SHOW:
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- or go back to the newest paste.
| 1 | repeat wait() | |
| 2 | ||
| 3 | until game.Players.LocalPlayer and game.Players.LocalPlayer.Character | |
| 4 | ||
| 5 | ||
| 6 | --- MADE BY OOKYAMA, GIVE CREDIT! :) | |
| 7 | ||
| 8 | local num = 0 | |
| 9 | local p = game.Players.LocalPlayer | |
| 10 | local char = p.Character | |
| 11 | local rad = math.rad | |
| 12 | local hum = char.Humanoid | |
| 13 | ||
| 14 | local EM = Enum.Material | |
| 15 | local CF = CFrame | |
| 16 | local V3 = Vector3 | |
| 17 | local Ins = Instance | |
| 18 | local Col = Color3 | |
| 19 | local UD = UDim | |
| 20 | local UD2 = UDim2 | |
| 21 | local mr = math.rad | |
| 22 | local mra = math.random | |
| 23 | local mh = math.huge | |
| 24 | ||
| 25 | ||
| 26 | ||
| 27 | - | local whitelist = {M2astersl3er}
|
| 27 | + | local whitelist = {CoolJamesTheAwesome1}
|
| 28 | ||
| 29 | ||
| 30 | function checkwhitelist(player) | |
| 31 | for i = 1,#whitelist do | |
| 32 | if whitelist[i] ~= p.UserId then | |
| 33 | return true | |
| 34 | else | |
| 35 | return false | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | ||
| 40 | ||
| 41 | coroutine.resume(coroutine.create(function() | |
| 42 | while wait() do | |
| 43 | if checkwhitelist(p) then | |
| 44 | p:Kick("You Are NOT Whitelisted To Use This. You fucking autistic skid || Made By Ookyama.")
| |
| 45 | end | |
| 46 | end | |
| 47 | end)) | |
| 48 | ||
| 49 | ||
| 50 | ||
| 51 | ||
| 52 | for _, p in pairs(char:GetChildren()) do | |
| 53 | if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
| |
| 54 | p:Destroy() | |
| 55 | end | |
| 56 | end | |
| 57 | local BC = char["Body Colors"] | |
| 58 | BC.HeadColor = BrickColor.new("Bright yellow")
| |
| 59 | BC.RightArmColor = BrickColor.new("Bright yellow")
| |
| 60 | BC.LeftArmColor = BrickColor.new("Bright yellow")
| |
| 61 | BC.RightLegColor = BrickColor.new("Br. yellowish green")
| |
| 62 | BC.LeftLegColor = BrickColor.new("Br. yellowish green")
| |
| 63 | BC.TorsoColor = BrickColor.new("Bright blue")
| |
| 64 | ||
| 65 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808" | |
| 66 | ||
| 67 | human = char.Humanoid | |
| 68 | hrp = char.HumanoidRootPart | |
| 69 | anim = human.Animator | |
| 70 | ||
| 71 | ||
| 72 | -- HAIR | |
| 73 | ||
| 74 | ||
| 75 | ||
| 76 | ||
| 77 | local txt2 = Instance.new("BillboardGui", char)
| |
| 78 | txt2.Adornee = char.Head | |
| 79 | txt2.Name = "_status2" | |
| 80 | txt2.Size = UDim2.new(2, 0, 1.2, 0) | |
| 81 | txt2.StudsOffset = Vector3.new(-14, 3, 0) | |
| 82 | local text2 = Instance.new("TextLabel", txt2)
| |
| 83 | text2.Size = UDim2.new(15, 0,2, 0) | |
| 84 | text2.FontSize = "Size24" | |
| 85 | text2.TextScaled = true | |
| 86 | text2.TextTransparency = 0 | |
| 87 | text2.BackgroundTransparency = 1 | |
| 88 | text2.TextTransparency = 0 | |
| 89 | text2.TextStrokeTransparency = 0 | |
| 90 | text2.Font = Enum.Font.SciFi | |
| 91 | text2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 92 | text2.TextColor3 = Color3.fromRGB(14, 83, 148) | |
| 93 | text2.Text = "Nooby "..p.Name | |
| 94 | v2=Instance.new("Part")
| |
| 95 | v2.Name = "ColorBrick" | |
| 96 | v2.Parent= char | |
| 97 | v2.FormFactor="Symmetric" | |
| 98 | v2.Anchored=true | |
| 99 | v2.CanCollide=false | |
| 100 | v2.BottomSurface="Smooth" | |
| 101 | v2.TopSurface="Smooth" | |
| 102 | v2.Size=Vector3.new(10,5,3) | |
| 103 | v2.Transparency=1 | |
| 104 | v2.CFrame=char.HumanoidRootPart.CFrame | |
| 105 | v2.BrickColor=BrickColor.new("Lime green")
| |
| 106 | v2.Transparency=1 | |
| 107 | v2.Shape="Block" | |
| 108 | ||
| 109 | ||
| 110 | ||
| 111 | coroutine.resume(coroutine.create(function() | |
| 112 | while wait() do | |
| 113 | for i = 1,50 do | |
| 114 | wait() | |
| 115 | text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05) | |
| 116 | end | |
| 117 | for i = 1,50 do | |
| 118 | wait() | |
| 119 | text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05) | |
| 120 | end | |
| 121 | for i = 1,50 do | |
| 122 | wait() | |
| 123 | text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05) | |
| 124 | end | |
| 125 | ||
| 126 | end | |
| 127 | end)) | |
| 128 | ||
| 129 | ||
| 130 | ||
| 131 | ||
| 132 | ||
| 133 | local Mode = "Noob" | |
| 134 | ||
| 135 | ||
| 136 | ||
| 137 | ||
| 138 | coroutine.resume(coroutine.create(function() | |
| 139 | while wait() do | |
| 140 | if char:FindFirstChild("Eye1") ~= nil then
| |
| 141 | local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
| |
| 142 | local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
| |
| 143 | ||
| 144 | for i = 1, 10 do | |
| 145 | wait() | |
| 146 | Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5) | |
| 147 | Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5) | |
| 148 | end | |
| 149 | for i = 1, 10 do | |
| 150 | wait() | |
| 151 | Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5) | |
| 152 | Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5) | |
| 153 | end | |
| 154 | wait(2) | |
| 155 | end | |
| 156 | end | |
| 157 | end)) | |
| 158 | ||
| 159 | ||
| 160 | ||
| 161 | local namee = "Nooby "..p.Name | |
| 162 | local chatDB = false | |
| 163 | ||
| 164 | function chatfunc(msg) | |
| 165 | coroutine.resume(coroutine.create(function() | |
| 166 | if not chatDB then | |
| 167 | chatDB = true | |
| 168 | for i = 1,#msg do | |
| 169 | wait() | |
| 170 | text2.Text = string.sub(msg, 1, i) | |
| 171 | end | |
| 172 | wait(2) | |
| 173 | if Mode == "Guest" then | |
| 174 | namee = "Guesty "..p.Name | |
| 175 | elseif Mode == "Guest666" then | |
| 176 | namee = "The Awakened "..p.Name | |
| 177 | end | |
| 178 | for i = 1,#namee do | |
| 179 | wait() | |
| 180 | text2.Text = string.sub(namee, 1, i) | |
| 181 | end | |
| 182 | chatDB = false -- So you can use right after it is done. | |
| 183 | end | |
| 184 | end)) | |
| 185 | end | |
| 186 | ||
| 187 | ||
| 188 | ||
| 189 | local Theme = Instance.new("Sound", char)
| |
| 190 | Theme.Looped = true | |
