SHOW:
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- or go back to the newest paste.
| 1 | - | levelups: |
| 1 | + | [LEVELUPS] |
| 2 | - | - mario: only SP |
| 2 | + | - SP only on Mario and Peach |
| 3 | - | - mallow: atk, atk, atk, hp from 6+ |
| 3 | + | - HP only on Bowser and Geno |
| 4 | - | - geno: hp, hp, atk from 9+ |
| 4 | + | - Mallow unchanged from any% |
| 5 | - | - bowser: atk, hp from 10+ |
| 5 | + | |
| 6 | - | - peach: only SP |
| 6 | + | |
| 7 | 6 honey syrups | |
| 8 | ||
| 9 | - | sell 1 jar (?) |
| 9 | + | BANDIT'S WAY |
| 10 | get 17 dogs | |
| 11 | - | 9 pmu (?) |
| 11 | + | |
| 12 | - | 4 aj (?) |
| 12 | + | KERO SEWERS |
| 13 | - | shirt |
| 13 | + | skip pandorite |
| 14 | - | jump shoes |
| 14 | + | get 8 rats + boo |
| 15 | - | do equips |
| 15 | + | |
| 16 | - | get flowers |
| 16 | + | |
| 17 | sleepy bomb / energizer / bracer | |
| 18 | - | get as many dogs as you can |
| 18 | + | |
| 19 | FOREST MAZE | |
| 20 | - | fight pandorite |
| 20 | + | no wiggler jumps, ignore frog coin chests |
| 21 | ||
| 22 | - | BELOME |
| 22 | + | |
| 23 | - | |
| 23 | + | sell flower box in equip menu ***maybe buy 1 maple syrup here instead of getting it in sunken ship |
| 24 | - | *Note - this assumes an ideal fight (i.e., no Sleep Sauce used on Belome's 2nd turn and no characters being disabled at awkward times |
| 24 | + | get 10 bombs |
| 25 | - | |
| 25 | + | |
| 26 | - | - Jump (49) / Thunderbolt (30) |
| 26 | + | |
| 27 | - | (Don't block or partial block Belome's attack if you want to save 2 frames. Full block otherwise) |
| 27 | + | |
| 28 | - | - Jump (49) / Attack (4) (Mistimed for 3 = OK) |
| 28 | + | skip all frog coins |
| 29 | - | - Jump (51) / Honey Syrup |
| 29 | + | |
| 30 | - | [Mallow is eaten] |
| 30 | + | |
| 31 | - | - Jump (51) |
| 31 | + | |
| 32 | - | [Belome Scarecrows Mario] |
| 32 | + | |
| 33 | - | - Jump (52), Honey Syrup (Mallow no longer relevant) |
| 33 | + | |
| 34 | - | - Jump (52) |
| 34 | + | |
| 35 | - | - Jump (54) |
| 35 | + | |
| 36 | - | - Jump (54) |
| 36 | + | |
| 37 | - | - Jump (55) |
| 37 | + | |
| 38 | - | |
| 38 | + | |
| 39 | - | * If Mario is slept on turn 2, use a Honey Syrup with Mallow and let Belome wake up Mario |
| 39 | + | |
| 40 | - | * If Mallow is slept on Turn 2, Mario uses an Able Juice on Mallow, and then Mallow uses a Honey Syrup. When Mallow is spat back out, Defend on his turn, and then Belome will Scarecrow Mario. Mallow should then use a Honey Syrup on this turn |
| 40 | + | |
| 41 | - | * The important thing to keep in mind is to always use the 1st Honey Syrup on the 3rd turn, and the 2nd Honey Syrup before Mario's final 4 Jumps. |
| 41 | + | equip: |
| 42 | unequip mario weapon | |
| 43 | unequip bowser accessory | |
| 44 | unequip geno weapon | |
| 45 | - | 1 froggiedrink? |
| 45 | + | unequip geno accessory |
| 46 | unequip peach weapon | |
| 47 | - | ROSE WAY |
| 47 | + | polka dress on mallow to get work pants on peach |
| 48 | - | get flower |
| 48 | + | unequip mallow weapon |
| 49 | sell: | |
| 50 | - | ROSE TOWN |
| 50 | + | all small items except energizers and 1 honey syrup (Don't sell maple either if you got one) |
| 51 | - | fearless pins |
| 51 | + | 3 kerokerocolas |
| 52 | - | skip the bed frog coin? |
| 52 | + | buy: |
| 53 | 4 fire bombs | |
| 54 | sell: | |
| 55 | - | no wiggler jumps |
| 55 | + | wallet |
| 56 | - | but get the frog coin coming out of first underground area |
| 56 | + | goodie bag |
| 57 | - | do secret |
| 57 | + | 1 froggiedrink if you have 2 |
| 58 | buy: | |
| 59 | - | BOWYER |
| 59 | + | 3 fire bombs |
| 60 | - | |
| 60 | + | sell: |
| 61 | - | Turn 1: |
| 61 | + | 1 flower jar |
| 62 | - | - [G] Geno Beam (60) |
| 62 | + | 2 flower tabs |
| 63 | - | - [M] Defend |
| 63 | + | all equips |
| 64 | - | - [A] Energizer Geno (will typically be 1 page turn right in the item menu) |
| 64 | + | buy: |
| 65 | - | Turn 2: |
| 65 | + | 3 fire bombs |
| 66 | - | - [G] Geno Beam (90) |
