.
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- Personality:
- Appearance:
- Equipment:
- Backstory:
- Magic(If any):
- Full on Goblin sorcerers are quite rare, as it's often considered disrespect towards their Shaman. However, engineers often learn some basic tricks so that they can craft their (often exploding) machinery.
- Goblin druids are incredibly rare but are also just as powerful as they are hard to find. All druids are considered to be in their own league for the tribe; and while they aren't technical leaders, their opinion on matters is highly respected. All Goblin druids specialize in one specific element, but are capable of controlling all four; that is wind, fire, earth, and water.
- Goblins that practice miracles are quite rare as well. They're most often serving as the right hand of their Shaman.
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