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1-
Change Blastfan so it searches if SS'd by the effect of a "Genex" card, or maybe limits you to genex for the turn
1+
Duradark, Axel, Neutron, R-Genex Oracle
2-
HOPT on Reliever?
2+
3-
Better effect for Gaia? Maybe as an equip monster? Or reference relation to Gem-Knight?
3+
Scrap the name R-Genex and just make them Genex?
4-
Chemistrer "and if you do that"?
4+
Remove Pendulums?
5-
Solar's monster effect kind if boring?
5+
6-
Vindikite gives targeting protection to all?
6+
Design Philosophy
7
- Mainline Genex Elemental Attributes: 1 effect on a certain summon, that effect is based around searching or Special Summoning a monster, intended to use Controller, and have no HOPT. They are also meant as engine cards in other Attributal decks (Undine, Gaia, Blastfan, and Furnace).
8-
Main Deck Monsters (24 Cards)
8+
- Secondary Genex non-Tuner line: 2 effects. First involves Special Summoning or searching for cost/condition. Second effect specifically supports Genex Controller. Both effects have a HOPT. Searcher and Worker meant to help Gaia and Blastfan since they're a bit more difficult to use in Attribute decks (Doctor, Searcher, Worker, and Ultimum).
9
- Level 3 Genex Tuners: Have 1 effect, and that effect mentions Genex Controller specifically. (Ally Remote and Spare)
10
- Miscellaneous Tuners: Genex Recycled (serves as Synchro Prisma for archetype), R-Genex Overseer (recovery plays)
11-
Machine-Type/DARK/Level 1/ATK 200/DEF 400
11+
- Elemental Genex Allys: 2 effects. Original Attribute based on archetype they're based on, so first effect treats them as DARK-Attribute on field. Second effect offers utility for different decks and references archetype they're based on. (Solid, Birdman, Bellflame, Volcannon, Reliever)
12-
During your Main Phase: You can send 1 “Genex” Tuner from your Deck to the GY, and if you do, this card is treated as a Tuner until the End Phase, also you cannot Special Summon monsters for the rest of this turn, except “Genex” monsters. During your Main Phase: You can send 1 “Genex” monster from your Deck to the GY, and if you do, activate 1 of the following effects.
12+
- ???DARK Genex Allys: Crusher/Powercell/Chemistrer/Changer
13
- Mainline Genex Elemental Attribute Synchros: 3 effects, 1 effect on Synchro Summon with HOPT if using correct material, 1 continuous effect, 1 trigger/quick-effect (Geo, Hydro, Windmill, Thermal)
14
- ???Miscellaneous Genex Monsters: Army/Turbine/Solar/Doriado/Vindikite/Locomotion
15-
You can only use each effect of "Genex Recycled" once per turn.
15+
16
Attribute Styled Support
17
EARTH: Gaia (3), Searcher (3), R Ultimum (4)
18
WATER: Ally Solid (3), Undine (3)
19
FIRE: Ally Bellflame (4), Ally Volcannon (4), Furnace (5)
20-
Spellcaster-Type/DARK/Level 2/ATK 200/DEF 100 (Tuner)
20+
WIND: Ally Birdman (3), Worker (4), Blastfan (4)
21-
When this card is Normal Summoned: You can target 1 Level 4 or lower “Genex” monster in your GY; Special Summon it.
21+
22
Cards to address
23
-Triarm, discard cost?
24
-anything with Duradark
25
-Solar reduce to 200 or 300 burn?
26-
Machine-Type/WATER/Level 3/ATK 500/DEF 1200
26+
-Synchros should I use "as material" or "as Synchro Material"
27-
While face-up on the field, this card is also DARK-Attribute. Once per turn: You can discard 1 "Genex” or WATER monster; draw 1 card.
27+
-bullets on separate lines?
28
-Locomotion R-Genex material and lack of effects
29
30
31
32-
Machine-Type/DARK/Level 3/ATK 500/DEF 1800 (Tuner)
32+
The idea of Genex as far as I could tell was that their monsters are based on different archetypes incorporated into their design. So the idea of using them as an engine for the 4 elemental attributes came to mind.
33-
You can Special Summon this card (from your hand) by sending 1 “Genex Controller” from your Deck to the GY. You can only Special Summon “Genex Ally Remote” once per turn this way.
33+
34
Going to list the cards/archetypes some of these "Genex" monsters are based on so you can judge them on that information as well
35
36
Main Deck Monsters (25 Cards)
37
38-
Machine-Type/DARK/Level 3/ATK 800/DEF 1200 (Tuner)
38+
39-
If this card is sent to the GY for the Synchro Summon of a "Genex" monster: You can Special Summon 1 "Genex Controller" from your hand, Deck, or GY. You can only use this effect of "Genex Spare" once per turn.
39+
Machine/DARK/Level 1/ATK 200/DEF 400
40
You can discard 1 card; this card is treated as a Tuner this turn. You can send 1 “Genex” monster from your Deck to the GY, then activate 1 of these effects;
41
● This card’s Name becomes the sent monster's until the End Phase.
42
● This card's Attribute and Level becomes the sent monster’s until the End Phase.
43
You can only use this effect of "Genex Recycled" once per turn.
44-
Rock-Type/EARTH/Level 3/ATK 1000/DEF 1900
44+
45-
If a “Genex” monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. Your opponent cannot target other "Genex" or EARTH monsters for attacks or by card effects. You can only control 1 "Genex Gaia".
45+
Do I need to say OPT on the first effect?
46
47
********************************************************************************************************
48
49
This cards Level makes it good to go into the Genex Ally Synchro monsters with the original Genex Elemental Attributes monsters
50-
Aqua-Type/WATER/Level 3/ATK 1200/DEF 600
50+
51-
You can send 1 WATER monster from your Deck to the GY; Special Summon 1 “Genex Controller” from your hand, Deck, or GY, but it cannot be used as an Xyz Material. You can only use this effect of "Genex Undine" once per turn.
51+
52
Spellcaster/DARK/Level 2/ATK 200/DEF 100 (Tuner)
53
When this card is Normal Summoned: You can target 1 “Genex” monster in your GY that can be Normal Summoned/Set; Special Summon it.
54
55
********************************************************************************************************
56-
Machine-Type/WIND/Level 3/ATK 1200/DEF 1200
56+
57-
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower “Genex” monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Level 4 or lower "Genex" monster in your GY; Special Summon it. You can only use 1 "Genex Worker” effect per turn, and only once that turn.
57+
Based on Giski, specifically the Rituals that have an additional effect if the drawn card relates to them. Made it Level 3 cause 2 is too abyssmal to be useful for the deck
58
59
Genex Ally Solid
60
Machine/WATER/Level 3/ATK 500/DEF 1200
61
While face-up on the field, this card is also DARK-Attribute. You can discard 1 "Genex" monster or WATER monster; draw 1 card, and if you do, reveal it, then, if it was a "Genex" monster or WATER monster, draw 1 more card. You can only use this effect of "Genex Ally Solid" once per turn.
62-
Machine-Type/WIND/Level 3/ATK 1400/DEF 400
62+
63-
While face-up on the field, this card is also DARK-Attribute. If this card is in your GY: You can return 1 "Genex" card or WIND monster you control to the hand, and if you do, Special Summon this card, also it gains 500 ATK. You can only use this effect of "Genex Ally Birdman" once per turn.
63+
64
 
