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1
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2-
-- made by 1ndrew
2+
print("FE Compatibility code by Mokiros")
3
InternalData = {}
4
do
5
    script.Parent = owner.Character
6
    local Event = Instance.new("RemoteEvent")
7
    Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
        return Fake
11
    end
12
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
    local function TriggerEvent(self,Event,...)
18
        local Trigger = Mouse[Event]
19
        if Trigger and Trigger.fakeEvent and Trigger.Function then
20
            Trigger.Function(...)
21
        end
22
    end
23
    Mouse.TrigEvent = TriggerEvent
24
    UserInputService.TrigEvent = TriggerEvent
25
    Event.OnServerEvent:Connect(function(FiredBy,Input)
26
        if FiredBy.Name ~= owner.Name then end
27
        if Input.MouseEvent then
28
            Mouse.Target = Input.Target
29
            Mouse.Hit = Input.Hit
30
        else
31
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
            end
35
            for _,Action in pairs(ContextActionService.Actions) do
36
                for _,Key in pairs(Action.Keys) do
37
                    if Key==Input.KeyCode then
38
                        Action.Function(Action.Name,Input.UserInputState,Input)
39
                    end
40
                end
41
            end
42
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
        end
45
    end)
46
    InternalData["Mouse"] = Mouse
47
    InternalData["ContextActionService"] = ContextActionService
48
    InternalData["UserInputService"] = UserInputService
49
    Event.Parent = NLS([[
50
        local Player = owner
51
        local Event = script:WaitForChild("UserInput")
52
        local UserInputService = game:GetService("UserInputService")
53
        local Mouse = Player:GetMouse()
54
        local Input = function(Input,gameProcessedEvent)
55
            if gameProcessedEvent then return end
56
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
        end
58
        UserInputService.InputBegan:Connect(Input)
59
        UserInputService.InputEnded:Connect(Input)
60
        local Hit,Target
61
        while wait(1/30) do
62
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
                Hit,Target = Mouse.Hit,Mouse.Target
64
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)
80
                                    return InternalData["Mouse"]
81
                                end
82
                            end
83
                            return function (self,...)
84
                                return RealPlayer[Index](RealPlayer,...)
85
                            end
86
                        else
87
                            if Index == "PlrObj" then
88
                                return RealPlayer
89
                            end
90
                            return RealPlayer[Index]
91
                        end
92
                    end;
93
                    __tostring = function(self)
94
                        return RealPlayer.Name
95
                    end
96
                })
97
            end
98
        end
99
        if RealGame[Index] then
100
            local Type = type(RealGame[Index])
101
            if Type == "function" then
102
                if Index:lower() == "getservice" or Index:lower() == "service" then
103
                    return function (self,Service)
104
                        if Service:lower() == "players" then
105
                            return setmetatable({},{
106
                                __index = function (self2,Index2)
107
                                    local RealService = RealGame:GetService(Service)
108
                                    local Type2 = type(Index2)
109
                                    if Type2 == "function" then
110
                                        return function (self,...)
111
                                            return RealService[Index2](RealService,...)
112
                                        end
113
                                    else
114
                                        if Index2:lower() == "localplayer" then
115
                                            return Sandbox(owner)
116
                                        end
117
                                        return RealService[Index2]
118
                                    end
119
                                end;
120
                                __tostring = function(self)
121
                                    return RealGame:GetService(Service).Name
122
                                end
123
                            })
124
                        elseif Service:lower() == "contextactionservice" then
125
                            return InternalData["ContextActionService"]
126
                        elseif Service:lower() == "contextactionservice" then
127
                            return InternalData["UserInputService"]
128
                        elseif Service:lower() == "runservice" then
129
                            return setmetatable({},{
130
                                __index = function(self2,Index2)
131
                                    local RealService = RealGame:GetService(Service)
132
                                    local Type2 = type(Index2)
133
                                    if Type2 == "function" then
134
                                        return function (self,...)
135
                                            return RealService[Index2](RealService,...)
136
                                        end
137
                                    else
138
                                        if Index2:lower() == "bindtorenderstep" then
139
                                            return function (self,Name,Priority,Function)
140
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
141
                                            end
142
                                        end
143
                                        if Index2:lower() == "renderstepped" then
144
                                            return RealService["Stepped"]
145
                                        end
146
                                        return RealService[Index2]
147
                                    end
148
                                end
149
                            })
150
                        else
151
                            return RealGame:GetService(Service)
152
                        end
153
                    end
154
                end
155
                return function (self,...)
156
                    return RealGame[Index](RealGame,...)
157
                end
158
            else
159
                if game:GetService(Index) then
160
                    return game:GetService(Index)
161
                end
162
                return RealGame[Index]
163
            end
164
        else
165
            return nil
166
        end
167
    end
168
});Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
169
print("Complete! Running...")
170
 
171
 
172
--//Paste script below this line.
173
174
function sandbox(var,func)
175
	local env = getfenv(func)
176
	local newenv = setmetatable({},{
177
		__index = function(self,k)
178
			if k=="script" then
179
				return var
180
			else
181
				return env[k]
182
			end
183
		end,
184
	})
185
	setfenv(func,newenv)
186
	return func
187
end
188
cors = {}
189
mas = Instance.new("Model",game:GetService("Lighting"))
190
Tool0 = Instance.new("Tool")
191
LocalScript1 = Instance.new("LocalScript")
192
NumberValue2 = Instance.new("NumberValue")
193
NumberValue3 = Instance.new("NumberValue")
194
Smoke4 = Instance.new("Smoke")
195
Smoke5 = Instance.new("Smoke")
196
ScreenGui6 = Instance.new("ScreenGui")
197
Frame7 = Instance.new("Frame")
198
TextLabel8 = Instance.new("TextLabel")
199
Frame9 = Instance.new("Frame")
200
TextLabel10 = Instance.new("TextLabel")
201
Frame11 = Instance.new("Frame")
202
TextLabel12 = Instance.new("TextLabel")
203
Part13 = Instance.new("Part")
204
BlockMesh14 = Instance.new("BlockMesh")
205
Part15 = Instance.new("Part")
206
CylinderMesh16 = Instance.new("CylinderMesh")
207
Part17 = Instance.new("Part")
208
BlockMesh18 = Instance.new("BlockMesh")
209
Part19 = Instance.new("Part")
210
SpecialMesh20 = Instance.new("SpecialMesh")
211
Part21 = Instance.new("Part")
212
CylinderMesh22 = Instance.new("CylinderMesh")
213
Part23 = Instance.new("Part")
214
BlockMesh24 = Instance.new("BlockMesh")
215
Part25 = Instance.new("Part")
216
SpecialMesh26 = Instance.new("SpecialMesh")
217
ManualWeld27 = Instance.new("ManualWeld")
218
Part28 = Instance.new("Part")
219
BlockMesh29 = Instance.new("BlockMesh")
220
Part30 = Instance.new("Part")
221
BlockMesh31 = Instance.new("BlockMesh")
222
Part32 = Instance.new("Part")
223
SpecialMesh33 = Instance.new("SpecialMesh")
224
Part34 = Instance.new("Part")
225
CylinderMesh35 = Instance.new("CylinderMesh")
226
Part36 = Instance.new("Part")
227
SpecialMesh37 = Instance.new("SpecialMesh")
228
Sound38 = Instance.new("Sound")
229
Sound39 = Instance.new("Sound")
230
Part40 = Instance.new("Part")
231
CylinderMesh41 = Instance.new("CylinderMesh")
232
Part42 = Instance.new("Part")
233
CylinderMesh43 = Instance.new("CylinderMesh")
234
Part44 = Instance.new("Part")
235
CylinderMesh45 = Instance.new("CylinderMesh")
236
Part46 = Instance.new("Part")
237
CylinderMesh47 = Instance.new("CylinderMesh")
238
Part48 = Instance.new("Part")
239
BlockMesh49 = Instance.new("BlockMesh")
240
Part50 = Instance.new("Part")
241
BlockMesh51 = Instance.new("BlockMesh")
242
Part52 = Instance.new("Part")
243
CylinderMesh53 = Instance.new("CylinderMesh")
244
Part54 = Instance.new("Part")
245
CylinderMesh55 = Instance.new("CylinderMesh")
246
Part56 = Instance.new("Part")
247
CylinderMesh57 = Instance.new("CylinderMesh")
248
Part58 = Instance.new("Part")
249
BlockMesh59 = Instance.new("BlockMesh")
250
Part60 = Instance.new("Part")
251
BlockMesh61 = Instance.new("BlockMesh")
252
Part62 = Instance.new("Part")
253
BlockMesh63 = Instance.new("BlockMesh")
254
Part64 = Instance.new("Part")
255
BlockMesh65 = Instance.new("BlockMesh")
256
Part66 = Instance.new("Part")
257
CylinderMesh67 = Instance.new("CylinderMesh")
258
Part68 = Instance.new("Part")
259
CylinderMesh69 = Instance.new("CylinderMesh")
260
Part70 = Instance.new("Part")
261
BlockMesh71 = Instance.new("BlockMesh")
262
Part72 = Instance.new("Part")
263
BlockMesh73 = Instance.new("BlockMesh")
264
Part74 = Instance.new("Part")
265
BlockMesh75 = Instance.new("BlockMesh")
266
Part76 = Instance.new("Part")
267
BlockMesh77 = Instance.new("BlockMesh")
268
Part78 = Instance.new("Part")
269
BlockMesh79 = Instance.new("BlockMesh")
270
Part80 = Instance.new("Part")
271
BlockMesh81 = Instance.new("BlockMesh")
272
Part82 = Instance.new("Part")
273
BlockMesh83 = Instance.new("BlockMesh")
274
Part84 = Instance.new("Part")
275
BlockMesh85 = Instance.new("BlockMesh")
276
Part86 = Instance.new("Part")
277
SpecialMesh87 = Instance.new("SpecialMesh")
278
Part88 = Instance.new("Part")
279
CylinderMesh89 = Instance.new("CylinderMesh")
280
Part90 = Instance.new("Part")
281
BlockMesh91 = Instance.new("BlockMesh")
282
Part92 = Instance.new("Part")
283
BlockMesh93 = Instance.new("BlockMesh")
284
Part94 = Instance.new("Part")
285
BlockMesh95 = Instance.new("BlockMesh")
286
Part96 = Instance.new("Part")
287
SpecialMesh97 = Instance.new("SpecialMesh")
288
Part98 = Instance.new("Part")
289
BlockMesh99 = Instance.new("BlockMesh")
290
Part100 = Instance.new("Part")
291
CylinderMesh101 = Instance.new("CylinderMesh")
292
Part102 = Instance.new("Part")
293
SpecialMesh103 = Instance.new("SpecialMesh")
294
Part104 = Instance.new("Part")
295
BlockMesh105 = Instance.new("BlockMesh")
296
Part106 = Instance.new("Part")
297
BlockMesh107 = Instance.new("BlockMesh")
298
Part108 = Instance.new("Part")
299
CylinderMesh109 = Instance.new("CylinderMesh")
300
Part110 = Instance.new("Part")
301
BlockMesh111 = Instance.new("BlockMesh")
302
Part112 = Instance.new("Part")
303
CylinderMesh113 = Instance.new("CylinderMesh")
304
Part114 = Instance.new("Part")
305
BlockMesh115 = Instance.new("BlockMesh")
306
Part116 = Instance.new("Part")
307
BlockMesh117 = Instance.new("BlockMesh")
308
Part118 = Instance.new("Part")
309
SpecialMesh119 = Instance.new("SpecialMesh")
310
Part120 = Instance.new("Part")
311
CylinderMesh121 = Instance.new("CylinderMesh")
312
Part122 = Instance.new("Part")
313
CylinderMesh123 = Instance.new("CylinderMesh")
314
Part124 = Instance.new("Part")
315
BlockMesh125 = Instance.new("BlockMesh")
316
Part126 = Instance.new("Part")
317
BlockMesh127 = Instance.new("BlockMesh")
318
Part128 = Instance.new("Part")
319
BlockMesh129 = Instance.new("BlockMesh")
320
Part130 = Instance.new("Part")
321
BlockMesh131 = Instance.new("BlockMesh")
322
Part132 = Instance.new("Part")
323
CylinderMesh133 = Instance.new("CylinderMesh")
324
Part134 = Instance.new("Part")
325
BlockMesh135 = Instance.new("BlockMesh")
326
Part136 = Instance.new("Part")
327
CylinderMesh137 = Instance.new("CylinderMesh")
328
Part138 = Instance.new("Part")
329
BlockMesh139 = Instance.new("BlockMesh")
330
Part140 = Instance.new("Part")
331
BlockMesh141 = Instance.new("BlockMesh")
332
Part142 = Instance.new("Part")
333
BlockMesh143 = Instance.new("BlockMesh")
334
Part144 = Instance.new("Part")
335
CylinderMesh145 = Instance.new("CylinderMesh")
336
Part146 = Instance.new("Part")
337
BlockMesh147 = Instance.new("BlockMesh")
338
Part148 = Instance.new("Part")
339
BlockMesh149 = Instance.new("BlockMesh")
340
ManualWeld150 = Instance.new("ManualWeld")
341
Part151 = Instance.new("Part")
342
BlockMesh152 = Instance.new("BlockMesh")
343
Part153 = Instance.new("Part")
344
BlockMesh154 = Instance.new("BlockMesh")
345
Part155 = Instance.new("Part")
346
BlockMesh156 = Instance.new("BlockMesh")
347
Part157 = Instance.new("Part")
348
BlockMesh158 = Instance.new("BlockMesh")
349
Part159 = Instance.new("Part")
350
BlockMesh160 = Instance.new("BlockMesh")
351
Part161 = Instance.new("Part")
352
CylinderMesh162 = Instance.new("CylinderMesh")
353
Part163 = Instance.new("Part")
354
CylinderMesh164 = Instance.new("CylinderMesh")
355
Part165 = Instance.new("Part")
356
CylinderMesh166 = Instance.new("CylinderMesh")
357
Part167 = Instance.new("Part")
358
SpecialMesh168 = Instance.new("SpecialMesh")
359
Part169 = Instance.new("Part")
360
SpecialMesh170 = Instance.new("SpecialMesh")
361
Part171 = Instance.new("Part")
362
BlockMesh172 = Instance.new("BlockMesh")
363
Part173 = Instance.new("Part")
364
BlockMesh174 = Instance.new("BlockMesh")
365
Part175 = Instance.new("Part")
366
CylinderMesh176 = Instance.new("CylinderMesh")
367
Part177 = Instance.new("Part")
368
BlockMesh178 = Instance.new("BlockMesh")
369
Part179 = Instance.new("Part")
370
BlockMesh180 = Instance.new("BlockMesh")
371
Part181 = Instance.new("Part")
372
CylinderMesh182 = Instance.new("CylinderMesh")
373
Part183 = Instance.new("Part")
374
BlockMesh184 = Instance.new("BlockMesh")
375
Part185 = Instance.new("Part")
376
SpecialMesh186 = Instance.new("SpecialMesh")
377
Part187 = Instance.new("Part")
378
CylinderMesh188 = Instance.new("CylinderMesh")
379
Part189 = Instance.new("Part")
380
BlockMesh190 = Instance.new("BlockMesh")
381
Part191 = Instance.new("Part")
382
BlockMesh192 = Instance.new("BlockMesh")
383
Part193 = Instance.new("Part")
384
BlockMesh194 = Instance.new("BlockMesh")
385
Part195 = Instance.new("Part")
386
BlockMesh196 = Instance.new("BlockMesh")
387
Part197 = Instance.new("Part")
388
CylinderMesh198 = Instance.new("CylinderMesh")
389
Part199 = Instance.new("Part")
390
CylinderMesh200 = Instance.new("CylinderMesh")
391
Part201 = Instance.new("Part")
392
CylinderMesh202 = Instance.new("CylinderMesh")
393
Part203 = Instance.new("Part")
394
SpecialMesh204 = Instance.new("SpecialMesh")
395
Part205 = Instance.new("Part")
396
SpecialMesh206 = Instance.new("SpecialMesh")
397
Part207 = Instance.new("Part")
398
BlockMesh208 = Instance.new("BlockMesh")
399
Part209 = Instance.new("Part")
400
SpecialMesh210 = Instance.new("SpecialMesh")
401
ManualWeld211 = Instance.new("ManualWeld")
402
Part212 = Instance.new("Part")
403
CylinderMesh213 = Instance.new("CylinderMesh")
404
Part214 = Instance.new("Part")
405
BlockMesh215 = Instance.new("BlockMesh")
406
Part216 = Instance.new("Part")
407
SpecialMesh217 = Instance.new("SpecialMesh")
408
Part218 = Instance.new("Part")
409
SpecialMesh219 = Instance.new("SpecialMesh")
410
Part220 = Instance.new("Part")
411
SpecialMesh221 = Instance.new("SpecialMesh")
412
Part222 = Instance.new("Part")
413
SpecialMesh223 = Instance.new("SpecialMesh")
414
Part224 = Instance.new("Part")
415
BlockMesh225 = Instance.new("BlockMesh")
416
Part226 = Instance.new("Part")
417
BlockMesh227 = Instance.new("BlockMesh")
418
Part228 = Instance.new("Part")
419
BlockMesh229 = Instance.new("BlockMesh")
420
Part230 = Instance.new("Part")
421
BlockMesh231 = Instance.new("BlockMesh")
422
Part232 = Instance.new("Part")
423
SpecialMesh233 = Instance.new("SpecialMesh")
424
ManualWeld234 = Instance.new("ManualWeld")
425
Part235 = Instance.new("Part")
426
SpecialMesh236 = Instance.new("SpecialMesh")
427
Part237 = Instance.new("Part")
428
SpecialMesh238 = Instance.new("SpecialMesh")
429
Part239 = Instance.new("Part")
430
SpecialMesh240 = Instance.new("SpecialMesh")
431
Part241 = Instance.new("Part")
432
BlockMesh242 = Instance.new("BlockMesh")
433
Part243 = Instance.new("Part")
434
CylinderMesh244 = Instance.new("CylinderMesh")
435
Part245 = Instance.new("Part")
436
BlockMesh246 = Instance.new("BlockMesh")
437
Part247 = Instance.new("Part")
438
SpecialMesh248 = Instance.new("SpecialMesh")
439
Part249 = Instance.new("Part")
440
SpecialMesh250 = Instance.new("SpecialMesh")
441
Part251 = Instance.new("Part")
442
BlockMesh252 = Instance.new("BlockMesh")
443
Part253 = Instance.new("Part")
444
BlockMesh254 = Instance.new("BlockMesh")
445
Part255 = Instance.new("Part")
446
BlockMesh256 = Instance.new("BlockMesh")
447
Part257 = Instance.new("Part")
448
BlockMesh258 = Instance.new("BlockMesh")
449
Part259 = Instance.new("Part")
450
SpecialMesh260 = Instance.new("SpecialMesh")
451
Part261 = Instance.new("Part")
452
BlockMesh262 = Instance.new("BlockMesh")
453
Part263 = Instance.new("Part")
454
BlockMesh264 = Instance.new("BlockMesh")
455
Part265 = Instance.new("Part")
456
CylinderMesh266 = Instance.new("CylinderMesh")
457
Part267 = Instance.new("Part")
458
BlockMesh268 = Instance.new("BlockMesh")
459
Part269 = Instance.new("Part")
460
BlockMesh270 = Instance.new("BlockMesh")
461
Part271 = Instance.new("Part")
462
SpecialMesh272 = Instance.new("SpecialMesh")
463
Part273 = Instance.new("Part")
464
SpecialMesh274 = Instance.new("SpecialMesh")
465
Part275 = Instance.new("Part")
466
BlockMesh276 = Instance.new("BlockMesh")
467
Part277 = Instance.new("Part")
468
CylinderMesh278 = Instance.new("CylinderMesh")
469
Part279 = Instance.new("Part")
470
BlockMesh280 = Instance.new("BlockMesh")
471
Part281 = Instance.new("Part")
472
BlockMesh282 = Instance.new("BlockMesh")
473
Part283 = Instance.new("Part")
474
BlockMesh284 = Instance.new("BlockMesh")
475
Part285 = Instance.new("Part")
476
BlockMesh286 = Instance.new("BlockMesh")
477
Part287 = Instance.new("Part")
478
SpecialMesh288 = Instance.new("SpecialMesh")
479
Part289 = Instance.new("Part")
480
CylinderMesh290 = Instance.new("CylinderMesh")
481
Part291 = Instance.new("Part")
482
BlockMesh292 = Instance.new("BlockMesh")
483
Part293 = Instance.new("Part")
484
SpecialMesh294 = Instance.new("SpecialMesh")
485
Part295 = Instance.new("Part")
486
SpecialMesh296 = Instance.new("SpecialMesh")
487
Part297 = Instance.new("Part")
488
BlockMesh298 = Instance.new("BlockMesh")
489
Part299 = Instance.new("Part")
490
BlockMesh300 = Instance.new("BlockMesh")
491
Part301 = Instance.new("Part")
492
SpecialMesh302 = Instance.new("SpecialMesh")
493
Part303 = Instance.new("Part")
494
BlockMesh304 = Instance.new("BlockMesh")
495
Part305 = Instance.new("Part")
496
BlockMesh306 = Instance.new("BlockMesh")
497
Part307 = Instance.new("Part")
498
BlockMesh308 = Instance.new("BlockMesh")
499
Part309 = Instance.new("Part")
500
BlockMesh310 = Instance.new("BlockMesh")
501
Part311 = Instance.new("Part")
502
BlockMesh312 = Instance.new("BlockMesh")
503
Part313 = Instance.new("Part")
504
BlockMesh314 = Instance.new("BlockMesh")
505
Part315 = Instance.new("Part")
506
BlockMesh316 = Instance.new("BlockMesh")
507
Part317 = Instance.new("Part")
508
BlockMesh318 = Instance.new("BlockMesh")
509
Part319 = Instance.new("Part")
510
SpecialMesh320 = Instance.new("SpecialMesh")
511
Part321 = Instance.new("Part")
512
BlockMesh322 = Instance.new("BlockMesh")
513
Part323 = Instance.new("Part")
514
SpecialMesh324 = Instance.new("SpecialMesh")
515
Part325 = Instance.new("Part")
516
BlockMesh326 = Instance.new("BlockMesh")
517
Part327 = Instance.new("Part")
518
BlockMesh328 = Instance.new("BlockMesh")
519
Part329 = Instance.new("Part")
520
BlockMesh330 = Instance.new("BlockMesh")
521
Part331 = Instance.new("Part")
522
BlockMesh332 = Instance.new("BlockMesh")
523
Part333 = Instance.new("Part")
524
BlockMesh334 = Instance.new("BlockMesh")
525
Part335 = Instance.new("Part")
526
CylinderMesh336 = Instance.new("CylinderMesh")
527
Part337 = Instance.new("Part")
528
BlockMesh338 = Instance.new("BlockMesh")
529
Part339 = Instance.new("Part")
530
CylinderMesh340 = Instance.new("CylinderMesh")
531
Part341 = Instance.new("Part")
532
SpecialMesh342 = Instance.new("SpecialMesh")
533
Part343 = Instance.new("Part")
534
BlockMesh344 = Instance.new("BlockMesh")
535
Part345 = Instance.new("Part")
536
BlockMesh346 = Instance.new("BlockMesh")
537
Part347 = Instance.new("Part")
538
CylinderMesh348 = Instance.new("CylinderMesh")
539
Part349 = Instance.new("Part")
540
BlockMesh350 = Instance.new("BlockMesh")
541
Part351 = Instance.new("Part")
542
BlockMesh352 = Instance.new("BlockMesh")
543
Part353 = Instance.new("Part")
544
CylinderMesh354 = Instance.new("CylinderMesh")
545
Part355 = Instance.new("Part")
546
SpecialMesh356 = Instance.new("SpecialMesh")
547
ManualWeld357 = Instance.new("ManualWeld")
548
Part358 = Instance.new("Part")
549
CylinderMesh359 = Instance.new("CylinderMesh")
550
Part360 = Instance.new("Part")
551
CylinderMesh361 = Instance.new("CylinderMesh")
552
Part362 = Instance.new("Part")
553
CylinderMesh363 = Instance.new("CylinderMesh")
554
Part364 = Instance.new("Part")
555
CylinderMesh365 = Instance.new("CylinderMesh")
556
Part366 = Instance.new("Part")
557
CylinderMesh367 = Instance.new("CylinderMesh")
558
Tool0.Name = "AS-12"
559
Tool0.Parent = mas
560
LocalScript1.Name = "Gun_Script"
561
LocalScript1.Parent = Tool0
562
table.insert(cors,sandbox(LocalScript1,function()
563
wait(0.5)
564
--Edit settings below--
565
local Tool = script.Parent
566
local Settings = {
567
	Range = 300
568
	,Spread = 30
569
	,Damage = {40,75}
570
	,HeadShotDamage = {90,100}
571
	,Bullets = 12
572
	,FireRate = 0.15
573
	,Automatic = true
574
	,AntiTK = true
575
	,ImpactDuration = 3
576
	--Reload
577
	,ReloadKey = "R"
578
	,ReloadTime = 2
579
	,Ammo = 12
580
	,IncludeChamberedBullet = true
581
	--Gui
582
	,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
583
	--Arms
584
	,OneHanded = false
585
	,FakeArms = true
586
	,FakeArmTransparency = 0.5
587
	,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
588
	,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
589
	,AimPart = Tool.AimPart
590
	,AimPartOffset = CFrame.new()
591
	,AimGripOffset = Vector3.new(0, 0, 0)
592
	,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
593
	,AimAnim = {
594
		Enabled = false
595
		,Frames = 50
596
		,Time = 0.1
597
	}
598
	,ChangeFOV = {true, 65}
599
	,SpreadReduction = 5
600
	--Weld
601
	,Weld = true
602
	--Mouse
603
	,Icons = {
604
		Idle = "rbxassetid://70288585"
605
		,Fire1 = "rbxassetid://70288578"
606
		,Fire2 = "rbxassetid://70288572"
607
		,Fire3 = "rbxassetid://70288578"
608
		,Reload = "rbxassetid://70288599"
609
		,Aim = "rbxasset://textures/Blank.png"
610
	}
611
	,FireMouseAnimTime = 0.15
612
	--Recoil
613
	,Recoil = math.rad(5)
614
	--Smoke
615
	,Smoke = true
616
	,SmokePart = Tool.SmokePart
617
	,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
618
	--Sprint
619
	,Sprint = true
620
	,SprintSpeed = 25
621
	,SprintKey = "0"
622
	,SprintSpreadIncrease = 40
623
	,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
624
	--Other
625
	,DropHats = true
626
}
627
628
--Do not edit below this lign--
629
630
local Orig_Spread = Settings.Spread
631
local Orig_Grip = Tool.GripPos
632
633
local Player = game.Players.LocalPlayer
634
local Character = Player.Character
635
636
local Camera = Workspace.CurrentCamera
637
638
local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
639
640
local Gui, CanUpdateGui = nil, true
641
642
local Sprinting, Equipped
643
644
function Update_Gui()
645
	if Gui and CanUpdateGui then
646
		Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
647
	end
648
end
649
650
local Welded
651
if Settings.Weld then
652
	Delay(0, function()
653
		local weldC0s = {}
654
		for i, v in pairs(Tool:GetChildren()) do
655
			if v:IsA("BasePart") and v ~= Tool.Handle then
656
				table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
657
				v.Anchored = false
658
			end
659
		end
660
		Tool.Handle.Anchored = false
661
		local welds = {}
662
		Tool.Equipped:connect(function()
663
			for i, v in ipairs(welds) do
664
				v.Part1 = nil
665
				v:Destroy()
666
			end
667
			for i, v in ipairs(weldC0s) do
668
				if v[1] and v[2] then
669
					local w = Instance.new("Weld", Tool.Handle)
670
					w.Part0 = Tool.Handle
671
					w.Part1 = v[1]
672
					w.C0 = v[2]
673
					table.insert(welds, w)
674
				end
675
			end
676
		end)
677
		wait()
678
		Welded = true
679
	end)
680
end
681
682
local Left_Weld, Right_Weld
683
684
Ammo.Changed:connect(Update_Gui)
685
StoredAmmo.Changed:connect(Update_Gui)
686
687
Settings.Range = math.min(Settings.Range, 999)
688
689
local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
690
Ignore_Model.Name = "Ray_Ignore"
691
692
local Ray_Ignore = {Character, Ignore_Model, Camera}
693
694
Character.Humanoid.Died:connect(function()
695
	Tool.Parent = Player.Backpack
696
end)
697
698
function Fire(Mouse)
699
	local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
700
	local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
701
	local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
702
	if Hit and Hit.Parent:FindFirstChild("Humanoid") then
703
		local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
704
		if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
705
			return
706
		end
707
		local Humanoid = Hit.Parent.Humanoid
708
		local c = Instance.new("ObjectValue")
709
		c.Name = "creator"
710
		c.Value = Player
711
		game.Debris:AddItem(c, 3)
712
		c.Parent = Humanoid
713
		if Hit.Name == "Head" then
714
			Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
715
		else
716
			Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
717
		end
718
	elseif Hit then
719
		local Hit_Part = Instance.new("Part", Ignore_Model)
720
		Hit_Part.FormFactor = "Custom"
721
		Hit_Part.TopSurface = 0
722
		Hit_Part.BottomSurface = 0
723
		Hit_Part.Anchored = true
724
		Hit_Part.CanCollide = false
725
		Hit_Part.Size = Vector3.new()
726
		Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
727
		Hit_Part.BrickColor = BrickColor.new("Black")
728
		game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
729
		if not Hit.Anchored then
730
			local w = Instance.new("Weld", Hit_Part)
731
			w.Part0 = Hit
732
			w.Part1 = Hit_Part
733
			w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
734
			Hit_Part.Anchored = false
735
		end
736
		if Hit.Parent:IsA("Hat") and Settings.DropHats then
737
			Hit.Parent.Parent = workspace
738
			game.Debris:AddItem(Hit, 3)
739
		end
740
	end
741
end
742
743
local Can_Shoot = true
744
local Reloading = false
745
746
local First_Person = false
747
748
local Mouse_Held
749
750
Tool.Equipped:connect(function(Mouse)
751
	Equipped = true
752
	if Settings.Weld and not Welded then
753
		wait()
754
		Tool.Parent = Player.Backpack
755
	end
756
	Character = Player.Character
757
	if Gui then
758
		return
759
	end
760
	Ray_Ignore = {Character, Ignore_Model, Camera}
761
	Mouse.Icon = Settings.Icons.Idle
762
	Gui = script.Gui:Clone()
763
	Gui.Parent = Player.PlayerGui
764
	Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
765
	Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
766
	CanUpdateGui = true
767
	Update_Gui()
768
	Mouse.Button1Down:connect(function()
769
		if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
770
			Mouse_Held = true
771
			while true do
772
				Can_Shoot = false
773
				Delay(0, function()
774
					local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
775
					if not Aiming then
776
						Mouse.Icon = Settings.Icons.Fire1
777
					end
778
					wait(t)
779
					if not Aiming then
780
						if Reloading then return end
781
						Mouse.Icon = Settings.Icons.Fire2
782
					end
783
					wait(t)
784
					if not Aiming then
785
						if Reloading then return end
786
						Mouse.Icon = Settings.Icons.Fire3
787
					end
788
					wait(t)
789
					if not Aiming then
790
						if Reloading then return end
791
						Mouse.Icon = Settings.Icons.Idle
792
					end
793
				end)
794
				if Settings.Smoke then
795
					for i, v in pairs(Settings.Smokes) do
796
						local s = v[1]:Clone()
797
						s.Parent = Settings.SmokePart
798
						s.Enabled = true
799
						game.Debris:AddItem(s, v[2])
800
						if v[3] then
801
							Delay(v[3], function()
802
								s.Enabled = false
803
							end)
804
						end
805
					end
806
				end
807
				for _ = 1, Settings.Bullets do
808
					Fire(Mouse)
809
				end
810
				Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
811
				if Tool.Handle:FindFirstChild("Shoot") then
812
					Tool.Handle.Shoot:Play()
813
				end
814
				Ammo.Value = Ammo.Value - 1
815
				wait(Settings.FireRate)
816
				if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
817
					break
818
				end
819
			end
820
			Can_Shoot = true
821
		elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
822
			Tool.Handle.Click:Play()
823
		end
824
	end)
825
	Mouse.Button1Up:connect(function()
826
		Mouse_Held = false
827
	end)
828
	Mouse.KeyDown:connect(function(Key)
829
		if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
830
			if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
831
				return
832
			end
833
			Can_Shoot = false
834
			Reloading = true
835
			local TextLabel = Gui.Frame.AmmoDisplay
836
			Delay(0, function()
837
				CanUpdateGui = false
838
				TextLabel.Text = "Reloading."