| 191 | Theme.SoundId = "rbxassetid://265241849" | |
| 192 | Theme:Play() | |
| 193 | ||
| 194 | local clerp = function(a, b, t) | |
| 195 | return a:lerp(b, t) | |
| 196 | end | |
| 197 | ||
| 198 | ------------------------------------- | |
| 199 | local Head = char.Head | |
| 200 | local RArm = char["Right Arm"] | |
| 201 | local LArm = char["Left Arm"] | |
| 202 | local Torso = char.Torso | |
| 203 | local LLeg = char["Left Leg"] | |
| 204 | local RLeg = char["Right Leg"] | |
| 205 | ------------------------------------- | |
| 206 | ||
| 207 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 208 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 209 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 210 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 211 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 212 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 213 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 214 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 215 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 216 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 217 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 218 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 219 | RS = Torso:FindFirstChild("Right Shoulder")
| |
| 220 | LS = Torso:FindFirstChild("Left Shoulder")
| |
| 221 | RH = Torso:FindFirstChild("Right Hip")
| |
| 222 | LH = Torso:FindFirstChild("Left Hip")
| |
| 223 | RJ = hrp:FindFirstChild("RootJoint")
| |
| 224 | NK = Torso:FindFirstChild("Neck")
| |
| 225 | local RunS = game:GetService("RunService")
| |
| 226 | local Mouse = p:GetMouse() | |
| 227 | local animen = true | |
| 228 | local Player = game.Players.localPlayer | |
| 229 | local Character = Player.Character | |
| 230 | local Humanoid = Character.Humanoid | |
| 231 | local LeftArm = Character["Left Arm"] | |
| 232 | local RightArm = Character["Right Arm"] | |
| 233 | local LeftLeg = Character["Left Leg"] | |
| 234 | local RightLeg = Character["Right Leg"] | |
| 235 | local Head = Character.Head | |
| 236 | local Torso = Character.Torso | |
| 237 | local Camera = game.Workspace.CurrentCamera | |
| 238 | local RootPart = Character.HumanoidRootPart | |
| 239 | local RootJoint = RootPart.RootJoint | |
| 240 | local Pause = false | |
| 241 | local attack = false | |
| 242 | local LOL = false | |
| 243 | local Anim = 'Idle' | |
| 244 | local attacktype = 1 | |
| 245 | local delays = false | |
| 246 | local play = true | |
| 247 | local targetted = nil | |
| 248 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 249 | local velocity = RootPart.Velocity.y | |
| 250 | local sine = 0 | |
| 251 | local change = 1 | |
| 252 | local doe = 0 | |
| 253 | local Create = LoadLibrary("RbxUtility").Create
| |
| 254 | Humanoid.WalkSpeed = 80 | |
| 255 | ||
| 256 | ||
| 257 | ||
| 258 | ||
| 259 | ||
| 260 | ||
| 261 | local TrailSoundStart = Instance.new("Sound", char)
| |
| 262 | TrailSoundStart.Looped = false | |
| 263 | TrailSoundStart.Volume = 0.4 | |
| 264 | TrailSoundStart.SoundId = "rbxassetid://905876599" | |
| 265 | ||
| 266 | local TrailSound = Instance.new("Sound", char)
| |
| 267 | TrailSound.Looped = true | |
| 268 | TrailSound.Volume = 0.4 | |
| 269 | TrailSound.SoundId = "rbxassetid://379557765" | |
| 270 | ||
| 271 | local StepSound = Instance.new("Sound", char)
| |
| 272 | StepSound.Looped = false | |
| 273 | StepSound.Volume = 0.7 | |
| 274 | StepSound.SoundId = "rbxassetid://289556450" | |
| 275 | ||
| 276 | local TransformationSound = Instance.new("Sound", char)
| |
| 277 | TransformationSound.Looped = false | |
| 278 | TransformationSound.Volume = 0.5 | |
| 279 | TransformationSound.SoundId = "rbxassetid://165969964" | |
| 280 | ||
| 281 | local ShadowTravel = Instance.new("Sound", char)
| |
| 282 | ShadowTravel.Looped = true | |
| 283 | ShadowTravel.Volume = 1 | |
| 284 | ShadowTravel.SoundId = "rbxassetid://362395087" | |
| 285 | ||
| 286 | local NeckSnap = Instance.new("Sound", char)
| |
| 287 | NeckSnap.Looped = false | |
| 288 | NeckSnap.Volume = 1 | |
| 289 | NeckSnap.SoundId = "rbxassetid://198606040" | |
| 290 | ||
| 291 | ||
| 292 | ||
| 293 | ||
| 294 | ||
| 295 | function findNearestTorso(pos) | |
| 296 | local list = game.Workspace:children() | |
| 297 | local torso = nil | |
| 298 | local dist = 150 | |
| 299 | local temp = nil | |
| 300 | local human = nil | |
| 301 | local temp2 = nil | |
| 302 | for x = 1, #list do | |
| 303 | temp2 = list[x] | |
| 304 | if (temp2.className == "Model") and (temp2 ~= script.Parent) then | |
| 305 | temp = temp2:findFirstChild("HumanoidRootPart")
| |
| 306 | human = temp2:findFirstChildOfClass("Humanoid")
| |
| 307 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 308 | if (temp.Position - pos).magnitude < dist then | |
| 309 | torso = temp | |
| 310 | dist = (temp.Position - pos).magnitude | |
| 311 | end | |
| 312 | end | |
| 313 | end | |
| 314 | end | |
| 315 | return torso.Parent.Name | |
| 316 | end | |
| 317 | ||
| 318 | ||
| 319 | ||
| 320 | ||
| 321 | function findNearestTorso2(pos) | |
| 322 | local list = game.Workspace:children() | |
| 323 | local torso = nil | |
| 324 | local dist = 150 | |
| 325 | local temp = nil | |
| 326 | local human = nil | |
| 327 | local temp2 = nil | |
| 328 | for x = 1, #list do | |
| 329 | temp2 = list[x] | |
| 330 | if (temp2.className == "Model") and (temp2 ~= script.Parent) then | |
| 331 | temp = temp2:findFirstChild("HumanoidRootPart")
| |
| 332 | human = temp2:findFirstChildOfClass("Humanoid")
| |
| 333 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
| 334 | if (temp.Position - pos).magnitude < dist then | |
| 335 | torso = temp | |
| 336 | dist = (temp.Position - pos).magnitude | |
| 337 | end | |
| 338 | end | |
| 339 | end | |
| 340 | end | |
| 341 | return torso | |
| 342 | end | |
| 343 | ||
| 344 | ||
| 345 | function NoobStep() | |
| 346 | StepSound:Play() | |
| 347 | if Mode == "Guest" then | |
| 348 | chatfunc("GUEST STEP!!11!1!")