65
Genex Ally Remote
66
Machine/DARK/Level 3/ATK 500/DEF 1800 (Tuner)
67
If this card is in your hand or GY: You can send 1 "Genex Controller" from your Deck to the GY; Special Summon this card, also you cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Synchro Monsters. You can only Special Summon “Genex Ally Remote” once per turn this way. 
68-
Machine-Type/EARTH/Level 3/ATK 1600/DEF 400
68+
69-
If this card is sent to the GY: You can add 1 “Genex” monster from your Deck to your hand. You can only use this effect of “Genex Searcher” once per turn.
69+
70
71
Genex Spare
72
Machine/DARK/Level 3/ATK 800/DEF 1200 (Tuner)
73
If this card is sent to the GY for the Synchro Summon of a "Genex" monster: You can Special Summon 1 "Genex Controller" from your hand, Deck, or GY. You can only use the effect of "Genex Spare" once per turn.
74-
Machine-Type/DARK/Level 4/ATK 1000/DEF 2000
74+
75-
When a monster with the same Attribute as this card would be Special Summoned: You can negate the Summon, and if you do, destroy that card. You can only use this effect of “Genex Ally Crusher” once per turn.
75+
76
77
Based on Gem-Knights, since most are Normal Monsters and recycling Garnets can be beneficial, effect reflects that.
78
 