839
				wait(Settings.ReloadTime/3)
840
				if TextLabel then
841
					TextLabel.Text = "Reloading.."
842
				end
843
				wait(Settings.ReloadTime/3)
844
				if TextLabel then
845
					TextLabel.Text = "Reloading..."
846
				end
847
			end)
848
			if Tool.Handle:FindFirstChild("Reload") then
849
				Tool.Handle.Reload:Play()
850
			end
851
			Mouse.Icon = Settings.Icons.Reload
852
			wait(Settings.ReloadTime)
853
			Mouse.Icon = Settings.Icons.Idle
854
			CanUpdateGui = true
855
			local m = Settings.Ammo
856
			if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
857
				m = m + 1
858
			end
859
			if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
860
				Ammo.Value = Ammo.Value + StoredAmmo.Value
861
				StoredAmmo.Value = 0
862
			else
863
				StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
864
				Ammo.Value = m
865
			end
866
			Can_Shoot = true
867
			Reloading = false
868
		elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
869
			Sprinting = true
870
			Character.Humanoid.WalkSpeed = Settings.SprintSpeed
871
			Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
872
		end
873
	end)
874
	Mouse.KeyUp:connect(function(Key)
875
		if Key:upper() == Settings.SprintKey:upper() and Sprinting then
876
			Sprinting = false
877
			Character.Humanoid.WalkSpeed = 16
878
			Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
879
			Right_Weld.C0 = CFrame.new(0, -1.5, 0)
880
		end
881
	end)
882
	Mouse.Button2Down:connect(function()
883
		if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
884
			Aiming = true
885
			Mouse.Icon = Settings.Icons.Aim
886
			if Settings.AimAnim.Enabled then
887
				Right_Weld.C1 = CFrame.new()
888
				Right_Weld.C0 = CFrame.new()
889
				Delay(0, function()
890
					Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
891
				end)
892
				Delay(0, function()
893
					Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
894
				end)
895
				Delay(0, function()
896
					if Settings.ChangeFOV[1] then
897
						Camera.FieldOfView = 70
898
						local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
899
						for i = 1, T_F do
900
							local FOV = 70 - Cam_Dif/T_F * i
901
							Camera.FieldOfView = FOV
902
							wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
903
							if not Aiming then
904
								return
905
							end
906
						end
907
						Camera.FieldOfView = Settings.ChangeFOV[2]
908
					end
909
				end)
910
			else
911
				Right_Weld.C1 = CFrame.new()
912
				Right_Weld.C0 = CFrame.new()
913
				Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
914
				Left_Weld.C1 = Settings.LeftAimPos
915
				if Settings.ChangeFOV[1] then
916
					Camera.FieldOfView = Settings.ChangeFOV[2]
917
				end
918
			end
919
			Tool.GripPos = Orig_Grip + Settings.AimGripOffset
920
			Settings.Spread = Settings.Spread - Settings.SpreadReduction
921
		end
922
	end)
923
	Mouse.Button2Up:connect(function()
924
		if Aiming then
925
			Mouse.Icon = Settings.Icons.Idle
926
			Tool.GripPos = Orig_Grip
927
			if Settings.AimAnim.Enabled then
928
				Delay(0, function()
929
					Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
930
				end)
931
				Delay(0, function()
932
					Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
933
				end)
934
			else
935
				Right_Weld.C1 = Settings.RightPos
936
				Right_Weld.C0 = CFrame.new(0, -1.5, 0)
937
				Left_Weld.C1 = Settings.LeftPos
938
			end
939
			if Settings.ChangeFOV[1] then
940
				Camera.FieldOfView = 70
941
			end
942
			Settings.Spread = Settings.Spread + Settings.SpreadReduction
943
			Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
944
			Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
945
			wait(0.25)
946
			Aiming = false
947
		end
948
	end)
949
	wait()
950
	Camera.Changed:connect(function()
951
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
952
			Mouse.TargetFilter = workspace
953
			Character.Torso.Neck.C1 = CFrame.new()
954
			Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
955
		end
956
	end)
957
	Mouse.Idle:connect(function()
958
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
959
			Mouse.TargetFilter = workspace
960
			Character.Torso.Neck.C1 = CFrame.new()
961
			Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
962
		end
963
	end)
964
	while wait() and Equipped do
965
		if Sprinting then
966
			Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
967
			Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
968
		elseif not Aiming then
969
			Left_Weld.C0 = CFrame.new(0, -1.5, 0)
970
		end
971
		if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
972
			Mouse.TargetFilter = nil
973
			Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
974
			Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
975
		end
976
	end
977
end)
978
979
local Arms_Made
980
local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
981
982
Tool.Equipped:connect(function(Mouse)
983
	if Character and not Arms_Made then
984
		Arms_Made = true
985
		local Torso = Character.Torso
986
		Torso["Right Shoulder"].Part1 = nil
987
		Left_Weld = Instance.new("Weld", Torso)
988
		Left_Weld.Name = "Left_Weld"
989
		Left_Weld.Part0 = Character.Head
990
		Left_Weld.C0 = CFrame.new(0, -1.5, 0)
991
		if not Settings.OneHanded then
992
			Torso["Left Shoulder"].Part1 = nil
993
			Left_Weld.Part1 = Character["Left Arm"]
994
		end
995
		Right_Weld = Instance.new("Weld", Torso)
996
		Right_Weld.Name = "Right_Weld"
997
		Right_Weld.Part0 = Character.Head
998
		Right_Weld.Part1 = Character["Right Arm"]
999
		Right_Weld.C0 = CFrame.new(0, -1.5, 0)
1000
		Left_Weld.C1 = Settings.LeftPos
1001
		Right_Weld.C1 = Settings.RightPos
1002
	end
1003
	if Settings.FakeArms and not Fake_Arm_Right then
1004
		Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
1005
		Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
1006
		Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
1007
		local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
1008
		for i = 1, 2 do
1009
			local w = Instance.new("Weld", fakeArms[i])
1010
			w.Part0 = Character[fakeArms[i].Name]
1011
			w.Part1 = fakeArms[i]
1012
			fakeArms[i].Transparency = Settings.FakeArmTransparency
1013
		end
1014
		Fake_Arm_Model = Instance.new("Model", Camera)
1015
		Fake_Arm_Right.Parent = Fake_Arm_Model
1016
		if not Settings.OneHanded then
1017
			Fake_Arm_Left.Parent = Fake_Arm_Model
1018
		end
1019
		Fake_Arm_Model.Name = "FakeArms"
1020
		if Settings.CharacterMeshes then
1021
			for i, v in pairs(Character:GetChildren()) do
1022
				if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
1023
					v:Clone().Parent = Fake_Arm_Model
1024
				end
1025
			end
1026
		end
1027
		if Character:FindFirstChild("Shirt") then
1028
			Instance.new("Humanoid", Fake_Arm_Model)
1029
			Character.Shirt:Clone().Parent = Fake_Arm_Model
1030
		else
1031
			local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
1032
			Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
1033
			local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
1034
			Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
1035
		end
1036
	end
1037
end)
1038
1039
Tool.Unequipped:connect(function()
1040
	Equipped = false
1041
	Tool.GripPos = Orig_Grip
1042
	Aiming = false
1043
	Settings.Spread = Orig_Spread
1044
	if Settings.ChangeFOV[1] then
1045
		Camera.FieldOfView = 70
1046
	end
1047
	if Gui then
1048
		Gui:Destroy()
1049
		Gui = nil
1050
	end
1051
	for i, v in pairs(Tool.Handle:GetChildren()) do
1052
		if v:IsA("Sound") then
1053
			v:Stop()
1054
		end
1055
	end
1056
	if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
1057
		Fake_Arm_Model:Destroy()
1058
		Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
1059
	end
1060
	if Character and Left_Weld and Right_Weld then
1061
		Arms_Made = false
1062
		local Torso = Character.Torso
1063
		Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
1064
		Left_Weld:Destroy()
1065
		Right_Weld:Destroy()
1066
	end
1067
	Sprinting = false
1068
	Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1069
	Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
1070
	Character.Humanoid.WalkSpeed = 16
1071
end)
1072
1073
end))
1074
NumberValue2.Name = "Ammo"
1075
NumberValue2.Parent = LocalScript1
1076
NumberValue2.Value = 12
1077
NumberValue3.Name = "StoredAmmo"
1078
NumberValue3.Parent = LocalScript1
1079
NumberValue3.Value = 1200
1080
Smoke4.Parent = LocalScript1
1081
Smoke4.Size = 0.25
1082
Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
1083
Smoke4.Enabled = false
1084
Smoke4.Opacity = 0.10000000149012
1085
Smoke4.RiseVelocity = 10
1086
Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
1087
Smoke5.Name = "Smoke1"
1088
Smoke5.Parent = LocalScript1
1089
Smoke5.Size = 0.10000000149012
1090
Smoke5.Color = Color3.new(1, 0.6, 0.2)
1091
Smoke5.Enabled = false
1092
Smoke5.Opacity = 0.40000000596046
1093
Smoke5.RiseVelocity = 3
1094
Smoke5.Color = Color3.new(1, 0.6, 0.2)
1095
ScreenGui6.Name = "Gui"
1096
ScreenGui6.Parent = LocalScript1
1097
Frame7.Parent = ScreenGui6
1098
Frame7.Transparency = 0.5
1099
Frame7.Size = UDim2.new(0, 120, 0, 35)
1100
Frame7.Position = UDim2.new(1, -150, 1, -44)
1101
Frame7.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1102
Frame7.BackgroundTransparency = 0.5
1103
Frame7.BorderSizePixel = 3
1104
TextLabel8.Name = "AmmoDisplay"
1105
TextLabel8.Parent = Frame7
1106
TextLabel8.Transparency = 1
1107
TextLabel8.Size = UDim2.new(1, 0, 1, 0)
1108
TextLabel8.Text = ""
1109
TextLabel8.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1110
TextLabel8.BackgroundTransparency = 1
1111
TextLabel8.Font = Enum.Font.SourceSansBold
1112
TextLabel8.FontSize = Enum.FontSize.Size24
1113
TextLabel8.TextColor3 = Color3.new(0, 0, 0)
1114
TextLabel8.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1115
TextLabel8.TextStrokeTransparency = 0.5
1116
TextLabel8.TextXAlignment = Enum.TextXAlignment.Right
1117
Frame9.Parent = ScreenGui6
1118
Frame9.Transparency = 0.5
1119
Frame9.Size = UDim2.new(0, 126, 0, 10)
1120
Frame9.Position = UDim2.new(1, -153, 1, -62)
1121
Frame9.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1122
Frame9.BackgroundTransparency = 0.5
1123
Frame9.BorderSizePixel = 3
1124
TextLabel10.Name = "Caliber"
1125
TextLabel10.Parent = Frame9
1126
TextLabel10.Transparency = 1
1127
TextLabel10.Size = UDim2.new(1, 0, 1, 0)
1128
TextLabel10.Text = "Made by 1ndrew"
1129
TextLabel10.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1130
TextLabel10.BackgroundTransparency = 1
1131
TextLabel10.Font = Enum.Font.SourceSansBold
1132
TextLabel10.FontSize = Enum.FontSize.Size12
1133
TextLabel10.TextColor3 = Color3.new(0, 0, 0)
1134
TextLabel10.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1135
TextLabel10.TextStrokeTransparency = 0.5
1136
TextLabel10.TextXAlignment = Enum.TextXAlignment.Right
1137
Frame11.Parent = ScreenGui6
1138
Frame11.Transparency = 0.5
1139
Frame11.Size = UDim2.new(0, 126, 0, 40)
1140
Frame11.Position = UDim2.new(1, -153, 1, -109)
1141
Frame11.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1142
Frame11.BackgroundTransparency = 0.5
1143
Frame11.BorderSizePixel = 3
1144
TextLabel12.Name = "Accessories"
1145
TextLabel12.Parent = Frame11
1146
TextLabel12.Transparency = 1
1147
TextLabel12.Size = UDim2.new(1, 0, 1, 0)
1148
TextLabel12.Text = "AS-12"
1149
TextLabel12.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1150
TextLabel12.BackgroundTransparency = 1
1151
TextLabel12.Font = Enum.Font.SourceSansBold
1152
TextLabel12.FontSize = Enum.FontSize.Size14
1153
TextLabel12.TextColor3 = Color3.new(0, 0, 0)
1154
TextLabel12.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
1155
TextLabel12.TextStrokeTransparency = 0.5
1156
TextLabel12.TextXAlignment = Enum.TextXAlignment.Right
1157
Part13.Name = "A1"
1158
Part13.Parent = Tool0
1159
Part13.Material = Enum.Material.Metal
1160
Part13.BrickColor = BrickColor.new("Mid gray")
1161
Part13.Reflectance = 0.20000000298023
1162
Part13.Rotation = Vector3.new(0.00999999978, -90, 0)
1163
Part13.Anchored = true
1164
Part13.FormFactor = Enum.FormFactor.Symmetric
1165
Part13.Size = Vector3.new(1, 1, 1)
1166
Part13.CFrame = CFrame.new(175.774078, 1.74680901, 153.843002, -2.41395373e-05, 2.60050801e-05, -1, -0.000125279417, 1, 2.60081033e-05, 1, 0.000125280043, -2.41362777e-05)
1167
Part13.BottomSurface = Enum.SurfaceType.Smooth
1168
Part13.TopSurface = Enum.SurfaceType.Smooth
1169
Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
1170
Part13.Position = Vector3.new(175.774078, 1.74680901, 153.843002)
1171
Part13.Orientation = Vector3.new(0, -90, -0.00999999978)
1172
Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
1173
BlockMesh14.Parent = Part13
1174
BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
1175
BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
1176
Part15.Name = "A2"
1177
Part15.Parent = Tool0
1178
Part15.Material = Enum.Material.Metal
1179
Part15.BrickColor = BrickColor.new("Mid gray")
1180
Part15.Reflectance = 0.20000000298023
1181
Part15.Rotation = Vector3.new(180, 0, -90)
1182
Part15.Anchored = true
1183
Part15.FormFactor = Enum.FormFactor.Plate
1184
Part15.Size = Vector3.new(1, 0.400000006, 1)
1185
Part15.CFrame = CFrame.new(175.824112, 1.75680304, 153.842987, 2.6106396e-05, 1, 4.17405936e-05, 1, -2.61049518e-05, -3.46174456e-05, -3.46163542e-05, 4.17414994e-05, -1)
1186
Part15.BottomSurface = Enum.SurfaceType.Smooth
1187
Part15.TopSurface = Enum.SurfaceType.Smooth
1188
Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
1189
Part15.Position = Vector3.new(175.824112, 1.75680304, 153.842987)
1190
Part15.Orientation = Vector3.new(0, 180, 90)
1191
Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
1192
CylinderMesh16.Parent = Part15
1193
CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
1194
CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
1195
Part17.Name = "A3"
1196
Part17.Parent = Tool0
1197
Part17.Material = Enum.Material.Metal
1198
Part17.BrickColor = BrickColor.new("Mid gray")
1199
Part17.Reflectance = 0.20000000298023
1200
Part17.Rotation = Vector3.new(166.889999, -90, 0)
1201
Part17.Anchored = true
1202
Part17.FormFactor = Enum.FormFactor.Symmetric
1203
Part17.Size = Vector3.new(1, 1, 1)
1204
Part17.CFrame = CFrame.new(175.774185, 1.8780098, 153.815414, 1.66486443e-05, -3.10793839e-05, -1.0000093, -0.226782992, -0.973936379, 3.04021087e-05, -0.973946095, 0.226787522, -2.48725773e-05)
1205
Part17.BottomSurface = Enum.SurfaceType.Smooth
1206
Part17.TopSurface = Enum.SurfaceType.Smooth
1207
Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
1208
Part17.Position = Vector3.new(175.774185, 1.8780098, 153.815414)
1209
Part17.Orientation = Vector3.new(0, -90, -166.889999)
1210
Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
1211
BlockMesh18.Parent = Part17
1212
BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
1213
BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
1214
Part19.Name = "A4"
1215
Part19.Parent = Tool0
1216
Part19.Material = Enum.Material.Metal
1217
Part19.BrickColor = BrickColor.new("Mid gray")
1218
Part19.Reflectance = 0.20000000298023
1219
Part19.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
1220
Part19.Anchored = true
1221
Part19.FormFactor = Enum.FormFactor.Symmetric
1222
Part19.Size = Vector3.new(1, 1, 1)
1223
Part19.CFrame = CFrame.new(175.774231, 1.74685383, 153.692978, -1, 4.26250517e-05, -0.000125871447, 0.000125876846, 0.000126528859, -1, -4.26091246e-05, -1, -0.000126534229)
1224
Part19.BottomSurface = Enum.SurfaceType.Smooth
1225
Part19.TopSurface = Enum.SurfaceType.Smooth
1226
Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
1227
Part19.Position = Vector3.new(175.774231, 1.74685383, 153.692978)
1228
Part19.Orientation = Vector3.new(90, 180, 0)
1229
Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
1230
SpecialMesh20.Parent = Part19
1231
SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
1232
SpecialMesh20.MeshType = Enum.MeshType.Wedge
1233
SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
1234
Part21.Name = "A5"
1235
Part21.Parent = Tool0
1236
Part21.Material = Enum.Material.Metal
1237
Part21.BrickColor = BrickColor.new("Mid gray")
1238
Part21.Reflectance = 0.20000000298023
1239
Part21.Rotation = Vector3.new(0, 0, 90)
1240
Part21.Anchored = true
1241
Part21.FormFactor = Enum.FormFactor.Plate
1242
Part21.Size = Vector3.new(1, 0.400000006, 1)
1243
Part21.CFrame = CFrame.new(175.724075, 1.75682783, 153.843063, 2.6538728e-05, -1, -4.26046827e-05, 1, 2.65372164e-05, 3.54512486e-05, -3.54501208e-05, -4.26056213e-05, 1)
1244
Part21.BottomSurface = Enum.SurfaceType.Smooth
1245
Part21.TopSurface = Enum.SurfaceType.Smooth
1246
Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
1247
Part21.Position = Vector3.new(175.724075, 1.75682783, 153.843063)
1248
Part21.Orientation = Vector3.new(0, 0, 90)
1249
Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
1250
CylinderMesh22.Parent = Part21
1251
CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
1252
CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
1253
Part23.Name = "A6"
1254
Part23.Parent = Tool0
1255
Part23.Material = Enum.Material.Metal
1256
Part23.BrickColor = BrickColor.new("Mid gray")
1257
Part23.Reflectance = 0.20000000298023
1258
Part23.Rotation = Vector3.new(-45.7899971, -90, 0)
1259
Part23.Anchored = true
1260
Part23.FormFactor = Enum.FormFactor.Symmetric
1261
Part23.Size = Vector3.new(1, 1, 1)
1262
Part23.CFrame = CFrame.new(175.774109, 1.876688, 153.843033, 2.8091074e-06, 3.51327399e-05, -1, 0.716834724, 0.697243154, 2.6509726e-05, 0.697243154, -0.716834724, -2.32257371e-05)
1263
Part23.BottomSurface = Enum.SurfaceType.Smooth
1264
Part23.TopSurface = Enum.SurfaceType.Smooth
1265
Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
1266
Part23.Position = Vector3.new(175.774109, 1.876688, 153.843033)
1267
Part23.Orientation = Vector3.new(0, -90, 45.7899971)
1268
Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
1269
BlockMesh24.Parent = Part23
1270
BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
1271
BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
1272
Part25.Name = "A7"
1273
Part25.Parent = Tool0
1274
Part25.Material = Enum.Material.Metal
1275
Part25.BrickColor = BrickColor.new("Mid gray")
1276
Part25.Reflectance = 0.20000000298023
1277
Part25.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
1278
Part25.Anchored = true
1279
Part25.FormFactor = Enum.FormFactor.Symmetric
1280
Part25.Size = Vector3.new(1, 1, 1)
1281
Part25.CFrame = CFrame.new(175.77417, 1.74681282, 153.993042, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
1282
Part25.BottomSurface = Enum.SurfaceType.Smooth
1283
Part25.TopSurface = Enum.SurfaceType.Smooth
1284
Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
1285
Part25.Position = Vector3.new(175.77417, 1.74681282, 153.993042)
1286
Part25.Orientation = Vector3.new(90, 0, 0)
1287
Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
1288
SpecialMesh26.Parent = Part25
1289
SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
1290
SpecialMesh26.MeshType = Enum.MeshType.Wedge
1291
SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
1292
ManualWeld27.Name = "A7-to-Handle Strong Joint"
1293
ManualWeld27.Parent = Part25
1294
ManualWeld27.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1295
ManualWeld27.C1 = CFrame.new(-0.500076294, 0.204361439, -1.3656311, 1, 2.33883584e-05, -1.99072383e-05, -1.99070037e-05, -1.0220836e-05, -1, -2.33885621e-05, 1, -1.02203776e-05)
1296
ManualWeld27.Part0 = Part25
1297
ManualWeld27.Part1 = Part36
1298
Part28.Name = "A8"
1299
Part28.Parent = Tool0
1300
Part28.Material = Enum.Material.Metal
1301
Part28.BrickColor = BrickColor.new("Mid gray")
1302
Part28.Reflectance = 0.20000000298023
1303
Part28.Rotation = Vector3.new(-151.37999, -90, 0)
1304
Part28.Anchored = true
1305
Part28.FormFactor = Enum.FormFactor.Symmetric
1306
Part28.Size = Vector3.new(1, 1, 1)
1307
Part28.CFrame = CFrame.new(175.774094, 1.79678297, 153.793045, 3.37329257e-05, -1.12415801e-05, -1.0000093, 0.478978038, -0.877817035, 2.99337771e-05, -0.877827287, -0.478981197, -2.58364471e-05)
1308
Part28.BottomSurface = Enum.SurfaceType.Smooth
1309
Part28.TopSurface = Enum.SurfaceType.Smooth
1310
Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
1311
Part28.Position = Vector3.new(175.774094, 1.79678297, 153.793045)
1312
Part28.Orientation = Vector3.new(0, -90, 151.37999)
1313
Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
1314
BlockMesh29.Parent = Part28
1315
BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
1316
BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
1317
Part30.Name = "A9"
1318
Part30.Parent = Tool0
1319
Part30.Material = Enum.Material.Metal
1320
Part30.BrickColor = BrickColor.new("Mid gray")
1321
Part30.Reflectance = 0.20000000298023
1322
Part30.Rotation = Vector3.new(-25.75, -90, 0)
1323
Part30.Anchored = true
1324
Part30.FormFactor = Enum.FormFactor.Symmetric
1325
Part30.Size = Vector3.new(1, 1, 1)
1326
Part30.CFrame = CFrame.new(175.774109, 1.80676222, 153.893005, -9.4467905e-06, 3.39037506e-05, -1.0000093, 0.434379578, 0.900720239, 3.03426787e-05, 0.900728703, -0.434386164, -2.48455926e-05)
1327
Part30.BottomSurface = Enum.SurfaceType.Smooth
1328
Part30.TopSurface = Enum.SurfaceType.Smooth
1329
Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
1330
Part30.Position = Vector3.new(175.774109, 1.80676222, 153.893005)
1331
Part30.Orientation = Vector3.new(0, -90, 25.75)
1332
Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
1333
BlockMesh31.Parent = Part30
1334
BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
1335
BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
1336
Part32.Name = "AimPart"
1337
Part32.Parent = Tool0
1338
Part32.Material = Enum.Material.Metal
1339
Part32.BrickColor = BrickColor.new("Mid gray")
1340
Part32.Reflectance = 0.20000000298023
1341
Part32.Transparency = 50
1342
Part32.Anchored = true
1343
Part32.FormFactor = Enum.FormFactor.Symmetric
1344
Part32.Size = Vector3.new(1, 1, 1)
1345
Part32.CFrame = CFrame.new(175.7742, 2.1063509, 156.343887, 1, 2.60017205e-05, -3.99988821e-05, -2.59999997e-05, 1, 4.30010405e-05, 3.9999999e-05, -4.3e-05, 1)
1346
Part32.BottomSurface = Enum.SurfaceType.Smooth
1347
Part32.TopSurface = Enum.SurfaceType.Smooth
1348
Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
1349
Part32.Position = Vector3.new(175.7742, 2.1063509, 156.343887)
1350
Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
1351
SpecialMesh33.Parent = Part32
1352
SpecialMesh33.MeshId = "http://www.roblox.com/asset/?id=3270017"
1353
SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
1354
SpecialMesh33.MeshType = Enum.MeshType.FileMesh
1355
SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
1356
Part34.Name = "SmokePart"
1357
Part34.Parent = Tool0
1358
Part34.Material = Enum.Material.Metal
1359
Part34.BrickColor = BrickColor.new("Really black")
1360
Part34.Rotation = Vector3.new(-90, 90, 0)
1361
Part34.Anchored = true
1362
Part34.FormFactor = Enum.FormFactor.Symmetric
1363
Part34.Size = Vector3.new(1, 1, 1)
1364
Part34.CFrame = CFrame.new(175.774307, 1.41741705, 151.451614, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
1365
Part34.BottomSurface = Enum.SurfaceType.Smooth
1366
Part34.TopSurface = Enum.SurfaceType.Smooth
1367
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1368
Part34.Position = Vector3.new(175.774307, 1.41741705, 151.451614)
1369
Part34.Orientation = Vector3.new(0, 90, -90)
1370
Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1371
CylinderMesh35.Parent = Part34
1372
CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
1373
CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
1374
Part36.Name = "Handle"
1375
Part36.Parent = Tool0
1376
Part36.Material = Enum.Material.Metal
1377
Part36.BrickColor = BrickColor.new("Mid gray")
1378
Part36.Reflectance = 0.20000000298023
1379
Part36.Rotation = Vector3.new(0.00999999978, 0, -0.00999999978)
1380
Part36.Anchored = true
1381
Part36.CanCollide = false
1382
Part36.FormFactor = Enum.FormFactor.Plate
1383
Part36.Size = Vector3.new(1, 0.400000006, 1)
1384
Part36.CFrame = CFrame.new(175.774078, 1.04236603, 154.858582, 1, 0.000105992345, -6.60122969e-05, -0.000106, 1, -0.000115993011, 6.60000005e-05, 0.000116000003, 1)
1385
Part36.BottomSurface = Enum.SurfaceType.Smooth
1386
Part36.TopSurface = Enum.SurfaceType.Smooth
1387
Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
1388
Part36.Position = Vector3.new(175.774078, 1.04236603, 154.858582)
1389
Part36.Orientation = Vector3.new(0.00999999978, 0, -0.00999999978)
1390
Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
1391
SpecialMesh37.Parent = Part36
1392
SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
1393
SpecialMesh37.MeshType = Enum.MeshType.Wedge
1394
SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
1395
Sound38.Name = "Reload"
1396
Sound38.Parent = Part36
1397
Sound38.Pitch = 0.80000001192093
1398
Sound38.SoundId = "http://www.roblox.com/asset/?id=2697295"
1399
Sound38.Volume = 1
1400
Sound38.PlayOnRemove = true
1401
Sound39.Name = "Shoot"
1402
Sound39.Parent = Part36
1403
Sound39.Pitch = 0.89999997615814
1404
Sound39.SoundId = "http://www.roblox.com/asset/?version=1&id=2691586"
1405
Sound39.Volume = 1
1406
Sound39.PlayOnRemove = true
1407
Part40.Name = "Mag"
1408
Part40.Parent = Tool0
1409
Part40.Material = Enum.Material.Metal
1410
Part40.BrickColor = BrickColor.new("Dark stone grey")
1411
Part40.Rotation = Vector3.new(-85.9899979, 90, 0)
1412
Part40.Anchored = true
1413
Part40.FormFactor = Enum.FormFactor.Symmetric
1414
Part40.Size = Vector3.new(1, 1, 1)
1415
Part40.CFrame = CFrame.new(176.064194, 0.785049915, 154.295578, -2.48206015e-05, 2.5112693e-05, 1, -0.997546554, 0.0700068697, -2.65177659e-05, -0.0700068772, -0.997546494, 2.33134688e-05)
1416
Part40.BottomSurface = Enum.SurfaceType.Smooth
1417
Part40.TopSurface = Enum.SurfaceType.Smooth
1418
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1419
Part40.Position = Vector3.new(176.064194, 0.785049915, 154.295578)
1420
Part40.Orientation = Vector3.new(0, 90, -85.9899979)
1421
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
1422
CylinderMesh41.Parent = Part40
1423
CylinderMesh41.Offset = Vector3.new(0, 0, -0.300000012)
1424
CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
1425
CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
1426
Part42.Name = "Mag2"
1427
Part42.Parent = Tool0
1428
Part42.Material = Enum.Material.Metal
1429
Part42.Rotation = Vector3.new(-85.9899979, 90, 0)
1430
Part42.Anchored = true
1431
Part42.FormFactor = Enum.FormFactor.Symmetric
1432
