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Jun 23rd, 2018
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  1. repeat wait()
  2.  
  3. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  4.  
  5.  
  6. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  7.  
  8. local num = 0
  9. local p = game.Players.LocalPlayer
  10. local char = p.Character
  11. local rad = math.rad
  12. local hum = char.Humanoid
  13.  
  14. local EM = Enum.Material
  15. local CF = CFrame
  16. local V3 = Vector3
  17. local Ins = Instance
  18. local Col = Color3
  19. local UD = UDim
  20. local UD2 = UDim2
  21. local mr = math.rad
  22. local mra = math.random
  23. local mh = math.huge
  24.  
  25.  
  26.  
  27. local whitelist = {CoolJamesTheAwesome1}
  28.  
  29.  
  30. function checkwhitelist(player)
  31. for i = 1,#whitelist do
  32. if whitelist[i] ~= p.UserId then
  33. return true
  34. else
  35. return false
  36. end
  37. end
  38. end
  39.  
  40.  
  41. coroutine.resume(coroutine.create(function()
  42. while wait() do
  43. if checkwhitelist(p) then
  44. p:Kick("You Are NOT Whitelisted To Use This. You fucking autistic skid || Made By Ookyama.")
  45. end
  46. end
  47. end))
  48.  
  49.  
  50.  
  51.  
  52. for _, p in pairs(char:GetChildren()) do
  53. if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  54. p:Destroy()
  55. end
  56. end
  57. local BC = char["Body Colors"]
  58. BC.HeadColor = BrickColor.new("Bright yellow")
  59. BC.RightArmColor = BrickColor.new("Bright yellow")
  60. BC.LeftArmColor = BrickColor.new("Bright yellow")
  61. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  62. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  63. BC.TorsoColor = BrickColor.new("Bright blue")
  64.  
  65. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  66.  
  67. human = char.Humanoid
  68. hrp = char.HumanoidRootPart
  69. anim = human.Animator
  70.  
  71.  
  72. -- HAIR
  73.  
  74.  
  75.  
  76.  
  77. local txt2 = Instance.new("BillboardGui", char)
  78. txt2.Adornee = char.Head
  79. txt2.Name = "_status2"
  80. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  81. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  82. local text2 = Instance.new("TextLabel", txt2)
  83. text2.Size = UDim2.new(15, 0,2, 0)
  84. text2.FontSize = "Size24"
  85. text2.TextScaled = true
  86. text2.TextTransparency = 0
  87. text2.BackgroundTransparency = 1
  88. text2.TextTransparency = 0
  89. text2.TextStrokeTransparency = 0
  90. text2.Font = Enum.Font.SciFi
  91. text2.TextStrokeColor3 = Color3.new(0,0,0)
  92. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  93. text2.Text = "Nooby "..p.Name
  94. v2=Instance.new("Part")
  95. v2.Name = "ColorBrick"
  96. v2.Parent= char
  97. v2.FormFactor="Symmetric"
  98. v2.Anchored=true
  99. v2.CanCollide=false
  100. v2.BottomSurface="Smooth"
  101. v2.TopSurface="Smooth"
  102. v2.Size=Vector3.new(10,5,3)
  103. v2.Transparency=1
  104. v2.CFrame=char.HumanoidRootPart.CFrame
  105. v2.BrickColor=BrickColor.new("Lime green")
  106. v2.Transparency=1
  107. v2.Shape="Block"
  108.  
  109.  
  110.  
  111. coroutine.resume(coroutine.create(function()
  112. while wait() do
  113. for i = 1,50 do
  114. wait()
  115. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  116. end
  117. for i = 1,50 do
  118. wait()
  119. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  120. end
  121. for i = 1,50 do
  122. wait()
  123. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  124. end
  125.  
  126. end
  127. end))
  128.  
  129.  
  130.  
  131.  
  132.  
  133. local Mode = "Noob"
  134.  
  135.  
  136.  
  137.  
  138. coroutine.resume(coroutine.create(function()
  139. while wait() do
  140. if char:FindFirstChild("Eye1") ~= nil then
  141. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  142. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  143.  
  144. for i = 1, 10 do
  145. wait()
  146. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  147. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  148. end
  149. for i = 1, 10 do
  150. wait()
  151. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  152. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  153. end
  154. wait(2)
  155. end
  156. end
  157. end))
  158.  
  159.  
  160.  
  161. local namee = "Nooby "..p.Name
  162. local chatDB = false
  163.  
  164. function chatfunc(msg)
  165. coroutine.resume(coroutine.create(function()
  166. if not chatDB then
  167. chatDB = true
  168. for i = 1,#msg do
  169. wait()
  170. text2.Text = string.sub(msg, 1, i)
  171. end
  172. wait(2)
  173. if Mode == "Guest" then
  174. namee = "Guesty "..p.Name
  175. elseif Mode == "Guest666" then
  176. namee = "The Awakened "..p.Name
  177. end
  178. for i = 1,#namee do
  179. wait()
  180. text2.Text = string.sub(namee, 1, i)
  181. end
  182. chatDB = false -- So you can use right after it is done.
