SHOW:
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- or go back to the newest paste.
| 1 | - | --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 3 and 5 and put your name where it says "YOUR NAME HERE" |
| 1 | + | --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go down to line 4 and put your name where it says "YOUR NAME HERE" Leave the "s |
| 2 | ||
| 3 | - | Evil={'supreim'}
|
| 3 | + | |
| 4 | - | if not (script.Parent:IsA('HopperBin')) then
|
| 4 | + | local Name="supreim" |
| 5 | - | bin=Instance.new('HopperBin',game.Players.supreim)
|
| 5 | + | local workspace=Workspace |
| 6 | - | bin.TextureId='http://www.roblox.com/asset/?id=54353092' |
| 6 | + | local player=game.Players[Name] |
| 7 | - | bin.Name='AlaFly' |
| 7 | + | local char=player.Character |
| 8 | - | script.Parent=bin |
| 8 | + | local Color=BrickColor.new("Pastel brown")
|
| 9 | ||
| 10 | - | bin=script.Parent |
| 10 | + | if script.Parent.className~="HopperBin" then |
| 11 | pcall(function() char.Gourd:remove() end) | |
| 12 | - | player=bin.Parent.Parent |
| 12 | + | Staff=Instance.new("HopperBin")
|
| 13 | - | debris=game:service('Debris')
|
| 13 | + | Staff.Name="Sand" |
| 14 | - | new=Instance.new |
| 14 | + | Staff.Parent=player.Backpack |
| 15 | - | fnew=CFrame.new |
| 15 | + | m=Instance.new("Model")
|
| 16 | - | brick=BrickColor.new |
| 16 | + | m.Parent=char |
| 17 | - | vnew=Vector3.new |
| 17 | + | m.Name="Gourd" |
| 18 | - | rot=CFrame.fromEulerAnglesXYZ |
| 18 | + | p=Instance.new("Part")
|
| 19 | - | if script.className~='LocalScript'then |
| 19 | + | p.Locked=true |
| 20 | - | bin:remove() |
| 20 | + | p.BrickColor=BrickColor:Red() |
| 21 | p.Material="Concrete" | |
| 22 | - | T=new('Sound')
|
| 22 | + | p.Size=Vector3.new(1,1,1) |
| 23 | - | T.SoundId='rbxassetid://2101157' |
| 23 | + | Cent=p |
| 24 | - | T.Pitch=.4 |
| 24 | + | me=Instance.new("CylinderMesh")
|
| 25 | - | motors={
|
| 25 | + | me.Scale=Vector3.new(1.2,0.4,1.2) |
| 26 | - | right={},
|
| 26 | + | me.Parent=p |
| 27 | - | left={},
|
| 27 | + | p.Parent=m |
| 28 | - | mains={}
|
| 28 | + | w=Instance.new("Weld")
|
| 29 | - | } |
| 29 | + | w.Part1=char.Torso |
| 30 | - | X=function(f)coroutine.resume(coroutine.create(f))end |
| 30 | + | w.Part0=p |
| 31 | - | life=function(obj,time)debris:AddItem(obj,time)end |
| 31 | + | w.Parent=p |
| 32 | - | local bv,bg,torso,Lmotor,Rmotor,head |
| 32 | + | w.C0=CFrame.new(0,0.25,-1)*CFrame.Angles(0,0,math.rad(35)) |
| 33 | - | fly=250 |
| 33 | + | p=Instance.new("Part")
|
| 34 | - | findt=function() |
| 34 | + | p.Locked=true |
| 35 | - | for i,v in pairs(player.Character:children())do |
| 35 | + | p.BrickColor=Color |
| 36 | - | if v.Name=='Torso'then |
| 36 | + | p.Material="Concrete" |
| 37 | - | return v |
| 37 | + | p.Size=Vector3.new(2,2,2) |
| 38 | p.Shape="Ball" | |
| 39 | p.Parent=m | |
| 40 | w=Instance.new("Weld")
| |
| 41 | - | wing=function() |
| 41 | + | w.Part1=Cent |
| 42 | - | torso=player.Character.Torso |
| 42 | + | w.Part0=p |
| 43 | - | for i,v in pairs(torso.Parent:children())do |
| 43 | + | w.Parent=p |
| 44 | - | if v.Name=='WingMain'then |
| 44 | + | w.C0=CFrame.new(0,1,0) |
| 45 | p=Instance.new("Part")
| |
| 46 | p.Locked=true | |
| 47 | p.BrickColor=Color | |
| 48 | - | mainwingpart=new('WedgePart')
|
| 48 | + | p.Material="Concrete" |
| 49 | - | mainwingpart.Name='WingMain' |
| 49 | + | p.Size=Vector3.new(2,2,2) |
| 50 | - | mainwingpart.CanCollide=false |
| 50 | + | p.Shape="Ball" |
| 51 | - | mainwingpart.Size=vnew(1,1,1) |
| 51 | + | p.Parent=m |
| 52 | - | mainwingpart.Transparency=1 |
| 52 | + | w=Instance.new("Weld")
|
| 53 | - | mainwingpart.BrickColor=BrickColor.White() |
| 53 | + | w.Part1=Cent |
| 54 | - | mainwingpart.Parent=player.Character |
| 54 | + | w.Part0=p |
| 55 | - | weld=new('Weld',torso)
|
| 55 | + | w.Parent=p |
| 56 | - | weld.Part0=weld.Parent |
| 56 | + | w.C0=CFrame.new(0,-1,0) |
| 57 | - | weld.Part1=mainwingpart |
| 57 | + | Top=p |
| 58 | - | weld.C0=fnew(0,.4,0) |
| 58 | + | p=Instance.new("Part")
|
| 59 | - | WingRight=new('WedgePart')
|
| 59 | + | p.Locked=true |
| 60 | - | WingRight.formFactor=3 |
| 60 | + | p.BrickColor=Color |
| 61 | - | WingRight.Size=vnew(.04,.3,.5) |
| 61 | + | p.Material="Concrete" |
| 62 | - | WingRight.CanCollide=false |
| 62 | + | p.Size=Vector3.new(1,1,1) |
| 63 | - | WingRight.BrickColor=BrickColor.White() |
| 63 | + | p.Parent=m |
| 64 | - | WingRight.Parent=mainwingpart |
| 64 | + | me=Instance.new("CylinderMesh")
|
| 65 | - | Rmotor=new('Motor',mainwingpart)
|
| 65 | + | me.Scale=Vector3.new(0.5,0.15,0.5) |
| 66 | - | Rmotor.Part0=Rmotor.Parent |
| 66 | + | me.Parent=p |
| 67 | - | Rmotor.Part1=WingRight |
| 67 | + | w=Instance.new("Weld")
|
| 68 | - | Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8) |
| 68 | + | w.Part1=Top |
| 69 | - | nextpp=nil |
| 69 | + | w.Part0=p |
| 70 | - | dan=-2 |
| 70 | + | w.Parent=p |
| 71 | - | for w=1,15 do |
| 71 | + | w.C0=CFrame.new(0,-1,0) |
| 72 | p=Instance.new("Part")
| |
| 73 | - | dan=dan+1 |
| 73 | + | p.Locked=true |
| 74 | - | pp=new('WedgePart')