79
Genex Gaia
80-
Machine-Type/WIND/Level 4/ATK 1600/DEF 1300
80+
Rock/EARTH/Level 3/ATK 1000/DEF 1900
81-
If this card is Special Summoned from your hand or Deck: You can add 1 “Genex” monster from your Deck to your hand.
81+
If this card is Normal or Special Summoned: You can target 1 "Genex" monster or EARTH monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 Normal Monster from your hand or GY.
82
83
********************************************************************************************************
84
85
Ice Barrier, I have no idea why it's related to Ice Barrier, original effect was good, so just modernized it a bit.
86-
Machine-Type/FIRE/Level 4/ATK 1700/DEF 200
86+
87-
While face-up on the field, this card is also DARK-Attribute. Gains 100 ATK for each of your opponent's banished cards. You can send 1 "Genex" or FIRE monster from your Deck to the GY; banish 1 card from your opponent's GY, or if your opponent has no cards in their GY, inflict 500 damage to your opponent. You can only use this effect of “Genex Ally Bellflame” once per turn.
87+
88
Aqua/WATER/Level 3/ATK 1200/DEF 600
89
When this card is Normal Summoned: You can discard 1 "Genex" monster or send 1 WATER monster from your Deck to the GY; Special Summon 1 “Genex Controller” from your Deck.
90
91
********************************************************************************************************
92-
Machine-Type/FIRE/Level 4/ATK 1700/DEF 200
92+
93-
While face-up on the field, this card is also DARK-Attribute. Once per turn (Quick Effect): You can destroy 1 other "Genex" or FIRE monster in your hand or field, and if you do, increase this card's ATK by half the original ATK of the destroyed monster until the end of this turn. If this card destroys a monster by battle: You can Special Summon 1 Level 4 or lower "Genex" or FIRE monster from your Deck in Defense Position.
93+
Mist Valley, specifically it's based on Mist Condor. Changed it from being a Tuner, and gave it a HOPT so it wouldn't be banned as having another Level 3 Wind non-Tuner to go into Triarm is kind of nice.
94
 
95
Genex Ally Birdman
96
Machine/WIND/Level 3/ATK 1400/DEF 400
97
While face-up on the field, this card is also DARK-Attribute. If this card is in your GY: You can return 1 "Genex" card or WIND monster you control to the hand; Special Summon this card, and if you do, it gains 500 ATK. You can only use this effect of "Genex Ally Birdman" once per turn.
98-
Machine-Type/EARTH/Level 4/ATK 1800/DEF 1400
98+
99-
You can Special Summon this card (from your hand) by shuffling 2 “Genex” and/or EARTH monsters from your GY into the Deck. If this card is sent to the GY: You target 1 Level 3 or lower “Genex” monster in your GY; Special Summon it. You can only use this effect of "R-Genex Ultimum" once per turn.
99+
100
101
Genex Doctor
102
Spellcaster/DARK/Level 3/ATK 1500/DEF 1000
103
You can discard 1 card, then target 1 "Genex" monster in your GY that can be Normal Summoned/Set; Special Summon it. You can send 1 "Genex Controller" from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Genex Doctor" once per turn.
104-
Pyro-Type/FIRE/Level 5/ATK 2000/DEF 200
104+
105-
If this card is in your hand: You can destroy 1 other "Genex" or FIRE monster in your hand or face-up on your field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 DARK "Genex" monster from your Deck to your hand. You can only use each effect of "Genex Furnace" once per turn.
105+
106
107
Changed its level to 3 so it better worked with Geo Genex
108
 
109
Genex Searcher
110-
Machine-Type/EARTH/Level 5/ATK 2200/DEF 1000
110+
Machine/EARTH/Level 3/ATK 1600/DEF 400
111-
While face-up on the field, this card is also DARK-Attribute. If a “Genex” monster you control is sent to the GY, while this card is in your hand: You can Special Summon this card. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and if you do, you can increase or reduce this card's Level by 1.
111+
You can discard this card; send 1 "Genex Controller" from your Deck to the GY. If this card is sent to the GY: You can add 1 “Genex” monster from your Deck to your hand. You can only use each effect of “Genex Searcher” once per turn.
112
113
********************************************************************************************************
114
 
115
Genex Ally Crusher
116-
Machine-Type/DARK/Level 2/ATK 200/DEF 500 (Tuner) Scale: 1/1
116+
Machine/DARK/Level 4/ATK 1000/DEF 2000
117
If a monster(s) with the same Attribute as this card is Normal or Special Summoned: You can target 1 card your opponent controls; destroy it. You can only use this effect of “Genex Ally Crusher” once per turn.
118
119-
Monster: You can Special Summon this face-up card in your Extra Deck to the Main Monster Zone by Tributing 1 "Ally of Justice" or "Genex" monster you control. You can only Special Summon “Genex Ally Chemister” once per turn this way. When this card is Pendulum Summoned from the hand: You can target up to 2 face-up monsters on the field and declare 1 Attribute; their Attribute becomes the declared Attribute, and if they do, you can Special Summon 1 “Genex” monster from your Deck with the declared Attribute.
119+
120
121
Changed to 4 to make going into Windmill easier
122
 
123
Genex Worker
124-
Machine-Type/DARK/Level 3/ATK 1200/DEF 1800 Scale: 8/8
124+
Machine/WIND/Level 4/ATK 1200/DEF 1200
125-
Pendulum: Once per turn: You can target 1 monster and declare 1 Attribute; its Attribute becomes the declared Attribute.
125+
You can Tribute 1 "Genex" monster; Special Summon 1 "Genex" monster from your Deck. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Genex Controller" from your hand. You can only use each effect of "Genex Worker" once per turn.
126
127
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128
129
Gusto oddly enough, despite it working much better with Mist Valley and their field spell, and probably why it's a spellcaster. Similar to Undine I just modernized the effect (though maybe it ahould just say DARK Genex).
130
 
