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1
repeat wait()
2
	
3
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
4
5
6
--- MADE BY OOKYAMA, GIVE CREDIT! :)
7
8
local num = 0
9
local p = game.Players.LocalPlayer
10
local char = p.Character
11
local rad = math.rad
12
local hum = char.Humanoid
13
14
local EM = Enum.Material
15
local CF = CFrame
16
local V3 = Vector3
17
local Ins = Instance
18
local Col = Color3
19
local UD = UDim
20
local UD2 = UDim2
21
local mr = math.rad
22
local mra = math.random
23
local mh = math.huge
24
25
26
27-
local whitelist = {M2astersl3er}
27+
local whitelist = {CoolJamesTheAwesome1}
28
29
30
function checkwhitelist(player)
31
	for i = 1,#whitelist do
32
		if whitelist[i] ~= p.UserId then
33
			return true
34
		else
35
			return false
36
		end
37
	end
38
end
39
40
41
coroutine.resume(coroutine.create(function()
42
	while wait() do
43
		if checkwhitelist(p) then
44
			p:Kick("You Are NOT Whitelisted To Use This. You fucking autistic skid || Made By Ookyama.")
45
		end
46
	end
47
end))
48
49
50
51
52
for _, p in pairs(char:GetChildren()) do
53
	if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
54
		p:Destroy()
55
	end
56
end
57
local BC = char["Body Colors"]
58
BC.HeadColor = BrickColor.new("Bright yellow")
59
BC.RightArmColor = BrickColor.new("Bright yellow")
60
BC.LeftArmColor = BrickColor.new("Bright yellow")
61
BC.RightLegColor = BrickColor.new("Br. yellowish green")
62
BC.LeftLegColor = BrickColor.new("Br. yellowish green")
63
BC.TorsoColor = BrickColor.new("Bright blue")
64
65
char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
66
67
human = char.Humanoid
68
hrp = char.HumanoidRootPart
69
anim = human.Animator
70
71
72
-- HAIR
73
74
75
76
77
local txt2 = Instance.new("BillboardGui", char)
78
    txt2.Adornee = char.Head
79
    txt2.Name = "_status2"
80
    txt2.Size = UDim2.new(2, 0, 1.2, 0)
81
    txt2.StudsOffset = Vector3.new(-14, 3, 0)
82
    local text2 = Instance.new("TextLabel", txt2)
83
    text2.Size = UDim2.new(15, 0,2, 0)
84
    text2.FontSize = "Size24"
85
    text2.TextScaled = true
86
    text2.TextTransparency = 0
87
    text2.BackgroundTransparency = 1
88
    text2.TextTransparency = 0
89
    text2.TextStrokeTransparency = 0
90
    text2.Font = Enum.Font.SciFi
91
    text2.TextStrokeColor3 = Color3.new(0,0,0)
92
    text2.TextColor3 = Color3.fromRGB(14, 83, 148)
93
    text2.Text = "Nooby "..p.Name
94
    v2=Instance.new("Part")
95
    v2.Name = "ColorBrick"
96
    v2.Parent= char
97
    v2.FormFactor="Symmetric"
98
    v2.Anchored=true
99
    v2.CanCollide=false
100
    v2.BottomSurface="Smooth"
101
    v2.TopSurface="Smooth"
102
    v2.Size=Vector3.new(10,5,3)
103
    v2.Transparency=1
104
    v2.CFrame=char.HumanoidRootPart.CFrame
105
    v2.BrickColor=BrickColor.new("Lime green")
106
    v2.Transparency=1
107
    v2.Shape="Block"
108
109
110
111
coroutine.resume(coroutine.create(function()
112
	while wait() do	
113
		for i = 1,50 do
114
			wait()
115
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
116
		end
117
		for i = 1,50 do
118
			wait()
119
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
120
		end
121
		for i = 1,50 do
122
			wait()
123
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
124
		end
125
		
126
	end
127
end))
128
129
130
131
132
133
local Mode = "Noob"
134
135
136
137
138
coroutine.resume(coroutine.create(function()
139
	while wait() do
140
		if char:FindFirstChild("Eye1") ~= nil then
141
			local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
142
			local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
143
		