|
| 74 | + | p.BrickColor=BrickColor.new("Black")
|
| 75 | - | pp.Locked=true |
| 75 | + | p.Material="Concrete" |
| 76 | - | pp.BrickColor=BrickColor.White() |
| 76 | + | p.Size=Vector3.new(1,1,1) |
| 77 | - | pp.formFactor=3 |
| 77 | + | p.Parent=m |
| 78 | - | if w==1 then |
| 78 | + | me=Instance.new("CylinderMesh")
|
| 79 | - | pp.Size=vnew(.3,2.5,.8) |
| 79 | + | me.Scale=Vector3.new(0.4,0.16,0.4) |
| 80 | me.Parent=p | |
| 81 | - | pp.Size=vnew(.3,1/(w/5),2/w) |
| 81 | + | w=Instance.new("Weld")
|
| 82 | w.Part1=Top | |
| 83 | - | pp.CanCollide=false |
| 83 | + | w.Part0=p |
| 84 | - | pp.BrickColor=BrickColor.White() |
| 84 | + | w.Parent=p |
| 85 | - | pp.CFrame=WingRight.CFrame |
| 85 | + | w.C0=CFrame.new(0,-1,0) |
| 86 | - | pp.Material='Slate' |
| 86 | + | p=Instance.new("Part")
|
| 87 | - | pp.Parent=WingRight |
| 87 | + | p.Locked=true |
| 88 | - | if dan==1 then |
| 88 | + | p.BrickColor=BrickColor:Red() |
| 89 | - | dan=0 |
| 89 | + | p.Material="Concrete" |
| 90 | - | asdlal=new('WedgePart')
|
| 90 | + | p.Size=Vector3.new(2,1,1) |
| 91 | - | asdlal.BrickColor=BrickColor.White() |
| 91 | + | p.Parent=m |
| 92 | - | asdlal.formFactor=3 |
| 92 | + | me=Instance.new("BlockMesh")
|
| 93 | - | asdlal.Size=vnew(.25,pp.Size.y,15/w) |
| 93 | + | me.Scale=Vector3.new(1.1,0.15,1.1) |
| 94 | - | for lawlz,Evil in pairs(Evil)do |
| 94 | + | me.Parent=p |
| 95 | - | if player.Name==Evil then |
| 95 | + | w=Instance.new("Weld")
|
| 96 | - | asdlal:remove() |
| 96 | + | w.Part1=char.Torso |
| 97 | - | asdlal=new('WedgePart')
|
| 97 | + | w.Part0=p |
| 98 | - | asdlal.formFactor=3 |
| 98 | + | w.Parent=p |
| 99 | - | asdlal.BrickColor=BrickColor.White() |
| 99 | + | w.C0=CFrame.new(0,.75,0) |
| 100 | - | asdlal.Size=vnew(.25,.8,15/w) |
| 100 | + | p=Instance.new("Part")
|
| 101 | p.Locked=true | |
| 102 | p.BrickColor=BrickColor:Red() | |
| 103 | - | asdlal.Locked=true |
| 103 | + | p.Material="Concrete" |
| 104 | - | asdlal.CanCollide=false |
| 104 | + | p.Size=Vector3.new(2,1,1) |
| 105 | - | asdlal.Material='Slate' |
| 105 | + | p.Parent=m |
| 106 | - | asdlal.Parent=pp |
| 106 | + | me=Instance.new("BlockMesh")
|
| 107 | - | mmm=new('Motor',pp)
|
| 107 | + | me.Scale=Vector3.new(1.29,0.15,1.1) |
| 108 | - | mmm.Part0=pp |
| 108 | + | me.Parent=p |
| 109 | - | mmm.Part1=asdlal |
| 109 | + | w=Instance.new("Weld")
|
| 110 | - | mmm.C0=fnew(0,0,-asdlal.Size.z/2) |
| 110 | + | w.Part1=char.Torso |
| 111 | w.Part0=p | |
| 112 | - | if w==1 then |
| 112 | + | w.Parent=p |
| 113 | - | ppmotor=new('Motor',WingRight)
|
| 113 | + | w.C1=CFrame.new(0,0.1,0)*CFrame.Angles(0,0,math.rad(-40)) |
| 114 | script.Name="Not A QuickScript" | |
| 115 | - | ppmotor=new('Motor',nextpp)
|
| 115 | + | script.Parent=Staff |
| 116 | end | |
| 117 | - | table.insert(motors.right,ppmotor) |
| 117 | + | Sword=script.Parent |
| 118 | - | ppmotor.Part0=ppmotor.Parent |
| 118 | + | function hint(msg,de) |
| 119 | - | ppmotor.Part1=pp |
| 119 | + | for _,v in pairs(player:children()) do |
| 120 | - | if w==1 then |
| 120 | + | if v:IsA("Message") then
|
| 121 | - | ppmotor.C0=rot(-.04,-math.pi/6,0)+vnew(.3,0,-.1) |
| 121 | + | |
| 122 | end | |
| 123 | - | ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0) |
| 123 | + | |
| 124 | local h=Instance.new("Hint")
| |
| 125 | - | nextpp=pp |
| 125 | + | h.Text=tostring(msg) |
| 126 | h.Parent=player | |
| 127 | - | WingLeft=new('WedgePart')
|
| 127 | + | Delay(tonumber(de),function() h:remove() end) |
| 128 | - | WingLeft.formFactor=3 |
| 128 | + | |
| 129 | - | WingLeft.Size=vnew(.04,.3,.5) |
| 129 | + | ta={}
|
| 130 | - | WingLeft.CanCollide=false |
| 130 | + | for _,v in pairs(player.Backpack:GetChildren()) do |
| 131 | - | WingLeft.BrickColor=BrickColor.White() |
| 131 | + | if v.Name=="Sand" then |
| 132 | - | WingLeft.Parent=mainwingpart |
| 132 | + | table.insert(ta,v) |
| 133 | - | Lmotor=new('Motor',mainwingpart)
|
| 133 | + | |
| 134 | - | Lmotor.Part0=Lmotor.Parent |
| 134 | + | |
| 135 | - | Lmotor.Part1=WingLeft |
| 135 | + | if #ta==2 or #ta>2 then |
| 136 | - | Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8) |
| 136 | + | ta[1]:remove() |
| 137 | - | nextpp=nil |
| 137 | + | |
| 138 | - | dan=-2 |
| 138 | + | Hopper=script.Parent |
| 139 | - | for w=1,15 do |
| 139 | + | function Stream(mouse) |
| 140 | local b=Instance.new("Part")
| |
| 141 | - | dan=dan+1 |
| 141 | + | b.BrickColor=Color |
| 142 | - | pp=new('WedgePart')
|
| 142 | + | b.Reflectance=0 |
| 143 | - | pp.Locked=true |
| 143 | + | b.Transparency=1 |
| 144 | - | pp.BrickColor=BrickColor.White() |
| 144 | + | b.Size=Vector3.new(2,2,2) |
| 145 | - | pp.formFactor=3 |
| 145 | + | b.Shape="Ball" |
| 146 | - | if w==1 then |
| 146 | + | b.CanCollide=false |
| 147 | - | pp.Size=vnew(.3,2.5,.8) |
| 147 | + | b.TopSurface="Smooth" |
| 148 | b.Position=char.Head.Position | |
| 149 | - | pp.Size=vnew(.3,1/(w/5),2/w) |
| 149 | + | b.BottomSurface="Smooth" |
| 150 | b.Friction=0 | |
| 151 | - | pp.CanCollide=false |
| 151 | + | b.Touched:connect(function(h) Hit(h) end) |