131
Genex Blastfan
132-
Spellcaster-Type/DARK/Level 3/ATK 1500/DEF 1000 Scale: 1/1
132+
Spellcaster/WIND/Level 4/ATK 1600/DEF 1300
133-
Pendulum: If a “Genex” monster you control is sent to the GY: You can target 1 Level 4 or lower "Genex" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Genex" monsters. You can only use this effect of “Genex Doctor” once per turn.
133+
If this card is Special Summoned: You can add 1 “Genex” monster from your Deck to your hand, except "Genex Blastfan".
134
135-
Monster: You can discard 1 card, then target 1 "Genex" monster in your GY; Special Summon it. You can only use this effect of "Genex Doctor" once per turn.
135+
136
137
Steelswarm, specifically Steelswarm Caller, and since it's so xenophobic I had to give it that name change clause. The card does allow you to go into a few Genex monsters I list here.
138
139
Genex Ally Powercell
140-
Machine-Type/EARTH/Level 4/ATK 1400/DEF 1300 Scale: 8/8
140+
Machine/DARK/Level 4/ATK 1700/DEF 0
141
If this card is in your hand: You can target 1 "Genex" monster or DARK monster you control; Special Summon this card, and if you do, this card's name becomes that monster's until the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Genex" monsters. You can only use this effect of "Genex Ally Powercell" once per turn. During your Main Phase, you can Tribute Summon 1 "Genex" monster or DARK monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) 
142
143-
Monster: All “Genex” monsters you control gain 500 ATK. Once per turn: You can target 1 “Genex” monster you control; send 1 “Genex” monster from your Deck to the GY, then activate 1 of these effects;
143+
144
145
Neo Flamvell, that's why the original effect had it gain atk each time a card of your opponent's was banished from your opponent's GY. Instead I just decided to give it a mill effect that allows you to banish a card from your opponent's Graveyard.
146
 
147
Genex Ally Bellflame
148
Machine/FIRE/Level 4/ATK 1700/DEF 200
149
While face-up on the field, this card is also DARK-Attribute. Gains 100 ATK for each of your opponent's banished cards. You can discard 1 "Genex" monster or send 1 FIRE monster from your Deck to the GY; banish 1 card from your opponent's GY, or if your opponent has no cards in their GY, inflict 500 damage to your opponent. You can only use this effect of “Genex Ally Bellflame” once per turn.
150-
Machine-Type/DARK/Level 6/ATK 2300/DEF 1300 Scale: 8/8
150+
151-
Pendulum: If a “Genex” monster you control is sent to the GY: You can target 1 card on the field; destroy it. You can only use this effect of "Genex Army" once per turn.
151+
152
153-
Monster Effect: Once per turn (Quick Effect): You can Tribute 1 “Genex” monster, then target 1 card your opponent controls; destroy it.
153+
Jurrac, which is why it involved Tributing FIRE monsters. Instead I just made it destroy 1 on hand or field to apply its effect.
154
 
155
Genex Ally Volcannon
156
Machine/FIRE/Level 4/ATK 1700/DEF 200
157
While face-up on the field, this card is also DARK-Attribute. You can target 1 monster your opponent controls; destroy 1 other "Genex" monster or FIRE monster in your hand or field, and if you do, destroy the targeted monster, and if you do that, inflict damage to your opponent equal to their destroyed monster's original Level x 400. You can only use this effect of "Genex Ally Volcannon" once per turn.
158-
Machine-Type/LIGHT/Level 7/ATK 2500/DEF 1500 Scale: 1/1
158+
159-
Pendulum: Inflict 300 damage to your opponent each time a “Genex” monster(s) you control is sent to the GY. When an opponent’s monster declares a direct attack: You can banish 1 “Genex” monster from your GY; Special Summon this card from your Pendulum Zone.
159+
160
 
161-
Monster: You can Special Summon this face-up card in your Extra Deck to your Main Monster Zone by Tributing 1 “Genex” monster you control. You can target 1 "Genex" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Genex" monsters. You can only use this effect of “Genex Solar” once per turn.
161+
162
Machine/EARTH/Level 4/ATK 1800/DEF 1400
163
If this card is in your hand: You can shuffle 2 “Genex” monsters and/or EARTH monsters from your GY into the Deck; Special Summon this card. If this card is sent to the GY: You target 1 “Genex Controller” in your GY; Special Summon it. You can only use each effect of "R-Genex Ultimum" once per turn.
164
165
********************************************************************************************************
166-
Spellcaster-Type/LIGHT/Level 3/ATK 1200/DEF 1400 (Ritual)
166+
167-
You can Ritual Summon this card with "R-Genex Mechanization". While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn (Quick Effect): You can target 1 monster on the field and declare a Level; its Level becomes the declared Level until the end of the turn. A "Genex" Synchro Monster that was Summoned using this card as Synchro Material gains 1000 ATK.
167+
Flamvell, same thing as Undine, Gaia, and Blastfan, that relationship is just tangential. Still gave it 200 defense to work with Rekindling.
168
 
