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- command /settppoint [<number>]:
- permission: skript.admin
- trigger:
- if arg-1 is 1:
- set {random.teleport.point.1} to location of player
- send "&8&l» &f(1)&a設定しました。" to player
- stop
- else if arg-1 is 2:
- set {random.teleport.point.2} to location of player
- send "&8&l» &f(2)&a設定しました。" to player
- stop
- else if arg-1 is 3:
- set {random.teleport.point.3} to location of player
- send "&8&l» &f(3)&a設定しました。" to player
- stop
- else if arg-1 is 4:
- set {random.teleport.point.4} to location of player
- send "&8&l» &f(4)&a設定しました。" to player
- stop
- command /futaba_nyan <player>:
- permission: skript.admin
- trigger:
- apply resistance 5 to the arg for 5 seconds
- send "&9&l[&6System&9&l]&75秒間耐性が付きます" to arg
- execute console command "menu grab arg a"
- stop
- command /randomteleport <player>:
- permission: skript.admin
- trigger:
- set {_tppoint} to random integer between 1 and 4
- if {_tppoint} is 1:
- teleport the arg to {random.teleport.point.1}
- send "&9[&atp&9] &e1&aにTPしました。" to arg
- stop
- if {_tppoint} is 2:
- teleport the arg to {random.teleport.point.2}
- send "&9[&atp&9] &e2&aにTPしました。" to arg
- stop
- if {_tppoint} is 3:
- teleport the arg to {random.teleport.point.3}
- send "&9[&atp&9] &e3&aにTPしました。" to arg
- stop
- if {_tppoint} is 4:
- teleport the arg to {random.teleport.point.4}
- send "&9[&atp&9] &e4&aにTPしました。" to arg
- stop
- command /pvp <text>:
- trigger:
- arg is {password}
- player doesn't have bow
- command "/randomteleport %player%"
- command "/futaba_nyan %player%"
- on damage of player:
- attacker is a player
- projectile is arrow
- set damage to 40
- command /password <text>:
- permission: skript.admin
- trigger:
- set {password} to arg
- message "パスワードを変更しました" to player
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