  183. end
  184. end))
  185. end
  186.  
  187.  
  188.  
  189. local Theme = Instance.new("Sound", char)
  190. Theme.Looped = true
  191. Theme.SoundId = "rbxassetid://265241849"
  192. Theme:Play()
  193.  
  194. local clerp = function(a, b, t)
  195. return a:lerp(b, t)
  196. end
  197.  
  198. -------------------------------------
  199. local Head = char.Head
  200. local RArm = char["Right Arm"]
  201. local LArm = char["Left Arm"]
  202. local Torso = char.Torso
  203. local LLeg = char["Left Leg"]
  204. local RLeg = char["Right Leg"]
  205. -------------------------------------
  206.  
  207. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  208. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  209. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  210. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  211. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  212. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  213. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  214. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  215. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  216. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  217. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  218. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  219. RS = Torso:FindFirstChild("Right Shoulder")
  220. LS = Torso:FindFirstChild("Left Shoulder")
  221. RH = Torso:FindFirstChild("Right Hip")
  222. LH = Torso:FindFirstChild("Left Hip")
  223. RJ = hrp:FindFirstChild("RootJoint")
  224. NK = Torso:FindFirstChild("Neck")
  225. local RunS = game:GetService("RunService")
  226. local Mouse = p:GetMouse()
  227. local animen = true
  228. local Player = game.Players.localPlayer
  229. local Character = Player.Character
  230. local Humanoid = Character.Humanoid
  231. local LeftArm = Character["Left Arm"]
  232. local RightArm = Character["Right Arm"]
  233. local LeftLeg = Character["Left Leg"]
  234. local RightLeg = Character["Right Leg"]
  235. local Head = Character.Head
  236. local Torso = Character.Torso
  237. local Camera = game.Workspace.CurrentCamera
  238. local RootPart = Character.HumanoidRootPart
  239. local RootJoint = RootPart.RootJoint
  240. local Pause = false
  241. local attack = false
  242. local LOL = false
  243. local Anim = 'Idle'
  244. local attacktype = 1
  245. local delays = false
  246. local play = true
  247. local targetted = nil
  248. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  249. local velocity = RootPart.Velocity.y
  250. local sine = 0
  251. local change = 1
  252. local doe = 0
  253. local Create = LoadLibrary("RbxUtility").Create
  254. Humanoid.WalkSpeed = 80
  255.  
  256.  
  257.  
  258.  
  259.  
  260.  
  261. local TrailSoundStart = Instance.new("Sound", char)
  262. TrailSoundStart.Looped = false
  263. TrailSoundStart.Volume = 0.4
  264. TrailSoundStart.SoundId = "rbxassetid://905876599"
  265.  
  266. local TrailSound = Instance.new("Sound", char)
  267. TrailSound.Looped = true
  268. TrailSound.Volume = 0.4
  269. TrailSound.SoundId = "rbxassetid://379557765"
  270.  
  271. local StepSound = Instance.new("Sound", char)
  272. StepSound.Looped = false
  273. StepSound.Volume = 0.7
  274. StepSound.SoundId = "rbxassetid://289556450"
  275.  
  276. local TransformationSound = Instance.new("Sound", char)
  277. TransformationSound.Looped = false
  278. TransformationSound.Volume = 0.5
  279. TransformationSound.SoundId = "rbxassetid://165969964"
  280.  
  281. local ShadowTravel = Instance.new("Sound", char)
  282. ShadowTravel.Looped = true
  283. ShadowTravel.Volume = 1
  284. ShadowTravel.SoundId = "rbxassetid://362395087"
  285.  
  286. local NeckSnap = Instance.new("Sound", char)
  287. NeckSnap.Looped = false
  288. NeckSnap.Volume = 1
  289. NeckSnap.SoundId = "rbxassetid://198606040"
  290.  
  291.  
  292.  
  293.  
  294.  
  295. function findNearestTorso(pos)
  296. local list = game.Workspace:children()
  297. local torso = nil
  298. local dist = 150
  299. local temp = nil
  300. local human = nil
  301. local temp2 = nil
  302. for x = 1, #list do
  303. temp2 = list[x]
  304. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  305. temp = temp2:findFirstChild("HumanoidRootPart")
  306. human = temp2:findFirstChildOfClass("Humanoid")
  307. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  308. if (temp.Position - pos).magnitude < dist then
  309. torso = temp
  310. dist = (temp.Position - pos).magnitude
  311. end
  312. end
  313. end
  314. end
  315. return torso.Parent.Name
  316. end
  317.  
  318.  
  319.  
  320.  