| |
| 349 | elseif Mode == "Noob" then | |
| 350 | chatfunc("NOOB STEP!!111!!")
| |
| 351 | end | |
| 352 | local NeonTorsopls = Torso:Clone() | |
| 353 | local Arm1 = RightArm:Clone() | |
| 354 | local Arm2 = LeftArm:Clone() | |
| 355 | local Head1 = Head:Clone() | |
| 356 | local Leg1 = RightLeg:Clone() | |
| 357 | local Leg2 = LeftLeg:Clone() | |
| 358 | ||
| 359 | Head1.Name = "Headdd" | |
| 360 | Arm1.Name = "Armmm1" | |
| 361 | Arm2.Name = "Armmm2" | |
| 362 | NeonTorsopls.Name = "Torsooo" | |
| 363 | Leg1.Name = "Leggg1" | |
| 364 | Leg2.Name = "Leggg2" | |
| 365 | ||
| 366 | NeonTorsopls.Parent = char | |
| 367 | Arm1.Parent = char | |
| 368 | Arm2.Parent = char | |
| 369 | Head1.Parent = char | |
| 370 | Leg1.Parent = char | |
| 371 | Leg2.Parent = char | |
| 372 | Head1:ClearAllChildren() | |
| 373 | Arm1:ClearAllChildren() | |
| 374 | Leg1:ClearAllChildren() | |
| 375 | Leg2:ClearAllChildren() | |
| 376 | NeonTorsopls:ClearAllChildren() | |
| 377 | Arm2:ClearAllChildren() | |
| 378 | ||
| 379 | NeonTorsopls.CFrame = Torso.CFrame | |
| 380 | Arm1.CFrame = RightArm.CFrame | |
| 381 | Arm2.CFrame = LeftArm.CFrame | |
| 382 | Head1.CFrame = Head.CFrame | |
| 383 | Leg1.CFrame = RightLeg.CFrame | |
| 384 | Leg2.CFrame = LeftLeg.CFrame | |
| 385 | ||
| 386 | Leg1.Material = "Neon" | |
| 387 | Arm1.Material = "Neon" | |
| 388 | Arm2.Material = "Neon" | |
| 389 | Leg2.Material = "Neon" | |
| 390 | NeonTorsopls.Material = "Neon" | |
| 391 | Head1.Material = "Neon" | |
| 392 | ||
| 393 | Head1.Anchored = true | |
| 394 | NeonTorsopls.Anchored = true | |
| 395 | Arm1.Anchored = true | |
| 396 | Arm2.Anchored = true | |
| 397 | Leg1.Anchored = true | |
| 398 | Leg2.Anchored = true | |
| 399 | ||
| 400 | Leg2.CanCollide = false | |
| 401 | Leg1.CanCollide = false | |
| 402 | Head1.CanCollide = false | |
| 403 | NeonTorsopls.CanCollide = false | |
| 404 | Arm1.CanCollide = false | |
| 405 | Arm2.CanCollide = false | |
| 406 | ||
| 407 | ||
| 408 | coroutine.resume(coroutine.create(function() | |
| 409 | for i = 1,300 do | |
| 410 | game:GetService("RunService").RenderStepped:wait()
| |
| 411 | Arm1.Transparency = Arm1.Transparency + 0.01 | |
| 412 | Arm2.Transparency = Arm2.Transparency + 0.01 | |
| 413 | Head1.Transparency = Head1.Transparency + 0.01 | |
| 414 | NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01 | |
| 415 | Leg1.Transparency = Leg1.Transparency + 0.01 | |
| 416 | Leg2.Transparency = Leg2.Transparency + 0.01 | |
| 417 | if Head1.Transparency >= 1 then | |
| 418 | Leg1:Destroy() | |
| 419 | Leg2:Destroy() | |
| 420 | Head1:Destroy() | |
| 421 | Arm1:Destroy() | |
| 422 | Arm2:Destroy() | |
| 423 | NeonTorsopls:Destroy() | |
| 424 | end | |
| 425 | end | |
| 426 | end)) | |
| 427 | ||
| 428 | Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z) | |
| 429 | end | |
| 430 | ||
| 431 | ||
| 432 | local TrailEnabled = false | |
| 433 | ||
| 434 | function EnableTrail() | |
| 435 | if Mode == "Noob" or Mode == "Guest" then | |
| 436 | TrailSoundStart:Play() | |
| 437 | chatfunc("Be Confuuse!!111!!")