Part42.Size = Vector3.new(1, 1, 1)
1433
Part42.CFrame = CFrame.new(176.064301, 0.771048069, 154.4953, -2.42348124e-05, 2.59472454e-05, 1, -0.997546375, 0.0700085908, -2.59918816e-05, -0.0700085983, -0.997546375, 2.41869366e-05)
1434
Part42.BottomSurface = Enum.SurfaceType.Smooth
1435
Part42.TopSurface = Enum.SurfaceType.Smooth
1436
Part42.Position = Vector3.new(176.064301, 0.771048069, 154.4953)
1437
Part42.Orientation = Vector3.new(0, 90, -85.9899979)
1438
CylinderMesh43.Parent = Part42
1439
CylinderMesh43.Offset = Vector3.new(0, 0, -0.300000012)
1440
CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
1441
CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
1442
Part44.Parent = Tool0
1443
Part44.Material = Enum.Material.Metal
1444
Part44.BrickColor = BrickColor.new("Mid gray")
1445
Part44.Reflectance = 0.20000000298023
1446
Part44.Rotation = Vector3.new(180, 0, -90)
1447
Part44.Anchored = true
1448
Part44.FormFactor = Enum.FormFactor.Plate
1449
Part44.Size = Vector3.new(1, 0.400000006, 1)
1450
Part44.CFrame = CFrame.new(175.874237, 1.527174, 152.667419, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
1451
Part44.BottomSurface = Enum.SurfaceType.Smooth
1452
Part44.TopSurface = Enum.SurfaceType.Smooth
1453
Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
1454
Part44.Position = Vector3.new(175.874237, 1.527174, 152.667419)
1455
Part44.Orientation = Vector3.new(0, 180, 90)
1456
Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
1457
CylinderMesh45.Parent = Part44
1458
CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
1459
CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
1460
Part46.Parent = Tool0
1461
Part46.Material = Enum.Material.Metal
1462
Part46.Rotation = Vector3.new(-90, 90, 0)
1463
Part46.Anchored = true
1464
Part46.FormFactor = Enum.FormFactor.Symmetric
1465
Part46.Size = Vector3.new(1, 1, 1)
1466
Part46.CFrame = CFrame.new(175.774231, 1.41738892, 151.852066, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
1467
Part46.BottomSurface = Enum.SurfaceType.Smooth
1468
Part46.TopSurface = Enum.SurfaceType.Smooth
1469
Part46.Position = Vector3.new(175.774231, 1.41738892, 151.852066)
1470
Part46.Orientation = Vector3.new(0, 90, -90)
1471
CylinderMesh47.Parent = Part46
1472
CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
1473
CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
1474
Part48.Parent = Tool0
1475
Part48.Material = Enum.Material.Metal
1476
Part48.BrickColor = BrickColor.new("Mid gray")
1477
Part48.Reflectance = 0.20000000298023
1478
Part48.Rotation = Vector3.new(77.3300018, -90, 0)
1479
Part48.Anchored = true
1480
Part48.FormFactor = Enum.FormFactor.Plate
1481
Part48.Size = Vector3.new(1, 0.400000006, 1)
1482
Part48.CFrame = CFrame.new(175.774323, 1.97852516, 152.745255, -3.0941359e-05, -1.69170853e-05, -1.0000093, -0.975643694, 0.219322249, 3.03858178e-05, 0.219326764, 0.97565335, -2.49007517e-05)
1483
Part48.BottomSurface = Enum.SurfaceType.Smooth
1484
Part48.TopSurface = Enum.SurfaceType.Smooth
1485
Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
1486
Part48.Position = Vector3.new(175.774323, 1.97852516, 152.745255)
1487
Part48.Orientation = Vector3.new(0, -90, -77.3300018)
1488
Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
1489
BlockMesh49.Parent = Part48
1490
BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
1491
BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
1492
Part50.Parent = Tool0
1493
Part50.Material = Enum.Material.Metal
1494
Part50.BrickColor = BrickColor.new("Mid gray")
1495
Part50.Reflectance = 0.20000000298023
1496
Part50.Rotation = Vector3.new(0.00999999978, -90, 0)
1497
Part50.Anchored = true
1498
Part50.FormFactor = Enum.FormFactor.Symmetric
1499
Part50.Size = Vector3.new(1, 1, 1)
1500
Part50.CFrame = CFrame.new(175.774277, 1.94677305, 152.707504, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
1501
Part50.BottomSurface = Enum.SurfaceType.Smooth
1502
Part50.TopSurface = Enum.SurfaceType.Smooth
1503
Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
1504
Part50.Position = Vector3.new(175.774277, 1.94677305, 152.707504)
1505
Part50.Orientation = Vector3.new(0, -90, -0.00999999978)
1506
Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
1507
BlockMesh51.Parent = Part50
1508
BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
1509
BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
1510
Part52.Parent = Tool0
1511
Part52.Material = Enum.Material.Metal
1512
Part52.BrickColor = BrickColor.new("Dark stone grey")
1513
Part52.Rotation = Vector3.new(-90, 90, 0)
1514
Part52.Anchored = true
1515
Part52.FormFactor = Enum.FormFactor.Symmetric
1516
Part52.Size = Vector3.new(1, 1, 1)
1517
Part52.CFrame = CFrame.new(175.7742, 1.66705418, 152.642502, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
1518
Part52.BottomSurface = Enum.SurfaceType.Smooth
1519
Part52.TopSurface = Enum.SurfaceType.Smooth
1520
Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
1521
Part52.Position = Vector3.new(175.7742, 1.66705418, 152.642502)
1522
Part52.Orientation = Vector3.new(0, 90, -90)
1523
Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
1524
CylinderMesh53.Parent = Part52
1525
CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
1526
CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
1527
Part54.Parent = Tool0
1528
Part54.Material = Enum.Material.Metal
1529
Part54.BrickColor = BrickColor.new("Black")
1530
Part54.Rotation = Vector3.new(-90, 90, 0)
1531
Part54.Anchored = true
1532
Part54.FormFactor = Enum.FormFactor.Symmetric
1533
Part54.Size = Vector3.new(1, 1, 1)
1534
Part54.CFrame = CFrame.new(175.774124, 1.41730499, 152.402328, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
1535
Part54.BottomSurface = Enum.SurfaceType.Smooth
1536
Part54.TopSurface = Enum.SurfaceType.Smooth
1537
Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
1538
Part54.Position = Vector3.new(175.774124, 1.41730499, 152.402328)
1539
Part54.Orientation = Vector3.new(0, 90, -90)
1540
Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
1541
CylinderMesh55.Parent = Part54
1542
CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
1543
CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
1544
Part56.Parent = Tool0
1545
Part56.Material = Enum.Material.Metal
1546
Part56.BrickColor = BrickColor.new("Mid gray")
1547
Part56.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
1548
Part56.Anchored = true
1549
Part56.FormFactor = Enum.FormFactor.Plate
1550
Part56.Size = Vector3.new(1, 0.400000006, 1)
1551
Part56.CFrame = CFrame.new(175.835693, 1.66005898, 152.582489, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
1552
Part56.BottomSurface = Enum.SurfaceType.Smooth
1553
Part56.TopSurface = Enum.SurfaceType.Smooth
1554
Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
1555
Part56.Position = Vector3.new(175.835693, 1.66005898, 152.582489)
1556
Part56.Orientation = Vector3.new(-90, 0, 0)
1557
Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
1558
CylinderMesh57.Parent = Part56
1559
CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
1560
CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
1561
Part58.Parent = Tool0
1562
Part58.Material = Enum.Material.Metal
1563
Part58.BrickColor = BrickColor.new("Black")
1564
Part58.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
1565
Part58.Anchored = true
1566
Part58.FormFactor = Enum.FormFactor.Plate
1567
Part58.Size = Vector3.new(1, 0.400000006, 1)
1568
Part58.CFrame = CFrame.new(175.854141, 1.41731882, 152.402359, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
1569
Part58.BottomSurface = Enum.SurfaceType.Smooth
1570
Part58.TopSurface = Enum.SurfaceType.Smooth
1571
Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
1572
Part58.Position = Vector3.new(175.854141, 1.41731882, 152.402359)
1573
Part58.Orientation = Vector3.new(-90, -90, 0)
1574
Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
1575
BlockMesh59.Parent = Part58
1576
BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
1577
BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
1578
Part60.Parent = Tool0
1579
Part60.Material = Enum.Material.Metal
1580
Part60.BrickColor = BrickColor.new("Mid gray")
1581
Part60.Reflectance = 0.20000000298023
1582
Part60.Rotation = Vector3.new(90, -90, 0)
1583
Part60.Anchored = true
1584
Part60.FormFactor = Enum.FormFactor.Plate
1585
Part60.Size = Vector3.new(1, 0.400000006, 1)
1586
Part60.CFrame = CFrame.new(175.774246, 1.79693604, 152.627518, -2.6538728e-05, -2.32709299e-05, -1, -1, 3.54507392e-05, 2.65379022e-05, 3.54501208e-05, 1, -2.32718721e-05)
1587
Part60.BottomSurface = Enum.SurfaceType.Smooth
1588
Part60.TopSurface = Enum.SurfaceType.Smooth
1589
Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
1590
Part60.Position = Vector3.new(175.774246, 1.79693604, 152.627518)
1591
Part60.Orientation = Vector3.new(0, -90, -90)
1592
Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
1593
BlockMesh61.Parent = Part60
1594
BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
1595
BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
1596
Part62.Parent = Tool0
1597
Part62.Material = Enum.Material.Metal
1598
Part62.BrickColor = BrickColor.new("Dark stone grey")
1599
Part62.Rotation = Vector3.new(0.00999999978, -90, 0)
1600
Part62.Anchored = true
1601
Part62.FormFactor = Enum.FormFactor.Symmetric
1602
Part62.Size = Vector3.new(1, 1, 1)
1603
Part62.CFrame = CFrame.new(175.774338, 1.44223499, 152.91748, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
1604
Part62.BottomSurface = Enum.SurfaceType.Smooth
1605
Part62.TopSurface = Enum.SurfaceType.Smooth
1606
Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
1607
Part62.Position = Vector3.new(175.774338, 1.44223499, 152.91748)
1608
Part62.Orientation = Vector3.new(0, -90, -0.00999999978)
1609
Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
1610
BlockMesh63.Parent = Part62
1611
BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
1612
BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
1613
Part64.Parent = Tool0
1614
Part64.Material = Enum.Material.Metal
1615
Part64.BrickColor = BrickColor.new("Black")
1616
Part64.Rotation = Vector3.new(0.00999999978, -90, 0)
1617
Part64.Anchored = true
1618
Part64.FormFactor = Enum.FormFactor.Plate
1619
Part64.Size = Vector3.new(1, 0.400000006, 1)
1620
Part64.CFrame = CFrame.new(175.774139, 1.32242298, 152.40239, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
1621
Part64.BottomSurface = Enum.SurfaceType.Smooth
1622
Part64.TopSurface = Enum.SurfaceType.Smooth
1623
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1624
Part64.Position = Vector3.new(175.774139, 1.32242298, 152.40239)
1625
Part64.Orientation = Vector3.new(0, -90, -0.00999999978)
1626
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1627
BlockMesh65.Parent = Part64
1628
BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
1629
BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
1630
Part66.Parent = Tool0
1631
Part66.Material = Enum.Material.Metal
1632
Part66.BrickColor = BrickColor.new("Mid gray")
1633
Part66.Rotation = Vector3.new(-90, 90, 0)
1634
Part66.Anchored = true
1635
Part66.FormFactor = Enum.FormFactor.Plate
1636
Part66.Size = Vector3.new(1, 0.400000006, 1)
1637
Part66.CFrame = CFrame.new(175.7742, 1.66703081, 152.607452, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
1638
Part66.BottomSurface = Enum.SurfaceType.Smooth
1639
Part66.TopSurface = Enum.SurfaceType.Smooth
1640
Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
1641
Part66.Position = Vector3.new(175.7742, 1.66703081, 152.607452)
1642
Part66.Orientation = Vector3.new(0, 90, -90)
1643
Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
1644
CylinderMesh67.Parent = Part66
1645
CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
1646
CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
1647
Part68.Parent = Tool0
1648
Part68.Material = Enum.Material.Metal
1649
Part68.BrickColor = BrickColor.new("Mid gray")
1650
Part68.Reflectance = 0.20000000298023
1651
Part68.Rotation = Vector3.new(180, 0, 90)
1652
Part68.Anchored = true
1653
Part68.FormFactor = Enum.FormFactor.Plate
1654
Part68.Size = Vector3.new(1, 0.400000006, 1)
1655
Part68.CFrame = CFrame.new(175.814255, 2.04665422, 152.679535, -2.60033103e-05, -1, 4.1681018e-05, -1, 2.60018769e-05, -3.43898864e-05, 3.43888023e-05, -4.1681913e-05, -1)
1656
Part68.BottomSurface = Enum.SurfaceType.Smooth
1657
Part68.TopSurface = Enum.SurfaceType.Smooth
1658
Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
1659
Part68.Position = Vector3.new(175.814255, 2.04665422, 152.679535)
1660
Part68.Orientation = Vector3.new(0, 180, -90)
1661
Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
1662
CylinderMesh69.Parent = Part68
1663
CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
1664
CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
1665
Part70.Parent = Tool0
1666
Part70.Material = Enum.Material.Metal
1667
Part70.BrickColor = BrickColor.new("Mid gray")
1668
Part70.Rotation = Vector3.new(90, 90, 0)
1669
Part70.Anchored = true
1670
Part70.FormFactor = Enum.FormFactor.Plate
1671
Part70.Size = Vector3.new(1, 0.400000006, 1)
1672
Part70.CFrame = CFrame.new(175.7742, 1.50021982, 152.607483, 2.64906757e-05, -2.33007195e-05, 1, 1, 3.53742507e-05, -2.64898517e-05, -3.53736323e-05, 1, 2.33016563e-05)
1673
Part70.BottomSurface = Enum.SurfaceType.Smooth
1674
Part70.TopSurface = Enum.SurfaceType.Smooth
1675
Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
1676
Part70.Position = Vector3.new(175.7742, 1.50021982, 152.607483)
1677
Part70.Orientation = Vector3.new(0, 90, 90)
1678
Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
1679
BlockMesh71.Parent = Part70
1680
BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
1681
BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
1682
Part72.Parent = Tool0
1683
Part72.Material = Enum.Material.Metal
1684
Part72.BrickColor = BrickColor.new("Dark stone grey")
1685
Part72.Rotation = Vector3.new(0.00999999978, -90, 0)
1686
Part72.Anchored = true
1687
Part72.FormFactor = Enum.FormFactor.Symmetric
1688
Part72.Size = Vector3.new(1, 1, 1)
1689
Part72.CFrame = CFrame.new(175.7742, 1.46724701, 152.642471, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
1690
Part72.BottomSurface = Enum.SurfaceType.Smooth
1691
Part72.TopSurface = Enum.SurfaceType.Smooth
1692
Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
1693
Part72.Position = Vector3.new(175.7742, 1.46724701, 152.642471)
1694
Part72.Orientation = Vector3.new(0, -90, -0.00999999978)
1695
Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
1696
BlockMesh73.Parent = Part72
1697
BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
1698
BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
1699
Part74.Parent = Tool0
1700
Part74.Material = Enum.Material.Metal
1701
Part74.BrickColor = BrickColor.new("Mid gray")
1702
Part74.Reflectance = 0.20000000298023
1703
Part74.Rotation = Vector3.new(0.00999999978, -90, 0)
1704
Part74.Anchored = true
1705
Part74.FormFactor = Enum.FormFactor.Symmetric
1706
Part74.Size = Vector3.new(1, 1, 1)
1707
Part74.CFrame = CFrame.new(175.774246, 2.04169178, 152.679611, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
1708
Part74.BottomSurface = Enum.SurfaceType.Smooth
1709
Part74.TopSurface = Enum.SurfaceType.Smooth
1710
Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
1711
Part74.Position = Vector3.new(175.774246, 2.04169178, 152.679611)
1712
Part74.Orientation = Vector3.new(0, -90, -0.00999999978)
1713
Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
1714
BlockMesh75.Parent = Part74
1715
BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
1716
BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
1717
Part76.Parent = Tool0
1718
Part76.Material = Enum.Material.Metal
1719
Part76.BrickColor = BrickColor.new("Black")
1720
Part76.Rotation = Vector3.new(0.00999999978, -90, 0)
1721
Part76.Anchored = true
1722
Part76.FormFactor = Enum.FormFactor.Plate
1723
Part76.Size = Vector3.new(1, 0.400000006, 1)
1724
Part76.CFrame = CFrame.new(175.774139, 1.51223707, 152.402405, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
1725
Part76.BottomSurface = Enum.SurfaceType.Smooth
1726
Part76.TopSurface = Enum.SurfaceType.Smooth
1727
Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1728
Part76.Position = Vector3.new(175.774139, 1.51223707, 152.402405)
1729
Part76.Orientation = Vector3.new(0, -90, -0.00999999978)
1730
Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
1731
BlockMesh77.Parent = Part76
1732
BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
1733
BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
1734
Part78.Parent = Tool0
1735
Part78.Material = Enum.Material.Metal
1736
Part78.BrickColor = BrickColor.new("Mid gray")
1737
Part78.Rotation = Vector3.new(90, 90, 0)
1738
Part78.Anchored = true
1739
Part78.FormFactor = Enum.FormFactor.Plate
1740
Part78.Size = Vector3.new(1, 0.400000006, 1)
1741
Part78.CFrame = CFrame.new(175.7742, 1.60010099, 152.587418, 2.60033103e-05, -2.41651869e-05, 1, 1, 3.4389428e-05, -2.6002479e-05, -3.43888023e-05, 1, 2.416608e-05)
1742
Part78.BottomSurface = Enum.SurfaceType.Smooth
1743
Part78.TopSurface = Enum.SurfaceType.Smooth
1744
Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
1745
Part78.Position = Vector3.new(175.7742, 1.60010099, 152.587418)
1746
Part78.Orientation = Vector3.new(0, 90, 90)
1747
Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
1748
BlockMesh79.Parent = Part78
1749
BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
1750
BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
1751
Part80.Parent = Tool0
1752
Part80.Material = Enum.Material.Metal
1753
Part80.BrickColor = BrickColor.new("Mid gray")
1754
Part80.Reflectance = 0.20000000298023
1755
Part80.Rotation = Vector3.new(90, -90, 0)
1756
Part80.Anchored = true
1757
Part80.FormFactor = Enum.FormFactor.Plate
1758
Part80.Size = Vector3.new(1, 0.400000006, 1)
1759
Part80.CFrame = CFrame.new(175.774246, 1.92181683, 152.627487, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
1760
Part80.BottomSurface = Enum.SurfaceType.Smooth
1761
Part80.TopSurface = Enum.SurfaceType.Smooth
1762
Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
1763
Part80.Position = Vector3.new(175.774246, 1.92181683, 152.627487)
1764
Part80.Orientation = Vector3.new(0, -90, -90)
1765
Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
1766
BlockMesh81.Parent = Part80
1767
BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
1768
BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
1769
Part82.Parent = Tool0
1770
Part82.Material = Enum.Material.Metal
1771
Part82.BrickColor = BrickColor.new("Mid gray")
1772
Part82.Reflectance = 0.20000000298023
1773
Part82.Rotation = Vector3.new(0.00999999978, -90, 0)
1774
Part82.Anchored = true
1775
Part82.FormFactor = Enum.FormFactor.Symmetric
1776
Part82.Size = Vector3.new(1, 1, 1)
1777
Part82.CFrame = CFrame.new(175.774292, 1.74695206, 152.742508, -2.4139541e-05, 2.60503075e-05, -1, -0.000125169652, 1, 2.60533288e-05, 1, 0.000125170278, -2.41362795e-05)
1778
Part82.BottomSurface = Enum.SurfaceType.Smooth
1779
Part82.TopSurface = Enum.SurfaceType.Smooth
1780
Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
1781
Part82.Position = Vector3.new(175.774292, 1.74695206, 152.742508)
1782
Part82.Orientation = Vector3.new(0, -90, -0.00999999978)
1783
Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
1784
BlockMesh83.Parent = Part82
1785
BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
1786
BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
1787
Part84.Parent = Tool0
1788
Part84.Material = Enum.Material.Metal
1789
Part84.BrickColor = BrickColor.new("Mid gray")
1790
Part84.Reflectance = 0.20000000298023
1791
Part84.Rotation = Vector3.new(77.3300018, -90, 0)
1792
Part84.Anchored = true
1793
Part84.FormFactor = Enum.FormFactor.Plate
1794
Part84.Size = Vector3.new(1, 0.400000006, 1)
1795
Part84.CFrame = CFrame.new(175.774292, 1.92978096, 152.75618, -3.0941359e-05, -1.68872666e-05, -1.0000093, -0.975643694, 0.219322234, 3.03923589e-05, 0.219326764, 0.975653291, -2.48716588e-05)
1796
Part84.BottomSurface = Enum.SurfaceType.Smooth
1797
Part84.TopSurface = Enum.SurfaceType.Smooth
1798
Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
1799
Part84.Position = Vector3.new(175.774292, 1.92978096, 152.75618)
1800
Part84.Orientation = Vector3.new(0, -90, -77.3300018)
1801
Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
1802
BlockMesh85.Parent = Part84
1803
BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
1804
BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
1805
Part86.Parent = Tool0
1806
Part86.Material = Enum.Material.Metal
1807
Part86.BrickColor = BrickColor.new("Mid gray")
1808
Part86.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
1809
Part86.Anchored = true
1810
Part86.FormFactor = Enum.FormFactor.Symmetric
1811
Part86.Size = Vector3.new(1, 1, 1)
1812
Part86.CFrame = CFrame.new(175.774139, 1.5751338, 152.552414, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
1813
Part86.BottomSurface = Enum.SurfaceType.Smooth
1814
Part86.TopSurface = Enum.SurfaceType.Smooth
1815
Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
1816
Part86.Position = Vector3.new(175.774139, 1.5751338, 152.552414)
1817
Part86.Orientation = Vector3.new(-90, 0, 0)
1818
Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
1819
SpecialMesh87.Parent = Part86
1820
SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
1821
SpecialMesh87.MeshType = Enum.MeshType.Wedge
1822
SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
1823
Part88.Parent = Tool0
1824
Part88.Material = Enum.Material.Metal
1825
Part88.BrickColor = BrickColor.new("Mid gray")
1826
Part88.Rotation = Vector3.new(-90, 90, 0)
1827
Part88.Anchored = true
1828
Part88.FormFactor = Enum.FormFactor.Plate
1829
Part88.Size = Vector3.new(1, 0.400000006, 1)
1830
Part88.CFrame = CFrame.new(175.774185, 1.32539606, 152.607437, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
1831
Part88.BottomSurface = Enum.SurfaceType.Smooth
1832
Part88.TopSurface = Enum.SurfaceType.Smooth
1833
Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
1834
Part88.Position = Vector3.new(175.774185, 1.32539606, 152.607437)
1835
Part88.Orientation = Vector3.new(0, 90, -90)
1836
Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
1837
CylinderMesh89.Parent = Part88
1838
CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
1839
CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
1840
Part90.Parent = Tool0
1841
Part90.Material = Enum.Material.Metal
1842
Part90.BrickColor = BrickColor.new("Black")
1843
Part90.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
1844
Part90.Anchored = true
1845
Part90.FormFactor = Enum.FormFactor.Plate
1846
Part90.Size = Vector3.new(1, 0.400000006, 1)
1847
Part90.CFrame = CFrame.new(175.694107, 1.41732597, 152.40239, -2.32752009e-05, 1, 0.000125898907, -0.000126218772, -0.000125901846, 1, 1, 2.32593102e-05, 0.000126221697)
1848
Part90.BottomSurface = Enum.SurfaceType.Smooth
1849
Part90.TopSurface = Enum.SurfaceType.Smooth
1850
Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
1851
Part90.Position = Vector3.new(175.694107, 1.41732597, 152.40239)
1852
Part90.Orientation = Vector3.new(-90, -90, 0)
1853
Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
1854
BlockMesh91.Parent = Part90
1855
BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
1856
BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
1857
Part92.Parent = Tool0
1858
Part92.Material = Enum.Material.Metal
1859
Part92.BrickColor = BrickColor.new("Mid gray")
1860
Part92.Reflectance = 0.20000000298023
1861
Part92.Rotation = Vector3.new(0.00999999978, -90, 0)
1862
Part92.Anchored = true
1863
Part92.FormFactor = Enum.FormFactor.Symmetric
1864
Part92.Size = Vector3.new(1, 1, 1)
1865
Part92.CFrame = CFrame.new(175.774292, 1.79691982, 152.692535, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
1866
Part92.BottomSurface = Enum.SurfaceType.Smooth
1867
Part92.TopSurface = Enum.SurfaceType.Smooth
1868
Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
1869
Part92.Position = Vector3.new(175.774292, 1.79691982, 152.692535)
1870
Part92.Orientation = Vector3.new(0, -90, -0.00999999978)
1871
Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
1872
BlockMesh93.Parent = Part92
1873
BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
1874
BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
1875
Part94.Parent = Tool0
1876
Part94.Material = Enum.Material.Metal
1877
Part94.BrickColor = BrickColor.new("Dark stone grey")
1878
Part94.Rotation = Vector3.new(0.00999999978, -90, 0)
1879
Part94.Anchored = true
1880
Part94.FormFactor = Enum.FormFactor.Symmetric
1881
Part94.Size = Vector3.new(2, 1, 1)
1882
Part94.CFrame = CFrame.new(175.774017, 1.59200001, 153.61792, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
1883
Part94.BottomSurface = Enum.SurfaceType.Smooth
1884
Part94.TopSurface = Enum.SurfaceType.Smooth
1885
Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
1886
Part94.Position = Vector3.new(175.774017, 1.59200001, 153.61792)
1887
Part94.Orientation = Vector3.new(0, -90, -0.00999999978)
1888
Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
1889
BlockMesh95.Parent = Part94
1890
BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
1891
BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
1892
Part96.Parent = Tool0
1893
Part96.Material = Enum.Material.Metal
1894
Part96.BrickColor = BrickColor.new("Black")
1895
Part96.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
1896
Part96.Anchored = true
1897
Part96.FormFactor = Enum.FormFactor.Symmetric
1898
Part96.Size = Vector3.new(1, 1, 1)
1899
Part96.CFrame = CFrame.new(175.849136, 1.38721704, 153.367844, 1, 4.17608062e-05, 0.000126269049, -0.000126274288, 0.000125496663, 1, 4.17449592e-05, -1, 0.000125501931)
1900
Part96.BottomSurface = Enum.SurfaceType.Smooth
1901
Part96.TopSurface = Enum.SurfaceType.Smooth
1902
Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
1903
Part96.Position = Vector3.new(175.849136, 1.38721704, 153.367844)
1904
Part96.Orientation = Vector3.new(-90, 0, 0)
1905
Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
1906
SpecialMesh97.Parent = Part96
1907
SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
1908
SpecialMesh97.MeshType = Enum.MeshType.Wedge
1909
SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
1910
Part98.Parent = Tool0
1911
Part98.Material = Enum.Material.Metal
1912
Part98.BrickColor = BrickColor.new("Mid gray")
1913
Part98.Reflectance = 0.20000000298023
1914
Part98.Rotation = Vector3.new(90, -90, 0)
1915