| 152 | - | pp.BrickColor=BrickColor.White() |
| 152 | + | local bo=Instance.new("BodyVelocity")
|
| 153 | - | pp.CFrame=WingLeft.CFrame |
| 153 | + | bo.maxForce=Vector3.new(9999,9999,9999) |
| 154 | - | pp.Material='Slate' |
| 154 | + | bo.velocity=(mouse.Hit.p-char.Head.Position).unit*60 |
| 155 | - | pp.Parent=WingLeft |
| 155 | + | bo.Parent=b |
| 156 | - | if dan==1 then |
| 156 | + | b.Parent=Gourd |
| 157 | - | dan=0 |
| 157 | + | local Bo=b |
| 158 | - | asdlal=new('WedgePart')
|
| 158 | + | while Bo.Parent and Up==false do |
| 159 | - | asdlal.BrickColor=BrickColor.White() |
| 159 | + | |
| 160 | - | asdlal.formFactor=3 |
| 160 | + | if mouse.Target and (Bo.Position-mouse.Target.Position).magnitude<7 then |
| 161 | - | asdlal.Size=vnew(.25,pp.Size.y,15/w) |
| 161 | + | Hit(mouse.Target) |
| 162 | - | for lawlz,Evil in pairs(Evil)do |
| 162 | + | |
| 163 | - | if player.Name==Evil then |
| 163 | + | Bo.CFrame=b.CFrame --BodyPosition anti-hax |
| 164 | - | asdlal:remove() |
| 164 | + | bo.velocity=(mouse.Hit.p-Bo.Position).unit*150 |
| 165 | - | asdlal=new('WedgePart')
|
| 165 | + | |
| 166 | - | asdlal.formFactor=3 |
| 166 | + | local b=Instance.new("Part")
|
| 167 | - | asdlal.BrickColor=BrickColor.White() |
| 167 | + | b.BrickColor=Color |
| 168 | - | asdlal.Size=vnew(.25,.8,15/w) |
| 168 | + | b.Reflectance=0 |
| 169 | b.Transparency=0.2 | |
| 170 | b.Touched:connect(Hit) | |
| 171 | - | asdlal.Locked=true |
| 171 | + | b.Size=Vector3.new(2,2,2) |
| 172 | - | asdlal.CanCollide=false |
| 172 | + | b.CanCollide=false |
| 173 | - | asdlal.Material='Slate' |
| 173 | + | b.Anchored=true |
| 174 | - | asdlal.Parent=pp |
| 174 | + | b.TopSurface="Smooth" |
| 175 | - | mmm=new('Motor',pp)
|
| 175 | + | b.Parent=Gourd |
| 176 | - | mmm.Part0=pp |
| 176 | + | b.CFrame=Bo.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
| 177 | - | mmm.Part1=asdlal |
| 177 | + | b.BottomSurface="Smooth" |
| 178 | - | mmm.C0=fnew(0,0,-asdlal.Size.z/2) |
| 178 | + | Delay(0,function() |
| 179 | local p=b | |
| 180 | - | if w==1 then |
| 180 | + | |
| 181 | - | ppmotor=new('Motor',WingLeft)
|
| 181 | + | wait(0.05) |
| 182 | p.Transparency=i/5 | |
| 183 | - | ppmotor=new('Motor',nextpp)
|
| 183 | + | |
| 184 | p:remove() | |
| 185 | - | ppmotor.Part0=ppmotor.Parent |
| 185 | + | |
| 186 | - | table.insert(motors.left,ppmotor) |
| 186 | + | |
| 187 | - | ppmotor.Part1=pp |
| 187 | + | pcall(function() Bo:remove() end) |
| 188 | - | if w==1 then |
| 188 | + | |
| 189 | - | ppmotor.C0=rot(-.04,math.pi/6,0)+vnew(-.3,0,-.1) |
| 189 | + | function Def(mouse) |
| 190 | local b=Instance.new("Part")
| |
| 191 | - | ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0) |
| 191 | + | b.BrickColor=Color |
| 192 | b.Reflectance=0 | |
| 193 | - | nextpp=pp |
| 193 | + | b.Transparency=0.6 |
| 194 | b.Size=Vector3.new(15,15,15) | |
| 195 | - | X(function() |
| 195 | + | b.Anchored=false |
| 196 | - | for i,v in pairs(motors.right)do |
| 196 | + | b.Shape="Ball" |
| 197 | - | v.C1=rot(.1,0,0) |
| 197 | + | b.CanCollide=false |
| 198 | p=Instance.new("BodyPosition")
| |
| 199 | p.Parent=b | |
| 200 | - | for i,v in pairs(motors.right)do |
| 200 | + | p.maxForce=Vector3.new(math.huge,math.huge,math.huge) |
| 201 | - | v.C1=rot(0,-.1,-.1) |
| 201 | + | p.position=char.Torso.Position |
| 202 | b.TopSurface="Smooth" | |
| 203 | b.Position=char.Torso.Position | |
| 204 | b.BottomSurface="Smooth" | |
| 205 | - | X(function() |
| 205 | + | b.Touched:connect(function(h) |
| 206 | - | for i,v in pairs(motors.left)do |
| 206 | + | Hit(h) |
| 207 | - | v.C1=rot(.1,0,0) |
| 207 | + | |
| 208 | b.Parent=Gourd | |
| 209 | while Up==false and b.Parent do | |
| 210 | - | for i,v in pairs(motors.left)do |
| 210 | + | b.CFrame=char.Torso.CFrame |
| 211 | - | v.C1=rot(0,.1,.1) |
| 211 | + | p.position=char.Torso.Position |
| 212 | local p=Instance.new("Part")
| |
| 213 | p.Size=Vector3.new(1,1,1) | |
| 214 | p.BrickColor=Color | |
| 215 | - | X(function() |
| 215 | + | p.Anchored=true |
| 216 | - | for i,v in pairs(motors.right)do |
| 216 | + | p.CanCollide=false |
| 217 | - | v.C1=rot(.1,0,0) |
| 217 | + | p.Parent=Gourd |
| 218 | p.CFrame=char.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 219 | local m=Instance.new("BlockMesh")
| |
| 220 | - | for i,v in pairs(motors.right)do |
| 220 | + | m.Scale=Vector3.new(0.5,0.5,0.5) |
| 221 | - | v.C1=rot(0,-.1,0) |
| 221 | + | m.Parent=p |
| 222 | Delay(0,function() | |
| 223 | local p=p | |
| 224 | for i=1,5 do | |
| 225 | - | X(function() |
| 225 | + | wait(0.05) |
| 226 | - | for i,v in pairs(motors.left)do |
| 226 | + | p.Transparency=i/5 |
| 227 | - | v.C1=rot(.1,0,0) |
| 227 | + | |
| 228 | p:remove() | |
| 229 | end) | |
| 230 | - | for i,v in pairs(motors.left)do |
| 230 | + | |
| 231 | - | v.C1=rot(0,.1,0) |
| 231 | + | |
| 232 | pcall(function() b:remove() end) | |
| 233 | end | |
| 234 | function Bur(mouse) | |
| 235 | - | Rmotor.MaxVelocity=.1 |
| 235 | + | if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then |
| 236 | - | Lmotor.MaxVelocity=.1 |
| 236 | + | local m=mouse.Target.Parent |
