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Name:
1+
Name: Maria
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Age: 
2+
Age: 17
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Premonition: 
3+
Premonition: Seeker
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Position/Class/Subclass
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Junk/Valkyrie/Romanesque
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Starting Location: 
5+
Starting Location: ???
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Total Body integrity: 12/12
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Total Body integrity: 18/18
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AP: 9/9
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AP: 10/10
9
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ARM: 0 / MUT: 0 / ENH: 0
10+
ARM: 0 / MUT: 2 / ENH: 3
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HEAD: 3/3
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HEAD: 4/4
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--Laser Designator: [Check/1/0] Support 1 or Hinder 1.
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-Brain: [Auto/N/S] Maximum Action Points +2.
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-Eyes: [Auto/N/S] Maximum Action Points +1.
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-Jaw: [Action/2/0] Unarmed Attack 1.
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ARMS: 3/3
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--Forearm: [Check/1/0] Support 1.
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-Fists: [Action/2/0] Unarmed Attack 1.
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-Shoulder: [Action/4/S] Move 1.
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TORSO: 3/3
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-Spine: [Action/1/S] One Maneuver you use on the next Count during this Turn has its Cost reduced by 1 (to a minimum of 0.) Stacks if used repeatedly. Discount may be divided totally arbitrarily.
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-Entrails: [Auto/N/S] No Effect.
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-Entrails: [Auto/N/S] No Effect.
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LEGS: 3/3
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LEGS: 8/8
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--Foot: [Check/1/0] Hinder 1.
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--Extra Eyes: [Check/1/0~1] Support 1.
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--Mecha Tentacle: [Rapid/1/0~1] Hinder Move 1.
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SKILLS: (My preferred order is Once-per-Round skills, multi-use skills, passive skills. No need to sort them by Class and Position, really.)
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-Bone: [Action/3/S] Move 1.
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-Pile Bunker: [Action/2/0] Melee Attack 2 + Undefendable + Move 1.
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-Tail: [Auto/N/S] Maximum Action Points +1.
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-Stuffed Bunny: [Auto/N/S] Treasure Part.
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SKILLS: 5
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--Juke: [Check/3/0~3] Hinder 2, apply Move 1 to yourself.
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X X X O - Treasure: Dependent
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--Follow: [Rapid/0/S] This Skill can only be used when one of your Sisters uses a Movement Maneuver. Move 1.
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X X X O - (Each Other PC): ???
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--Assault Jump: [Auto/1/S] Once per Round, you may declare this skill when making a Move maneuver. If the Move is successful, all enemies in the destination zone have a -1 to their next attack check.
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--Improv: [Auto/1/S] Once per Round, you may use this skill for free. You may use Supports as Hinders and Hinders as Supports.
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-Battering Ram: [Action/2/S] Move 1, make an Unarmed 1 + Stagger against a target in the destination zone. Break 1 Part if you successfully land a hit.
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(List initial build and picks here.)
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Fragments of Memory: 2
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Favor (Current/Lifetime): 0/0
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(Track favor purchases here.)
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Fetters:
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Age (1d10+7 or choice)
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XXXO - Treasure: Dependent
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Premonition (1d10 or choice)
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XXXO - Kiwi: ???
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2 fragments of memory (the d100 memory tables are on the wiki, but you can pick or make up your own)
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XXXO - Sights: ???
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Position and 1 Skill
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XXXO - Ruby: ???
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Primary Class and 2 Skills + associated reinforcement parts
54+
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Subclass and 1 Skill + associated reinforcement part
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1 free Reinforcement part
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Junk - Follow
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1 Treasure part
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Valkyrie - 1 MUT (Tail), 1 ENH (Laser Designator), Battering Ram, Juke
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Starting Location (may be changed between battles)
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Romanesque - 2 ENH (Mecha Tentacle, Pile Bunker), Improv
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Treasure Fetter (all fetters start at 3 madness)
59+
Free Point - 1 MUT (Extra Eyes)
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Fetters for each other PC (1d10 or choice toward each)
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Favor (Current/Lifetime): 0/10
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10 - Assault Jump
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20 - 
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Needed:
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2 fragments of memory
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