| |
| 438 | TrailSound:Play() | |
| 439 | while wait() and TrailEnabled == true do | |
| 440 | local NeonTorsopls = Torso:Clone() | |
| 441 | local Arm1 = RightArm:Clone() | |
| 442 | local Arm2 = LeftArm:Clone() | |
| 443 | local Head1 = Head:Clone() | |
| 444 | local Leg1 = RightLeg:Clone() | |
| 445 | local Leg2 = LeftLeg:Clone() | |
| 446 | ||
| 447 | Head1.Name = "Headdd" | |
| 448 | Arm1.Name = "Armmm1" | |
| 449 | Arm2.Name = "Armmm2" | |
| 450 | NeonTorsopls.Name = "Torsooo" | |
| 451 | Leg1.Name = "Leggg1" | |
| 452 | Leg2.Name = "Leggg2" | |
| 453 | ||
| 454 | NeonTorsopls.Parent = char | |
| 455 | Arm1.Parent = char | |
| 456 | Arm2.Parent = char | |
| 457 | Head1.Parent = char | |
| 458 | Leg1.Parent = char | |
| 459 | Leg2.Parent = char | |
| 460 | Head1:ClearAllChildren() | |
| 461 | Arm1:ClearAllChildren() | |
| 462 | Leg1:ClearAllChildren() | |
| 463 | Leg2:ClearAllChildren() | |
| 464 | NeonTorsopls:ClearAllChildren() | |
| 465 | Arm2:ClearAllChildren() | |
| 466 | ||
| 467 | NeonTorsopls.CFrame = Torso.CFrame | |
| 468 | Arm1.CFrame = RightArm.CFrame | |
| 469 | Arm2.CFrame = LeftArm.CFrame | |
| 470 | Head1.CFrame = Head.CFrame | |
| 471 | Leg1.CFrame = RightLeg.CFrame | |
| 472 | Leg2.CFrame = LeftLeg.CFrame | |
| 473 | ||
| 474 | Leg1.Material = "Neon" | |
| 475 | Arm1.Material = "Neon" | |
| 476 | Arm2.Material = "Neon" | |
| 477 | Leg2.Material = "Neon" | |
| 478 | NeonTorsopls.Material = "Neon" | |
| 479 | Head1.Material = "Neon" | |
| 480 | ||
| 481 | Head1.Anchored = true | |
| 482 | NeonTorsopls.Anchored = true | |
| 483 | Arm1.Anchored = true | |
| 484 | Arm2.Anchored = true | |
| 485 | Leg1.Anchored = true | |
| 486 | Leg2.Anchored = true | |
| 487 | ||
| 488 | Leg2.CanCollide = false | |
| 489 | Leg1.CanCollide = false | |
| 490 | Head1.CanCollide = false | |
| 491 | NeonTorsopls.CanCollide = false | |
| 492 | Arm1.CanCollide = false | |
| 493 | Arm2.CanCollide = false | |
| 494 | ||
| 495 | coroutine.resume(coroutine.create(function() | |
| 496 | for i = 1,300 do | |
| 497 | game:GetService("RunService").RenderStepped:wait()
| |
| 498 | Arm1.Transparency = Arm1.Transparency + 0.01 | |
| 499 | Arm2.Transparency = Arm2.Transparency + 0.01 | |
| 500 | Head1.Transparency = Head1.Transparency + 0.01 | |
| 501 | NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01 | |
| 502 | Leg1.Transparency = Leg1.Transparency + 0.01 | |
| 503 | Leg2.Transparency = Leg2.Transparency + 0.01 | |
| 504 | if Head1.Transparency >= 1 then | |
| 505 | Leg1:Destroy() | |
| 506 | Leg2:Destroy() | |
| 507 | Head1:Destroy() | |
| 508 | Arm1:Destroy() | |
| 509 | Arm2:Destroy() | |
| 510 | NeonTorsopls:Destroy() | |
| 511 | end | |
| 512 | end | |
| 513 | end)) | |
| 514 | end | |
| 515 | ||
| 516 | elseif Mode == "Guest666" then | |
| 517 | chatfunc("Shadow Travel...")
| |
| 518 | ShadowTravel:Play() | |
| 519 | while wait() and TrailEnabled == true do | |
| 520 | local NeonTorsopls = Torso:Clone() | |
| 521 | local Arm1 = RightArm:Clone() | |
| 522 | local Arm2 = LeftArm:Clone() | |
| 523 | local Head1 = Head:Clone() | |
| 524 | local Leg1 = RightLeg:Clone() | |
| 525 | local Leg2 = LeftLeg:Clone() | |
| 526 | ||
| 527 | Head1.Name = "Headdd" | |
| 528 | Arm1.Name = "Armmm1" | |
| 529 | Arm2.Name = "Armmm2" | |
| 530 | NeonTorsopls.Name = "Torsooo" | |
| 531 | Leg1.Name = "Leggg1" | |
| 532 | Leg2.Name = "Leggg2" | |
| 533 | ||
| 534 | NeonTorsopls.Parent = char | |
| 535 | Arm1.Parent = char | |
| 536 | Arm2.Parent = char | |
| 537 | Head1.Parent = char | |
| 538 | Leg1.Parent = char | |
| 539 | Leg2.Parent = char | |
| 540 | Head1:ClearAllChildren() | |
| 541 | Arm1:ClearAllChildren() | |
| 542 | Leg1:ClearAllChildren() | |
| 543 | Leg2:ClearAllChildren() | |
| 544 | NeonTorsopls:ClearAllChildren() | |
| 545 | Arm2:ClearAllChildren() | |
| 546 | ||
| 547 | NeonTorsopls.CFrame = Torso.CFrame | |
| 548 | Arm1.CFrame = RightArm.CFrame | |
| 549 | Arm2.CFrame = LeftArm.CFrame | |
| 550 | Head1.CFrame = Head.CFrame | |
| 551 | Leg1.CFrame = RightLeg.CFrame | |
| 552 | Leg2.CFrame = LeftLeg.CFrame | |
| 553 | ||
| 554 | Leg1.Material = "Neon" | |
| 555 | Arm1.Material = "Neon" | |
| 556 | Arm2.Material = "Neon" | |
| 557 | Leg2.Material = "Neon" | |
| 558 | NeonTorsopls.Material = "Neon" | |
| 559 | Head1.Material = "Neon" | |
| 560 | ||
| 561 | Head1.Anchored = true | |
| 562 | NeonTorsopls.Anchored = true | |
| 563 | Arm1.Anchored = true | |
| 564 | Arm2.Anchored = true | |
| 565 | Leg1.Anchored = true | |
| 566 | Leg2.Anchored = true | |
| 567 | ||
| 568 | Leg2.CanCollide = false | |
| 569 | Leg1.CanCollide = false | |
| 570 | Head1.CanCollide = false | |
| 571 | NeonTorsopls.CanCollide = false | |
| 572 | Arm1.CanCollide = false | |
| 573 | Arm2.CanCollide = false | |
| 574 | ||
| 575 | coroutine.resume(coroutine.create(function() | |
| 576 | for i = 1,300 do | |
| 577 | game:GetService("RunService").RenderStepped:wait()
| |
| 578 | Arm1.Transparency = Arm1.Transparency + 0.1 | |
| 579 | Arm2.Transparency = Arm2.Transparency + 0.1 | |
| 580 | Head1.Transparency = Head1.Transparency + 0.1 | |
| 581 | NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1 | |
| 582 | Leg1.Transparency = Leg1.Transparency + 0.1 | |
| 583 | Leg2.Transparency = Leg2.Transparency + 0.1 | |
| 584 | if Head1.Transparency >= 1 then | |
| 585 | Leg1:Destroy() | |
| 586 | Leg2:Destroy() | |
| 587 | Head1:Destroy() | |
| 588 | Arm1:Destroy() | |
| 589 | Arm2:Destroy() | |
| 590 | NeonTorsopls:Destroy() | |
| 591 | end | |
| 592 | end | |
| 593 | end)) | |
| 594 | end | |
| 595 | ||
| 596 | ||
| 597 | ||
| 598 | ||
| 599 | end | |
| 600 | end | |
| 601 | ||
| 602 | AnimEnabled = true | |
| 603 | ||
| 604 | Mouse.KeyDown:Connect(function(k) | |
| 605 | if k == "9" then | |
| 606 | chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
| |
| 607 | ||
| 608 | elseif k == "8" then | |
| 609 | chatfunc("PLS NO!11!!")