  321. function findNearestTorso2(pos)
  322. local list = game.Workspace:children()
  323. local torso = nil
  324. local dist = 150
  325. local temp = nil
  326. local human = nil
  327. local temp2 = nil
  328. for x = 1, #list do
  329. temp2 = list[x]
  330. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  331. temp = temp2:findFirstChild("HumanoidRootPart")
  332. human = temp2:findFirstChildOfClass("Humanoid")
  333. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  334. if (temp.Position - pos).magnitude < dist then
  335. torso = temp
  336. dist = (temp.Position - pos).magnitude
  337. end
  338. end
  339. end
  340. end
  341. return torso
  342. end
  343.  
  344.  
  345. function NoobStep()
  346. StepSound:Play()
  347. if Mode == "Guest" then
  348. chatfunc("GUEST STEP!!11!1!")
  349. elseif Mode == "Noob" then
  350. chatfunc("NOOB STEP!!111!!")
  351. end
  352. local NeonTorsopls = Torso:Clone()
  353. local Arm1 = RightArm:Clone()
  354. local Arm2 = LeftArm:Clone()
  355. local Head1 = Head:Clone()
  356. local Leg1 = RightLeg:Clone()
  357. local Leg2 = LeftLeg:Clone()
  358.  
  359. Head1.Name = "Headdd"
  360. Arm1.Name = "Armmm1"
  361. Arm2.Name = "Armmm2"
  362. NeonTorsopls.Name = "Torsooo"
  363. Leg1.Name = "Leggg1"
  364. Leg2.Name = "Leggg2"
  365.  
  366. NeonTorsopls.Parent = char
  367. Arm1.Parent = char
  368. Arm2.Parent = char
  369. Head1.Parent = char
  370. Leg1.Parent = char
  371. Leg2.Parent = char
  372. Head1:ClearAllChildren()
  373. Arm1:ClearAllChildren()
  374. Leg1:ClearAllChildren()
  375. Leg2:ClearAllChildren()
  376. NeonTorsopls:ClearAllChildren()
  377. Arm2:ClearAllChildren()
  378.  
  379. NeonTorsopls.CFrame = Torso.CFrame
  380. Arm1.CFrame = RightArm.CFrame
  381. Arm2.CFrame = LeftArm.CFrame
  382. Head1.CFrame = Head.CFrame
  383. Leg1.CFrame = RightLeg.CFrame
  384. Leg2.CFrame = LeftLeg.CFrame
  385.  
  386. Leg1.Material = "Neon"
  387. Arm1.Material = "Neon"
  388. Arm2.Material = "Neon"
  389. Leg2.Material = "Neon"
  390. NeonTorsopls.Material = "Neon"
  391. Head1.Material = "Neon"
  392.  
  393. Head1.Anchored = true
  394. NeonTorsopls.Anchored = true
  395. Arm1.Anchored = true
  396. Arm2.Anchored = true
  397. Leg1.Anchored = true
  398. Leg2.Anchored = true
  399.  
  400. Leg2.CanCollide = false
  401. Leg1.CanCollide = false
  402. Head1.CanCollide = false
  403. NeonTorsopls.CanCollide = false
  404. Arm1.CanCollide = false
  405. Arm2.CanCollide = false
  406.  
  407.  
  408. coroutine.resume(coroutine.create(function()
  409. for i = 1,300 do
  410. game:GetService("RunService").RenderStepped:wait()
  411. Arm1.Transparency = Arm1.Transparency + 0.01
  412. Arm2.Transparency = Arm2.Transparency + 0.01
  413. Head1.Transparency = Head1.Transparency + 0.01
  414. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  415. Leg1.Transparency = Leg1.Transparency + 0.01
  416. Leg2.Transparency = Leg2.Transparency + 0.01
  417. if Head1.Transparency >= 1 then
  418. Leg1:Destroy()
  419. Leg2:Destroy()
  420. Head1:Destroy()
  421. Arm1:Destroy()
  422. Arm2:Destroy()
  423. NeonTorsopls:Destroy()
  424. end
  425. end
  426. end))
  427.  
  428. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  429. end
  430.  
  431.  
  432. local TrailEnabled = false
  433.  
  434. function EnableTrail()
  435. if Mode == "Noob" or Mode == "Guest" then
  436. TrailSoundStart:Play()
  437. chatfunc("Be Confuuse!!111!!")
  438. TrailSound:Play()
  439. while wait() and TrailEnabled == true do
  440. local NeonTorsopls = Torso:Clone()
  441. local Arm1 = RightArm:Clone()
  442. local Arm2 = LeftArm:Clone()
  443. local Head1 = Head:Clone()
  444. local Leg1 = RightLeg:Clone()
  445. local Leg2 = LeftLeg:Clone()
  446.  
  447. Head1.Name = "Headdd"
  448. Arm1.Name = "Armmm1"
  449. Arm2.Name = "Armmm2"
  450. NeonTorsopls.Name = "Torsooo"
  451. Leg1.Name = "Leggg1"
  452. Leg2.Name = "Leggg2"
  453.  
