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SSTheEditer

AVS-12 | Converted

Feb 3rd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility code by Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171.  
  172. --//Paste script below this line.
  173.  
  174. function sandbox(var,func)
  175. local env = getfenv(func)
  176. local newenv = setmetatable({},{
  177. __index = function(self,k)
  178. if k=="script" then
  179. return var
  180. else
  181. return env[k]
  182. end
  183. end,
  184. })
  185. setfenv(func,newenv)
  186. return func
  187. end
  188. cors = {}
  189. mas = Instance.new("Model",game:GetService("Lighting"))
  190. Tool0 = Instance.new("Tool")
  191. LocalScript1 = Instance.new("LocalScript")
  192. NumberValue2 = Instance.new("NumberValue")
  193. NumberValue3 = Instance.new("NumberValue")
  194. Smoke4 = Instance.new("Smoke")
  195. Smoke5 = Instance.new("Smoke")
  196. ScreenGui6 = Instance.new("ScreenGui")
  197. Frame7 = Instance.new("Frame")
  198. TextLabel8 = Instance.new("TextLabel")
  199. Frame9 = Instance.new("Frame")
  200. TextLabel10 = Instance.new("TextLabel")
  201. Frame11 = Instance.new("Frame")
  202. TextLabel12 = Instance.new("TextLabel")
  203. Part13 = Instance.new("Part")
  204. BlockMesh14 = Instance.new("BlockMesh")
  205. Part15 = Instance.new("Part")
  206. CylinderMesh16 = Instance.new("CylinderMesh")
  207. Part17 = Instance.new("Part")
  208. BlockMesh18 = Instance.new("BlockMesh")
  209. Part19 = Instance.new("Part")
  210. SpecialMesh20 = Instance.new("SpecialMesh")
  211. Part21 = Instance.new("Part")
  212. CylinderMesh22 = Instance.new("CylinderMesh")
  213. Part23 = Instance.new("Part")
  214. BlockMesh24 = Instance.new("BlockMesh")
  215. Part25 = Instance.new("Part")
  216. SpecialMesh26 = Instance.new("SpecialMesh")
  217. ManualWeld27 = Instance.new("ManualWeld")
  218. Part28 = Instance.new("Part")
  219. BlockMesh29 = Instance.new("BlockMesh")
  220. Part30 = Instance.new("Part")
  221. BlockMesh31 = Instance.new("BlockMesh")
  222. Part32 = Instance.new("Part")
  223. SpecialMesh33 = Instance.new("SpecialMesh")
  224. Part34 = Instance.new("Part")
  225. CylinderMesh35 = Instance.new("CylinderMesh")
  226. Part36 = Instance.new("Part")
  227. SpecialMesh37 = Instance.new("SpecialMesh")
  228. Sound38 = Instance.new("Sound")
  229. Sound39 = Instance.new("Sound")
  230. Part40 = Instance.new("Part")
  231. CylinderMesh41 = Instance.new("CylinderMesh")
  232. Part42 = Instance.new("Part")
  233. CylinderMesh43 = Instance.new("CylinderMesh")
  234. Part44 = Instance.new("Part")
  235. CylinderMesh45 = Instance.new("CylinderMesh")
  236. Part46 = Instance.new("Part")
  237. CylinderMesh47 = Instance.new("CylinderMesh")
  238. Part48 = Instance.new("Part")
  239. BlockMesh49 = Instance.new("BlockMesh")
  240. Part50 = Instance.new("Part")
  241. BlockMesh51 = Instance.new("BlockMesh")
  242. Part52 = Instance.new("Part")
  243. CylinderMesh53 = Instance.new("CylinderMesh")
  244. Part54 = Instance.new("Part")
  245. CylinderMesh55 = Instance.new("CylinderMesh")
  246. Part56 = Instance.new("Part")
  247. CylinderMesh57 = Instance.new("CylinderMesh")
  248. Part58 = Instance.new("Part")
  249. BlockMesh59 = Instance.new("BlockMesh")
  250. Part60 = Instance.new("Part")
  251. BlockMesh61 = Instance.new("BlockMesh")
  252. Part62 = Instance.new("Part")
  253. BlockMesh63 = Instance.new("BlockMesh")
  254. Part64 = Instance.new("Part")
  255. BlockMesh65 = Instance.new("BlockMesh")
  256. Part66 = Instance.new("Part")
  257. CylinderMesh67 = Instance.new("CylinderMesh")
  258. Part68 = Instance.new("Part")
  259. CylinderMesh69 = Instance.new("CylinderMesh")
  260. Part70 = Instance.new("Part")
  261. BlockMesh71 = Instance.new("BlockMesh")
  262. Part72 = Instance.new("Part")
  263. BlockMesh73 = Instance.new("BlockMesh")
  264. Part74 = Instance.new("Part")
  265. BlockMesh75 = Instance.new("BlockMesh")
  266. Part76 = Instance.new("Part")
  267. BlockMesh77 = Instance.new("BlockMesh")
  268. Part78 = Instance.new("Part")
  269. BlockMesh79 = Instance.new("BlockMesh")
  270. Part80 = Instance.new("Part")
  271. BlockMesh81 = Instance.new("BlockMesh")
  272. Part82 = Instance.new("Part")
  273. BlockMesh83 = Instance.new("BlockMesh")
  274. Part84 = Instance.new("Part")
  275. BlockMesh85 = Instance.new("BlockMesh")
  276. Part86 = Instance.new("Part")
  277. SpecialMesh87 = Instance.new("SpecialMesh")
  278. Part88 = Instance.new("Part")
  279. CylinderMesh89 = Instance.new("CylinderMesh")
  280. Part90 = Instance.new("Part")
  281. BlockMesh91 = Instance.new("BlockMesh")
  282. Part92 = Instance.new("Part")
  283. BlockMesh93 = Instance.new("BlockMesh")
  284. Part94 = Instance.new("Part")
  285. BlockMesh95 = Instance.new("BlockMesh")
  286. Part96 = Instance.new("Part")
  287. SpecialMesh97 = Instance.new("SpecialMesh")
  288. Part98 = Instance.new("Part")
  289. BlockMesh99 = Instance.new("BlockMesh")
  290. Part100 = Instance.new("Part")
  291. CylinderMesh101 = Instance.new("CylinderMesh")
  292. Part102 = Instance.new("Part")
  293. SpecialMesh103 = Instance.new("SpecialMesh")
  294. Part104 = Instance.new("Part")
  295. BlockMesh105 = Instance.new("BlockMesh")
  296. Part106 = Instance.new("Part")
  297. BlockMesh107 = Instance.new("BlockMesh")
  298. Part108 = Instance.new("Part")
  299. CylinderMesh109 = Instance.new("CylinderMesh")
  300. Part110 = Instance.new("Part")
  301. BlockMesh111 = Instance.new("BlockMesh")
  302. Part112 = Instance.new("Part")
  303. CylinderMesh113 = Instance.new("CylinderMesh")
  304. Part114 = Instance.new("Part")
  305. BlockMesh115 = Instance.new("BlockMesh")
  306. Part116 = Instance.new("Part")
  307. BlockMesh117 = Instance.new("BlockMesh")
  308. Part118 = Instance.new("Part")
  309. SpecialMesh119 = Instance.new("SpecialMesh")
  310. Part120 = Instance.new("Part")
  311. CylinderMesh121 = Instance.new("CylinderMesh")
  312. Part122 = Instance.new("Part")
  313. CylinderMesh123 = Instance.new("CylinderMesh")
  314. Part124 = Instance.new("Part")
  315. BlockMesh125 = Instance.new("BlockMesh")
  316. Part126 = Instance.new("Part")
  317. BlockMesh127 = Instance.new("BlockMesh")
  318. Part128 = Instance.new("Part")
  319. BlockMesh129 = Instance.new("BlockMesh")
  320. Part130 = Instance.new("Part")
  321. BlockMesh131 = Instance.new("BlockMesh")
  322. Part132 = Instance.new("Part")
  323. CylinderMesh133 = Instance.new("CylinderMesh")
  324. Part134 = Instance.new("Part")
  325. BlockMesh135 = Instance.new("BlockMesh")
  326. Part136 = Instance.new("Part")
  327. CylinderMesh137 = Instance.new("CylinderMesh")
  328. Part138 = Instance.new("Part")
  329. BlockMesh139 = Instance.new("BlockMesh")
  330. Part140 = Instance.new("Part")
  331. BlockMesh141 = Instance.new("BlockMesh")
  332. Part142 = Instance.new("Part")
  333. BlockMesh143 = Instance.new("BlockMesh")
  334. Part144 = Instance.new("Part")
  335. CylinderMesh145 = Instance.new("CylinderMesh")
  336. Part146 = Instance.new("Part")
  337. BlockMesh147 = Instance.new("BlockMesh")
  338. Part148 = Instance.new("Part")
  339. BlockMesh149 = Instance.new("BlockMesh")
  340. ManualWeld150 = Instance.new("ManualWeld")
  341. Part151 = Instance.new("Part")
  342. BlockMesh152 = Instance.new("BlockMesh")
  343. Part153 = Instance.new("Part")
  344. BlockMesh154 = Instance.new("BlockMesh")
  345. Part155 = Instance.new("Part")
  346. BlockMesh156 = Instance.new("BlockMesh")
  347. Part157 = Instance.new("Part")
  348. BlockMesh158 = Instance.new("BlockMesh")
  349. Part159 = Instance.new("Part")
  350. BlockMesh160 = Instance.new("BlockMesh")
  351. Part161 = Instance.new("Part")
  352. CylinderMesh162 = Instance.new("CylinderMesh")
  353. Part163 = Instance.new("Part")
  354. CylinderMesh164 = Instance.new("CylinderMesh")
  355. Part165 = Instance.new("Part")
  356. CylinderMesh166 = Instance.new("CylinderMesh")
  357. Part167 = Instance.new("Part")
  358. SpecialMesh168 = Instance.new("SpecialMesh")
  359. Part169 = Instance.new("Part")
  360. SpecialMesh170 = Instance.new("SpecialMesh")
  361. Part171 = Instance.new("Part")
  362. BlockMesh172 = Instance.new("BlockMesh")
  363. Part173 = Instance.new("Part")
  364. BlockMesh174 = Instance.new("BlockMesh")
  365. Part175 = Instance.new("Part")
  366. CylinderMesh176 = Instance.new("CylinderMesh")
  367. Part177 = Instance.new("Part")
  368. BlockMesh178 = Instance.new("BlockMesh")
  369. Part179 = Instance.new("Part")
  370. BlockMesh180 = Instance.new("BlockMesh")
  371. Part181 = Instance.new("Part")
  372. CylinderMesh182 = Instance.new("CylinderMesh")
  373. Part183 = Instance.new("Part")
  374. BlockMesh184 = Instance.new("BlockMesh")
  375. Part185 = Instance.new("Part")
  376. SpecialMesh186 = Instance.new("SpecialMesh")
  377. Part187 = Instance.new("Part")
  378. CylinderMesh188 = Instance.new("CylinderMesh")
  379. Part189 = Instance.new("Part")
  380. BlockMesh190 = Instance.new("BlockMesh")
  381. Part191 = Instance.new("Part")
  382. BlockMesh192 = Instance.new("BlockMesh")
  383. Part193 = Instance.new("Part")
  384. BlockMesh194 = Instance.new("BlockMesh")
  385. Part195 = Instance.new("Part")
  386. BlockMesh196 = Instance.new("BlockMesh")
  387. Part197 = Instance.new("Part")
  388. CylinderMesh198 = Instance.new("CylinderMesh")
  389. Part199 = Instance.new("Part")
  390. CylinderMesh200 = Instance.new("CylinderMesh")
  391. Part201 = Instance.new("Part")
  392. CylinderMesh202 = Instance.new("CylinderMesh")
  393. Part203 = Instance.new("Part")
  394. SpecialMesh204 = Instance.new("SpecialMesh")
  395. Part205 = Instance.new("Part")
  396. SpecialMesh206 = Instance.new("SpecialMesh")
  397. Part207 = Instance.new("Part")
  398. BlockMesh208 = Instance.new("BlockMesh")
  399. Part209 = Instance.new("Part")
  400. SpecialMesh210 = Instance.new("SpecialMesh")
  401. ManualWeld211 = Instance.new("ManualWeld")
  402. Part212 = Instance.new("Part")
  403. CylinderMesh213 = Instance.new("CylinderMesh")
  404. Part214 = Instance.new("Part")
  405. BlockMesh215 = Instance.new("BlockMesh")
  406. Part216 = Instance.new("Part")
  407. SpecialMesh217 = Instance.new("SpecialMesh")
  408. Part218 = Instance.new("Part")
  409. SpecialMesh219 = Instance.new("SpecialMesh")
  410. Part220 = Instance.new("Part")
  411. SpecialMesh221 = Instance.new("SpecialMesh")
  412. Part222 = Instance.new("Part")
  413. SpecialMesh223 = Instance.new("SpecialMesh")
  414. Part224 = Instance.new("Part")
  415. BlockMesh225 = Instance.new("BlockMesh")
  416. Part226 = Instance.new("Part")
  417. BlockMesh227 = Instance.new("BlockMesh")
  418. Part228 = Instance.new("Part")
  419. BlockMesh229 = Instance.new("BlockMesh")
  420. Part230 = Instance.new("Part")
  421. BlockMesh231 = Instance.new("BlockMesh")
  422. Part232 = Instance.new("Part")
  423. SpecialMesh233 = Instance.new("SpecialMesh")
  424. ManualWeld234 = Instance.new("ManualWeld")
  425. Part235 = Instance.new("Part")
  426. SpecialMesh236 = Instance.new("SpecialMesh")
  427. Part237 = Instance.new("Part")
  428. SpecialMesh238 = Instance.new("SpecialMesh")
  429. Part239 = Instance.new("Part")
  430. SpecialMesh240 = Instance.new("SpecialMesh")
  431. Part241 = Instance.new("Part")
  432. BlockMesh242 = Instance.new("BlockMesh")
  433. Part243 = Instance.new("Part")
  434. CylinderMesh244 = Instance.new("CylinderMesh")
  435. Part245 = Instance.new("Part")
  436. BlockMesh246 = Instance.new("BlockMesh")
  437. Part247 = Instance.new("Part")
  438. SpecialMesh248 = Instance.new("SpecialMesh")
  439. Part249 = Instance.new("Part")
  440. SpecialMesh250 = Instance.new("SpecialMesh")
  441. Part251 = Instance.new("Part")
  442. BlockMesh252 = Instance.new("BlockMesh")
  443. Part253 = Instance.new("Part")
  444. BlockMesh254 = Instance.new("BlockMesh")
  445. Part255 = Instance.new("Part")
  446. BlockMesh256 = Instance.new("BlockMesh")
  447. Part257 = Instance.new("Part")
  448. BlockMesh258 = Instance.new("BlockMesh")
  449. Part259 = Instance.new("Part")
  450. SpecialMesh260 = Instance.new("SpecialMesh")
  451. Part261 = Instance.new("Part")
  452. BlockMesh262 = Instance.new("BlockMesh")
  453. Part263 = Instance.new("Part")
  454. BlockMesh264 = Instance.new("BlockMesh")
  455. Part265 = Instance.new("Part")
  456. CylinderMesh266 = Instance.new("CylinderMesh")
  457. Part267 = Instance.new("Part")
  458. BlockMesh268 = Instance.new("BlockMesh")
  459. Part269 = Instance.new("Part")
  460. BlockMesh270 = Instance.new("BlockMesh")
  461. Part271 = Instance.new("Part")
  462. SpecialMesh272 = Instance.new("SpecialMesh")
  463. Part273 = Instance.new("Part")
  464. SpecialMesh274 = Instance.new("SpecialMesh")
  465. Part275 = Instance.new("Part")
  466. BlockMesh276 = Instance.new("BlockMesh")
  467. Part277 = Instance.new("Part")
  468. CylinderMesh278 = Instance.new("CylinderMesh")
  469. Part279 = Instance.new("Part")
  470. BlockMesh280 = Instance.new("BlockMesh")
  471. Part281 = Instance.new("Part")
  472. BlockMesh282 = Instance.new("BlockMesh")
  473. Part283 = Instance.new("Part")
  474. BlockMesh284 = Instance.new("BlockMesh")
  475. Part285 = Instance.new("Part")
  476. BlockMesh286 = Instance.new("BlockMesh")
  477. Part287 = Instance.new("Part")
  478. SpecialMesh288 = Instance.new("SpecialMesh")
  479. Part289 = Instance.new("Part")
  480. CylinderMesh290 = Instance.new("CylinderMesh")
  481. Part291 = Instance.new("Part")
  482. BlockMesh292 = Instance.new("BlockMesh")
  483. Part293 = Instance.new("Part")
  484. SpecialMesh294 = Instance.new("SpecialMesh")
  485. Part295 = Instance.new("Part")
  486. SpecialMesh296 = Instance.new("SpecialMesh")
  487. Part297 = Instance.new("Part")
  488. BlockMesh298 = Instance.new("BlockMesh")
  489. Part299 = Instance.new("Part")
  490. BlockMesh300 = Instance.new("BlockMesh")
  491. Part301 = Instance.new("Part")
  492. SpecialMesh302 = Instance.new("SpecialMesh")
  493. Part303 = Instance.new("Part")
  494. BlockMesh304 = Instance.new("BlockMesh")
  495. Part305 = Instance.new("Part")
  496. BlockMesh306 = Instance.new("BlockMesh")
  497. Part307 = Instance.new("Part")
  498. BlockMesh308 = Instance.new("BlockMesh")
  499. Part309 = Instance.new("Part")
  500. BlockMesh310 = Instance.new("BlockMesh")
  501. Part311 = Instance.new("Part")
  502. BlockMesh312 = Instance.new("BlockMesh")
  503. Part313 = Instance.new("Part")
  504. BlockMesh314 = Instance.new("BlockMesh")
  505. Part315 = Instance.new("Part")
  506. BlockMesh316 = Instance.new("BlockMesh")
  507. Part317 = Instance.new("Part")
  508. BlockMesh318 = Instance.new("BlockMesh")
  509. Part319 = Instance.new("Part")
  510. SpecialMesh320 = Instance.new("SpecialMesh")
  511. Part321 = Instance.new("Part")
  512. BlockMesh322 = Instance.new("BlockMesh")
  513. Part323 = Instance.new("Part")
  514. SpecialMesh324 = Instance.new("SpecialMesh")
  515. Part325 = Instance.new("Part")
  516. BlockMesh326 = Instance.new("BlockMesh")
  517. Part327 = Instance.new("Part")
  518. BlockMesh328 = Instance.new("BlockMesh")
  519. Part329 = Instance.new("Part")
  520. BlockMesh330 = Instance.new("BlockMesh")
  521. Part331 = Instance.new("Part")
  522. BlockMesh332 = Instance.new("BlockMesh")
  523. Part333 = Instance.new("Part")
  524. BlockMesh334 = Instance.new("BlockMesh")
  525. Part335 = Instance.new("Part")
  526. CylinderMesh336 = Instance.new("CylinderMesh")
  527. Part337 = Instance.new("Part")
  528. BlockMesh338 = Instance.new("BlockMesh")
  529. Part339 = Instance.new("Part")
  530. CylinderMesh340 = Instance.new("CylinderMesh")
  531. Part341 = Instance.new("Part")
  532. SpecialMesh342 = Instance.new("SpecialMesh")
  533. Part343 = Instance.new("Part")
  534. BlockMesh344 = Instance.new("BlockMesh")
  535. Part345 = Instance.new("Part")
  536. BlockMesh346 = Instance.new("BlockMesh")
  537. Part347 = Instance.new("Part")
  538. CylinderMesh348 = Instance.new("CylinderMesh")
  539. Part349 = Instance.new("Part")
  540. BlockMesh350 = Instance.new("BlockMesh")
  541. Part351 = Instance.new("Part")
  542. BlockMesh352 = Instance.new("BlockMesh")
  543. Part353 = Instance.new("Part")
  544. CylinderMesh354 = Instance.new("CylinderMesh")
  545. Part355 = Instance.new("Part")
  546. SpecialMesh356 = Instance.new("SpecialMesh")
  547. ManualWeld357 = Instance.new("ManualWeld")
  548. Part358 = Instance.new("Part")
  549. CylinderMesh359 = Instance.new("CylinderMesh")
  550. Part360 = Instance.new("Part")
  551. CylinderMesh361 = Instance.new("CylinderMesh")
  552. Part362 = Instance.new("Part")
  553. CylinderMesh363 = Instance.new("CylinderMesh")
  554. Part364 = Instance.new("Part")
  555. CylinderMesh365 = Instance.new("CylinderMesh")
  556. Part366 = Instance.new("Part")
  557. CylinderMesh367 = Instance.new("CylinderMesh")
  558. Tool0.Name = "AS-12"
  559. Tool0.Parent = mas
  560. LocalScript1.Name = "Gun_Script"
  561. LocalScript1.Parent = Tool0
  562. table.insert(cors,sandbox(LocalScript1,function()
  563. wait(0.5)
  564. --Edit settings below--
  565. local Tool = script.Parent
  566. local Settings = {
  567. Range = 300
  568. ,Spread = 30
  569. ,Damage = {40,75}
  570. ,HeadShotDamage = {90,100}
  571. ,Bullets = 12
  572. ,FireRate = 0.15
  573. ,Automatic = true
  574. ,AntiTK = true
  575. ,ImpactDuration = 3
  576. --Reload
  577. ,ReloadKey = "R"
  578. ,ReloadTime = 2
  579. ,Ammo = 12
  580. ,IncludeChamberedBullet = true
  581. --Gui
  582. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  583. --Arms
  584. ,OneHanded = false
  585. ,FakeArms = true
  586. ,FakeArmTransparency = 0.5
  587. ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  588. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  589. ,AimPart = Tool.AimPart
  590. ,AimPartOffset = CFrame.new()
  591. ,AimGripOffset = Vector3.new(0, 0, 0)
  592. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  593. ,AimAnim = {
  594. Enabled = false
  595. ,Frames = 50
  596. ,Time = 0.1
  597. }
  598. ,ChangeFOV = {true, 65}
  599. ,SpreadReduction = 5
  600. --Weld
  601. ,Weld = true
  602. --Mouse
  603. ,Icons = {
  604. Idle = "rbxassetid://70288585"
  605. ,Fire1 = "rbxassetid://70288578"
  606. ,Fire2 = "rbxassetid://70288572"
  607. ,Fire3 = "rbxassetid://70288578"
  608. ,Reload = "rbxassetid://70288599"
  609. ,Aim = "rbxasset://textures/Blank.png"
  610. }
  611. ,FireMouseAnimTime = 0.15
  612. --Recoil
  613. ,Recoil = math.rad(5)
  614. --Smoke
  615. ,Smoke = true
  616. ,SmokePart = Tool.SmokePart
  617. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
  618. --Sprint
  619. ,Sprint = true
  620. ,SprintSpeed = 25
  621. ,SprintKey = "0"
  622. ,SprintSpreadIncrease = 40
  623. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  624. --Other
  625. ,DropHats = true
  626. }
  627.  
  628. --Do not edit below this lign--
  629.  
  630. local Orig_Spread = Settings.Spread
  631. local Orig_Grip = Tool.GripPos
  632.  
  633. local Player = game.Players.LocalPlayer
  634. local Character = Player.Character
  635.  
  636. local Camera = Workspace.CurrentCamera
  637.  
  638. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  639.  
  640. local Gui, CanUpdateGui = nil, true
  641.  
  642. local Sprinting, Equipped
  643.  
  644. function Update_Gui()
  645. if Gui and CanUpdateGui then
  646. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  647. end
  648. end
  649.  
  650. local Welded
  651. if Settings.Weld then
  652. Delay(0, function()
  653. local weldC0s = {}
  654. for i, v in pairs(Tool:GetChildren()) do
  655. if v:IsA("BasePart") and v ~= Tool.Handle then
  656. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  657. v.Anchored = false
  658. end
  659. end
  660. Tool.Handle.Anchored = false
  661. local welds = {}
  662. Tool.Equipped:connect(function()
  663. for i, v in ipairs(welds) do
  664. v.Part1 = nil
  665. v:Destroy()
  666. end
  667. for i, v in ipairs(weldC0s) do
  668. if v[1] and v[2] then
  669. local w = Instance.new("Weld", Tool.Handle)
  670. w.Part0 = Tool.Handle
  671. w.Part1 = v[1]
  672. w.C0 = v[2]
  673. table.insert(welds, w)
  674. end
  675. end
  676. end)
  677. wait()
  678. Welded = true
  679. end)
  680. end
  681.  
  682. local Left_Weld, Right_Weld
  683.  
  684. Ammo.Changed:connect(Update_Gui)
  685. StoredAmmo.Changed:connect(Update_Gui)
  686.  
  687. Settings.Range = math.min(Settings.Range, 999)
  688.  
  689. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  690. Ignore_Model.Name = "Ray_Ignore"
  691.  
  692. local Ray_Ignore = {Character, Ignore_Model, Camera}
  693.  
  694. Character.Humanoid.Died:connect(function()
  695. Tool.Parent = Player.Backpack
  696. end)
  697.  
  698. function Fire(Mouse)
  699. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  700. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  701. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  702. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  703. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  704. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  705. return
  706. end
  707. local Humanoid = Hit.Parent.Humanoid
  708. local c = Instance.new("ObjectValue")
  709. c.Name = "creator"
  710. c.Value = Player
  711. game.Debris:AddItem(c, 3)
  712. c.Parent = Humanoid
  713. if Hit.Name == "Head" then
  714. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  715. else
  716. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  717. end
  718. elseif Hit then
  719. local Hit_Part = Instance.new("Part", Ignore_Model)
  720. Hit_Part.FormFactor = "Custom"
  721. Hit_Part.TopSurface = 0
  722. Hit_Part.BottomSurface = 0
  723. Hit_Part.Anchored = true
  724. Hit_Part.CanCollide = false
  725. Hit_Part.Size = Vector3.new()
  726. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  727. Hit_Part.BrickColor = BrickColor.new("Black")
  728. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  729. if not Hit.Anchored then
  730. local w = Instance.new("Weld", Hit_Part)
  731. w.Part0 = Hit
  732. w.Part1 = Hit_Part
  733. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  734. Hit_Part.Anchored = false
  735. end
  736. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  737. Hit.Parent.Parent = workspace
  738. game.Debris:AddItem(Hit, 3)
  739. end
  740. end
  741. end
  742.  
  743. local Can_Shoot = true
  744. local Reloading = false
  745.  
  746. local First_Person = false
  747.  
  748. local Mouse_Held
  749.  