169
Genex Furnace
170
Pyro/FIRE/Level 5/ATK 2000/DEF 200
171-
Extra Deck Monsters (8 Cards) 
171+
If this card is in your hand: You can destroy 1 monster in your hand or face-up on your field, and if you do, Special Summon this card, and if you do that, and the destroyed monster was a "Genex" monster or FIRE monster, you can add 1 "Genex Controller" from your Deck or GY to your hand.
172
173
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174-
Machine-Type/EARTH/Level 6/ATK 1800/DEF 2800 (Synchro)
174+
175-
1 “Genex” Tuner + 1 or more non-Tuner monsters
175+
Naturia, that's why it Special Summoned itself when an effect was negated. I just decided to take influence from Hydrangea and allow it to special summon from hand in that case, and also since it's statline was similar to Beast I gave it monster effect negation to match it.
176-
If this card is Synchro Summoned using an EARTH monster as material, this card cannot be destroyed by battle or card effects. Once per turn (Quick Effect): You can switch the ATK and DEF of this card, and if you do, switch the ATK and DEF of all other monsters on the field, except “Genex” and EARTH monsters. These effects last until the end of this turn. If this Synchro Summoned card in it's owner's control leaves the field because of an opponent's card effect: You can target 1 EARTH monster in your GY; shuffle it into the Deck, and if you do, change all monsters your opponent controls to Defense Position.
176+
177
Genex Ally Reliever
178
Machine/EARTH/Level 5/ATK 2200/DEF 1000
179
While face-up on the field, this card is also DARK-Attribute. When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card, then target 1 face-up monster on the field; Special Summon this card from your hand, and if you do, negate that target's effects until the end of this turn.
180
181-
Machine-Type/WATER/Level 6/ATK 2300/DEF 1800 (Synchro)
181+
182-
1 “Genex” Tuner + 1 or more non-Tuner monsters
182+
183-
If this card is Synchro Summoned using a WATER monster as material: This card gains 1000 ATK until the end of your opponent's next turn. When this card destroys an opponent’s monster by battle: Gain LP equal to the original ATK of the destroyed monster, and if you do, you can Special Summon 1 “Genex” or WATER monster from your GY with DEF less than or equal to the LP gained, in Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can send 1 WATER monster from your Deck to the GY; gain LP equal to half its original ATK.
183+
Monarchs, so I changed the statline and gave it an additional effect based on what you Tributed.
184
185
Genex Army
186
Machine/EARTH/Level 6/ATK 2400/DEF 1000
187
If this card is Tribute Summoned: Target 1 card on the field; destroy it. If this card was Tribute Summoned by Tributing a "Genex" monster or Tribute Summoned monster, add this additional effect.
188-
Machine-Type/DARK/Level 6/ATK 2400/DEF 1600 (Synchro)
188+
● Special Summon the monster from the GY that was used for its Tribute Summon in Defense Position.
189-
1 "Genex" Tuner + 1 or more non-Tuner monsters
189+
190-
This card's effects depend on the Attribute(s) of the non-Tuner monsters used as Synchro Material. ● WIND: Once per turn: You can send 1 random card from your opponent's hand to the GY. ● WATER: Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. ● DARK: Once per turn (Quick Effect): You can target 1 face-up LIGHT monster on the field; destroy it, and if you do, draw 1 card.
190+
191
 
192
Genex Ally Chemistrer
193
Machine/DARK/Level 2/ATK 200/DEF 500 (Tuner) Scale: 1/1
194
Pendulum: “Ally of Justice” and "Genex" monsters you control are unaffected by the effects of LIGHT monsters your opponent controls.
195-
Machine-Type/WIND/Level 7/ATK 2000/DEF 1600 (Synchro)
195+
196-
1 “Genex” Tuner + 1 or more non-Tuner monsters
196+
Monster: (Quick Effect): You can place this card from your hand face-up in your Extra Deck, then target 1 monster on the field and declare an Attribute; its Attribute becomes the declared Attribute
197-
If this card is Synchro Summoned using a WIND monster as material: You can target 1 face-up card on the field; return it to the hand. You can only use this effect of “Windmill Genex” once per turn. Gains 300 ATK for each "Genex" and WIND monster you control. Once per chain (Quick Effect): You can discard 1 card, then target 1 Set Spell/Trap on the field; destroy it. If this Synchro Summoned card is destroyed by battle or card effect: You can can return 1 WIND monster you control and 1 card your opponent controls to the hand.
197+
198
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199
 