  454. NeonTorsopls.Parent = char
  455. Arm1.Parent = char
  456. Arm2.Parent = char
  457. Head1.Parent = char
  458. Leg1.Parent = char
  459. Leg2.Parent = char
  460. Head1:ClearAllChildren()
  461. Arm1:ClearAllChildren()
  462. Leg1:ClearAllChildren()
  463. Leg2:ClearAllChildren()
  464. NeonTorsopls:ClearAllChildren()
  465. Arm2:ClearAllChildren()
  466.  
  467. NeonTorsopls.CFrame = Torso.CFrame
  468. Arm1.CFrame = RightArm.CFrame
  469. Arm2.CFrame = LeftArm.CFrame
  470. Head1.CFrame = Head.CFrame
  471. Leg1.CFrame = RightLeg.CFrame
  472. Leg2.CFrame = LeftLeg.CFrame
  473.  
  474. Leg1.Material = "Neon"
  475. Arm1.Material = "Neon"
  476. Arm2.Material = "Neon"
  477. Leg2.Material = "Neon"
  478. NeonTorsopls.Material = "Neon"
  479. Head1.Material = "Neon"
  480.  
  481. Head1.Anchored = true
  482. NeonTorsopls.Anchored = true
  483. Arm1.Anchored = true
  484. Arm2.Anchored = true
  485. Leg1.Anchored = true
  486. Leg2.Anchored = true
  487.  
  488. Leg2.CanCollide = false
  489. Leg1.CanCollide = false
  490. Head1.CanCollide = false
  491. NeonTorsopls.CanCollide = false
  492. Arm1.CanCollide = false
  493. Arm2.CanCollide = false
  494.  
  495. coroutine.resume(coroutine.create(function()
  496. for i = 1,300 do
  497. game:GetService("RunService").RenderStepped:wait()
  498. Arm1.Transparency = Arm1.Transparency + 0.01
  499. Arm2.Transparency = Arm2.Transparency + 0.01
  500. Head1.Transparency = Head1.Transparency + 0.01
  501. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  502. Leg1.Transparency = Leg1.Transparency + 0.01
  503. Leg2.Transparency = Leg2.Transparency + 0.01
  504. if Head1.Transparency >= 1 then
  505. Leg1:Destroy()
  506. Leg2:Destroy()
  507. Head1:Destroy()
  508. Arm1:Destroy()
  509. Arm2:Destroy()
  510. NeonTorsopls:Destroy()
  511. end
  512. end
  513. end))
  514. end
  515.  
  516. elseif Mode == "Guest666" then
  517. chatfunc("Shadow Travel...")
  518. ShadowTravel:Play()
  519. while wait() and TrailEnabled == true do
  520. local NeonTorsopls = Torso:Clone()
  521. local Arm1 = RightArm:Clone()
  522. local Arm2 = LeftArm:Clone()
  523. local Head1 = Head:Clone()
  524. local Leg1 = RightLeg:Clone()
  525. local Leg2 = LeftLeg:Clone()
  526.  
  527. Head1.Name = "Headdd"
  528. Arm1.Name = "Armmm1"
  529. Arm2.Name = "Armmm2"
  530. NeonTorsopls.Name = "Torsooo"
  531. Leg1.Name = "Leggg1"
  532. Leg2.Name = "Leggg2"
  533.  
  534. NeonTorsopls.Parent = char
  535. Arm1.Parent = char
  536. Arm2.Parent = char
  537. Head1.Parent = char
  538. Leg1.Parent = char
  539. Leg2.Parent = char
  540. Head1:ClearAllChildren()
  541. Arm1:ClearAllChildren()
  542. Leg1:ClearAllChildren()
  543. Leg2:ClearAllChildren()
  544. NeonTorsopls:ClearAllChildren()
  545. Arm2:ClearAllChildren()
  546.  
  547. NeonTorsopls.CFrame = Torso.CFrame
  548. Arm1.CFrame = RightArm.CFrame
  549. Arm2.CFrame = LeftArm.CFrame
  550. Head1.CFrame = Head.CFrame
  551. Leg1.CFrame = RightLeg.CFrame
  552. Leg2.CFrame = LeftLeg.CFrame
  553.  
  554. Leg1.Material = "Neon"
  555. Arm1.Material = "Neon"
  556. Arm2.Material = "Neon"
  557. Leg2.Material = "Neon"
  558. NeonTorsopls.Material = "Neon"
  559. Head1.Material = "Neon"
  560.  
  561. Head1.Anchored = true
  562. NeonTorsopls.Anchored = true
  563. Arm1.Anchored = true
  564. Arm2.Anchored = true
  565. Leg1.Anchored = true
  566. Leg2.Anchored = true
  567.  
  568. Leg2.CanCollide = false
  569. Leg1.CanCollide = false
  570. Head1.CanCollide = false
  571. NeonTorsopls.CanCollide = false
  572. Arm1.CanCollide = false
  573. Arm2.CanCollide = false
  574.  