144
			for i = 1, 10 do
145
				wait()
146
				Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
147
				Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
148
			end
149
			for i = 1, 10 do
150
				wait()
151
				Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
152
				Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
153
			end
154
			wait(2)
155
		end
156
	end
157
end))
158
159
160
161
local namee = "Nooby "..p.Name
162
local chatDB = false
163
164
function chatfunc(msg)
165
	coroutine.resume(coroutine.create(function()
166
		if not chatDB then
167
			chatDB = true
168
			for i = 1,#msg do
169
				wait()
170
				text2.Text = string.sub(msg, 1, i)
171
			end
172
			wait(2)
173
			if Mode == "Guest" then
174
				namee = "Guesty "..p.Name
175
			elseif Mode == "Guest666" then
176
				namee = "The Awakened "..p.Name
177
			end
178
			for i = 1,#namee do
179
				wait()
180
				text2.Text = string.sub(namee, 1, i)
181
			end
182
			chatDB = false -- So you can use right after it is done.
183
		end
184
	end))
185
end
186
187
188
189
local Theme = Instance.new("Sound", char)
190
Theme.Looped = true
191
Theme.SoundId = "rbxassetid://265241849"
192
Theme:Play()
193
194
local clerp = function(a, b, t)
195
	return a:lerp(b, t)
196
end
197
198
-------------------------------------
199
local Head = char.Head
200
local RArm = char["Right Arm"]
201
local LArm = char["Left Arm"]
202
local Torso = char.Torso
203
local LLeg = char["Left Leg"]
204
local RLeg = char["Right Leg"]
205
-------------------------------------
206
207
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
208
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
209
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
210
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
211
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
212
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
213
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
214
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
215
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
216
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
217
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
218
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
219
RS = Torso:FindFirstChild("Right Shoulder")
220
LS = Torso:FindFirstChild("Left Shoulder")
221
RH = Torso:FindFirstChild("Right Hip")
222
LH = Torso:FindFirstChild("Left Hip")
223
RJ = hrp:FindFirstChild("RootJoint")
224
NK = Torso:FindFirstChild("Neck")
225
local RunS = game:GetService("RunService")
226
local Mouse = p:GetMouse()
227
local animen = true
228
local Player = game.Players.localPlayer
229
local Character = Player.Character
230
local Humanoid = Character.Humanoid
231
local LeftArm = Character["Left Arm"]
232
local RightArm = Character["Right Arm"]
233
local LeftLeg = Character["Left Leg"]
234
local RightLeg = Character["Right Leg"]
235
local Head = Character.Head
236
local Torso = Character.Torso
237
local Camera = game.Workspace.CurrentCamera
238
local RootPart = Character.HumanoidRootPart
239
local RootJoint = RootPart.RootJoint
240
local Pause = false
241
local attack = false
242
local LOL = false
243
local Anim = 'Idle'
244
local attacktype = 1
245
local delays = false
246
local play = true
247
local targetted = nil
248
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
249
local velocity = RootPart.Velocity.y
250
local sine = 0
251
local change = 1
252
local doe = 0
253
local Create = LoadLibrary("RbxUtility").Create
254
Humanoid.WalkSpeed = 80
255
256
257
258
259
260
261
local TrailSoundStart = Instance.new("Sound", char)
262
TrailSoundStart.Looped = false
263
TrailSoundStart.Volume = 0.4
264
TrailSoundStart.SoundId = "rbxassetid://905876599"
265
266
local TrailSound = Instance.new("Sound", char)
267
TrailSound.Looped = true
268
TrailSound.Volume = 0.4
269
TrailSound.SoundId = "rbxassetid://379557765"
270
271
local StepSound = Instance.new("Sound", char)
272
StepSound.Looped = false
273
StepSound.Volume = 0.7
274
StepSound.SoundId = "rbxassetid://289556450"
275
276
local TransformationSound = Instance.new("Sound", char)
277
TransformationSound.Looped = false
278
TransformationSound.Volume = 0.5
279
TransformationSound.SoundId = "rbxassetid://165969964"
280
281
local ShadowTravel = Instance.new("Sound", char)
282
ShadowTravel.Looped = true
283
ShadowTravel.Volume = 1
284
ShadowTravel.SoundId = "rbxassetid://362395087"
285
286
local NeckSnap = Instance.new("Sound", char)
287
NeckSnap.Looped = false
288
NeckSnap.Volume = 1
289
NeckSnap.SoundId = "rbxassetid://198606040"
290
291
292
293
294
295
function findNearestTorso(pos)
296
local list = game.Workspace:children()
297
local torso = nil
298
local dist = 150
299
local temp = nil
300
local human = nil
301
local temp2 = nil
302
for x = 1, #list do
303
temp2 = list[x]
304
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
305
temp = temp2:findFirstChild("HumanoidRootPart")
306
human = temp2:findFirstChildOfClass("Humanoid")
307
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
308
if (temp.Position - pos).magnitude < dist then
309
torso = temp
310
dist = (temp.Position - pos).magnitude
311
end
312
end
313
end
314
end
315
return torso.Parent.Name
316
end
317
318
319
320
321
function findNearestTorso2(pos)
322
local list = game.Workspace:children()
323
local torso = nil
324
local dist = 150
325
local temp = nil
326
local human = nil
327
local temp2 = nil
328
for x = 1, #list do
329
temp2 = list[x]
330
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
331
temp = temp2:findFirstChild("HumanoidRootPart")
332
human = temp2:findFirstChildOfClass("Humanoid")
333
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
334
if (temp.Position - pos).magnitude < dist then
335
torso = temp
336
dist = (temp.Position - pos).magnitude
337
end
338
end
339
end
340
end
341
return torso
342
end
343
344
345
function NoobStep()
346
	StepSound:Play()
347
	if Mode == "Guest" then
348
		chatfunc("GUEST STEP!!11!1!")
349
	elseif Mode == "Noob" then
350
		chatfunc("NOOB STEP!!111!!")
351
	end
352
	local NeonTorsopls = Torso:Clone()
353
	local Arm1 = RightArm:Clone()
354
	local Arm2 = LeftArm:Clone()
355
	local Head1 = Head:Clone()
356
	local Leg1 = RightLeg:Clone()
357
	local Leg2 = LeftLeg:Clone()
358
	