| |
| 610 | ||
| 611 | elseif k == "7" then | |
| 612 | chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1") | |
| 613 | ||
| 614 | elseif k == "6" then | |
| 615 | chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
| |
| 616 | ||
| 617 | elseif k == "5" then | |
| 618 | chatfunc("Do N0t Make Me Ki11 U!111!!!!")
| |
| 619 | ||
| 620 | elseif k == "4" then | |
| 621 | chatfunc("I Will Straighten U Out!!111!1")
| |
| 622 | ||
| 623 | elseif k == "e" then | |
| 624 | NoobStep() | |
| 625 | ||
| 626 | elseif k == "q" then | |
| 627 | if TrailEnabled == false then | |
| 628 | TrailEnabled = true | |
| 629 | char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20 | |
| 630 | EnableTrail() | |
| 631 | ||
| 632 | elseif TrailEnabled == true then | |
| 633 | TrailSound:Stop() | |
| 634 | ShadowTravel:Stop() | |
| 635 | TrailEnabled = false | |
| 636 | char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20 | |
| 637 | end | |
| 638 | ||
| 639 | end | |
| 640 | end) | |
| 641 | ||
| 642 | ||
| 643 | ||
| 644 | Humanoid.Animator.Parent = nil | |
| 645 | Character.Animate.Parent = nil | |
| 646 | ||
| 647 | ||
| 648 | ||
| 649 | local newMotor = function(part0, part1, c0, c1) | |
| 650 | local w = Create('Motor'){
| |
| 651 | Parent = part0, | |
| 652 | Part0 = part0, | |
| 653 | Part1 = part1, | |
| 654 | C0 = c0, | |
| 655 | C1 = c1, | |
| 656 | } | |
| 657 | return w | |
| 658 | end | |
| 659 | function clerp(a, b, t) | |
| 660 | return a:lerp(b, t) | |
| 661 | end | |
| 662 | ||
| 663 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 664 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 665 | ||
| 666 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 667 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 668 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 669 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 670 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 671 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 672 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 673 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 674 | ||
| 675 | local rarmc1 = RW.C1 | |
| 676 | local larmc1 = LW.C1 | |
| 677 | local rlegc1 = RH.C1 | |
| 678 | local llegc1 = LH.C1 | |
| 679 | ||
| 680 | local resetc1 = false | |
| 681 | ||
| 682 | ||
| 683 | ||
| 684 | function PlayAnimationFromTable(table, speed, bool) | |
| 685 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 686 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 687 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 688 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 689 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 690 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 691 | if bool == true then | |
| 692 | if resetc1 == false then | |
| 693 | resetc1 = true | |
| 694 | RootJoint.C1 = RootJoint.C1 | |
| 695 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 696 | RW.C1 = rarmc1 | |
| 697 | LW.C1 = larmc1 | |
| 698 | RH.C1 = rlegc1 | |
| 699 | LH.C1 = llegc1 | |
| 700 | end | |
| 701 | end | |
| 702 | end | |
| 703 | ||
| 704 | ||
| 705 | ||
| 706 | function NoobBullets() | |
| 707 | chatfunc("TAIST THEESE SUKKERS!!11!!")
| |
| 708 | AnimEnabled = false | |
| 709 | char.Humanoid.WalkSpeed = 0 | |
| 710 | ||
| 711 | coroutine.resume(coroutine.create(function() | |
| 712 | for f = 1,150 do | |
| 713 | ||
| 714 | PlayAnimationFromTable({
| |
| 715 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso, | |
| 716 | CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head | |
| 717 | CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm | |
| 718 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm | |
| 719 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg | |
| 720 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg | |
| 721 | }, .3, false) | |
| 722 | ||
| 723 | game:GetService("RunService").RenderStepped:wait()
| |
| 724 | local random = math.random(-50, 50) | |
| 725 | local random2 = math.random(-65, 65) | |
| 726 | local random3 = math.random(-45, 45) | |
| 727 | ||
| 728 | ||
| 729 | local Bullet = Instance.new("Part", char)
| |
| 730 | Bullet.Shape = "Ball" | |
| 731 | Bullet.BrickColor = BrickColor.new("New Yeller")
| |
| 732 | Bullet.Anchored = true | |
| 733 | Bullet.CanCollide = false | |
| 734 | Bullet.Material = "Neon" | |
| 735 | Bullet.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 736 | Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1) | |
| 737 | ||
| 738 | coroutine.resume(coroutine.create(function() | |
| 739 | for o = 1,150 do | |
| 740 | game:GetService("RunService").RenderStepped:wait()
| |
| 741 | Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001) | |
| 742 | Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1) | |
| 743 | end | |
| 744 | wait(1) | |
| 745 | Bullet.Anchored = false | |
| 746 | local bv = Instance.new("BodyVelocity")
| |
| 747 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 748 | bv.velocity = Mouse.Hit.lookVector *100 | |
| 749 | bv.Parent = Bullet | |
| 750 | local Fired = true | |
| 751 | Bullet.Touched:Connect(function(hit) | |
| 752 | if Fired == true then | |
| 753 | ||
| 754 | if hit.Parent.Name == char.Name then return end | |
| 755 | Bullet.Anchored = true | |
| 756 | coroutine.wrap(function() | |
| 757 | for o = 1,150 do | |
| 758 | game:GetService("RunService").RenderStepped:wait()
| |