| 237 | - | Lmotor.DesiredAngle=.8 |
| 237 | + | m.Torso.Anchored=true |
| 238 | - | Rmotor.DesiredAngle=-.8 |
| 238 | + | for i=1,15 do |
| 239 | local p=Instance.new("Part")
| |
| 240 | - | leftarm=function(bool) |
| 240 | + | p.Size=Vector3.new(i,1,i) |
| 241 | - | X(function() |
| 241 | + | p.BrickColor=Color |
| 242 | - | newlarm=new('Motor6D')
|
| 242 | + | p.Anchored=true |
| 243 | - | newlarm.Name='Left Shoulder' |
| 243 | + | p.Transparency=i/14 |
| 244 | - | newlarm.Parent=player.Character.Torso |
| 244 | + | p.CanCollide=false |
| 245 | - | newlarm.Part0=player.Character.Torso |
| 245 | + | p.Parent=m |
| 246 | - | newlarm.Part1=player.Character['Left Arm'] |
| 246 | + | local me=Instance.new("CylinderMesh")
|
| 247 | - | wait()--hmm |
| 247 | + | me.Scale=Vector3.new(1,1.1,1) |
| 248 | - | newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0) |
| 248 | + | me.Parent=p |
| 249 | - | newlarm.C1=fnew(.5,.5,0,0,0,-1,0,1,0,1,0,0) |
| 249 | + | p.CFrame=CFrame.new(m.Torso.CFrame.x,m.Torso.CFrame.y-3.5,m.Torso.CFrame.z) |
| 250 | - | if bool==false then return newlarm end |
| 250 | + | |
| 251 | - | an=player.Character.Animate |
| 251 | + | for i=1,10 do |
| 252 | - | an.Disabled=true |
| 252 | + | for i=1,6 do |
| 253 | - | an.Disabled=false |
| 253 | + | |
| 254 | local p=Instance.new("Part")
| |
| 255 | - | return newlarm |
| 255 | + | p.Size=Vector3.new(1,1,1) |
| 256 | p.BrickColor=Color | |
| 257 | - | Name=function() |
| 257 | + | p.Anchored=true |
| 258 | - | name='' |
| 258 | + | p.CanCollide=false |
| 259 | - | for LA=1,3 do |
| 259 | + | p.Parent=m |
| 260 | - | name=name..string.char(math.random(0,255)) |
| 260 | + | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 261 | local m=Instance.new("BlockMesh")
| |
| 262 | - | return name |
| 262 | + | m.Scale=Vector3.new(0.25,0.25,0.25) |
| 263 | m.Parent=p | |
| 264 | - | Lazer=function(m)wllwlw=false |
| 264 | + | Delay(0,function() |
| 265 | - | for i,v in pairs(Evil)do |
| 265 | + | local p=p |
| 266 | - | if v==player.Name then |
| 266 | + | |
| 267 | - | wllwlw=true break |
| 267 | + | wait(0.05) |
| 268 | p.Transparency=i/5 | |
| 269 | end | |
| 270 | - | if wllwlw==false then return end |
| 270 | + | p:remove() |
| 271 | - | if asdTroll~=nil then return end |
| 271 | + | |
| 272 | - | asdTroll='asd' |
| 272 | + | |
| 273 | - | rarm=rightarm(false) |
| 273 | + | m.Torso.CFrame=CFrame.new(m.Torso.Position)*CFrame.new(0,-0.5,0) |
| 274 | - | rarm.MaxVelocity=.2 |
| 274 | + | |
| 275 | - | rarm.DesiredAngle=math.rad(110) |
| 275 | + | |
| 276 | - | larm=leftarm(false) |
| 276 | + | Hit(m.Torso) |
| 277 | - | larm.MaxVelocity=.2 |
| 277 | + | Hit(m.Head) |
| 278 | - | larm.DesiredAngle=-math.rad(110) |
| 278 | + | |
| 279 | - | lball=new('Part')
|
| 279 | + | |
| 280 | - | life(lball,10) |
| 280 | + | function Shift(mouse) |
| 281 | - | lball.Shape=0 |
| 281 | + | if mouse.Target then |
| 282 | - | lball.Size=vnew(1,1,1) |
| 282 | + | local mo=Instance.new("Model",char)
|
| 283 | - | lball.CanCollide=false |
| 283 | + | local h=mouse.Hit.p |
| 284 | - | lball.BottomSurface=0 |
| 284 | + | local m=char |
| 285 | - | lball.TopSurface=0 |
| 285 | + | for i=1,15 do |
| 286 | - | lball.Transparency=.5 |
| 286 | + | local p=Instance.new("Part")
|
| 287 | - | lball.BrickColor=BrickColor.White() |
| 287 | + | p.Size=Vector3.new(i,1,i) |
| 288 | - | for i,v in pairs(Evil)do |
| 288 | + | p.BrickColor=Color |
| 289 | - | if player.Name==v then |
| 289 | + | p.Anchored=true |
| 290 | - | lball.BrickColor=BrickColor.White() |
| 290 | + | p.Transparency=i/14 |
| 291 | p.CanCollide=false | |
| 292 | p.Parent=mo | |
| 293 | - | lball.Parent=player.Character |
| 293 | + | local me=Instance.new("CylinderMesh")
|
| 294 | - | lweld=new('Weld',larm.Part1)
|
| 294 | + | me.Scale=Vector3.new(1,1.1,1) |
| 295 | - | lweld.Part0=lweld.Parent |
| 295 | + | me.Parent=p |
| 296 | - | lweld.Part1=lball |
| 296 | + | p.CFrame=CFrame.new(m.Torso.CFrame.x,m.Torso.CFrame.y-3.5,m.Torso.CFrame.z) |
| 297 | - | lweld.C0=fnew(0,-4,0) |
| 297 | + | |
| 298 | - | rball=new('Part')
|
| 298 | + | for i=1,15 do |
| 299 | - | life(rball,10) |
| 299 | + | local p=Instance.new("Part")
|
| 300 | - | rball.Shape=0 |
| 300 | + | p.Size=Vector3.new(i,1,i) |
| 301 | - | rball.Size=vnew(1,1,1) |
| 301 | + | p.BrickColor=Color |
| 302 | - | rball.Transparency=.5 |
| 302 | + | p.Anchored=true |
| 303 | - | rball.CanCollide=false |
| 303 | + | p.Transparency=i/14 |
| 304 | - | rball.BottomSurface=0 |
| 304 | + | p.CanCollide=false |
| 305 | - | rball.TopSurface=0 |
| 305 | + | p.Parent=mo |
| 306 | - | rball.BrickColor=BrickColor.White() |
| 306 | + | local me=Instance.new("CylinderMesh")
|
| 307 | - | for i,v in pairs(Evil)do |
| 307 | + | me.Scale=Vector3.new(1,1.1,1) |
| 308 | - | if player.Name==v then |
| 308 | + | me.Parent=p |
| 309 | - | rball.BrickColor=BrickColor.White() |
| 309 | + | p.CFrame=CFrame.new(h)*CFrame.new(0,-0.5,0) |
| 310 | end | |
| 311 | m.Torso.Anchored=true | |
| 312 | - | rball.Parent=player.Character |
| 312 | + | for i=1,15 do |