359
	Head1.Name = "Headdd"
360
	Arm1.Name = "Armmm1"
361
	Arm2.Name = "Armmm2"
362
	NeonTorsopls.Name = "Torsooo"
363
	Leg1.Name = "Leggg1"
364
	Leg2.Name = "Leggg2"
365
	
366
	NeonTorsopls.Parent = char
367
	Arm1.Parent = char
368
	Arm2.Parent = char
369
	Head1.Parent = char
370
	Leg1.Parent = char
371
	Leg2.Parent = char
372
	Head1:ClearAllChildren()
373
	Arm1:ClearAllChildren()
374
	Leg1:ClearAllChildren()
375
	Leg2:ClearAllChildren()
376
	NeonTorsopls:ClearAllChildren()
377
	Arm2:ClearAllChildren()
378
	
379
	NeonTorsopls.CFrame = Torso.CFrame
380
	Arm1.CFrame = RightArm.CFrame
381
	Arm2.CFrame = LeftArm.CFrame
382
	Head1.CFrame = Head.CFrame
383
	Leg1.CFrame = RightLeg.CFrame
384
	Leg2.CFrame = LeftLeg.CFrame
385
	
386
	Leg1.Material = "Neon"
387
	Arm1.Material = "Neon"
388
	Arm2.Material = "Neon"
389
	Leg2.Material = "Neon"
390
	NeonTorsopls.Material = "Neon"
391
	Head1.Material = "Neon"
392
	
393
	Head1.Anchored = true
394
	NeonTorsopls.Anchored = true
395
	Arm1.Anchored = true
396
	Arm2.Anchored = true
397
	Leg1.Anchored = true
398
	Leg2.Anchored = true
399
	
400
	Leg2.CanCollide = false
401
	Leg1.CanCollide = false
402
	Head1.CanCollide = false
403
	NeonTorsopls.CanCollide = false
404
	Arm1.CanCollide = false
405
	Arm2.CanCollide = false
406
407
408
		coroutine.resume(coroutine.create(function()
409
			for i = 1,300 do
410
				game:GetService("RunService").RenderStepped:wait()
411
				Arm1.Transparency = Arm1.Transparency + 0.01
412
				Arm2.Transparency = Arm2.Transparency + 0.01
413
				Head1.Transparency = Head1.Transparency + 0.01
414
				NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
415
				Leg1.Transparency = Leg1.Transparency + 0.01
416
				Leg2.Transparency = Leg2.Transparency + 0.01
417
				if Head1.Transparency >= 1 then
418
					Leg1:Destroy()
419
					Leg2:Destroy()
420
					Head1:Destroy()
421
					Arm1:Destroy()
422
					Arm2:Destroy()
423
					NeonTorsopls:Destroy()
424
				end
425
			end
426
		end))
427
	
428
	Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
429
end
430
431
432
local TrailEnabled = false
433
434
function EnableTrail()
435
	if Mode == "Noob" or Mode == "Guest" then
436
		TrailSoundStart:Play()
437
		chatfunc("Be Confuuse!!111!!")
438
		TrailSound:Play()
439
		while wait() and TrailEnabled == true do
440
			local NeonTorsopls = Torso:Clone()
441
			local Arm1 = RightArm:Clone()
442
			local Arm2 = LeftArm:Clone()
443
			local Head1 = Head:Clone()
444
			local Leg1 = RightLeg:Clone()
445
			local Leg2 = LeftLeg:Clone()
446
	
447
			Head1.Name = "Headdd"
448
			Arm1.Name = "Armmm1"
449
			Arm2.Name = "Armmm2"
450
			NeonTorsopls.Name = "Torsooo"
451
			Leg1.Name = "Leggg1"
452
			Leg2.Name = "Leggg2"
453
	
454
			NeonTorsopls.Parent = char
455
			Arm1.Parent = char
456
			Arm2.Parent = char
457
			Head1.Parent = char
458
			Leg1.Parent = char
459
			Leg2.Parent = char
460
			Head1:ClearAllChildren()
461
			Arm1:ClearAllChildren()
462
			Leg1:ClearAllChildren()
463
			Leg2:ClearAllChildren()
464
			NeonTorsopls:ClearAllChildren()
465
			Arm2:ClearAllChildren()
466
	
467
			NeonTorsopls.CFrame = Torso.CFrame
468
			Arm1.CFrame = RightArm.CFrame
469
			Arm2.CFrame = LeftArm.CFrame
470
			Head1.CFrame = Head.CFrame
471
			Leg1.CFrame = RightLeg.CFrame
472
			Leg2.CFrame = LeftLeg.CFrame
473
	