  575. coroutine.resume(coroutine.create(function()
  576. for i = 1,300 do
  577. game:GetService("RunService").RenderStepped:wait()
  578. Arm1.Transparency = Arm1.Transparency + 0.1
  579. Arm2.Transparency = Arm2.Transparency + 0.1
  580. Head1.Transparency = Head1.Transparency + 0.1
  581. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  582. Leg1.Transparency = Leg1.Transparency + 0.1
  583. Leg2.Transparency = Leg2.Transparency + 0.1
  584. if Head1.Transparency >= 1 then
  585. Leg1:Destroy()
  586. Leg2:Destroy()
  587. Head1:Destroy()
  588. Arm1:Destroy()
  589. Arm2:Destroy()
  590. NeonTorsopls:Destroy()
  591. end
  592. end
  593. end))
  594. end
  595.  
  596.  
  597.  
  598.  
  599. end
  600. end
  601.  
  602. AnimEnabled = true
  603.  
  604. Mouse.KeyDown:Connect(function(k)
  605. if k == "9" then
  606. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  607.  
  608. elseif k == "8" then
  609. chatfunc("PLS NO!11!!")
  610.  
  611. elseif k == "7" then
  612. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  613.  
  614. elseif k == "6" then
  615. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  616.  
  617. elseif k == "5" then
  618. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  619.  
  620. elseif k == "4" then
  621. chatfunc("I Will Straighten U Out!!111!1")
  622.  
  623. elseif k == "e" then
  624. NoobStep()
  625.  
  626. elseif k == "q" then
  627. if TrailEnabled == false then
  628. TrailEnabled = true
  629. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  630. EnableTrail()
  631.  
  632. elseif TrailEnabled == true then
  633. TrailSound:Stop()
  634. ShadowTravel:Stop()
  635. TrailEnabled = false
  636. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  637. end
  638.  
  639. end
  640. end)
  641.  
  642.  
  643.  
  644. Humanoid.Animator.Parent = nil
  645. Character.Animate.Parent = nil
  646.  
  647.  
  648.  
  649. local newMotor = function(part0, part1, c0, c1)
  650. local w = Create('Motor'){
  651. Parent = part0,
  652. Part0 = part0,
  653. Part1 = part1,
  654. C0 = c0,
  655. C1 = c1,
  656. }
  657. return w
  658. end
  659. function clerp(a, b, t)
  660. return a:lerp(b, t)
  661. end
  662.  
  663. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  664. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  665.  
  666. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  667. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  668. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  669. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  670. RootJoint.C1 = CFrame.new(0, 0, 0)
  671. RootJoint.C0 = CFrame.new(0, 0, 0)
  672. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  673. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  674.  
  675. local rarmc1 = RW.C1
  676. local larmc1 = LW.C1
  677. local rlegc1 = RH.C1
  678. local llegc1 = LH.C1
  679.  
  680. local resetc1 = false
  681.  
  682.  
  683.  
  684. function PlayAnimationFromTable(table, speed, bool)
  685. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  686. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  687. RW.C0 = clerp(RW.C0, table[3], speed)
  688. LW.C0 = clerp(LW.C0, table[4], speed)
  689. RH.C0 = clerp(RH.C0, table[5], speed)
  690. LH.C0 = clerp(LH.C0, table[6], speed)
  691. if bool == true then
  692. if resetc1 == false then
  693. resetc1 = true
  694. RootJoint.C1 = RootJoint.C1
  695. Torso.Neck.C1 = Torso.Neck.C1
  696. RW.C1 = rarmc1
  697. LW.C1 = larmc1
  698. RH.C1 = rlegc1
  699. LH.C1 = llegc1
  700. end
  701. end
  702. end
  703.  
  704.  
  705.  
  706. function NoobBullets()
  707. chatfunc("TAIST THEESE SUKKERS!!11!!")
  708. AnimEnabled = false
  709. char.Humanoid.WalkSpeed = 0
  710.  
  711. coroutine.resume(coroutine.create(function()
  712. for f = 1,150 do
  713.  
  714. PlayAnimationFromTable({
  715. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  716. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  717. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  718. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  719. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  720. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  721. }, .3, false)
  722.  
  723. game:GetService("RunService").RenderStepped:wait()
  724. local random = math.random(-50, 50)
  725. local random2 = math.random(-65, 65)
  726. local random3 = math.random(-45, 45)
  727.  
  728.  
  729. local Bullet = Instance.new("Part", char)
  730. Bullet.Shape = "Ball"
  731. Bullet.BrickColor = BrickColor.new("New Yeller")
  732. Bullet.Anchored = true
  733. Bullet.CanCollide = false
  734. Bullet.Material = "Neon"
  735. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  736. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  737.  
  738. coroutine.resume(coroutine.create(function()
  739. for o = 1,150 do
  740. game:GetService("RunService").RenderStepped:wait()
  741. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  742. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  743. end
  744. wait(1)
  745. Bullet.Anchored = false
  746. local bv = Instance.new("BodyVelocity")
  747. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  748. bv.velocity = Mouse.Hit.lookVector *100
  749. bv.Parent = Bullet
  750. local Fired = true
  751. Bullet.Touched:Connect(function(hit)
  752. if Fired == true then
  753.  