| 313 | - | rweld=new('Weld',rarm.Part1)
|
| 313 | + | for i=1,6 do |
| 314 | - | rweld.Part0=rweld.Parent |
| 314 | + | |
| 315 | - | rweld.Part1=rball |
| 315 | + | local p=Instance.new("Part")
|
| 316 | - | rweld.C0=fnew(0,-4,0) |
| 316 | + | p.Size=Vector3.new(1,1,1) |
| 317 | - | X(function() |
| 317 | + | p.BrickColor=Color |
| 318 | - | X(function() |
| 318 | + | p.Anchored=true |
| 319 | - | for KG=1,157 do wait() |
| 319 | + | p.CanCollide=false |
| 320 | - | part=new('Part')
|
| 320 | + | p.Parent=mo |
| 321 | - | life(part,.2) |
| 321 | + | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 322 | - | part.Transparency=.3 |
| 322 | + | local m=Instance.new("BlockMesh")
|
| 323 | - | asdrandom=(math.random(5,20)/10)+KG/40 |
| 323 | + | m.Scale=Vector3.new(0.25,0.25,0.25) |
| 324 | - | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
|
| 324 | + | m.Parent=p |
| 325 | - | part.Size=vnew(1,1,1) |
| 325 | + | Delay(0,function() |
| 326 | - | part.Anchored=true |
| 326 | + | local p=p |
| 327 | - | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position |
| 327 | + | |
| 328 | - | part.Name='asd' |
| 328 | + | wait(0.05) |
| 329 | - | part.BrickColor=BrickColor.White() |
| 329 | + | p.Transparency=i/5 |
| 330 | - | for i,v in pairs(Evil)do |
| 330 | + | |
| 331 | - | if player.Name==v then |
| 331 | + | p:remove() |
| 332 | - | part.BrickColor=BrickColor.White() |
| 332 | + | |
| 333 | end | |
| 334 | m.Torso.CFrame=m.Torso.CFrame*CFrame.new(0,-0.6,0) | |
| 335 | - | part.Parent=lball |
| 335 | + | |
| 336 | end | |
| 337 | m.Torso.CFrame=CFrame.new(h)*CFrame.new(0,-1.5,0) | |
| 338 | - | for KG2=1,157 do wait() |
| 338 | + | for i=1,11 do |
| 339 | - | part=new('Part')
|
| 339 | + | for i=1,6 do |
| 340 | - | life(part,.2) |
| 340 | + | |
| 341 | - | part.Transparency=.3 |
| 341 | + | local p=Instance.new("Part")
|
| 342 | - | asdrandom=(math.random(5,20)/10)+KG2/40 |
| 342 | + | p.Size=Vector3.new(1,1,1) |
| 343 | - | new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
|
| 343 | + | p.BrickColor=Color |
| 344 | - | part.Size=vnew(1,1,1) |
| 344 | + | p.Anchored=true |
| 345 | - | part.Anchored=true |
| 345 | + | p.CanCollide=false |
| 346 | - | part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position |
| 346 | + | p.Parent=mo |
| 347 | - | part.Name='asd' |
| 347 | + | p.CFrame=m.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 348 | - | part.BrickColor=BrickColor.White() |
| 348 | + | local m=Instance.new("BlockMesh")
|
| 349 | - | for i,v in pairs(Evil)do |
| 349 | + | m.Scale=Vector3.new(0.25,0.25,0.25) |
| 350 | - | if player.Name==v then |
| 350 | + | m.Parent=p |
| 351 | - | part.BrickColor=BrickColor.White() |
| 351 | + | Delay(0,function() |
| 352 | local p=p | |
| 353 | for i=1,5 do | |
| 354 | - | part.Parent=rball |
| 354 | + | wait(0.05) |
| 355 | p.Transparency=i/5 | |
| 356 | - | rball:remove() |
| 356 | + | |
| 357 | - | lball:remove() |
| 357 | + | p:remove() |
| 358 | - | rightarm(true) |
| 358 | + | |
| 359 | - | leftarm(true) |
| 359 | + | |
| 360 | - | asdTroll=nil |
| 360 | + | m.Torso.CFrame=m.Torso.CFrame*CFrame.new(0,0.5,0) |
| 361 | - | for wasd=1,200 do |
| 361 | + | |
| 362 | - | if pp~=nil then pp:remove()end |
| 362 | + | |
| 363 | - | if asdTroll~=nil then return end |
| 363 | + | m.Torso.Anchored=false |
| 364 | - | pos=m.Hit.p |
| 364 | + | mo:remove() |
| 365 | - | pp=new('WedgePart')
|
| 365 | + | |
| 366 | - | life(pp,.1) |
| 366 | + | |
| 367 | - | pp.formFactor=3 |
| 367 | + | |
| 368 | - | pp.BrickColor=BrickColor.White() |
| 368 | + | function Wave(mouse) |
| 369 | - | pp.Transparency=.2 |
| 369 | + | if mouse.Hit.p.x>char.Torso.Position.x then |
| 370 | - | pp.Size=vnew(6,1000,6) |
| 370 | + | Deg=-2 |
| 371 | - | pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 371 | + | Fre=-60 |
| 372 | - | exp=Instance.new('Explosion')
|
| 372 | + | |
| 373 | - | exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 373 | + | Deg=2 |
| 374 | - | exp.BlastRadius=30 |
| 374 | + | Fre=60 |
| 375 | - | exp.Parent=workspace |
| 375 | + | |
| 376 | - | Join=new('Part')
|
| 376 | + | local X=char.Torso.CFrame.x |
| 377 | - | Join.formFactor=0 |
| 377 | + | for i=0,Fre,Deg do |
| 378 | - | Join.Size=vnew(1,1,1) |
| 378 | + | |
| 379 | - | new('SpecialMesh',Join).MeshType='Sphere'
|
| 379 | + | local p=Instance.new("Part")
|
| 380 | - | Join.Mesh.Scale=vnew(60,60,60) |
| 380 | + | p.Parent=Gourd |
| 381 | - | Join.Anchored=true |
| 381 | + | p.Size=Vector3.new(2,1,workspace.Base.Size.z) |
| 382 | - | Join.BottomSurface=0 |
| 382 | + | p.BrickColor=Color |
| 383 | - | Join.TopSurface=0 |
| 383 | + | p.Anchored=true |
| 384 | - | Join.BrickColor=BrickColor.White() |
| 384 | + | p.CFrame=CFrame.new(X,0,workspace.Base.Position.z)*CFrame.new(-i,0,0) |
| 385 | - | Join.Transparency=.5 |
| 385 | + | local m=Instance.new("BlockMesh")
|
| 386 | - | Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 386 | + | m.Parent=p |
| 387 | - | Join.Parent=pp |
| 387 | + | m.Scale=Vector3.new(1,1.2,1.005) |
| 388 | - | pJoin=new('Part')
|