  750. Tool.Equipped:connect(function(Mouse)
  751. Equipped = true
  752. if Settings.Weld and not Welded then
  753. wait()
  754. Tool.Parent = Player.Backpack
  755. end
  756. Character = Player.Character
  757. if Gui then
  758. return
  759. end
  760. Ray_Ignore = {Character, Ignore_Model, Camera}
  761. Mouse.Icon = Settings.Icons.Idle
  762. Gui = script.Gui:Clone()
  763. Gui.Parent = Player.PlayerGui
  764. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  765. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  766. CanUpdateGui = true
  767. Update_Gui()
  768. Mouse.Button1Down:connect(function()
  769. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  770. Mouse_Held = true
  771. while true do
  772. Can_Shoot = false
  773. Delay(0, function()
  774. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  775. if not Aiming then
  776. Mouse.Icon = Settings.Icons.Fire1
  777. end
  778. wait(t)
  779. if not Aiming then
  780. if Reloading then return end
  781. Mouse.Icon = Settings.Icons.Fire2
  782. end
  783. wait(t)
  784. if not Aiming then
  785. if Reloading then return end
  786. Mouse.Icon = Settings.Icons.Fire3
  787. end
  788. wait(t)
  789. if not Aiming then
  790. if Reloading then return end
  791. Mouse.Icon = Settings.Icons.Idle
  792. end
  793. end)
  794. if Settings.Smoke then
  795. for i, v in pairs(Settings.Smokes) do
  796. local s = v[1]:Clone()
  797. s.Parent = Settings.SmokePart
  798. s.Enabled = true
  799. game.Debris:AddItem(s, v[2])
  800. if v[3] then
  801. Delay(v[3], function()
  802. s.Enabled = false
  803. end)
  804. end
  805. end
  806. end
  807. for _ = 1, Settings.Bullets do
  808. Fire(Mouse)
  809. end
  810. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  811. if Tool.Handle:FindFirstChild("Shoot") then
  812. Tool.Handle.Shoot:Play()
  813. end
  814. Ammo.Value = Ammo.Value - 1
  815. wait(Settings.FireRate)
  816. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  817. break
  818. end
  819. end
  820. Can_Shoot = true
  821. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  822. Tool.Handle.Click:Play()
  823. end
  824. end)
  825. Mouse.Button1Up:connect(function()
  826. Mouse_Held = false
  827. end)
  828. Mouse.KeyDown:connect(function(Key)
  829. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  830. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  831. return
  832. end
  833. Can_Shoot = false
  834. Reloading = true
  835. local TextLabel = Gui.Frame.AmmoDisplay
  836. Delay(0, function()
  837. CanUpdateGui = false
  838. TextLabel.Text = "Reloading."
  839. wait(Settings.ReloadTime/3)
  840. if TextLabel then
  841. TextLabel.Text = "Reloading.."
  842. end
  843. wait(Settings.ReloadTime/3)
  844. if TextLabel then
  845. TextLabel.Text = "Reloading..."
  846. end
  847. end)
  848. if Tool.Handle:FindFirstChild("Reload") then
  849. Tool.Handle.Reload:Play()
  850. end
  851. Mouse.Icon = Settings.Icons.Reload
  852. wait(Settings.ReloadTime)
  853. Mouse.Icon = Settings.Icons.Idle
  854. CanUpdateGui = true
  855. local m = Settings.Ammo
  856. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  857. m = m + 1
  858. end
  859. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  860. Ammo.Value = Ammo.Value + StoredAmmo.Value
  861. StoredAmmo.Value = 0
  862. else
  863. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  864. Ammo.Value = m
  865. end
  866. Can_Shoot = true
  867. Reloading = false
  868. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  869. Sprinting = true
  870. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  871. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  872. end
  873. end)
  874. Mouse.KeyUp:connect(function(Key)
  875. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  876. Sprinting = false
  877. Character.Humanoid.WalkSpeed = 16
  878. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  879. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  880. end
  881. end)
  882. Mouse.Button2Down:connect(function()
  883. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  884. Aiming = true
  885. Mouse.Icon = Settings.Icons.Aim
  886. if Settings.AimAnim.Enabled then
  887. Right_Weld.C1 = CFrame.new()
  888. Right_Weld.C0 = CFrame.new()
  889. Delay(0, function()
  890. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  891. end)
  892. Delay(0, function()
  893. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  894. end)
  895. Delay(0, function()
  896. if Settings.ChangeFOV[1] then
  897. Camera.FieldOfView = 70
  898. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  899. for i = 1, T_F do
  900. local FOV = 70 - Cam_Dif/T_F * i
  901. Camera.FieldOfView = FOV
  902. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  903. if not Aiming then
  904. return
  905. end
  906. end
  907. Camera.FieldOfView = Settings.ChangeFOV[2]
  908. end
  909. end)
  910. else
  911. Right_Weld.C1 = CFrame.new()
  912. Right_Weld.C0 = CFrame.new()
  913. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  914. Left_Weld.C1 = Settings.LeftAimPos
  915. if Settings.ChangeFOV[1] then
  916. Camera.FieldOfView = Settings.ChangeFOV[2]
  917. end
  918. end
  919. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  920. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  921. end
  922. end)
  923. Mouse.Button2Up:connect(function()
  924. if Aiming then
  925. Mouse.Icon = Settings.Icons.Idle
  926. Tool.GripPos = Orig_Grip
  927. if Settings.AimAnim.Enabled then
  928. Delay(0, function()
  929. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  930. end)
  931. Delay(0, function()
  932. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  933. end)
  934. else
  935. Right_Weld.C1 = Settings.RightPos
  936. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  937. Left_Weld.C1 = Settings.LeftPos
  938. end
  939. if Settings.ChangeFOV[1] then
  940. Camera.FieldOfView = 70
  941. end
  942. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  943. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  944. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  945. wait(0.25)
  946. Aiming = false
  947. end
  948. end)
  949. wait()
  950. Camera.Changed:connect(function()
  951. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  952. Mouse.TargetFilter = workspace
  953. Character.Torso.Neck.C1 = CFrame.new()
  954. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  955. end
  956. end)
  957. Mouse.Idle:connect(function()
  958. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  959. Mouse.TargetFilter = workspace
  960. Character.Torso.Neck.C1 = CFrame.new()
  961. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  962. end
  963. end)
  964. while wait() and Equipped do
  965. if Sprinting then
  966. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  967. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  968. elseif not Aiming then
  969. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  970. end
  971. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  972. Mouse.TargetFilter = nil
  973. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  974. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  975. end
  976. end
  977. end)
  978.  
  979. local Arms_Made
  980. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  981.  
  982. Tool.Equipped:connect(function(Mouse)
  983. if Character and not Arms_Made then
  984. Arms_Made = true
  985. local Torso = Character.Torso
  986. Torso["Right Shoulder"].Part1 = nil
  987. Left_Weld = Instance.new("Weld", Torso)
  988. Left_Weld.Name = "Left_Weld"
  989. Left_Weld.Part0 = Character.Head
  990. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  991. if not Settings.OneHanded then
  992. Torso["Left Shoulder"].Part1 = nil
  993. Left_Weld.Part1 = Character["Left Arm"]
  994. end
  995. Right_Weld = Instance.new("Weld", Torso)
  996. Right_Weld.Name = "Right_Weld"
  997. Right_Weld.Part0 = Character.Head
  998. Right_Weld.Part1 = Character["Right Arm"]
  999. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1000. Left_Weld.C1 = Settings.LeftPos
  1001. Right_Weld.C1 = Settings.RightPos
  1002. end
  1003. if Settings.FakeArms and not Fake_Arm_Right then
  1004. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1005. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1006. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1007. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1008. for i = 1, 2 do
  1009. local w = Instance.new("Weld", fakeArms[i])
  1010. w.Part0 = Character[fakeArms[i].Name]
  1011. w.Part1 = fakeArms[i]
  1012. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1013. end
  1014. Fake_Arm_Model = Instance.new("Model", Camera)
  1015. Fake_Arm_Right.Parent = Fake_Arm_Model
  1016. if not Settings.OneHanded then
  1017. Fake_Arm_Left.Parent = Fake_Arm_Model
  1018. end
  1019. Fake_Arm_Model.Name = "FakeArms"
  1020. if Settings.CharacterMeshes then
  1021. for i, v in pairs(Character:GetChildren()) do
  1022. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1023. v:Clone().Parent = Fake_Arm_Model
  1024. end
  1025. end
  1026. end
  1027. if Character:FindFirstChild("Shirt") then
  1028. Instance.new("Humanoid", Fake_Arm_Model)
  1029. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1030. else
  1031. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1032. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1033. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1034. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1035. end
  1036. end
  1037. end)
  1038.  
  1039. Tool.Unequipped:connect(function()
  1040. Equipped = false
  1041. Tool.GripPos = Orig_Grip
  1042. Aiming = false
  1043. Settings.Spread = Orig_Spread
  1044. if Settings.ChangeFOV[1] then
  1045. Camera.FieldOfView = 70
  1046. end
  1047. if Gui then
  1048. Gui:Destroy()
  1049. Gui = nil
  1050. end
  1051. for i, v in pairs(Tool.Handle:GetChildren()) do
  1052. if v:IsA("Sound") then
  1053. v:Stop()
  1054. end
  1055. end
  1056. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1057. Fake_Arm_Model:Destroy()
  1058. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1059. end
  1060. if Character and Left_Weld and Right_Weld then
  1061. Arms_Made = false
  1062. local Torso = Character.Torso
  1063. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1064. Left_Weld:Destroy()
  1065. Right_Weld:Destroy()
  1066. end
  1067. Sprinting = false
  1068. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1069. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1070. Character.Humanoid.WalkSpeed = 16
  1071. end)
  1072.  
  1073. end))
  1074. NumberValue2.Name = "Ammo"
  1075. NumberValue2.Parent = LocalScript1
  1076. NumberValue2.Value = 12
  1077. NumberValue3.Name = "StoredAmmo"
  1078. NumberValue3.Parent = LocalScript1
  1079. NumberValue3.Value = 1200
  1080. Smoke4.Parent = LocalScript1
  1081. Smoke4.Size = 0.25
  1082. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1083. Smoke4.Enabled = false
  1084. Smoke4.Opacity = 0.10000000149012
  1085. Smoke4.RiseVelocity = 10
  1086. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1087. Smoke5.Name = "Smoke1"
  1088. Smoke5.Parent = LocalScript1
  1089. Smoke5.Size = 0.10000000149012
  1090. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  1091. Smoke5.Enabled = false
  1092. Smoke5.Opacity = 0.40000000596046
  1093. Smoke5.RiseVelocity = 3
  1094. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  1095. ScreenGui6.Name = "Gui"
  1096. ScreenGui6.Parent = LocalScript1
  1097. Frame7.Parent = ScreenGui6
  1098. Frame7.Transparency = 0.5
  1099. Frame7.Size = UDim2.new(0, 120, 0, 35)
  1100. Frame7.Position = UDim2.new(1, -150, 1, -44)
  1101. Frame7.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1102. Frame7.BackgroundTransparency = 0.5
  1103. Frame7.BorderSizePixel = 3
  1104. TextLabel8.Name = "AmmoDisplay"
  1105. TextLabel8.Parent = Frame7
  1106. TextLabel8.Transparency = 1
  1107. TextLabel8.Size = UDim2.new(1, 0, 1, 0)
  1108. TextLabel8.Text = ""
  1109. TextLabel8.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1110. TextLabel8.BackgroundTransparency = 1
  1111. TextLabel8.Font = Enum.Font.SourceSansBold
  1112. TextLabel8.FontSize = Enum.FontSize.Size24
  1113. TextLabel8.TextColor3 = Color3.new(0, 0, 0)
  1114. TextLabel8.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1115. TextLabel8.TextStrokeTransparency = 0.5
  1116. TextLabel8.TextXAlignment = Enum.TextXAlignment.Right
  1117. Frame9.Parent = ScreenGui6
  1118. Frame9.Transparency = 0.5
  1119. Frame9.Size = UDim2.new(0, 126, 0, 10)
  1120. Frame9.Position = UDim2.new(1, -153, 1, -62)
  1121. Frame9.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1122. Frame9.BackgroundTransparency = 0.5
  1123. Frame9.BorderSizePixel = 3
  1124. TextLabel10.Name = "Caliber"
  1125. TextLabel10.Parent = Frame9
  1126. TextLabel10.Transparency = 1
  1127. TextLabel10.Size = UDim2.new(1, 0, 1, 0)
  1128. TextLabel10.Text = "Made by 1ndrew"
  1129. TextLabel10.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1130. TextLabel10.BackgroundTransparency = 1
  1131. TextLabel10.Font = Enum.Font.SourceSansBold
  1132. TextLabel10.FontSize = Enum.FontSize.Size12
  1133. TextLabel10.TextColor3 = Color3.new(0, 0, 0)
  1134. TextLabel10.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1135. TextLabel10.TextStrokeTransparency = 0.5
  1136. TextLabel10.TextXAlignment = Enum.TextXAlignment.Right
  1137. Frame11.Parent = ScreenGui6
  1138. Frame11.Transparency = 0.5
  1139. Frame11.Size = UDim2.new(0, 126, 0, 40)
  1140. Frame11.Position = UDim2.new(1, -153, 1, -109)
  1141. Frame11.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1142. Frame11.BackgroundTransparency = 0.5
  1143. Frame11.BorderSizePixel = 3
  1144. TextLabel12.Name = "Accessories"
  1145. TextLabel12.Parent = Frame11
  1146. TextLabel12.Transparency = 1
  1147. TextLabel12.Size = UDim2.new(1, 0, 1, 0)
  1148. TextLabel12.Text = "AS-12"
  1149. TextLabel12.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1150. TextLabel12.BackgroundTransparency = 1
  1151. TextLabel12.Font = Enum.Font.SourceSansBold
  1152. TextLabel12.FontSize = Enum.FontSize.Size14
  1153. TextLabel12.TextColor3 = Color3.new(0, 0, 0)
  1154. TextLabel12.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1155. TextLabel12.TextStrokeTransparency = 0.5
  1156. TextLabel12.TextXAlignment = Enum.TextXAlignment.Right
  1157. Part13.Name = "A1"
  1158. Part13.Parent = Tool0
  1159. Part13.Material = Enum.Material.Metal
  1160. Part13.BrickColor = BrickColor.new("Mid gray")
  1161. Part13.Reflectance = 0.20000000298023
  1162. Part13.Rotation = Vector3.new(0.00999999978, -90, 0)
  1163. Part13.Anchored = true
  1164. Part13.FormFactor = Enum.FormFactor.Symmetric
  1165. Part13.Size = Vector3.new(1, 1, 1)
  1166. Part13.CFrame = CFrame.new(175.774078, 1.74680901, 153.843002, -2.41395373e-05, 2.60050801e-05, -1, -0.000125279417, 1, 2.60081033e-05, 1, 0.000125280043, -2.41362777e-05)
  1167. Part13.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part13.TopSurface = Enum.SurfaceType.Smooth
  1169. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1170. Part13.Position = Vector3.new(175.774078, 1.74680901, 153.843002)
  1171. Part13.Orientation = Vector3.new(0, -90, -0.00999999978)
  1172. Part13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1173. BlockMesh14.Parent = Part13
  1174. BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
  1175. BlockMesh14.Scale = Vector3.new(0.150000006, 0.0500000007, 0.100000001)
  1176. Part15.Name = "A2"
  1177. Part15.Parent = Tool0
  1178. Part15.Material = Enum.Material.Metal
  1179. Part15.BrickColor = BrickColor.new("Mid gray")
  1180. Part15.Reflectance = 0.20000000298023
  1181. Part15.Rotation = Vector3.new(180, 0, -90)
  1182. Part15.Anchored = true
  1183. Part15.FormFactor = Enum.FormFactor.Plate
  1184. Part15.Size = Vector3.new(1, 0.400000006, 1)
  1185. Part15.CFrame = CFrame.new(175.824112, 1.75680304, 153.842987, 2.6106396e-05, 1, 4.17405936e-05, 1, -2.61049518e-05, -3.46174456e-05, -3.46163542e-05, 4.17414994e-05, -1)
  1186. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part15.TopSurface = Enum.SurfaceType.Smooth
  1188. Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1189. Part15.Position = Vector3.new(175.824112, 1.75680304, 153.842987)
  1190. Part15.Orientation = Vector3.new(0, 180, 90)
  1191. Part15.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1192. CylinderMesh16.Parent = Part15
  1193. CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1194. CylinderMesh16.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1195. Part17.Name = "A3"
  1196. Part17.Parent = Tool0
  1197. Part17.Material = Enum.Material.Metal
  1198. Part17.BrickColor = BrickColor.new("Mid gray")
  1199. Part17.Reflectance = 0.20000000298023
  1200. Part17.Rotation = Vector3.new(166.889999, -90, 0)
  1201. Part17.Anchored = true
  1202. Part17.FormFactor = Enum.FormFactor.Symmetric
  1203. Part17.Size = Vector3.new(1, 1, 1)
  1204. Part17.CFrame = CFrame.new(175.774185, 1.8780098, 153.815414, 1.66486443e-05, -3.10793839e-05, -1.0000093, -0.226782992, -0.973936379, 3.04021087e-05, -0.973946095, 0.226787522, -2.48725773e-05)
  1205. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1206. Part17.TopSurface = Enum.SurfaceType.Smooth
  1207. Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1208. Part17.Position = Vector3.new(175.774185, 1.8780098, 153.815414)
  1209. Part17.Orientation = Vector3.new(0, -90, -166.889999)
  1210. Part17.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1211. BlockMesh18.Parent = Part17
  1212. BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
  1213. BlockMesh18.Scale = Vector3.new(0.0199999996, 0.0700000003, 0.0500000007)
  1214. Part19.Name = "A4"
  1215. Part19.Parent = Tool0
  1216. Part19.Material = Enum.Material.Metal
  1217. Part19.BrickColor = BrickColor.new("Mid gray")
  1218. Part19.Reflectance = 0.20000000298023
  1219. Part19.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  1220. Part19.Anchored = true
  1221. Part19.FormFactor = Enum.FormFactor.Symmetric
  1222. Part19.Size = Vector3.new(1, 1, 1)
  1223. Part19.CFrame = CFrame.new(175.774231, 1.74685383, 153.692978, -1, 4.26250517e-05, -0.000125871447, 0.000125876846, 0.000126528859, -1, -4.26091246e-05, -1, -0.000126534229)
  1224. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part19.TopSurface = Enum.SurfaceType.Smooth
  1226. Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1227. Part19.Position = Vector3.new(175.774231, 1.74685383, 153.692978)
  1228. Part19.Orientation = Vector3.new(90, 180, 0)
  1229. Part19.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1230. SpecialMesh20.Parent = Part19
  1231. SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1232. SpecialMesh20.MeshType = Enum.MeshType.Wedge
  1233. SpecialMesh20.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1234. Part21.Name = "A5"
  1235. Part21.Parent = Tool0
  1236. Part21.Material = Enum.Material.Metal
  1237. Part21.BrickColor = BrickColor.new("Mid gray")
  1238. Part21.Reflectance = 0.20000000298023
  1239. Part21.Rotation = Vector3.new(0, 0, 90)
  1240. Part21.Anchored = true
  1241. Part21.FormFactor = Enum.FormFactor.Plate
  1242. Part21.Size = Vector3.new(1, 0.400000006, 1)
  1243. Part21.CFrame = CFrame.new(175.724075, 1.75682783, 153.843063, 2.6538728e-05, -1, -4.26046827e-05, 1, 2.65372164e-05, 3.54512486e-05, -3.54501208e-05, -4.26056213e-05, 1)
  1244. Part21.BottomSurface = Enum.SurfaceType.Smooth
  1245. Part21.TopSurface = Enum.SurfaceType.Smooth
  1246. Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1247. Part21.Position = Vector3.new(175.724075, 1.75682783, 153.843063)
  1248. Part21.Orientation = Vector3.new(0, 0, 90)
  1249. Part21.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1250. CylinderMesh22.Parent = Part21
  1251. CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1252. CylinderMesh22.Scale = Vector3.new(0.0250000004, 0.049999997, 0.0250000004)
  1253. Part23.Name = "A6"
  1254. Part23.Parent = Tool0
  1255. Part23.Material = Enum.Material.Metal
  1256. Part23.BrickColor = BrickColor.new("Mid gray")
  1257. Part23.Reflectance = 0.20000000298023
  1258. Part23.Rotation = Vector3.new(-45.7899971, -90, 0)
  1259. Part23.Anchored = true
  1260. Part23.FormFactor = Enum.FormFactor.Symmetric
  1261. Part23.Size = Vector3.new(1, 1, 1)
  1262. Part23.CFrame = CFrame.new(175.774109, 1.876688, 153.843033, 2.8091074e-06, 3.51327399e-05, -1, 0.716834724, 0.697243154, 2.6509726e-05, 0.697243154, -0.716834724, -2.32257371e-05)
  1263. Part23.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part23.TopSurface = Enum.SurfaceType.Smooth
  1265. Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1266. Part23.Position = Vector3.new(175.774109, 1.876688, 153.843033)
  1267. Part23.Orientation = Vector3.new(0, -90, 45.7899971)
  1268. Part23.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1269. BlockMesh24.Parent = Part23
  1270. BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
  1271. BlockMesh24.Scale = Vector3.new(0.0199999996, 0.0899999961, 0.0500000007)
  1272. Part25.Name = "A7"
  1273. Part25.Parent = Tool0
  1274. Part25.Material = Enum.Material.Metal
  1275. Part25.BrickColor = BrickColor.new("Mid gray")
  1276. Part25.Reflectance = 0.20000000298023
  1277. Part25.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  1278. Part25.Anchored = true
  1279. Part25.FormFactor = Enum.FormFactor.Symmetric
  1280. Part25.Size = Vector3.new(1, 1, 1)
  1281. Part25.CFrame = CFrame.new(175.77417, 1.74681282, 153.993042, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
  1282. Part25.BottomSurface = Enum.SurfaceType.Smooth
  1283. Part25.TopSurface = Enum.SurfaceType.Smooth
  1284. Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1285. Part25.Position = Vector3.new(175.77417, 1.74681282, 153.993042)
  1286. Part25.Orientation = Vector3.new(90, 0, 0)
  1287. Part25.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1288. SpecialMesh26.Parent = Part25
  1289. SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1290. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  1291. SpecialMesh26.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  1292. ManualWeld27.Name = "A7-to-Handle Strong Joint"
  1293. ManualWeld27.Parent = Part25
  1294. ManualWeld27.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1295. ManualWeld27.C1 = CFrame.new(-0.500076294, 0.204361439, -1.3656311, 1, 2.33883584e-05, -1.99072383e-05, -1.99070037e-05, -1.0220836e-05, -1, -2.33885621e-05, 1, -1.02203776e-05)
  1296. ManualWeld27.Part0 = Part25
  1297. ManualWeld27.Part1 = Part36
  1298. Part28.Name = "A8"
  1299. Part28.Parent = Tool0
  1300. Part28.Material = Enum.Material.Metal
  1301. Part28.BrickColor = BrickColor.new("Mid gray")
  1302. Part28.Reflectance = 0.20000000298023
  1303. Part28.Rotation = Vector3.new(-151.37999, -90, 0)
  1304. Part28.Anchored = true
  1305. Part28.FormFactor = Enum.FormFactor.Symmetric
  1306. Part28.Size = Vector3.new(1, 1, 1)
  1307. Part28.CFrame = CFrame.new(175.774094, 1.79678297, 153.793045, 3.37329257e-05, -1.12415801e-05, -1.0000093, 0.478978038, -0.877817035, 2.99337771e-05, -0.877827287, -0.478981197, -2.58364471e-05)
  1308. Part28.BottomSurface = Enum.SurfaceType.Smooth
  1309. Part28.TopSurface = Enum.SurfaceType.Smooth
  1310. Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1311. Part28.Position = Vector3.new(175.774094, 1.79678297, 153.793045)
  1312. Part28.Orientation = Vector3.new(0, -90, 151.37999)
  1313. Part28.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1314. BlockMesh29.Parent = Part28
  1315. BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
  1316. BlockMesh29.Scale = Vector3.new(0.0199999996, 0.125, 0.0500000007)
  1317. Part30.Name = "A9"
  1318. Part30.Parent = Tool0
  1319. Part30.Material = Enum.Material.Metal
  1320. Part30.BrickColor = BrickColor.new("Mid gray")
  1321. Part30.Reflectance = 0.20000000298023
  1322. Part30.Rotation = Vector3.new(-25.75, -90, 0)
  1323. Part30.Anchored = true
  1324. Part30.FormFactor = Enum.FormFactor.Symmetric
  1325. Part30.Size = Vector3.new(1, 1, 1)
  1326. Part30.CFrame = CFrame.new(175.774109, 1.80676222, 153.893005, -9.4467905e-06, 3.39037506e-05, -1.0000093, 0.434379578, 0.900720239, 3.03426787e-05, 0.900728703, -0.434386164, -2.48455926e-05)
  1327. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1328. Part30.TopSurface = Enum.SurfaceType.Smooth
  1329. Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1330. Part30.Position = Vector3.new(175.774109, 1.80676222, 153.893005)
  1331. Part30.Orientation = Vector3.new(0, -90, 25.75)
  1332. Part30.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1333. BlockMesh31.Parent = Part30
  1334. BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
  1335. BlockMesh31.Scale = Vector3.new(0.0199999996, 0.0925000012, 0.0500000007)
  1336. Part32.Name = "AimPart"
  1337. Part32.Parent = Tool0
  1338. Part32.Material = Enum.Material.Metal
  1339. Part32.BrickColor = BrickColor.new("Mid gray")
  1340. Part32.Reflectance = 0.20000000298023
  1341. Part32.Transparency = 50
  1342. Part32.Anchored = true
  1343. Part32.FormFactor = Enum.FormFactor.Symmetric
  1344. Part32.Size = Vector3.new(1, 1, 1)
  1345. Part32.CFrame = CFrame.new(175.7742, 2.1063509, 156.343887, 1, 2.60017205e-05, -3.99988821e-05, -2.59999997e-05, 1, 4.30010405e-05, 3.9999999e-05, -4.3e-05, 1)
  1346. Part32.BottomSurface = Enum.SurfaceType.Smooth
  1347. Part32.TopSurface = Enum.SurfaceType.Smooth
  1348. Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1349. Part32.Position = Vector3.new(175.7742, 2.1063509, 156.343887)
  1350. Part32.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1351. SpecialMesh33.Parent = Part32
  1352. SpecialMesh33.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1353. SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  1354. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  1355. SpecialMesh33.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  1356. Part34.Name = "SmokePart"
  1357. Part34.Parent = Tool0
  1358. Part34.Material = Enum.Material.Metal
  1359. Part34.BrickColor = BrickColor.new("Really black")
  1360. Part34.Rotation = Vector3.new(-90, 90, 0)
  1361. Part34.Anchored = true
  1362. Part34.FormFactor = Enum.FormFactor.Symmetric
  1363. Part34.Size = Vector3.new(1, 1, 1)
  1364. Part34.CFrame = CFrame.new(175.774307, 1.41741705, 151.451614, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  1365. Part34.BottomSurface = Enum.SurfaceType.Smooth
  1366. Part34.TopSurface = Enum.SurfaceType.Smooth
  1367. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1368. Part34.Position = Vector3.new(175.774307, 1.41741705, 151.451614)
  1369. Part34.Orientation = Vector3.new(0, 90, -90)
  1370. Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1371. CylinderMesh35.Parent = Part34
  1372. CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
  1373. CylinderMesh35.Scale = Vector3.new(0.180000007, 0.0649999976, 0.120000005)
  1374. Part36.Name = "Handle"
  1375. Part36.Parent = Tool0
  1376. Part36.Material = Enum.Material.Metal
  1377. Part36.BrickColor = BrickColor.new("Mid gray")
  1378. Part36.Reflectance = 0.20000000298023
  1379. Part36.Rotation = Vector3.new(0.00999999978, 0, -0.00999999978)
  1380. Part36.Anchored = true
  1381. Part36.CanCollide = false
  1382. Part36.FormFactor = Enum.FormFactor.Plate
  1383. Part36.Size = Vector3.new(1, 0.400000006, 1)
  1384. Part36.CFrame = CFrame.new(175.774078, 1.04236603, 154.858582, 1, 0.000105992345, -6.60122969e-05, -0.000106, 1, -0.000115993011, 6.60000005e-05, 0.000116000003, 1)
  1385. Part36.BottomSurface = Enum.SurfaceType.Smooth
  1386. Part36.TopSurface = Enum.SurfaceType.Smooth
  1387. Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1388. Part36.Position = Vector3.new(175.774078, 1.04236603, 154.858582)
  1389. Part36.Orientation = Vector3.new(0.00999999978, 0, -0.00999999978)
  1390. Part36.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1391. SpecialMesh37.Parent = Part36
  1392. SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  1393. SpecialMesh37.MeshType = Enum.MeshType.Wedge
  1394. SpecialMesh37.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  1395. Sound38.Name = "Reload"
  1396. Sound38.Parent = Part36
  1397. Sound38.Pitch = 0.80000001192093
  1398. Sound38.SoundId = "http://www.roblox.com/asset/?id=2697295"
  1399. Sound38.Volume = 1
  1400. Sound38.PlayOnRemove = true
  1401. Sound39.Name = "Shoot"
  1402. Sound39.Parent = Part36
  1403. Sound39.Pitch = 0.89999997615814