200
Genex Ally Changer
201
Machine/DARK/Level 3/ATK 1200/DEF 1800 Scale: 8/8
202-
Machine-Type/DARK/Level 7/ATK 2500/DEF 2100 (Synchro)
202+
Pendulum: Once per turn: You can target 1 monster on the field and declare 1 Attribute; its Attribute becomes the declared Attribute.
203-
1 “Genex” Tuner + 1 or more non-Tuner monsters
203+
204-
This card's effects depend on the Attribute(s) of the non-Tuner monsters used as Synchro Material. ● EARTH: If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. ● FIRE: If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. ● LIGHT: Once per turn: You can target 1 LIGHT monster in either player’s GY; Special Summon it in face-up Attack Position, or face-down Defense Position.
204+
205
206
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207
208
Genex Turbine
209-
Machine-Type/FIRE/Level 8/ATK 2400/DEF 200 (Synchro)
209+
Machine/EARTH/Level 4/ATK 1400/DEF 1300 Scale: 8/8
210-
1 “Genex” Tuner + 1 or more non-Tuner monsters
210+
211-
If this card is Synchro Summoned using a FIRE monster as material: You can send 1 “Genex” or FIRE monster from your Deck to the GY; inflict damage to your opponent equal to half its original ATK. You can only use this effect of "Thermal Genex" once per turn. Gains 200 ATK for each "Genex" and FIRE monster in your GY. If this card destroys an opponent’s monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 FIRE monster with 200 DEF in your GY, except "Thermal Genex"; Special Summon it.
211+
212
Monster: All “Genex” monsters you control gain 500 ATK. You can send 1 “Genex” monster from your Deck to the GY, then target 1 "Genex" monster you control and activate 1 of these effects;
213
● Increase its Level by the Level of the sent monster.
214
● Reduce its Level by the Level of the sent monster.
215
You can only use the effect of "Genex Turbine" once per turn.
216-
Machine-Type/WIND/Level 8/ATK 2400/DEF 1000 (Synchro)
216+
217-
1 "Genex" Tuner + 1 or more non-Tuner monsters
217+
218-
If this card is Synchro Summoned using a WIND monster as material, this card cannot be targeted for attacks. If you control another "Genex" monster, this card cannot be targeted by your opponent's card effects. If this card destroys an opponent's monster by battle: You can add 1 "Genex" monster from your Deck to your hand.
218+
219
Genex Solar
220
Machine/LIGHT/Level 7/ATK 2500/DEF 1500 Scale: 1/1
221
Pendulum: If you do not have "Genex Solar" in your other Pendulum Zone: Inflict 500 damage to your opponent each time a “Genex” monster(s) you control is sent to the GY.
222
 
223-
Machine-Type/DARK/Level 9/ATK 2500/DEF 2000 (Synchro)
223+
Monster: You can Special Summon this card (from your hand or your face-up Extra Deck) by Tributing 1 “Genex” monster you control. You can only Special Summon "Genex Solar" once per turn this way. You can target 1 "Genex" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except "Genex" monsters. You can only use this effect of “Genex Solar” once per turn.
224-
1 “Genex” Tuner + 1 or more DARK non-Tuner monsters
224+
225
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226
227
Adapted Doriado because the level 3 and multiple attributes iust seemed to good to pass up on.
228
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R-Genex Doriado
230
Spellcaster/LIGHT/Level 3/ATK 1200/DEF 1400 (Ritual)
231
You can Ritual Summon this card with "R-Genex Mechanization". While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn (Quick Effect): You can target 1 monster on the field and declare a Level from 1 to 12; its Level becomes the declared Level until the end of the turn. A "Genex" Synchro Monster that was Summoned using this card as Synchro Material gains 1000 ATK.
232
233
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234
 
235
Extra Deck Monsters (9 Cards) 
236
 
237
Geo Genex
238
Machine/EARTH/Level 6/ATK 1800/DEF 2800 (Synchro)
239-
During your Main Phase, you can Normal Summon 1 “Genex” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card in the Field Zone is destroyed by a card effect: You can add 1 “R-Genex” card from your Deck to your hand. You can only use 1 of the following effects of "R-Genex Factory" per turn, and only once that turn.
239+
1 “Genex” Tuner + 1+ non-Tuner monsters
240
If this card is Synchro Summoned using an EARTH monster as material: You can target 1 "Genex" monster or EARTH monster in your GY; Special Summon it in Defense Position. You can only use this effect of "Geo Genex" once per turn. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 "Genex" monster or EARTH monster from your GY into the Deck instead. Once per turn (Quick Effect): You can switch the ATK and DEF of this card, and if you do, switch the ATK and DEF of all other monsters on the field, except “Genex” monsters and EARTH monsters. These effects last until the end of this turn.
241
242
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243
 