| 388 | + | Delay(0,function() |
| 389 | - | life(pJoin,.4) |
| 389 | + | local p=p |
| 390 | - | new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30))
|
| 390 | + | local m=m |
| 391 | - | pJoin.formFactor=0 |
| 391 | + | for i=1,9,0.25 do |
| 392 | - | pJoin.Size=vnew(1,1,1) |
| 392 | + | m.Scale=m.Scale+Vector3.new(0,.25,0) |
| 393 | - | pJoin.Anchored=true |
| 393 | + | |
| 394 | - | pJoin.BrickColor=BrickColor.White() |
| 394 | + | |
| 395 | - | pJoin.Transparency=.5 |
| 395 | + | |
| 396 | - | pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3)) |
| 396 | + | for i=1,9,0.25 do |
| 397 | - | pJoin.Parent=workspace |
| 397 | + | m.Scale=m.Scale+Vector3.new(0,-.25,0) |
| 398 | - | pp.Parent=player.Character |
| 398 | + | |
| 399 | end | |
| 400 | - | pp.BrickColor=BrickColor.White() |
| 400 | + | p:remove() |
| 401 | end) | |
| 402 | for _,v in pairs(game.Players:GetPlayers()) do | |
| 403 | - | -- rightarm(true) |
| 403 | + | if v.Character and v.Character:findFirstChild("Head") then
|
| 404 | if v.Character.Head.Position.y<(workspace.Base.Position.y+9.5) then | |
| 405 | - | rightarm=function(bool) |
| 405 | + | if v.Character.Torso.Position.x<p.Position.x+p.Size.x/2 and v.Character.Torso.Position.x>p.Position.x-p.Size.x/2 then |
| 406 | - | if pcall(function() |
| 406 | + | Hit(v.Character.Head) |
| 407 | - | newrarm=new('Motor6D')
|
| 407 | + | |
| 408 | - | newrarm.Name='Right Shoulder' |
| 408 | + | |
| 409 | - | newrarm.Parent=player.Character.Torso |
| 409 | + | |
| 410 | - | newrarm.Part0=player.Character.Torso |
| 410 | + | |
| 411 | - | newrarm.Part1=player.Character['Right Arm'] |
| 411 | + | |
| 412 | - | newrarm.C0=fnew(1,.5,0,0,0,1,0,1,0,-1,0,0) |
| 412 | + | |
| 413 | - | newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0) |
| 413 | + | function Spike(mouse) |
| 414 | - | if bool==false then return newlarm end |
| 414 | + | local Pos=char.Torso.Position |
| 415 | - | pcall(function() |
| 415 | + | for ii=8,25,3 do |
| 416 | - | an=player.Character.Animate |
| 416 | + | |
| 417 | - | an.Disabled=true |
| 417 | + | for i=0,360,360/12 do |
| 418 | - | an.Disabled=false |
| 418 | + | local x = (ii) * math.sin(i) + Pos.x |
| 419 | local y = Pos.y-4 | |
| 420 | - | end)then |
| 420 | + | local z = (ii)* math.cos (i) + Pos.z |
| 421 | - | return newrarm |
| 421 | + | local brick = Instance.new("Part")
|
| 422 | brick.Size=Vector3.new(1,1,1) | |
| 423 | brick.Anchored=true | |
| 424 | - | light=function() |
| 424 | + | brick.BrickColor=Color |
| 425 | - | if pcall(function()torso=player.Character.Torso end)then |
| 425 | + | brick.Parent=Gourd |
| 426 | brick.CFrame = CFrame.new(x,y,z) | |
| 427 | - | return |
| 427 | + | brick.Touched:connect(Hit) |
| 428 | local mesh=Instance.new("CylinderMesh")
| |
| 429 | - | larm=leftarm(false) |
| 429 | + | mesh.Parent=brick |
| 430 | - | tt=T:clone() |
| 430 | + | Delay(0,function() |
| 431 | - | life(tt,0) |
| 431 | + | local p=brick |
| 432 | - | tt.Parent=workspace |
| 432 | + | local m=mesh |
| 433 | - | tt:play() |
| 433 | + | for i=1,8 do |
| 434 | - | Pl=new('WedgePart')
|
| 434 | + | m.Scale=m.Scale+Vector3.new(0,.25,0) |
| 435 | - | life(Pl,20) |
| 435 | + | p.CFrame=p.CFrame*CFrame.new(0,0.25,0) |
| 436 | - | Pl.CFrame=torso.CFrame+torso.CFrame.lookVector*6 |
| 436 | + | |
| 437 | - | Pl.Anchored=true |
| 437 | + | |
| 438 | - | Pl.CanCollide=false |
| 438 | + | for i=1,10 do |
| 439 | - | Pl.Parent=workspace |
| 439 | + | p.Transparency=i/10 |
| 440 | - | leftarm(true) |
| 440 | + | wait(0.05) |
| 441 | end | |
| 442 | - | bodys=function(asd) |
| 442 | + | p:remove() |
| 443 | - | for i,v in pairs(torso:children())do |
| 443 | + | |
| 444 | - | if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then
|
| 444 | + | |
| 445 | for _,v in pairs(game.Players:GetPlayers()) do | |
| 446 | if v.Character and v.Character:findFirstChild("Torso") and (v.Character.Torso.Position-Pos).magnitude<ii then
| |
| 447 | Hit(v.Character.Torso) | |
| 448 | - | if asd==true then return end |
| 448 | + | |
| 449 | - | bv=new('BodyVelocity')
|
| 449 | + | |
| 450 | - | bg=new('BodyGyro')
|
| 450 | + | wait(0.08) |
| 451 | - | bv.maxForce=vnew(math.huge,math.huge,math.huge) |
| 451 | + | |
| 452 | - | bv.velocity=vnew(0,0,0) |
| 452 | + | |
| 453 | - | bg.maxTorque=vnew(0,0,0) |
| 453 | + | function Coffin(mouse) |
| 454 | - | bg.Parent=torso |
| 454 | + | if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then |
| 455 | - | bv.Parent=torso |
| 455 | + | me=mouse.Target.Parent |
| 456 | Delay(0,function() | |
| 457 | - | ball=function(asd) |
| 457 | + | while me:findFirstChild("Torso") do
|
| 458 | - | for i,v in pairs(player.Character:children())do |
| 458 | + | |
| 459 | - | if v.Name=='Fly Ball'then |
| 459 | + | local p=Instance.new("Part")
|
| 460 | p.Size=Vector3.new(1,1,1) | |
| 461 | p.BrickColor=Color | |
| 462 | p.Anchored=true | |
| 463 | - | if asd==true then return end |
| 463 | + | p.CanCollide=false |
| 464 | - | part=new('Part')
|
| 464 | + | p.Parent=me |
| 465 | - | part.Shape=0 |