  1404. Sound39.SoundId = "http://www.roblox.com/asset/?version=1&id=2691586"
  1405. Sound39.Volume = 1
  1406. Sound39.PlayOnRemove = true
  1407. Part40.Name = "Mag"
  1408. Part40.Parent = Tool0
  1409. Part40.Material = Enum.Material.Metal
  1410. Part40.BrickColor = BrickColor.new("Dark stone grey")
  1411. Part40.Rotation = Vector3.new(-85.9899979, 90, 0)
  1412. Part40.Anchored = true
  1413. Part40.FormFactor = Enum.FormFactor.Symmetric
  1414. Part40.Size = Vector3.new(1, 1, 1)
  1415. Part40.CFrame = CFrame.new(176.064194, 0.785049915, 154.295578, -2.48206015e-05, 2.5112693e-05, 1, -0.997546554, 0.0700068697, -2.65177659e-05, -0.0700068772, -0.997546494, 2.33134688e-05)
  1416. Part40.BottomSurface = Enum.SurfaceType.Smooth
  1417. Part40.TopSurface = Enum.SurfaceType.Smooth
  1418. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1419. Part40.Position = Vector3.new(176.064194, 0.785049915, 154.295578)
  1420. Part40.Orientation = Vector3.new(0, 90, -85.9899979)
  1421. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1422. CylinderMesh41.Parent = Part40
  1423. CylinderMesh41.Offset = Vector3.new(0, 0, -0.300000012)
  1424. CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
  1425. CylinderMesh41.Scale = Vector3.new(0.899999976, 0.349999994, 0.899999976)
  1426. Part42.Name = "Mag2"
  1427. Part42.Parent = Tool0
  1428. Part42.Material = Enum.Material.Metal
  1429. Part42.Rotation = Vector3.new(-85.9899979, 90, 0)
  1430. Part42.Anchored = true
  1431. Part42.FormFactor = Enum.FormFactor.Symmetric
  1432. Part42.Size = Vector3.new(1, 1, 1)
  1433. Part42.CFrame = CFrame.new(176.064301, 0.771048069, 154.4953, -2.42348124e-05, 2.59472454e-05, 1, -0.997546375, 0.0700085908, -2.59918816e-05, -0.0700085983, -0.997546375, 2.41869366e-05)
  1434. Part42.BottomSurface = Enum.SurfaceType.Smooth
  1435. Part42.TopSurface = Enum.SurfaceType.Smooth
  1436. Part42.Position = Vector3.new(176.064301, 0.771048069, 154.4953)
  1437. Part42.Orientation = Vector3.new(0, 90, -85.9899979)
  1438. CylinderMesh43.Parent = Part42
  1439. CylinderMesh43.Offset = Vector3.new(0, 0, -0.300000012)
  1440. CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
  1441. CylinderMesh43.Scale = Vector3.new(0.899999976, 0.0500000007, 0.899999976)
  1442. Part44.Parent = Tool0
  1443. Part44.Material = Enum.Material.Metal
  1444. Part44.BrickColor = BrickColor.new("Mid gray")
  1445. Part44.Reflectance = 0.20000000298023
  1446. Part44.Rotation = Vector3.new(180, 0, -90)
  1447. Part44.Anchored = true
  1448. Part44.FormFactor = Enum.FormFactor.Plate
  1449. Part44.Size = Vector3.new(1, 0.400000006, 1)
  1450. Part44.CFrame = CFrame.new(175.874237, 1.527174, 152.667419, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  1451. Part44.BottomSurface = Enum.SurfaceType.Smooth
  1452. Part44.TopSurface = Enum.SurfaceType.Smooth
  1453. Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1454. Part44.Position = Vector3.new(175.874237, 1.527174, 152.667419)
  1455. Part44.Orientation = Vector3.new(0, 180, 90)
  1456. Part44.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1457. CylinderMesh45.Parent = Part44
  1458. CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  1459. CylinderMesh45.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  1460. Part46.Parent = Tool0
  1461. Part46.Material = Enum.Material.Metal
  1462. Part46.Rotation = Vector3.new(-90, 90, 0)
  1463. Part46.Anchored = true
  1464. Part46.FormFactor = Enum.FormFactor.Symmetric
  1465. Part46.Size = Vector3.new(1, 1, 1)
  1466. Part46.CFrame = CFrame.new(175.774231, 1.41738892, 151.852066, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1467. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1468. Part46.TopSurface = Enum.SurfaceType.Smooth
  1469. Part46.Position = Vector3.new(175.774231, 1.41738892, 151.852066)
  1470. Part46.Orientation = Vector3.new(0, 90, -90)
  1471. CylinderMesh47.Parent = Part46
  1472. CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
  1473. CylinderMesh47.Scale = Vector3.new(0.224999994, 0.862500012, 0.150000006)
  1474. Part48.Parent = Tool0
  1475. Part48.Material = Enum.Material.Metal
  1476. Part48.BrickColor = BrickColor.new("Mid gray")
  1477. Part48.Reflectance = 0.20000000298023
  1478. Part48.Rotation = Vector3.new(77.3300018, -90, 0)
  1479. Part48.Anchored = true
  1480. Part48.FormFactor = Enum.FormFactor.Plate
  1481. Part48.Size = Vector3.new(1, 0.400000006, 1)
  1482. Part48.CFrame = CFrame.new(175.774323, 1.97852516, 152.745255, -3.0941359e-05, -1.69170853e-05, -1.0000093, -0.975643694, 0.219322249, 3.03858178e-05, 0.219326764, 0.97565335, -2.49007517e-05)
  1483. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1484. Part48.TopSurface = Enum.SurfaceType.Smooth
  1485. Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1486. Part48.Position = Vector3.new(175.774323, 1.97852516, 152.745255)
  1487. Part48.Orientation = Vector3.new(0, -90, -77.3300018)
  1488. Part48.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1489. BlockMesh49.Parent = Part48
  1490. BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
  1491. BlockMesh49.Scale = Vector3.new(0.125, 0.049999997, 0.100000001)
  1492. Part50.Parent = Tool0
  1493. Part50.Material = Enum.Material.Metal
  1494. Part50.BrickColor = BrickColor.new("Mid gray")
  1495. Part50.Reflectance = 0.20000000298023
  1496. Part50.Rotation = Vector3.new(0.00999999978, -90, 0)
  1497. Part50.Anchored = true
  1498. Part50.FormFactor = Enum.FormFactor.Symmetric
  1499. Part50.Size = Vector3.new(1, 1, 1)
  1500. Part50.CFrame = CFrame.new(175.774277, 1.94677305, 152.707504, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  1501. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1502. Part50.TopSurface = Enum.SurfaceType.Smooth
  1503. Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1504. Part50.Position = Vector3.new(175.774277, 1.94677305, 152.707504)
  1505. Part50.Orientation = Vector3.new(0, -90, -0.00999999978)
  1506. Part50.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1507. BlockMesh51.Parent = Part50
  1508. BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
  1509. BlockMesh51.Scale = Vector3.new(0.0899999961, 0.075000003, 0.0700000003)
  1510. Part52.Parent = Tool0
  1511. Part52.Material = Enum.Material.Metal
  1512. Part52.BrickColor = BrickColor.new("Dark stone grey")
  1513. Part52.Rotation = Vector3.new(-90, 90, 0)
  1514. Part52.Anchored = true
  1515. Part52.FormFactor = Enum.FormFactor.Symmetric
  1516. Part52.Size = Vector3.new(1, 1, 1)
  1517. Part52.CFrame = CFrame.new(175.7742, 1.66705418, 152.642502, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1518. Part52.BottomSurface = Enum.SurfaceType.Smooth
  1519. Part52.TopSurface = Enum.SurfaceType.Smooth
  1520. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1521. Part52.Position = Vector3.new(175.7742, 1.66705418, 152.642502)
  1522. Part52.Orientation = Vector3.new(0, 90, -90)
  1523. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1524. CylinderMesh53.Parent = Part52
  1525. CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  1526. CylinderMesh53.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  1527. Part54.Parent = Tool0
  1528. Part54.Material = Enum.Material.Metal
  1529. Part54.BrickColor = BrickColor.new("Black")
  1530. Part54.Rotation = Vector3.new(-90, 90, 0)
  1531. Part54.Anchored = true
  1532. Part54.FormFactor = Enum.FormFactor.Symmetric
  1533. Part54.Size = Vector3.new(1, 1, 1)
  1534. Part54.CFrame = CFrame.new(175.774124, 1.41730499, 152.402328, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  1535. Part54.BottomSurface = Enum.SurfaceType.Smooth
  1536. Part54.TopSurface = Enum.SurfaceType.Smooth
  1537. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1538. Part54.Position = Vector3.new(175.774124, 1.41730499, 152.402328)
  1539. Part54.Orientation = Vector3.new(0, 90, -90)
  1540. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1541. CylinderMesh55.Parent = Part54
  1542. CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
  1543. CylinderMesh55.Scale = Vector3.new(0.269999981, 0.349999994, 0.179999992)
  1544. Part56.Parent = Tool0
  1545. Part56.Material = Enum.Material.Metal
  1546. Part56.BrickColor = BrickColor.new("Mid gray")
  1547. Part56.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  1548. Part56.Anchored = true
  1549. Part56.FormFactor = Enum.FormFactor.Plate
  1550. Part56.Size = Vector3.new(1, 0.400000006, 1)
  1551. Part56.CFrame = CFrame.new(175.835693, 1.66005898, 152.582489, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  1552. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1553. Part56.TopSurface = Enum.SurfaceType.Smooth
  1554. Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1555. Part56.Position = Vector3.new(175.835693, 1.66005898, 152.582489)
  1556. Part56.Orientation = Vector3.new(-90, 0, 0)
  1557. Part56.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1558. CylinderMesh57.Parent = Part56
  1559. CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  1560. CylinderMesh57.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  1561. Part58.Parent = Tool0
  1562. Part58.Material = Enum.Material.Metal
  1563. Part58.BrickColor = BrickColor.new("Black")
  1564. Part58.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
  1565. Part58.Anchored = true
  1566. Part58.FormFactor = Enum.FormFactor.Plate
  1567. Part58.Size = Vector3.new(1, 0.400000006, 1)
  1568. Part58.CFrame = CFrame.new(175.854141, 1.41731882, 152.402359, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
  1569. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1570. Part58.TopSurface = Enum.SurfaceType.Smooth
  1571. Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1572. Part58.Position = Vector3.new(175.854141, 1.41731882, 152.402359)
  1573. Part58.Orientation = Vector3.new(-90, -90, 0)
  1574. Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1575. BlockMesh59.Parent = Part58
  1576. BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1577. BlockMesh59.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1578. Part60.Parent = Tool0
  1579. Part60.Material = Enum.Material.Metal
  1580. Part60.BrickColor = BrickColor.new("Mid gray")
  1581. Part60.Reflectance = 0.20000000298023
  1582. Part60.Rotation = Vector3.new(90, -90, 0)
  1583. Part60.Anchored = true
  1584. Part60.FormFactor = Enum.FormFactor.Plate
  1585. Part60.Size = Vector3.new(1, 0.400000006, 1)
  1586. Part60.CFrame = CFrame.new(175.774246, 1.79693604, 152.627518, -2.6538728e-05, -2.32709299e-05, -1, -1, 3.54507392e-05, 2.65379022e-05, 3.54501208e-05, 1, -2.32718721e-05)
  1587. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1588. Part60.TopSurface = Enum.SurfaceType.Smooth
  1589. Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1590. Part60.Position = Vector3.new(175.774246, 1.79693604, 152.627518)
  1591. Part60.Orientation = Vector3.new(0, -90, -90)
  1592. Part60.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1593. BlockMesh61.Parent = Part60
  1594. BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1595. BlockMesh61.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1596. Part62.Parent = Tool0
  1597. Part62.Material = Enum.Material.Metal
  1598. Part62.BrickColor = BrickColor.new("Dark stone grey")
  1599. Part62.Rotation = Vector3.new(0.00999999978, -90, 0)
  1600. Part62.Anchored = true
  1601. Part62.FormFactor = Enum.FormFactor.Symmetric
  1602. Part62.Size = Vector3.new(1, 1, 1)
  1603. Part62.CFrame = CFrame.new(175.774338, 1.44223499, 152.91748, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1604. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1605. Part62.TopSurface = Enum.SurfaceType.Smooth
  1606. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1607. Part62.Position = Vector3.new(175.774338, 1.44223499, 152.91748)
  1608. Part62.Orientation = Vector3.new(0, -90, -0.00999999978)
  1609. Part62.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1610. BlockMesh63.Parent = Part62
  1611. BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
  1612. BlockMesh63.Scale = Vector3.new(0.5, 0.25999999, 0.200000003)
  1613. Part64.Parent = Tool0
  1614. Part64.Material = Enum.Material.Metal
  1615. Part64.BrickColor = BrickColor.new("Black")
  1616. Part64.Rotation = Vector3.new(0.00999999978, -90, 0)
  1617. Part64.Anchored = true
  1618. Part64.FormFactor = Enum.FormFactor.Plate
  1619. Part64.Size = Vector3.new(1, 0.400000006, 1)
  1620. Part64.CFrame = CFrame.new(175.774139, 1.32242298, 152.40239, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1621. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1622. Part64.TopSurface = Enum.SurfaceType.Smooth
  1623. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1624. Part64.Position = Vector3.new(175.774139, 1.32242298, 152.40239)
  1625. Part64.Orientation = Vector3.new(0, -90, -0.00999999978)
  1626. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1627. BlockMesh65.Parent = Part64
  1628. BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1629. BlockMesh65.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1630. Part66.Parent = Tool0
  1631. Part66.Material = Enum.Material.Metal
  1632. Part66.BrickColor = BrickColor.new("Mid gray")
  1633. Part66.Rotation = Vector3.new(-90, 90, 0)
  1634. Part66.Anchored = true
  1635. Part66.FormFactor = Enum.FormFactor.Plate
  1636. Part66.Size = Vector3.new(1, 0.400000006, 1)
  1637. Part66.CFrame = CFrame.new(175.7742, 1.66703081, 152.607452, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  1638. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1639. Part66.TopSurface = Enum.SurfaceType.Smooth
  1640. Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1641. Part66.Position = Vector3.new(175.7742, 1.66703081, 152.607452)
  1642. Part66.Orientation = Vector3.new(0, 90, -90)
  1643. Part66.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1644. CylinderMesh67.Parent = Part66
  1645. CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1646. CylinderMesh67.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1647. Part68.Parent = Tool0
  1648. Part68.Material = Enum.Material.Metal
  1649. Part68.BrickColor = BrickColor.new("Mid gray")
  1650. Part68.Reflectance = 0.20000000298023
  1651. Part68.Rotation = Vector3.new(180, 0, 90)
  1652. Part68.Anchored = true
  1653. Part68.FormFactor = Enum.FormFactor.Plate
  1654. Part68.Size = Vector3.new(1, 0.400000006, 1)
  1655. Part68.CFrame = CFrame.new(175.814255, 2.04665422, 152.679535, -2.60033103e-05, -1, 4.1681018e-05, -1, 2.60018769e-05, -3.43898864e-05, 3.43888023e-05, -4.1681913e-05, -1)
  1656. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1657. Part68.TopSurface = Enum.SurfaceType.Smooth
  1658. Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1659. Part68.Position = Vector3.new(175.814255, 2.04665422, 152.679535)
  1660. Part68.Orientation = Vector3.new(0, 180, -90)
  1661. Part68.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1662. CylinderMesh69.Parent = Part68
  1663. CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  1664. CylinderMesh69.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  1665. Part70.Parent = Tool0
  1666. Part70.Material = Enum.Material.Metal
  1667. Part70.BrickColor = BrickColor.new("Mid gray")
  1668. Part70.Rotation = Vector3.new(90, 90, 0)
  1669. Part70.Anchored = true
  1670. Part70.FormFactor = Enum.FormFactor.Plate
  1671. Part70.Size = Vector3.new(1, 0.400000006, 1)
  1672. Part70.CFrame = CFrame.new(175.7742, 1.50021982, 152.607483, 2.64906757e-05, -2.33007195e-05, 1, 1, 3.53742507e-05, -2.64898517e-05, -3.53736323e-05, 1, 2.33016563e-05)
  1673. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1674. Part70.TopSurface = Enum.SurfaceType.Smooth
  1675. Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1676. Part70.Position = Vector3.new(175.7742, 1.50021982, 152.607483)
  1677. Part70.Orientation = Vector3.new(0, 90, 90)
  1678. Part70.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1679. BlockMesh71.Parent = Part70
  1680. BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
  1681. BlockMesh71.Scale = Vector3.new(0.340000004, 0.049999997, 0.200000003)
  1682. Part72.Parent = Tool0
  1683. Part72.Material = Enum.Material.Metal
  1684. Part72.BrickColor = BrickColor.new("Dark stone grey")
  1685. Part72.Rotation = Vector3.new(0.00999999978, -90, 0)
  1686. Part72.Anchored = true
  1687. Part72.FormFactor = Enum.FormFactor.Symmetric
  1688. Part72.Size = Vector3.new(1, 1, 1)
  1689. Part72.CFrame = CFrame.new(175.7742, 1.46724701, 152.642471, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1690. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1691. Part72.TopSurface = Enum.SurfaceType.Smooth
  1692. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1693. Part72.Position = Vector3.new(175.7742, 1.46724701, 152.642471)
  1694. Part72.Orientation = Vector3.new(0, -90, -0.00999999978)
  1695. Part72.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1696. BlockMesh73.Parent = Part72
  1697. BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
  1698. BlockMesh73.Scale = Vector3.new(0.0500000007, 0.255000025, 0.200000003)
  1699. Part74.Parent = Tool0
  1700. Part74.Material = Enum.Material.Metal
  1701. Part74.BrickColor = BrickColor.new("Mid gray")
  1702. Part74.Reflectance = 0.20000000298023
  1703. Part74.Rotation = Vector3.new(0.00999999978, -90, 0)
  1704. Part74.Anchored = true
  1705. Part74.FormFactor = Enum.FormFactor.Symmetric
  1706. Part74.Size = Vector3.new(1, 1, 1)
  1707. Part74.CFrame = CFrame.new(175.774246, 2.04169178, 152.679611, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1708. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1709. Part74.TopSurface = Enum.SurfaceType.Smooth
  1710. Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1711. Part74.Position = Vector3.new(175.774246, 2.04169178, 152.679611)
  1712. Part74.Orientation = Vector3.new(0, -90, -0.00999999978)
  1713. Part74.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1714. BlockMesh75.Parent = Part74
  1715. BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
  1716. BlockMesh75.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0199999996)
  1717. Part76.Parent = Tool0
  1718. Part76.Material = Enum.Material.Metal
  1719. Part76.BrickColor = BrickColor.new("Black")
  1720. Part76.Rotation = Vector3.new(0.00999999978, -90, 0)
  1721. Part76.Anchored = true
  1722. Part76.FormFactor = Enum.FormFactor.Plate
  1723. Part76.Size = Vector3.new(1, 0.400000006, 1)
  1724. Part76.CFrame = CFrame.new(175.774139, 1.51223707, 152.402405, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1725. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1726. Part76.TopSurface = Enum.SurfaceType.Smooth
  1727. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1728. Part76.Position = Vector3.new(175.774139, 1.51223707, 152.402405)
  1729. Part76.Orientation = Vector3.new(0, -90, -0.00999999978)
  1730. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1731. BlockMesh77.Parent = Part76
  1732. BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1733. BlockMesh77.Scale = Vector3.new(0.349999994, 0.099999994, 0.0500000007)
  1734. Part78.Parent = Tool0
  1735. Part78.Material = Enum.Material.Metal
  1736. Part78.BrickColor = BrickColor.new("Mid gray")
  1737. Part78.Rotation = Vector3.new(90, 90, 0)
  1738. Part78.Anchored = true
  1739. Part78.FormFactor = Enum.FormFactor.Plate
  1740. Part78.Size = Vector3.new(1, 0.400000006, 1)
  1741. Part78.CFrame = CFrame.new(175.7742, 1.60010099, 152.587418, 2.60033103e-05, -2.41651869e-05, 1, 1, 3.4389428e-05, -2.6002479e-05, -3.43888023e-05, 1, 2.416608e-05)
  1742. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1743. Part78.TopSurface = Enum.SurfaceType.Smooth
  1744. Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1745. Part78.Position = Vector3.new(175.7742, 1.60010099, 152.587418)
  1746. Part78.Orientation = Vector3.new(0, 90, 90)
  1747. Part78.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1748. BlockMesh79.Parent = Part78
  1749. BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
  1750. BlockMesh79.Scale = Vector3.new(0.150000006, 0.049999997, 0.150000006)
  1751. Part80.Parent = Tool0
  1752. Part80.Material = Enum.Material.Metal
  1753. Part80.BrickColor = BrickColor.new("Mid gray")
  1754. Part80.Reflectance = 0.20000000298023
  1755. Part80.Rotation = Vector3.new(90, -90, 0)
  1756. Part80.Anchored = true
  1757. Part80.FormFactor = Enum.FormFactor.Plate
  1758. Part80.Size = Vector3.new(1, 0.400000006, 1)
  1759. Part80.CFrame = CFrame.new(175.774246, 1.92181683, 152.627487, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
  1760. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1761. Part80.TopSurface = Enum.SurfaceType.Smooth
  1762. Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1763. Part80.Position = Vector3.new(175.774246, 1.92181683, 152.627487)
  1764. Part80.Orientation = Vector3.new(0, -90, -90)
  1765. Part80.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1766. BlockMesh81.Parent = Part80
  1767. BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
  1768. BlockMesh81.Scale = Vector3.new(0.24000001, 0.049999997, 0.100000001)
  1769. Part82.Parent = Tool0
  1770. Part82.Material = Enum.Material.Metal
  1771. Part82.BrickColor = BrickColor.new("Mid gray")
  1772. Part82.Reflectance = 0.20000000298023
  1773. Part82.Rotation = Vector3.new(0.00999999978, -90, 0)
  1774. Part82.Anchored = true
  1775. Part82.FormFactor = Enum.FormFactor.Symmetric
  1776. Part82.Size = Vector3.new(1, 1, 1)
  1777. Part82.CFrame = CFrame.new(175.774292, 1.74695206, 152.742508, -2.4139541e-05, 2.60503075e-05, -1, -0.000125169652, 1, 2.60533288e-05, 1, 0.000125170278, -2.41362795e-05)
  1778. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1779. Part82.TopSurface = Enum.SurfaceType.Smooth
  1780. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1781. Part82.Position = Vector3.new(175.774292, 1.74695206, 152.742508)
  1782. Part82.Orientation = Vector3.new(0, -90, -0.00999999978)
  1783. Part82.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1784. BlockMesh83.Parent = Part82
  1785. BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
  1786. BlockMesh83.Scale = Vector3.new(0.25, 0.0500000007, 0.100000001)
  1787. Part84.Parent = Tool0
  1788. Part84.Material = Enum.Material.Metal
  1789. Part84.BrickColor = BrickColor.new("Mid gray")
  1790. Part84.Reflectance = 0.20000000298023
  1791. Part84.Rotation = Vector3.new(77.3300018, -90, 0)
  1792. Part84.Anchored = true
  1793. Part84.FormFactor = Enum.FormFactor.Plate
  1794. Part84.Size = Vector3.new(1, 0.400000006, 1)
  1795. Part84.CFrame = CFrame.new(175.774292, 1.92978096, 152.75618, -3.0941359e-05, -1.68872666e-05, -1.0000093, -0.975643694, 0.219322234, 3.03923589e-05, 0.219326764, 0.975653291, -2.48716588e-05)
  1796. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1797. Part84.TopSurface = Enum.SurfaceType.Smooth
  1798. Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1799. Part84.Position = Vector3.new(175.774292, 1.92978096, 152.75618)
  1800. Part84.Orientation = Vector3.new(0, -90, -77.3300018)
  1801. Part84.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1802. BlockMesh85.Parent = Part84
  1803. BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  1804. BlockMesh85.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  1805. Part86.Parent = Tool0
  1806. Part86.Material = Enum.Material.Metal
  1807. Part86.BrickColor = BrickColor.new("Mid gray")
  1808. Part86.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  1809. Part86.Anchored = true
  1810. Part86.FormFactor = Enum.FormFactor.Symmetric
  1811. Part86.Size = Vector3.new(1, 1, 1)
  1812. Part86.CFrame = CFrame.new(175.774139, 1.5751338, 152.552414, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
  1813. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1814. Part86.TopSurface = Enum.SurfaceType.Smooth
  1815. Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1816. Part86.Position = Vector3.new(175.774139, 1.5751338, 152.552414)
  1817. Part86.Orientation = Vector3.new(-90, 0, 0)
  1818. Part86.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1819. SpecialMesh87.Parent = Part86
  1820. SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1821. SpecialMesh87.MeshType = Enum.MeshType.Wedge
  1822. SpecialMesh87.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1823. Part88.Parent = Tool0
  1824. Part88.Material = Enum.Material.Metal
  1825. Part88.BrickColor = BrickColor.new("Mid gray")
  1826. Part88.Rotation = Vector3.new(-90, 90, 0)
  1827. Part88.Anchored = true
  1828. Part88.FormFactor = Enum.FormFactor.Plate
  1829. Part88.Size = Vector3.new(1, 0.400000006, 1)
  1830. Part88.CFrame = CFrame.new(175.774185, 1.32539606, 152.607437, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1831. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1832. Part88.TopSurface = Enum.SurfaceType.Smooth
  1833. Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1834. Part88.Position = Vector3.new(175.774185, 1.32539606, 152.607437)
  1835. Part88.Orientation = Vector3.new(0, 90, -90)
  1836. Part88.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1837. CylinderMesh89.Parent = Part88
  1838. CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1839. CylinderMesh89.Scale = Vector3.new(0.200000003, 0.049999997, 0.800000012)
  1840. Part90.Parent = Tool0
  1841. Part90.Material = Enum.Material.Metal
  1842. Part90.BrickColor = BrickColor.new("Black")
  1843. Part90.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
  1844. Part90.Anchored = true
  1845. Part90.FormFactor = Enum.FormFactor.Plate
  1846. Part90.Size = Vector3.new(1, 0.400000006, 1)
  1847. Part90.CFrame = CFrame.new(175.694107, 1.41732597, 152.40239, -2.32752009e-05, 1, 0.000125898907, -0.000126218772, -0.000125901846, 1, 1, 2.32593102e-05, 0.000126221697)
  1848. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1849. Part90.TopSurface = Enum.SurfaceType.Smooth
  1850. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1851. Part90.Position = Vector3.new(175.694107, 1.41732597, 152.40239)
  1852. Part90.Orientation = Vector3.new(-90, -90, 0)
  1853. Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1854. BlockMesh91.Parent = Part90
  1855. BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1856. BlockMesh91.Scale = Vector3.new(0.349999994, 0.150000006, 0.0500000007)
  1857. Part92.Parent = Tool0
  1858. Part92.Material = Enum.Material.Metal
  1859. Part92.BrickColor = BrickColor.new("Mid gray")
  1860. Part92.Reflectance = 0.20000000298023
  1861. Part92.Rotation = Vector3.new(0.00999999978, -90, 0)
  1862. Part92.Anchored = true
  1863. Part92.FormFactor = Enum.FormFactor.Symmetric
  1864. Part92.Size = Vector3.new(1, 1, 1)
  1865. Part92.CFrame = CFrame.new(175.774292, 1.79691982, 152.692535, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  1866. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1867. Part92.TopSurface = Enum.SurfaceType.Smooth
  1868. Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1869. Part92.Position = Vector3.new(175.774292, 1.79691982, 152.692535)
  1870. Part92.Orientation = Vector3.new(0, -90, -0.00999999978)
  1871. Part92.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1872. BlockMesh93.Parent = Part92
  1873. BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
  1874. BlockMesh93.Scale = Vector3.new(0.150000006, 0.075000003, 0.0700000003)
  1875. Part94.Parent = Tool0
  1876. Part94.Material = Enum.Material.Metal
  1877. Part94.BrickColor = BrickColor.new("Dark stone grey")
  1878. Part94.Rotation = Vector3.new(0.00999999978, -90, 0)
  1879. Part94.Anchored = true
  1880. Part94.FormFactor = Enum.FormFactor.Symmetric
  1881. Part94.Size = Vector3.new(2, 1, 1)
  1882. Part94.CFrame = CFrame.new(175.774017, 1.59200001, 153.61792, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  1883. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1884. Part94.TopSurface = Enum.SurfaceType.Smooth
  1885. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1886. Part94.Position = Vector3.new(175.774017, 1.59200001, 153.61792)
  1887. Part94.Orientation = Vector3.new(0, -90, -0.00999999978)
  1888. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1889. BlockMesh95.Parent = Part94
  1890. BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
  1891. BlockMesh95.Scale = Vector3.new(1, 0.150000006, 0.200000003)
  1892. Part96.Parent = Tool0
  1893. Part96.Material = Enum.Material.Metal
  1894. Part96.BrickColor = BrickColor.new("Black")
  1895. Part96.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  1896. Part96.Anchored = true
  1897. Part96.FormFactor = Enum.FormFactor.Symmetric
  1898. Part96.Size = Vector3.new(1, 1, 1)