Part98.Anchored = true
1916
Part98.FormFactor = Enum.FormFactor.Plate
1917
Part98.Size = Vector3.new(1, 0.400000006, 1)
1918
Part98.CFrame = CFrame.new(175.774323, 1.79691219, 152.777542, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
1919
Part98.BottomSurface = Enum.SurfaceType.Smooth
1920
Part98.TopSurface = Enum.SurfaceType.Smooth
1921
Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
1922
Part98.Position = Vector3.new(175.774323, 1.79691219, 152.777542)
1923
Part98.Orientation = Vector3.new(0, -90, -90)
1924
Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
1925
BlockMesh99.Parent = Part98
1926
BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
1927
BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
1928
Part100.Parent = Tool0
1929
Part100.Material = Enum.Material.Metal
1930
Part100.Rotation = Vector3.new(-90, 90, 0)
1931
Part100.Anchored = true
1932
Part100.FormFactor = Enum.FormFactor.Plate
1933
Part100.Size = Vector3.new(1, 0.400000006, 1)
1934
Part100.CFrame = CFrame.new(175.774231, 1.41730022, 152.587433, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
1935
Part100.BottomSurface = Enum.SurfaceType.Smooth
1936
Part100.TopSurface = Enum.SurfaceType.Smooth
1937
Part100.Position = Vector3.new(175.774231, 1.41730022, 152.587433)
1938
Part100.Orientation = Vector3.new(0, 90, -90)
1939
CylinderMesh101.Parent = Part100
1940
CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
1941
CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
1942
Part102.Parent = Tool0
1943
Part102.Material = Enum.Material.Metal
1944
Part102.BrickColor = BrickColor.new("Mid gray")
1945
Part102.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
1946
Part102.Anchored = true
1947
Part102.FormFactor = Enum.FormFactor.Symmetric
1948
Part102.Size = Vector3.new(1, 1, 1)
1949
Part102.CFrame = CFrame.new(175.77417, 1.62509918, 152.55249, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
1950
Part102.BottomSurface = Enum.SurfaceType.Smooth
1951
Part102.TopSurface = Enum.SurfaceType.Smooth
1952
Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
1953
Part102.Position = Vector3.new(175.77417, 1.62509918, 152.55249)
1954
Part102.Orientation = Vector3.new(90, 180, 0)
1955
Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
1956
SpecialMesh103.Parent = Part102
1957
SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
1958
SpecialMesh103.MeshType = Enum.MeshType.Wedge
1959
SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
1960
Part104.Parent = Tool0
1961
Part104.Material = Enum.Material.Metal
1962
Part104.BrickColor = BrickColor.new("Mid gray")
1963
Part104.Reflectance = 0.20000000298023
1964
Part104.Rotation = Vector3.new(0.00999999978, -90, 0)
1965
Part104.Anchored = true
1966
Part104.FormFactor = Enum.FormFactor.Symmetric
1967
Part104.Size = Vector3.new(1, 1, 1)
1968
Part104.CFrame = CFrame.new(175.774307, 1.99673605, 152.682541, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
1969
Part104.BottomSurface = Enum.SurfaceType.Smooth
1970
Part104.TopSurface = Enum.SurfaceType.Smooth
1971
Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
1972
Part104.Position = Vector3.new(175.774307, 1.99673605, 152.682541)
1973
Part104.Orientation = Vector3.new(0, -90, -0.00999999978)
1974
Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
1975
BlockMesh105.Parent = Part104
1976
BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
1977
BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
1978
Part106.Parent = Tool0
1979
Part106.Material = Enum.Material.Metal
1980
Part106.BrickColor = BrickColor.new("Mid gray")
1981
Part106.Reflectance = 0.20000000298023
1982
Part106.Rotation = Vector3.new(0.00999999978, -90, 0)
1983
Part106.Anchored = true
1984
Part106.FormFactor = Enum.FormFactor.Symmetric
1985
Part106.Size = Vector3.new(1, 1, 1)
1986
Part106.CFrame = CFrame.new(175.774277, 1.84686899, 152.717499, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
1987
Part106.BottomSurface = Enum.SurfaceType.Smooth
1988
Part106.TopSurface = Enum.SurfaceType.Smooth
1989
Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
1990
Part106.Position = Vector3.new(175.774277, 1.84686899, 152.717499)
1991
Part106.Orientation = Vector3.new(0, -90, -0.00999999978)
1992
Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
1993
BlockMesh107.Parent = Part106
1994
BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
1995
BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
1996
Part108.Parent = Tool0
1997
Part108.Material = Enum.Material.Metal
1998
Part108.BrickColor = BrickColor.new("Dark stone grey")
1999
Part108.Rotation = Vector3.new(-90, 90, 0)
2000
Part108.Anchored = true
2001
Part108.FormFactor = Enum.FormFactor.Symmetric
2002
Part108.Size = Vector3.new(1, 1, 1)
2003
Part108.CFrame = CFrame.new(175.774185, 1.32539177, 152.642441, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
2004
Part108.BottomSurface = Enum.SurfaceType.Smooth
2005
Part108.TopSurface = Enum.SurfaceType.Smooth
2006
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
2007
Part108.Position = Vector3.new(175.774185, 1.32539177, 152.642441)
2008
Part108.Orientation = Vector3.new(0, 90, -90)
2009
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
2010
CylinderMesh109.Parent = Part108
2011
CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
2012
CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
2013
Part110.Parent = Tool0
2014
Part110.Material = Enum.Material.Metal
2015
Part110.BrickColor = BrickColor.new("Mid gray")
2016
Part110.Reflectance = 0.20000000298023
2017
Part110.Rotation = Vector3.new(0.00999999978, -90, 0)
2018
Part110.Anchored = true
2019
Part110.FormFactor = Enum.FormFactor.Symmetric
2020
Part110.Size = Vector3.new(1, 1, 1)
2021
Part110.CFrame = CFrame.new(175.774277, 1.89683008, 152.712433, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
2022
Part110.BottomSurface = Enum.SurfaceType.Smooth
2023
Part110.TopSurface = Enum.SurfaceType.Smooth
2024
Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
2025
Part110.Position = Vector3.new(175.774277, 1.89683008, 152.712433)
2026
Part110.Orientation = Vector3.new(0, -90, -0.00999999978)
2027
Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
2028
BlockMesh111.Parent = Part110
2029
BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
2030
BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
2031
Part112.Parent = Tool0
2032
Part112.Material = Enum.Material.Metal
2033
Part112.BrickColor = BrickColor.new("Dark stone grey")
2034
Part112.Rotation = Vector3.new(-87.1299973, 90, 0)
2035
Part112.Anchored = true
2036
Part112.FormFactor = Enum.FormFactor.Symmetric
2037
Part112.Size = Vector3.new(1, 1.10000002, 1)
2038
Part112.CFrame = CFrame.new(175.774017, 1.28666306, 153.437393, -2.53167946e-05, 2.45177143e-05, 1, -0.9987486, 0.0500147082, -2.65113522e-05, -0.0500147119, -0.998748541, 2.32208167e-05)
2039
Part112.BottomSurface = Enum.SurfaceType.Smooth
2040
Part112.TopSurface = Enum.SurfaceType.Smooth
2041
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
2042
Part112.Position = Vector3.new(175.774017, 1.28666306, 153.437393)
2043
Part112.Orientation = Vector3.new(0, 90, -87.1299973)
2044
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
2045
CylinderMesh113.Parent = Part112
2046
CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
2047
CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
2048
Part114.Parent = Tool0
2049
Part114.Material = Enum.Material.Metal
2050
Part114.BrickColor = BrickColor.new("Dark stone grey")
2051
Part114.Rotation = Vector3.new(0.00999999978, -90, 0)
2052
Part114.Anchored = true
2053
Part114.FormFactor = Enum.FormFactor.Symmetric
2054
Part114.Size = Vector3.new(1, 1, 1)
2055
Part114.CFrame = CFrame.new(175.773987, 1.44214106, 153.617935, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
2056
Part114.BottomSurface = Enum.SurfaceType.Smooth
2057
Part114.TopSurface = Enum.SurfaceType.Smooth
2058
Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
2059
Part114.Position = Vector3.new(175.773987, 1.44214106, 153.617935)
2060
Part114.Orientation = Vector3.new(0, -90, -0.00999999978)
2061
Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
2062
BlockMesh115.Parent = Part114
2063
BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
2064
BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
2065
Part116.Parent = Tool0
2066
Part116.Material = Enum.Material.Metal
2067
Part116.BrickColor = BrickColor.new("Dark stone grey")
2068
Part116.Rotation = Vector3.new(0.00999999978, -90, 0)
2069
Part116.Anchored = true
2070
Part116.FormFactor = Enum.FormFactor.Symmetric
2071
Part116.Size = Vector3.new(1, 1, 1)
2072
Part116.CFrame = CFrame.new(175.77417, 1.44217777, 153.292755, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
2073
Part116.BottomSurface = Enum.SurfaceType.Smooth
2074
Part116.TopSurface = Enum.SurfaceType.Smooth
2075
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
2076
Part116.Position = Vector3.new(175.77417, 1.44217777, 153.292755)
2077
Part116.Orientation = Vector3.new(0, -90, -0.00999999978)
2078
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
2079
BlockMesh117.Parent = Part116
2080
BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
2081
BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
2082
Part118.Parent = Tool0
2083
Part118.Material = Enum.Material.Metal
2084
Part118.BrickColor = BrickColor.new("Black")
2085
Part118.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
2086
Part118.Anchored = true
2087
Part118.FormFactor = Enum.FormFactor.Symmetric
2088
Part118.Size = Vector3.new(1, 1, 1)
2089
Part118.CFrame = CFrame.new(175.699142, 1.38724518, 153.367783, 1, 4.26250008e-05, 0.000125868683, -0.000125874052, 0.00012607871, 1, 4.26091319e-05, -1, 0.00012608408)
2090
Part118.BottomSurface = Enum.SurfaceType.Smooth
2091
Part118.TopSurface = Enum.SurfaceType.Smooth
2092
Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
2093
Part118.Position = Vector3.new(175.699142, 1.38724518, 153.367783)
2094
Part118.Orientation = Vector3.new(-90, 0, 0)
2095
Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
2096
SpecialMesh119.Parent = Part118
2097
SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
2098
SpecialMesh119.MeshType = Enum.MeshType.Wedge
2099
SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
2100
Part120.Parent = Tool0
2101
Part120.Material = Enum.Material.Metal
2102
Part120.BrickColor = BrickColor.new("Mid gray")
2103
Part120.Reflectance = 0.20000000298023
2104
Part120.Rotation = Vector3.new(180, 0, 90)
2105
Part120.Anchored = true
2106
Part120.FormFactor = Enum.FormFactor.Plate
2107
Part120.Size = Vector3.new(1, 0.400000006, 1)
2108
Part120.CFrame = CFrame.new(175.734238, 2.04668999, 152.679428, -2.64906757e-05, -1, 4.26046754e-05, -1, 2.64891696e-05, -3.537476e-05, 3.53736323e-05, -4.26056104e-05, -1)
2109
Part120.BottomSurface = Enum.SurfaceType.Smooth
2110
Part120.TopSurface = Enum.SurfaceType.Smooth
2111
Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
2112
Part120.Position = Vector3.new(175.734238, 2.04668999, 152.679428)
2113
Part120.Orientation = Vector3.new(0, 180, -90)
2114
Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
2115
CylinderMesh121.Parent = Part120
2116
CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
2117
CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
2118
Part122.Parent = Tool0
2119
Part122.Material = Enum.Material.Metal
2120
Part122.BrickColor = BrickColor.new("Really black")
2121
Part122.Rotation = Vector3.new(-90, 90, 0)
2122
Part122.Anchored = true
2123
Part122.FormFactor = Enum.FormFactor.Symmetric
2124
Part122.Size = Vector3.new(1, 1, 1)
2125
Part122.CFrame = CFrame.new(175.7742, 1.70231199, 154.248199, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
2126
Part122.BottomSurface = Enum.SurfaceType.Smooth
2127
Part122.TopSurface = Enum.SurfaceType.Smooth
2128
Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2129
Part122.Position = Vector3.new(175.7742, 1.70231199, 154.248199)
2130
Part122.Orientation = Vector3.new(0, 90, -90)
2131
Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2132
CylinderMesh123.Parent = Part122
2133
CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
2134
CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
2135
Part124.Parent = Tool0
2136
Part124.Material = Enum.Material.Metal
2137
Part124.BrickColor = BrickColor.new("Mid gray")
2138
Part124.Reflectance = 0.20000000298023
2139
Part124.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
2140
Part124.Anchored = true
2141
Part124.FormFactor = Enum.FormFactor.Plate
2142
Part124.Size = Vector3.new(1, 0.400000006, 1)
2143
Part124.CFrame = CFrame.new(175.694107, 1.51704597, 153.968048, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
2144
Part124.BottomSurface = Enum.SurfaceType.Smooth
2145
Part124.TopSurface = Enum.SurfaceType.Smooth
2146
Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
2147
Part124.Position = Vector3.new(175.694107, 1.51704597, 153.968048)
2148
Part124.Orientation = Vector3.new(90, -90, 0)
2149
Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
2150
BlockMesh125.Parent = Part124
2151
BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
2152
BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
2153
Part126.Parent = Tool0
2154
Part126.Material = Enum.Material.Metal
2155
Part126.BrickColor = BrickColor.new("Black")
2156
Part126.Rotation = Vector3.new(0.00999999978, -90, 0)
2157
Part126.Anchored = true
2158
Part126.FormFactor = Enum.FormFactor.Symmetric
2159
Part126.Size = Vector3.new(1, 1, 1)
2160
Part126.CFrame = CFrame.new(175.849213, 1.51710606, 153.367798, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
2161
Part126.BottomSurface = Enum.SurfaceType.Smooth
2162
Part126.TopSurface = Enum.SurfaceType.Smooth
2163
Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
2164
Part126.Position = Vector3.new(175.849213, 1.51710606, 153.367798)
2165
Part126.Orientation = Vector3.new(0, -90, -0.00999999978)
2166
Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
2167
BlockMesh127.Parent = Part126
2168
BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
2169
BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
2170
Part128.Parent = Tool0
2171
Part128.Material = Enum.Material.Metal
2172
Part128.BrickColor = BrickColor.new("Mid gray")
2173
Part128.Reflectance = 0.20000000298023
2174
Part128.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
2175
Part128.Anchored = true
2176
Part128.FormFactor = Enum.FormFactor.Plate
2177
Part128.Size = Vector3.new(1, 0.400000006, 1)
2178
Part128.CFrame = CFrame.new(175.854111, 1.51702118, 153.968063, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
2179
Part128.BottomSurface = Enum.SurfaceType.Smooth
2180
Part128.TopSurface = Enum.SurfaceType.Smooth
2181
Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
2182
Part128.Position = Vector3.new(175.854111, 1.51702118, 153.968063)
2183
Part128.Orientation = Vector3.new(90, -90, 0)
2184
Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
2185
BlockMesh129.Parent = Part128
2186
BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
2187
BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
2188
Part130.Parent = Tool0
2189
Part130.Material = Enum.Material.Metal
2190
Part130.BrickColor = BrickColor.new("Mid gray")
2191
Part130.Rotation = Vector3.new(-179.98999, 90, 0)
2192
Part130.Anchored = true
2193
Part130.FormFactor = Enum.FormFactor.Plate
2194
Part130.Size = Vector3.new(1, 0.400000006, 1)
2195
Part130.CFrame = CFrame.new(175.799255, 1.33765697, 154.39325, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
2196
Part130.BottomSurface = Enum.SurfaceType.Smooth
2197
Part130.TopSurface = Enum.SurfaceType.Smooth
2198
Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
2199
Part130.Position = Vector3.new(175.799255, 1.33765697, 154.39325)
2200
Part130.Orientation = Vector3.new(0, 90, -179.98999)
2201
Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
2202
BlockMesh131.Parent = Part130
2203
BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
2204
BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
2205
Part132.Parent = Tool0
2206
Part132.Material = Enum.Material.Metal
2207
Part132.BrickColor = BrickColor.new("Mid gray")
2208
Part132.Reflectance = 0.20000000298023
2209
Part132.Rotation = Vector3.new(180, 0, -90)
2210
Part132.Anchored = true
2211
Part132.FormFactor = Enum.FormFactor.Plate
2212
Part132.Size = Vector3.new(1, 0.400000006, 1)
2213
Part132.CFrame = CFrame.new(175.674225, 1.52718782, 152.66745, 2.60033103e-05, 1, 4.1681018e-05, 1, -2.60018769e-05, -3.43898864e-05, -3.43888023e-05, 4.1681913e-05, -1)
2214
Part132.BottomSurface = Enum.SurfaceType.Smooth
2215
Part132.TopSurface = Enum.SurfaceType.Smooth
2216
Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
2217
Part132.Position = Vector3.new(175.674225, 1.52718782, 152.66745)
2218
Part132.Orientation = Vector3.new(0, 180, 90)
2219
Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
2220
CylinderMesh133.Parent = Part132
2221
CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
2222
CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
2223
Part134.Parent = Tool0
2224
Part134.Material = Enum.Material.Metal
2225
Part134.BrickColor = BrickColor.new("Dark stone grey")
2226
Part134.Rotation = Vector3.new(0.00999999978, -90, 0)
2227
Part134.Anchored = true
2228
Part134.FormFactor = Enum.FormFactor.Symmetric
2229
Part134.Size = Vector3.new(1, 1, 1)
2230
Part134.CFrame = CFrame.new(175.774063, 1.41711998, 153.993011, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
2231
Part134.BottomSurface = Enum.SurfaceType.Smooth
2232
Part134.TopSurface = Enum.SurfaceType.Smooth
2233
Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
2234
Part134.Position = Vector3.new(175.774063, 1.41711998, 153.993011)
2235
Part134.Orientation = Vector3.new(0, -90, -0.00999999978)
2236
Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
2237
BlockMesh135.Parent = Part134
2238
BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
2239
BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
2240
Part136.Parent = Tool0
2241
Part136.Material = Enum.Material.Metal
2242
Part136.BrickColor = BrickColor.new("Mid gray")
2243
Part136.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
2244
Part136.Anchored = true
2245
Part136.FormFactor = Enum.FormFactor.Plate
2246
Part136.Size = Vector3.new(1, 0.400000006, 1)
2247
Part136.CFrame = CFrame.new(175.710693, 1.66005516, 152.582489, 1, 4.17011761e-05, 0.000126389015, -0.000126394225, 0.000125074483, 1, 4.16853691e-05, -1, 0.00012507975)
2248
Part136.BottomSurface = Enum.SurfaceType.Smooth
2249
Part136.TopSurface = Enum.SurfaceType.Smooth
2250
Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
2251
Part136.Position = Vector3.new(175.710693, 1.66005516, 152.582489)
2252
Part136.Orientation = Vector3.new(-90, 0, 0)
2253
Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
2254
CylinderMesh137.Parent = Part136
2255
CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
2256
CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
2257
Part138.Parent = Tool0
2258
Part138.Material = Enum.Material.Metal
2259
Part138.BrickColor = BrickColor.new("Black")
2260
Part138.Rotation = Vector3.new(0.00999999978, -90, 0)
2261
Part138.Anchored = true
2262
Part138.FormFactor = Enum.FormFactor.Symmetric
2263
Part138.Size = Vector3.new(1, 1, 1)
2264
Part138.CFrame = CFrame.new(175.699219, 1.51711607, 153.367844, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
2265
Part138.BottomSurface = Enum.SurfaceType.Smooth
2266
Part138.TopSurface = Enum.SurfaceType.Smooth
2267
Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
2268
Part138.Position = Vector3.new(175.699219, 1.51711607, 153.367844)
2269
Part138.Orientation = Vector3.new(0, -90, -0.00999999978)
2270
Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
2271
BlockMesh139.Parent = Part138
2272
BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
2273
BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
2274
Part140.Parent = Tool0
2275
Part140.Material = Enum.Material.Metal
2276
Part140.BrickColor = BrickColor.new("Mid gray")
2277
Part140.Rotation = Vector3.new(-179.98999, 90, 0)
2278
Part140.Anchored = true
2279
Part140.FormFactor = Enum.FormFactor.Plate
2280
Part140.Size = Vector3.new(1, 0.400000006, 1)
2281
Part140.CFrame = CFrame.new(175.799255, 1.50149918, 154.393295, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
2282
Part140.BottomSurface = Enum.SurfaceType.Smooth
2283
Part140.TopSurface = Enum.SurfaceType.Smooth
2284
Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
2285
Part140.Position = Vector3.new(175.799255, 1.50149918, 154.393295)
2286
Part140.Orientation = Vector3.new(0, 90, -179.98999)
2287
Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
2288
BlockMesh141.Parent = Part140
2289
BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
2290
BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
2291
Part142.Parent = Tool0
2292
Part142.Material = Enum.Material.Metal
2293
Part142.BrickColor = BrickColor.new("Dark stone grey")
2294
Part142.Rotation = Vector3.new(0.00999999978, -90, 0)
2295
Part142.Anchored = true
2296
Part142.FormFactor = Enum.FormFactor.Plate
2297
Part142.Size = Vector3.new(1, 0.400000006, 1)
2298
Part142.CFrame = CFrame.new(175.774109, 1.73174715, 154.66861, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
2299
Part142.BottomSurface = Enum.SurfaceType.Smooth
2300
Part142.TopSurface = Enum.SurfaceType.Smooth
2301
Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
2302
Part142.Position = Vector3.new(175.774109, 1.73174715, 154.66861)
2303
Part142.Orientation = Vector3.new(0, -90, -0.00999999978)
2304
Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
2305
BlockMesh143.Parent = Part142
2306
BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
2307
BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
2308
Part144.Parent = Tool0
2309
Part144.Material = Enum.Material.Metal
2310
Part144.BrickColor = BrickColor.new("Dark stone grey")
2311
Part144.Rotation = Vector3.new(-90, 90, 0)
2312
Part144.Anchored = true
2313
Part144.FormFactor = Enum.FormFactor.Symmetric
2314
Part144.Size = Vector3.new(1, 4.0999999, 1)
2315
Part144.CFrame = CFrame.new(175.774155, 1.66679907, 154.718674, -2.68614658e-05, 2.30026253e-05, 1, -1, -3.60177619e-05, -2.68606364e-05, 3.60171434e-05, -1, 2.3003593e-05)
2316
Part144.BottomSurface = Enum.SurfaceType.Smooth
2317
Part144.TopSurface = Enum.SurfaceType.Smooth
2318
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
2319
Part144.Position = Vector3.new(175.774155, 1.66679907, 154.718674)
2320
Part144.Orientation = Vector3.new(0, 90, -90)
2321
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
2322
CylinderMesh145.Parent = Part144
2323
CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
2324
CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
2325
Part146.Parent = Tool0
2326
Part146.Material = Enum.Material.Metal
2327
Part146.BrickColor = BrickColor.new("Dark stone grey")
2328
Part146.Rotation = Vector3.new(0.00999999978, -90, 0)
2329
Part146.Anchored = true
2330
Part146.FormFactor = Enum.FormFactor.Symmetric
2331
Part146.Size = Vector3.new(1, 1, 1)
2332
Part146.CFrame = CFrame.new(175.699295, 1.39210606, 154.393234, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
2333
Part146.BottomSurface = Enum.SurfaceType.Smooth
2334
Part146.TopSurface = Enum.SurfaceType.Smooth
2335
Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
2336
Part146.Position = Vector3.new(175.699295, 1.39210606, 154.393234)
2337
Part146.Orientation = Vector3.new(0, -90, -0.00999999978)
2338
Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
2339
BlockMesh147.Parent = Part146
2340
BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
2341
BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
2342
Part148.Parent = Tool0
2343
Part148.Material = Enum.Material.Metal
2344
Part148.BrickColor = BrickColor.new("Mid gray")
2345
Part148.Rotation = Vector3.new(90, 90, 0)
2346
Part148.Anchored = true
2347
Part148.FormFactor = Enum.FormFactor.Plate
2348
Part148.Size = Vector3.new(1, 0.400000006, 1)
2349
Part148.CFrame = CFrame.new(175.799194, 1.44208717, 154.158569, 2.6526126e-05, -2.3270919e-05, 1, 1, 3.53873038e-05, -2.6525302e-05, -3.53866853e-05, 1, 2.32718576e-05)
2350
Part148.BottomSurface = Enum.SurfaceType.Smooth
2351
Part148.TopSurface = Enum.SurfaceType.Smooth
2352
Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
2353
Part148.Position = Vector3.new(175.799194, 1.44208717, 154.158569)
2354
Part148.Orientation = Vector3.new(0, 90, 90)
2355
Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
2356
BlockMesh149.Parent = Part148
2357
BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
2358
BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
2359
ManualWeld150.Name = "Part-to-Handle Strong Joint"
2360
ManualWeld150.Parent = Part148
2361
ManualWeld150.C0 = CFrame.new(-0.5, 0.200000003, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
2362
ManualWeld150.C1 = CFrame.new(0.52507019, -0.100287497, -0.500015259, 7.94762091e-05, 1, 4.27253326e-05, -1, 7.94697407e-05, 0.00015138484, 0.00015138145, -4.27373598e-05, 1)
2363
ManualWeld150.Part0 = Part148
2364
ManualWeld150.Part1 = Part36
2365
Part151.Parent = Tool0
2366
Part151.Material = Enum.Material.Metal
2367
Part151.BrickColor = BrickColor.new("Dark stone grey")
2368
Part151.Rotation = Vector3.new(0.00999999978, -90, 0)
2369
Part151.Anchored = true
2370
Part151.FormFactor = Enum.FormFactor.Symmetric
2371
Part151.Size = Vector3.new(1, 1, 1)
2372
Part151.CFrame = CFrame.new(175.799271, 1.31715202, 154.443283, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
2373
Part151.BottomSurface = Enum.SurfaceType.Smooth
2374
Part151.TopSurface = Enum.SurfaceType.Smooth
2375
Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
2376
Part151.Position = Vector3.new(175.799271, 1.31715202, 154.443283)
2377
Part151.Orientation = Vector3.new(0, -90, -0.00999999978)
2378
Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
2379
BlockMesh152.Parent = Part151
2380
BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
2381
BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
2382
Part153.Parent = Tool0
2383
Part153.Material = Enum.Material.Metal
2384
Part153.BrickColor = BrickColor.new("Dark stone grey")
2385
Part153.Rotation = Vector3.new(0.00999999978, -90, 0)
2386
Part153.Anchored = true
2387
Part153.FormFactor = Enum.FormFactor.Symmetric
2388
Part153.Size = Vector3.new(1, 1, 1)
2389
Part153.CFrame = CFrame.new(175.774261, 1.51696396, 154.393311, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
