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1 | # takes one object selected and rockifies it. | |
2 | # needs the wiggler to run | |
3 | # recommended to run the proportionizer on the object first | |
4 | # 4 is a good number for howManyIterations, 5 is pushing it | |
5 | ||
6 | def rockifier(whichOne, howMuch,howManyIterations): | |
7 | for x in range(1,howManyIterations): | |
8 | #uncomment the next two lines if you want the bricks to be less rectalinear | |
9 | #if x == 1 or x == 2: | |
10 | # plg.polyAverageVertex(whichOne, iterations = 2) | |
11 | wiggler(whichOne, howMuch*x) | |
12 | plg.polySmooth( name = whichOne) | |
13 | plg.polyAverageVertex(whichOne, iterations = 2) | |
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