  1899. Part96.CFrame = CFrame.new(175.849136, 1.38721704, 153.367844, 1, 4.17608062e-05, 0.000126269049, -0.000126274288, 0.000125496663, 1, 4.17449592e-05, -1, 0.000125501931)
  1900. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1901. Part96.TopSurface = Enum.SurfaceType.Smooth
  1902. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1903. Part96.Position = Vector3.new(175.849136, 1.38721704, 153.367844)
  1904. Part96.Orientation = Vector3.new(-90, 0, 0)
  1905. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1906. SpecialMesh97.Parent = Part96
  1907. SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  1908. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  1909. SpecialMesh97.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  1910. Part98.Parent = Tool0
  1911. Part98.Material = Enum.Material.Metal
  1912. Part98.BrickColor = BrickColor.new("Mid gray")
  1913. Part98.Reflectance = 0.20000000298023
  1914. Part98.Rotation = Vector3.new(90, -90, 0)
  1915. Part98.Anchored = true
  1916. Part98.FormFactor = Enum.FormFactor.Plate
  1917. Part98.Size = Vector3.new(1, 0.400000006, 1)
  1918. Part98.CFrame = CFrame.new(175.774323, 1.79691219, 152.777542, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
  1919. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1920. Part98.TopSurface = Enum.SurfaceType.Smooth
  1921. Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1922. Part98.Position = Vector3.new(175.774323, 1.79691219, 152.777542)
  1923. Part98.Orientation = Vector3.new(0, -90, -90)
  1924. Part98.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1925. BlockMesh99.Parent = Part98
  1926. BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1927. BlockMesh99.Scale = Vector3.new(0.075000003, 0.049999997, 0.100000001)
  1928. Part100.Parent = Tool0
  1929. Part100.Material = Enum.Material.Metal
  1930. Part100.Rotation = Vector3.new(-90, 90, 0)
  1931. Part100.Anchored = true
  1932. Part100.FormFactor = Enum.FormFactor.Plate
  1933. Part100.Size = Vector3.new(1, 0.400000006, 1)
  1934. Part100.CFrame = CFrame.new(175.774231, 1.41730022, 152.587433, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  1935. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1936. Part100.TopSurface = Enum.SurfaceType.Smooth
  1937. Part100.Position = Vector3.new(175.774231, 1.41730022, 152.587433)
  1938. Part100.Orientation = Vector3.new(0, 90, -90)
  1939. CylinderMesh101.Parent = Part100
  1940. CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
  1941. CylinderMesh101.Scale = Vector3.new(0.224999994, 0.049999997, 0.150000006)
  1942. Part102.Parent = Tool0
  1943. Part102.Material = Enum.Material.Metal
  1944. Part102.BrickColor = BrickColor.new("Mid gray")
  1945. Part102.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  1946. Part102.Anchored = true
  1947. Part102.FormFactor = Enum.FormFactor.Symmetric
  1948. Part102.Size = Vector3.new(1, 1, 1)
  1949. Part102.CFrame = CFrame.new(175.77417, 1.62509918, 152.55249, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
  1950. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1951. Part102.TopSurface = Enum.SurfaceType.Smooth
  1952. Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1953. Part102.Position = Vector3.new(175.77417, 1.62509918, 152.55249)
  1954. Part102.Orientation = Vector3.new(90, 180, 0)
  1955. Part102.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1956. SpecialMesh103.Parent = Part102
  1957. SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1958. SpecialMesh103.MeshType = Enum.MeshType.Wedge
  1959. SpecialMesh103.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  1960. Part104.Parent = Tool0
  1961. Part104.Material = Enum.Material.Metal
  1962. Part104.BrickColor = BrickColor.new("Mid gray")
  1963. Part104.Reflectance = 0.20000000298023
  1964. Part104.Rotation = Vector3.new(0.00999999978, -90, 0)
  1965. Part104.Anchored = true
  1966. Part104.FormFactor = Enum.FormFactor.Symmetric
  1967. Part104.Size = Vector3.new(1, 1, 1)
  1968. Part104.CFrame = CFrame.new(175.774307, 1.99673605, 152.682541, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  1969. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1970. Part104.TopSurface = Enum.SurfaceType.Smooth
  1971. Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1972. Part104.Position = Vector3.new(175.774307, 1.99673605, 152.682541)
  1973. Part104.Orientation = Vector3.new(0, -90, -0.00999999978)
  1974. Part104.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1975. BlockMesh105.Parent = Part104
  1976. BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
  1977. BlockMesh105.Scale = Vector3.new(0.117499992, 0.0899999961, 0.0700000003)
  1978. Part106.Parent = Tool0
  1979. Part106.Material = Enum.Material.Metal
  1980. Part106.BrickColor = BrickColor.new("Mid gray")
  1981. Part106.Reflectance = 0.20000000298023
  1982. Part106.Rotation = Vector3.new(0.00999999978, -90, 0)
  1983. Part106.Anchored = true
  1984. Part106.FormFactor = Enum.FormFactor.Symmetric
  1985. Part106.Size = Vector3.new(1, 1, 1)
  1986. Part106.CFrame = CFrame.new(175.774277, 1.84686899, 152.717499, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  1987. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1988. Part106.TopSurface = Enum.SurfaceType.Smooth
  1989. Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1990. Part106.Position = Vector3.new(175.774277, 1.84686899, 152.717499)
  1991. Part106.Orientation = Vector3.new(0, -90, -0.00999999978)
  1992. Part106.Color = Color3.new(0.803922, 0.803922, 0.803922)
  1993. BlockMesh107.Parent = Part106
  1994. BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
  1995. BlockMesh107.Scale = Vector3.new(0.109999999, 0.075000003, 0.0700000003)
  1996. Part108.Parent = Tool0
  1997. Part108.Material = Enum.Material.Metal
  1998. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1999. Part108.Rotation = Vector3.new(-90, 90, 0)
  2000. Part108.Anchored = true
  2001. Part108.FormFactor = Enum.FormFactor.Symmetric
  2002. Part108.Size = Vector3.new(1, 1, 1)
  2003. Part108.CFrame = CFrame.new(175.774185, 1.32539177, 152.642441, -2.64906757e-05, 2.33007195e-05, 1, -1, -3.53742507e-05, -2.64898517e-05, 3.53736323e-05, -1, 2.33016563e-05)
  2004. Part108.BottomSurface = Enum.SurfaceType.Smooth
  2005. Part108.TopSurface = Enum.SurfaceType.Smooth
  2006. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2007. Part108.Position = Vector3.new(175.774185, 1.32539177, 152.642441)
  2008. Part108.Orientation = Vector3.new(0, 90, -90)
  2009. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2010. CylinderMesh109.Parent = Part108
  2011. CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  2012. CylinderMesh109.Scale = Vector3.new(0.200000003, 0.0500000007, 0.800000012)
  2013. Part110.Parent = Tool0
  2014. Part110.Material = Enum.Material.Metal
  2015. Part110.BrickColor = BrickColor.new("Mid gray")
  2016. Part110.Reflectance = 0.20000000298023
  2017. Part110.Rotation = Vector3.new(0.00999999978, -90, 0)
  2018. Part110.Anchored = true
  2019. Part110.FormFactor = Enum.FormFactor.Symmetric
  2020. Part110.Size = Vector3.new(1, 1, 1)
  2021. Part110.CFrame = CFrame.new(175.774277, 1.89683008, 152.712433, -2.32752027e-05, 2.65065137e-05, -1, -0.000126177867, 1, 2.65094495e-05, 1, 0.000126178478, -2.32718576e-05)
  2022. Part110.BottomSurface = Enum.SurfaceType.Smooth
  2023. Part110.TopSurface = Enum.SurfaceType.Smooth
  2024. Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2025. Part110.Position = Vector3.new(175.774277, 1.89683008, 152.712433)
  2026. Part110.Orientation = Vector3.new(0, -90, -0.00999999978)
  2027. Part110.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2028. BlockMesh111.Parent = Part110
  2029. BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
  2030. BlockMesh111.Scale = Vector3.new(0.100000001, 0.075000003, 0.0700000003)
  2031. Part112.Parent = Tool0
  2032. Part112.Material = Enum.Material.Metal
  2033. Part112.BrickColor = BrickColor.new("Dark stone grey")
  2034. Part112.Rotation = Vector3.new(-87.1299973, 90, 0)
  2035. Part112.Anchored = true
  2036. Part112.FormFactor = Enum.FormFactor.Symmetric
  2037. Part112.Size = Vector3.new(1, 1.10000002, 1)
  2038. Part112.CFrame = CFrame.new(175.774017, 1.28666306, 153.437393, -2.53167946e-05, 2.45177143e-05, 1, -0.9987486, 0.0500147082, -2.65113522e-05, -0.0500147119, -0.998748541, 2.32208167e-05)
  2039. Part112.BottomSurface = Enum.SurfaceType.Smooth
  2040. Part112.TopSurface = Enum.SurfaceType.Smooth
  2041. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2042. Part112.Position = Vector3.new(175.774017, 1.28666306, 153.437393)
  2043. Part112.Orientation = Vector3.new(0, 90, -87.1299973)
  2044. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2045. CylinderMesh113.Parent = Part112
  2046. CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
  2047. CylinderMesh113.Scale = Vector3.new(0.200000003, 1.39999998, 0.800000012)
  2048. Part114.Parent = Tool0
  2049. Part114.Material = Enum.Material.Metal
  2050. Part114.BrickColor = BrickColor.new("Dark stone grey")
  2051. Part114.Rotation = Vector3.new(0.00999999978, -90, 0)
  2052. Part114.Anchored = true
  2053. Part114.FormFactor = Enum.FormFactor.Symmetric
  2054. Part114.Size = Vector3.new(1, 1, 1)
  2055. Part114.CFrame = CFrame.new(175.773987, 1.44214106, 153.617935, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2056. Part114.BottomSurface = Enum.SurfaceType.Smooth
  2057. Part114.TopSurface = Enum.SurfaceType.Smooth
  2058. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2059. Part114.Position = Vector3.new(175.773987, 1.44214106, 153.617935)
  2060. Part114.Orientation = Vector3.new(0, -90, -0.00999999978)
  2061. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2062. BlockMesh115.Parent = Part114
  2063. BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
  2064. BlockMesh115.Scale = Vector3.new(0.400000006, 0.319999993, 0.200000003)
  2065. Part116.Parent = Tool0
  2066. Part116.Material = Enum.Material.Metal
  2067. Part116.BrickColor = BrickColor.new("Dark stone grey")
  2068. Part116.Rotation = Vector3.new(0.00999999978, -90, 0)
  2069. Part116.Anchored = true
  2070. Part116.FormFactor = Enum.FormFactor.Symmetric
  2071. Part116.Size = Vector3.new(1, 1, 1)
  2072. Part116.CFrame = CFrame.new(175.77417, 1.44217777, 153.292755, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
  2073. Part116.BottomSurface = Enum.SurfaceType.Smooth
  2074. Part116.TopSurface = Enum.SurfaceType.Smooth
  2075. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2076. Part116.Position = Vector3.new(175.77417, 1.44217777, 153.292755)
  2077. Part116.Orientation = Vector3.new(0, -90, -0.00999999978)
  2078. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2079. BlockMesh117.Parent = Part116
  2080. BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
  2081. BlockMesh117.Scale = Vector3.new(0.25, 0.280000001, 0.200000003)
  2082. Part118.Parent = Tool0
  2083. Part118.Material = Enum.Material.Metal
  2084. Part118.BrickColor = BrickColor.new("Black")
  2085. Part118.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2086. Part118.Anchored = true
  2087. Part118.FormFactor = Enum.FormFactor.Symmetric
  2088. Part118.Size = Vector3.new(1, 1, 1)
  2089. Part118.CFrame = CFrame.new(175.699142, 1.38724518, 153.367783, 1, 4.26250008e-05, 0.000125868683, -0.000125874052, 0.00012607871, 1, 4.26091319e-05, -1, 0.00012608408)
  2090. Part118.BottomSurface = Enum.SurfaceType.Smooth
  2091. Part118.TopSurface = Enum.SurfaceType.Smooth
  2092. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2093. Part118.Position = Vector3.new(175.699142, 1.38724518, 153.367783)
  2094. Part118.Orientation = Vector3.new(-90, 0, 0)
  2095. Part118.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2096. SpecialMesh119.Parent = Part118
  2097. SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  2098. SpecialMesh119.MeshType = Enum.MeshType.Wedge
  2099. SpecialMesh119.Scale = Vector3.new(0.0549999997, 0.899999976, 0.0500000007)
  2100. Part120.Parent = Tool0
  2101. Part120.Material = Enum.Material.Metal
  2102. Part120.BrickColor = BrickColor.new("Mid gray")
  2103. Part120.Reflectance = 0.20000000298023
  2104. Part120.Rotation = Vector3.new(180, 0, 90)
  2105. Part120.Anchored = true
  2106. Part120.FormFactor = Enum.FormFactor.Plate
  2107. Part120.Size = Vector3.new(1, 0.400000006, 1)
  2108. Part120.CFrame = CFrame.new(175.734238, 2.04668999, 152.679428, -2.64906757e-05, -1, 4.26046754e-05, -1, 2.64891696e-05, -3.537476e-05, 3.53736323e-05, -4.26056104e-05, -1)
  2109. Part120.BottomSurface = Enum.SurfaceType.Smooth
  2110. Part120.TopSurface = Enum.SurfaceType.Smooth
  2111. Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2112. Part120.Position = Vector3.new(175.734238, 2.04668999, 152.679428)
  2113. Part120.Orientation = Vector3.new(0, 180, -90)
  2114. Part120.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2115. CylinderMesh121.Parent = Part120
  2116. CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  2117. CylinderMesh121.Scale = Vector3.new(0.122500002, 0.049999997, 0.122500002)
  2118. Part122.Parent = Tool0
  2119. Part122.Material = Enum.Material.Metal
  2120. Part122.BrickColor = BrickColor.new("Really black")
  2121. Part122.Rotation = Vector3.new(-90, 90, 0)
  2122. Part122.Anchored = true
  2123. Part122.FormFactor = Enum.FormFactor.Symmetric
  2124. Part122.Size = Vector3.new(1, 1, 1)
  2125. Part122.CFrame = CFrame.new(175.7742, 1.70231199, 154.248199, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  2126. Part122.BottomSurface = Enum.SurfaceType.Smooth
  2127. Part122.TopSurface = Enum.SurfaceType.Smooth
  2128. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2129. Part122.Position = Vector3.new(175.7742, 1.70231199, 154.248199)
  2130. Part122.Orientation = Vector3.new(0, 90, -90)
  2131. Part122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2132. CylinderMesh123.Parent = Part122
  2133. CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
  2134. CylinderMesh123.Scale = Vector3.new(0.135000005, 0.809999943, 0.540000021)
  2135. Part124.Parent = Tool0
  2136. Part124.Material = Enum.Material.Metal
  2137. Part124.BrickColor = BrickColor.new("Mid gray")
  2138. Part124.Reflectance = 0.20000000298023
  2139. Part124.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  2140. Part124.Anchored = true
  2141. Part124.FormFactor = Enum.FormFactor.Plate
  2142. Part124.Size = Vector3.new(1, 0.400000006, 1)
  2143. Part124.CFrame = CFrame.new(175.694107, 1.51704597, 153.968048, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
  2144. Part124.BottomSurface = Enum.SurfaceType.Smooth
  2145. Part124.TopSurface = Enum.SurfaceType.Smooth
  2146. Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2147. Part124.Position = Vector3.new(175.694107, 1.51704597, 153.968048)
  2148. Part124.Orientation = Vector3.new(90, -90, 0)
  2149. Part124.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2150. BlockMesh125.Parent = Part124
  2151. BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  2152. BlockMesh125.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  2153. Part126.Parent = Tool0
  2154. Part126.Material = Enum.Material.Metal
  2155. Part126.BrickColor = BrickColor.new("Black")
  2156. Part126.Rotation = Vector3.new(0.00999999978, -90, 0)
  2157. Part126.Anchored = true
  2158. Part126.FormFactor = Enum.FormFactor.Symmetric
  2159. Part126.Size = Vector3.new(1, 1, 1)
  2160. Part126.CFrame = CFrame.new(175.849213, 1.51710606, 153.367798, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2161. Part126.BottomSurface = Enum.SurfaceType.Smooth
  2162. Part126.TopSurface = Enum.SurfaceType.Smooth
  2163. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2164. Part126.Position = Vector3.new(175.849213, 1.51710606, 153.367798)
  2165. Part126.Orientation = Vector3.new(0, -90, -0.00999999978)
  2166. Part126.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2167. BlockMesh127.Parent = Part126
  2168. BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  2169. BlockMesh127.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  2170. Part128.Parent = Tool0
  2171. Part128.Material = Enum.Material.Metal
  2172. Part128.BrickColor = BrickColor.new("Mid gray")
  2173. Part128.Reflectance = 0.20000000298023
  2174. Part128.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  2175. Part128.Anchored = true
  2176. Part128.FormFactor = Enum.FormFactor.Plate
  2177. Part128.Size = Vector3.new(1, 0.400000006, 1)
  2178. Part128.CFrame = CFrame.new(175.854111, 1.51702118, 153.968063, -2.3305005e-05, -1, -0.000125868668, -0.000126123894, 0.000125871607, -1, 1, -2.32891289e-05, -0.000126126833)
  2179. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2180. Part128.TopSurface = Enum.SurfaceType.Smooth
  2181. Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2182. Part128.Position = Vector3.new(175.854111, 1.51702118, 153.968063)
  2183. Part128.Orientation = Vector3.new(90, -90, 0)
  2184. Part128.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2185. BlockMesh129.Parent = Part128
  2186. BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  2187. BlockMesh129.Scale = Vector3.new(0.150000006, 0.150000006, 0.0500000007)
  2188. Part130.Parent = Tool0
  2189. Part130.Material = Enum.Material.Metal
  2190. Part130.BrickColor = BrickColor.new("Mid gray")
  2191. Part130.Rotation = Vector3.new(-179.98999, 90, 0)
  2192. Part130.Anchored = true
  2193. Part130.FormFactor = Enum.FormFactor.Plate
  2194. Part130.Size = Vector3.new(1, 0.400000006, 1)
  2195. Part130.CFrame = CFrame.new(175.799255, 1.33765697, 154.39325, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
  2196. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2197. Part130.TopSurface = Enum.SurfaceType.Smooth
  2198. Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2199. Part130.Position = Vector3.new(175.799255, 1.33765697, 154.39325)
  2200. Part130.Orientation = Vector3.new(0, 90, -179.98999)
  2201. Part130.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2202. BlockMesh131.Parent = Part130
  2203. BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2204. BlockMesh131.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2205. Part132.Parent = Tool0
  2206. Part132.Material = Enum.Material.Metal
  2207. Part132.BrickColor = BrickColor.new("Mid gray")
  2208. Part132.Reflectance = 0.20000000298023
  2209. Part132.Rotation = Vector3.new(180, 0, -90)
  2210. Part132.Anchored = true
  2211. Part132.FormFactor = Enum.FormFactor.Plate
  2212. Part132.Size = Vector3.new(1, 0.400000006, 1)
  2213. Part132.CFrame = CFrame.new(175.674225, 1.52718782, 152.66745, 2.60033103e-05, 1, 4.1681018e-05, 1, -2.60018769e-05, -3.43898864e-05, -3.43888023e-05, 4.1681913e-05, -1)
  2214. Part132.BottomSurface = Enum.SurfaceType.Smooth
  2215. Part132.TopSurface = Enum.SurfaceType.Smooth
  2216. Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2217. Part132.Position = Vector3.new(175.674225, 1.52718782, 152.66745)
  2218. Part132.Orientation = Vector3.new(0, 180, 90)
  2219. Part132.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2220. CylinderMesh133.Parent = Part132
  2221. CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  2222. CylinderMesh133.Scale = Vector3.new(0.0500000007, 0.075000003, 0.100000001)
  2223. Part134.Parent = Tool0
  2224. Part134.Material = Enum.Material.Metal
  2225. Part134.BrickColor = BrickColor.new("Dark stone grey")
  2226. Part134.Rotation = Vector3.new(0.00999999978, -90, 0)
  2227. Part134.Anchored = true
  2228. Part134.FormFactor = Enum.FormFactor.Symmetric
  2229. Part134.Size = Vector3.new(1, 1, 1)
  2230. Part134.CFrame = CFrame.new(175.774063, 1.41711998, 153.993011, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2231. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2232. Part134.TopSurface = Enum.SurfaceType.Smooth
  2233. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2234. Part134.Position = Vector3.new(175.774063, 1.41711998, 153.993011)
  2235. Part134.Orientation = Vector3.new(0, -90, -0.00999999978)
  2236. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2237. BlockMesh135.Parent = Part134
  2238. BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
  2239. BlockMesh135.Scale = Vector3.new(0.349999994, 0.324999988, 0.200000003)
  2240. Part136.Parent = Tool0
  2241. Part136.Material = Enum.Material.Metal
  2242. Part136.BrickColor = BrickColor.new("Mid gray")
  2243. Part136.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2244. Part136.Anchored = true
  2245. Part136.FormFactor = Enum.FormFactor.Plate
  2246. Part136.Size = Vector3.new(1, 0.400000006, 1)
  2247. Part136.CFrame = CFrame.new(175.710693, 1.66005516, 152.582489, 1, 4.17011761e-05, 0.000126389015, -0.000126394225, 0.000125074483, 1, 4.16853691e-05, -1, 0.00012507975)
  2248. Part136.BottomSurface = Enum.SurfaceType.Smooth
  2249. Part136.TopSurface = Enum.SurfaceType.Smooth
  2250. Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2251. Part136.Position = Vector3.new(175.710693, 1.66005516, 152.582489)
  2252. Part136.Orientation = Vector3.new(-90, 0, 0)
  2253. Part136.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2254. CylinderMesh137.Parent = Part136
  2255. CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  2256. CylinderMesh137.Scale = Vector3.new(0.0199999996, 0.075000003, 0.0199999996)
  2257. Part138.Parent = Tool0
  2258. Part138.Material = Enum.Material.Metal
  2259. Part138.BrickColor = BrickColor.new("Black")
  2260. Part138.Rotation = Vector3.new(0.00999999978, -90, 0)
  2261. Part138.Anchored = true
  2262. Part138.FormFactor = Enum.FormFactor.Symmetric
  2263. Part138.Size = Vector3.new(1, 1, 1)
  2264. Part138.CFrame = CFrame.new(175.699219, 1.51711607, 153.367844, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2265. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2266. Part138.TopSurface = Enum.SurfaceType.Smooth
  2267. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2268. Part138.Position = Vector3.new(175.699219, 1.51711607, 153.367844)
  2269. Part138.Orientation = Vector3.new(0, -90, -0.00999999978)
  2270. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2271. BlockMesh139.Parent = Part138
  2272. BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  2273. BlockMesh139.Scale = Vector3.new(0.899999976, 0.209999993, 0.0549999997)
  2274. Part140.Parent = Tool0
  2275. Part140.Material = Enum.Material.Metal
  2276. Part140.BrickColor = BrickColor.new("Mid gray")
  2277. Part140.Rotation = Vector3.new(-179.98999, 90, 0)
  2278. Part140.Anchored = true
  2279. Part140.FormFactor = Enum.FormFactor.Plate
  2280. Part140.Size = Vector3.new(1, 0.400000006, 1)
  2281. Part140.CFrame = CFrame.new(175.799255, 1.50149918, 154.393295, -2.3305005e-05, -2.64561495e-05, 1, -0.000126123894, -1, -2.64590872e-05, 1, -0.000126124505, 2.33016672e-05)
  2282. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2283. Part140.TopSurface = Enum.SurfaceType.Smooth
  2284. Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2285. Part140.Position = Vector3.new(175.799255, 1.50149918, 154.393295)
  2286. Part140.Orientation = Vector3.new(0, 90, -179.98999)
  2287. Part140.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2288. BlockMesh141.Parent = Part140
  2289. BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2290. BlockMesh141.Scale = Vector3.new(0.449999988, 0.049999997, 0.149499997)
  2291. Part142.Parent = Tool0
  2292. Part142.Material = Enum.Material.Metal
  2293. Part142.BrickColor = BrickColor.new("Dark stone grey")
  2294. Part142.Rotation = Vector3.new(0.00999999978, -90, 0)
  2295. Part142.Anchored = true
  2296. Part142.FormFactor = Enum.FormFactor.Plate
  2297. Part142.Size = Vector3.new(1, 0.400000006, 1)
  2298. Part142.CFrame = CFrame.new(175.774109, 1.73174715, 154.66861, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2299. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2300. Part142.TopSurface = Enum.SurfaceType.Smooth
  2301. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2302. Part142.Position = Vector3.new(175.774109, 1.73174715, 154.66861)
  2303. Part142.Orientation = Vector3.new(0, -90, -0.00999999978)
  2304. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2305. BlockMesh143.Parent = Part142
  2306. BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
  2307. BlockMesh143.Scale = Vector3.new(0.100000001, 0.199999988, 0.100000001)
  2308. Part144.Parent = Tool0
  2309. Part144.Material = Enum.Material.Metal
  2310. Part144.BrickColor = BrickColor.new("Dark stone grey")
  2311. Part144.Rotation = Vector3.new(-90, 90, 0)
  2312. Part144.Anchored = true
  2313. Part144.FormFactor = Enum.FormFactor.Symmetric
  2314. Part144.Size = Vector3.new(1, 4.0999999, 1)
  2315. Part144.CFrame = CFrame.new(175.774155, 1.66679907, 154.718674, -2.68614658e-05, 2.30026253e-05, 1, -1, -3.60177619e-05, -2.68606364e-05, 3.60171434e-05, -1, 2.3003593e-05)
  2316. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2317. Part144.TopSurface = Enum.SurfaceType.Smooth
  2318. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2319. Part144.Position = Vector3.new(175.774155, 1.66679907, 154.718674)
  2320. Part144.Orientation = Vector3.new(0, 90, -90)
  2321. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2322. CylinderMesh145.Parent = Part144
  2323. CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
  2324. CylinderMesh145.Scale = Vector3.new(0.200000003, 1, 0.800000012)
  2325. Part146.Parent = Tool0
  2326. Part146.Material = Enum.Material.Metal
  2327. Part146.BrickColor = BrickColor.new("Dark stone grey")
  2328. Part146.Rotation = Vector3.new(0.00999999978, -90, 0)
  2329. Part146.Anchored = true
  2330. Part146.FormFactor = Enum.FormFactor.Symmetric
  2331. Part146.Size = Vector3.new(1, 1, 1)
  2332. Part146.CFrame = CFrame.new(175.699295, 1.39210606, 154.393234, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2333. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2334. Part146.TopSurface = Enum.SurfaceType.Smooth
  2335. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2336. Part146.Position = Vector3.new(175.699295, 1.39210606, 154.393234)
  2337. Part146.Orientation = Vector3.new(0, -90, -0.00999999978)
  2338. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2339. BlockMesh147.Parent = Part146
  2340. BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
  2341. BlockMesh147.Scale = Vector3.new(0.449999988, 0.200000003, 0.0500000007)
  2342. Part148.Parent = Tool0
  2343. Part148.Material = Enum.Material.Metal
  2344. Part148.BrickColor = BrickColor.new("Mid gray")
  2345. Part148.Rotation = Vector3.new(90, 90, 0)
  2346. Part148.Anchored = true
  2347. Part148.FormFactor = Enum.FormFactor.Plate
  2348. Part148.Size = Vector3.new(1, 0.400000006, 1)
  2349. Part148.CFrame = CFrame.new(175.799194, 1.44208717, 154.158569, 2.6526126e-05, -2.3270919e-05, 1, 1, 3.53873038e-05, -2.6525302e-05, -3.53866853e-05, 1, 2.32718576e-05)
  2350. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2351. Part148.TopSurface = Enum.SurfaceType.Smooth
  2352. Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2353. Part148.Position = Vector3.new(175.799194, 1.44208717, 154.158569)
  2354. Part148.Orientation = Vector3.new(0, 90, 90)
  2355. Part148.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2356. BlockMesh149.Parent = Part148
  2357. BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
  2358. BlockMesh149.Scale = Vector3.new(0.200000003, 0.049999997, 0.149499997)
  2359. ManualWeld150.Name = "Part-to-Handle Strong Joint"
  2360. ManualWeld150.Parent = Part148
  2361. ManualWeld150.C0 = CFrame.new(-0.5, 0.200000003, 0.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2362. ManualWeld150.C1 = CFrame.new(0.52507019, -0.100287497, -0.500015259, 7.94762091e-05, 1, 4.27253326e-05, -1, 7.94697407e-05, 0.00015138484, 0.00015138145, -4.27373598e-05, 1)
  2363. ManualWeld150.Part0 = Part148
  2364. ManualWeld150.Part1 = Part36
  2365. Part151.Parent = Tool0
  2366. Part151.Material = Enum.Material.Metal
  2367. Part151.BrickColor = BrickColor.new("Dark stone grey")
  2368. Part151.Rotation = Vector3.new(0.00999999978, -90, 0)
  2369. Part151.Anchored = true
  2370. Part151.FormFactor = Enum.FormFactor.Symmetric
  2371. Part151.Size = Vector3.new(1, 1, 1)
  2372. Part151.CFrame = CFrame.new(175.799271, 1.31715202, 154.443283, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2373. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2374. Part151.TopSurface = Enum.SurfaceType.Smooth
  2375. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2376. Part151.Position = Vector3.new(175.799271, 1.31715202, 154.443283)