474
			Leg1.Material = "Neon"
475
			Arm1.Material = "Neon"
476
			Arm2.Material = "Neon"
477
			Leg2.Material = "Neon"
478
			NeonTorsopls.Material = "Neon"
479
			Head1.Material = "Neon"
480
	
481
			Head1.Anchored = true
482
			NeonTorsopls.Anchored = true
483
			Arm1.Anchored = true
484
			Arm2.Anchored = true
485
			Leg1.Anchored = true
486
			Leg2.Anchored = true
487
	
488
			Leg2.CanCollide = false
489
			Leg1.CanCollide = false
490
			Head1.CanCollide = false
491
			NeonTorsopls.CanCollide = false
492
			Arm1.CanCollide = false
493
			Arm2.CanCollide = false
494
	
495
			coroutine.resume(coroutine.create(function()
496
				for i = 1,300 do
497
					game:GetService("RunService").RenderStepped:wait()
498
					Arm1.Transparency = Arm1.Transparency + 0.01
499
					Arm2.Transparency = Arm2.Transparency + 0.01
500
					Head1.Transparency = Head1.Transparency + 0.01
501
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
502
					Leg1.Transparency = Leg1.Transparency + 0.01
503
					Leg2.Transparency = Leg2.Transparency + 0.01
504
					if Head1.Transparency >= 1 then
505
						Leg1:Destroy()
506
						Leg2:Destroy()
507
						Head1:Destroy()
508
						Arm1:Destroy()
509
						Arm2:Destroy()
510
						NeonTorsopls:Destroy()
511
					end
512
				end
513
			end))
514
		end
515
		
516
	elseif Mode == "Guest666" then
517
		chatfunc("Shadow Travel...")
518
		ShadowTravel:Play()
519
		while wait() and TrailEnabled == true do
520
			local NeonTorsopls = Torso:Clone()
521
			local Arm1 = RightArm:Clone()
522
			local Arm2 = LeftArm:Clone()
523
			local Head1 = Head:Clone()
524
			local Leg1 = RightLeg:Clone()
525
			local Leg2 = LeftLeg:Clone()
526
	
527
			Head1.Name = "Headdd"
528
			Arm1.Name = "Armmm1"
529
			Arm2.Name = "Armmm2"
530
			NeonTorsopls.Name = "Torsooo"
531
			Leg1.Name = "Leggg1"
532
			Leg2.Name = "Leggg2"
533
	
534
			NeonTorsopls.Parent = char
535
			Arm1.Parent = char
536
			Arm2.Parent = char
537
			Head1.Parent = char
538
			Leg1.Parent = char
539
			Leg2.Parent = char
540
			Head1:ClearAllChildren()
541
			Arm1:ClearAllChildren()
542
			Leg1:ClearAllChildren()
543
			Leg2:ClearAllChildren()
544
			NeonTorsopls:ClearAllChildren()
545
			Arm2:ClearAllChildren()
546
	
547
			NeonTorsopls.CFrame = Torso.CFrame
548
			Arm1.CFrame = RightArm.CFrame
549
			Arm2.CFrame = LeftArm.CFrame
550
			Head1.CFrame = Head.CFrame
551
			Leg1.CFrame = RightLeg.CFrame
552
			Leg2.CFrame = LeftLeg.CFrame
553
	
554
			Leg1.Material = "Neon"
555
			Arm1.Material = "Neon"
556
			Arm2.Material = "Neon"
557
			Leg2.Material = "Neon"
558
			NeonTorsopls.Material = "Neon"
559
			Head1.Material = "Neon"
560
	
561
			Head1.Anchored = true
562
			NeonTorsopls.Anchored = true
563
			Arm1.Anchored = true
564
			Arm2.Anchored = true
565
			Leg1.Anchored = true
566
			Leg2.Anchored = true
567
	
568
			Leg2.CanCollide = false
569
			Leg1.CanCollide = false
570
			Head1.CanCollide = false
571
			NeonTorsopls.CanCollide = false
572
			Arm1.CanCollide = false
573
			Arm2.CanCollide = false
574
	
575
			coroutine.resume(coroutine.create(function()
576
				for i = 1,300 do
577
					game:GetService("RunService").RenderStepped:wait()
578
					Arm1.Transparency = Arm1.Transparency + 0.1
579
					Arm2.Transparency = Arm2.Transparency + 0.1
580
					Head1.Transparency = Head1.Transparency + 0.1
581
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
582
					Leg1.Transparency = Leg1.Transparency + 0.1
583
					Leg2.Transparency = Leg2.Transparency + 0.1
584
					if Head1.Transparency >= 1 then
585
						Leg1:Destroy()
586
						Leg2:Destroy()
587
						Head1:Destroy()
588
						Arm1:Destroy()
589
						Arm2:Destroy()
590
						NeonTorsopls:Destroy()
591
					end
592
				end
593
			end))
594
		end		
595
		
