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| 1 | - | clicked = false |
| 1 | + | |
| 2 | - | clicked3 = false |
| 2 | + | |
| 3 | arm.Size = Vector3.new(0.75,2,0.75) | |
| 4 | owner.Character["Left Arm"]:Destroy() | |
| 5 | owner.Character["Right Arm"]:Destroy() | |
| 6 | local Socket = Instance.new("BallSocketConstraint")
| |
| 7 | local a1 = Instance.new("Attachment")
| |
| 8 | local a2 = Instance.new("Attachment")
| |
| 9 | a1.Parent = block | |
| 10 | a2.Parent = arm | |
| 11 | Socket.Parent = block | |
| 12 | Socket.Attachment0 = a1 | |
| 13 | Socket.Attachment1 = a2 | |
| 14 | a1.WorldCFrame = a1.Parent.CFrame * CFrame.new(-1.5,0.5,0) | |
| 15 | a2.WorldCFrame = a2.Parent.CFrame * CFrame.new(0,1,0) | |
| 16 | arm3 = Instance.new("Part",script)
| |
| 17 | arm3.Size = Vector3.new(0.75,2,0.75) | |
| 18 | local Socket3 = Instance.new("BallSocketConstraint")
| |
| 19 | local a5 = Instance.new("Attachment")
| |
| 20 | local a6 = Instance.new("Attachment")
| |
| 21 | a5.Parent = arm | |
| 22 | a6.Parent = arm3 | |
| 23 | Socket3.Parent = block | |
| 24 | Socket3.Attachment0 = a5 | |
| 25 | Socket3.Attachment1 = a6 | |
| 26 | a5.WorldCFrame = a5.Parent.CFrame * CFrame.new(0,-1,0) | |
| 27 | a6.WorldCFrame = a6.Parent.CFrame * CFrame.new(0,1,0) | |
| 28 | arm2 = Instance.new("Part",script)
| |
| 29 | arm2.Size = Vector3.new(0.75,2,0.75) | |
| 30 | local Socket2 = Instance.new("BallSocketConstraint")
| |
| 31 | local a3 = Instance.new("Attachment")
| |
| 32 | local a4 = Instance.new("Attachment")
| |
| 33 | a3.Parent = block | |
| 34 | a4.Parent = arm2 | |
| 35 | Socket2.Parent = block | |
| 36 | Socket2.Attachment0 = a3 | |
| 37 | Socket2.Attachment1 = a4 | |
| 38 | a3.WorldCFrame = a3.Parent.CFrame * CFrame.new(1.5,0.5,0) | |
| 39 | a4.WorldCFrame = a4.Parent.CFrame * CFrame.new(0,1,0) | |
| 40 | arm4 = Instance.new("Part",script)
| |
| 41 | arm4.Size = Vector3.new(0.75,2,0.75) | |
| 42 | local Socket4 = Instance.new("BallSocketConstraint")
| |
| 43 | local a7 = Instance.new("Attachment")
| |
| 44 | local a8 = Instance.new("Attachment")
| |
| 45 | a7.Parent = arm2 | |
| 46 | a8.Parent = arm4 | |
| 47 | Socket4.Parent = block | |
| 48 | Socket4.Attachment0 = a7 | |
| 49 | Socket4.Attachment1 = a8 | |
| 50 | a7.WorldCFrame = a7.Parent.CFrame * CFrame.new(0,-1,0) | |
| 51 | a8.WorldCFrame = a8.Parent.CFrame * CFrame.new(0,1,0) | |
| 52 | hand = Instance.new("Part",owner.Character.Head)
| |
| 53 | hand.Size = Vector3.new(1,1,1) | |
| 54 | hand.Name = "Hand" | |
| 55 | local Socket5 = Instance.new("BallSocketConstraint")
| |
| 56 | local a9 = Instance.new("Attachment")
| |
| 57 | local a10 = Instance.new("Attachment")
| |
| 58 | a9.Parent = arm4 | |
| 59 | a10.Parent = hand | |
| 60 | Socket5.Parent = block | |
| 61 | Socket5.Attachment0 = a9 | |
| 62 | Socket5.Attachment1 = a10 | |
| 63 | a9.WorldCFrame = a9.Parent.CFrame * CFrame.new(0,-1,0) | |
| 64 | hand2 = Instance.new("Part",owner.Character.Head)
| |
| 65 | hand2.Size = Vector3.new(1,1,1) | |
| 66 | hand2.Name = "Hand2" | |
| 67 | local Socket6 = Instance.new("BallSocketConstraint")
| |
| 68 | local a11 = Instance.new("Attachment")
| |
| 69 | local a12 = Instance.new("Attachment")
| |
| 70 | a11.Parent = arm3 | |
| 71 | a12.Parent = hand2 | |
| 72 | Socket6.Parent = block | |
| 73 | Socket6.Attachment0 = a11 | |
| 74 | Socket6.Attachment1 = a12 | |
| 75 | a11.WorldCFrame = a11.Parent.CFrame * CFrame.new(0,-1,0) | |
| 76 | hand:SetNetworkOwner(owner) | |
| 77 | hand2:SetNetworkOwner(owner) | |
| 78 | - | hand.Anchored = true |
| 78 | + | |
| 79 | - | hand2.Anchored = true |
| 79 | + | |
| 80 | arm3.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1,-2) | |
| 81 | arm4.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1,-2) | |
| 82 | hand.CFrame = owner.Character.Head.CFrame * CFrame.new(1.5,-1,-2) | |
| 83 | hand2.CFrame = owner.Character.Head.CFrame * CFrame.new(-1.5,-1,-2) | |
| 84 |