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1 | command /settppoint [<number>]: | |
2 | permission: skript.admin | |
3 | trigger: | |
4 | if arg-1 is 1: | |
5 | set {random.teleport.point.1} to location of player | |
6 | send "&8&l» &f(1)&a設定しました。" to player | |
7 | stop | |
8 | else if arg-1 is 2: | |
9 | set {random.teleport.point.2} to location of player | |
10 | send "&8&l» &f(2)&a設定しました。" to player | |
11 | stop | |
12 | else if arg-1 is 3: | |
13 | set {random.teleport.point.3} to location of player | |
14 | send "&8&l» &f(3)&a設定しました。" to player | |
15 | stop | |
16 | else if arg-1 is 4: | |
17 | set {random.teleport.point.4} to location of player | |
18 | send "&8&l» &f(4)&a設定しました。" to player | |
19 | stop | |
20 | ||
21 | command /futaba_nyan <player>: | |
22 | permission: skript.admin | |
23 | trigger: | |
24 | apply resistance 5 to the arg for 5 seconds | |
25 | send "&9&l[&6System&9&l]&75秒間耐性が付きます" to arg | |
26 | execute console command "menu grab arg a" | |
27 | stop | |
28 | ||
29 | command /randomteleport <player>: | |
30 | permission: skript.admin | |
31 | trigger: | |
32 | set {_tppoint} to random integer between 1 and 4 | |
33 | if {_tppoint} is 1: | |
34 | teleport the arg to {random.teleport.point.1} | |
35 | send "&9[&atp&9] &e1&aにTPしました。" to arg | |
36 | stop | |
37 | if {_tppoint} is 2: | |
38 | teleport the arg to {random.teleport.point.2} | |
39 | send "&9[&atp&9] &e2&aにTPしました。" to arg | |
40 | stop | |
41 | if {_tppoint} is 3: | |
42 | teleport the arg to {random.teleport.point.3} | |
43 | send "&9[&atp&9] &e3&aにTPしました。" to arg | |
44 | stop | |
45 | if {_tppoint} is 4: | |
46 | teleport the arg to {random.teleport.point.4} | |
47 | send "&9[&atp&9] &e4&aにTPしました。" to arg | |
48 | stop | |
49 | ||
50 | command /pvp <text>: | |
51 | trigger: | |
52 | arg is {password} | |
53 | - | player doesn't have bow |
53 | + | |
54 | command "/futaba_nyan %player%" | |
55 | ||
56 | on damage of player: | |
57 | attacker is a player | |
58 | projectile is arrow | |
59 | set damage to 40 | |
60 | ||
61 | command /password <text>: | |
62 | permission: skript.admin | |
63 | trigger: | |
64 | set {password} to arg | |
65 | message "パスワードを変更しました" to player |