| 465 | + | p.CFrame=me.Torso.CFrame*CFrame.new(math.random(-8,8),math.random(-2,5),math.random(-8,8))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) |
| 466 | - | part.BottomSurface=0 |
| 466 | + | local m=Instance.new("BlockMesh")
|
| 467 | - | part.TopSurface=0 |
| 467 | + | m.Scale=Vector3.new(0.35,0.35,0.35) |
| 468 | - | part.Size=torso.Size*5 |
| 468 | + | m.Parent=p |
| 469 | - | part.Transparency=.5 |
| 469 | + | Delay(0,function() |
| 470 | - | part.BrickColor=BrickColor.White() |
| 470 | + | local p=p |
| 471 | - | part.CanCollide=false |
| 471 | + | |
| 472 | - | part.CFrame=torso.CFrame |
| 472 | + | wait(0.05) |
| 473 | - | part.Name='Fly Ball' |
| 473 | + | p.Transparency=i/5 |
| 474 | - | part.Parent=player.Character |
| 474 | + | |
| 475 | - | weld=new('Weld')
|
| 475 | + | p:remove() |
| 476 | - | weld.Parent=torso |
| 476 | + | |
| 477 | - | weld.Part0=weld.Parent |
| 477 | + | |
| 478 | - | weld.Part1=part |
| 478 | + | |
| 479 | - | part.Touched:connect(function() |
| 479 | + | BP=Instance.new("BodyPosition")
|
| 480 | BP.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 481 | BP.position=me.Torso.Position+Vector3.new(0,2,0) | |
| 482 | - | part.Transparency=.5-i/10 |
| 482 | + | BP.Parent=me.Torso |
| 483 | b=Instance.new("Part")
| |
| 484 | - | part.Transparency=.5 |
| 484 | + | b.Size=Vector3.new(8,1,8) |
| 485 | b.BottomSurface="Smooth" | |
| 486 | b.TopSurface="Smooth" | |
| 487 | - | script.Parent.Selected:connect(function(m) |
| 487 | + | b.BrickColor=Color |
| 488 | - | torso=player.Character.Torso |
| 488 | + | b.CanCollide=false |
| 489 | - | bodys(true) |
| 489 | + | m=Instance.new("BlockMesh")
|
| 490 | - | m.KeyDown:connect(function(k) |
| 490 | + | m.Parent=b |
| 491 | - | if k=='q'then |
| 491 | + | m.Scale=Vector3.new(1,0.5,1) |
| 492 | - | fly=fly-10 |
| 492 | + | b.Parent=me |
| 493 | - | if fly<0 then |
| 493 | + | b:BreakJoints() |
| 494 | - | fly=10 |
| 494 | + | w=Instance.new("Weld")
|
| 495 | w.Parent=b | |
| 496 | - | elseif k=='r'then |
| 496 | + | w.Part0=me.Torso |
| 497 | - | wing() |
| 497 | + | w.Part1=b |
| 498 | - | elseif k=='f'then |
| 498 | + | w.C0=CFrame.new(0,-3.5,0) |
| 499 | - | Lazer(m) |
| 499 | + | for i=1,7,0.25 do |
| 500 | - | elseif k=='t'then |
| 500 | + | wait(0.075) |
| 501 | - | X(function()player.Character.WingMain:remove()end) |
| 501 | + | m.Scale=m.Scale+Vector3.new(0,0.25,0) |
| 502 | - | elseif k=='e'then |
| 502 | + | w.C0=w.C0*CFrame.new(0,0.25/2,0) |
| 503 | - | fly=fly+10 |
| 503 | + | BP.position=BP.position+Vector3.new(0,.75,0) |
| 504 | - | elseif k=='y'then |
| 504 | + | |
| 505 | - | MUp=false |
| 505 | + | for i=1,2-(0.5/5),0.25/5 do |
| 506 | - | bodys(false) |
| 506 | + | m.Scale=m.Scale+Vector3.new(-.25/8,0,-.25/8) |
| 507 | - | elseif k=='p'then |
| 507 | + | wait(0.05) |
| 508 | - | print'asd' |
| 508 | + | |
| 509 | - | elseif k=='b'then |
| 509 | + | Hit(me.Head) |
| 510 | - | fly=150 |
| 510 | + | Hit(me.Torso) |
| 511 | - | elseif k=='x'then |
| 511 | + | |
| 512 | - | X(function() |
| 512 | + | |
| 513 | - | if m.Target==workspace or m.Target==nil then return end |
| 513 | + | function Cage(mouse) |
| 514 | - | ko=new('ObjectValue')
|
| 514 | + | if mouse.Target then |
| 515 | - | game:service('Debris'):AddItem(ko,1)
|
| 515 | + | pos=mouse.Hit |
| 516 | - | ko.Value=player |
| 516 | + | for ii=0,360,360/6 do |
| 517 | - | ko.Name='creator' |
| 517 | + | |
| 518 | - | for i,v in pairs(m.Target.Parent:children())do |
| 518 | + | for i=0,360/10 do |
| 519 | - | if v:IsA('Humanoid')then
|
| 519 | + | local p=Instance.new("Part")
|
| 520 | - | ko.Parent=v |
| 520 | + | p.CFrame=pos*CFrame.new(math.cos(i)*8,math.sin(i)*8*3/i,0)*CFrame.Angles(math.rad(360/ii),math.rad(360/ii),0) |
| 521 | - | v.Torso:BreakJoints() |
| 521 | + | p.Anchored=true |
| 522 | - | X(function() |
| 522 | + | p.BrickColor=Color |
| 523 | - | for asd=1,100 do |
| 523 | + | p.Parent=Gourd |
| 524 | p.Size=Vector3.new(1,4,4) | |
| 525 | - | part=new('WedgePart')
|
| 525 | + | Delay(5,function() |
| 526 | - | game:service('Debris'):AddItem(part,.2)
|
| 526 | + | p:remove() |
| 527 | - | part.formFactor=0 |
| 527 | + | |
| 528 | - | part.Transparency=.3 |
| 528 | + | |
| 529 | - | part.Anchored=true |
| 529 | + | |
| 530 | - | part.CanCollide=false |
| 530 | + | |
| 531 | - | part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position |
| 531 | + | |
| 532 | - | part.Size=vnew(2,2,2) |
| 532 | + | |
| 533 | - | part.BrickColor=BrickColor.White() |
| 533 | + | wep={Stream,Def,Bur,Shift,Wave,Spike,Coffin,Cage}
|
| 534 | - | random=math.random(part.Size.x,part.Size.x*2) |
| 534 | + | name={"Sand Stream","Manual Defence","Sand Burial","Sand Shift","Sand Tsunami","Sand Spikes","Sand Coffin","Sand Cage"}
|
| 535 | - | new('BlockMesh',part).Scale=vnew(random,random,random)
|
| 535 | + | function CheckAdd() |
| 536 | - | part.Parent=workspace |
| 536 | + | if (Mode+1)~=(#wep+1) then |
| 537 | Mode=Mode+1 | |
| 538 | Hopper.Name=name[Mode].."("..Mode..")"
| |
| 539 | elseif (Mode+1)==(#wep+1) then | |
| 540 | Mode=1 | |
| 541 | Hopper.Name=name[Mode].."("..Mode..")"