2390
Part153.BottomSurface = Enum.SurfaceType.Smooth
2391
Part153.TopSurface = Enum.SurfaceType.Smooth
2392
Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
2393
Part153.Position = Vector3.new(175.774261, 1.51696396, 154.393311)
2394
Part153.Orientation = Vector3.new(0, -90, -0.00999999978)
2395
Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
2396
BlockMesh154.Parent = Part153
2397
BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
2398
BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
2399
Part155.Parent = Tool0
2400
Part155.Material = Enum.Material.Metal
2401
Part155.BrickColor = BrickColor.new("Mid gray")
2402
Part155.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
2403
Part155.Anchored = true
2404
Part155.FormFactor = Enum.FormFactor.Plate
2405
Part155.Size = Vector3.new(1, 0.400000006, 1)
2406
Part155.CFrame = CFrame.new(175.734268, 1.41708422, 154.393219, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
2407
Part155.BottomSurface = Enum.SurfaceType.Smooth
2408
Part155.TopSurface = Enum.SurfaceType.Smooth
2409
Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
2410
Part155.Position = Vector3.new(175.734268, 1.41708422, 154.393219)
2411
Part155.Orientation = Vector3.new(-90, -90, 0)
2412
Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
2413
BlockMesh156.Parent = Part155
2414
BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
2415
BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
2416
Part157.Parent = Tool0
2417
Part157.Material = Enum.Material.Metal
2418
Part157.BrickColor = BrickColor.new("Really black")
2419
Part157.Rotation = Vector3.new(0.00999999978, -90, 0)
2420
Part157.Anchored = true
2421
Part157.FormFactor = Enum.FormFactor.Plate
2422
Part157.Size = Vector3.new(1, 0.400000006, 1)
2423
Part157.CFrame = CFrame.new(175.799286, 1.33914614, 154.343216, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
2424
Part157.BottomSurface = Enum.SurfaceType.Smooth
2425
Part157.TopSurface = Enum.SurfaceType.Smooth
2426
Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2427
Part157.Position = Vector3.new(175.799286, 1.33914614, 154.343216)
2428
Part157.Orientation = Vector3.new(0, -90, -0.00999999978)
2429
Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2430
BlockMesh158.Parent = Part157
2431
BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
2432
BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
2433
Part159.Parent = Tool0
2434
Part159.Material = Enum.Material.Metal
2435
Part159.BrickColor = BrickColor.new("Mid gray")
2436
Part159.Rotation = Vector3.new(90, 90, 0)
2437
Part159.Anchored = true
2438
Part159.FormFactor = Enum.FormFactor.Plate
2439
Part159.Size = Vector3.new(1, 0.400000006, 1)
2440
Part159.CFrame = CFrame.new(175.799362, 1.41703701, 154.627838, 2.65513154e-05, -2.3241113e-05, 1, 1, 3.52959178e-05, -2.6550495e-05, -3.52952993e-05, 1, 2.32420498e-05)
2441
Part159.BottomSurface = Enum.SurfaceType.Smooth
2442
Part159.TopSurface = Enum.SurfaceType.Smooth
2443
Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
2444
Part159.Position = Vector3.new(175.799362, 1.41703701, 154.627838)
2445
Part159.Orientation = Vector3.new(0, 90, 90)
2446
Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
2447
BlockMesh160.Parent = Part159
2448
BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
2449
BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
2450
Part161.Parent = Tool0
2451
Part161.Material = Enum.Material.Metal
2452
Part161.BrickColor = BrickColor.new("Really black")
2453
Part161.Rotation = Vector3.new(-90, 90, 0)
2454
Part161.Anchored = true
2455
Part161.FormFactor = Enum.FormFactor.Symmetric
2456
Part161.Size = Vector3.new(1, 1, 1)
2457
Part161.CFrame = CFrame.new(175.799179, 1.41708708, 154.144058, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
2458
Part161.BottomSurface = Enum.SurfaceType.Smooth
2459
Part161.TopSurface = Enum.SurfaceType.Smooth
2460
Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2461
Part161.Position = Vector3.new(175.799179, 1.41708708, 154.144058)
2462
Part161.Orientation = Vector3.new(0, 90, -90)
2463
Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2464
CylinderMesh162.Parent = Part161
2465
CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
2466
CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
2467
Part163.Parent = Tool0
2468
Part163.Material = Enum.Material.Metal
2469
Part163.BrickColor = BrickColor.new("Mid gray")
2470
Part163.Reflectance = 0.20000000298023
2471
Part163.Rotation = Vector3.new(-98.6100006, 90, 0)
2472
Part163.Anchored = true
2473
Part163.FormFactor = Enum.FormFactor.Plate
2474
Part163.Size = Vector3.new(1, 0.400000006, 1)
2475
Part163.CFrame = CFrame.new(175.774063, 1.87279701, 155.384323, -2.94786569e-05, 1.9882591e-05, 1, -0.98873508, -0.149676129, -2.61706336e-05, 0.149676129, -0.98873508, 2.4070865e-05)
2476
Part163.BottomSurface = Enum.SurfaceType.Smooth
2477
Part163.TopSurface = Enum.SurfaceType.Smooth
2478
Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
2479
Part163.Position = Vector3.new(175.774063, 1.87279701, 155.384323)
2480
Part163.Orientation = Vector3.new(0, 90, -98.6100006)
2481
Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
2482
CylinderMesh164.Parent = Part163
2483
CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
2484
CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
2485
Part165.Parent = Tool0
2486
Part165.Material = Enum.Material.Metal
2487
Part165.BrickColor = BrickColor.new("Dark stone grey")
2488
Part165.Rotation = Vector3.new(-98.6100006, 90, 0)
2489
Part165.Anchored = true
2490
Part165.FormFactor = Enum.FormFactor.Plate
2491
Part165.Size = Vector3.new(1, 0.400000006, 1)
2492
Part165.CFrame = CFrame.new(175.774078, 1.86544085, 155.335449, -2.93853809e-05, 1.98826419e-05, 1, -0.988735139, -0.14967598, -2.60783982e-05, 0.149675995, -0.98873508, 2.40569498e-05)
2493
Part165.BottomSurface = Enum.SurfaceType.Smooth
2494
Part165.TopSurface = Enum.SurfaceType.Smooth
2495
Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
2496
Part165.Position = Vector3.new(175.774078, 1.86544085, 155.335449)
2497
Part165.Orientation = Vector3.new(0, 90, -98.6100006)
2498
Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
2499
CylinderMesh166.Parent = Part165
2500
CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
2501
CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
2502
Part167.Parent = Tool0
2503
Part167.Material = Enum.Material.Metal
2504
Part167.BrickColor = BrickColor.new("Mid gray")
2505
Part167.Reflectance = 0.20000000298023
2506
Part167.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
2507
Part167.Anchored = true
2508
Part167.FormFactor = Enum.FormFactor.Symmetric
2509
Part167.Size = Vector3.new(1, 1, 1)
2510
Part167.CFrame = CFrame.new(175.729095, 1.94144821, 155.393906, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
2511
Part167.BottomSurface = Enum.SurfaceType.Smooth
2512
Part167.TopSurface = Enum.SurfaceType.Smooth
2513
Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
2514
Part167.Position = Vector3.new(175.729095, 1.94144821, 155.393906)
2515
Part167.Orientation = Vector3.new(90, 0, 0)
2516
Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
2517
SpecialMesh168.Parent = Part167
2518
SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
2519
SpecialMesh168.MeshType = Enum.MeshType.Wedge
2520
SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
2521
Part169.Parent = Tool0
2522
Part169.Material = Enum.Material.Metal
2523
Part169.BrickColor = BrickColor.new("Mid gray")
2524
Part169.Reflectance = 0.20000000298023
2525
Part169.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
2526
Part169.Anchored = true
2527
Part169.FormFactor = Enum.FormFactor.Symmetric
2528
Part169.Size = Vector3.new(1, 1, 1)
2529
Part169.CFrame = CFrame.new(175.819305, 1.94144106, 155.393875, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
2530
Part169.BottomSurface = Enum.SurfaceType.Smooth
2531
Part169.TopSurface = Enum.SurfaceType.Smooth
2532
Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
2533
Part169.Position = Vector3.new(175.819305, 1.94144106, 155.393875)
2534
Part169.Orientation = Vector3.new(90, 0, 0)
2535
Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
2536
SpecialMesh170.Parent = Part169
2537
SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
2538
SpecialMesh170.MeshType = Enum.MeshType.Wedge
2539
SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
2540
Part171.Parent = Tool0
2541
Part171.Material = Enum.Material.Metal
2542
Part171.BrickColor = BrickColor.new("Mid gray")
2543
Part171.Reflectance = 0.20000000298023
2544
Part171.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
2545
Part171.Anchored = true
2546
Part171.FormFactor = Enum.FormFactor.Plate
2547
Part171.Size = Vector3.new(1, 0.400000006, 1)
2548
Part171.CFrame = CFrame.new(175.7742, 2.066329, 155.293839, -2.41097259e-05, -1, -0.00012623884, -0.000125376115, 0.000126241866, -1, 1, -2.40938971e-05, -0.000125379156)
2549
Part171.BottomSurface = Enum.SurfaceType.Smooth
2550
Part171.TopSurface = Enum.SurfaceType.Smooth
2551
Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
2552
Part171.Position = Vector3.new(175.7742, 2.066329, 155.293839)
2553
Part171.Orientation = Vector3.new(90, -90, 0)
2554
Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
2555
BlockMesh172.Parent = Part171
2556
BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
2557
BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
2558
Part173.Parent = Tool0
2559
Part173.Material = Enum.Material.Metal
2560
Part173.BrickColor = BrickColor.new("Mid gray")
2561
Part173.Reflectance = 0.20000000298023
2562
Part173.Rotation = Vector3.new(0.00999999978, -90, 0)
2563
Part173.Anchored = true
2564
Part173.FormFactor = Enum.FormFactor.Symmetric
2565
Part173.Size = Vector3.new(1, 1, 1)
2566
Part173.CFrame = CFrame.new(175.81926, 1.91650105, 155.243774, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
2567
Part173.BottomSurface = Enum.SurfaceType.Smooth
2568
Part173.TopSurface = Enum.SurfaceType.Smooth
2569
Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
2570
Part173.Position = Vector3.new(175.81926, 1.91650105, 155.243774)
2571
Part173.Orientation = Vector3.new(0, -90, -0.00999999978)
2572
Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
2573
BlockMesh174.Parent = Part173
2574
BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
2575
BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
2576
Part175.Parent = Tool0
2577
Part175.Material = Enum.Material.Metal
2578
Part175.BrickColor = BrickColor.new("Mid gray")
2579
Part175.Reflectance = 0.20000000298023
2580
Part175.Rotation = Vector3.new(180, 0, -90)
2581
Part175.Anchored = true
2582
Part175.FormFactor = Enum.FormFactor.Plate
2583
Part175.Size = Vector3.new(1, 0.400000006, 1)
2584
Part175.CFrame = CFrame.new(175.709198, 2.10630894, 155.293823, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
2585
Part175.BottomSurface = Enum.SurfaceType.Smooth
2586
Part175.TopSurface = Enum.SurfaceType.Smooth
2587
Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
2588
Part175.Position = Vector3.new(175.709198, 2.10630894, 155.293823)
2589
Part175.Orientation = Vector3.new(0, 180, 90)
2590
Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
2591
CylinderMesh176.Parent = Part175
2592
CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
2593
CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
2594
Part177.Parent = Tool0
2595
Part177.Material = Enum.Material.Metal
2596
Part177.BrickColor = BrickColor.new("Dark stone grey")
2597
Part177.Rotation = Vector3.new(0.00999999978, -90, 0)
2598
Part177.Anchored = true
2599
Part177.FormFactor = Enum.FormFactor.Symmetric
2600
Part177.Size = Vector3.new(1, 1, 1)
2601
Part177.CFrame = CFrame.new(175.699097, 1.31714106, 154.668411, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
2602
Part177.BottomSurface = Enum.SurfaceType.Smooth
2603
Part177.TopSurface = Enum.SurfaceType.Smooth
2604
Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
2605
Part177.Position = Vector3.new(175.699097, 1.31714106, 154.668411)
2606
Part177.Orientation = Vector3.new(0, -90, -0.00999999978)
2607
Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
2608
BlockMesh178.Parent = Part177
2609
BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
2610
BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
2611
Part179.Parent = Tool0
2612
Part179.Material = Enum.Material.Metal
2613
Part179.BrickColor = BrickColor.new("Dark stone grey")
2614
Part179.Rotation = Vector3.new(0.00999999978, -90, 0)
2615
Part179.Anchored = true
2616
Part179.FormFactor = Enum.FormFactor.Symmetric
2617
Part179.Size = Vector3.new(1, 1, 1)
2618
Part179.CFrame = CFrame.new(175.774307, 1.23720121, 154.668411, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
2619
Part179.BottomSurface = Enum.SurfaceType.Smooth
2620
Part179.TopSurface = Enum.SurfaceType.Smooth
2621
Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
2622
Part179.Position = Vector3.new(175.774307, 1.23720121, 154.668411)
2623
Part179.Orientation = Vector3.new(0, -90, -0.00999999978)
2624
Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
2625
BlockMesh180.Parent = Part179
2626
BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
2627
BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
2628
Part181.Parent = Tool0
2629
Part181.Material = Enum.Material.Metal
2630
Part181.BrickColor = BrickColor.new("Mid gray")
2631
Part181.Reflectance = 0.20000000298023
2632
Part181.Rotation = Vector3.new(180, 0, 90)
2633
Part181.Anchored = true
2634
Part181.FormFactor = Enum.FormFactor.Plate
2635
Part181.Size = Vector3.new(1, 0.400000006, 1)
2636
Part181.CFrame = CFrame.new(175.729202, 2.08630705, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
2637
Part181.BottomSurface = Enum.SurfaceType.Smooth
2638
Part181.TopSurface = Enum.SurfaceType.Smooth
2639
Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
2640
Part181.Position = Vector3.new(175.729202, 2.08630705, 155.293854)
2641
Part181.Orientation = Vector3.new(0, 180, -90)
2642
Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
2643
CylinderMesh182.Parent = Part181
2644
CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
2645
CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
2646
Part183.Parent = Tool0
2647
Part183.Material = Enum.Material.Metal
2648
Part183.BrickColor = BrickColor.new("Mid gray")
2649
Part183.Reflectance = 0.20000000298023
2650
Part183.Rotation = Vector3.new(4.00999975, -90, 0)
2651
Part183.Anchored = true
2652
Part183.FormFactor = Enum.FormFactor.Symmetric
2653
Part183.Size = Vector3.new(1, 1, 1)
2654
Part183.CFrame = CFrame.new(175.774246, 0.742665052, 154.543457, -2.50521516e-05, 2.48364649e-05, -1, -0.0699697137, 0.997549176, 2.65284853e-05, 0.997549117, 0.0699697286, -2.3252951e-05)
2655
Part183.BottomSurface = Enum.SurfaceType.Smooth
2656
Part183.TopSurface = Enum.SurfaceType.Smooth
2657
Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
2658
Part183.Position = Vector3.new(175.774246, 0.742665052, 154.543457)
2659
Part183.Orientation = Vector3.new(0, -90, -4.00999975)
2660
Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
2661
BlockMesh184.Parent = Part183
2662
BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
2663
BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
2664
Part185.Parent = Tool0
2665
Part185.Material = Enum.Material.Metal
2666
Part185.BrickColor = BrickColor.new("Mid gray")
2667
Part185.Reflectance = 0.20000000298023
2668
Part185.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
2669
Part185.Anchored = true
2670
Part185.FormFactor = Enum.FormFactor.Symmetric
2671
Part185.Size = Vector3.new(1, 1, 1)
2672
Part185.CFrame = CFrame.new(175.774094, 1.76659298, 155.494019, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
2673
Part185.BottomSurface = Enum.SurfaceType.Smooth
2674
Part185.TopSurface = Enum.SurfaceType.Smooth
2675
Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
2676
Part185.Position = Vector3.new(175.774094, 1.76659298, 155.494019)
2677
Part185.Orientation = Vector3.new(90, 0, 0)
2678
Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
2679
SpecialMesh186.Parent = Part185
2680
SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
2681
SpecialMesh186.MeshType = Enum.MeshType.Wedge
2682
SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
2683
Part187.Parent = Tool0
2684
Part187.Material = Enum.Material.Metal
2685
Part187.BrickColor = BrickColor.new("Mid gray")
2686
Part187.Reflectance = 0.20000000298023
2687
Part187.Rotation = Vector3.new(180, 0, -90)
2688
Part187.Anchored = true
2689
Part187.FormFactor = Enum.FormFactor.Plate
2690
Part187.Size = Vector3.new(1, 0.400000006, 1)
2691
Part187.CFrame = CFrame.new(175.839203, 2.10629177, 155.293854, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
2692
Part187.BottomSurface = Enum.SurfaceType.Smooth
2693
Part187.TopSurface = Enum.SurfaceType.Smooth
2694
Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
2695
Part187.Position = Vector3.new(175.839203, 2.10629177, 155.293854)
2696
Part187.Orientation = Vector3.new(0, 180, 90)
2697
Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
2698
CylinderMesh188.Parent = Part187
2699
CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
2700
CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
2701
Part189.Parent = Tool0
2702
Part189.Material = Enum.Material.Metal
2703
Part189.BrickColor = BrickColor.new("Mid gray")
2704
Part189.Reflectance = 0.20000000298023
2705
Part189.Rotation = Vector3.new(80.2799988, -0.00999999978, 90)
2706
Part189.Anchored = true
2707
Part189.FormFactor = Enum.FormFactor.Plate
2708
Part189.Size = Vector3.new(1, 0.400000006, 1)
2709
Part189.CFrame = CFrame.new(175.773087, 1.87317705, 155.380569, -1.93595224e-05, -1, -0.000131450332, 0.168829665, 0.000126294937, -0.985645235, 0.985645294, -4.12743357e-05, 0.16882965)
2710
Part189.BottomSurface = Enum.SurfaceType.Smooth
2711
Part189.TopSurface = Enum.SurfaceType.Smooth
2712
Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
2713
Part189.Position = Vector3.new(175.773087, 1.87317705, 155.380569)
2714
Part189.Orientation = Vector3.new(80.2799988, -0.0399999991, 89.9599991)
2715
Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
2716
BlockMesh190.Parent = Part189
2717
BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
2718
BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
2719
Part191.Parent = Tool0
2720
Part191.Material = Enum.Material.Metal
2721
Part191.BrickColor = BrickColor.new("Mid gray")
2722
Part191.Reflectance = 0.20000000298023
2723
Part191.Rotation = Vector3.new(0.00999999978, -90, 0)
2724
Part191.Anchored = true
2725
Part191.FormFactor = Enum.FormFactor.Symmetric
2726
Part191.Size = Vector3.new(1, 1, 1)
2727
Part191.CFrame = CFrame.new(175.729248, 1.91649485, 155.24382, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
2728
Part191.BottomSurface = Enum.SurfaceType.Smooth
2729
Part191.TopSurface = Enum.SurfaceType.Smooth
2730
Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
2731
Part191.Position = Vector3.new(175.729248, 1.91649485, 155.24382)
2732
Part191.Orientation = Vector3.new(0, -90, -0.00999999978)
2733
Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
2734
BlockMesh192.Parent = Part191
2735
BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
2736
BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
2737
Part193.Parent = Tool0
2738
Part193.Material = Enum.Material.Metal
2739
Part193.BrickColor = BrickColor.new("Mid gray")
2740
Part193.Reflectance = 0.20000000298023
2741
Part193.Rotation = Vector3.new(0.00999999978, -90, 0)
2742
Part193.Anchored = true
2743
Part193.FormFactor = Enum.FormFactor.Plate
2744
Part193.Size = Vector3.new(1, 0.400000006, 1)
2745
Part193.CFrame = CFrame.new(175.774353, 0.962457895, 154.668427, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
2746
Part193.BottomSurface = Enum.SurfaceType.Smooth
2747
Part193.TopSurface = Enum.SurfaceType.Smooth
2748
Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
2749
Part193.Position = Vector3.new(175.774353, 0.962457895, 154.668427)
2750
Part193.Orientation = Vector3.new(0, -90, -0.00999999978)
2751
Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
2752
BlockMesh194.Parent = Part193
2753
BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
2754
BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
2755
Part195.Parent = Tool0
2756
Part195.Material = Enum.Material.Metal
2757
Part195.BrickColor = BrickColor.new("Dark stone grey")
2758
Part195.Rotation = Vector3.new(0.00999999978, -90, 0)
2759
Part195.Anchored = true
2760
Part195.FormFactor = Enum.FormFactor.Symmetric
2761
Part195.Size = Vector3.new(1, 1, 1)
2762
Part195.CFrame = CFrame.new(175.773941, 1.26214218, 154.943649, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
2763
Part195.BottomSurface = Enum.SurfaceType.Smooth
2764
Part195.TopSurface = Enum.SurfaceType.Smooth
2765
Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
2766
Part195.Position = Vector3.new(175.773941, 1.26214218, 154.943649)
2767
Part195.Orientation = Vector3.new(0, -90, -0.00999999978)
2768
Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
2769
BlockMesh196.Parent = Part195
2770
BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
2771
BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
2772
Part197.Parent = Tool0
2773
Part197.Material = Enum.Material.Metal
2774
Part197.BrickColor = BrickColor.new("Mid gray")
2775
Part197.Reflectance = 0.20000000298023
2776
Part197.Rotation = Vector3.new(180, 0, 90)
2777
Part197.Anchored = true
2778
Part197.FormFactor = Enum.FormFactor.Plate
2779
Part197.Size = Vector3.new(1, 0.400000006, 1)
2780
Part197.CFrame = CFrame.new(175.819229, 2.08628798, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
2781
Part197.BottomSurface = Enum.SurfaceType.Smooth
2782
Part197.TopSurface = Enum.SurfaceType.Smooth
2783
Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
2784
Part197.Position = Vector3.new(175.819229, 2.08628798, 155.293854)
2785
Part197.Orientation = Vector3.new(0, 180, -90)
2786
Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
2787
CylinderMesh198.Parent = Part197
2788
CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
2789
CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
2790
Part199.Parent = Tool0
2791
Part199.Material = Enum.Material.Metal
2792
Part199.BrickColor = BrickColor.new("Mid gray")
2793
Part199.Reflectance = 0.20000000298023
2794
Part199.Rotation = Vector3.new(180, 0, -90)
2795
Part199.Anchored = true
2796
Part199.FormFactor = Enum.FormFactor.Plate
2797
Part199.Size = Vector3.new(1, 0.400000006, 1)
2798
Part199.CFrame = CFrame.new(175.663956, 1.257164, 154.993698, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
2799
Part199.BottomSurface = Enum.SurfaceType.Smooth
2800
Part199.TopSurface = Enum.SurfaceType.Smooth
2801
Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
2802
Part199.Position = Vector3.new(175.663956, 1.257164, 154.993698)
2803
Part199.Orientation = Vector3.new(0, 180, 90)
2804
Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
2805
CylinderMesh200.Parent = Part199
2806
CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
2807
CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
2808
Part201.Parent = Tool0
2809
Part201.Material = Enum.Material.Metal
2810
Part201.BrickColor = BrickColor.new("Dark stone grey")
2811
Part201.Rotation = Vector3.new(-118.68, 90, 0)
2812
Part201.Anchored = true
2813
Part201.FormFactor = Enum.FormFactor.Symmetric
2814
Part201.Size = Vector3.new(1, 1, 1)
2815
Part201.CFrame = CFrame.new(175.774017, 1.29708004, 155.343887, -3.44743567e-05, 8.61351236e-06, 1, -0.87729609, -0.479949623, -2.6110165e-05, 0.479949623, -0.87729609, 2.41025537e-05)
2816
Part201.BottomSurface = Enum.SurfaceType.Smooth
2817
Part201.TopSurface = Enum.SurfaceType.Smooth
2818
Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
2819
Part201.Position = Vector3.new(175.774017, 1.29708004, 155.343887)
2820
Part201.Orientation = Vector3.new(0, 90, -118.68)
2821
Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
2822
CylinderMesh202.Parent = Part201
2823
CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
2824
CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
2825
Part203.Parent = Tool0
2826
Part203.Material = Enum.Material.Metal
2827
Part203.BrickColor = BrickColor.new("Dark stone grey")
2828
Part203.Rotation = Vector3.new(44.2099991, -0.00999999978, 0)
2829
Part203.Anchored = true
2830
Part203.FormFactor = Enum.FormFactor.Symmetric
2831
Part203.Size = Vector3.new(1, 1, 1)
2832
Part203.CFrame = CFrame.new(175.773972, 1.16841888, 155.19162, 1, 6.14400124e-05, -0.000117955082, -0.000126285871, 0.716831923, -0.697246015, 4.17151605e-05, 0.697246015, 0.716831923)
2833
Part203.BottomSurface = Enum.SurfaceType.Smooth
2834
Part203.TopSurface = Enum.SurfaceType.Smooth
2835
Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
2836
Part203.Position = Vector3.new(175.773972, 1.16841888, 155.19162)
2837
Part203.Orientation = Vector3.new(44.2099991, -0.00999999978, -0.00999999978)
2838
Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
2839
SpecialMesh204.Parent = Part203
2840
SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
2841
SpecialMesh204.MeshType = Enum.MeshType.Sphere
2842
SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
2843
Part205.Parent = Tool0
2844
Part205.Material = Enum.Material.Metal
2845
Part205.BrickColor = BrickColor.new("Mid gray")
2846
Part205.Reflectance = 0.20000000298023
2847
Part205.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
2848
Part205.Anchored = true
2849
Part205.FormFactor = Enum.FormFactor.Plate
2850
Part205.Size = Vector3.new(1, 0.400000006, 1)
2851
Part205.CFrame = CFrame.new(175.7742, 1.04236603, 154.818481, -1, 4.26250226e-05, -0.000125898907, 0.000125904291, 0.000126216328, -1, -4.26091319e-05, -1, -0.000126221697)
2852
Part205.BottomSurface = Enum.SurfaceType.Smooth
2853
Part205.TopSurface = Enum.SurfaceType.Smooth
2854
Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
2855
Part205.Position = Vector3.new(175.7742, 1.04236603, 154.818481)
2856
Part205.Orientation = Vector3.new(90, 180, 0)
2857
Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
2858
SpecialMesh206.Parent = Part205
2859
SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
2860
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2861
SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
2862
Part207.Parent = Tool0
2863
Part207.Material = Enum.Material.Metal
2864