| 759 | Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5) | |
| 760 | end | |
| 761 | end) | |
| 762 | ||
| 763 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then
| |
| 764 | hit.Parent:BreakJoints() | |
| 765 | ||
| 766 | for _, y in pairs(hit.Parent:GetChildren()) do | |
| 767 | if y:IsA("MeshPart") or y:IsA("Part") then
| |
| 768 | y.Anchored = true | |
| 769 | y.Material = "Neon" | |
| 770 | y:ClearAllChildren() | |
| 771 | else | |
| 772 | y:Destroy() | |
| 773 | end | |
| 774 | end | |
| 775 | end | |
| 776 | Bullet:Destroy() | |
| 777 | AnimEnabled = true | |
| 778 | char.Humanoid.WalkSpeed = 80 | |
| 779 | end | |
| 780 | end) | |
| 781 | end)) | |
| 782 | ||
| 783 | ||
| 784 | ||
| 785 | ||
| 786 | ||
| 787 | end | |
| 788 | end)) | |
| 789 | end | |
| 790 | ||
| 791 | ||
| 792 | function Transform() | |
| 793 | if Mode == "Guest" then | |
| 794 | char.Humanoid.WalkSpeed = 0 | |
| 795 | char.Humanoid.JumpPower = 0 | |
| 796 | ||
| 797 | local Part = Instance.new("Part", char)
| |
| 798 | Part.Anchored = true | |
| 799 | Part.CanCollide = false | |
| 800 | Part.Position = Torso.Position | |
| 801 | Part.Size = Vector3.new(1,1,1) | |
| 802 | Part.Material = "Neon" | |
| 803 | local Mesh = Instance.new("SpecialMesh", Part)
| |
| 804 | Mesh.MeshType = "Sphere" | |
| 805 | ||
| 806 | coroutine.resume(coroutine.create(function() | |
| 807 | for i = 1,10 do | |
| 808 | game:GetService("RunService").RenderStepped:wait()
| |
| 809 | for i = 1,30 do | |
| 810 | game:GetService("RunService").RenderStepped:wait(0.00000001)
| |
| 811 | Part.Size = Part.Size + Vector3.new(2, 2, 2) | |
| 812 | Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1) | |
| 813 | end | |
| 814 | ||
| 815 | for i = 1,30 do | |
| 816 | game:GetService("RunService").RenderStepped:wait(0.00000001)
| |
| 817 | Part.Size = Part.Size - Vector3.new(2, 2, 2) | |
| 818 | Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1) | |
| 819 | end | |
| 820 | end | |
| 821 | Theme.SoundId = "rbxassetid://305952044" | |
| 822 | TransformationSound:Play() | |
| 823 | local shirt = Instance.new("Shirt", char)
| |
| 824 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587" | |
| 825 | BC.HeadColor = BrickColor.new("Light stone grey")
| |
| 826 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 827 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 828 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 829 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 830 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 831 | Mesh.MeshType = "Cylinder" | |
| 832 | Part.Position = Torso.Position | |
| 833 | Part.Orientation = Vector3.new(0,0,90) | |
| 834 | for i = 1,200 do | |
| 835 | game:GetService("RunService").RenderStepped:wait(0.00000001)
| |
| 836 | Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1) | |
| 837 | Part.Transparency = Part.Transparency + 0.005 | |
| 838 | Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1) | |
| 839 | end | |
| 840 | chatfunc("Im Even Stronger Now!11!!")
| |
| 841 | char.Humanoid.WalkSpeed = 200 | |
| 842 | char.Humanoid.JumpPower = 30 | |
| 843 | end)) | |
| 844 | ||
| 845 | ||
| 846 | ||
| 847 | ||
| 848 | ||
| 849 | elseif Mode == "Guest666" then | |
| 850 | char.Humanoid.WalkSpeed = 0 | |
| 851 | char.Humanoid.JumpPower = 0 | |
| 852 | ||
| 853 | local Part = Instance.new("Part", char)
| |
| 854 | Part.Anchored = true | |
| 855 | Part.CanCollide = false | |
| 856 | Part.Position = Torso.Position | |
| 857 | Part.Size = Vector3.new(1,1,1) | |
| 858 | Part.Material = "Neon" | |
| 859 | local Mesh = Instance.new("SpecialMesh", Part)
| |
| 860 | Mesh.MeshType = "Sphere" | |
| 861 | ||
| 862 | coroutine.resume(coroutine.create(function() | |
| 863 | coroutine.resume(coroutine.create(function() | |
| 864 | for i = 1,10 do | |
| 865 | game:GetService("RunService").RenderStepped:wait()
| |
| 866 | for i = 1,70 do | |
| 867 | game:GetService("RunService").RenderStepped:wait(0.00000001)
| |
| 868 | Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1) | |
| 869 | Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1) | |
| 870 | end | |
| 871 | ||
| 872 | for i = 1,70 do | |
| 873 | game:GetService("RunService").RenderStepped:wait(0.00000001)
| |
| 874 | Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1) | |
| 875 | Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1) | |
| 876 | end | |
| 877 | end | |
| 878 | end)) | |
| 879 | for i = 1,50 do | |
| 880 | wait(math.random(0.0001, 1)) | |
| 881 | local random = math.random(-5, 5) | |
| 882 | local random2 = math.random(-5, 5) | |
| 883 | local random3 = math.random(-5, 5) | |
| 884 | local Part2 = Instance.new("Part", char)
| |
| 885 | Part2.Anchored = true | |
| 886 | Part2.CanCollide = false | |
| 887 | Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2)) | |
| 888 | Part2.Size = Vector3.new(1,1,1) | |
| 889 | Part2.BrickColor = BrickColor.new("Really red")
| |
| 890 | Part2.Material = "Neon" | |
| 891 | Part2.Orientation = Vector3.new(0,0,90) | |
| 892 | local Mesh2 = Instance.new("SpecialMesh", Part2)
| |
| 893 | Mesh2.MeshType = "Cylinder" | |
| 894 | Mesh2.Scale = Vector3.new(0.1, 10, 10) | |
| 895 | coroutine.resume(coroutine.create(function() | |
| 896 | for i = 1,200 do | |
| 897 | game:GetService("RunService").RenderStepped:wait()
| |
| 898 | Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0) | |
| 899 | Part2.Transparency = Part2.Transparency + 0.005 | |