  2377. Part151.Orientation = Vector3.new(0, -90, -0.00999999978)
  2378. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2379. BlockMesh152.Parent = Part151
  2380. BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
  2381. BlockMesh152.Scale = Vector3.new(0.550000012, 0.0600000024, 0.150000006)
  2382. Part153.Parent = Tool0
  2383. Part153.Material = Enum.Material.Metal
  2384. Part153.BrickColor = BrickColor.new("Dark stone grey")
  2385. Part153.Rotation = Vector3.new(0.00999999978, -90, 0)
  2386. Part153.Anchored = true
  2387. Part153.FormFactor = Enum.FormFactor.Symmetric
  2388. Part153.Size = Vector3.new(1, 1, 1)
  2389. Part153.CFrame = CFrame.new(175.774261, 1.51696396, 154.393311, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2390. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2391. Part153.TopSurface = Enum.SurfaceType.Smooth
  2392. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2393. Part153.Position = Vector3.new(175.774261, 1.51696396, 154.393311)
  2394. Part153.Orientation = Vector3.new(0, -90, -0.00999999978)
  2395. Part153.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2396. BlockMesh154.Parent = Part153
  2397. BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
  2398. BlockMesh154.Scale = Vector3.new(0.449999988, 0.0500000007, 0.200000003)
  2399. Part155.Parent = Tool0
  2400. Part155.Material = Enum.Material.Metal
  2401. Part155.BrickColor = BrickColor.new("Mid gray")
  2402. Part155.Rotation = Vector3.new(-89.9899979, 0.00999999978, -90)
  2403. Part155.Anchored = true
  2404. Part155.FormFactor = Enum.FormFactor.Plate
  2405. Part155.Size = Vector3.new(1, 0.400000006, 1)
  2406. Part155.CFrame = CFrame.new(175.734268, 1.41708422, 154.393219, -2.3305005e-05, 1, 0.000125868668, -0.000126123894, -0.000125871607, 1, 1, 2.32891289e-05, 0.000126126833)
  2407. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2408. Part155.TopSurface = Enum.SurfaceType.Smooth
  2409. Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2410. Part155.Position = Vector3.new(175.734268, 1.41708422, 154.393219)
  2411. Part155.Orientation = Vector3.new(-90, -90, 0)
  2412. Part155.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2413. BlockMesh156.Parent = Part155
  2414. BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
  2415. BlockMesh156.Scale = Vector3.new(0.449999988, 0.049999997, 0.150000006)
  2416. Part157.Parent = Tool0
  2417. Part157.Material = Enum.Material.Metal
  2418. Part157.BrickColor = BrickColor.new("Really black")
  2419. Part157.Rotation = Vector3.new(0.00999999978, -90, 0)
  2420. Part157.Anchored = true
  2421. Part157.FormFactor = Enum.FormFactor.Plate
  2422. Part157.Size = Vector3.new(1, 0.400000006, 1)
  2423. Part157.CFrame = CFrame.new(175.799286, 1.33914614, 154.343216, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
  2424. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2425. Part157.TopSurface = Enum.SurfaceType.Smooth
  2426. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2427. Part157.Position = Vector3.new(175.799286, 1.33914614, 154.343216)
  2428. Part157.Orientation = Vector3.new(0, -90, -0.00999999978)
  2429. Part157.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2430. BlockMesh158.Parent = Part157
  2431. BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
  2432. BlockMesh158.Scale = Vector3.new(0.314999998, 0.049999997, 0.13499999)
  2433. Part159.Parent = Tool0
  2434. Part159.Material = Enum.Material.Metal
  2435. Part159.BrickColor = BrickColor.new("Mid gray")
  2436. Part159.Rotation = Vector3.new(90, 90, 0)
  2437. Part159.Anchored = true
  2438. Part159.FormFactor = Enum.FormFactor.Plate
  2439. Part159.Size = Vector3.new(1, 0.400000006, 1)
  2440. Part159.CFrame = CFrame.new(175.799362, 1.41703701, 154.627838, 2.65513154e-05, -2.3241113e-05, 1, 1, 3.52959178e-05, -2.6550495e-05, -3.52952993e-05, 1, 2.32420498e-05)
  2441. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2442. Part159.TopSurface = Enum.SurfaceType.Smooth
  2443. Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2444. Part159.Position = Vector3.new(175.799362, 1.41703701, 154.627838)
  2445. Part159.Orientation = Vector3.new(0, 90, 90)
  2446. Part159.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2447. BlockMesh160.Parent = Part159
  2448. BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
  2449. BlockMesh160.Scale = Vector3.new(0.150000006, 0.049999997, 0.149499997)
  2450. Part161.Parent = Tool0
  2451. Part161.Material = Enum.Material.Metal
  2452. Part161.BrickColor = BrickColor.new("Really black")
  2453. Part161.Rotation = Vector3.new(-90, 90, 0)
  2454. Part161.Anchored = true
  2455. Part161.FormFactor = Enum.FormFactor.Symmetric
  2456. Part161.Size = Vector3.new(1, 1, 1)
  2457. Part161.CFrame = CFrame.new(175.799179, 1.41708708, 154.144058, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  2458. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2459. Part161.TopSurface = Enum.SurfaceType.Smooth
  2460. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2461. Part161.Position = Vector3.new(175.799179, 1.41708708, 154.144058)
  2462. Part161.Orientation = Vector3.new(0, 90, -90)
  2463. Part161.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2464. CylinderMesh162.Parent = Part161
  2465. CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2466. CylinderMesh162.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2467. Part163.Parent = Tool0
  2468. Part163.Material = Enum.Material.Metal
  2469. Part163.BrickColor = BrickColor.new("Mid gray")
  2470. Part163.Reflectance = 0.20000000298023
  2471. Part163.Rotation = Vector3.new(-98.6100006, 90, 0)
  2472. Part163.Anchored = true
  2473. Part163.FormFactor = Enum.FormFactor.Plate
  2474. Part163.Size = Vector3.new(1, 0.400000006, 1)
  2475. Part163.CFrame = CFrame.new(175.774063, 1.87279701, 155.384323, -2.94786569e-05, 1.9882591e-05, 1, -0.98873508, -0.149676129, -2.61706336e-05, 0.149676129, -0.98873508, 2.4070865e-05)
  2476. Part163.BottomSurface = Enum.SurfaceType.Smooth
  2477. Part163.TopSurface = Enum.SurfaceType.Smooth
  2478. Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2479. Part163.Position = Vector3.new(175.774063, 1.87279701, 155.384323)
  2480. Part163.Orientation = Vector3.new(0, 90, -98.6100006)
  2481. Part163.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2482. CylinderMesh164.Parent = Part163
  2483. CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
  2484. CylinderMesh164.Scale = Vector3.new(0.0500000007, 0.199999988, 0.100000001)
  2485. Part165.Parent = Tool0
  2486. Part165.Material = Enum.Material.Metal
  2487. Part165.BrickColor = BrickColor.new("Dark stone grey")
  2488. Part165.Rotation = Vector3.new(-98.6100006, 90, 0)
  2489. Part165.Anchored = true
  2490. Part165.FormFactor = Enum.FormFactor.Plate
  2491. Part165.Size = Vector3.new(1, 0.400000006, 1)
  2492. Part165.CFrame = CFrame.new(175.774078, 1.86544085, 155.335449, -2.93853809e-05, 1.98826419e-05, 1, -0.988735139, -0.14967598, -2.60783982e-05, 0.149675995, -0.98873508, 2.40569498e-05)
  2493. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2494. Part165.TopSurface = Enum.SurfaceType.Smooth
  2495. Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2496. Part165.Position = Vector3.new(175.774078, 1.86544085, 155.335449)
  2497. Part165.Orientation = Vector3.new(0, 90, -98.6100006)
  2498. Part165.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2499. CylinderMesh166.Parent = Part165
  2500. CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  2501. CylinderMesh166.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  2502. Part167.Parent = Tool0
  2503. Part167.Material = Enum.Material.Metal
  2504. Part167.BrickColor = BrickColor.new("Mid gray")
  2505. Part167.Reflectance = 0.20000000298023
  2506. Part167.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  2507. Part167.Anchored = true
  2508. Part167.FormFactor = Enum.FormFactor.Symmetric
  2509. Part167.Size = Vector3.new(1, 1, 1)
  2510. Part167.CFrame = CFrame.new(175.729095, 1.94144821, 155.393906, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  2511. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2512. Part167.TopSurface = Enum.SurfaceType.Smooth
  2513. Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2514. Part167.Position = Vector3.new(175.729095, 1.94144821, 155.393906)
  2515. Part167.Orientation = Vector3.new(90, 0, 0)
  2516. Part167.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2517. SpecialMesh168.Parent = Part167
  2518. SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2519. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2520. SpecialMesh168.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2521. Part169.Parent = Tool0
  2522. Part169.Material = Enum.Material.Metal
  2523. Part169.BrickColor = BrickColor.new("Mid gray")
  2524. Part169.Reflectance = 0.20000000298023
  2525. Part169.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  2526. Part169.Anchored = true
  2527. Part169.FormFactor = Enum.FormFactor.Symmetric
  2528. Part169.Size = Vector3.new(1, 1, 1)
  2529. Part169.CFrame = CFrame.new(175.819305, 1.94144106, 155.393875, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  2530. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2531. Part169.TopSurface = Enum.SurfaceType.Smooth
  2532. Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2533. Part169.Position = Vector3.new(175.819305, 1.94144106, 155.393875)
  2534. Part169.Orientation = Vector3.new(90, 0, 0)
  2535. Part169.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2536. SpecialMesh170.Parent = Part169
  2537. SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2538. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2539. SpecialMesh170.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2540. Part171.Parent = Tool0
  2541. Part171.Material = Enum.Material.Metal
  2542. Part171.BrickColor = BrickColor.new("Mid gray")
  2543. Part171.Reflectance = 0.20000000298023
  2544. Part171.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  2545. Part171.Anchored = true
  2546. Part171.FormFactor = Enum.FormFactor.Plate
  2547. Part171.Size = Vector3.new(1, 0.400000006, 1)
  2548. Part171.CFrame = CFrame.new(175.7742, 2.066329, 155.293839, -2.41097259e-05, -1, -0.00012623884, -0.000125376115, 0.000126241866, -1, 1, -2.40938971e-05, -0.000125379156)
  2549. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2550. Part171.TopSurface = Enum.SurfaceType.Smooth
  2551. Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2552. Part171.Position = Vector3.new(175.7742, 2.066329, 155.293839)
  2553. Part171.Orientation = Vector3.new(90, -90, 0)
  2554. Part171.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2555. BlockMesh172.Parent = Part171
  2556. BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
  2557. BlockMesh172.Scale = Vector3.new(0.150000006, 0.199999988, 0.0500000007)
  2558. Part173.Parent = Tool0
  2559. Part173.Material = Enum.Material.Metal
  2560. Part173.BrickColor = BrickColor.new("Mid gray")
  2561. Part173.Reflectance = 0.20000000298023
  2562. Part173.Rotation = Vector3.new(0.00999999978, -90, 0)
  2563. Part173.Anchored = true
  2564. Part173.FormFactor = Enum.FormFactor.Symmetric
  2565. Part173.Size = Vector3.new(1, 1, 1)
  2566. Part173.CFrame = CFrame.new(175.81926, 1.91650105, 155.243774, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2567. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2568. Part173.TopSurface = Enum.SurfaceType.Smooth
  2569. Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2570. Part173.Position = Vector3.new(175.81926, 1.91650105, 155.243774)
  2571. Part173.Orientation = Vector3.new(0, -90, -0.00999999978)
  2572. Part173.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2573. BlockMesh174.Parent = Part173
  2574. BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2575. BlockMesh174.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2576. Part175.Parent = Tool0
  2577. Part175.Material = Enum.Material.Metal
  2578. Part175.BrickColor = BrickColor.new("Mid gray")
  2579. Part175.Reflectance = 0.20000000298023
  2580. Part175.Rotation = Vector3.new(180, 0, -90)
  2581. Part175.Anchored = true
  2582. Part175.FormFactor = Enum.FormFactor.Plate
  2583. Part175.Size = Vector3.new(1, 0.400000006, 1)
  2584. Part175.CFrame = CFrame.new(175.709198, 2.10630894, 155.293823, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  2585. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2586. Part175.TopSurface = Enum.SurfaceType.Smooth
  2587. Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2588. Part175.Position = Vector3.new(175.709198, 2.10630894, 155.293823)
  2589. Part175.Orientation = Vector3.new(0, 180, 90)
  2590. Part175.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2591. CylinderMesh176.Parent = Part175
  2592. CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2593. CylinderMesh176.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2594. Part177.Parent = Tool0
  2595. Part177.Material = Enum.Material.Metal
  2596. Part177.BrickColor = BrickColor.new("Dark stone grey")
  2597. Part177.Rotation = Vector3.new(0.00999999978, -90, 0)
  2598. Part177.Anchored = true
  2599. Part177.FormFactor = Enum.FormFactor.Symmetric
  2600. Part177.Size = Vector3.new(1, 1, 1)
  2601. Part177.CFrame = CFrame.new(175.699097, 1.31714106, 154.668411, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2602. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2603. Part177.TopSurface = Enum.SurfaceType.Smooth
  2604. Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2605. Part177.Position = Vector3.new(175.699097, 1.31714106, 154.668411)
  2606. Part177.Orientation = Vector3.new(0, -90, -0.00999999978)
  2607. Part177.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2608. BlockMesh178.Parent = Part177
  2609. BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  2610. BlockMesh178.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  2611. Part179.Parent = Tool0
  2612. Part179.Material = Enum.Material.Metal
  2613. Part179.BrickColor = BrickColor.new("Dark stone grey")
  2614. Part179.Rotation = Vector3.new(0.00999999978, -90, 0)
  2615. Part179.Anchored = true
  2616. Part179.FormFactor = Enum.FormFactor.Symmetric
  2617. Part179.Size = Vector3.new(1, 1, 1)
  2618. Part179.CFrame = CFrame.new(175.774307, 1.23720121, 154.668411, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2619. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2620. Part179.TopSurface = Enum.SurfaceType.Smooth
  2621. Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2622. Part179.Position = Vector3.new(175.774307, 1.23720121, 154.668411)
  2623. Part179.Orientation = Vector3.new(0, -90, -0.00999999978)
  2624. Part179.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2625. BlockMesh180.Parent = Part179
  2626. BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
  2627. BlockMesh180.Scale = Vector3.new(1.04999995, 0.174999997, 0.200000003)
  2628. Part181.Parent = Tool0
  2629. Part181.Material = Enum.Material.Metal
  2630. Part181.BrickColor = BrickColor.new("Mid gray")
  2631. Part181.Reflectance = 0.20000000298023
  2632. Part181.Rotation = Vector3.new(180, 0, 90)
  2633. Part181.Anchored = true
  2634. Part181.FormFactor = Enum.FormFactor.Plate
  2635. Part181.Size = Vector3.new(1, 0.400000006, 1)
  2636. Part181.CFrame = CFrame.new(175.729202, 2.08630705, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
  2637. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2638. Part181.TopSurface = Enum.SurfaceType.Smooth
  2639. Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2640. Part181.Position = Vector3.new(175.729202, 2.08630705, 155.293854)
  2641. Part181.Orientation = Vector3.new(0, 180, -90)
  2642. Part181.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2643. CylinderMesh182.Parent = Part181
  2644. CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2645. CylinderMesh182.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2646. Part183.Parent = Tool0
  2647. Part183.Material = Enum.Material.Metal
  2648. Part183.BrickColor = BrickColor.new("Mid gray")
  2649. Part183.Reflectance = 0.20000000298023
  2650. Part183.Rotation = Vector3.new(4.00999975, -90, 0)
  2651. Part183.Anchored = true
  2652. Part183.FormFactor = Enum.FormFactor.Symmetric
  2653. Part183.Size = Vector3.new(1, 1, 1)
  2654. Part183.CFrame = CFrame.new(175.774246, 0.742665052, 154.543457, -2.50521516e-05, 2.48364649e-05, -1, -0.0699697137, 0.997549176, 2.65284853e-05, 0.997549117, 0.0699697286, -2.3252951e-05)
  2655. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2656. Part183.TopSurface = Enum.SurfaceType.Smooth
  2657. Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2658. Part183.Position = Vector3.new(175.774246, 0.742665052, 154.543457)
  2659. Part183.Orientation = Vector3.new(0, -90, -4.00999975)
  2660. Part183.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2661. BlockMesh184.Parent = Part183
  2662. BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
  2663. BlockMesh184.Scale = Vector3.new(0.0500000007, 0.850000024, 0.19600001)
  2664. Part185.Parent = Tool0
  2665. Part185.Material = Enum.Material.Metal
  2666. Part185.BrickColor = BrickColor.new("Mid gray")
  2667. Part185.Reflectance = 0.20000000298023
  2668. Part185.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  2669. Part185.Anchored = true
  2670. Part185.FormFactor = Enum.FormFactor.Symmetric
  2671. Part185.Size = Vector3.new(1, 1, 1)
  2672. Part185.CFrame = CFrame.new(175.774094, 1.76659298, 155.494019, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  2673. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2674. Part185.TopSurface = Enum.SurfaceType.Smooth
  2675. Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2676. Part185.Position = Vector3.new(175.774094, 1.76659298, 155.494019)
  2677. Part185.Orientation = Vector3.new(90, 0, 0)
  2678. Part185.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2679. SpecialMesh186.Parent = Part185
  2680. SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  2681. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2682. SpecialMesh186.Scale = Vector3.new(0.100000001, 0.150000006, 0.0500000007)
  2683. Part187.Parent = Tool0
  2684. Part187.Material = Enum.Material.Metal
  2685. Part187.BrickColor = BrickColor.new("Mid gray")
  2686. Part187.Reflectance = 0.20000000298023
  2687. Part187.Rotation = Vector3.new(180, 0, -90)
  2688. Part187.Anchored = true
  2689. Part187.FormFactor = Enum.FormFactor.Plate
  2690. Part187.Size = Vector3.new(1, 0.400000006, 1)
  2691. Part187.CFrame = CFrame.new(175.839203, 2.10629177, 155.293854, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  2692. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2693. Part187.TopSurface = Enum.SurfaceType.Smooth
  2694. Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2695. Part187.Position = Vector3.new(175.839203, 2.10629177, 155.293854)
  2696. Part187.Orientation = Vector3.new(0, 180, 90)
  2697. Part187.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2698. CylinderMesh188.Parent = Part187
  2699. CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2700. CylinderMesh188.Scale = Vector3.new(0.0649999976, 0.075000003, 0.0649999976)
  2701. Part189.Parent = Tool0
  2702. Part189.Material = Enum.Material.Metal
  2703. Part189.BrickColor = BrickColor.new("Mid gray")
  2704. Part189.Reflectance = 0.20000000298023
  2705. Part189.Rotation = Vector3.new(80.2799988, -0.00999999978, 90)
  2706. Part189.Anchored = true
  2707. Part189.FormFactor = Enum.FormFactor.Plate
  2708. Part189.Size = Vector3.new(1, 0.400000006, 1)
  2709. Part189.CFrame = CFrame.new(175.773087, 1.87317705, 155.380569, -1.93595224e-05, -1, -0.000131450332, 0.168829665, 0.000126294937, -0.985645235, 0.985645294, -4.12743357e-05, 0.16882965)
  2710. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2711. Part189.TopSurface = Enum.SurfaceType.Smooth
  2712. Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2713. Part189.Position = Vector3.new(175.773087, 1.87317705, 155.380569)
  2714. Part189.Orientation = Vector3.new(80.2799988, -0.0399999991, 89.9599991)
  2715. Part189.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2716. BlockMesh190.Parent = Part189
  2717. BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
  2718. BlockMesh190.Scale = Vector3.new(0.0500000007, 0.199999988, 0.075000003)
  2719. Part191.Parent = Tool0
  2720. Part191.Material = Enum.Material.Metal
  2721. Part191.BrickColor = BrickColor.new("Mid gray")
  2722. Part191.Reflectance = 0.20000000298023
  2723. Part191.Rotation = Vector3.new(0.00999999978, -90, 0)
  2724. Part191.Anchored = true
  2725. Part191.FormFactor = Enum.FormFactor.Symmetric
  2726. Part191.Size = Vector3.new(1, 1, 1)
  2727. Part191.CFrame = CFrame.new(175.729248, 1.91649485, 155.24382, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  2728. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2729. Part191.TopSurface = Enum.SurfaceType.Smooth
  2730. Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2731. Part191.Position = Vector3.new(175.729248, 1.91649485, 155.24382)
  2732. Part191.Orientation = Vector3.new(0, -90, -0.00999999978)
  2733. Part191.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2734. BlockMesh192.Parent = Part191
  2735. BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2736. BlockMesh192.Scale = Vector3.new(0.0500000007, 0.349999994, 0.00999999978)
  2737. Part193.Parent = Tool0
  2738. Part193.Material = Enum.Material.Metal
  2739. Part193.BrickColor = BrickColor.new("Mid gray")
  2740. Part193.Reflectance = 0.20000000298023
  2741. Part193.Rotation = Vector3.new(0.00999999978, -90, 0)
  2742. Part193.Anchored = true
  2743. Part193.FormFactor = Enum.FormFactor.Plate
  2744. Part193.Size = Vector3.new(1, 0.400000006, 1)
  2745. Part193.CFrame = CFrame.new(175.774353, 0.962457895, 154.668427, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2746. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2747. Part193.TopSurface = Enum.SurfaceType.Smooth
  2748. Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2749. Part193.Position = Vector3.new(175.774353, 0.962457895, 154.668427)
  2750. Part193.Orientation = Vector3.new(0, -90, -0.00999999978)
  2751. Part193.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2752. BlockMesh194.Parent = Part193
  2753. BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
  2754. BlockMesh194.Scale = Vector3.new(0.200000003, 0.049999997, 0.159999996)
  2755. Part195.Parent = Tool0
  2756. Part195.Material = Enum.Material.Metal
  2757. Part195.BrickColor = BrickColor.new("Dark stone grey")
  2758. Part195.Rotation = Vector3.new(0.00999999978, -90, 0)
  2759. Part195.Anchored = true
  2760. Part195.FormFactor = Enum.FormFactor.Symmetric
  2761. Part195.Size = Vector3.new(1, 1, 1)
  2762. Part195.CFrame = CFrame.new(175.773941, 1.26214218, 154.943649, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
  2763. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2764. Part195.TopSurface = Enum.SurfaceType.Smooth
  2765. Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2766. Part195.Position = Vector3.new(175.773941, 1.26214218, 154.943649)
  2767. Part195.Orientation = Vector3.new(0, -90, -0.00999999978)
  2768. Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2769. BlockMesh196.Parent = Part195
  2770. BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
  2771. BlockMesh196.Scale = Vector3.new(0.5, 0.224999994, 0.200000003)
  2772. Part197.Parent = Tool0
  2773. Part197.Material = Enum.Material.Metal
  2774. Part197.BrickColor = BrickColor.new("Mid gray")
  2775. Part197.Reflectance = 0.20000000298023
  2776. Part197.Rotation = Vector3.new(180, 0, 90)
  2777. Part197.Anchored = true
  2778. Part197.FormFactor = Enum.FormFactor.Plate
  2779. Part197.Size = Vector3.new(1, 0.400000006, 1)
  2780. Part197.CFrame = CFrame.new(175.819229, 2.08628798, 155.293854, -2.6106396e-05, -1, 4.17405936e-05, -1, 2.61049518e-05, -3.46174456e-05, 3.46163542e-05, -4.17414994e-05, -1)
  2781. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2782. Part197.TopSurface = Enum.SurfaceType.Smooth
  2783. Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2784. Part197.Position = Vector3.new(175.819229, 2.08628798, 155.293854)
  2785. Part197.Orientation = Vector3.new(0, 180, -90)
  2786. Part197.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2787. CylinderMesh198.Parent = Part197
  2788. CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2789. CylinderMesh198.Scale = Vector3.new(0.150000006, 0.0249999985, 0.449999988)
  2790. Part199.Parent = Tool0
  2791. Part199.Material = Enum.Material.Metal
  2792. Part199.BrickColor = BrickColor.new("Mid gray")
  2793. Part199.Reflectance = 0.20000000298023
  2794. Part199.Rotation = Vector3.new(180, 0, -90)
  2795. Part199.Anchored = true
  2796. Part199.FormFactor = Enum.FormFactor.Plate
  2797. Part199.Size = Vector3.new(1, 0.400000006, 1)
  2798. Part199.CFrame = CFrame.new(175.663956, 1.257164, 154.993698, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  2799. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2800. Part199.TopSurface = Enum.SurfaceType.Smooth
  2801. Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2802. Part199.Position = Vector3.new(175.663956, 1.257164, 154.993698)
  2803. Part199.Orientation = Vector3.new(0, 180, 90)
  2804. Part199.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2805. CylinderMesh200.Parent = Part199
  2806. CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  2807. CylinderMesh200.Scale = Vector3.new(0.200000003, 0.049999997, 0.100000001)
  2808. Part201.Parent = Tool0
  2809. Part201.Material = Enum.Material.Metal
  2810. Part201.BrickColor = BrickColor.new("Dark stone grey")
  2811. Part201.Rotation = Vector3.new(-118.68, 90, 0)
  2812. Part201.Anchored = true
  2813. Part201.FormFactor = Enum.FormFactor.Symmetric
  2814. Part201.Size = Vector3.new(1, 1, 1)
  2815. Part201.CFrame = CFrame.new(175.774017, 1.29708004, 155.343887, -3.44743567e-05, 8.61351236e-06, 1, -0.87729609, -0.479949623, -2.6110165e-05, 0.479949623, -0.87729609, 2.41025537e-05)
  2816. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2817. Part201.TopSurface = Enum.SurfaceType.Smooth
  2818. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2819. Part201.Position = Vector3.new(175.774017, 1.29708004, 155.343887)
  2820. Part201.Orientation = Vector3.new(0, 90, -118.68)
  2821. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2822. CylinderMesh202.Parent = Part201
  2823. CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  2824. CylinderMesh202.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  2825. Part203.Parent = Tool0
  2826. Part203.Material = Enum.Material.Metal
  2827. Part203.BrickColor = BrickColor.new("Dark stone grey")
  2828. Part203.Rotation = Vector3.new(44.2099991, -0.00999999978, 0)
  2829. Part203.Anchored = true
  2830. Part203.FormFactor = Enum.FormFactor.Symmetric
  2831. Part203.Size = Vector3.new(1, 1, 1)
  2832. Part203.CFrame = CFrame.new(175.773972, 1.16841888, 155.19162, 1, 6.14400124e-05, -0.000117955082, -0.000126285871, 0.716831923, -0.697246015, 4.17151605e-05, 0.697246015, 0.716831923)
  2833. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2834. Part203.TopSurface = Enum.SurfaceType.Smooth
  2835. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2836. Part203.Position = Vector3.new(175.773972, 1.16841888, 155.19162)
  2837. Part203.Orientation = Vector3.new(44.2099991, -0.00999999978, -0.00999999978)
  2838. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2839. SpecialMesh204.Parent = Part203
  2840. SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
  2841. SpecialMesh204.MeshType = Enum.MeshType.Sphere
  2842. SpecialMesh204.Scale = Vector3.new(0.200000003, 0.200000003, 0.209999993)
  2843. Part205.Parent = Tool0
  2844. Part205.Material = Enum.Material.Metal
  2845. Part205.BrickColor = BrickColor.new("Mid gray")
  2846. Part205.Reflectance = 0.20000000298023
  2847. Part205.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  2848. Part205.Anchored = true
  2849. Part205.FormFactor = Enum.FormFactor.Plate
  2850. Part205.Size = Vector3.new(1, 0.400000006, 1)
  2851. Part205.CFrame = CFrame.new(175.7742, 1.04236603, 154.818481, -1, 4.26250226e-05, -0.000125898907, 0.000125904291, 0.000126216328, -1, -4.26091319e-05, -1, -0.000126221697)
  2852. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2853. Part205.TopSurface = Enum.SurfaceType.Smooth
  2854. Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2855. Part205.Position = Vector3.new(175.7742, 1.04236603, 154.818481)
  2856. Part205.Orientation = Vector3.new(90, 180, 0)