Part207.BrickColor = BrickColor.new("Mid gray")
2865
Part207.Reflectance = 0.20000000298023
2866
Part207.Rotation = Vector3.new(0.00999999978, -90, 0)
2867
Part207.Anchored = true
2868
Part207.FormFactor = Enum.FormFactor.Plate
2869
Part207.Size = Vector3.new(1, 0.400000006, 1)
2870
Part207.CFrame = CFrame.new(175.774246, 0.962434053, 154.843597, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
2871
Part207.BottomSurface = Enum.SurfaceType.Smooth
2872
Part207.TopSurface = Enum.SurfaceType.Smooth
2873
Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
2874
Part207.Position = Vector3.new(175.774246, 0.962434053, 154.843597)
2875
Part207.Orientation = Vector3.new(0, -90, -0.00999999978)
2876
Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
2877
BlockMesh208.Parent = Part207
2878
BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
2879
BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
2880
Part209.Parent = Tool0
2881
Part209.Material = Enum.Material.Metal
2882
Part209.BrickColor = BrickColor.new("Mid gray")
2883
Part209.Reflectance = 0.20000000298023
2884
Part209.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
2885
Part209.Anchored = true
2886
Part209.FormFactor = Enum.FormFactor.Symmetric
2887
Part209.Size = Vector3.new(1, 1, 1)
2888
Part209.CFrame = CFrame.new(175.81929, 1.94145823, 155.343857, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
2889
Part209.BottomSurface = Enum.SurfaceType.Smooth
2890
Part209.TopSurface = Enum.SurfaceType.Smooth
2891
Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
2892
Part209.Position = Vector3.new(175.81929, 1.94145823, 155.343857)
2893
Part209.Orientation = Vector3.new(-90, 0, 0)
2894
Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
2895
SpecialMesh210.Parent = Part209
2896
SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
2897
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2898
SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
2899
ManualWeld211.Name = "Part-to-AimPart Strong Joint"
2900
ManualWeld211.Parent = Part209
2901
ManualWeld211.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
2902
ManualWeld211.C1 = CFrame.new(0.545120239, 0.335016727, -0.499938965, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
2903
ManualWeld211.Part0 = Part209
2904
ManualWeld211.Part1 = Part32
2905
Part212.Parent = Tool0
2906
Part212.Material = Enum.Material.Metal
2907
Part212.BrickColor = BrickColor.new("Mid gray")
2908
Part212.Reflectance = 0.20000000298023
2909
Part212.Rotation = Vector3.new(180, 0, -90)
2910
Part212.Anchored = true
2911
Part212.FormFactor = Enum.FormFactor.Plate
2912
Part212.Size = Vector3.new(1, 0.400000006, 1)
2913
Part212.CFrame = CFrame.new(175.653976, 1.25716305, 155.043732, 2.65513154e-05, 1, 4.26047009e-05, 1, -2.65498111e-05, -3.52964307e-05, -3.52952993e-05, 4.26056358e-05, -1)
2914
Part212.BottomSurface = Enum.SurfaceType.Smooth
2915
Part212.TopSurface = Enum.SurfaceType.Smooth
2916
Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
2917
Part212.Position = Vector3.new(175.653976, 1.25716305, 155.043732)
2918
Part212.Orientation = Vector3.new(0, 180, 90)
2919
Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
2920
CylinderMesh213.Parent = Part212
2921
CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
2922
CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
2923
Part214.Parent = Tool0
2924
Part214.Material = Enum.Material.Metal
2925
Part214.Rotation = Vector3.new(0.00999999978, -90, 0)
2926
Part214.Anchored = true
2927
Part214.FormFactor = Enum.FormFactor.Plate
2928
Part214.Size = Vector3.new(1, 0.400000006, 1)
2929
Part214.CFrame = CFrame.new(175.774185, 0.972435951, 154.743393, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
2930
Part214.BottomSurface = Enum.SurfaceType.Smooth
2931
Part214.TopSurface = Enum.SurfaceType.Smooth
2932
Part214.Position = Vector3.new(175.774185, 0.972435951, 154.743393)
2933
Part214.Orientation = Vector3.new(0, -90, -0.00999999978)
2934
BlockMesh215.Parent = Part214
2935
BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
2936
BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
2937
Part216.Parent = Tool0
2938
Part216.Material = Enum.Material.Metal
2939
Part216.BrickColor = BrickColor.new("Mid gray")
2940
Part216.Reflectance = 0.20000000298023
2941
Part216.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
2942
Part216.Anchored = true
2943
Part216.FormFactor = Enum.FormFactor.Plate
2944
Part216.Size = Vector3.new(1, 0.400000006, 1)
2945
Part216.CFrame = CFrame.new(175.774048, 1.13729, 154.81842, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
2946
Part216.BottomSurface = Enum.SurfaceType.Smooth
2947
Part216.TopSurface = Enum.SurfaceType.Smooth
2948
Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
2949
Part216.Position = Vector3.new(175.774048, 1.13729, 154.81842)
2950
Part216.Orientation = Vector3.new(-90, 0, 0)
2951
Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
2952
SpecialMesh217.Parent = Part216
2953
SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
2954
SpecialMesh217.MeshType = Enum.MeshType.Wedge
2955
SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
2956
Part218.Parent = Tool0
2957
Part218.Material = Enum.Material.Metal
2958
Part218.Rotation = Vector3.new(-179.98999, 90, 0)
2959
Part218.Anchored = true
2960
Part218.FormFactor = Enum.FormFactor.Plate
2961
Part218.Size = Vector3.new(1, 0.400000006, 1)
2962
Part218.CFrame = CFrame.new(175.819214, 0.942461967, 154.743546, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
2963
Part218.BottomSurface = Enum.SurfaceType.Smooth
2964
Part218.TopSurface = Enum.SurfaceType.Smooth
2965
Part218.Position = Vector3.new(175.819214, 0.942461967, 154.743546)
2966
Part218.Orientation = Vector3.new(0, 90, -179.98999)
2967
SpecialMesh219.Parent = Part218
2968
SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
2969
SpecialMesh219.MeshType = Enum.MeshType.Torso
2970
SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
2971
Part220.Parent = Tool0
2972
Part220.Material = Enum.Material.Metal
2973
Part220.Rotation = Vector3.new(-179.98999, 90, 0)
2974
Part220.Anchored = true
2975
Part220.FormFactor = Enum.FormFactor.Plate
2976
Part220.Size = Vector3.new(1, 0.400000006, 1)
2977
Part220.CFrame = CFrame.new(175.729172, 0.942473888, 154.743484, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
2978
Part220.BottomSurface = Enum.SurfaceType.Smooth
2979
Part220.TopSurface = Enum.SurfaceType.Smooth
2980
Part220.Position = Vector3.new(175.729172, 0.942473888, 154.743484)
2981
Part220.Orientation = Vector3.new(0, 90, -179.98999)
2982
SpecialMesh221.Parent = Part220
2983
SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
2984
SpecialMesh221.MeshType = Enum.MeshType.Torso
2985
SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
2986
Part222.Parent = Tool0
2987
Part222.Material = Enum.Material.Metal
2988
Part222.BrickColor = BrickColor.new("Dark stone grey")
2989
Part222.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
2990
Part222.Anchored = true
2991
Part222.FormFactor = Enum.FormFactor.Symmetric
2992
Part222.Size = Vector3.new(1, 1, 1)
2993
Part222.CFrame = CFrame.new(175.774048, 0.992405891, 154.943619, -1, 4.17011834e-05, -0.000126389015, 0.000126394225, 0.000125107952, -1, -4.16853691e-05, -1, -0.00012511322)
2994
Part222.BottomSurface = Enum.SurfaceType.Smooth
2995
Part222.TopSurface = Enum.SurfaceType.Smooth
2996
Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
2997
Part222.Position = Vector3.new(175.774048, 0.992405891, 154.943619)
2998
Part222.Orientation = Vector3.new(90, 180, 0)
2999
Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
3000
SpecialMesh223.Parent = Part222
3001
SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
3002
SpecialMesh223.MeshType = Enum.MeshType.Wedge
3003
SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
3004
Part224.Parent = Tool0
3005
Part224.Material = Enum.Material.Metal
3006
Part224.BrickColor = BrickColor.new("Dark stone grey")
3007
Part224.Rotation = Vector3.new(0.00999999978, -90, 0)
3008
Part224.Anchored = true
3009
Part224.FormFactor = Enum.FormFactor.Symmetric
3010
Part224.Size = Vector3.new(1, 1, 1)
3011
Part224.CFrame = CFrame.new(175.773972, 1.30710602, 155.168777, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
3012
Part224.BottomSurface = Enum.SurfaceType.Smooth
3013
Part224.TopSurface = Enum.SurfaceType.Smooth
3014
Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
3015
Part224.Position = Vector3.new(175.773972, 1.30710602, 155.168777)
3016
Part224.Orientation = Vector3.new(0, -90, -0.00999999978)
3017
Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
3018
BlockMesh225.Parent = Part224
3019
BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3020
BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3021
Part226.Parent = Tool0
3022
Part226.Material = Enum.Material.Metal
3023
Part226.BrickColor = BrickColor.new("Dark stone grey")
3024
Part226.Rotation = Vector3.new(0.00999999978, -90, 0)
3025
Part226.Anchored = true
3026
Part226.FormFactor = Enum.FormFactor.Symmetric
3027
Part226.Size = Vector3.new(1, 1, 1)
3028
Part226.CFrame = CFrame.new(175.774155, 1.39202499, 154.943726, -2.32752009e-05, 2.65326289e-05, -1, -0.000126218772, 1, 2.65355648e-05, 1, 0.000126219384, -2.32718503e-05)
3029
Part226.BottomSurface = Enum.SurfaceType.Smooth
3030
Part226.TopSurface = Enum.SurfaceType.Smooth
3031
Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
3032
Part226.Position = Vector3.new(175.774155, 1.39202499, 154.943726)
3033
Part226.Orientation = Vector3.new(0, -90, -0.00999999978)
3034
Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
3035
BlockMesh227.Parent = Part226
3036
BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
3037
BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
3038
Part228.Parent = Tool0
3039
Part228.Material = Enum.Material.Metal
3040
Part228.BrickColor = BrickColor.new("Mid gray")
3041
Part228.Reflectance = 0.20000000298023
3042
Part228.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
3043
Part228.Anchored = true
3044
Part228.FormFactor = Enum.FormFactor.Plate
3045
Part228.Size = Vector3.new(1, 0.400000006, 1)
3046
Part228.CFrame = CFrame.new(175.663956, 1.25716019, 155.043732, -2.32752027e-05, -1, -0.000125868668, -0.000126324827, 0.000125871607, -1, 1, -2.32593011e-05, -0.000126327752)
3047
Part228.BottomSurface = Enum.SurfaceType.Smooth
3048
Part228.TopSurface = Enum.SurfaceType.Smooth
3049
Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
3050
Part228.Position = Vector3.new(175.663956, 1.25716019, 155.043732)
3051
Part228.Orientation = Vector3.new(90, -90, 0)
3052
Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
3053
BlockMesh229.Parent = Part228
3054
BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
3055
BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
3056
Part230.Parent = Tool0
3057
Part230.Material = Enum.Material.Metal
3058
Part230.BrickColor = BrickColor.new("Mid gray")
3059
Part230.Reflectance = 0.20000000298023
3060
Part230.Rotation = Vector3.new(0.00999999978, -90, 0)
3061
Part230.Anchored = true
3062
Part230.FormFactor = Enum.FormFactor.Symmetric
3063
Part230.Size = Vector3.new(1, 1, 1)
3064
Part230.CFrame = CFrame.new(175.774078, 1.76661777, 155.318954, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3065
Part230.BottomSurface = Enum.SurfaceType.Smooth
3066
Part230.TopSurface = Enum.SurfaceType.Smooth
3067
Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
3068
Part230.Position = Vector3.new(175.774078, 1.76661777, 155.318954)
3069
Part230.Orientation = Vector3.new(0, -90, -0.00999999978)
3070
Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
3071
BlockMesh231.Parent = Part230
3072
BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
3073
BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
3074
Part232.Parent = Tool0
3075
Part232.Material = Enum.Material.Metal
3076
Part232.BrickColor = BrickColor.new("Mid gray")
3077
Part232.Reflectance = 0.20000000298023
3078
Part232.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
3079
Part232.Anchored = true
3080
Part232.FormFactor = Enum.FormFactor.Symmetric
3081
Part232.Size = Vector3.new(1, 1, 1)
3082
Part232.CFrame = CFrame.new(175.729095, 1.94146299, 155.343872, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
3083
Part232.BottomSurface = Enum.SurfaceType.Smooth
3084
Part232.TopSurface = Enum.SurfaceType.Smooth
3085
Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
3086
Part232.Position = Vector3.new(175.729095, 1.94146299, 155.343872)
3087
Part232.Orientation = Vector3.new(-90, 0, 0)
3088
Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
3089
SpecialMesh233.Parent = Part232
3090
SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
3091
SpecialMesh233.MeshType = Enum.MeshType.Wedge
3092
SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
3093
ManualWeld234.Name = "Part-to-AimPart Strong Joint"
3094
ManualWeld234.Parent = Part232
3095
ManualWeld234.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
3096
ManualWeld234.C1 = CFrame.new(0.454925537, 0.335019112, -0.499923706, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
3097
ManualWeld234.Part0 = Part232
3098
ManualWeld234.Part1 = Part32
3099
Part235.Parent = Tool0
3100
Part235.Material = Enum.Material.Metal
3101
Part235.BrickColor = BrickColor.new("Mid gray")
3102
Part235.Reflectance = 0.20000000298023
3103
Part235.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
3104
Part235.Anchored = true
3105
Part235.FormFactor = Enum.FormFactor.Plate
3106
Part235.Size = Vector3.new(1, 0.400000006, 1)
3107
Part235.CFrame = CFrame.new(175.774048, 1.13727808, 154.858429, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
3108
Part235.BottomSurface = Enum.SurfaceType.Smooth
3109
Part235.TopSurface = Enum.SurfaceType.Smooth
3110
Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
3111
Part235.Position = Vector3.new(175.774048, 1.13727808, 154.858429)
3112
Part235.Orientation = Vector3.new(90, 0, 0)
3113
Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
3114
SpecialMesh236.Parent = Part235
3115
SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
3116
SpecialMesh236.MeshType = Enum.MeshType.Wedge
3117
SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
3118
Part237.Parent = Tool0
3119
Part237.Material = Enum.Material.Metal
3120
Part237.BrickColor = BrickColor.new("Dark stone grey")
3121
Part237.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
3122
Part237.Anchored = true
3123
Part237.FormFactor = Enum.FormFactor.Symmetric
3124
Part237.Size = Vector3.new(1, 1, 1)
3125
Part237.CFrame = CFrame.new(175.773956, 1.08731222, 154.943604, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
3126
Part237.BottomSurface = Enum.SurfaceType.Smooth
3127
Part237.TopSurface = Enum.SurfaceType.Smooth
3128
Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
3129
Part237.Position = Vector3.new(175.773956, 1.08731222, 154.943604)
3130
Part237.Orientation = Vector3.new(-90, 0, 0)
3131
Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
3132
SpecialMesh238.Parent = Part237
3133
SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
3134
SpecialMesh238.MeshType = Enum.MeshType.Wedge
3135
SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
3136
Part239.Parent = Tool0
3137
Part239.Material = Enum.Material.Metal
3138
Part239.BrickColor = BrickColor.new("Mid gray")
3139
Part239.Reflectance = 0.20000000298023
3140
Part239.Rotation = Vector3.new(-101.439995, 0.00999999978, 180)
3141
Part239.Anchored = true
3142
Part239.FormFactor = Enum.FormFactor.Symmetric
3143
Part239.Size = Vector3.new(1, 1, 1)
3144
Part239.CFrame = CFrame.new(175.77417, 0.404071093, 155.00563, -1.0000093, -1.59955653e-05, 0.000127706327, 0.000125905441, 0.198282167, 0.980136096, -4.26095321e-05, 0.980145991, -0.198286414)
3145
Part239.BottomSurface = Enum.SurfaceType.Smooth
3146
Part239.TopSurface = Enum.SurfaceType.Smooth
3147
Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
3148
Part239.Position = Vector3.new(175.77417, 0.404071093, 155.00563)
3149
Part239.Orientation = Vector3.new(-78.5599976, 179.959991, 0.0399999991)
3150
Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
3151
SpecialMesh240.Parent = Part239
3152
SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
3153
SpecialMesh240.MeshType = Enum.MeshType.Wedge
3154
SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
3155
Part241.Parent = Tool0
3156
Part241.Material = Enum.Material.Metal
3157
Part241.BrickColor = BrickColor.new("Dark stone grey")
3158
Part241.Rotation = Vector3.new(0.00999999978, -90, 0)
3159
Part241.Anchored = true
3160
Part241.FormFactor = Enum.FormFactor.Symmetric
3161
Part241.Size = Vector3.new(2.1500001, 1, 1)
3162
Part241.CFrame = CFrame.new(175.77417, 1.54180098, 155.694016, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
3163
Part241.BottomSurface = Enum.SurfaceType.Smooth
3164
Part241.TopSurface = Enum.SurfaceType.Smooth
3165
Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
3166
Part241.Position = Vector3.new(175.77417, 1.54180098, 155.694016)
3167
Part241.Orientation = Vector3.new(0, -90, -0.00999999978)
3168
Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
3169
BlockMesh242.Parent = Part241
3170
BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
3171
BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
3172
Part243.Parent = Tool0
3173
Part243.Material = Enum.Material.Metal
3174
Part243.BrickColor = BrickColor.new("Dark stone grey")
3175
Part243.Rotation = Vector3.new(-135.869995, 90, 0)
3176
Part243.Anchored = true
3177
Part243.FormFactor = Enum.FormFactor.Symmetric
3178
Part243.Size = Vector3.new(1, 1, 1)
3179
Part243.CFrame = CFrame.new(175.774002, 1.22216797, 155.243851, -3.54866424e-05, -1.85989245e-06, 1, -0.696230829, -0.717817962, -2.60419583e-05, 0.717818022, -0.696230829, 2.41780326e-05)
3180
Part243.BottomSurface = Enum.SurfaceType.Smooth
3181
Part243.TopSurface = Enum.SurfaceType.Smooth
3182
Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
3183
Part243.Position = Vector3.new(175.774002, 1.22216797, 155.243851)
3184
Part243.Orientation = Vector3.new(0, 90, -135.869995)
3185
Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
3186
CylinderMesh244.Parent = Part243
3187
CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
3188
CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
3189
Part245.Parent = Tool0
3190
Part245.Material = Enum.Material.Metal
3191
Part245.BrickColor = BrickColor.new("Mid gray")
3192
Part245.Reflectance = 0.20000000298023
3193
Part245.Rotation = Vector3.new(-11.4399996, -90, 0)
3194
Part245.Anchored = true
3195
Part245.FormFactor = Enum.FormFactor.Plate
3196
Part245.Size = Vector3.new(1, 0.400000006, 1)
3197
Part245.CFrame = CFrame.new(175.77417, 0.448263884, 155.047699, -1.75523801e-05, 3.05783324e-05, -1.0000093, 0.198282138, 0.980136216, 3.03989873e-05, 0.980145991, -0.198286414, -2.48764391e-05)
3198
Part245.BottomSurface = Enum.SurfaceType.Smooth
3199
Part245.TopSurface = Enum.SurfaceType.Smooth
3200
Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
3201
Part245.Position = Vector3.new(175.77417, 0.448263884, 155.047699)
3202
Part245.Orientation = Vector3.new(0, -90, 11.4399996)
3203
Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
3204
BlockMesh246.Parent = Part245
3205
BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
3206
BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
3207
Part247.Parent = Tool0
3208
Part247.Material = Enum.Material.Metal
3209
Part247.BrickColor = BrickColor.new("Dark stone grey")
3210
Part247.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
3211
Part247.Anchored = true
3212
Part247.FormFactor = Enum.FormFactor.Symmetric
3213
Part247.Size = Vector3.new(1, 1, 1)
3214
Part247.CFrame = CFrame.new(175.774033, 0.932395935, 155.293961, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
3215
Part247.BottomSurface = Enum.SurfaceType.Smooth
3216
Part247.TopSurface = Enum.SurfaceType.Smooth
3217
Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
3218
Part247.Position = Vector3.new(175.774033, 0.932395935, 155.293961)
3219
Part247.Orientation = Vector3.new(90, 0, 0)
3220
Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
3221
SpecialMesh248.Parent = Part247
3222
SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
3223
SpecialMesh248.MeshType = Enum.MeshType.Wedge
3224
SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
3225
Part249.Parent = Tool0
3226
Part249.Material = Enum.Material.Metal
3227
Part249.BrickColor = BrickColor.new("Dark stone grey")
3228
Part249.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
3229
Part249.Anchored = true
3230
Part249.FormFactor = Enum.FormFactor.Symmetric
3231
Part249.Size = Vector3.new(1, 1, 1)
3232
Part249.CFrame = CFrame.new(175.774078, 0.882479906, 155.018692, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125128397, 1, 4.16853691e-05, -1, 0.000125133665)
3233
Part249.BottomSurface = Enum.SurfaceType.Smooth
3234
Part249.TopSurface = Enum.SurfaceType.Smooth
3235
Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
3236
Part249.Position = Vector3.new(175.774078, 0.882479906, 155.018692)
3237
Part249.Orientation = Vector3.new(-90, 0, 0)
3238
Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
3239
SpecialMesh250.Parent = Part249
3240
SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
3241
SpecialMesh250.MeshType = Enum.MeshType.Wedge
3242
SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
3243
Part251.Parent = Tool0
3244
Part251.Material = Enum.Material.Metal
3245
Part251.BrickColor = BrickColor.new("Dark stone grey")
3246
Part251.Rotation = Vector3.new(0.00999999978, -90, 0)
3247
Part251.Anchored = true
3248
Part251.FormFactor = Enum.FormFactor.Symmetric
3249
Part251.Size = Vector3.new(1, 1, 1)
3250
Part251.CFrame = CFrame.new(175.774155, 1.36697102, 155.594025, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
3251
Part251.BottomSurface = Enum.SurfaceType.Smooth
3252
Part251.TopSurface = Enum.SurfaceType.Smooth
3253
Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
3254
Part251.Position = Vector3.new(175.774155, 1.36697102, 155.594025)
3255
Part251.Orientation = Vector3.new(0, -90, -0.00999999978)
3256
Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
3257
BlockMesh252.Parent = Part251
3258
BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
3259
BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
3260
Part253.Parent = Tool0
3261
Part253.Material = Enum.Material.Metal
3262
Part253.BrickColor = BrickColor.new("Mid gray")
3263
Part253.Reflectance = 0.20000000298023
3264
Part253.Rotation = Vector3.new(-11.4399996, -90, 0)
3265
Part253.Anchored = true
3266
Part253.FormFactor = Enum.FormFactor.Plate
3267
Part253.Size = Vector3.new(1, 0.400000006, 1)
3268
Part253.CFrame = CFrame.new(175.774048, 0.393714905, 154.778091, -1.75523837e-05, 3.0585783e-05, -1.0000093, 0.198282167, 0.980136096, 3.04062924e-05, 0.980145991, -0.198286414, -2.48779215e-05)
3269
Part253.BottomSurface = Enum.SurfaceType.Smooth
3270
Part253.TopSurface = Enum.SurfaceType.Smooth
3271
Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
3272
Part253.Position = Vector3.new(175.774048, 0.393714905, 154.778091)
3273
Part253.Orientation = Vector3.new(0, -90, 11.4399996)
3274
Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
3275
BlockMesh254.Parent = Part253
3276
BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
3277
BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
3278
Part255.Parent = Tool0
3279
Part255.Material = Enum.Material.Metal
3280
Part255.BrickColor = BrickColor.new("Mid gray")
3281
Part255.Reflectance = 0.20000000298023
3282
Part255.Rotation = Vector3.new(-11.4399996, -90, 0)
3283
Part255.Anchored = true
3284
Part255.FormFactor = Enum.FormFactor.Symmetric
3285
Part255.Size = Vector3.new(1, 1, 1)
3286
Part255.CFrame = CFrame.new(175.774139, 0.374326944, 154.858582, -1.8536055e-05, 3.02307017e-05, -1.0000093, 0.19828102, 0.980136395, 2.98632585e-05, 0.980146229, -0.198285282, -2.57716147e-05)
3287
Part255.BottomSurface = Enum.SurfaceType.Smooth
3288
Part255.TopSurface = Enum.SurfaceType.Smooth
3289
Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
3290
Part255.Position = Vector3.new(175.774139, 0.374326944, 154.858582)
3291
Part255.Orientation = Vector3.new(0, -90, 11.4399996)
3292
Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
3293
BlockMesh256.Parent = Part255
3294
BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
3295
BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
3296
Part257.Parent = Tool0
3297
Part257.Material = Enum.Material.Metal
3298
Part257.BrickColor = BrickColor.new("Dark stone grey")
3299
Part257.Rotation = Vector3.new(0.00999999978, -90, 0)
3300
Part257.Anchored = true
3301
Part257.FormFactor = Enum.FormFactor.Symmetric
3302
Part257.Size = Vector3.new(1, 1, 1)
3303
Part257.CFrame = CFrame.new(175.773987, 0.907445908, 155.14389, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
3304
Part257.BottomSurface = Enum.SurfaceType.Smooth
3305
Part257.TopSurface = Enum.SurfaceType.Smooth
3306
Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
3307
Part257.Position = Vector3.new(175.773987, 0.907445908, 155.14389)
3308
Part257.Orientation = Vector3.new(0, -90, -0.00999999978)
3309
Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
3310
BlockMesh258.Parent = Part257
3311
BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
3312
BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
3313
Part259.Parent = Tool0
3314
Part259.Material = Enum.Material.Metal
3315
Part259.BrickColor = BrickColor.new("Mid gray")
3316
Part259.Reflectance = 0.20000000298023
3317
Part259.Rotation = Vector3.new(168.519989, 0, -179.98999)
3318
Part259.Anchored = true
3319
Part259.FormFactor = Enum.FormFactor.Plate
3320
Part259.Size = Vector3.new(1, 0.400000006, 1)
3321
Part259.CFrame = CFrame.new(175.774231, 0.457928896, 154.99469, -1.0000093, 0.000127687759, 1.59130377e-05, 0.000125875216, 0.97999835, -0.198961616, -4.26095285e-05, -0.198965877, -0.980008245)
3322
Part259.BottomSurface = Enum.SurfaceType.Smooth
3323
Part259.TopSurface = Enum.SurfaceType.Smooth
3324
Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
3325
Part259.Position = Vector3.new(175.774231, 0.457928896, 154.99469)
3326
Part259.Orientation = Vector3.new(11.4799995, 180, 0.00999999978)
3327
Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
3328
SpecialMesh260.Parent = Part259
3329
SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
3330
SpecialMesh260.MeshType = Enum.MeshType.Wedge
3331
SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