| 900 | if Part2.Transparency >= 1 then | |
| 901 | Part2:Destroy() | |
| 902 | end | |
| 903 | end | |
| 904 | end)) | |
| 905 | end | |
| 906 | TransformationSound:Play() | |
| 907 | ||
| 908 | Theme.SoundId = "rbxassetid://289016480" | |
| 909 | ||
| 910 | local Part3 = Instance.new("Part", char)
| |
| 911 | Part3.Anchored = false | |
| 912 | Part3.CanCollide = false | |
| 913 | Part3.Position = Torso.Position | |
| 914 | Part3.Size = Vector3.new(0.2,0.2,0.2) | |
| 915 | Part3.Material = "Neon" | |
| 916 | Part3.BrickColor = BrickColor.new("Really red")
| |
| 917 | Part3.Name = "Eye1" | |
| 918 | local Mesh3 = Instance.new("SpecialMesh", Part3)
| |
| 919 | Mesh3.MeshType = "Sphere" | |
| 920 | local EyeWeld1 = Instance.new("Weld", Part3)
| |
| 921 | EyeWeld1.Part0 = char.Head | |
| 922 | EyeWeld1.Part1 = Part3 | |
| 923 | EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52) | |
| 924 | ||
| 925 | local Part4 = Instance.new("Part", char)
| |
| 926 | Part4.Anchored = false | |
| 927 | Part4.CanCollide = false | |
| 928 | Part4.Position = Torso.Position | |
| 929 | Part4.Size = Vector3.new(0.2,0.2,0.2) | |
| 930 | Part4.Material = "Neon" | |
| 931 | Part4.BrickColor = BrickColor.new("Really red")
| |
| 932 | Part4.Name = "Eye2" | |
| 933 | local Mesh4 = Instance.new("SpecialMesh", Part4)
| |
| 934 | Mesh4.MeshType = "Sphere" | |
| 935 | local EyeWeld2 = Instance.new("Weld", Part4)
| |
| 936 | EyeWeld2.Part0 = char.Head | |
| 937 | EyeWeld2.Part1 = Part4 | |
| 938 | EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52) | |
| 939 | ||
| 940 | char.Head.face:Destroy() | |
| 941 | local shirt = Instance.new("Shirt", char)
| |
| 942 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587" | |
| 943 | BC.HeadColor = BrickColor.new("Really black")
| |
| 944 | BC.RightArmColor = BrickColor.new("Really black")
| |
| 945 | BC.LeftArmColor = BrickColor.new("Really black")
| |
| 946 | BC.RightLegColor = BrickColor.new("Really black")
| |
| 947 | BC.LeftLegColor = BrickColor.new("Really black")
| |
| 948 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 949 | Mesh.MeshType = "Cylinder" | |
| 950 | Part.Position = Torso.Position | |
| 951 | Part.Orientation = Vector3.new(0,0,90) | |
| 952 | ||
| 953 | for i = 1,250 do | |
| 954 | game:GetService("RunService").RenderStepped:wait(0.00000001)
| |
| 955 | Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6) | |
| 956 | Part.Transparency = Part.Transparency + 0.005 | |
| 957 | Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1) | |
| 958 | end | |
| 959 | chatfunc("I'm Gonna Kill You.")
| |
| 960 | char.Humanoid.WalkSpeed = 3 | |
| 961 | char.Humanoid.JumpPower = 30 | |
| 962 | end)) | |
| 963 | end | |
| 964 | end | |
| 965 | ||
| 966 | ||
| 967 | ||
| 968 | function WipeOut() | |
| 969 | char.Humanoid.WalkSpeed = 0 | |
| 970 | char.Humanoid.JumpPower = 0 | |
| 971 | ||
| 972 | local Torsoo = findNearestTorso2(char.Torso.Position) | |
| 973 | for _, o in pairs(Torsoo.Parent:GetChildren()) do | |
| 974 | if o:IsA("Part") or o:IsA("MeshPart") then
| |
| 975 | o.Anchored = true | |
| 976 | end | |
| 977 | end | |
| 978 | char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2) | |
| 979 | AnimEnabled = false | |
| 980 | ||
| 981 | for i = 1,10 do | |
| 982 | wait() | |
| 983 | PlayAnimationFromTable({
| |
| 984 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, | |
| 985 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head | |
| 986 | ||
| 987 | CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm | |
| 988 | CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm | |
| 989 | ||
| 990 | CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg | |
| 991 | CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg | |
| 992 | }, .3, false) | |
| 993 | end | |
| 994 | chatfunc("Shhh.... Don't Move.")
| |
| 995 | wait(2) | |
| 996 | coroutine.resume(coroutine.create(function() | |
| 997 | for i = 1,10 do | |
| 998 | wait() | |
| 999 | PlayAnimationFromTable({
| |
| 1000 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, | |
| 1001 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head | |
| 1002 | ||
| 1003 | CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm | |
| 1004 | CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm | |
| 1005 | ||
| 1006 | CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg | |
| 1007 | CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg | |
| 1008 | }, .8, false) | |
| 1009 | end | |
| 1010 | end)) | |
| 1011 | NeckSnap:Play() | |
| 1012 | for u = 1,10 do | |
| 1013 | wait() | |
| 1014 | Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8) | |
| 1015 | end | |
| 1016 | wait(2) | |
| 1017 | chatfunc("Go To Sleep.")
| |
| 1018 | Torsoo.Parent.Head.Anchored = false | |
| 1019 | AnimEnabled = true | |
| 1020 | human.JumpPower = 30 | |
| 1021 | human.WalkSpeed = 3 | |
| 1022 | end | |
| 1023 | ||
| 1024 | ||
| 1025 | ||
| 1026 | Mouse.KeyDown:Connect(function(kk) | |
| 1027 | if kk == "r" then | |
| 1028 | NoobBullets() | |
| 1029 | elseif kk == "x" then | |
| 1030 | if Mode == "Guest666" then | |
| 1031 | WipeOut() | |
| 1032 | end | |
| 1033 | elseif kk == "f" then | |
| 1034 | if Mode == "Noob" then | |
| 1035 | chatfunc("BEHOLD!1!")
| |
| 1036 | wait(1) | |
| 1037 | Mode = "Guest" | |
| 1038 | Transform() | |
| 1039 | elseif Mode == "Guest" then | |
| 1040 | chatfunc("Now Im Angry...")
