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Pokemon Emerald All Gold Symbol FAQ
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Pokemon Emerald All Gold Symbols FAQ
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Q: The fuck is a Gold Smybol?
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Q: What is this run?
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A: A Gold Symbol is received for beating a Frontier Brain twice. They are very difficult to get
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A: This run involves getting all the Gold Symbols from the Battle Frontier, from a fresh file. A Symbol is received for beating a Frontier Brain, you get a Gold one for beating them twice. They are very difficult to get, and involve winning several consecutive sets at the Battle Facilities without dying.
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Q: How many Gold Smbyols do you need?
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A: 7.
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A: Throughout the game, just Swampert + Slaves, and Rayquaza for the endgame (which you can't use at the Battle Frontier). Post game I'll pick up Latios and Beldum (to Metagross) to take to the Battle Frontier. 
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Q: What makes these the best Pokemon?
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A: Throughout the game, just Swampert + Slaves. Post game I'll pick up Latios and Metagross to take to the Battle Frontier
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A: Latios is an obvious choice, is has amazing stats and moves and is the primary user. 
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Swampert is used throughout the run, and ends up at exactly level 50, meaning you barely have to train it at all to be prepared. It's also a great Pokemon to battle with, so it slots in nicely.
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Q: Do you really need to use those Pokemon specifically, couldn't you use some other Pokemon?
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Metagross takes the last position, as another Pokemon with great stats. It also finishes pretty great synergy for the team. Latios is weak to Ghost/Ice/Dark, all of which Metagross pounds. Swampert is weak to Grass, which both Metagross and Latios resist. And Metagross is weak to Fire, which Swampert and Latios resist, and Ground, which Latios is immune to and Swampert beats. You also bring a Special Poke, a Mixed Poke, and a Physical Poke, covering your offensive bases. All 3 Pokemon are easier to manipulate than a basic wild as well, making it the best team you can use on all fronts really.
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A: It's quite possible a different combination would work better, but this is the best team I've come up with to beat all the facilities consistently, and fast.
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Q: What will their movesets be?
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Q: Is it really consistent?
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A: They actually vary a bit at different points. Obvious Swampert varies during the run as you go, but you also change movesets during the facilities a little bit. But in general at the Frontier;
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A: No.
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Swampert @ Leftovers: Earthquake, Ice Beam, Surf (4th move changes between Protect, Counter, and Rock Slide)
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Latios @ Lum Berry: Calm Mind, Psychic, Dragon Claw, Thunderbolt (Calm Mind is replaced with Surf for Palace)
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Q: Why did you keep reseting after getting Mudkip? And why are you saving?
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Metagross @ Choice Band: Meteor Mash, Earthquake, Shadow Ball, Explosion (Has Brick Break for Pyramid. Has only MM and EQ for Palace)
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A: The first thing you gotta know is this isn't a Single Segment run, it's a RTA, which means it's timed by real time and not game time, pretty much. This allows me to save and reset, and that allows me to abuse the way the RNG in this game works. From a hard reset, the RNG seed always defaults back to the same number, so because of that it is predictable...to the frame. So what I'm trying to do with Mudkip (and Beldum later on) is hit a specific frame from a reset to give me the exact stats I want
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Q: Have you done runs of this before? What is WR?
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Q: What frame are you trying to hit?
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A: I did 2 attempts of this category in the past. But I completed neither of them. There is no record, as a run has not been completed. But this is a just for fun category anyway, so no ~World Record~ regardless.
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A: Mudkip: Frame 3253 Lonely 22/31/27/31/31/23
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Beldum: Frame 841 Adamant 29/29/8/17/23/17
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Q: Will you use any glitches?
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A: No. In the past I didn't restrict myself to glitchless, and did cloning to clone items (Rare Candies, Vitamins) but I won't be doing that now. With new glitches being discovered (Mainly Pomeg Berry stuff) you can create glitch moves that instantly end battles, or have priority OHKO moves with 100% accuracy, making the battles incredibly boring. At one stage I contemplated doing a 4 star run with glitches, but it's still just too boring. And if you don't know me well, I hate "Use some glitches but not all" restrictions, so I'll be doing this glitchless.
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Q: Why don't you do this for Latios?
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A: The issue with this is Latios's stats are generated when you say "BLUE" to your mother to make him appear. He takes a while to find, so if you miss it takes forever to retry, and hitting the frame is a lot more difficult than I thought it would be. The one I try to hit is this one
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Q: How much does not being able to use glitches change the run?