596
		
597
		
598
		
599
	end
600
end
601
602
AnimEnabled = true
603
604
Mouse.KeyDown:Connect(function(k)
605
	if k == "9" then
606
		chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
607
		
608
	elseif k == "8" then
609
		chatfunc("PLS NO!11!!")
610
		
611
	elseif k == "7" then
612
		chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
613
		
614
	elseif k == "6" then
615
		chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
616
		
617
	elseif k == "5" then
618
		chatfunc("Do N0t Make Me Ki11 U!111!!!!")
619
		
620
	elseif k == "4" then
621
		chatfunc("I Will Straighten U Out!!111!1")
622
		
623
	elseif k == "e" then
624
		NoobStep()
625
		
626
	elseif k == "q" then
627
		if TrailEnabled == false then
628
			TrailEnabled = true
629
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
630
			EnableTrail()
631
			
632
		elseif TrailEnabled == true then
633
			TrailSound:Stop()
634
			ShadowTravel:Stop()
635
			TrailEnabled = false
636
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
637
		end
638
		
639
	end
640
end)
641
642
643
644
Humanoid.Animator.Parent = nil
645
Character.Animate.Parent = nil
646
647
648
649
local newMotor = function(part0, part1, c0, c1)
650
	local w = Create('Motor'){
651
		Parent = part0,
652
		Part0 = part0,
653
		Part1 = part1,
654
		C0 = c0,
655
		C1 = c1,
656
	}
657
	return w
658
end
659
function clerp(a, b, t)
660
	return a:lerp(b, t)
661
end
662
663
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
664
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
665
666
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
667
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
668
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
669
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
670
RootJoint.C1 = CFrame.new(0, 0, 0)
671
RootJoint.C0 = CFrame.new(0, 0, 0)
672
Torso.Neck.C1 = CFrame.new(0, 0, 0)
673
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
674
675
local rarmc1 = RW.C1
676
local larmc1 = LW.C1
677
local rlegc1 = RH.C1
678
local llegc1 = LH.C1
679
680
local resetc1 = false
681
682
683
684
function PlayAnimationFromTable(table, speed, bool)
685
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
686
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
687
	RW.C0 = clerp(RW.C0, table[3], speed) 
688
	LW.C0 = clerp(LW.C0, table[4], speed) 
689
	RH.C0 = clerp(RH.C0, table[5], speed) 
690
	LH.C0 = clerp(LH.C0, table[6], speed) 
691
	if bool == true then
692
		if resetc1 == false then
693
			resetc1 = true
694
			RootJoint.C1 = RootJoint.C1
695
			Torso.Neck.C1 = Torso.Neck.C1
696
			RW.C1 = rarmc1
697
			LW.C1 = larmc1
698
			RH.C1 = rlegc1
699
			LH.C1 = llegc1
700
		end
701
	end
702
end
703
704
705
706
function NoobBullets()
707
	chatfunc("TAIST THEESE SUKKERS!!11!!")
708
	AnimEnabled = false
709
	char.Humanoid.WalkSpeed = 0
710
	
711
	coroutine.resume(coroutine.create(function()
712
		for f = 1,150 do
713
			
714
		PlayAnimationFromTable({
715
         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso, 
716
         CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
717
         CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)),  --- RightArm
718
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
719
         CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
720
         CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
721
		}, .3, false)	
722
723
			game:GetService("RunService").RenderStepped:wait()
724
			local random = math.random(-50, 50)
725
			local random2 = math.random(-65, 65)
726
			local random3 = math.random(-45, 45)
727
728
			
729
			local Bullet = Instance.new("Part", char)
730
			Bullet.Shape = "Ball"
731
			Bullet.BrickColor = BrickColor.new("New Yeller")
732
			Bullet.Anchored = true
733
			Bullet.CanCollide = false
734
			Bullet.Material = "Neon"
735
			Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
736
			Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
737
			
738
			coroutine.resume(coroutine.create(function()
739
				for o = 1,150 do
740
					game:GetService("RunService").RenderStepped:wait()
741
					Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
742
					Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
743
				end
744
				wait(1)
745
				Bullet.Anchored = false
746
 				local bv = Instance.new("BodyVelocity")
747
  				bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
748
  				bv.velocity = Mouse.Hit.lookVector *100
749
 				bv.Parent = Bullet
750
				local Fired = true
751
				Bullet.Touched:Connect(function(hit)
752
					if Fired == true then
753
						
754
						if hit.Parent.Name == char.Name then return end
755
						Bullet.Anchored = true
756
						coroutine.wrap(function()
757
							for o = 1,150 do
758
								game:GetService("RunService").RenderStepped:wait()
759
								Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
760
							end
761
						end)
762
						
763
						if hit.Parent:FindFirstChild("Humanoid") ~= nil then
764
							hit.Parent:BreakJoints()
765
						