| |
| 1041 | Mode = "Guest666" | |
| 1042 | Transform() | |
| 1043 | end | |
| 1044 | end | |
| 1045 | end) | |
| 1046 | ||
| 1047 | ||
| 1048 | ||
| 1049 | ||
| 1050 | ArtificialHB = Create("BindableEvent", script){
| |
| 1051 | Parent = script, | |
| 1052 | Name = "Heartbeat", | |
| 1053 | } | |
| 1054 | ||
| 1055 | script:WaitForChild("Heartbeat")
| |
| 1056 | ||
| 1057 | frame = 1 / 30 | |
| 1058 | tf = 0 | |
| 1059 | allowframeloss = false | |
| 1060 | tossremainder = false | |
| 1061 | lastframe = tick() | |
| 1062 | script.Heartbeat:Fire() | |
| 1063 | ||
| 1064 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1065 | tf = tf + s | |
| 1066 | if tf >= frame then | |
| 1067 | if allowframeloss then | |
| 1068 | script.Heartbeat:Fire() | |
| 1069 | lastframe = tick() | |
| 1070 | else | |
| 1071 | for i = 1, math.floor(tf / frame) do | |
| 1072 | script.Heartbeat:Fire() | |
| 1073 | end | |
| 1074 | lastframe = tick() | |
| 1075 | end | |
| 1076 | if tossremainder then | |
| 1077 | tf = 0 | |
| 1078 | else | |
| 1079 | tf = tf - frame * math.floor(tf / frame) | |
| 1080 | end | |
| 1081 | end | |
| 1082 | end) | |
| 1083 | ||
| 1084 | function swait(num) | |
| 1085 | if num == 0 or num == nil then | |
| 1086 | ArtificialHB.Event:wait() | |
| 1087 | else | |
| 1088 | for i = 0, num do | |
| 1089 | ArtificialHB.Event:wait() | |
| 1090 | end | |
| 1091 | end | |
| 1092 | end | |
| 1093 | ||
| 1094 | ||
| 1095 | ||
| 1096 | ||
| 1097 | ||
| 1098 | New = function(Object, Parent, Name, Data) | |
| 1099 | local Object = Instance.new(Object) | |
| 1100 | for Index, Value in pairs(Data or {}) do
| |
| 1101 | Object[Index] = Value | |
| 1102 | end | |
| 1103 | Object.Parent = Parent | |
| 1104 | Object.Name = Name | |
| 1105 | return Object | |
| 1106 | end | |
| 1107 | function rayCast(Position, Direction, Range, Ignore) | |
| 1108 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1109 | end | |
| 1110 | ||
| 1111 | ||
| 1112 | ||
| 1113 | ||
| 1114 | coroutine.wrap(function() | |
| 1115 | while 1 do | |
| 1116 | swait() | |
| 1117 | if doe <= 360 then | |
| 1118 | doe = doe + 2 | |
| 1119 | else | |
| 1120 | doe = 0 | |
| 1121 | end | |
| 1122 | end | |
| 1123 | end)() | |
| 1124 | while true do | |
| 1125 | swait() | |
| 1126 | ||
| 1127 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 1128 | velocity = RootPart.Velocity.y | |
| 1129 | sine = sine + change | |
| 1130 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 1131 | if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then | |
| 1132 | if Mode == "Guest666" then | |
| 1133 | ||
| 1134 | Anim = "Jump" | |
| 1135 | ||
| 1136 | PlayAnimationFromTable({
| |
| 1137 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, | |
| 1138 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head | |
| 1139 | CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm | |
| 1140 | CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm | |
| 1141 | ||
| 1142 | CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg | |
| 1143 | CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg | |
| 1144 | }, .3, false) | |
| 1145 | ||
| 1146 | elseif Mode == "Noob" or Mode == "Guest" then | |
| 1147 | Anim = "Jump" | |
| 1148 | ||
| 1149 | PlayAnimationFromTable({
| |
| 1150 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, | |
| 1151 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head | |
| 1152 | CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm | |
| 1153 | CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm | |
| 1154 | CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg | |
| 1155 | CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg | |
| 1156 | }, .3, false) | |
| 1157 | end | |
| 1158 | ||
| 1159 | elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then | |
| 1160 | if Mode == "Guest666" then | |
| 1161 | ||
| 1162 | Anim = "Fall" | |
| 1163 | PlayAnimationFromTable({
| |
| 1164 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, | |
| 1165 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head | |
| 1166 | CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm | |
| 1167 | CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm | |
| 1168 | CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg | |
| 1169 | CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg | |
| 1170 | }, .3, false) | |
| 1171 | ||
| 1172 | elseif Mode == "Guest" or Mode == "Noob" then | |
| 1173 | ||
| 1174 | Anim = "Fall" | |
| 1175 | ||
| 1176 | PlayAnimationFromTable({
| |
| 1177 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, | |
| 1178 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head | |
| 1179 | CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm | |
| 1180 | CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm | |
| 1181 | CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg | |
| 1182 | CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg | |
| 1183 | }, .3, false) | |
| 1184 | end | |
| 1185 | ||
| 1186 | elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then | |
| 1187 | if Mode == "Guest666" then | |
| 1188 | ||
| 1189 | Anim = "Idle" | |
| 1190 | change = 1 | |
| 1191 | PlayAnimationFromTable({
| |
| 1192 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso, | |
| 1193 | CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head | |
| 1194 | CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm | |
| 1195 | CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm | |
| 1196 | CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg | |
| 1197 | CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg | |
| 1198 | }, .3, false) | |
| 1199 | ||
| 1200 | ||
| 1201 | elseif Mode == "Guest" or Mode == "Noob" then | |
| 1202 | ||
| 1203 | ||
| 1204 | Anim = "Idle" | |
| 1205 | change = 1 | |
| 1206 | PlayAnimationFromTable({
| |
| 1207 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso, | |
| 1208 | CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head | |
| 1209 | CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm | |
| 1210 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm | |
| 1211 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg | |
| 1212 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg | |
| 1213 | }, .3, false) | |
| 1214 | end | |
| 1215 | ||
| 1216 | ||
| 1217 | elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then | |
| 1218 | if Mode == "Guest666" then | |
| 1219 | ||
| 1220 | Anim = "Walk" | |
| 1221 | PlayAnimationFromTable({
| |
| 1222 | CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso | |
| 1223 | CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head | |
| 1224 | ||
| 1225 | CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1226 | CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1227 | ||
| 1228 | CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1229 | CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1230 | }, .3, false) | |
| 1231 | ||
| 1232 | ||
| 1233 | elseif Mode == "Noob" or Mode == "Guest" then | |
| 1234 | ||
| 1235 | Anim = "Walk" | |
| 1236 | PlayAnimationFromTable({
| |
| 1237 | CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso | |
| 1238 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head | |
| 1239 | ||
| 1240 | CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33), | |
| 1241 | CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33), | |
| 1242 | ||
| 1243 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1244 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 1245 | }, .3, false) | |
| 1246 | end | |
| 1247 | end | |
| 1248 | ||
| 1249 | end |