| 66 | + | 3 fright bombs |
| 67 | - | - [M] Defend |
| 67 | + | sell flower box if you got it, get 2 ice bombs |
| 68 | - | - [A] Honey Syrup |
| 68 | + | |
| 69 | - | Turn 3: |
| 69 | + | **you can go for 4 ices here for faster ants if you want but you will be short a fire bomb and will need to rely on 2 freebies |
| 70 | - | - [G] Geno Beam (15 FP pre-Beam) |
| 70 | + | |
| 71 | - | - [M] Defend |
| 71 | + | |
| 72 | - | - [A] Defend |
| 72 | + | |
| 73 | - | Turn 4: |
| 73 | + | |
| 74 | - | - [G] Geno Beam (12 FP pre-Beam) |
| 74 | + | |
| 75 | - | - [M] Defend |
| 75 | + | get 90 coins and 3 maple syrups if not confident in culex SJs |
| 76 | - | - [A] Defend |
| 76 | + | |
| 77 | - | Turn 5: |
| 77 | + | |
| 78 | - | - [G] Geno Beam (9 FP pre-Beam) |
| 78 | + | jump w/ mario on turn 2, timed attack w/ geno on phase 3 |
| 79 | - | - [M] Defend |
| 79 | + | |
| 80 | - | - [A] Defend |
| 80 | + | get safety ring but skip menu |
| 81 | - | Turn 6: |
| 81 | + | |
| 82 | - | - [G] Geno Beam (6 FP pre-Beam) |
| 82 | + | |
| 83 | - | - [M] Defend |
| 83 | + | |
| 84 | - | - [A] Defend |
| 84 | + | do not do equip swap menu after bandana reds |
| 85 | - | |
| 85 | + | |
| 86 | - | (If Mario is not KO'd (ideal)): |
| 86 | + | |
| 87 | - | |
| 87 | + | fire bomb / fright bomb / 100 super jumps |
| 88 | - | Turn 7: |
| 88 | + | |
| 89 | - | - [G] Attack (60) |
| 89 | + | |
| 90 | - | - [M] Jump |
| 90 | + | swap bowser -> peach |
| 91 | - | - [A] Defend |
| 91 | + | amulet -> peach |
| 92 | - | Turn 8: |
| 92 | + | safety ring -> geno |
| 93 | - | - [G] Attack |
| 93 | + | |
| 94 | - | - [M] Defend |
| 94 | + | |
| 95 | - | - [A] Defend |
| 95 | + | |
| 96 | - | Turn 9: |
| 96 | + | YARIDOVICH |
| 97 | - | - [G] Attack |
| 97 | + | |
| 98 | - | |
| 98 | + | |
| 99 | - | (If Mario is KO'd): |
| 99 | + | heal or fire bomb if you freebied 2 or more / rock candy / shocker |
| 100 | - | |
| 100 | + | heal or fire bomb if you freebied 2 or more / fright bomb / shocker |
| 101 | - | Turn 7: |
| 101 | + | defend / syrup / shocker |
| 102 | - | - [G] Defend |
| 102 | + | |
| 103 | - | - [M] (KO'd) |
| 103 | + | |
| 104 | - | - [A] Defend |
| 104 | + | |
| 105 | - | Turn 8: |
| 105 | + | |
| 106 | - | - [G] Geno Beam |
| 106 | + | |
| 107 | - | - [M] (KO'd) |
| 107 | + | |
| 108 | - | - [A] Defend |
| 108 | + | |
| 109 | - | Turn 9: |
| 109 | + | |
| 110 | - | - [G] Attack (60) |
| 110 | + | |
| 111 | - | - [M] (KO'd) |
| 111 | + | |
| 112 | - | - [A] Defend |
| 112 | + | |
| 113 | - | Turn 10: |
| 113 | + | |
| 114 | - | - [G] Attack |
| 114 | + | |
| 115 | get red essence | |
| 116 | ants: ice bomb with geno if you have one, otherwise boost peach (i think peach goes next?) and fire bomb | |
| 117 | - | sell flower box immediately |
| 117 | + | **assumes you freebied 1 fire bomb |
| 118 | - | buy weapons and armor (no mids or maples) |
| 118 | + | 17 geckos + 16 geckos (will get pauses in weird places so this is prob the only way) |
| 119 | - | go for 10 bombs |
| 119 | + | |
| 120 | - | turn around for the coin box |
| 120 | + | |
| 121 | - | GET THE FLOWER |
| 121 | + | |
| 122 | ||
| 123 | BELOME 2 | |
| 124 | ||
| 125 | - | get first frog coin |
| 125 | + | |
| 126 | peach: shocker | |
| 127 | - | jump over left corner of checkerboard room (pick up the frog coin) |
| 127 | + | mario: 62 (15.5 if you're a dumbass) super jumps |
| 128 | - | skip all other frog coins |
| 128 | + | |
| 129 | - | get goodie bag, do booster menu |
| 129 | + | |
| 130 | ||
| 131 | MONSTRO TOWN | |
| 132 | ||
| 133 | get ss/as | |
| 134 | ||
| 135 | ||
| 136 | ||
| 137 | CULEX: - need 25 flowers | |
| 138 | ||
| 139 | boost and RE mario in first turn | |
| 140 | - | - return cricket pie |
| 140 | + | use syrups with peach and geno whenever alive, do not revive, toss a bomb freebie if FP full |
| 141 | - | - unlock star hill |
| 141 | + | always super jump with mario unless out of FP or if you need to use 2nd red essence |