766
							for _, y in pairs(hit.Parent:GetChildren()) do
767
								if y:IsA("MeshPart") or y:IsA("Part") then
768
									y.Anchored = true
769
									y.Material = "Neon"
770
									y:ClearAllChildren()
771
								else
772
									y:Destroy()
773
								end
774
							end
775
						end
776
						Bullet:Destroy()
777
						AnimEnabled = true
778
						char.Humanoid.WalkSpeed = 80
779
					end
780
				end)
781
			end))
782
		
783
			
784
			
785
		
786
		
787
		end
788
	end))
789
end
790
791
792
function Transform()
793
	if Mode == "Guest" then
794
		char.Humanoid.WalkSpeed = 0
795
		char.Humanoid.JumpPower = 0
796
		
797
		local Part = Instance.new("Part", char)
798
		Part.Anchored = true
799
		Part.CanCollide = false
800
		Part.Position = Torso.Position
801
		Part.Size = Vector3.new(1,1,1)
802
		Part.Material = "Neon"
803
		local Mesh = Instance.new("SpecialMesh", Part)
804
		Mesh.MeshType = "Sphere"
805
		
806
		coroutine.resume(coroutine.create(function()
807
			for i = 1,10 do
808
				game:GetService("RunService").RenderStepped:wait()
809
				for i = 1,30 do
810
					game:GetService("RunService").RenderStepped:wait(0.00000001)
811
					Part.Size = Part.Size + Vector3.new(2, 2, 2)
812
					Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
813
				end
814
			
815
				for i = 1,30 do
816
					game:GetService("RunService").RenderStepped:wait(0.00000001)
817
					Part.Size = Part.Size - Vector3.new(2, 2, 2)
818
					Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
819
				end
820
			end
821
			Theme.SoundId = "rbxassetid://305952044"			
822
			TransformationSound:Play()
823
			local shirt = Instance.new("Shirt", char)
824
			shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
825
			BC.HeadColor = BrickColor.new("Light stone grey")
826
			BC.RightArmColor = BrickColor.new("Really black")
827
			BC.LeftArmColor = BrickColor.new("Really black")
828
			BC.RightLegColor = BrickColor.new("Really black")
829
			BC.LeftLegColor = BrickColor.new("Really black")
830
			BC.TorsoColor = BrickColor.new("Really black")
831
			Mesh.MeshType = "Cylinder"
832
			Part.Position = Torso.Position
833
			Part.Orientation = Vector3.new(0,0,90) 
834
			for i = 1,200 do
835
				game:GetService("RunService").RenderStepped:wait(0.00000001)
836
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
837
				Part.Transparency = Part.Transparency + 0.005
838
				Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
839
			end
840
			chatfunc("Im Even Stronger Now!11!!")
841
			char.Humanoid.WalkSpeed = 200
842
			char.Humanoid.JumpPower = 30
843
		end))
844
		
845
		
846
		
847
		
848
		
849
	elseif Mode == "Guest666" then
850
		char.Humanoid.WalkSpeed = 0
851
		char.Humanoid.JumpPower = 0
852
		
853
		local Part = Instance.new("Part", char)
854
		Part.Anchored = true
855
		Part.CanCollide = false
856
		Part.Position = Torso.Position
857
		Part.Size = Vector3.new(1,1,1)
858
		Part.Material = "Neon"
859
		local Mesh = Instance.new("SpecialMesh", Part)
860
		Mesh.MeshType = "Sphere"
861
		
862
		coroutine.resume(coroutine.create(function()
863
			coroutine.resume(coroutine.create(function()
864
				for i = 1,10 do
865
					game:GetService("RunService").RenderStepped:wait()
866
					for i = 1,70 do
867
						game:GetService("RunService").RenderStepped:wait(0.00000001)
868
						Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
869
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
870
					end
871
			
872
					for i = 1,70 do
873
						game:GetService("RunService").RenderStepped:wait(0.00000001)
874
						Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
875
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
876
					end
877
				end
878
			end))
879
			for i = 1,50 do
880
				wait(math.random(0.0001, 1))
881
				local random = math.random(-5, 5)
882
				local random2 = math.random(-5, 5)
883
				local random3 = math.random(-5, 5)
884
				local Part2 = Instance.new("Part", char)
885
				Part2.Anchored = true
886
				Part2.CanCollide = false
887
				Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
888
				Part2.Size = Vector3.new(1,1,1)
889
				Part2.BrickColor = BrickColor.new("Really red")
890
				Part2.Material = "Neon"
891
				Part2.Orientation = Vector3.new(0,0,90) 
892
				local Mesh2 = Instance.new("SpecialMesh", Part2)
893
				Mesh2.MeshType = "Cylinder"
894
				Mesh2.Scale = Vector3.new(0.1, 10, 10)
895
				coroutine.resume(coroutine.create(function()
896
					for i = 1,200 do
897
						game:GetService("RunService").RenderStepped:wait()
898
						Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
899
						Part2.Transparency = Part2.Transparency + 0.005
900
						if Part2.Transparency >= 1 then
901
							Part2:Destroy()
902
						end
903
					end
904
				end))
905
			end	
906
			TransformationSound:Play()		
907
			