3332
Part261.Parent = Tool0
3333
Part261.Material = Enum.Material.Metal
3334
Part261.BrickColor = BrickColor.new("Dark stone grey")
3335
Part261.Rotation = Vector3.new(0.00999999978, -90, 0)
3336
Part261.Anchored = true
3337
Part261.FormFactor = Enum.FormFactor.Symmetric
3338
Part261.Size = Vector3.new(1, 1, 1)
3339
Part261.CFrame = CFrame.new(175.774002, 1.05232286, 155.093872, -2.32454095e-05, 2.65475592e-05, -1, -0.000126348998, 1, 2.6550495e-05, 1, 0.000126349609, -2.32420552e-05)
3340
Part261.BottomSurface = Enum.SurfaceType.Smooth
3341
Part261.TopSurface = Enum.SurfaceType.Smooth
3342
Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
3343
Part261.Position = Vector3.new(175.774002, 1.05232286, 155.093872)
3344
Part261.Orientation = Vector3.new(0, -90, -0.00999999978)
3345
Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
3346
BlockMesh262.Parent = Part261
3347
BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
3348
BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
3349
Part263.Parent = Tool0
3350
Part263.Material = Enum.Material.Metal
3351
Part263.BrickColor = BrickColor.new("Dark stone grey")
3352
Part263.Rotation = Vector3.new(0.00999999978, -90, 0)
3353
Part263.Anchored = true
3354
Part263.FormFactor = Enum.FormFactor.Symmetric
3355
Part263.Size = Vector3.new(1, 1, 1)
3356
Part263.CFrame = CFrame.new(175.773972, 1.36701298, 155.318939, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3357
Part263.BottomSurface = Enum.SurfaceType.Smooth
3358
Part263.TopSurface = Enum.SurfaceType.Smooth
3359
Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
3360
Part263.Position = Vector3.new(175.773972, 1.36701298, 155.318939)
3361
Part263.Orientation = Vector3.new(0, -90, -0.00999999978)
3362
Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
3363
BlockMesh264.Parent = Part263
3364
BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
3365
BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
3366
Part265.Parent = Tool0
3367
Part265.Material = Enum.Material.Metal
3368
Part265.BrickColor = BrickColor.new("Mid gray")
3369
Part265.Reflectance = 0.20000000298023
3370
Part265.Rotation = Vector3.new(-11.4399996, 90, 0)
3371
Part265.Anchored = true
3372
Part265.FormFactor = Enum.FormFactor.Plate
3373
Part265.Size = Vector3.new(1, 0.400000006, 1)
3374
Part265.CFrame = CFrame.new(175.7742, 0.467847109, 155.043747, 1.75523801e-05, 3.05484937e-05, 1.0000093, -0.198282108, 0.980136216, -3.03697452e-05, -0.980145991, -0.198286384, 2.48705219e-05)
3375
Part265.BottomSurface = Enum.SurfaceType.Smooth
3376
Part265.TopSurface = Enum.SurfaceType.Smooth
3377
Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
3378
Part265.Position = Vector3.new(175.7742, 0.467847109, 155.043747)
3379
Part265.Orientation = Vector3.new(0, 90, -11.4399996)
3380
Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
3381
CylinderMesh266.Parent = Part265
3382
CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
3383
CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
3384
Part267.Parent = Tool0
3385
Part267.Material = Enum.Material.Metal
3386
Part267.BrickColor = BrickColor.new("Dark stone grey")
3387
Part267.Rotation = Vector3.new(0.00999999978, -90, 0)
3388
Part267.Anchored = true
3389
Part267.FormFactor = Enum.FormFactor.Symmetric
3390
Part267.Size = Vector3.new(1, 1, 1)
3391
Part267.CFrame = CFrame.new(175.77417, 1.39193106, 155.71904, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3392
Part267.BottomSurface = Enum.SurfaceType.Smooth
3393
Part267.TopSurface = Enum.SurfaceType.Smooth
3394
Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
3395
Part267.Position = Vector3.new(175.77417, 1.39193106, 155.71904)
3396
Part267.Orientation = Vector3.new(0, -90, -0.00999999978)
3397
Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
3398
BlockMesh268.Parent = Part267
3399
BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
3400
BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
3401
Part269.Parent = Tool0
3402
Part269.Material = Enum.Material.Metal
3403
Part269.BrickColor = BrickColor.new("Dark stone grey")
3404
Part269.Rotation = Vector3.new(0.00999999978, -90, 0)
3405
Part269.Anchored = true
3406
Part269.FormFactor = Enum.FormFactor.Symmetric
3407
Part269.Size = Vector3.new(1, 1, 1)
3408
Part269.CFrame = CFrame.new(175.77417, 1.41691399, 155.618958, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
3409
Part269.BottomSurface = Enum.SurfaceType.Smooth
3410
Part269.TopSurface = Enum.SurfaceType.Smooth
3411
Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
3412
Part269.Position = Vector3.new(175.77417, 1.41691399, 155.618958)
3413
Part269.Orientation = Vector3.new(0, -90, -0.00999999978)
3414
Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
3415
BlockMesh270.Parent = Part269
3416
BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
3417
BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
3418
Part271.Parent = Tool0
3419
Part271.Material = Enum.Material.Metal
3420
Part271.BrickColor = BrickColor.new("Dark stone grey")
3421
Part271.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
3422
Part271.Anchored = true
3423
Part271.FormFactor = Enum.FormFactor.Symmetric
3424
Part271.Size = Vector3.new(1, 1, 1)
3425
Part271.CFrame = CFrame.new(175.7742, 0.507800102, 155.143784, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
3426
Part271.BottomSurface = Enum.SurfaceType.Smooth
3427
Part271.TopSurface = Enum.SurfaceType.Smooth
3428
Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
3429
Part271.Position = Vector3.new(175.7742, 0.507800102, 155.143784)
3430
Part271.Orientation = Vector3.new(90, 180, 0)
3431
Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
3432
SpecialMesh272.Parent = Part271
3433
SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
3434
SpecialMesh272.MeshType = Enum.MeshType.Wedge
3435
SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
3436
Part273.Parent = Tool0
3437
Part273.Material = Enum.Material.Metal
3438
Part273.BrickColor = BrickColor.new("Mid gray")
3439
Part273.Reflectance = 0.20000000298023
3440
Part273.Rotation = Vector3.new(-11.4799995, 0, -0.00999999978)
3441
Part273.Anchored = true
3442
Part273.FormFactor = Enum.FormFactor.Plate
3443
Part273.Size = Vector3.new(1, 0.400000006, 1)
3444
Part273.CFrame = CFrame.new(175.774048, 0.398421049, 154.700546, 1.0000093, 0.000127687759, -1.59130377e-05, -0.000125875216, 0.97999835, 0.198961616, 4.26095285e-05, -0.198965877, 0.980008245)
3445
Part273.BottomSurface = Enum.SurfaceType.Smooth
3446
Part273.TopSurface = Enum.SurfaceType.Smooth
3447
Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
3448
Part273.Position = Vector3.new(175.774048, 0.398421049, 154.700546)
3449
Part273.Orientation = Vector3.new(-11.4799995, 0, -0.00999999978)
3450
Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
3451
SpecialMesh274.Parent = Part273
3452
SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
3453
SpecialMesh274.MeshType = Enum.MeshType.Wedge
3454
SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
3455
Part275.Parent = Tool0
3456
Part275.Material = Enum.Material.Metal
3457
Part275.BrickColor = BrickColor.new("Sand red")
3458
Part275.Rotation = Vector3.new(-22.8799992, -90, 0)
3459
Part275.Anchored = true
3460
Part275.FormFactor = Enum.FormFactor.Plate
3461
Part275.Size = Vector3.new(1, 0.400000006, 1)
3462
Part275.CFrame = CFrame.new(175.849167, 1.59919405, 155.893082, -1.20611658e-05, 3.33988719e-05, -1.0000093, 0.388855428, 0.921289325, 2.99883613e-05, 0.921298206, -0.388861537, -2.57087358e-05)
3463
Part275.BottomSurface = Enum.SurfaceType.Smooth
3464
Part275.TopSurface = Enum.SurfaceType.Smooth
3465
Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
3466
Part275.Position = Vector3.new(175.849167, 1.59919405, 155.893082)
3467
Part275.Orientation = Vector3.new(0, -90, 22.8799992)
3468
Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
3469
BlockMesh276.Parent = Part275
3470
BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
3471
BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
3472
Part277.Parent = Tool0
3473
Part277.Material = Enum.Material.Metal
3474
Part277.BrickColor = BrickColor.new("Dark stone grey")
3475
Part277.Rotation = Vector3.new(-90, 90, 0)
3476
Part277.Anchored = true
3477
Part277.FormFactor = Enum.FormFactor.Symmetric
3478
Part277.Size = Vector3.new(1, 1, 1)
3479
Part277.CFrame = CFrame.new(175.774094, 1.31703091, 155.443939, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
3480
Part277.BottomSurface = Enum.SurfaceType.Smooth
3481
Part277.TopSurface = Enum.SurfaceType.Smooth
3482
Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
3483
Part277.Position = Vector3.new(175.774094, 1.31703091, 155.443939)
3484
Part277.Orientation = Vector3.new(0, 90, -90)
3485
Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
3486
CylinderMesh278.Parent = Part277
3487
CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
3488
CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
3489
Part279.Parent = Tool0
3490
Part279.Material = Enum.Material.Metal
3491
Part279.BrickColor = BrickColor.new("Dark stone grey")
3492
Part279.Rotation = Vector3.new(0.00999999978, -90, 0)
3493
Part279.Anchored = true
3494
Part279.FormFactor = Enum.FormFactor.Symmetric
3495
Part279.Size = Vector3.new(1, 1, 1)
3496
Part279.CFrame = CFrame.new(175.774109, 1.41693401, 155.493927, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3497
Part279.BottomSurface = Enum.SurfaceType.Smooth
3498
Part279.TopSurface = Enum.SurfaceType.Smooth
3499
Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
3500
Part279.Position = Vector3.new(175.774109, 1.41693401, 155.493927)
3501
Part279.Orientation = Vector3.new(0, -90, -0.00999999978)
3502
Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
3503
BlockMesh280.Parent = Part279
3504
BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
3505
BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
3506
Part281.Parent = Tool0
3507
Part281.Material = Enum.Material.Metal
3508
Part281.BrickColor = BrickColor.new("Dark stone grey")
3509
Part281.Rotation = Vector3.new(0.00999999978, -90, 0)
3510
Part281.Anchored = true
3511
Part281.FormFactor = Enum.FormFactor.Symmetric
3512
Part281.Size = Vector3.new(1, 1, 1)
3513
Part281.CFrame = CFrame.new(175.774017, 0.682631969, 155.268799, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
3514
Part281.BottomSurface = Enum.SurfaceType.Smooth
3515
Part281.TopSurface = Enum.SurfaceType.Smooth
3516
Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
3517
Part281.Position = Vector3.new(175.774017, 0.682631969, 155.268799)
3518
Part281.Orientation = Vector3.new(0, -90, -0.00999999978)
3519
Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
3520
BlockMesh282.Parent = Part281
3521
BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
3522
BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
3523
Part283.Parent = Tool0
3524
Part283.Material = Enum.Material.Metal
3525
Part283.BrickColor = BrickColor.new("Dark stone grey")
3526
Part283.Rotation = Vector3.new(0.00999999978, -90, 0)
3527
Part283.Anchored = true
3528
Part283.FormFactor = Enum.FormFactor.Symmetric
3529
Part283.Size = Vector3.new(1, 1, 1)
3530
Part283.CFrame = CFrame.new(175.7742, 1.36694717, 155.819092, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3531
Part283.BottomSurface = Enum.SurfaceType.Smooth
3532
Part283.TopSurface = Enum.SurfaceType.Smooth
3533
Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
3534
Part283.Position = Vector3.new(175.7742, 1.36694717, 155.819092)
3535
Part283.Orientation = Vector3.new(0, -90, -0.00999999978)
3536
Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
3537
BlockMesh284.Parent = Part283
3538
BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
3539
BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
3540
Part285.Parent = Tool0
3541
Part285.Material = Enum.Material.Metal
3542
Part285.BrickColor = BrickColor.new("Sand red")
3543
Part285.Rotation = Vector3.new(0.00999999978, -90, 0)
3544
Part285.Anchored = true
3545
Part285.FormFactor = Enum.FormFactor.Plate
3546
Part285.Size = Vector3.new(1, 0.400000006, 1)
3547
Part285.CFrame = CFrame.new(175.849213, 1.60769606, 155.921036, -2.32751954e-05, 2.6473881e-05, -1, -0.000126242972, 1, 2.64768187e-05, 1, 0.000126243584, -2.32718521e-05)
3548
Part285.BottomSurface = Enum.SurfaceType.Smooth
3549
Part285.TopSurface = Enum.SurfaceType.Smooth
3550
Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
3551
Part285.Position = Vector3.new(175.849213, 1.60769606, 155.921036)
3552
Part285.Orientation = Vector3.new(0, -90, -0.00999999978)
3553
Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
3554
BlockMesh286.Parent = Part285
3555
BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
3556
BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
3557
Part287.Parent = Tool0
3558
Part287.Material = Enum.Material.Metal
3559
Part287.BrickColor = BrickColor.new("Mid gray")
3560
Part287.Reflectance = 0.20000000298023
3561
Part287.Rotation = Vector3.new(-101.439995, 0.00999999978, 0)
3562
Part287.Anchored = true
3563
Part287.FormFactor = Enum.FormFactor.Symmetric
3564
Part287.Size = Vector3.new(1, 1, 1)
3565
Part287.CFrame = CFrame.new(175.774033, 0.344554901, 154.711517, 1.0000093, 1.60015661e-05, 0.000127676714, -0.000125875216, -0.198282063, 0.980136216, 4.26095285e-05, -0.980145991, -0.19828634)
3566
Part287.BottomSurface = Enum.SurfaceType.Smooth
3567
Part287.TopSurface = Enum.SurfaceType.Smooth
3568
Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
3569
Part287.Position = Vector3.new(175.774033, 0.344554901, 154.711517)
3570
Part287.Orientation = Vector3.new(-78.5599976, 179.959991, -179.959991)
3571
Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
3572
SpecialMesh288.Parent = Part287
3573
SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
3574
SpecialMesh288.MeshType = Enum.MeshType.Wedge
3575
SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
3576
Part289.Parent = Tool0
3577
Part289.Material = Enum.Material.Metal
3578
Part289.BrickColor = BrickColor.new("Dark stone grey")
3579
Part289.Rotation = Vector3.new(-11.4399996, 90, 0)
3580
Part289.Anchored = true
3581
Part289.FormFactor = Enum.FormFactor.Plate
3582
Part289.Size = Vector3.new(1, 0.400000006, 1)
3583
Part289.CFrame = CFrame.new(175.7742, 0.487428904, 155.039719, 1.75225614e-05, 3.05485009e-05, 1.0000093, -0.198282033, 0.980136216, -3.03756678e-05, -0.980145991, -0.19828631, 2.4841298e-05)
3584
Part289.BottomSurface = Enum.SurfaceType.Smooth
3585
Part289.TopSurface = Enum.SurfaceType.Smooth
3586
Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
3587
Part289.Position = Vector3.new(175.7742, 0.487428904, 155.039719)
3588
Part289.Orientation = Vector3.new(0, 90, -11.4399996)
3589
Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
3590
CylinderMesh290.Parent = Part289
3591
CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
3592
CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
3593
Part291.Parent = Tool0
3594
Part291.Material = Enum.Material.Metal
3595
Part291.BrickColor = BrickColor.new("Mid gray")
3596
Part291.Reflectance = 0.20000000298023
3597
Part291.Rotation = Vector3.new(-11.4399996, -90, 0)
3598
Part291.Anchored = true
3599
Part291.FormFactor = Enum.FormFactor.Plate
3600
Part291.Size = Vector3.new(1, 0.400000006, 1)
3601
Part291.CFrame = CFrame.new(175.774109, 0.428167105, 154.847626, -1.75225687e-05, 3.05485082e-05, -1.0000093, 0.198282063, 0.980136216, 3.03756678e-05, 0.980145991, -0.19828634, -2.48413053e-05)
3602
Part291.BottomSurface = Enum.SurfaceType.Smooth
3603
Part291.TopSurface = Enum.SurfaceType.Smooth
3604
Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
3605
Part291.Position = Vector3.new(175.774109, 0.428167105, 154.847626)
3606
Part291.Orientation = Vector3.new(0, -90, 11.4399996)
3607
Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
3608
BlockMesh292.Parent = Part291
3609
BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
3610
BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
3611
Part293.Parent = Tool0
3612
Part293.Material = Enum.Material.Metal
3613
Part293.BrickColor = BrickColor.new("Dark stone grey")
3614
Part293.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
3615
Part293.Anchored = true
3616
Part293.FormFactor = Enum.FormFactor.Symmetric
3617
Part293.Size = Vector3.new(1, 1, 1)
3618
Part293.CFrame = CFrame.new(175.774063, 0.682648897, 155.118713, 1, 4.26250081e-05, 0.000125868683, -0.000125874052, 0.000126121464, 1, 4.26091319e-05, -1, 0.000126126833)
3619
Part293.BottomSurface = Enum.SurfaceType.Smooth
3620
Part293.TopSurface = Enum.SurfaceType.Smooth
3621
Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
3622
Part293.Position = Vector3.new(175.774063, 0.682648897, 155.118713)
3623
Part293.Orientation = Vector3.new(-90, 0, 0)
3624
Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
3625
SpecialMesh294.Parent = Part293
3626
SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
3627
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3628
SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
3629
Part295.Parent = Tool0
3630
Part295.Material = Enum.Material.Metal
3631
Part295.BrickColor = BrickColor.new("Dark stone grey")
3632
Part295.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
3633
Part295.Anchored = true
3634
Part295.FormFactor = Enum.FormFactor.Symmetric
3635
Part295.Size = Vector3.new(1, 1, 1)
3636
Part295.CFrame = CFrame.new(175.774017, 0.682619095, 155.419006, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
3637
Part295.BottomSurface = Enum.SurfaceType.Smooth
3638
Part295.TopSurface = Enum.SurfaceType.Smooth
3639
Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
3640
Part295.Position = Vector3.new(175.774017, 0.682619095, 155.419006)
3641
Part295.Orientation = Vector3.new(90, 0, 0)
3642
Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
3643
SpecialMesh296.Parent = Part295
3644
SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
3645
SpecialMesh296.MeshType = Enum.MeshType.Wedge
3646
SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
3647
Part297.Parent = Tool0
3648
Part297.Material = Enum.Material.Metal
3649
Part297.BrickColor = BrickColor.new("Sand red")
3650
Part297.Rotation = Vector3.new(11.4499998, -90, 0)
3651
Part297.Anchored = true
3652
Part297.FormFactor = Enum.FormFactor.Plate
3653
Part297.Size = Vector3.new(1, 0.400000006, 1)
3654
Part297.CFrame = CFrame.new(175.849197, 1.60269403, 155.954041, -2.80187633e-05, 2.13608873e-05, -1.0000093, -0.198517233, 0.980088472, 3.04061614e-05, 0.980099261, 0.198517159, -2.48299439e-05)
3655
Part297.BottomSurface = Enum.SurfaceType.Smooth
3656
Part297.TopSurface = Enum.SurfaceType.Smooth
3657
Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
3658
Part297.Position = Vector3.new(175.849197, 1.60269403, 155.954041)
3659
Part297.Orientation = Vector3.new(0, -90, -11.4499998)
3660
Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
3661
BlockMesh298.Parent = Part297
3662
BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
3663
BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
3664
Part299.Parent = Tool0
3665
Part299.Material = Enum.Material.Metal
3666
Part299.BrickColor = BrickColor.new("Dark stone grey")
3667
Part299.Rotation = Vector3.new(0.00999999978, -90, 0)
3668
Part299.Anchored = true
3669
Part299.FormFactor = Enum.FormFactor.Symmetric
3670
Part299.Size = Vector3.new(1, 1, 1)
3671
Part299.CFrame = CFrame.new(175.774063, 1.36699915, 155.393936, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3672
Part299.BottomSurface = Enum.SurfaceType.Smooth
3673
Part299.TopSurface = Enum.SurfaceType.Smooth
3674
Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
3675
Part299.Position = Vector3.new(175.774063, 1.36699915, 155.393936)
3676
Part299.Orientation = Vector3.new(0, -90, -0.00999999978)
3677
Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
3678
BlockMesh300.Parent = Part299
3679
BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
3680
BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
3681
Part301.Parent = Tool0
3682
Part301.Material = Enum.Material.Metal
3683
Part301.BrickColor = BrickColor.new("Dark stone grey")
3684
Part301.Rotation = Vector3.new(-89.9899979, 0.00999999978, 180)
3685
Part301.Anchored = true
3686
Part301.FormFactor = Enum.FormFactor.Symmetric
3687
Part301.Size = Vector3.new(1, 1, 1)
3688
Part301.CFrame = CFrame.new(175.774033, 0.507774115, 155.318832, -1, -4.26250081e-05, 0.000125868683, 0.000125874052, -0.000126121464, 1, -4.26091319e-05, 1, 0.000126126833)
3689
Part301.BottomSurface = Enum.SurfaceType.Smooth
3690
Part301.TopSurface = Enum.SurfaceType.Smooth
3691
Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
3692
Part301.Position = Vector3.new(175.774033, 0.507774115, 155.318832)
3693
Part301.Orientation = Vector3.new(-90, 180, 0)
3694
Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
3695
SpecialMesh302.Parent = Part301
3696
SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
3697
SpecialMesh302.MeshType = Enum.MeshType.Wedge
3698
SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
3699
Part303.Parent = Tool0
3700
Part303.Material = Enum.Material.Metal
3701
Part303.BrickColor = BrickColor.new("Sand red")
3702
Part303.Rotation = Vector3.new(-29.75, 88.5800018, -0.00999999978)
3703
Part303.Anchored = true
3704
Part303.FormFactor = Enum.FormFactor.Symmetric
3705
Part303.Size = Vector3.new(1, 1, 1)
3706
Part303.CFrame = CFrame.new(175.848862, 1.57304192, 156.066345, 0.0247951988, 2.34741537e-06, 0.999692559, -0.496126086, 0.868163347, 0.0123032862, -0.867896438, -0.496278554, 0.0215274468)
3707
Part303.BottomSurface = Enum.SurfaceType.Smooth
3708
Part303.TopSurface = Enum.SurfaceType.Smooth
3709
Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
3710
Part303.Position = Vector3.new(175.848862, 1.57304192, 156.066345)
3711
Part303.Orientation = Vector3.new(-0.699999988, 88.7699966, -29.75)
3712
Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
3713
BlockMesh304.Parent = Part303
3714
BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
3715
BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
3716
Part305.Parent = Tool0
3717
Part305.Material = Enum.Material.Metal
3718
Part305.BrickColor = BrickColor.new("Sand red")
3719
Part305.Rotation = Vector3.new(45.7999992, -90, 0)
3720
Part305.Anchored = true
3721
Part305.FormFactor = Enum.FormFactor.Plate
3722
Part305.Size = Vector3.new(1, 0.400000006, 1)
3723
Part305.CFrame = CFrame.new(175.849258, 1.58670998, 155.984085, -3.52178249e-05, 1.80052393e-06, -1, -0.716895282, 0.697180867, 2.65027829e-05, 0.697180927, 0.716895282, -2.32624043e-05)
3724
Part305.BottomSurface = Enum.SurfaceType.Smooth
3725
Part305.TopSurface = Enum.SurfaceType.Smooth
3726
Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
3727
Part305.Position = Vector3.new(175.849258, 1.58670998, 155.984085)
3728
Part305.Orientation = Vector3.new(0, -90, -45.7999992)
3729
Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
3730
BlockMesh306.Parent = Part305
3731
BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
3732
BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
3733
Part307.Parent = Tool0
3734
Part307.Material = Enum.Material.Metal
3735
Part307.BrickColor = BrickColor.new("Dark stone grey")
3736
Part307.Rotation = Vector3.new(0.00999999978, -90, 0)
3737
Part307.Anchored = true
3738
Part307.FormFactor = Enum.FormFactor.Symmetric
3739
Part307.Size = Vector3.new(1, 1, 1)
3740
Part307.CFrame = CFrame.new(175.774277, 1.26698399, 156.219131, -2.32454167e-05, 2.65261024e-05, -1, -0.000126423416, 1, 2.652904e-05, 1, 0.000126424027, -2.32420625e-05)
3741
Part307.BottomSurface = Enum.SurfaceType.Smooth
3742
Part307.TopSurface = Enum.SurfaceType.Smooth
3743
Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
3744
Part307.Position = Vector3.new(175.774277, 1.26698399, 156.219131)
3745
Part307.Orientation = Vector3.new(0, -90, -0.00999999978)
3746
Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
3747
BlockMesh308.Parent = Part307
3748
BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
3749
BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
3750
Part309.Parent = Tool0
3751
Part309.Material = Enum.Material.Metal
3752
Part309.BrickColor = BrickColor.new("Dark stone grey")
3753
Part309.Rotation = Vector3.new(0.00999999978, -90, 0)
3754
Part309.Anchored = true
3755
Part309.FormFactor = Enum.FormFactor.Symmetric
3756
Part309.Size = Vector3.new(1, 1, 1)
3757
Part309.CFrame = CFrame.new(175.774033, 1.26697397, 156.319153, -2.32454095e-05, 2.65410254e-05, -1, -0.00012634341, 1, 2.65439612e-05, 1, 0.000126344021, -2.32420552e-05)
3758
Part309.BottomSurface = Enum.SurfaceType.Smooth
3759
Part309.TopSurface = Enum.SurfaceType.Smooth
3760
Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
3761
Part309.Position = Vector3.new(175.774033, 1.26697397, 156.319153)
3762
Part309.Orientation = Vector3.new(0, -90, -0.00999999978)
3763
Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
3764
BlockMesh310.Parent = Part309
3765
BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
3766
BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
3767
Part311.Parent = Tool0
3768
Part311.Material = Enum.Material.Metal
3769
Part311.BrickColor = BrickColor.new("Dark stone grey")
3770
Part311.Rotation = Vector3.new(0.00999999978, -90, 0)
3771
Part311.Anchored = true
3772
Part311.FormFactor = Enum.FormFactor.Symmetric
3773
Part311.Size = Vector3.new(1, 1, 1)
3774
Part311.CFrame = CFrame.new(175.7742, 1.34193802, 156.044067, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
3775
Part311.BottomSurface = Enum.SurfaceType.Smooth
3776
Part311.TopSurface = Enum.SurfaceType.Smooth
3777
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
3778
Part311.Position = Vector3.new(175.7742, 1.34193802, 156.044067)
3779
Part311.Orientation = Vector3.new(0, -90, -0.00999999978)
3780
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
3781
BlockMesh312.Parent = Part311
3782
BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
3783
BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
3784
Part313.Parent = Tool0
3785
Part313.Material = Enum.Material.Metal
3786
Part313.BrickColor = BrickColor.new("Dark stone grey")
3787
Part313.Rotation = Vector3.new(0.00999999978, -90, 0)
3788
Part313.Anchored = true
3789
Part313.FormFactor = Enum.FormFactor.Symmetric
3790
Part313.Size = Vector3.new(1, 1, 1)
3791
Part313.CFrame = CFrame.new(175.774155, 1.34195185, 155.994064, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3792
Part313.BottomSurface = Enum.SurfaceType.Smooth