  754. if hit.Parent.Name == char.Name then return end
  755. Bullet.Anchored = true
  756. coroutine.wrap(function()
  757. for o = 1,150 do
  758. game:GetService("RunService").RenderStepped:wait()
  759. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  760. end
  761. end)
  762.  
  763. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  764. hit.Parent:BreakJoints()
  765.  
  766. for _, y in pairs(hit.Parent:GetChildren()) do
  767. if y:IsA("MeshPart") or y:IsA("Part") then
  768. y.Anchored = true
  769. y.Material = "Neon"
  770. y:ClearAllChildren()
  771. else
  772. y:Destroy()
  773. end
  774. end
  775. end
  776. Bullet:Destroy()
  777. AnimEnabled = true
  778. char.Humanoid.WalkSpeed = 80
  779. end
  780. end)
  781. end))
  782.  
  783.  
  784.  
  785.  
  786.  
  787. end
  788. end))
  789. end
  790.  
  791.  
  792. function Transform()
  793. if Mode == "Guest" then
  794. char.Humanoid.WalkSpeed = 0
  795. char.Humanoid.JumpPower = 0
  796.  
  797. local Part = Instance.new("Part", char)
  798. Part.Anchored = true
  799. Part.CanCollide = false
  800. Part.Position = Torso.Position
  801. Part.Size = Vector3.new(1,1,1)
  802. Part.Material = "Neon"
  803. local Mesh = Instance.new("SpecialMesh", Part)
  804. Mesh.MeshType = "Sphere"
  805.  
  806. coroutine.resume(coroutine.create(function()
  807. for i = 1,10 do
  808. game:GetService("RunService").RenderStepped:wait()
  809. for i = 1,30 do
  810. game:GetService("RunService").RenderStepped:wait(0.00000001)
  811. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  812. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  813. end
  814.  
  815. for i = 1,30 do
  816. game:GetService("RunService").RenderStepped:wait(0.00000001)
  817. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  818. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  819. end
  820. end
  821. Theme.SoundId = "rbxassetid://305952044"
  822. TransformationSound:Play()
  823. local shirt = Instance.new("Shirt", char)
  824. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  825. BC.HeadColor = BrickColor.new("Light stone grey")
  826. BC.RightArmColor = BrickColor.new("Really black")
  827. BC.LeftArmColor = BrickColor.new("Really black")
  828. BC.RightLegColor = BrickColor.new("Really black")
  829. BC.LeftLegColor = BrickColor.new("Really black")
  830. BC.TorsoColor = BrickColor.new("Really black")
  831. Mesh.MeshType = "Cylinder"
  832. Part.Position = Torso.Position
  833. Part.Orientation = Vector3.new(0,0,90)
  834. for i = 1,200 do
  835. game:GetService("RunService").RenderStepped:wait(0.00000001)
  836. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  837. Part.Transparency = Part.Transparency + 0.005
  838. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  839. end
  840. chatfunc("Im Even Stronger Now!11!!")
  841. char.Humanoid.WalkSpeed = 200
  842. char.Humanoid.JumpPower = 30
  843. end))
  844.  
  845.  
  846.  
  847.  
  848.  
  849. elseif Mode == "Guest666" then
  850. char.Humanoid.WalkSpeed = 0
  851. char.Humanoid.JumpPower = 0
  852.  
  853. local Part = Instance.new("Part", char)
  854. Part.Anchored = true
  855. Part.CanCollide = false
  856. Part.Position = Torso.Position
  857. Part.Size = Vector3.new(1,1,1)
  858. Part.Material = "Neon"
  859. local Mesh = Instance.new("SpecialMesh", Part)
  860. Mesh.MeshType = "Sphere"
  861.  
  862. coroutine.resume(coroutine.create(function()
  863. coroutine.resume(coroutine.create(function()
  864. for i = 1,10 do
  865. game:GetService("RunService").RenderStepped:wait()
  866. for i = 1,70 do
  867. game:GetService("RunService").RenderStepped:wait(0.00000001)
  868. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  869. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  870. end
  871.  
  872. for i = 1,70 do
  873. game:GetService("RunService").RenderStepped:wait(0.00000001)
  874. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  875. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  876. end
  877. end
  878. end))
  879. for i = 1,50 do
  880. wait(math.random(0.0001, 1))
  881. local random = math.random(-5, 5)
  882. local random2 = math.random(-5, 5)
  883. local random3 = math.random(-5, 5)
  884. local Part2 = Instance.new("Part", char)
  885. Part2.Anchored = true
  886. Part2.CanCollide = false
  887. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  888. Part2.Size = Vector3.new(1,1,1)
  889. Part2.BrickColor = BrickColor.new("Really red")
  890. Part2.Material = "Neon"
  891. Part2.Orientation = Vector3.new(0,0,90)
  892. local Mesh2 = Instance.new("SpecialMesh", Part2)
  893. Mesh2.MeshType = "Cylinder"
  894. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  895. coroutine.resume(coroutine.create(function()
  896. for i = 1,200 do
  897. game:GetService("RunService").RenderStepped:wait()
  898. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  899. Part2.Transparency = Part2.Transparency + 0.005
  900. if Part2.Transparency >= 1 then
  901. Part2:Destroy()
  902. end
  903. end
  904. end))
  905. end
  906. TransformationSound:Play()
  907.  