908
			Theme.SoundId = "rbxassetid://289016480"
909
			
910
			local Part3 = Instance.new("Part", char)
911
			Part3.Anchored = false
912
			Part3.CanCollide = false
913
			Part3.Position = Torso.Position
914
			Part3.Size = Vector3.new(0.2,0.2,0.2)
915
			Part3.Material = "Neon"
916
			Part3.BrickColor = BrickColor.new("Really red")
917
			Part3.Name = "Eye1"
918
			local Mesh3 = Instance.new("SpecialMesh", Part3)
919
			Mesh3.MeshType = "Sphere"
920
			local EyeWeld1 = Instance.new("Weld", Part3)
921
			EyeWeld1.Part0 = char.Head
922
			EyeWeld1.Part1 = Part3
923
			EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
924
			
925
			local Part4 = Instance.new("Part", char)
926
			Part4.Anchored = false
927
			Part4.CanCollide = false
928
			Part4.Position = Torso.Position
929
			Part4.Size = Vector3.new(0.2,0.2,0.2)
930
			Part4.Material = "Neon"
931
			Part4.BrickColor = BrickColor.new("Really red")
932
			Part4.Name = "Eye2"
933
			local Mesh4 = Instance.new("SpecialMesh", Part4)
934
			Mesh4.MeshType = "Sphere"
935
			local EyeWeld2 = Instance.new("Weld", Part4)
936
			EyeWeld2.Part0 = char.Head
937
			EyeWeld2.Part1 = Part4
938
			EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
939
940
			char.Head.face:Destroy()
941
			local shirt = Instance.new("Shirt", char)
942
			shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
943
			BC.HeadColor = BrickColor.new("Really black")
944
			BC.RightArmColor = BrickColor.new("Really black")
945
			BC.LeftArmColor = BrickColor.new("Really black")
946
			BC.RightLegColor = BrickColor.new("Really black")
947
			BC.LeftLegColor = BrickColor.new("Really black")
948
			BC.TorsoColor = BrickColor.new("Really black")
949
			Mesh.MeshType = "Cylinder"
950
			Part.Position = Torso.Position
951
			Part.Orientation = Vector3.new(0,0,90)
952
953
			for i = 1,250 do
954
				game:GetService("RunService").RenderStepped:wait(0.00000001)
955
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
956
				Part.Transparency = Part.Transparency + 0.005
957
				Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
958
			end
959
			chatfunc("I'm Gonna Kill You.")
960
			char.Humanoid.WalkSpeed = 3
961
			char.Humanoid.JumpPower = 30
962
		end))
963
	end
964
end
965
966
967
968
function WipeOut()
969
	char.Humanoid.WalkSpeed = 0
970
	char.Humanoid.JumpPower = 0
971
	
972
	local Torsoo = findNearestTorso2(char.Torso.Position)
973
	for _, o in pairs(Torsoo.Parent:GetChildren()) do
974
		if o:IsA("Part") or o:IsA("MeshPart") then
975
			o.Anchored = true
976
		end
977
	end
978
	char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
979
	AnimEnabled = false
980
	
981
	for i = 1,10 do
982
		wait()
983
	PlayAnimationFromTable({
984
        	CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
985
        	CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
986
987
        	CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
988
        	CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
989
 
990
        	CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
991
       		CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
992
		}, .3, false)
993
	end
994
	chatfunc("Shhh.... Don't Move.")
995
	wait(2)
996
	coroutine.resume(coroutine.create(function()
997
		for i = 1,10 do
998
			wait()
999
			PlayAnimationFromTable({
1000
        		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
1001
        		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
1002
1003
        		CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
1004
        		CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
1005
 
