SHOW:
|
|
- or go back to the newest paste.
| 1 | #include <stdio.h> | |
| 2 | #include <stdlib.h> | |
| 3 | ||
| 4 | char pieces[12][12]; | |
| 5 | char gameBoard [12][12]; | |
| 6 | int i,j; | |
| 7 | ||
| 8 | void gameBoardBorders(){
| |
| 9 | for (i=0;i<12;i++){
| |
| 10 | for (j=0;j<12;j++){
| |
| 11 | gameBoard[i][j]='\0'; | |
| 12 | } | |
| 13 | } | |
| 14 | for (i=0;i<12;i+=11){
| |
| 15 | for (j=2;j<10;j++){
| |
| 16 | gameBoard[i][j]='A'+(j-2); | |
| 17 | } | |
| 18 | } | |
| 19 | for (j=2;j<10;j++){
| |
| 20 | gameBoard[1][j]='-'; | |
| 21 | gameBoard[10][j]='-'; | |
| 22 | } | |
| 23 | for (i=2;i<10;i++){
| |
| 24 | for (j=0;j<12;j+=11){
| |
| 25 | gameBoard[i][j]='8'-(i-2); | |
| 26 | } | |
| 27 | } | |
| 28 | for (i=2;i<10;i++){
| |
| 29 | gameBoard[i][1]='|'; | |
| 30 | gameBoard[i][10]='|'; | |
| 31 | } | |
| 32 | ||
| 33 | } | |
| 34 | ||
| 35 | void checkerBoard(){
| |
| 36 | for (i=2;i<10;i++){
| |
| 37 | for (j=2;j<10;j+=2){
| |
| 38 | if (i%2==0){
| |
| 39 | gameBoard[i][j]='.'; | |
| 40 | } | |
| 41 | else {
| |
| 42 | gameBoard[i][j]='+'; | |
| 43 | } | |
| 44 | } | |
| 45 | } | |
| 46 | for (i=2;i<10;i++){
| |
| 47 | for (j=3;j<10;j+=2){
| |
| 48 | if (i%2==0){
| |
| 49 | gameBoard[i][j]='+'; | |
| 50 | } | |
| 51 | else {
| |
| 52 | gameBoard[i][j]='.'; | |
| 53 | } | |
| 54 | } | |
| 55 | } | |
| 56 | } | |
| 57 | ||
| 58 | void startingChessBoard(){
| |
| 59 | for (i=0;i<12;i++){
| |
| 60 | for(j=0;j<12;j++){
| |
| 61 | pieces[i][j]='\0'; | |
| 62 | } | |
| 63 | } | |
| 64 | pieces[2][2]= 'R'; | |
| 65 | pieces[2][3]= 'N'; | |
| 66 | pieces[2][4]= 'B'; | |
| 67 | pieces[2][5]= 'Q'; | |
| 68 | pieces[2][6]= 'K'; | |
| 69 | pieces[2][7]= 'B'; | |
| 70 | pieces[2][8]= 'N'; | |
| 71 | pieces[2][9]= 'R'; | |
| 72 | ||
| 73 | pieces[9][2]= 'r'; | |
| 74 | pieces[9][3]= 'n'; | |
| 75 | pieces[9][4]= 'b'; | |
| 76 | pieces[9][5]= 'q'; | |
| 77 | pieces[9][6]= 'k'; | |
| 78 | pieces[9][7]= 'b'; | |
| 79 | pieces[9][8]= 'n'; | |
| 80 | pieces[9][9]= 'r'; | |
| 81 | ||
| 82 | for(j=2;j<10;j++){
| |
| 83 | pieces[3][j]= 'P'; | |
| 84 | } | |
| 85 | ||
| 86 | for(j=2;j<10;j++){
| |
| 87 | pieces[8][j]= 'p'; | |
| 88 | } | |
| 89 | } | |
| 90 | ||
| 91 | void printGame (){
| |
| 92 | for (i=0;i<12;i++){
| |
| 93 | for (j=0;j<12;j++){
| |
| 94 | printf("%c",gameBoard[i][j]);
| |
| 95 | printf("%c ", pieces[i][j]);
| |
| 96 | } | |
| 97 | printf("\n\n");
| |
| 98 | } | |
| 99 | } | |
| 100 | ||
| 101 | void swapElements (int swap[]){
| |
| 102 | pieces[swap[1]][swap[0]]=pieces[swap[1]][swap[0]]^pieces[swap[3]][swap[2]]; | |
| 103 | pieces[swap[3]][swap[2]]=pieces[swap[3]][swap[2]]^pieces[swap[1]][swap[0]]; | |
| 104 | pieces[swap[1]][swap[0]]=pieces[swap[1]][swap[0]]^pieces[swap[3]][swap[2]]; | |
| 105 | } | |
| 106 | ||
| 107 | int main() | |
| 108 | {
| |
| 109 | char pieces[12][12]; | |
| 110 | char gameBoard [12][12]; | |
| 111 | int i,j; | |
| 112 | startingChessBoard(); | |
| 113 | gameBoardBorders(); | |
| 114 | checkerBoard(); | |
| 115 | printGame(); | |
| 116 | char play[5]; | |
| 117 | int swap[5]; | |
| 118 | char temp; | |
| 119 | while (1){
| |
| 120 | printf("Player1 : ");
| |
| 121 | scanf("%s",play);
| |
| 122 | swap[0]=play[0]-63; | |
| 123 | swap[1]=58-play[1]; | |
| 124 | swap[2]=play[2]-63; | |
| 125 | swap[3]=58-play[3]; | |
| 126 | swapElements(swap); | |
| 127 | printGame(); | |
| 128 | } | |
| 129 | return 0; | |
| 130 | } |