244
Hydro Genex
245
Machine/WATER/Level 6/ATK 2300/DEF 1800 (Synchro)
246
1 “Genex” Tuner + 1+ non-Tuner monsters
247-
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247+
If this card is Synchro Summoned using a WATER monster as material: You can activate this effect; once this turn, if a "Genex" monster or WATER monster you control would activate an effect by sending a card(s) from your hand to the GY, you can send a "Genex" monster(s) or WATER monster(s) from your Deck to the GY instead. You can only use this effect of "Hydro Genex" once per turn. If a "Genex" monster or WATER monster inflicts battle damage to your opponent, you gain the same amount of LP. Once per turn (Quick Effect): You can discard 1 "Genex" monster or WATER monster; this card gains ATK equal to discarded monster's ATK until the end of this turn.
248
249-
Srapped:
249+
250
251-
Genex Ally Solid Old effect
251+
Ally of Justice, so the DARK effect is just Ragnazero for LIGHT monsters
252-
While face-up on the field, this card is also DARK-Attribute. You can discard 1 "Genex” or WATER monster; draw 1 card, and if you do, reveal it, then, if it was a WATER monster, draw 1 more card. You can only use this effect of "Genex Ally Solid" once per turn.
252+
Triarm Discard cost? for all as Quick Effects
253
 
254
Genex Ally Triarm
255-
Machine-Type/DARK/Level 4/ATK 1700/DEF 0
255+
Machine/DARK/Level 6/ATK 2400/DEF 1600 (Synchro)
256-
If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is Tributed for the Tribute Summon of a DARK monster: You can Special Summon 1 Level 4 or lower "Genex" or DARK monster from your hand or Graveyard, except "Genex Ally Powercell".
256+
1 "Genex" Tuner + 1+ non-Tuner monsters
257
This card's effects depend on the Attribute(s) of the non-Tuner monsters used as Synchro Material. Once per turn (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● WIND: Send 1 random card from your opponent's hand to the GY. ● WATER: Destroy 1 Spell/Trap on the field. ● DARK: Destroy 1 LIGHT monster on the field, and if you do, draw 1 card.
258-
Some tribute based effect fir army
258+
259
Once per turn (Quick Effect): You can discard 1 card to activate 1 of these effects;
260
261
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262
 
263
Windmill Genex
264
Machine/WIND/Level 7/ATK 2000/DEF 1600 (Synchro)
265
1 “Genex” Tuner + 1+ non-Tuner monsters
266
If this card is Synchro Summoned using a WIND monster as material: You can target 1 face-up card on the field; return it to the hand. You can only use this effect of “Windmill Genex” once per turn. Gains 300 ATK for each "Genex" monster and WIND monster you control. Once per chain (Quick Effect): You can discard 1 card, then target 1 Set Spell/Trap on the field; destroy it.
267
268
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269
270
Worms, but since this has relation to ally of justice, taking it from the opponent possibly seemed advantageous.
271
 
272
Genex Ally Triforce
273
Machine/DARK/Level 7/ATK 2500/DEF 2100 (Synchro)
274
1 “Genex” Tuner + 1+ non-Tuner monsters
275
This card's effects depend on the Attribute(s) of the non-Tuner monsters used as Synchro Material. ● EARTH: If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. ● FIRE: If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. ● LIGHT: Once per turn: You can target 1 LIGHT monster in the GY; Special Summon it in face-up Attack Position, or face-down Defense Position.
276
277
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278
 
279
Thermal Genex
280
Machine/FIRE/Level 8/ATK 2400/DEF 200 (Synchro)
281
1 “Genex” Tuner + 1+ non-Tuner monsters
282
If this card is Synchro Summoned using a FIRE monster as material: You can destroy 1 “Genex” monster or FIRE monster in your hand or Deck, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use this effect of "Thermal Genex" once per turn. Gains 200 ATK for each "Genex" monster and FIRE monster in your GY. If this card destroys an opponent’s monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster.
283
284
Destroy the monster instead?
285
286
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287
288
Dragunities, specifically Gae Dearg, and since that effect better matched the fact that the ability to make this card unattackable, by allowing it to be a stall card that helps you set up hand and grave, I thought it'd be nice to change that search effect to it.
289
290
Vindikite R-Genex
291
Machine/WIND/Level 8/ATK 2400/DEF 1000 (Synchro)
292
1 "Genex" Tuner + 1+ non-Tuner monsters
293
If this card is Synchro Summoned using a WIND monster as material, this card cannot be targeted for attacks. While you control another "Genex" monster, "Genex" monsters you control cannot be targeted by your opponent's card effects. Once per turn: You can add 1 "Genex" monster from your Deck to your hand, then discard 1 card.
294
295
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296
 