1006
        		CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
1007
       			CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
1008
			}, .8, false)
1009
		end
1010
	end))
1011
	NeckSnap:Play()
1012
	for u = 1,10 do
1013
		wait()
1014
		Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
1015
	end
1016
	wait(2)
1017
	chatfunc("Go To Sleep.")
1018
	Torsoo.Parent.Head.Anchored = false
1019
	AnimEnabled = true
1020
	human.JumpPower = 30
1021
	human.WalkSpeed = 3
1022
end
1023
1024
1025
1026
Mouse.KeyDown:Connect(function(kk)
1027
	if kk == "r" then
1028
		NoobBullets()
1029
	elseif kk == "x" then
1030
		if Mode == "Guest666" then
1031
			WipeOut()
1032
		end
1033
	elseif kk == "f" then
1034
		if Mode == "Noob" then
1035
			chatfunc("BEHOLD!1!")
1036
			wait(1)
1037
			Mode = "Guest"
1038
			Transform()
1039
		elseif Mode == "Guest" then
1040
			chatfunc("Now Im Angry...")
1041
			Mode = "Guest666"
1042
			Transform()
1043
		end
1044
	end
1045
end)
1046
1047
1048
1049
1050
ArtificialHB = Create("BindableEvent", script){
1051
	Parent = script,
1052
	Name = "Heartbeat",
1053
}
1054
1055
script:WaitForChild("Heartbeat")
1056
1057
frame = 1 / 30
1058
tf = 0
1059
allowframeloss = false
1060
tossremainder = false
1061
lastframe = tick()
1062
script.Heartbeat:Fire()
1063
1064
game:GetService("RunService").Heartbeat:connect(function(s, p)
1065
	tf = tf + s
1066
	if tf >= frame then
1067
		if allowframeloss then
1068
			script.Heartbeat:Fire()
1069
			lastframe = tick()
1070
		else
1071
			for i = 1, math.floor(tf / frame) do
1072
				script.Heartbeat:Fire()
1073
			end
1074
			lastframe = tick()
1075
		end
1076
		if tossremainder then
1077
			tf = 0
1078
		else
1079
			tf = tf - frame * math.floor(tf / frame)
1080
		end
1081
	end
1082
end)
1083
1084
function swait(num)
1085
	if num == 0 or num == nil then
1086
		ArtificialHB.Event:wait()
1087
	else
1088
		for i = 0, num do
1089
			ArtificialHB.Event:wait()
1090
		end
1091
	end
1092
end
1093
1094
1095
1096
1097
1098
New = function(Object, Parent, Name, Data)
1099
	local Object = Instance.new(Object)
1100
	for Index, Value in pairs(Data or {}) do
1101
		Object[Index] = Value
1102
	end
1103
	Object.Parent = Parent
1104
	Object.Name = Name
1105
	return Object
1106
end
1107
function rayCast(Position, Direction, Range, Ignore)
1108
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
1109
end 
1110
1111
1112
1113
1114
coroutine.wrap(function()
1115
while 1 do
1116
swait()
1117
if doe <= 360 then
1118
	doe = doe + 2
1119
else
1120
	doe = 0
1121
end
1122
end
1123
end)()
1124
while true do
1125
	swait()
1126
1127
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1128
	velocity = RootPart.Velocity.y
1129
	sine = sine + change
1130
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1131
		if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
1132
			if Mode == "Guest666" then
1133
				
1134
				Anim = "Jump"
1135
			
1136
				PlayAnimationFromTable({
1137
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1138
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
1139
         		CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)),  --- RightArm
1140
         		CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm 
1141
1142
        		 CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
1143
        		 CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
1144
				}, .3, false)				
1145
1146
			elseif Mode == "Noob" or Mode == "Guest" then
1147
				Anim = "Jump"
1148
			
1149
				PlayAnimationFromTable({
1150
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1151
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
1152
         		CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)),  --- RightArm
1153
         		CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm 
1154
        		 CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
1155
        		 CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
1156
				}, .3, false)
1157
			end
1158
					
1159
		elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
1160
			if Mode == "Guest666" then
1161
				
1162
				Anim = "Fall"
1163
				PlayAnimationFromTable({
1164
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1165
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1166
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)),  --- RightArm
1167
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm 
1168
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
1169
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
1170
				}, .3, false)				
1171
1172
			elseif Mode == "Guest" or Mode == "Noob" then
1173
				
1174
				Anim = "Fall"
1175
			
1176
				PlayAnimationFromTable({
1177
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1178
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1179
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)),  --- RightArm
1180
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm 
1181
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
1182
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
1183
				}, .3, false)
1184
			end
1185
					
1186
		elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
1187
			if Mode == "Guest666" then
1188
			
1189
				Anim = "Idle"
1190
				change = 1
1191
				PlayAnimationFromTable({
1192
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso, 
1193
        		 CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
1194
        		 CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)),  --- RightArm
1195
         		CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm 
1196
         		CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
1197
         		CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
1198
				}, .3, false)				
1199
				
1200
				
1201
			elseif Mode == "Guest" or Mode == "Noob" then
1202
				
1203
1204
				Anim = "Idle"
1205
				change = 1
1206
				PlayAnimationFromTable({
1207
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso, 
1208
        		 CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
1209
        		 CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)),  --- RightArm
1210
         		CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
1211
         		CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
1212
         		CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
1213
				}, .3, false)
1214
			end
1215
1216
1217
		elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
1218
			if Mode == "Guest666" then
1219
				
1220
				Anim = "Walk"
1221
				PlayAnimationFromTable({		
1222
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1223
         		CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5),  -- Head
1224
1225
         		CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1226
         		CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
1227
1228
         		CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1229
         		CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1230
				}, .3, false)				
1231
				
1232
				
1233
			elseif Mode == "Noob" or Mode == "Guest" then
1234
				
1235
				Anim = "Walk"
1236
				PlayAnimationFromTable({		
1237
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1238
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0),  -- Head
1239
1240
         		CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33), 
1241
         		CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
1242
1243
         		CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1244
         		CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1245
				}, .3, false)
1246
				end
1247
			end
1248
1249
end