3793
Part313.TopSurface = Enum.SurfaceType.Smooth
3794
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
3795
Part313.Position = Vector3.new(175.774155, 1.34195185, 155.994064)
3796
Part313.Orientation = Vector3.new(0, -90, -0.00999999978)
3797
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
3798
BlockMesh314.Parent = Part313
3799
BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
3800
BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
3801
Part315.Parent = Tool0
3802
Part315.Material = Enum.Material.Metal
3803
Part315.BrickColor = BrickColor.new("Sand red")
3804
Part315.Rotation = Vector3.new(0.00999999978, -90, 0)
3805
Part315.Anchored = true
3806
Part315.FormFactor = Enum.FormFactor.Plate
3807
Part315.Size = Vector3.new(1, 0.400000006, 1)
3808
Part315.CFrame = CFrame.new(175.849228, 1.43684483, 156.044067, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
3809
Part315.BottomSurface = Enum.SurfaceType.Smooth
3810
Part315.TopSurface = Enum.SurfaceType.Smooth
3811
Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
3812
Part315.Position = Vector3.new(175.849228, 1.43684483, 156.044067)
3813
Part315.Orientation = Vector3.new(0, -90, -0.00999999978)
3814
Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
3815
BlockMesh316.Parent = Part315
3816
BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
3817
BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
3818
Part317.Parent = Tool0
3819
Part317.Material = Enum.Material.Metal
3820
Part317.BrickColor = BrickColor.new("Dark stone grey")
3821
Part317.Rotation = Vector3.new(0.00999999978, -90, 0)
3822
Part317.Anchored = true
3823
Part317.FormFactor = Enum.FormFactor.Symmetric
3824
Part317.Size = Vector3.new(1, 1, 1)
3825
Part317.CFrame = CFrame.new(175.773895, 1.26696205, 156.469177, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3826
Part317.BottomSurface = Enum.SurfaceType.Smooth
3827
Part317.TopSurface = Enum.SurfaceType.Smooth
3828
Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
3829
Part317.Position = Vector3.new(175.773895, 1.26696205, 156.469177)
3830
Part317.Orientation = Vector3.new(0, -90, -0.00999999978)
3831
Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
3832
BlockMesh318.Parent = Part317
3833
BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
3834
BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
3835
Part319.Parent = Tool0
3836
Part319.Material = Enum.Material.Metal
3837
Part319.BrickColor = BrickColor.new("Sand red")
3838
Part319.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
3839
Part319.Anchored = true
3840
Part319.FormFactor = Enum.FormFactor.Symmetric
3841
Part319.Size = Vector3.new(1, 1, 1)
3842
Part319.CFrame = CFrame.new(175.849075, 1.51670599, 156.464462, 2.41693342e-05, 1, -0.000126389001, 0.000125110135, -0.000126392028, -1, -1, 2.41535217e-05, -0.000125113191)
3843
Part319.BottomSurface = Enum.SurfaceType.Smooth
3844
Part319.TopSurface = Enum.SurfaceType.Smooth
3845
Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
3846
Part319.Position = Vector3.new(175.849075, 1.51670599, 156.464462)
3847
Part319.Orientation = Vector3.new(90, 90, 0)
3848
Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
3849
SpecialMesh320.Parent = Part319
3850
SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
3851
SpecialMesh320.MeshType = Enum.MeshType.FileMesh
3852
SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
3853
Part321.Parent = Tool0
3854
Part321.Material = Enum.Material.Metal
3855
Part321.BrickColor = BrickColor.new("Mid gray")
3856
Part321.Reflectance = 0.20000000298023
3857
Part321.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
3858
Part321.Anchored = true
3859
Part321.FormFactor = Enum.FormFactor.Plate
3860
Part321.Size = Vector3.new(1, 0.400000006, 1)
3861
Part321.CFrame = CFrame.new(175.673904, 1.41681194, 156.519333, -2.32752082e-05, -1, -0.000125898907, -0.000126311817, 0.000125901846, -1, 1, -2.32593047e-05, -0.000126314742)
3862
Part321.BottomSurface = Enum.SurfaceType.Smooth
3863
Part321.TopSurface = Enum.SurfaceType.Smooth
3864
Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
3865
Part321.Position = Vector3.new(175.673904, 1.41681194, 156.519333)
3866
Part321.Orientation = Vector3.new(90, -90, 0)
3867
Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
3868
BlockMesh322.Parent = Part321
3869
BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
3870
BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
3871
Part323.Parent = Tool0
3872
Part323.Material = Enum.Material.Metal
3873
Part323.BrickColor = BrickColor.new("Dark stone grey")
3874
Part323.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
3875
Part323.Anchored = true
3876
Part323.FormFactor = Enum.FormFactor.Symmetric
3877
Part323.Size = Vector3.new(1, 1, 1)
3878
Part323.CFrame = CFrame.new(175.7742, 1.78643322, 156.744583, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
3879
Part323.BottomSurface = Enum.SurfaceType.Smooth
3880
Part323.TopSurface = Enum.SurfaceType.Smooth
3881
Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
3882
Part323.Position = Vector3.new(175.7742, 1.78643322, 156.744583)
3883
Part323.Orientation = Vector3.new(90, 0, 0)
3884
Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
3885
SpecialMesh324.Parent = Part323
3886
SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
3887
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3888
SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
3889
Part325.Parent = Tool0
3890
Part325.Material = Enum.Material.Metal
3891
Part325.BrickColor = BrickColor.new("Sand red")
3892
Part325.Rotation = Vector3.new(67.5800018, -90, 0)
3893
Part325.Anchored = true
3894
Part325.FormFactor = Enum.FormFactor.Plate
3895
Part325.Size = Vector3.new(1, 0.400000006, 1)
3896
Part325.CFrame = CFrame.new(175.849197, 1.51128101, 155.924118, -3.34225479e-05, -1.23026002e-05, -1.0000093, -0.924404562, 0.381390691, 3.01122636e-05, 0.381396711, 0.924413562, -2.57292122e-05)
3897
Part325.BottomSurface = Enum.SurfaceType.Smooth
3898
Part325.TopSurface = Enum.SurfaceType.Smooth
3899
Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
3900
Part325.Position = Vector3.new(175.849197, 1.51128101, 155.924118)
3901
Part325.Orientation = Vector3.new(0, -90, -67.5800018)
3902
Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
3903
BlockMesh326.Parent = Part325
3904
BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
3905
BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
3906
Part327.Parent = Tool0
3907
Part327.Material = Enum.Material.Metal
3908
Part327.BrickColor = BrickColor.new("Dark stone grey")
3909
Part327.Rotation = Vector3.new(0.00999999978, -90, 0)
3910
Part327.Anchored = true
3911
Part327.FormFactor = Enum.FormFactor.Symmetric
3912
Part327.Size = Vector3.new(1, 1, 1)
3913
Part327.CFrame = CFrame.new(175.774185, 1.78643799, 156.694595, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
3914
Part327.BottomSurface = Enum.SurfaceType.Smooth
3915
Part327.TopSurface = Enum.SurfaceType.Smooth
3916
Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
3917
Part327.Position = Vector3.new(175.774185, 1.78643799, 156.694595)
3918
Part327.Orientation = Vector3.new(0, -90, -0.00999999978)
3919
Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
3920
BlockMesh328.Parent = Part327
3921
BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
3922
BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
3923
Part329.Parent = Tool0
3924
Part329.Material = Enum.Material.Metal
3925
Part329.BrickColor = BrickColor.new("Dark stone grey")
3926
Part329.Rotation = Vector3.new(0.00999999978, -90, 0)
3927
Part329.Anchored = true
3928
Part329.FormFactor = Enum.FormFactor.Symmetric
3929
Part329.Size = Vector3.new(1, 1, 1)
3930
Part329.CFrame = CFrame.new(175.773911, 1.29192114, 156.569534, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
3931
Part329.BottomSurface = Enum.SurfaceType.Smooth
3932
Part329.TopSurface = Enum.SurfaceType.Smooth
3933
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
3934
Part329.Position = Vector3.new(175.773911, 1.29192114, 156.569534)
3935
Part329.Orientation = Vector3.new(0, -90, -0.00999999978)
3936
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
3937
BlockMesh330.Parent = Part329
3938
BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
3939
BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
3940
Part331.Parent = Tool0
3941
Part331.Material = Enum.Material.Metal
3942
Part331.BrickColor = BrickColor.new("Dark stone grey")
3943
Part331.Rotation = Vector3.new(0.00999999978, -90, 0)
3944
Part331.Anchored = true
3945
Part331.FormFactor = Enum.FormFactor.Symmetric
3946
Part331.Size = Vector3.new(1, 1, 1)
3947
Part331.CFrame = CFrame.new(175.774063, 1.26696301, 156.394135, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
3948
Part331.BottomSurface = Enum.SurfaceType.Smooth
3949
Part331.TopSurface = Enum.SurfaceType.Smooth
3950
Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
3951
Part331.Position = Vector3.new(175.774063, 1.26696301, 156.394135)
3952
Part331.Orientation = Vector3.new(0, -90, -0.00999999978)
3953
Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
3954
BlockMesh332.Parent = Part331
3955
BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
3956
BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
3957
Part333.Parent = Tool0
3958
Part333.Material = Enum.Material.Metal
3959
Part333.BrickColor = BrickColor.new("Dark stone grey")
3960
Part333.Rotation = Vector3.new(0.00999999978, -90, 0)
3961
Part333.Anchored = true
3962
Part333.FormFactor = Enum.FormFactor.Symmetric
3963
Part333.Size = Vector3.new(1, 1, 1)
3964
Part333.CFrame = CFrame.new(175.773956, 1.24195623, 156.694839, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
3965
Part333.BottomSurface = Enum.SurfaceType.Smooth
3966
Part333.TopSurface = Enum.SurfaceType.Smooth
3967
Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
3968
Part333.Position = Vector3.new(175.773956, 1.24195623, 156.694839)
3969
Part333.Orientation = Vector3.new(0, -90, -0.00999999978)
3970
Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
3971
BlockMesh334.Parent = Part333
3972
BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
3973
BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
3974
Part335.Parent = Tool0
3975
Part335.Material = Enum.Material.Metal
3976
Part335.BrickColor = BrickColor.new("Dark stone grey")
3977
Part335.Rotation = Vector3.new(-90, 90, 0)
3978
Part335.Anchored = true
3979
Part335.FormFactor = Enum.FormFactor.Symmetric
3980
Part335.Size = Vector3.new(1, 1, 1)
3981
Part335.CFrame = CFrame.new(175.773972, 0.957218885, 156.719666, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
3982
Part335.BottomSurface = Enum.SurfaceType.Smooth
3983
Part335.TopSurface = Enum.SurfaceType.Smooth
3984
Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
3985
Part335.Position = Vector3.new(175.773972, 0.957218885, 156.719666)
3986
Part335.Orientation = Vector3.new(0, 90, -90)
3987
Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
3988
CylinderMesh336.Parent = Part335
3989
CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
3990
CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
3991
Part337.Parent = Tool0
3992
Part337.Material = Enum.Material.Metal
3993
Part337.BrickColor = BrickColor.new("Sand red")
3994
Part337.Rotation = Vector3.new(0.00999999978, -90, 0)
3995
Part337.Anchored = true
3996
Part337.FormFactor = Enum.FormFactor.Symmetric
3997
Part337.Size = Vector3.new(1, 1, 1)
3998
Part337.CFrame = CFrame.new(175.849243, 1.53674698, 156.044067, -2.32454186e-05, 2.65260951e-05, -1, -0.00012644018, 1, 2.65290346e-05, 1, 0.000126440791, -2.32420643e-05)
3999
Part337.BottomSurface = Enum.SurfaceType.Smooth
4000
Part337.TopSurface = Enum.SurfaceType.Smooth
4001
Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
4002
Part337.Position = Vector3.new(175.849243, 1.53674698, 156.044067)
4003
Part337.Orientation = Vector3.new(0, -90, -0.00999999978)
4004
Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
4005
BlockMesh338.Parent = Part337
4006
BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
4007
BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
4008
Part339.Parent = Tool0
4009
Part339.Material = Enum.Material.Metal
4010
Part339.BrickColor = BrickColor.new("Mid gray")
4011
Part339.Reflectance = 0.20000000298023
4012
Part339.Rotation = Vector3.new(180, 0, -90)
4013
Part339.Anchored = true
4014
Part339.FormFactor = Enum.FormFactor.Plate
4015
Part339.Size = Vector3.new(1, 0.400000006, 1)
4016
Part339.CFrame = CFrame.new(175.673874, 1.41683197, 156.44426, 2.64897808e-05, 1, 4.26046645e-05, 1, -2.64882674e-05, -3.55015836e-05, -3.55004559e-05, 4.26056031e-05, -1)
4017
Part339.BottomSurface = Enum.SurfaceType.Smooth
4018
Part339.TopSurface = Enum.SurfaceType.Smooth
4019
Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
4020
Part339.Position = Vector3.new(175.673874, 1.41683197, 156.44426)
4021
Part339.Orientation = Vector3.new(0, 180, 90)
4022
Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
4023
CylinderMesh340.Parent = Part339
4024
CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
4025
CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
4026
Part341.Parent = Tool0
4027
Part341.Material = Enum.Material.Metal
4028
Part341.BrickColor = BrickColor.new("Sand red")
4029
Part341.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
4030
Part341.Anchored = true
4031
Part341.FormFactor = Enum.FormFactor.Symmetric
4032
Part341.Size = Vector3.new(1, 1, 1)
4033
Part341.CFrame = CFrame.new(175.849014, 1.51673698, 156.244324, 2.32752009e-05, 1, -0.000125898907, 0.000126218772, -0.000125901846, -1, -1, 2.32593102e-05, -0.000126221697)
4034
Part341.BottomSurface = Enum.SurfaceType.Smooth
4035
Part341.TopSurface = Enum.SurfaceType.Smooth
4036
Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
4037
Part341.Position = Vector3.new(175.849014, 1.51673698, 156.244324)
4038
Part341.Orientation = Vector3.new(90, 90, 0)
4039
Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
4040
SpecialMesh342.Parent = Part341
4041
SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
4042
SpecialMesh342.MeshType = Enum.MeshType.FileMesh
4043
SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
4044
Part343.Parent = Tool0
4045
Part343.Material = Enum.Material.Metal
4046
Part343.BrickColor = BrickColor.new("Dark stone grey")
4047
Part343.Rotation = Vector3.new(0.00999999978, -90, 0)
4048
Part343.Anchored = true
4049
Part343.FormFactor = Enum.FormFactor.Symmetric
4050
Part343.Size = Vector3.new(1, 1, 1)
4051
Part343.CFrame = CFrame.new(175.77417, 1.73647499, 156.71962, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
4052
Part343.BottomSurface = Enum.SurfaceType.Smooth
4053
Part343.TopSurface = Enum.SurfaceType.Smooth
4054
Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
4055
Part343.Position = Vector3.new(175.77417, 1.73647499, 156.71962)
4056
Part343.Orientation = Vector3.new(0, -90, -0.00999999978)
4057
Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
4058
BlockMesh344.Parent = Part343
4059
BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
4060
BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
4061
Part345.Parent = Tool0
4062
Part345.Material = Enum.Material.Metal
4063
Part345.BrickColor = BrickColor.new("Dark stone grey")
4064
Part345.Rotation = Vector3.new(0.00999999978, -90, 0)
4065
Part345.Anchored = true
4066
Part345.FormFactor = Enum.FormFactor.Symmetric
4067
Part345.Size = Vector3.new(1, 1, 1)
4068
Part345.CFrame = CFrame.new(175.7742, 1.341959, 155.919083, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
4069
Part345.BottomSurface = Enum.SurfaceType.Smooth
4070
Part345.TopSurface = Enum.SurfaceType.Smooth
4071
Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
4072
Part345.Position = Vector3.new(175.7742, 1.341959, 155.919083)
4073
Part345.Orientation = Vector3.new(0, -90, -0.00999999978)
4074
Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
4075
BlockMesh346.Parent = Part345
4076
BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
4077
BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
4078
Part347.Parent = Tool0
4079
Part347.Material = Enum.Material.Metal
4080
Part347.BrickColor = BrickColor.new("Mid gray")
4081
Part347.Reflectance = 0.20000000298023
4082
Part347.Rotation = Vector3.new(180, 0, -90)
4083
Part347.Anchored = true
4084
Part347.FormFactor = Enum.FormFactor.Plate
4085
Part347.Size = Vector3.new(1, 0.400000006, 1)
4086
Part347.CFrame = CFrame.new(175.673889, 1.41681099, 156.594482, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
4087
Part347.BottomSurface = Enum.SurfaceType.Smooth
4088
Part347.TopSurface = Enum.SurfaceType.Smooth
4089
Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
4090
Part347.Position = Vector3.new(175.673889, 1.41681099, 156.594482)
4091
Part347.Orientation = Vector3.new(0, 180, 90)
4092
Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
4093
CylinderMesh348.Parent = Part347
4094
CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
4095
CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
4096
Part349.Parent = Tool0
4097
Part349.Material = Enum.Material.Metal
4098
Part349.BrickColor = BrickColor.new("Dark stone grey")
4099
Part349.Rotation = Vector3.new(0.00999999978, -90, 0)
4100
Part349.Anchored = true
4101
Part349.FormFactor = Enum.FormFactor.Symmetric
4102
Part349.Size = Vector3.new(1, 1, 1)
4103
Part349.CFrame = CFrame.new(175.774277, 1.316957, 156.11911, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
4104
Part349.BottomSurface = Enum.SurfaceType.Smooth
4105
Part349.TopSurface = Enum.SurfaceType.Smooth
4106
Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
4107
Part349.Position = Vector3.new(175.774277, 1.316957, 156.11911)
4108
Part349.Orientation = Vector3.new(0, -90, -0.00999999978)
4109
Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
4110
BlockMesh350.Parent = Part349
4111
BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
4112
BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
4113
Part351.Parent = Tool0
4114
Part351.Material = Enum.Material.Metal
4115
Part351.BrickColor = BrickColor.new("Sand red")
4116
Part351.Rotation = Vector3.new(0.00999999978, -90, 0)
4117
Part351.Anchored = true
4118
Part351.FormFactor = Enum.FormFactor.Plate
4119
Part351.Size = Vector3.new(1, 0.400000006, 1)
4120
Part351.CFrame = CFrame.new(175.849182, 1.43686199, 155.914063, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
4121
Part351.BottomSurface = Enum.SurfaceType.Smooth
4122
Part351.TopSurface = Enum.SurfaceType.Smooth
4123
Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
4124
Part351.Position = Vector3.new(175.849182, 1.43686199, 155.914063)
4125
Part351.Orientation = Vector3.new(0, -90, -0.00999999978)
4126
Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
4127
BlockMesh352.Parent = Part351
4128
BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
4129
BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
4130
Part353.Parent = Tool0
4131
Part353.Material = Enum.Material.Metal
4132
Part353.BrickColor = BrickColor.new("Dark stone grey")
4133
Part353.Rotation = Vector3.new(-72.7900009, 90, 0)
4134
Part353.Anchored = true
4135
Part353.FormFactor = Enum.FormFactor.Symmetric
4136
Part353.Size = Vector3.new(1, 1, 1)
4137
Part353.CFrame = CFrame.new(175.7742, 1.14773178, 156.063156, -1.78005648e-05, 3.07858827e-05, 1.0000093, -0.955215871, 0.295880646, -3.00207321e-05, -0.295881689, -0.955226541, 2.57498996e-05)
4138
Part353.BottomSurface = Enum.SurfaceType.Smooth
4139
Part353.TopSurface = Enum.SurfaceType.Smooth
4140
Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
4141
Part353.Position = Vector3.new(175.7742, 1.14773178, 156.063156)
4142
Part353.Orientation = Vector3.new(0, 90, -72.7900009)
4143
Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
4144
CylinderMesh354.Parent = Part353
4145
CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
4146
CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
4147
Part355.Parent = Tool0
4148
Part355.Material = Enum.Material.Metal
4149
Part355.BrickColor = BrickColor.new("Mid gray")
4150
Part355.Reflectance = 0.20000000298023
4151
Part355.Rotation = Vector3.new(0, 0, -90)
4152
Part355.Anchored = true
4153
Part355.FormFactor = Enum.FormFactor.Symmetric
4154
Part355.Size = Vector3.new(1, 1, 1)
4155
Part355.CFrame = CFrame.new(175.774261, 2.10130596, 155.343857, -2.64906757e-05, 1, -4.26046754e-05, -1, -2.64891696e-05, 3.537476e-05, 3.53736323e-05, 4.26056104e-05, 1)
4156
Part355.BottomSurface = Enum.SurfaceType.Smooth
4157
Part355.TopSurface = Enum.SurfaceType.Smooth
4158
Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
4159
Part355.Position = Vector3.new(175.774261, 2.10130596, 155.343857)
4160
Part355.Orientation = Vector3.new(0, 0, -90)
4161
Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
4162
SpecialMesh356.Parent = Part355
4163
SpecialMesh356.MeshId = "http://www.roblox.com/asset/?id=3270017"
4164
SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
4165
SpecialMesh356.MeshType = Enum.MeshType.FileMesh
4166
SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
4167
ManualWeld357.Name = "Part-to-AimPart Strong Joint"
4168
ManualWeld357.Parent = Part355
4169
ManualWeld357.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4170
ManualWeld357.C1 = CFrame.new(-0.499969482, 0.494994402, -0.500030518, -4.89261083e-07, 1, -2.60559682e-06, -1, -4.89281206e-07, -7.62634954e-06, -7.62634954e-06, 2.60558954e-06, 1)
4171
ManualWeld357.Part0 = Part355
4172
ManualWeld357.Part1 = Part32
4173
Part358.Name = "R1"
4174
Part358.Parent = Tool0
4175
Part358.Material = Enum.Material.Metal
4176
Part358.Rotation = Vector3.new(-90, 90, 0)
4177
Part358.Anchored = true
4178
Part358.FormFactor = Enum.FormFactor.Symmetric
4179
Part358.Size = Vector3.new(1, 1, 1)
4180
Part358.CFrame = CFrame.new(175.799362, 1.41703701, 154.638306, -2.65060935e-05, 2.32709262e-05, 1, -1, -3.54525582e-05, -2.65052677e-05, 3.54519398e-05, -1, 2.32718667e-05)
4181
Part358.BottomSurface = Enum.SurfaceType.Smooth
4182
Part358.TopSurface = Enum.SurfaceType.Smooth
4183
Part358.Position = Vector3.new(175.799362, 1.41703701, 154.638306)
4184
Part358.Orientation = Vector3.new(0, 90, -90)
4185
CylinderMesh359.Parent = Part358
4186
CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
4187
CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
4188
Part360.Name = "R2"
4189
Part360.Parent = Tool0
4190
Part360.Material = Enum.Material.Metal
4191
Part360.Rotation = Vector3.new(-90, 90, 0)
4192
Part360.Anchored = true
4193
Part360.FormFactor = Enum.FormFactor.Plate
4194
Part360.Size = Vector3.new(1, 0.400000006, 1)
4195
Part360.CFrame = CFrame.new(175.799332, 1.41703701, 154.603287, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
4196
Part360.BottomSurface = Enum.SurfaceType.Smooth
4197
Part360.TopSurface = Enum.SurfaceType.Smooth
4198
Part360.Position = Vector3.new(175.799332, 1.41703701, 154.603287)
4199
Part360.Orientation = Vector3.new(0, 90, -90)
4200
CylinderMesh361.Parent = Part360
4201
CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
4202
CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
4203
Part362.Name = "S1"
4204
Part362.Parent = Tool0
4205
Part362.Material = Enum.Material.Metal
4206
Part362.BrickColor = BrickColor.new("Cool yellow")
4207
Part362.Reflectance = 0.20000000298023
4208
Part362.Rotation = Vector3.new(90, -90, 0)
4209
Part362.Anchored = true
4210
Part362.FormFactor = Enum.FormFactor.Plate
4211
Part362.Size = Vector3.new(1, 0.400000006, 1)
4212
Part362.CFrame = CFrame.new(175.799286, 1.30916119, 154.448227, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
4213
Part362.BottomSurface = Enum.SurfaceType.Smooth
4214
Part362.TopSurface = Enum.SurfaceType.Smooth
4215
Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
4216
Part362.Position = Vector3.new(175.799286, 1.30916119, 154.448227)
4217
Part362.Orientation = Vector3.new(0, -90, -90)
4218
Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
4219
CylinderMesh363.Parent = Part362
4220
CylinderMesh363.Offset = Vector3.new(-0.100000001, 0, 0)
4221
CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
4222
CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
4223
Part364.Name = "S2"
4224
Part364.Parent = Tool0
4225
Part364.Material = Enum.Material.Metal
4226
Part364.BrickColor = BrickColor.new("Cool yellow")
4227
Part364.Reflectance = 0.20000000298023
4228
Part364.Rotation = Vector3.new(90, -90, 0)
4229
Part364.Anchored = true
4230
Part364.FormFactor = Enum.FormFactor.Plate
4231
Part364.Size = Vector3.new(1, 0.400000006, 1)
4232
Part364.CFrame = CFrame.new(175.799301, 1.309659, 154.483261, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
4233
Part364.BottomSurface = Enum.SurfaceType.Smooth
4234
Part364.TopSurface = Enum.SurfaceType.Smooth
4235
Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
4236
Part364.Position = Vector3.new(175.799301, 1.309659, 154.483261)
4237
Part364.Orientation = Vector3.new(0, -90, -90)
4238
Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
4239
CylinderMesh365.Parent = Part364
4240
CylinderMesh365.Offset = Vector3.new(-0.100000001, 0, 0)
4241
CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
4242
CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
4243
Part366.Name = "S3"
4244
Part366.Parent = Tool0
4245
Part366.Material = Enum.Material.Metal
4246
Part366.BrickColor = BrickColor.new("Bright red")
4247
Part366.Rotation = Vector3.new(90, -90, 0)
4248
Part366.Anchored = true
4249
Part366.FormFactor = Enum.FormFactor.Symmetric
4250
Part366.Size = Vector3.new(1, 1, 1)
4251
Part366.CFrame = CFrame.new(175.799255, 1.30919123, 154.31813, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
4252
Part366.BottomSurface = Enum.SurfaceType.Smooth
4253
Part366.TopSurface = Enum.SurfaceType.Smooth
4254
Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
4255
Part366.Position = Vector3.new(175.799255, 1.30919123, 154.31813)
4256
Part366.Orientation = Vector3.new(0, -90, -90)
4257
Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
4258
CylinderMesh367.Parent = Part366
4259
CylinderMesh367.Offset = Vector3.new(-0.100000001, 0, 0)
4260
CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
4261
CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
4262
for i,v in pairs(mas:GetChildren()) do
4263
	v.Parent = game:GetService("Players").LocalPlayer.Backpack
4264
	pcall(function() v:MakeJoints() end)
4265
end
4266
mas:Destroy()
4267
for i,v in pairs(cors) do
4268
	spawn(function()
4269
		pcall(v)
4270
	end)
4271
end