  908. Theme.SoundId = "rbxassetid://289016480"
  909.  
  910. local Part3 = Instance.new("Part", char)
  911. Part3.Anchored = false
  912. Part3.CanCollide = false
  913. Part3.Position = Torso.Position
  914. Part3.Size = Vector3.new(0.2,0.2,0.2)
  915. Part3.Material = "Neon"
  916. Part3.BrickColor = BrickColor.new("Really red")
  917. Part3.Name = "Eye1"
  918. local Mesh3 = Instance.new("SpecialMesh", Part3)
  919. Mesh3.MeshType = "Sphere"
  920. local EyeWeld1 = Instance.new("Weld", Part3)
  921. EyeWeld1.Part0 = char.Head
  922. EyeWeld1.Part1 = Part3
  923. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  924.  
  925. local Part4 = Instance.new("Part", char)
  926. Part4.Anchored = false
  927. Part4.CanCollide = false
  928. Part4.Position = Torso.Position
  929. Part4.Size = Vector3.new(0.2,0.2,0.2)
  930. Part4.Material = "Neon"
  931. Part4.BrickColor = BrickColor.new("Really red")
  932. Part4.Name = "Eye2"
  933. local Mesh4 = Instance.new("SpecialMesh", Part4)
  934. Mesh4.MeshType = "Sphere"
  935. local EyeWeld2 = Instance.new("Weld", Part4)
  936. EyeWeld2.Part0 = char.Head
  937. EyeWeld2.Part1 = Part4
  938. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  939.  
  940. char.Head.face:Destroy()
  941. local shirt = Instance.new("Shirt", char)
  942. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  943. BC.HeadColor = BrickColor.new("Really black")
  944. BC.RightArmColor = BrickColor.new("Really black")
  945. BC.LeftArmColor = BrickColor.new("Really black")
  946. BC.RightLegColor = BrickColor.new("Really black")
  947. BC.LeftLegColor = BrickColor.new("Really black")
  948. BC.TorsoColor = BrickColor.new("Really black")
  949. Mesh.MeshType = "Cylinder"
  950. Part.Position = Torso.Position
  951. Part.Orientation = Vector3.new(0,0,90)
  952.  
  953. for i = 1,250 do
  954. game:GetService("RunService").RenderStepped:wait(0.00000001)
  955. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  956. Part.Transparency = Part.Transparency + 0.005
  957. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  958. end
  959. chatfunc("I'm Gonna Kill You.")
  960. char.Humanoid.WalkSpeed = 3
  961. char.Humanoid.JumpPower = 30
  962. end))
  963. end
  964. end
  965.  
  966.  
  967.  
  968. function WipeOut()
  969. char.Humanoid.WalkSpeed = 0
  970. char.Humanoid.JumpPower = 0
  971.  
  972. local Torsoo = findNearestTorso2(char.Torso.Position)
  973. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  974. if o:IsA("Part") or o:IsA("MeshPart") then
  975. o.Anchored = true
  976. end
  977. end
  978. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  979. AnimEnabled = false
  980.  
  981. for i = 1,10 do
  982. wait()
  983. PlayAnimationFromTable({
  984. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  985. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  986.  
  987. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  988. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  989.  
  990. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  991. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  992. }, .3, false)
  993. end
  994. chatfunc("Shhh.... Don't Move.")
  995. wait(2)
  996. coroutine.resume(coroutine.create(function()
  997. for i = 1,10 do
  998. wait()
  999. PlayAnimationFromTable({
  1000. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1001. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1002.  
  1003. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1004. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1005.  
  1006. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1007. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1008. }, .8, false)
  1009. end
  1010. end))
  1011. NeckSnap:Play()
  1012. for u = 1,10 do
  1013. wait()
  1014. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  1015. end
  1016. wait(2)
  1017. chatfunc("Go To Sleep.")
  1018. Torsoo.Parent.Head.Anchored = false
  1019. AnimEnabled = true
  1020. human.JumpPower = 30
  1021. human.WalkSpeed = 3
  1022. end
  1023.  
  1024.  
  1025.  
  1026. Mouse.KeyDown:Connect(function(kk)
  1027. if kk == "r" then
  1028. NoobBullets()
  1029. elseif kk == "x" then
  1030. if Mode == "Guest666" then
  1031. WipeOut()
  1032. end
  1033. elseif kk == "f" then
  1034. if Mode == "Noob" then
  1035. chatfunc("BEHOLD!1!")