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Latios: Frame 2859 Modest 26/4/22/28/18/30
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A: Well, not being able to use Rare Candies and Vitamins at my leisure changes training the Pokemon. I will have to raise, especially Latios and Metagross, manually. This will take much longer, but it means I will EV Train them properly, so they will end up with better stats as a result (Before I just gave them 100 in everything). I'll also have to pick up more items along the way, as Rare Candies still play an important part at the end.
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Another difference is because I don't want to level them all the way to Level 60, I'll be entering the Level 50 division instead. This also means I'll be delaying evolving Marshtomp and Metang, in order to get moves earlier. I will not evolve Marshtomp until 46, where it learns Earthquake, and Metang until level 50, where it learns Meteor Mash.
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Q: What is the World Record?
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A: First of all, there isn't one because no one has completed a run. Second of all, this isn't a real category it's just something I'm doing for fun, there will never be a "World Record" for this run, because I don't consider it a speedrun in it's purest sense.
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Q: Do you manipulate the Pokemon in this run?
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A: Yes. I manipulate the Mudkip, Latios, and Beldum's stats. Also, I manipulate an Abra to show up and it's capture, for Teleport during the run. I'll also attempt to manipulate a Marill as a HM Slave as well. Also, because I only get 1 Master Ball that's for Latios, I'll be manipulating Rayquaza and it's capture too.
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A: Between about 20 and 50 hours (One death can cost several hours)
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Q: What IVs do you get from these manips?
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A: They obviously vary for each Poke, based on what you need.
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Mudkip: 17/31/31/25/22/23 | Brave Nature
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Latios: 29/21/15/31/23/29 | Modest Nature
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Beldum: 27/25/29/11/28/31 | Adamant Nature
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Q: Why do you name yourself and Mudkip 'I'?
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Rayquaza: 22/13/2/30/23/20 | Modest Nature
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A: Because it's faster to name them one character for text purposes, and the letter 'I' gives a nice spin as if the game was self-narrating
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Q: What EVs/stats do you end up with?
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Q: I just heard you orgasming like crazy and I couldn't see why...are you crazy?
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A: The EVs are pretty simple, especially for Latios/Metagross. Maixmise Attack, put enough speed in to hit the most relevant threshold, and put the spare into HP. For Swampert it's a bit more complex, he get a wide array of EVs due to being mixed, which end up being a combination of what's easy, and what gives the best total stats.
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A: There are several trainers in this game that spin like crazy. It's either because one caught me, or one didn't >_>
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Latios: EVs: 28/0/0/252/0/228 | Stats: 158/94/92/200/126/158 | 158 Speed beats 31 IV Base 105s (e.g Manetric), 21 IV Base 110s (e.g. Gengar)
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Metagross: EVs: 44/252/0/0/0/212 | Stats: 159/202/149/94/104/117 | 117 Speed is exclusively to outspeed Spenser's Suicune (has 116). Hits many other notable benchmarks, but that's the reason for exactly that number
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Q: Isn't this a luck based run?
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Swampert: EVs: 100/132/28/140/0/108 | Stats: 181/161/114/120/106/81 | 81 Speed beats 31 IV 0 EV Base 60s (E.g. Clefable, Lapras, Weezing, etc)
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A: Yes, there is luck involved. Yes, I am still running it. I love pokemon and will run it regardless :)
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Q: What facilities are the easiest or hardest? How does the Battle Frontier actually work?
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A: This is too long to answer, so I made supplement FAQs to help with this.
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General Battle Frontier FAQ: https://pastebin.com/JFbqA0PY
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Battle Factory FAQ: https://pastebin.com/tMk5FfYE
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Battle Pyramid FAQ: https://pastebin.com/qSqAThWL
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Battle Dome FAQ: https://pastebin.com/WEKH26TS
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Battle Pike FAQ: https://pastebin.com/Pchx4Uk0
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Battle Tower FAQ: https://pastebin.com/jjzaZ0bi
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Battle Arena FAQ: https://pastebin.com/Y8ddNQeV
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Battle Palace FAQ: https://pastebin.com/t42GTuAr
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Q: What is your estimate for how long you think this will take?
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A: Between about 15 and 50 hours. One death can cost several hours, and getting a fully deathless run would be ridiculous honestly, so it's hard to say. I probably won't be able to play for 50 hours and would give up before then, so hopefully I don't have that many deaths. But anyway between those 2 numbers is very reasonable.
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Q: Why do you use Frame 5?
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A: Because it's sexy :3
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Q: Why do you name yourself and Pokemon 1 character names?
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A: Because it's faster to name them one character for text purposes.