  2857. Part205.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2858. SpecialMesh206.Parent = Part205
  2859. SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  2860. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2861. SpecialMesh206.Scale = Vector3.new(0.100000001, 0.099999994, 0.0899999961)
  2862. Part207.Parent = Tool0
  2863. Part207.Material = Enum.Material.Metal
  2864. Part207.BrickColor = BrickColor.new("Mid gray")
  2865. Part207.Reflectance = 0.20000000298023
  2866. Part207.Rotation = Vector3.new(0.00999999978, -90, 0)
  2867. Part207.Anchored = true
  2868. Part207.FormFactor = Enum.FormFactor.Plate
  2869. Part207.Size = Vector3.new(1, 0.400000006, 1)
  2870. Part207.CFrame = CFrame.new(175.774246, 0.962434053, 154.843597, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  2871. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2872. Part207.TopSurface = Enum.SurfaceType.Smooth
  2873. Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2874. Part207.Position = Vector3.new(175.774246, 0.962434053, 154.843597)
  2875. Part207.Orientation = Vector3.new(0, -90, -0.00999999978)
  2876. Part207.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2877. BlockMesh208.Parent = Part207
  2878. BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
  2879. BlockMesh208.Scale = Vector3.new(0.180000007, 0.0489999987, 0.159999996)
  2880. Part209.Parent = Tool0
  2881. Part209.Material = Enum.Material.Metal
  2882. Part209.BrickColor = BrickColor.new("Mid gray")
  2883. Part209.Reflectance = 0.20000000298023
  2884. Part209.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2885. Part209.Anchored = true
  2886. Part209.FormFactor = Enum.FormFactor.Symmetric
  2887. Part209.Size = Vector3.new(1, 1, 1)
  2888. Part209.CFrame = CFrame.new(175.81929, 1.94145823, 155.343857, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  2889. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2890. Part209.TopSurface = Enum.SurfaceType.Smooth
  2891. Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2892. Part209.Position = Vector3.new(175.81929, 1.94145823, 155.343857)
  2893. Part209.Orientation = Vector3.new(-90, 0, 0)
  2894. Part209.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2895. SpecialMesh210.Parent = Part209
  2896. SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2897. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2898. SpecialMesh210.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  2899. ManualWeld211.Name = "Part-to-AimPart Strong Joint"
  2900. ManualWeld211.Parent = Part209
  2901. ManualWeld211.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  2902. ManualWeld211.C1 = CFrame.new(0.545120239, 0.335016727, -0.499938965, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
  2903. ManualWeld211.Part0 = Part209
  2904. ManualWeld211.Part1 = Part32
  2905. Part212.Parent = Tool0
  2906. Part212.Material = Enum.Material.Metal
  2907. Part212.BrickColor = BrickColor.new("Mid gray")
  2908. Part212.Reflectance = 0.20000000298023
  2909. Part212.Rotation = Vector3.new(180, 0, -90)
  2910. Part212.Anchored = true
  2911. Part212.FormFactor = Enum.FormFactor.Plate
  2912. Part212.Size = Vector3.new(1, 0.400000006, 1)
  2913. Part212.CFrame = CFrame.new(175.653976, 1.25716305, 155.043732, 2.65513154e-05, 1, 4.26047009e-05, 1, -2.65498111e-05, -3.52964307e-05, -3.52952993e-05, 4.26056358e-05, -1)
  2914. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2915. Part212.TopSurface = Enum.SurfaceType.Smooth
  2916. Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2917. Part212.Position = Vector3.new(175.653976, 1.25716305, 155.043732)
  2918. Part212.Orientation = Vector3.new(0, 180, 90)
  2919. Part212.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2920. CylinderMesh213.Parent = Part212
  2921. CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
  2922. CylinderMesh213.Scale = Vector3.new(0.120000005, 0.049999997, 0.0600000024)
  2923. Part214.Parent = Tool0
  2924. Part214.Material = Enum.Material.Metal
  2925. Part214.Rotation = Vector3.new(0.00999999978, -90, 0)
  2926. Part214.Anchored = true
  2927. Part214.FormFactor = Enum.FormFactor.Plate
  2928. Part214.Size = Vector3.new(1, 0.400000006, 1)
  2929. Part214.CFrame = CFrame.new(175.774185, 0.972435951, 154.743393, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  2930. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2931. Part214.TopSurface = Enum.SurfaceType.Smooth
  2932. Part214.Position = Vector3.new(175.774185, 0.972435951, 154.743393)
  2933. Part214.Orientation = Vector3.new(0, -90, -0.00999999978)
  2934. BlockMesh215.Parent = Part214
  2935. BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
  2936. BlockMesh215.Scale = Vector3.new(0.0500000007, 0.099999994, 0.160999998)
  2937. Part216.Parent = Tool0
  2938. Part216.Material = Enum.Material.Metal
  2939. Part216.BrickColor = BrickColor.new("Mid gray")
  2940. Part216.Reflectance = 0.20000000298023
  2941. Part216.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  2942. Part216.Anchored = true
  2943. Part216.FormFactor = Enum.FormFactor.Plate
  2944. Part216.Size = Vector3.new(1, 0.400000006, 1)
  2945. Part216.CFrame = CFrame.new(175.774048, 1.13729, 154.81842, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  2946. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2947. Part216.TopSurface = Enum.SurfaceType.Smooth
  2948. Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2949. Part216.Position = Vector3.new(175.774048, 1.13729, 154.81842)
  2950. Part216.Orientation = Vector3.new(-90, 0, 0)
  2951. Part216.Color = Color3.new(0.803922, 0.803922, 0.803922)
  2952. SpecialMesh217.Parent = Part216
  2953. SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  2954. SpecialMesh217.MeshType = Enum.MeshType.Wedge
  2955. SpecialMesh217.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  2956. Part218.Parent = Tool0
  2957. Part218.Material = Enum.Material.Metal
  2958. Part218.Rotation = Vector3.new(-179.98999, 90, 0)
  2959. Part218.Anchored = true
  2960. Part218.FormFactor = Enum.FormFactor.Plate
  2961. Part218.Size = Vector3.new(1, 0.400000006, 1)
  2962. Part218.CFrame = CFrame.new(175.819214, 0.942461967, 154.743546, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
  2963. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2964. Part218.TopSurface = Enum.SurfaceType.Smooth
  2965. Part218.Position = Vector3.new(175.819214, 0.942461967, 154.743546)
  2966. Part218.Orientation = Vector3.new(0, 90, -179.98999)
  2967. SpecialMesh219.Parent = Part218
  2968. SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2969. SpecialMesh219.MeshType = Enum.MeshType.Torso
  2970. SpecialMesh219.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2971. Part220.Parent = Tool0
  2972. Part220.Material = Enum.Material.Metal
  2973. Part220.Rotation = Vector3.new(-179.98999, 90, 0)
  2974. Part220.Anchored = true
  2975. Part220.FormFactor = Enum.FormFactor.Plate
  2976. Part220.Size = Vector3.new(1, 0.400000006, 1)
  2977. Part220.CFrame = CFrame.new(175.729172, 0.942473888, 154.743484, -2.32752009e-05, -2.65349645e-05, 1, -0.000126218772, -1, -2.65379003e-05, 1, -0.000126219384, 2.32718503e-05)
  2978. Part220.BottomSurface = Enum.SurfaceType.Smooth
  2979. Part220.TopSurface = Enum.SurfaceType.Smooth
  2980. Part220.Position = Vector3.new(175.729172, 0.942473888, 154.743484)
  2981. Part220.Orientation = Vector3.new(0, 90, -179.98999)
  2982. SpecialMesh221.Parent = Part220
  2983. SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2984. SpecialMesh221.MeshType = Enum.MeshType.Torso
  2985. SpecialMesh221.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0700000003)
  2986. Part222.Parent = Tool0
  2987. Part222.Material = Enum.Material.Metal
  2988. Part222.BrickColor = BrickColor.new("Dark stone grey")
  2989. Part222.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  2990. Part222.Anchored = true
  2991. Part222.FormFactor = Enum.FormFactor.Symmetric
  2992. Part222.Size = Vector3.new(1, 1, 1)
  2993. Part222.CFrame = CFrame.new(175.774048, 0.992405891, 154.943619, -1, 4.17011834e-05, -0.000126389015, 0.000126394225, 0.000125107952, -1, -4.16853691e-05, -1, -0.00012511322)
  2994. Part222.BottomSurface = Enum.SurfaceType.Smooth
  2995. Part222.TopSurface = Enum.SurfaceType.Smooth
  2996. Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2997. Part222.Position = Vector3.new(175.774048, 0.992405891, 154.943619)
  2998. Part222.Orientation = Vector3.new(90, 180, 0)
  2999. Part222.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3000. SpecialMesh223.Parent = Part222
  3001. SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
  3002. SpecialMesh223.MeshType = Enum.MeshType.Wedge
  3003. SpecialMesh223.Scale = Vector3.new(0.200000003, 0.0500000007, 0.0799999982)
  3004. Part224.Parent = Tool0
  3005. Part224.Material = Enum.Material.Metal
  3006. Part224.BrickColor = BrickColor.new("Dark stone grey")
  3007. Part224.Rotation = Vector3.new(0.00999999978, -90, 0)
  3008. Part224.Anchored = true
  3009. Part224.FormFactor = Enum.FormFactor.Symmetric
  3010. Part224.Size = Vector3.new(1, 1, 1)
  3011. Part224.CFrame = CFrame.new(175.773972, 1.30710602, 155.168777, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3012. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3013. Part224.TopSurface = Enum.SurfaceType.Smooth
  3014. Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3015. Part224.Position = Vector3.new(175.773972, 1.30710602, 155.168777)
  3016. Part224.Orientation = Vector3.new(0, -90, -0.00999999978)
  3017. Part224.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3018. BlockMesh225.Parent = Part224
  3019. BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3020. BlockMesh225.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3021. Part226.Parent = Tool0
  3022. Part226.Material = Enum.Material.Metal
  3023. Part226.BrickColor = BrickColor.new("Dark stone grey")
  3024. Part226.Rotation = Vector3.new(0.00999999978, -90, 0)
  3025. Part226.Anchored = true
  3026. Part226.FormFactor = Enum.FormFactor.Symmetric
  3027. Part226.Size = Vector3.new(1, 1, 1)
  3028. Part226.CFrame = CFrame.new(175.774155, 1.39202499, 154.943726, -2.32752009e-05, 2.65326289e-05, -1, -0.000126218772, 1, 2.65355648e-05, 1, 0.000126219384, -2.32718503e-05)
  3029. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3030. Part226.TopSurface = Enum.SurfaceType.Smooth
  3031. Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3032. Part226.Position = Vector3.new(175.774155, 1.39202499, 154.943726)
  3033. Part226.Orientation = Vector3.new(0, -90, -0.00999999978)
  3034. Part226.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3035. BlockMesh227.Parent = Part226
  3036. BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
  3037. BlockMesh227.Scale = Vector3.new(0.649999976, 0.100000001, 0.200000003)
  3038. Part228.Parent = Tool0
  3039. Part228.Material = Enum.Material.Metal
  3040. Part228.BrickColor = BrickColor.new("Mid gray")
  3041. Part228.Reflectance = 0.20000000298023
  3042. Part228.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  3043. Part228.Anchored = true
  3044. Part228.FormFactor = Enum.FormFactor.Plate
  3045. Part228.Size = Vector3.new(1, 0.400000006, 1)
  3046. Part228.CFrame = CFrame.new(175.663956, 1.25716019, 155.043732, -2.32752027e-05, -1, -0.000125868668, -0.000126324827, 0.000125871607, -1, 1, -2.32593011e-05, -0.000126327752)
  3047. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3048. Part228.TopSurface = Enum.SurfaceType.Smooth
  3049. Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3050. Part228.Position = Vector3.new(175.663956, 1.25716019, 155.043732)
  3051. Part228.Orientation = Vector3.new(90, -90, 0)
  3052. Part228.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3053. BlockMesh229.Parent = Part228
  3054. BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
  3055. BlockMesh229.Scale = Vector3.new(0.0899999961, 0.049999997, 0.100000001)
  3056. Part230.Parent = Tool0
  3057. Part230.Material = Enum.Material.Metal
  3058. Part230.BrickColor = BrickColor.new("Mid gray")
  3059. Part230.Reflectance = 0.20000000298023
  3060. Part230.Rotation = Vector3.new(0.00999999978, -90, 0)
  3061. Part230.Anchored = true
  3062. Part230.FormFactor = Enum.FormFactor.Symmetric
  3063. Part230.Size = Vector3.new(1, 1, 1)
  3064. Part230.CFrame = CFrame.new(175.774078, 1.76661777, 155.318954, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3065. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3066. Part230.TopSurface = Enum.SurfaceType.Smooth
  3067. Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3068. Part230.Position = Vector3.new(175.774078, 1.76661777, 155.318954)
  3069. Part230.Orientation = Vector3.new(0, -90, -0.00999999978)
  3070. Part230.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3071. BlockMesh231.Parent = Part230
  3072. BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  3073. BlockMesh231.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  3074. Part232.Parent = Tool0
  3075. Part232.Material = Enum.Material.Metal
  3076. Part232.BrickColor = BrickColor.new("Mid gray")
  3077. Part232.Reflectance = 0.20000000298023
  3078. Part232.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  3079. Part232.Anchored = true
  3080. Part232.FormFactor = Enum.FormFactor.Symmetric
  3081. Part232.Size = Vector3.new(1, 1, 1)
  3082. Part232.CFrame = CFrame.new(175.729095, 1.94146299, 155.343872, 1, 4.26250226e-05, 0.000125898907, -0.000125904291, 0.000126216328, 1, 4.26091319e-05, -1, 0.000126221697)
  3083. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3084. Part232.TopSurface = Enum.SurfaceType.Smooth
  3085. Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3086. Part232.Position = Vector3.new(175.729095, 1.94146299, 155.343872)
  3087. Part232.Orientation = Vector3.new(-90, 0, 0)
  3088. Part232.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3089. SpecialMesh233.Parent = Part232
  3090. SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  3091. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  3092. SpecialMesh233.Scale = Vector3.new(0.00999999978, 0.0500000007, 0.300000012)
  3093. ManualWeld234.Name = "Part-to-AimPart Strong Joint"
  3094. ManualWeld234.Parent = Part232
  3095. ManualWeld234.C0 = CFrame.new(0.5, -0.5, 0.5, 1, 0, 0, 0, 0, -1, -0, 1, 0)
  3096. ManualWeld234.C1 = CFrame.new(0.454925537, 0.335019112, -0.499923706, 1, 9.99039548e-05, -2.62174217e-06, -9.99044059e-05, 1, -0.000169217441, 2.60483648e-06, 0.000169217703, 1)
  3097. ManualWeld234.Part0 = Part232
  3098. ManualWeld234.Part1 = Part32
  3099. Part235.Parent = Tool0
  3100. Part235.Material = Enum.Material.Metal
  3101. Part235.BrickColor = BrickColor.new("Mid gray")
  3102. Part235.Reflectance = 0.20000000298023
  3103. Part235.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  3104. Part235.Anchored = true
  3105. Part235.FormFactor = Enum.FormFactor.Plate
  3106. Part235.Size = Vector3.new(1, 0.400000006, 1)
  3107. Part235.CFrame = CFrame.new(175.774048, 1.13727808, 154.858429, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
  3108. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3109. Part235.TopSurface = Enum.SurfaceType.Smooth
  3110. Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3111. Part235.Position = Vector3.new(175.774048, 1.13727808, 154.858429)
  3112. Part235.Orientation = Vector3.new(90, 0, 0)
  3113. Part235.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3114. SpecialMesh236.Parent = Part235
  3115. SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  3116. SpecialMesh236.MeshType = Enum.MeshType.Wedge
  3117. SpecialMesh236.Scale = Vector3.new(0.100000001, 0.099999994, 0.100000001)
  3118. Part237.Parent = Tool0
  3119. Part237.Material = Enum.Material.Metal
  3120. Part237.BrickColor = BrickColor.new("Dark stone grey")
  3121. Part237.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  3122. Part237.Anchored = true
  3123. Part237.FormFactor = Enum.FormFactor.Symmetric
  3124. Part237.Size = Vector3.new(1, 1, 1)
  3125. Part237.CFrame = CFrame.new(175.773956, 1.08731222, 154.943604, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125107952, 1, 4.16853691e-05, -1, 0.00012511322)
  3126. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3127. Part237.TopSurface = Enum.SurfaceType.Smooth
  3128. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3129. Part237.Position = Vector3.new(175.773956, 1.08731222, 154.943604)
  3130. Part237.Orientation = Vector3.new(-90, 0, 0)
  3131. Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3132. SpecialMesh238.Parent = Part237
  3133. SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
  3134. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  3135. SpecialMesh238.Scale = Vector3.new(0.200000003, 0.100000001, 0.129999995)
  3136. Part239.Parent = Tool0
  3137. Part239.Material = Enum.Material.Metal
  3138. Part239.BrickColor = BrickColor.new("Mid gray")
  3139. Part239.Reflectance = 0.20000000298023
  3140. Part239.Rotation = Vector3.new(-101.439995, 0.00999999978, 180)
  3141. Part239.Anchored = true
  3142. Part239.FormFactor = Enum.FormFactor.Symmetric
  3143. Part239.Size = Vector3.new(1, 1, 1)
  3144. Part239.CFrame = CFrame.new(175.77417, 0.404071093, 155.00563, -1.0000093, -1.59955653e-05, 0.000127706327, 0.000125905441, 0.198282167, 0.980136096, -4.26095321e-05, 0.980145991, -0.198286414)
  3145. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3146. Part239.TopSurface = Enum.SurfaceType.Smooth
  3147. Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3148. Part239.Position = Vector3.new(175.77417, 0.404071093, 155.00563)
  3149. Part239.Orientation = Vector3.new(-78.5599976, 179.959991, 0.0399999991)
  3150. Part239.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3151. SpecialMesh240.Parent = Part239
  3152. SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  3153. SpecialMesh240.MeshType = Enum.MeshType.Wedge
  3154. SpecialMesh240.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  3155. Part241.Parent = Tool0
  3156. Part241.Material = Enum.Material.Metal
  3157. Part241.BrickColor = BrickColor.new("Dark stone grey")
  3158. Part241.Rotation = Vector3.new(0.00999999978, -90, 0)
  3159. Part241.Anchored = true
  3160. Part241.FormFactor = Enum.FormFactor.Symmetric
  3161. Part241.Size = Vector3.new(2.1500001, 1, 1)
  3162. Part241.CFrame = CFrame.new(175.77417, 1.54180098, 155.694016, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3163. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3164. Part241.TopSurface = Enum.SurfaceType.Smooth
  3165. Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3166. Part241.Position = Vector3.new(175.77417, 1.54180098, 155.694016)
  3167. Part241.Orientation = Vector3.new(0, -90, -0.00999999978)
  3168. Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3169. BlockMesh242.Parent = Part241
  3170. BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
  3171. BlockMesh242.Scale = Vector3.new(1, 0.25, 0.200000003)
  3172. Part243.Parent = Tool0
  3173. Part243.Material = Enum.Material.Metal
  3174. Part243.BrickColor = BrickColor.new("Dark stone grey")
  3175. Part243.Rotation = Vector3.new(-135.869995, 90, 0)
  3176. Part243.Anchored = true
  3177. Part243.FormFactor = Enum.FormFactor.Symmetric
  3178. Part243.Size = Vector3.new(1, 1, 1)
  3179. Part243.CFrame = CFrame.new(175.774002, 1.22216797, 155.243851, -3.54866424e-05, -1.85989245e-06, 1, -0.696230829, -0.717817962, -2.60419583e-05, 0.717818022, -0.696230829, 2.41780326e-05)
  3180. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3181. Part243.TopSurface = Enum.SurfaceType.Smooth
  3182. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3183. Part243.Position = Vector3.new(175.774002, 1.22216797, 155.243851)
  3184. Part243.Orientation = Vector3.new(0, 90, -135.869995)
  3185. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3186. CylinderMesh244.Parent = Part243
  3187. CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3188. CylinderMesh244.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3189. Part245.Parent = Tool0
  3190. Part245.Material = Enum.Material.Metal
  3191. Part245.BrickColor = BrickColor.new("Mid gray")
  3192. Part245.Reflectance = 0.20000000298023
  3193. Part245.Rotation = Vector3.new(-11.4399996, -90, 0)
  3194. Part245.Anchored = true
  3195. Part245.FormFactor = Enum.FormFactor.Plate
  3196. Part245.Size = Vector3.new(1, 0.400000006, 1)
  3197. Part245.CFrame = CFrame.new(175.77417, 0.448263884, 155.047699, -1.75523801e-05, 3.05783324e-05, -1.0000093, 0.198282138, 0.980136216, 3.03989873e-05, 0.980145991, -0.198286414, -2.48764391e-05)
  3198. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3199. Part245.TopSurface = Enum.SurfaceType.Smooth
  3200. Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3201. Part245.Position = Vector3.new(175.77417, 0.448263884, 155.047699)
  3202. Part245.Orientation = Vector3.new(0, -90, 11.4399996)
  3203. Part245.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3204. BlockMesh246.Parent = Part245
  3205. BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
  3206. BlockMesh246.Scale = Vector3.new(0.180000007, 0.049999997, 0.159999996)
  3207. Part247.Parent = Tool0
  3208. Part247.Material = Enum.Material.Metal
  3209. Part247.BrickColor = BrickColor.new("Dark stone grey")
  3210. Part247.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  3211. Part247.Anchored = true
  3212. Part247.FormFactor = Enum.FormFactor.Symmetric
  3213. Part247.Size = Vector3.new(1, 1, 1)
  3214. Part247.CFrame = CFrame.new(175.774033, 0.932395935, 155.293961, 1, -4.17607916e-05, -0.000126269049, -0.000126274288, -0.000125373888, -1, 4.17449592e-05, 1, -0.000125379156)
  3215. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3216. Part247.TopSurface = Enum.SurfaceType.Smooth
  3217. Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3218. Part247.Position = Vector3.new(175.774033, 0.932395935, 155.293961)
  3219. Part247.Orientation = Vector3.new(90, 0, 0)
  3220. Part247.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3221. SpecialMesh248.Parent = Part247
  3222. SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
  3223. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  3224. SpecialMesh248.Scale = Vector3.new(0.200000003, 0.150000006, 0.25)
  3225. Part249.Parent = Tool0
  3226. Part249.Material = Enum.Material.Metal
  3227. Part249.BrickColor = BrickColor.new("Dark stone grey")
  3228. Part249.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  3229. Part249.Anchored = true
  3230. Part249.FormFactor = Enum.FormFactor.Symmetric
  3231. Part249.Size = Vector3.new(1, 1, 1)
  3232. Part249.CFrame = CFrame.new(175.774078, 0.882479906, 155.018692, 1, 4.17011834e-05, 0.000126389015, -0.000126394225, 0.000125128397, 1, 4.16853691e-05, -1, 0.000125133665)
  3233. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3234. Part249.TopSurface = Enum.SurfaceType.Smooth
  3235. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3236. Part249.Position = Vector3.new(175.774078, 0.882479906, 155.018692)
  3237. Part249.Orientation = Vector3.new(-90, 0, 0)
  3238. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3239. SpecialMesh250.Parent = Part249
  3240. SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
  3241. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  3242. SpecialMesh250.Scale = Vector3.new(0.200000003, 0.100000001, 0.150000006)
  3243. Part251.Parent = Tool0
  3244. Part251.Material = Enum.Material.Metal
  3245. Part251.BrickColor = BrickColor.new("Dark stone grey")
  3246. Part251.Rotation = Vector3.new(0.00999999978, -90, 0)
  3247. Part251.Anchored = true
  3248. Part251.FormFactor = Enum.FormFactor.Symmetric
  3249. Part251.Size = Vector3.new(1, 1, 1)
  3250. Part251.CFrame = CFrame.new(175.774155, 1.36697102, 155.594025, -2.41395446e-05, 2.6082962e-05, -1, -0.000125588107, 1, 2.60859924e-05, 1, 0.000125588733, -2.41362686e-05)
  3251. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3252. Part251.TopSurface = Enum.SurfaceType.Smooth
  3253. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3254. Part251.Position = Vector3.new(175.774155, 1.36697102, 155.594025)
  3255. Part251.Orientation = Vector3.new(0, -90, -0.00999999978)
  3256. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3257. BlockMesh252.Parent = Part251
  3258. BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
  3259. BlockMesh252.Scale = Vector3.new(0.150000006, 0.150000006, 0.200000003)
  3260. Part253.Parent = Tool0
  3261. Part253.Material = Enum.Material.Metal
  3262. Part253.BrickColor = BrickColor.new("Mid gray")
  3263. Part253.Reflectance = 0.20000000298023
  3264. Part253.Rotation = Vector3.new(-11.4399996, -90, 0)
  3265. Part253.Anchored = true
  3266. Part253.FormFactor = Enum.FormFactor.Plate
  3267. Part253.Size = Vector3.new(1, 0.400000006, 1)
  3268. Part253.CFrame = CFrame.new(175.774048, 0.393714905, 154.778091, -1.75523837e-05, 3.0585783e-05, -1.0000093, 0.198282167, 0.980136096, 3.04062924e-05, 0.980145991, -0.198286414, -2.48779215e-05)
  3269. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3270. Part253.TopSurface = Enum.SurfaceType.Smooth
  3271. Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3272. Part253.Position = Vector3.new(175.774048, 0.393714905, 154.778091)
  3273. Part253.Orientation = Vector3.new(0, -90, 11.4399996)
  3274. Part253.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3275. BlockMesh254.Parent = Part253
  3276. BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
  3277. BlockMesh254.Scale = Vector3.new(0.560000002, 0.049999997, 0.159999996)
  3278. Part255.Parent = Tool0
  3279. Part255.Material = Enum.Material.Metal
  3280. Part255.BrickColor = BrickColor.new("Mid gray")
  3281. Part255.Reflectance = 0.20000000298023
  3282. Part255.Rotation = Vector3.new(-11.4399996, -90, 0)
  3283. Part255.Anchored = true
  3284. Part255.FormFactor = Enum.FormFactor.Symmetric
  3285. Part255.Size = Vector3.new(1, 1, 1)
  3286. Part255.CFrame = CFrame.new(175.774139, 0.374326944, 154.858582, -1.8536055e-05, 3.02307017e-05, -1.0000093, 0.19828102, 0.980136395, 2.98632585e-05, 0.980146229, -0.198285282, -2.57716147e-05)
  3287. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3288. Part255.TopSurface = Enum.SurfaceType.Smooth
  3289. Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3290. Part255.Position = Vector3.new(175.774139, 0.374326944, 154.858582)
  3291. Part255.Orientation = Vector3.new(0, -90, 11.4399996)
  3292. Part255.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3293. BlockMesh256.Parent = Part255
  3294. BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
  3295. BlockMesh256.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.159999996)
  3296. Part257.Parent = Tool0
  3297. Part257.Material = Enum.Material.Metal
  3298. Part257.BrickColor = BrickColor.new("Dark stone grey")
  3299. Part257.Rotation = Vector3.new(0.00999999978, -90, 0)
  3300. Part257.Anchored = true
  3301. Part257.FormFactor = Enum.FormFactor.Symmetric
  3302. Part257.Size = Vector3.new(1, 1, 1)
  3303. Part257.CFrame = CFrame.new(175.773987, 0.907445908, 155.14389, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3304. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3305. Part257.TopSurface = Enum.SurfaceType.Smooth
  3306. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3307. Part257.Position = Vector3.new(175.773987, 0.907445908, 155.14389)
  3308. Part257.Orientation = Vector3.new(0, -90, -0.00999999978)
  3309. Part257.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3310. BlockMesh258.Parent = Part257
  3311. BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3312. BlockMesh258.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3313. Part259.Parent = Tool0
  3314. Part259.Material = Enum.Material.Metal
  3315. Part259.BrickColor = BrickColor.new("Mid gray")
  3316. Part259.Reflectance = 0.20000000298023
  3317. Part259.Rotation = Vector3.new(168.519989, 0, -179.98999)
  3318. Part259.Anchored = true
  3319. Part259.FormFactor = Enum.FormFactor.Plate
  3320. Part259.Size = Vector3.new(1, 0.400000006, 1)
  3321. Part259.CFrame = CFrame.new(175.774231, 0.457928896, 154.99469, -1.0000093, 0.000127687759, 1.59130377e-05, 0.000125875216, 0.97999835, -0.198961616, -4.26095285e-05, -0.198965877, -0.980008245)
  3322. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3323. Part259.TopSurface = Enum.SurfaceType.Smooth
  3324. Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3325. Part259.Position = Vector3.new(175.774231, 0.457928896, 154.99469)
  3326. Part259.Orientation = Vector3.new(11.4799995, 180, 0.00999999978)