  1036. wait(1)
  1037. Mode = "Guest"
  1038. Transform()
  1039. elseif Mode == "Guest" then
  1040. chatfunc("Now Im Angry...")
  1041. Mode = "Guest666"
  1042. Transform()
  1043. end
  1044. end
  1045. end)
  1046.  
  1047.  
  1048.  
  1049.  
  1050. ArtificialHB = Create("BindableEvent", script){
  1051. Parent = script,
  1052. Name = "Heartbeat",
  1053. }
  1054.  
  1055. script:WaitForChild("Heartbeat")
  1056.  
  1057. frame = 1 / 30
  1058. tf = 0
  1059. allowframeloss = false
  1060. tossremainder = false
  1061. lastframe = tick()
  1062. script.Heartbeat:Fire()
  1063.  
  1064. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1065. tf = tf + s
  1066. if tf >= frame then
  1067. if allowframeloss then
  1068. script.Heartbeat:Fire()
  1069. lastframe = tick()
  1070. else
  1071. for i = 1, math.floor(tf / frame) do
  1072. script.Heartbeat:Fire()
  1073. end
  1074. lastframe = tick()
  1075. end
  1076. if tossremainder then
  1077. tf = 0
  1078. else
  1079. tf = tf - frame * math.floor(tf / frame)
  1080. end
  1081. end
  1082. end)
  1083.  
  1084. function swait(num)
  1085. if num == 0 or num == nil then
  1086. ArtificialHB.Event:wait()
  1087. else
  1088. for i = 0, num do
  1089. ArtificialHB.Event:wait()
  1090. end
  1091. end
  1092. end
  1093.  
  1094.  
  1095.  
  1096.  
  1097.  
  1098. New = function(Object, Parent, Name, Data)
  1099. local Object = Instance.new(Object)
  1100. for Index, Value in pairs(Data or {}) do
  1101. Object[Index] = Value
  1102. end
  1103. Object.Parent = Parent
  1104. Object.Name = Name
  1105. return Object
  1106. end
  1107. function rayCast(Position, Direction, Range, Ignore)
  1108. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1109. end
  1110.  
  1111.  
  1112.  
  1113.  
  1114. coroutine.wrap(function()
  1115. while 1 do
  1116. swait()
  1117. if doe <= 360 then
  1118. doe = doe + 2
  1119. else
  1120. doe = 0
  1121. end
  1122. end
  1123. end)()
  1124. while true do
  1125. swait()
  1126.  
  1127. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1128. velocity = RootPart.Velocity.y
  1129. sine = sine + change
  1130. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1131. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1132. if Mode == "Guest666" then
  1133.  
  1134. Anim = "Jump"
  1135.  
  1136. PlayAnimationFromTable({
  1137. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1138. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1139. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  1140. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1141.  
  1142. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1143. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1144. }, .3, false)
  1145.  
  1146. elseif Mode == "Noob" or Mode == "Guest" then
  1147. Anim = "Jump"
  1148.  
  1149. PlayAnimationFromTable({
  1150. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1151. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1152. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  1153. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1154. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1155. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1156. }, .3, false)
  1157. end
  1158.  
  1159. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1160. if Mode == "Guest666" then
  1161.  
  1162. Anim = "Fall"
  1163. PlayAnimationFromTable({
  1164. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1165. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1166. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  1167. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1168. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1169. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1170. }, .3, false)
  1171.  
  1172. elseif Mode == "Guest" or Mode == "Noob" then
  1173.  
  1174. Anim = "Fall"
  1175.  
  1176. PlayAnimationFromTable({
  1177. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1178. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1179. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  1180. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1181. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1182. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1183. }, .3, false)
  1184. end
  1185.  
  1186. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1187. if Mode == "Guest666" then
  1188.  
  1189. Anim = "Idle"
  1190. change = 1
  1191. PlayAnimationFromTable({
  1192. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1193. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1194. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  1195. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1196. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1197. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1198. }, .3, false)
  1199.  
  1200.  
  1201. elseif Mode == "Guest" or Mode == "Noob" then
  1202.  
  1203.  
  1204. Anim = "Idle"
  1205. change = 1
  1206. PlayAnimationFromTable({
  1207. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1208. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1209. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  1210. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1211. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1212. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1213. }, .3, false)
  1214. end
  1215.  
  1216.  
  1217. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1218. if Mode == "Guest666" then
  1219.  
  1220. Anim = "Walk"
  1221. PlayAnimationFromTable({
  1222. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1223. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  1224.  
  1225. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1226. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1227.  
  1228. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1229. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1230. }, .3, false)
  1231.  
  1232.  
  1233. elseif Mode == "Noob" or Mode == "Guest" then
  1234.  
  1235. Anim = "Walk"
  1236. PlayAnimationFromTable({
  1237. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1238. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  1239.  
  1240. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1241. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1242.  
  1243. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1244. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1245. }, .3, false)
  1246. end
  1247. end
  1248.  
  1249. end
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