297
Locomotion R-Genex
298
Machine/DARK/Level 9/ATK 2500/DEF 2000 (Synchro)
299
1 “Genex” Tuner + 1+ DARK non-Tuner monsters
300
If this card is Synchro Summoned: You can take control of 1 monster your opponent controls. You can only use this effect of “Locomotion R-Genex” once per turn.
301
302
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303
304
Genex Clicker
305
Machine/DARK/Link 2/ATK 1400/DEF 1200 (Link)
306
2 "Genex" monsters
307
Monsters you control gain 200 ATK/DEF for every monster with a different Attribute on your field and in your GY. Once per turn (Quick Effect): You can target 1 monster on the field or in the GY and declare an Attribute; its Attribute becomes the declared Attribute until the end of this turn. You can only control 1 "Genex Clicker".
308
309
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310
 
311
Spells (2 Cards) 
312
313
R-Genex Mechanization
314
Ritual Spell
315
This card is used to Ritual Summon "R-Genex Doriado". You must also Tribute monsters from your hand or field whose total Levels equal 3 or more. If a “Genex” monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.
316
317
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318
319
R-Genex Factory
320
Field Spell
321
If this card in the Field Zone is destroyed by a card effect: You can add 1 “R-Genex” card from your Deck to your hand. You can only use 1 of the following effects of "R-Genex Factory" per turn, and only once that turn.
322
● You can reveal 1 “Genex” monster from your hand; shuffle it into the Deck, and if you do, add 1 “Genex” monster from your Deck to your hand that is 1 Level higher or lower than the revealed monster.
323
● If a “Genex” monster is added from your Deck to your hand: You can reveal that monster; Special Summon it.
324
325
326
327
328
329
330
Scrapped:
331
332
Worker: When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower “Genex” monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Genex" monster in your GY that can be Normal Summoned/Set; Special Summon it. You can only use this effect of "Genex Worker” once per turn.
333
334
Genex Ally Remote: You can Special Summon this card (from your hand) by sending 1 “Genex Controller” from your Deck to the GY. You can only Special Summon “Genex Ally Remote” once per turn this way. If Summoned this way: You cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Synchro Monsters.
335
336
You can Special Summon this card (from your hand) by sending 1 “Genex Controller” from your Deck to the GY, but you cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Synchro Monsters. You can only Special Summon “Genex Ally Remote” once per turn this way. 
337
338
Crusher: When your opponent Special Summons a monster(s) with the same Attribute as this card: Destroy that monster(s) with the same Attribute as this card. You can only use this effect of “Genex Ally Crusher” once per turn.
339
340
Reliever: If a face-up “Genex” monster or EARTH monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon this card from your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and if you do, you can increase or reduce this card's Level by 1.
341
342
Solar: Pendulum: When an opponent’s monster declares a direct attack: You can banish 1 “Genex” monster from your GY; Special Summon this card from your Pendulum Zone.
343
344
Attribute Synchros: If this card is Synchro Summoned using an Attribute monster as material
345
346
Geo Genex: If this Synchro Summoned card is sent to the GY by an opponent's card effect: You cna shuffle 1 EARTH monster that is banished or is in your GY into the Deck, and if you do, change all monsters your opponent controls to Defense Position. While you control another "Genex" monster or EARTH monster, this card cannot be destroyed by battle or card effects.
347
348
Hydro Genex: If this card is Synchro Summoned using a WATER monster as material: You can send 1 random card from your opponent's hand to the GY. You can only use this effect of "Hydro Genex" once per turn. Once per turn, if a "Genex" or WATER monster you control would activate an effect by sending a card(s) from your hand to the GY, you can send a "Genex" or WATER monster(s) from your Deck to the GY instead. Once per turn, during the Battle Phase (Quick Effect): You can discard 1 "Genex" or WATER monster; this card gains ATK equal to half the original ATK of the sent monster. If this Synchro Summoned card is destroyed: You can send 1 WATER monster from your Deck to the GY; gain LP equal to half its original ATK.
349
350
Triarm: This card's effects depend on the Attribute(s) of the non-Tuner monsters used as Synchro Material. ● WIND: Once per turn: You can send 1 random card from your opponent's hand to the GY. ● WATER: Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. ● DARK: Once per turn (Quick Effect): You can target 1 LIGHT monster on the field; destroy it, and if you do, draw 1 card.
351
352
Windmill Genex: If this Synchro Summoned card is destroyed: You can can return 1 WIND monster you control and 1 card your opponent controls to the hand.
353
354
Thermal Genex: You can send 1 “Genex” monster or FIRE monster from your Deck to the GY; inflict damage to your opponent equal to half its original ATK.