| |
| 542 | end | |
| 543 | end | |
| 544 | - | m.Button1Down:connect(function() |
| 544 | + | function CheckSub() |
| 545 | - | ball(true) |
| 545 | + | if (Mode-1)==0 or (Mode-1)<0 then |
| 546 | - | bodys(false) |
| 546 | + | Mode=#wep |
| 547 | - | MUp=false |
| 547 | + | Hopper.Name=name[Mode].."("..Mode..")"
|
| 548 | - | rightarm(false) |
| 548 | + | elseif (Mode-1)~=0 then |
| 549 | - | leftarm(false) |
| 549 | + | Mode=Mode-1 |
| 550 | - | bg.maxTorque=Vector3.new(900000,900000,900000) |
| 550 | + | Hopper.Name=name[Mode].."("..Mode..")"
|
| 551 | - | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) |
| 551 | + | |
| 552 | - | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly |
| 552 | + | |
| 553 | function KeyDown(key) | |
| 554 | - | m.Move:connect(function() |
| 554 | + | if key=="c" then |
| 555 | - | if MUp==true then return end |
| 555 | + | CheckAdd() |
| 556 | - | torso=player.Character.Torso |
| 556 | + | elseif key=="x" then |
| 557 | - | X(function() |
| 557 | + | Mode=1 |
| 558 | - | bg.maxTorque=vnew(math.huge,math.huge,math.huge) |
| 558 | + | Hopper.Name=name[1].."("..Mode..")"
|
| 559 | - | bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0) |
| 559 | + | elseif key=="z" then |
| 560 | - | bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly |
| 560 | + | CheckSub() |
| 561 | end | |
| 562 | end | |
| 563 | - | m.Button1Up:connect(function() |
| 563 | + | Mode=0 |
| 564 | - | MUp=true |
| 564 | + | Up=false |
| 565 | - | ball(true) |
| 565 | + | Sand=true |
| 566 | - | bodys(false) |
| 566 | + | Hopper.Selected:connect(function(mouse) |
| 567 | - | rightarm(true) |
| 567 | + | Sand=true |
| 568 | - | leftarm(true) |
| 568 | + | Gourd=char.Gourd |
| 569 | - | bv.maxForce=vnew(10000,10000,10000) |
| 569 | + | mouse.KeyDown:connect(KeyDown) |
| 570 | - | delay(2,function()if MUp==true then bodys(true)end end) |
| 570 | + | mouse.Button1Down:connect(function() |
| 571 | - | torso.Velocity=vnew(0,0,0) |
| 571 | + | Up=false |
| 572 | - | torso.RotVelocity=vnew(0,0,0) |
| 572 | + | coroutine.resume(coroutine.create(function() wep[Mode](mouse) end)) |
| 573 | - | torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0) |
| 573 | + | |
| 574 | - | torso.Velocity=vnew(0,0,0) |
| 574 | + | mouse.Button1Up:connect(function() Up=true end) |
| 575 | - | torso.RotVelocity=vnew(0,0,0) |
| 575 | + | mouse.Icon = "rbxasset://textures\\GunCursor.png" |
| 576 | Kill=char.Humanoid.Died:connect(function() | |
| 577 | wait() | |
| 578 | - | bin.Deselected:connect(function() |
| 578 | + | if char:findFirstChild("Head") then
|
| 579 | - | X(function() |
| 579 | + | m=char.Head |
| 580 | - | ball(true) |
| 580 | + | elseif char:findFirstChild("Torso") then
|
| 581 | - | bodys(true) |
| 581 | + | m=char.Torso |
| 582 | - | torso.Velocity=vnew(0,0,0) |
| 582 | + | |
| 583 | - | torso.RotVelocity=vnew(0,0,0) |
| 583 | + | return |
| 584 | end | |
| 585 | local p=Instance.new("Part")
| |
| 586 | - | function onTouched(part) |
| 586 | + | p.Size=Vector3.new(1,1,1) |
| 587 | - | local h = part.Parent:findFirstChild("Humanoid")
|
| 587 | + | p.BrickColor=Color |
| 588 | - | if h~=nil then |
| 588 | + | p.Anchored=true |
| 589 | - | h.Health = 0 |
| 589 | + | p.Transparency=1 |
| 590 | p.CanCollide=false | |
| 591 | p.Parent=char | |
| 592 | - | script.Parent.Touched:connect(onTouched) |
| 592 | + | local me=Instance.new("CylinderMesh")
|
| 593 | me.Scale=Vector3.new(1,1.1,1) | |
| 594 | me.Parent=p | |
| 595 | p.CFrame=CFrame.new(m.CFrame.x,workspace.Base.CFrame.y,m.CFrame.z) | |
| 596 | for i=1,100 do | |
| 597 | local me=me | |
| 598 | local p=p | |
| 599 | wait() | |
| 600 | me.Scale=me.Scale+Vector3.new(.5,0,.5) | |
| 601 | p.Transparency=i/200 --100? | |
| 602 | end | |
| 603 | for _,v in pairs(game.Players:GetPlayers()) do | |
| 604 | if v.Character and v.Name~=Name and (v.Character.Torso.Position-p.Position).magnitude<51 then | |
| 605 | pcall(function() Hit(v.Character.Head) end) | |
| 606 | end | |
| 607 | end | |
| 608 | p:remove() | |
| 609 | end) | |
| 610 | while Sand do | |
| 611 | wait(0.05) | |
| 612 | local p=Instance.new("Part")
| |
| 613 | p.Size=Vector3.new(1,1,1) | |
| 614 | p.BrickColor=Color | |
| 615 | p.Anchored=true | |
| 616 | p.CanCollide=false | |
| 617 | p.Parent=char | |
| 618 | p.CFrame=char.Torso.CFrame*CFrame.new(math.random(-7,7),math.random(-2,5),math.random(-7,7))*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)) | |
| 619 | p.Touched:connect(Hit) | |
| 620 | local m=Instance.new("BlockMesh")
| |
| 621 | m.Scale=Vector3.new(0.15,0.15,0.15) | |
| 622 | m.Parent=p | |
| 623 | Delay(0,function() | |
| 624 | local p=p | |
| 625 | for i=1,5 do | |
| 626 | wait(0.05) | |
| 627 | p.Transparency=i/5 | |
| 628 | end | |
| 629 | p:remove() | |
| 630 | end) | |
| 631 | end | |
| 632 | end) | |
| 633 | Hopper.Deselected:connect(function() | |
| 634 | pcall(function() | |
| 635 | Sand=false | |
| 636 | Kill:disconnect() | |
| 637 | end) | |
| 638 | end) | |
| 639 | function Hit(p) | |
| 640 | if p.Parent.Name~=Name and p.Parent.Parent.Name~=Name and p.Name~="Base" and p.Name~="Sand" and p.Parent then | |
| 641 | Delay(0,function() | |
| 642 | p.Anchored=true | |
| 643 | p.Name="Sand" | |
| 644 | p.BrickColor=Color | |
| 645 | for i=1,5 do | |
| 646 | p.Transparency=i/5 | |
| 647 | wait(0.1) | |
| 648 | end | |
| 649 | p:remove() | |
| 650 | end) | |
| 651 | end | |
| 652 | end |