  3327. Part259.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3328. SpecialMesh260.Parent = Part259
  3329. SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3330. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  3331. SpecialMesh260.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3332. Part261.Parent = Tool0
  3333. Part261.Material = Enum.Material.Metal
  3334. Part261.BrickColor = BrickColor.new("Dark stone grey")
  3335. Part261.Rotation = Vector3.new(0.00999999978, -90, 0)
  3336. Part261.Anchored = true
  3337. Part261.FormFactor = Enum.FormFactor.Symmetric
  3338. Part261.Size = Vector3.new(1, 1, 1)
  3339. Part261.CFrame = CFrame.new(175.774002, 1.05232286, 155.093872, -2.32454095e-05, 2.65475592e-05, -1, -0.000126348998, 1, 2.6550495e-05, 1, 0.000126349609, -2.32420552e-05)
  3340. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3341. Part261.TopSurface = Enum.SurfaceType.Smooth
  3342. Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3343. Part261.Position = Vector3.new(175.774002, 1.05232286, 155.093872)
  3344. Part261.Orientation = Vector3.new(0, -90, -0.00999999978)
  3345. Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3346. BlockMesh262.Parent = Part261
  3347. BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
  3348. BlockMesh262.Scale = Vector3.new(0.25, 0.200000003, 0.200000003)
  3349. Part263.Parent = Tool0
  3350. Part263.Material = Enum.Material.Metal
  3351. Part263.BrickColor = BrickColor.new("Dark stone grey")
  3352. Part263.Rotation = Vector3.new(0.00999999978, -90, 0)
  3353. Part263.Anchored = true
  3354. Part263.FormFactor = Enum.FormFactor.Symmetric
  3355. Part263.Size = Vector3.new(1, 1, 1)
  3356. Part263.CFrame = CFrame.new(175.773972, 1.36701298, 155.318939, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3357. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3358. Part263.TopSurface = Enum.SurfaceType.Smooth
  3359. Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3360. Part263.Position = Vector3.new(175.773972, 1.36701298, 155.318939)
  3361. Part263.Orientation = Vector3.new(0, -90, -0.00999999978)
  3362. Part263.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3363. BlockMesh264.Parent = Part263
  3364. BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
  3365. BlockMesh264.Scale = Vector3.new(0.100000001, 0.150000006, 0.200000003)
  3366. Part265.Parent = Tool0
  3367. Part265.Material = Enum.Material.Metal
  3368. Part265.BrickColor = BrickColor.new("Mid gray")
  3369. Part265.Reflectance = 0.20000000298023
  3370. Part265.Rotation = Vector3.new(-11.4399996, 90, 0)
  3371. Part265.Anchored = true
  3372. Part265.FormFactor = Enum.FormFactor.Plate
  3373. Part265.Size = Vector3.new(1, 0.400000006, 1)
  3374. Part265.CFrame = CFrame.new(175.7742, 0.467847109, 155.043747, 1.75523801e-05, 3.05484937e-05, 1.0000093, -0.198282108, 0.980136216, -3.03697452e-05, -0.980145991, -0.198286384, 2.48705219e-05)
  3375. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3376. Part265.TopSurface = Enum.SurfaceType.Smooth
  3377. Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3378. Part265.Position = Vector3.new(175.7742, 0.467847109, 155.043747)
  3379. Part265.Orientation = Vector3.new(0, 90, -11.4399996)
  3380. Part265.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3381. CylinderMesh266.Parent = Part265
  3382. CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
  3383. CylinderMesh266.Scale = Vector3.new(0.0500000007, 0.099999994, 0.100000001)
  3384. Part267.Parent = Tool0
  3385. Part267.Material = Enum.Material.Metal
  3386. Part267.BrickColor = BrickColor.new("Dark stone grey")
  3387. Part267.Rotation = Vector3.new(0.00999999978, -90, 0)
  3388. Part267.Anchored = true
  3389. Part267.FormFactor = Enum.FormFactor.Symmetric
  3390. Part267.Size = Vector3.new(1, 1, 1)
  3391. Part267.CFrame = CFrame.new(175.77417, 1.39193106, 155.71904, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3392. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3393. Part267.TopSurface = Enum.SurfaceType.Smooth
  3394. Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3395. Part267.Position = Vector3.new(175.77417, 1.39193106, 155.71904)
  3396. Part267.Orientation = Vector3.new(0, -90, -0.00999999978)
  3397. Part267.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3398. BlockMesh268.Parent = Part267
  3399. BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
  3400. BlockMesh268.Scale = Vector3.new(0.100000001, 0.300000012, 0.200000003)
  3401. Part269.Parent = Tool0
  3402. Part269.Material = Enum.Material.Metal
  3403. Part269.BrickColor = BrickColor.new("Dark stone grey")
  3404. Part269.Rotation = Vector3.new(0.00999999978, -90, 0)
  3405. Part269.Anchored = true
  3406. Part269.FormFactor = Enum.FormFactor.Symmetric
  3407. Part269.Size = Vector3.new(1, 1, 1)
  3408. Part269.CFrame = CFrame.new(175.77417, 1.41691399, 155.618958, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
  3409. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3410. Part269.TopSurface = Enum.SurfaceType.Smooth
  3411. Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3412. Part269.Position = Vector3.new(175.77417, 1.41691399, 155.618958)
  3413. Part269.Orientation = Vector3.new(0, -90, -0.00999999978)
  3414. Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3415. BlockMesh270.Parent = Part269
  3416. BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
  3417. BlockMesh270.Scale = Vector3.new(0.100000001, 0.275000006, 0.200000003)
  3418. Part271.Parent = Tool0
  3419. Part271.Material = Enum.Material.Metal
  3420. Part271.BrickColor = BrickColor.new("Dark stone grey")
  3421. Part271.Rotation = Vector3.new(90.0099945, -0.00999999978, -180)
  3422. Part271.Anchored = true
  3423. Part271.FormFactor = Enum.FormFactor.Symmetric
  3424. Part271.Size = Vector3.new(1, 1, 1)
  3425. Part271.CFrame = CFrame.new(175.7742, 0.507800102, 155.143784, -1, 4.26250081e-05, -0.000125868683, 0.000125874052, 0.000126121464, -1, -4.26091319e-05, -1, -0.000126126833)
  3426. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3427. Part271.TopSurface = Enum.SurfaceType.Smooth
  3428. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3429. Part271.Position = Vector3.new(175.7742, 0.507800102, 155.143784)
  3430. Part271.Orientation = Vector3.new(90, 180, 0)
  3431. Part271.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3432. SpecialMesh272.Parent = Part271
  3433. SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  3434. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  3435. SpecialMesh272.Scale = Vector3.new(0.200000003, 0.0500000007, 0.100000001)
  3436. Part273.Parent = Tool0
  3437. Part273.Material = Enum.Material.Metal
  3438. Part273.BrickColor = BrickColor.new("Mid gray")
  3439. Part273.Reflectance = 0.20000000298023
  3440. Part273.Rotation = Vector3.new(-11.4799995, 0, -0.00999999978)
  3441. Part273.Anchored = true
  3442. Part273.FormFactor = Enum.FormFactor.Plate
  3443. Part273.Size = Vector3.new(1, 0.400000006, 1)
  3444. Part273.CFrame = CFrame.new(175.774048, 0.398421049, 154.700546, 1.0000093, 0.000127687759, -1.59130377e-05, -0.000125875216, 0.97999835, 0.198961616, 4.26095285e-05, -0.198965877, 0.980008245)
  3445. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3446. Part273.TopSurface = Enum.SurfaceType.Smooth
  3447. Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3448. Part273.Position = Vector3.new(175.774048, 0.398421049, 154.700546)
  3449. Part273.Orientation = Vector3.new(-11.4799995, 0, -0.00999999978)
  3450. Part273.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3451. SpecialMesh274.Parent = Part273
  3452. SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3453. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  3454. SpecialMesh274.Scale = Vector3.new(0.159999996, 0.049999997, 0.25)
  3455. Part275.Parent = Tool0
  3456. Part275.Material = Enum.Material.Metal
  3457. Part275.BrickColor = BrickColor.new("Sand red")
  3458. Part275.Rotation = Vector3.new(-22.8799992, -90, 0)
  3459. Part275.Anchored = true
  3460. Part275.FormFactor = Enum.FormFactor.Plate
  3461. Part275.Size = Vector3.new(1, 0.400000006, 1)
  3462. Part275.CFrame = CFrame.new(175.849167, 1.59919405, 155.893082, -1.20611658e-05, 3.33988719e-05, -1.0000093, 0.388855428, 0.921289325, 2.99883613e-05, 0.921298206, -0.388861537, -2.57087358e-05)
  3463. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3464. Part275.TopSurface = Enum.SurfaceType.Smooth
  3465. Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3466. Part275.Position = Vector3.new(175.849167, 1.59919405, 155.893082)
  3467. Part275.Orientation = Vector3.new(0, -90, 22.8799992)
  3468. Part275.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3469. BlockMesh276.Parent = Part275
  3470. BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3471. BlockMesh276.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3472. Part277.Parent = Tool0
  3473. Part277.Material = Enum.Material.Metal
  3474. Part277.BrickColor = BrickColor.new("Dark stone grey")
  3475. Part277.Rotation = Vector3.new(-90, 90, 0)
  3476. Part277.Anchored = true
  3477. Part277.FormFactor = Enum.FormFactor.Symmetric
  3478. Part277.Size = Vector3.new(1, 1, 1)
  3479. Part277.CFrame = CFrame.new(175.774094, 1.31703091, 155.443939, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  3480. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3481. Part277.TopSurface = Enum.SurfaceType.Smooth
  3482. Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3483. Part277.Position = Vector3.new(175.774094, 1.31703091, 155.443939)
  3484. Part277.Orientation = Vector3.new(0, 90, -90)
  3485. Part277.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3486. CylinderMesh278.Parent = Part277
  3487. CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3488. CylinderMesh278.Scale = Vector3.new(0.200000003, 0.150000006, 0.800000012)
  3489. Part279.Parent = Tool0
  3490. Part279.Material = Enum.Material.Metal
  3491. Part279.BrickColor = BrickColor.new("Dark stone grey")
  3492. Part279.Rotation = Vector3.new(0.00999999978, -90, 0)
  3493. Part279.Anchored = true
  3494. Part279.FormFactor = Enum.FormFactor.Symmetric
  3495. Part279.Size = Vector3.new(1, 1, 1)
  3496. Part279.CFrame = CFrame.new(175.774109, 1.41693401, 155.493927, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3497. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3498. Part279.TopSurface = Enum.SurfaceType.Smooth
  3499. Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3500. Part279.Position = Vector3.new(175.774109, 1.41693401, 155.493927)
  3501. Part279.Orientation = Vector3.new(0, -90, -0.00999999978)
  3502. Part279.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3503. BlockMesh280.Parent = Part279
  3504. BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3505. BlockMesh280.Scale = Vector3.new(0.150000006, 0.200000003, 0.200000003)
  3506. Part281.Parent = Tool0
  3507. Part281.Material = Enum.Material.Metal
  3508. Part281.BrickColor = BrickColor.new("Dark stone grey")
  3509. Part281.Rotation = Vector3.new(0.00999999978, -90, 0)
  3510. Part281.Anchored = true
  3511. Part281.FormFactor = Enum.FormFactor.Symmetric
  3512. Part281.Size = Vector3.new(1, 1, 1)
  3513. Part281.CFrame = CFrame.new(175.774017, 0.682631969, 155.268799, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3514. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3515. Part281.TopSurface = Enum.SurfaceType.Smooth
  3516. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3517. Part281.Position = Vector3.new(175.774017, 0.682631969, 155.268799)
  3518. Part281.Orientation = Vector3.new(0, -90, -0.00999999978)
  3519. Part281.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3520. BlockMesh282.Parent = Part281
  3521. BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
  3522. BlockMesh282.Scale = Vector3.new(0.200000003, 0.25, 0.200000003)
  3523. Part283.Parent = Tool0
  3524. Part283.Material = Enum.Material.Metal
  3525. Part283.BrickColor = BrickColor.new("Dark stone grey")
  3526. Part283.Rotation = Vector3.new(0.00999999978, -90, 0)
  3527. Part283.Anchored = true
  3528. Part283.FormFactor = Enum.FormFactor.Symmetric
  3529. Part283.Size = Vector3.new(1, 1, 1)
  3530. Part283.CFrame = CFrame.new(175.7742, 1.36694717, 155.819092, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3531. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3532. Part283.TopSurface = Enum.SurfaceType.Smooth
  3533. Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3534. Part283.Position = Vector3.new(175.7742, 1.36694717, 155.819092)
  3535. Part283.Orientation = Vector3.new(0, -90, -0.00999999978)
  3536. Part283.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3537. BlockMesh284.Parent = Part283
  3538. BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
  3539. BlockMesh284.Scale = Vector3.new(0.100000001, 0.284999996, 0.200000003)
  3540. Part285.Parent = Tool0
  3541. Part285.Material = Enum.Material.Metal
  3542. Part285.BrickColor = BrickColor.new("Sand red")
  3543. Part285.Rotation = Vector3.new(0.00999999978, -90, 0)
  3544. Part285.Anchored = true
  3545. Part285.FormFactor = Enum.FormFactor.Plate
  3546. Part285.Size = Vector3.new(1, 0.400000006, 1)
  3547. Part285.CFrame = CFrame.new(175.849213, 1.60769606, 155.921036, -2.32751954e-05, 2.6473881e-05, -1, -0.000126242972, 1, 2.64768187e-05, 1, 0.000126243584, -2.32718521e-05)
  3548. Part285.BottomSurface = Enum.SurfaceType.Smooth
  3549. Part285.TopSurface = Enum.SurfaceType.Smooth
  3550. Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3551. Part285.Position = Vector3.new(175.849213, 1.60769606, 155.921036)
  3552. Part285.Orientation = Vector3.new(0, -90, -0.00999999978)
  3553. Part285.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3554. BlockMesh286.Parent = Part285
  3555. BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
  3556. BlockMesh286.Scale = Vector3.new(0.0250000004, 0.099999994, 0.0549999997)
  3557. Part287.Parent = Tool0
  3558. Part287.Material = Enum.Material.Metal
  3559. Part287.BrickColor = BrickColor.new("Mid gray")
  3560. Part287.Reflectance = 0.20000000298023
  3561. Part287.Rotation = Vector3.new(-101.439995, 0.00999999978, 0)
  3562. Part287.Anchored = true
  3563. Part287.FormFactor = Enum.FormFactor.Symmetric
  3564. Part287.Size = Vector3.new(1, 1, 1)
  3565. Part287.CFrame = CFrame.new(175.774033, 0.344554901, 154.711517, 1.0000093, 1.60015661e-05, 0.000127676714, -0.000125875216, -0.198282063, 0.980136216, 4.26095285e-05, -0.980145991, -0.19828634)
  3566. Part287.BottomSurface = Enum.SurfaceType.Smooth
  3567. Part287.TopSurface = Enum.SurfaceType.Smooth
  3568. Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3569. Part287.Position = Vector3.new(175.774033, 0.344554901, 154.711517)
  3570. Part287.Orientation = Vector3.new(-78.5599976, 179.959991, -179.959991)
  3571. Part287.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3572. SpecialMesh288.Parent = Part287
  3573. SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  3574. SpecialMesh288.MeshType = Enum.MeshType.Wedge
  3575. SpecialMesh288.Scale = Vector3.new(0.159999996, 0.25, 0.0500000007)
  3576. Part289.Parent = Tool0
  3577. Part289.Material = Enum.Material.Metal
  3578. Part289.BrickColor = BrickColor.new("Dark stone grey")
  3579. Part289.Rotation = Vector3.new(-11.4399996, 90, 0)
  3580. Part289.Anchored = true
  3581. Part289.FormFactor = Enum.FormFactor.Plate
  3582. Part289.Size = Vector3.new(1, 0.400000006, 1)
  3583. Part289.CFrame = CFrame.new(175.7742, 0.487428904, 155.039719, 1.75225614e-05, 3.05485009e-05, 1.0000093, -0.198282033, 0.980136216, -3.03756678e-05, -0.980145991, -0.19828631, 2.4841298e-05)
  3584. Part289.BottomSurface = Enum.SurfaceType.Smooth
  3585. Part289.TopSurface = Enum.SurfaceType.Smooth
  3586. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3587. Part289.Position = Vector3.new(175.7742, 0.487428904, 155.039719)
  3588. Part289.Orientation = Vector3.new(0, 90, -11.4399996)
  3589. Part289.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3590. CylinderMesh290.Parent = Part289
  3591. CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  3592. CylinderMesh290.Scale = Vector3.new(0.0649999976, 0.049999997, 0.129999995)
  3593. Part291.Parent = Tool0
  3594. Part291.Material = Enum.Material.Metal
  3595. Part291.BrickColor = BrickColor.new("Mid gray")
  3596. Part291.Reflectance = 0.20000000298023
  3597. Part291.Rotation = Vector3.new(-11.4399996, -90, 0)
  3598. Part291.Anchored = true
  3599. Part291.FormFactor = Enum.FormFactor.Plate
  3600. Part291.Size = Vector3.new(1, 0.400000006, 1)
  3601. Part291.CFrame = CFrame.new(175.774109, 0.428167105, 154.847626, -1.75225687e-05, 3.05485082e-05, -1.0000093, 0.198282063, 0.980136216, 3.03756678e-05, 0.980145991, -0.19828634, -2.48413053e-05)
  3602. Part291.BottomSurface = Enum.SurfaceType.Smooth
  3603. Part291.TopSurface = Enum.SurfaceType.Smooth
  3604. Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3605. Part291.Position = Vector3.new(175.774109, 0.428167105, 154.847626)
  3606. Part291.Orientation = Vector3.new(0, -90, 11.4399996)
  3607. Part291.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3608. BlockMesh292.Parent = Part291
  3609. BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
  3610. BlockMesh292.Scale = Vector3.new(0.0500000007, 0.049999997, 0.159999996)
  3611. Part293.Parent = Tool0
  3612. Part293.Material = Enum.Material.Metal
  3613. Part293.BrickColor = BrickColor.new("Dark stone grey")
  3614. Part293.Rotation = Vector3.new(-89.9899979, 0.00999999978, 0)
  3615. Part293.Anchored = true
  3616. Part293.FormFactor = Enum.FormFactor.Symmetric
  3617. Part293.Size = Vector3.new(1, 1, 1)
  3618. Part293.CFrame = CFrame.new(175.774063, 0.682648897, 155.118713, 1, 4.26250081e-05, 0.000125868683, -0.000125874052, 0.000126121464, 1, 4.26091319e-05, -1, 0.000126126833)
  3619. Part293.BottomSurface = Enum.SurfaceType.Smooth
  3620. Part293.TopSurface = Enum.SurfaceType.Smooth
  3621. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3622. Part293.Position = Vector3.new(175.774063, 0.682648897, 155.118713)
  3623. Part293.Orientation = Vector3.new(-90, 0, 0)
  3624. Part293.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3625. SpecialMesh294.Parent = Part293
  3626. SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3627. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3628. SpecialMesh294.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3629. Part295.Parent = Tool0
  3630. Part295.Material = Enum.Material.Metal
  3631. Part295.BrickColor = BrickColor.new("Dark stone grey")
  3632. Part295.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  3633. Part295.Anchored = true
  3634. Part295.FormFactor = Enum.FormFactor.Symmetric
  3635. Part295.Size = Vector3.new(1, 1, 1)
  3636. Part295.CFrame = CFrame.new(175.774017, 0.682619095, 155.419006, 1, -4.17011834e-05, -0.000126389015, -0.000126394225, -0.000125107952, -1, 4.16853691e-05, 1, -0.00012511322)
  3637. Part295.BottomSurface = Enum.SurfaceType.Smooth
  3638. Part295.TopSurface = Enum.SurfaceType.Smooth
  3639. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3640. Part295.Position = Vector3.new(175.774017, 0.682619095, 155.419006)
  3641. Part295.Orientation = Vector3.new(90, 0, 0)
  3642. Part295.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3643. SpecialMesh296.Parent = Part295
  3644. SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3645. SpecialMesh296.MeshType = Enum.MeshType.Wedge
  3646. SpecialMesh296.Scale = Vector3.new(0.200000003, 0.100000001, 0.25)
  3647. Part297.Parent = Tool0
  3648. Part297.Material = Enum.Material.Metal
  3649. Part297.BrickColor = BrickColor.new("Sand red")
  3650. Part297.Rotation = Vector3.new(11.4499998, -90, 0)
  3651. Part297.Anchored = true
  3652. Part297.FormFactor = Enum.FormFactor.Plate
  3653. Part297.Size = Vector3.new(1, 0.400000006, 1)
  3654. Part297.CFrame = CFrame.new(175.849197, 1.60269403, 155.954041, -2.80187633e-05, 2.13608873e-05, -1.0000093, -0.198517233, 0.980088472, 3.04061614e-05, 0.980099261, 0.198517159, -2.48299439e-05)
  3655. Part297.BottomSurface = Enum.SurfaceType.Smooth
  3656. Part297.TopSurface = Enum.SurfaceType.Smooth
  3657. Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3658. Part297.Position = Vector3.new(175.849197, 1.60269403, 155.954041)
  3659. Part297.Orientation = Vector3.new(0, -90, -11.4499998)
  3660. Part297.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3661. BlockMesh298.Parent = Part297
  3662. BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3663. BlockMesh298.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3664. Part299.Parent = Tool0
  3665. Part299.Material = Enum.Material.Metal
  3666. Part299.BrickColor = BrickColor.new("Dark stone grey")
  3667. Part299.Rotation = Vector3.new(0.00999999978, -90, 0)
  3668. Part299.Anchored = true
  3669. Part299.FormFactor = Enum.FormFactor.Symmetric
  3670. Part299.Size = Vector3.new(1, 1, 1)
  3671. Part299.CFrame = CFrame.new(175.774063, 1.36699915, 155.393936, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3672. Part299.BottomSurface = Enum.SurfaceType.Smooth
  3673. Part299.TopSurface = Enum.SurfaceType.Smooth
  3674. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3675. Part299.Position = Vector3.new(175.774063, 1.36699915, 155.393936)
  3676. Part299.Orientation = Vector3.new(0, -90, -0.00999999978)
  3677. Part299.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3678. BlockMesh300.Parent = Part299
  3679. BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
  3680. BlockMesh300.Scale = Vector3.new(0.0500000007, 0.100000001, 0.200000003)
  3681. Part301.Parent = Tool0
  3682. Part301.Material = Enum.Material.Metal
  3683. Part301.BrickColor = BrickColor.new("Dark stone grey")
  3684. Part301.Rotation = Vector3.new(-89.9899979, 0.00999999978, 180)
  3685. Part301.Anchored = true
  3686. Part301.FormFactor = Enum.FormFactor.Symmetric
  3687. Part301.Size = Vector3.new(1, 1, 1)
  3688. Part301.CFrame = CFrame.new(175.774033, 0.507774115, 155.318832, -1, -4.26250081e-05, 0.000125868683, 0.000125874052, -0.000126121464, 1, -4.26091319e-05, 1, 0.000126126833)
  3689. Part301.BottomSurface = Enum.SurfaceType.Smooth
  3690. Part301.TopSurface = Enum.SurfaceType.Smooth
  3691. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3692. Part301.Position = Vector3.new(175.774033, 0.507774115, 155.318832)
  3693. Part301.Orientation = Vector3.new(-90, 180, 0)
  3694. Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3695. SpecialMesh302.Parent = Part301
  3696. SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
  3697. SpecialMesh302.MeshType = Enum.MeshType.Wedge
  3698. SpecialMesh302.Scale = Vector3.new(0.200000003, 0.300000012, 0.100000001)
  3699. Part303.Parent = Tool0
  3700. Part303.Material = Enum.Material.Metal
  3701. Part303.BrickColor = BrickColor.new("Sand red")
  3702. Part303.Rotation = Vector3.new(-29.75, 88.5800018, -0.00999999978)
  3703. Part303.Anchored = true
  3704. Part303.FormFactor = Enum.FormFactor.Symmetric
  3705. Part303.Size = Vector3.new(1, 1, 1)
  3706. Part303.CFrame = CFrame.new(175.848862, 1.57304192, 156.066345, 0.0247951988, 2.34741537e-06, 0.999692559, -0.496126086, 0.868163347, 0.0123032862, -0.867896438, -0.496278554, 0.0215274468)
  3707. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3708. Part303.TopSurface = Enum.SurfaceType.Smooth
  3709. Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3710. Part303.Position = Vector3.new(175.848862, 1.57304192, 156.066345)
  3711. Part303.Orientation = Vector3.new(-0.699999988, 88.7699966, -29.75)
  3712. Part303.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3713. BlockMesh304.Parent = Part303
  3714. BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
  3715. BlockMesh304.Scale = Vector3.new(0.0350000001, 0.0799999982, 0.0549999997)
  3716. Part305.Parent = Tool0
  3717. Part305.Material = Enum.Material.Metal
  3718. Part305.BrickColor = BrickColor.new("Sand red")
  3719. Part305.Rotation = Vector3.new(45.7999992, -90, 0)
  3720. Part305.Anchored = true
  3721. Part305.FormFactor = Enum.FormFactor.Plate
  3722. Part305.Size = Vector3.new(1, 0.400000006, 1)
  3723. Part305.CFrame = CFrame.new(175.849258, 1.58670998, 155.984085, -3.52178249e-05, 1.80052393e-06, -1, -0.716895282, 0.697180867, 2.65027829e-05, 0.697180927, 0.716895282, -2.32624043e-05)
  3724. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3725. Part305.TopSurface = Enum.SurfaceType.Smooth
  3726. Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3727. Part305.Position = Vector3.new(175.849258, 1.58670998, 155.984085)
  3728. Part305.Orientation = Vector3.new(0, -90, -45.7999992)
  3729. Part305.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3730. BlockMesh306.Parent = Part305
  3731. BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3732. BlockMesh306.Scale = Vector3.new(0.0500000007, 0.099999994, 0.0549999997)
  3733. Part307.Parent = Tool0
  3734. Part307.Material = Enum.Material.Metal
  3735. Part307.BrickColor = BrickColor.new("Dark stone grey")
  3736. Part307.Rotation = Vector3.new(0.00999999978, -90, 0)
  3737. Part307.Anchored = true
  3738. Part307.FormFactor = Enum.FormFactor.Symmetric
  3739. Part307.Size = Vector3.new(1, 1, 1)
  3740. Part307.CFrame = CFrame.new(175.774277, 1.26698399, 156.219131, -2.32454167e-05, 2.65261024e-05, -1, -0.000126423416, 1, 2.652904e-05, 1, 0.000126424027, -2.32420625e-05)
  3741. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3742. Part307.TopSurface = Enum.SurfaceType.Smooth
  3743. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3744. Part307.Position = Vector3.new(175.774277, 1.26698399, 156.219131)
  3745. Part307.Orientation = Vector3.new(0, -90, -0.00999999978)
  3746. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3747. BlockMesh308.Parent = Part307
  3748. BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
  3749. BlockMesh308.Scale = Vector3.new(0.100000001, 0.349999994, 0.200000003)
  3750. Part309.Parent = Tool0
  3751. Part309.Material = Enum.Material.Metal
  3752. Part309.BrickColor = BrickColor.new("Dark stone grey")
  3753. Part309.Rotation = Vector3.new(0.00999999978, -90, 0)
  3754. Part309.Anchored = true
  3755. Part309.FormFactor = Enum.FormFactor.Symmetric
  3756. Part309.Size = Vector3.new(1, 1, 1)
  3757. Part309.CFrame = CFrame.new(175.774033, 1.26697397, 156.319153, -2.32454095e-05, 2.65410254e-05, -1, -0.00012634341, 1, 2.65439612e-05, 1, 0.000126344021, -2.32420552e-05)
  3758. Part309.BottomSurface = Enum.SurfaceType.Smooth
  3759. Part309.TopSurface = Enum.SurfaceType.Smooth
  3760. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3761. Part309.Position = Vector3.new(175.774033, 1.26697397, 156.319153)
  3762. Part309.Orientation = Vector3.new(0, -90, -0.00999999978)
  3763. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3764. BlockMesh310.Parent = Part309
  3765. BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
  3766. BlockMesh310.Scale = Vector3.new(0.100000001, 0.400000006, 0.200000003)
  3767. Part311.Parent = Tool0
  3768. Part311.Material = Enum.Material.Metal
  3769. Part311.BrickColor = BrickColor.new("Dark stone grey")
  3770. Part311.Rotation = Vector3.new(0.00999999978, -90, 0)
  3771. Part311.Anchored = true
  3772. Part311.FormFactor = Enum.FormFactor.Symmetric
  3773. Part311.Size = Vector3.new(1, 1, 1)
  3774. Part311.CFrame = CFrame.new(175.7742, 1.34193802, 156.044067, -2.32752082e-05, 2.65200397e-05, -1, -0.000126311817, 1, 2.65229792e-05, 1, 0.000126312429, -2.32718576e-05)
  3775. Part311.BottomSurface = Enum.SurfaceType.Smooth
  3776. Part311.TopSurface = Enum.SurfaceType.Smooth
  3777. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3778. Part311.Position = Vector3.new(175.7742, 1.34193802, 156.044067)
  3779. Part311.Orientation = Vector3.new(0, -90, -0.00999999978)
  3780. Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3781. BlockMesh312.Parent = Part311
  3782. BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
  3783. BlockMesh312.Scale = Vector3.new(0.0500000007, 0.400000006, 0.200000003)
  3784. Part313.Parent = Tool0
  3785. Part313.Material = Enum.Material.Metal
  3786. Part313.BrickColor = BrickColor.new("Dark stone grey")
  3787. Part313.Rotation = Vector3.new(0.00999999978, -90, 0)
  3788. Part313.Anchored = true
  3789. Part313.FormFactor = Enum.FormFactor.Symmetric
  3790. Part313.Size = Vector3.new(1, 1, 1)
  3791. Part313.CFrame = CFrame.new(175.774155, 1.34195185, 155.994064, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3792. Part313.BottomSurface = Enum.SurfaceType.Smooth
  3793. Part313.TopSurface = Enum.SurfaceType.Smooth
  3794. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3795. Part313.Position = Vector3.new(175.774155, 1.34195185, 155.994064)
  3796. Part313.Orientation = Vector3.new(0, -90, -0.00999999978)
  3797. Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3798. BlockMesh314.Parent = Part313
  3799. BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
  3800. BlockMesh314.Scale = Vector3.new(0.0500000007, 0.359999985, 0.200000003)
  3801. Part315.Parent = Tool0
  3802. Part315.Material = Enum.Material.Metal
  3803. Part315.BrickColor = BrickColor.new("Sand red")
  3804. Part315.Rotation = Vector3.new(0.00999999978, -90, 0)
  3805. Part315.Anchored = true
  3806. Part315.FormFactor = Enum.FormFactor.Plate
  3807. Part315.Size = Vector3.new(1, 0.400000006, 1)
  3808. Part315.CFrame = CFrame.new(175.849228, 1.43684483, 156.044067, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3809. Part315.BottomSurface = Enum.SurfaceType.Smooth
  3810. Part315.TopSurface = Enum.SurfaceType.Smooth
  3811. Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3812. Part315.Position = Vector3.new(175.849228, 1.43684483, 156.044067)
  3813. Part315.Orientation = Vector3.new(0, -90, -0.00999999978)
  3814. Part315.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3815. BlockMesh316.Parent = Part315
  3816. BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
  3817. BlockMesh316.Scale = Vector3.new(0.100000001, 0.099999994, 0.0549999997)
  3818. Part317.Parent = Tool0
  3819. Part317.Material = Enum.Material.Metal
  3820. Part317.BrickColor = BrickColor.new("Dark stone grey")
  3821. Part317.Rotation = Vector3.new(0.00999999978, -90, 0)
  3822. Part317.Anchored = true
  3823. Part317.FormFactor = Enum.FormFactor.Symmetric
  3824. Part317.Size = Vector3.new(1, 1, 1)
  3825. Part317.CFrame = CFrame.new(175.773895, 1.26696205, 156.469177, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3826. Part317.BottomSurface = Enum.SurfaceType.Smooth
  3827. Part317.TopSurface = Enum.SurfaceType.Smooth
  3828. Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3829. Part317.Position = Vector3.new(175.773895, 1.26696205, 156.469177)
  3830. Part317.Orientation = Vector3.new(0, -90, -0.00999999978)
  3831. Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3832. BlockMesh318.Parent = Part317
  3833. BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
  3834. BlockMesh318.Scale = Vector3.new(0.100000001, 0.5, 0.200000003)
  3835. Part319.Parent = Tool0
  3836. Part319.Material = Enum.Material.Metal
  3837. Part319.BrickColor = BrickColor.new("Sand red")
  3838. Part319.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
  3839. Part319.Anchored = true
  3840. Part319.FormFactor = Enum.FormFactor.Symmetric
  3841. Part319.Size = Vector3.new(1, 1, 1)
  3842. Part319.CFrame = CFrame.new(175.849075, 1.51670599, 156.464462, 2.41693342e-05, 1, -0.000126389001, 0.000125110135, -0.000126392028, -1, -1, 2.41535217e-05, -0.000125113191)
  3843. Part319.BottomSurface = Enum.SurfaceType.Smooth
  3844. Part319.TopSurface = Enum.SurfaceType.Smooth
  3845. Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3846. Part319.Position = Vector3.new(175.849075, 1.51670599, 156.464462)
  3847. Part319.Orientation = Vector3.new(90, 90, 0)
  3848. Part319.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3849. SpecialMesh320.Parent = Part319
  3850. SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  3851. SpecialMesh320.MeshType = Enum.MeshType.FileMesh
  3852. SpecialMesh320.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  3853. Part321.Parent = Tool0
  3854. Part321.Material = Enum.Material.Metal
  3855. Part321.BrickColor = BrickColor.new("Mid gray")
  3856. Part321.Reflectance = 0.20000000298023
  3857. Part321.Rotation = Vector3.new(90.0099945, -0.00999999978, 90)
  3858. Part321.Anchored = true
  3859. Part321.FormFactor = Enum.FormFactor.Plate
  3860. Part321.Size = Vector3.new(1, 0.400000006, 1)
  3861. Part321.CFrame = CFrame.new(175.673904, 1.41681194, 156.519333, -2.32752082e-05, -1, -0.000125898907, -0.000126311817, 0.000125901846, -1, 1, -2.32593047e-05, -0.000126314742)
  3862. Part321.BottomSurface = Enum.SurfaceType.Smooth
  3863. Part321.TopSurface = Enum.SurfaceType.Smooth
  3864. Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3865. Part321.Position = Vector3.new(175.673904, 1.41681194, 156.519333)
  3866. Part321.Orientation = Vector3.new(90, -90, 0)
  3867. Part321.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3868. BlockMesh322.Parent = Part321
  3869. BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
  3870. BlockMesh322.Scale = Vector3.new(0.150000006, 0.049999997, 0.0500000007)
  3871. Part323.Parent = Tool0
  3872. Part323.Material = Enum.Material.Metal
  3873. Part323.BrickColor = BrickColor.new("Dark stone grey")
  3874. Part323.Rotation = Vector3.new(90.0099945, -0.00999999978, 0)
  3875. Part323.Anchored = true
  3876. Part323.FormFactor = Enum.FormFactor.Symmetric
  3877. Part323.Size = Vector3.new(1, 1, 1)
  3878. Part323.CFrame = CFrame.new(175.7742, 1.78643322, 156.744583, 1, -4.26250226e-05, -0.000125898907, -0.000125904291, -0.000126216328, -1, 4.26091319e-05, 1, -0.000126221697)
  3879. Part323.BottomSurface = Enum.SurfaceType.Smooth
  3880. Part323.TopSurface = Enum.SurfaceType.Smooth
  3881. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3882. Part323.Position = Vector3.new(175.7742, 1.78643322, 156.744583)
  3883. Part323.Orientation = Vector3.new(90, 0, 0)
  3884. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3885. SpecialMesh324.Parent = Part323
  3886. SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  3887. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3888. SpecialMesh324.Scale = Vector3.new(0.100000001, 0.0500000007, 0.0500000007)
  3889. Part325.Parent = Tool0
  3890. Part325.Material = Enum.Material.Metal
  3891. Part325.BrickColor = BrickColor.new("Sand red")
  3892. Part325.Rotation = Vector3.new(67.5800018, -90, 0)
  3893. Part325.Anchored = true
  3894. Part325.FormFactor = Enum.FormFactor.Plate
  3895. Part325.Size = Vector3.new(1, 0.400000006, 1)
  3896. Part325.CFrame = CFrame.new(175.849197, 1.51128101, 155.924118, -3.34225479e-05, -1.23026002e-05, -1.0000093, -0.924404562, 0.381390691, 3.01122636e-05, 0.381396711, 0.924413562, -2.57292122e-05)
  3897. Part325.BottomSurface = Enum.SurfaceType.Smooth
  3898. Part325.TopSurface = Enum.SurfaceType.Smooth
  3899. Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3900. Part325.Position = Vector3.new(175.849197, 1.51128101, 155.924118)
  3901. Part325.Orientation = Vector3.new(0, -90, -67.5800018)
  3902. Part325.Color = Color3.new(0.584314, 0.47451, 0.466667)
  3903. BlockMesh326.Parent = Part325
  3904. BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  3905. BlockMesh326.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  3906. Part327.Parent = Tool0
  3907. Part327.Material = Enum.Material.Metal
  3908. Part327.BrickColor = BrickColor.new("Dark stone grey")
  3909. Part327.Rotation = Vector3.new(0.00999999978, -90, 0)
  3910. Part327.Anchored = true
  3911. Part327.FormFactor = Enum.FormFactor.Symmetric
  3912. Part327.Size = Vector3.new(1, 1, 1)
  3913. Part327.CFrame = CFrame.new(175.774185, 1.78643799, 156.694595, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  3914. Part327.BottomSurface = Enum.SurfaceType.Smooth
  3915. Part327.TopSurface = Enum.SurfaceType.Smooth
  3916. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3917. Part327.Position = Vector3.new(175.774185, 1.78643799, 156.694595)
  3918. Part327.Orientation = Vector3.new(0, -90, -0.00999999978)
  3919. Part327.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3920. BlockMesh328.Parent = Part327
  3921. BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  3922. BlockMesh328.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.100000001)
  3923. Part329.Parent = Tool0
  3924. Part329.Material = Enum.Material.Metal
  3925. Part329.BrickColor = BrickColor.new("Dark stone grey")
  3926. Part329.Rotation = Vector3.new(0.00999999978, -90, 0)
  3927. Part329.Anchored = true
  3928. Part329.FormFactor = Enum.FormFactor.Symmetric
  3929. Part329.Size = Vector3.new(1, 1, 1)
  3930. Part329.CFrame = CFrame.new(175.773911, 1.29192114, 156.569534, -2.41693342e-05, 2.59691569e-05, -1, -0.000125110135, 1, 2.59721783e-05, 1, 0.000125110761, -2.41660837e-05)
  3931. Part329.BottomSurface = Enum.SurfaceType.Smooth
  3932. Part329.TopSurface = Enum.SurfaceType.Smooth
  3933. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3934. Part329.Position = Vector3.new(175.773911, 1.29192114, 156.569534)
  3935. Part329.Orientation = Vector3.new(0, -90, -0.00999999978)
  3936. Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3937. BlockMesh330.Parent = Part329
  3938. BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
  3939. BlockMesh330.Scale = Vector3.new(0.100000001, 0.600000024, 0.200000003)
  3940. Part331.Parent = Tool0
  3941. Part331.Material = Enum.Material.Metal
  3942. Part331.BrickColor = BrickColor.new("Dark stone grey")
  3943. Part331.Rotation = Vector3.new(0.00999999978, -90, 0)
  3944. Part331.Anchored = true
  3945. Part331.FormFactor = Enum.FormFactor.Symmetric
  3946. Part331.Size = Vector3.new(1, 1, 1)
  3947. Part331.CFrame = CFrame.new(175.774063, 1.26696301, 156.394135, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  3948. Part331.BottomSurface = Enum.SurfaceType.Smooth
  3949. Part331.TopSurface = Enum.SurfaceType.Smooth
  3950. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3951. Part331.Position = Vector3.new(175.774063, 1.26696301, 156.394135)
  3952. Part331.Orientation = Vector3.new(0, -90, -0.00999999978)
  3953. Part331.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3954. BlockMesh332.Parent = Part331
  3955. BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
  3956. BlockMesh332.Scale = Vector3.new(0.0500000007, 0.449999988, 0.200000003)
  3957. Part333.Parent = Tool0
  3958. Part333.Material = Enum.Material.Metal
  3959. Part333.BrickColor = BrickColor.new("Dark stone grey")
  3960. Part333.Rotation = Vector3.new(0.00999999978, -90, 0)
  3961. Part333.Anchored = true
  3962. Part333.FormFactor = Enum.FormFactor.Symmetric
  3963. Part333.Size = Vector3.new(1, 1, 1)
  3964. Part333.CFrame = CFrame.new(175.773956, 1.24195623, 156.694839, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  3965. Part333.BottomSurface = Enum.SurfaceType.Smooth
  3966. Part333.TopSurface = Enum.SurfaceType.Smooth
  3967. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3968. Part333.Position = Vector3.new(175.773956, 1.24195623, 156.694839)
  3969. Part333.Orientation = Vector3.new(0, -90, -0.00999999978)
  3970. Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3971. BlockMesh334.Parent = Part333
  3972. BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
  3973. BlockMesh334.Scale = Vector3.new(0.150000006, 0.560000002, 0.200000003)
  3974. Part335.Parent = Tool0
  3975. Part335.Material = Enum.Material.Metal
  3976. Part335.BrickColor = BrickColor.new("Dark stone grey")
  3977. Part335.Rotation = Vector3.new(-90, 90, 0)
  3978. Part335.Anchored = true
  3979. Part335.FormFactor = Enum.FormFactor.Symmetric
  3980. Part335.Size = Vector3.new(1, 1, 1)
  3981. Part335.CFrame = CFrame.new(175.773972, 0.957218885, 156.719666, -2.6106396e-05, 2.41055495e-05, 1, -1, -3.46169836e-05, -2.61055611e-05, 3.46163542e-05, -1, 2.41064536e-05)
  3982. Part335.BottomSurface = Enum.SurfaceType.Smooth
  3983. Part335.TopSurface = Enum.SurfaceType.Smooth
  3984. Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3985. Part335.Position = Vector3.new(175.773972, 0.957218885, 156.719666)
  3986. Part335.Orientation = Vector3.new(0, 90, -90)
  3987. Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3988. CylinderMesh336.Parent = Part335
  3989. CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
  3990. CylinderMesh336.Scale = Vector3.new(0.200000003, 0.100000001, 0.800000012)
  3991. Part337.Parent = Tool0
  3992. Part337.Material = Enum.Material.Metal
  3993. Part337.BrickColor = BrickColor.new("Sand red")
  3994. Part337.Rotation = Vector3.new(0.00999999978, -90, 0)
  3995. Part337.Anchored = true
  3996. Part337.FormFactor = Enum.FormFactor.Symmetric
  3997. Part337.Size = Vector3.new(1, 1, 1)
  3998. Part337.CFrame = CFrame.new(175.849243, 1.53674698, 156.044067, -2.32454186e-05, 2.65260951e-05, -1, -0.00012644018, 1, 2.65290346e-05, 1, 0.000126440791, -2.32420643e-05)
  3999. Part337.BottomSurface = Enum.SurfaceType.Smooth
  4000. Part337.TopSurface = Enum.SurfaceType.Smooth
  4001. Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4002. Part337.Position = Vector3.new(175.849243, 1.53674698, 156.044067)
  4003. Part337.Orientation = Vector3.new(0, -90, -0.00999999978)
  4004. Part337.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4005. BlockMesh338.Parent = Part337
  4006. BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
  4007. BlockMesh338.Scale = Vector3.new(0.0350000001, 0.159999996, 0.0549999997)
  4008. Part339.Parent = Tool0
  4009. Part339.Material = Enum.Material.Metal
  4010. Part339.BrickColor = BrickColor.new("Mid gray")
  4011. Part339.Reflectance = 0.20000000298023
  4012. Part339.Rotation = Vector3.new(180, 0, -90)
  4013. Part339.Anchored = true
  4014. Part339.FormFactor = Enum.FormFactor.Plate
  4015. Part339.Size = Vector3.new(1, 0.400000006, 1)
  4016. Part339.CFrame = CFrame.new(175.673874, 1.41683197, 156.44426, 2.64897808e-05, 1, 4.26046645e-05, 1, -2.64882674e-05, -3.55015836e-05, -3.55004559e-05, 4.26056031e-05, -1)
  4017. Part339.BottomSurface = Enum.SurfaceType.Smooth
  4018. Part339.TopSurface = Enum.SurfaceType.Smooth
  4019. Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4020. Part339.Position = Vector3.new(175.673874, 1.41683197, 156.44426)
  4021. Part339.Orientation = Vector3.new(0, 180, 90)
  4022. Part339.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4023. CylinderMesh340.Parent = Part339
  4024. CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4025. CylinderMesh340.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4026. Part341.Parent = Tool0
  4027. Part341.Material = Enum.Material.Metal
  4028. Part341.BrickColor = BrickColor.new("Sand red")
  4029. Part341.Rotation = Vector3.new(90.0099945, -0.00999999978, -90)
  4030. Part341.Anchored = true
  4031. Part341.FormFactor = Enum.FormFactor.Symmetric
  4032. Part341.Size = Vector3.new(1, 1, 1)
  4033. Part341.CFrame = CFrame.new(175.849014, 1.51673698, 156.244324, 2.32752009e-05, 1, -0.000125898907, 0.000126218772, -0.000125901846, -1, -1, 2.32593102e-05, -0.000126221697)
  4034. Part341.BottomSurface = Enum.SurfaceType.Smooth
  4035. Part341.TopSurface = Enum.SurfaceType.Smooth
  4036. Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4037. Part341.Position = Vector3.new(175.849014, 1.51673698, 156.244324)
  4038. Part341.Orientation = Vector3.new(90, 90, 0)
  4039. Part341.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4040. SpecialMesh342.Parent = Part341
  4041. SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  4042. SpecialMesh342.MeshType = Enum.MeshType.FileMesh
  4043. SpecialMesh342.Scale = Vector3.new(0.0150000006, 0.00999999978, 0.0125000002)
  4044. Part343.Parent = Tool0
  4045. Part343.Material = Enum.Material.Metal
  4046. Part343.BrickColor = BrickColor.new("Dark stone grey")
  4047. Part343.Rotation = Vector3.new(0.00999999978, -90, 0)
  4048. Part343.Anchored = true
  4049. Part343.FormFactor = Enum.FormFactor.Symmetric
  4050. Part343.Size = Vector3.new(1, 1, 1)
  4051. Part343.CFrame = CFrame.new(175.77417, 1.73647499, 156.71962, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  4052. Part343.BottomSurface = Enum.SurfaceType.Smooth
  4053. Part343.TopSurface = Enum.SurfaceType.Smooth
  4054. Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4055. Part343.Position = Vector3.new(175.77417, 1.73647499, 156.71962)
  4056. Part343.Orientation = Vector3.new(0, -90, -0.00999999978)
  4057. Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4058. BlockMesh344.Parent = Part343
  4059. BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
  4060. BlockMesh344.Scale = Vector3.new(0.100000001, 0.0500000007, 0.100000001)
  4061. Part345.Parent = Tool0
  4062. Part345.Material = Enum.Material.Metal
  4063. Part345.BrickColor = BrickColor.new("Dark stone grey")
  4064. Part345.Rotation = Vector3.new(0.00999999978, -90, 0)
  4065. Part345.Anchored = true
  4066. Part345.FormFactor = Enum.FormFactor.Symmetric
  4067. Part345.Size = Vector3.new(1, 1, 1)
  4068. Part345.CFrame = CFrame.new(175.7742, 1.341959, 155.919083, -2.32752009e-05, 2.65349645e-05, -1, -0.000126218772, 1, 2.65379003e-05, 1, 0.000126219384, -2.32718503e-05)
  4069. Part345.BottomSurface = Enum.SurfaceType.Smooth
  4070. Part345.TopSurface = Enum.SurfaceType.Smooth
  4071. Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4072. Part345.Position = Vector3.new(175.7742, 1.341959, 155.919083)
  4073. Part345.Orientation = Vector3.new(0, -90, -0.00999999978)
  4074. Part345.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4075. BlockMesh346.Parent = Part345
  4076. BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
  4077. BlockMesh346.Scale = Vector3.new(0.100000001, 0.319999993, 0.200000003)
  4078. Part347.Parent = Tool0
  4079. Part347.Material = Enum.Material.Metal
  4080. Part347.BrickColor = BrickColor.new("Mid gray")
  4081. Part347.Reflectance = 0.20000000298023
  4082. Part347.Rotation = Vector3.new(180, 0, -90)
  4083. Part347.Anchored = true
  4084. Part347.FormFactor = Enum.FormFactor.Plate
  4085. Part347.Size = Vector3.new(1, 0.400000006, 1)
  4086. Part347.CFrame = CFrame.new(175.673889, 1.41681099, 156.594482, 2.64906757e-05, 1, 4.26046754e-05, 1, -2.64891696e-05, -3.537476e-05, -3.53736323e-05, 4.26056104e-05, -1)
  4087. Part347.BottomSurface = Enum.SurfaceType.Smooth
  4088. Part347.TopSurface = Enum.SurfaceType.Smooth
  4089. Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4090. Part347.Position = Vector3.new(175.673889, 1.41681099, 156.594482)
  4091. Part347.Orientation = Vector3.new(0, 180, 90)
  4092. Part347.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4093. CylinderMesh348.Parent = Part347
  4094. CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4095. CylinderMesh348.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4096. Part349.Parent = Tool0
  4097. Part349.Material = Enum.Material.Metal
  4098. Part349.BrickColor = BrickColor.new("Dark stone grey")
  4099. Part349.Rotation = Vector3.new(0.00999999978, -90, 0)
  4100. Part349.Anchored = true
  4101. Part349.FormFactor = Enum.FormFactor.Symmetric
  4102. Part349.Size = Vector3.new(1, 1, 1)
  4103. Part349.CFrame = CFrame.new(175.774277, 1.316957, 156.11911, -2.41097259e-05, 2.61025125e-05, -1, -0.000125376115, 1, 2.61055338e-05, 1, 0.00012537674, -2.41064536e-05)
  4104. Part349.BottomSurface = Enum.SurfaceType.Smooth
  4105. Part349.TopSurface = Enum.SurfaceType.Smooth
  4106. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4107. Part349.Position = Vector3.new(175.774277, 1.316957, 156.11911)
  4108. Part349.Orientation = Vector3.new(0, -90, -0.00999999978)
  4109. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4110. BlockMesh350.Parent = Part349
  4111. BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
  4112. BlockMesh350.Scale = Vector3.new(0.100000001, 0.375, 0.200000003)
  4113. Part351.Parent = Tool0
  4114. Part351.Material = Enum.Material.Metal
  4115. Part351.BrickColor = BrickColor.new("Sand red")
  4116. Part351.Rotation = Vector3.new(0.00999999978, -90, 0)
  4117. Part351.Anchored = true
  4118. Part351.FormFactor = Enum.FormFactor.Plate
  4119. Part351.Size = Vector3.new(1, 0.400000006, 1)
  4120. Part351.CFrame = CFrame.new(175.849182, 1.43686199, 155.914063, -2.3305005e-05, 2.64561495e-05, -1, -0.000126123894, 1, 2.64590872e-05, 1, 0.000126124505, -2.33016672e-05)
  4121. Part351.BottomSurface = Enum.SurfaceType.Smooth
  4122. Part351.TopSurface = Enum.SurfaceType.Smooth
  4123. Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4124. Part351.Position = Vector3.new(175.849182, 1.43686199, 155.914063)
  4125. Part351.Orientation = Vector3.new(0, -90, -0.00999999978)
  4126. Part351.Color = Color3.new(0.584314, 0.47451, 0.466667)
  4127. BlockMesh352.Parent = Part351
  4128. BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  4129. BlockMesh352.Scale = Vector3.new(0.150000006, 0.099999994, 0.0549999997)
  4130. Part353.Parent = Tool0
  4131. Part353.Material = Enum.Material.Metal
  4132. Part353.BrickColor = BrickColor.new("Dark stone grey")
  4133. Part353.Rotation = Vector3.new(-72.7900009, 90, 0)
  4134. Part353.Anchored = true
  4135. Part353.FormFactor = Enum.FormFactor.Symmetric
  4136. Part353.Size = Vector3.new(1, 1, 1)
  4137. Part353.CFrame = CFrame.new(175.7742, 1.14773178, 156.063156, -1.78005648e-05, 3.07858827e-05, 1.0000093, -0.955215871, 0.295880646, -3.00207321e-05, -0.295881689, -0.955226541, 2.57498996e-05)
  4138. Part353.BottomSurface = Enum.SurfaceType.Smooth
  4139. Part353.TopSurface = Enum.SurfaceType.Smooth
  4140. Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4141. Part353.Position = Vector3.new(175.7742, 1.14773178, 156.063156)
  4142. Part353.Orientation = Vector3.new(0, 90, -72.7900009)
  4143. Part353.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4144. CylinderMesh354.Parent = Part353
  4145. CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
  4146. CylinderMesh354.Scale = Vector3.new(0.200000003, 1.33000004, 0.800000012)
  4147. Part355.Parent = Tool0
  4148. Part355.Material = Enum.Material.Metal
  4149. Part355.BrickColor = BrickColor.new("Mid gray")
  4150. Part355.Reflectance = 0.20000000298023
  4151. Part355.Rotation = Vector3.new(0, 0, -90)
  4152. Part355.Anchored = true
  4153. Part355.FormFactor = Enum.FormFactor.Symmetric
  4154. Part355.Size = Vector3.new(1, 1, 1)
  4155. Part355.CFrame = CFrame.new(175.774261, 2.10130596, 155.343857, -2.64906757e-05, 1, -4.26046754e-05, -1, -2.64891696e-05, 3.537476e-05, 3.53736323e-05, 4.26056104e-05, 1)
  4156. Part355.BottomSurface = Enum.SurfaceType.Smooth
  4157. Part355.TopSurface = Enum.SurfaceType.Smooth
  4158. Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4159. Part355.Position = Vector3.new(175.774261, 2.10130596, 155.343857)
  4160. Part355.Orientation = Vector3.new(0, 0, -90)
  4161. Part355.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4162. SpecialMesh356.Parent = Part355
  4163. SpecialMesh356.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4164. SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  4165. SpecialMesh356.MeshType = Enum.MeshType.FileMesh
  4166. SpecialMesh356.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.150000006)
  4167. ManualWeld357.Name = "Part-to-AimPart Strong Joint"
  4168. ManualWeld357.Parent = Part355
  4169. ManualWeld357.C0 = CFrame.new(-0.5, -0.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4170. ManualWeld357.C1 = CFrame.new(-0.499969482, 0.494994402, -0.500030518, -4.89261083e-07, 1, -2.60559682e-06, -1, -4.89281206e-07, -7.62634954e-06, -7.62634954e-06, 2.60558954e-06, 1)
  4171. ManualWeld357.Part0 = Part355
  4172. ManualWeld357.Part1 = Part32
  4173. Part358.Name = "R1"
  4174. Part358.Parent = Tool0
  4175. Part358.Material = Enum.Material.Metal
  4176. Part358.Rotation = Vector3.new(-90, 90, 0)
  4177. Part358.Anchored = true
  4178. Part358.FormFactor = Enum.FormFactor.Symmetric
  4179. Part358.Size = Vector3.new(1, 1, 1)
  4180. Part358.CFrame = CFrame.new(175.799362, 1.41703701, 154.638306, -2.65060935e-05, 2.32709262e-05, 1, -1, -3.54525582e-05, -2.65052677e-05, 3.54519398e-05, -1, 2.32718667e-05)
  4181. Part358.BottomSurface = Enum.SurfaceType.Smooth
  4182. Part358.TopSurface = Enum.SurfaceType.Smooth
  4183. Part358.Position = Vector3.new(175.799362, 1.41703701, 154.638306)
  4184. Part358.Orientation = Vector3.new(0, 90, -90)
  4185. CylinderMesh359.Parent = Part358
  4186. CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  4187. CylinderMesh359.Scale = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  4188. Part360.Name = "R2"
  4189. Part360.Parent = Tool0
  4190. Part360.Material = Enum.Material.Metal
  4191. Part360.Rotation = Vector3.new(-90, 90, 0)
  4192. Part360.Anchored = true
  4193. Part360.FormFactor = Enum.FormFactor.Plate
  4194. Part360.Size = Vector3.new(1, 0.400000006, 1)
  4195. Part360.CFrame = CFrame.new(175.799332, 1.41703701, 154.603287, -2.60033103e-05, 2.41651869e-05, 1, -1, -3.4389428e-05, -2.6002479e-05, 3.43888023e-05, -1, 2.416608e-05)
  4196. Part360.BottomSurface = Enum.SurfaceType.Smooth
  4197. Part360.TopSurface = Enum.SurfaceType.Smooth
  4198. Part360.Position = Vector3.new(175.799332, 1.41703701, 154.603287)
  4199. Part360.Orientation = Vector3.new(0, 90, -90)
  4200. CylinderMesh361.Parent = Part360
  4201. CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4202. CylinderMesh361.Scale = Vector3.new(0.0500000007, 0.049999997, 0.0500000007)
  4203. Part362.Name = "S1"
  4204. Part362.Parent = Tool0
  4205. Part362.Material = Enum.Material.Metal
  4206. Part362.BrickColor = BrickColor.new("Cool yellow")
  4207. Part362.Reflectance = 0.20000000298023
  4208. Part362.Rotation = Vector3.new(90, -90, 0)
  4209. Part362.Anchored = true
  4210. Part362.FormFactor = Enum.FormFactor.Plate
  4211. Part362.Size = Vector3.new(1, 0.400000006, 1)
  4212. Part362.CFrame = CFrame.new(175.799286, 1.30916119, 154.448227, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
  4213. Part362.BottomSurface = Enum.SurfaceType.Smooth
  4214. Part362.TopSurface = Enum.SurfaceType.Smooth
  4215. Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4216. Part362.Position = Vector3.new(175.799286, 1.30916119, 154.448227)
  4217. Part362.Orientation = Vector3.new(0, -90, -90)
  4218. Part362.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4219. CylinderMesh363.Parent = Part362
  4220. CylinderMesh363.Offset = Vector3.new(-0.100000001, 0, 0)
  4221. CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
  4222. CylinderMesh363.Scale = Vector3.new(0.125, 0.150000006, 0.125)
  4223. Part364.Name = "S2"
  4224. Part364.Parent = Tool0
  4225. Part364.Material = Enum.Material.Metal
  4226. Part364.BrickColor = BrickColor.new("Cool yellow")
  4227. Part364.Reflectance = 0.20000000298023
  4228. Part364.Rotation = Vector3.new(90, -90, 0)
  4229. Part364.Anchored = true
  4230. Part364.FormFactor = Enum.FormFactor.Plate
  4231. Part364.Size = Vector3.new(1, 0.400000006, 1)
  4232. Part364.CFrame = CFrame.new(175.799301, 1.309659, 154.483261, -2.60033103e-05, -2.41651869e-05, -1, -1, 3.4389428e-05, 2.6002479e-05, 3.43888023e-05, 1, -2.416608e-05)
  4233. Part364.BottomSurface = Enum.SurfaceType.Smooth
  4234. Part364.TopSurface = Enum.SurfaceType.Smooth
  4235. Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4236. Part364.Position = Vector3.new(175.799301, 1.309659, 154.483261)
  4237. Part364.Orientation = Vector3.new(0, -90, -90)
  4238. Part364.Color = Color3.new(0.992157, 0.917647, 0.552941)
  4239. CylinderMesh365.Parent = Part364
  4240. CylinderMesh365.Offset = Vector3.new(-0.100000001, 0, 0)
  4241. CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
  4242. CylinderMesh365.Scale = Vector3.new(0.140000001, 0.0500000007, 0.140000001)
  4243. Part366.Name = "S3"
  4244. Part366.Parent = Tool0
  4245. Part366.Material = Enum.Material.Metal
  4246. Part366.BrickColor = BrickColor.new("Bright red")
  4247. Part366.Rotation = Vector3.new(90, -90, 0)
  4248. Part366.Anchored = true
  4249. Part366.FormFactor = Enum.FormFactor.Symmetric
  4250. Part366.Size = Vector3.new(1, 1, 1)
  4251. Part366.CFrame = CFrame.new(175.799255, 1.30919123, 154.31813, -2.64906757e-05, -2.33007195e-05, -1, -1, 3.53742507e-05, 2.64898517e-05, 3.53736323e-05, 1, -2.33016563e-05)
  4252. Part366.BottomSurface = Enum.SurfaceType.Smooth
  4253. Part366.TopSurface = Enum.SurfaceType.Smooth
  4254. Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4255. Part366.Position = Vector3.new(175.799255, 1.30919123, 154.31813)
  4256. Part366.Orientation = Vector3.new(0, -90, -90)
  4257. Part366.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4258. CylinderMesh367.Parent = Part366
  4259. CylinderMesh367.Offset = Vector3.new(-0.100000001, 0, 0)
  4260. CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
  4261. CylinderMesh367.Scale = Vector3.new(0.125, 0.200000003, 0.125)
  4262. for i,v in pairs(mas:GetChildren()) do
  4263. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  4264. pcall(function() v:MakeJoints() end)
  4265. end
  4266. mas:Destroy()
  4267. for i,v in pairs(cors) do
  4268. spawn(function()
  4269. pcall(v)
  4270. end)
  4271. end
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