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***************************************************************************
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********************* RISE OF THE EAST 2.1 CHANGELOG **********************
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***************************************************************************
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**********************
6-
******* 2.1.5 ********
6+
******* 2.1.6 ********
7-
***** 13/09/2020 *****
7+
***** 29/09/2020 *****
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**********************
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10-
1.	Fixed Support Crawlers carrying Gatling Tanks
10+
1.	Fixed Tank Busters not being able to target walls
11-
2.	Fixed renderer settings, cncddraw now works on windowed mode
11+
2.	Fixed the following missions:
12-
3.	Added new multiplayer maps thanks to StolenTech 
12+
		RA2:	A10, A11, A12, S06
13-
4.	Fixed a crash related to large vehicles and weapons such as Kirovs
13+
		YR:		S03, S04
14-
5.	Fixed Minigunners not damaging fast aircraft
14+
3.	Fixed ICBM veterancy chevron
15-
6.	Fixed triggers and bugs in the following missions:
15+
4.	Fixed Havoc Tanks not being able to target Heroic units
16-
		RA2: A04, A08, A10, S01, S09
16+
5.	Fixed Bullfrog icon not showing its stealth detection marker
17-
		YR: A04
17+
18-
7.	Fixed windowed mode positions for various ingame screens
18+
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* General  *
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************
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1.	Aircraft (Missiles)
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	Reduced damage against T2 and T3 vehicles by 15%
24-
1.	Bounty
24+
25-
	Defensive structures are now eligible to gain bounty from kills
25+
2.	Repair Weapon (IFV & Repair Tank)
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	Reduced range by 22%
27-
2.	AA Weapons
27+
	Reduced effectiveness on heavy armor by 20%
28-
		2.1		Bullets
28+
29-
				Reduced damage by 20%
29+
3.	Campaign
30-
				
30+
	Improved various mission maps and enabled most T3 units in final missions
31-
		2.2		Missiles
31+
	E.g. RA2 missions 10, 11 & 12
32-
				Increased acceleration by 1 stage
32+
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4.	Flak Weapons
34-
3.	Civilian Bunkers
34+
	Can now destroy trees
35-
	Reduced capacity to 5 from 7
35+
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5.	Refineries
37
	Now require a power plant to be built
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6.	Flame Weapons
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	Increased damage against infantry by 30%
41-
1.	Comanche (Laser)
41+
42-
	Increased damage to vehicles by 10/20/30%
42+
7.	Economy
43
	Added and adjusted ore types:
44-
2.	Humvee
44+
		Gold 	- 25 value, medium growth, common
45-
	Now takes 50% more damage from bullets
45+
		Gems	- 50 value, slow growth, rare
46-
	Reduced speed by 1 stage
46+
		Uranium - 75 value, very slow growth, very rare, explodes
47-
 
47+
48-
3.	Spectrum Shield Upgrade
48+
8.	Uranium
49-
	Reduced armor bonus to 15% from 20% on Laser Tanks and Prism Defenders
49+
	Infantry walking across fields of uranium will take damage
50-
	Prism Tank shield bonus remains unchanged
50+
		8.1		Immunity
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				Suited units such as:
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				Peacekeeper
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				Prism Defender & Raider
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				Railgunner
56-
1.	Warlord Tank
56+
				Tesla Trooper, Raider & Defender
57-
	Increased damage by 20%
57+
				Desolator
58-
	Increased HP by 4%
58+
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				Cyborg units such as:
60-
2.	Tank Buster
60+
				Cyborg Reaper
61-
	Will now automatically use his Lock On ability when off cooldown
61+
				Arch Templar
62-
			2.1		Lock On
62+
				Technician
63-
					Reduced cooldown to 30 from 120 seconds
63+
64-
					Elite cooldown is now 24 seconds
64+
				Hover infantry such as:
65-
					Reduced duration to 10 from 15 seconds
65+
				Yuri Prime
66-
	Reduced damage by 10%
66+
				Yuri Clone
67
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************	
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** Allies **
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************
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72-
1.	TOS-1 & Sickle Missiles
72+
1.	Humvee
73-
	Reduced missile spread by 40/50% (normal, heroic)
73+
	Increased build time by 20%
74
75-
		1.1		Sickle
75+
76-
				Increased range by 10%
76+
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************
78-
2.	Construction Yard
78+
79-
	Provides minimap once again
79+
1.	Tank Buster
80
	Increased Lock On cooldown to 90 seconds from 30
81
	
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2.	Warlord Tank
83
	Increased cost to 1100 from 1000
84
	
85-
1.	Giant Squid
85+
3.	Gatling Tank
86-
	Moved down to T1 from T2
86+
	Reduced rate of turn by 2 stages
87
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************
89-
2.	Stinger
89+
90-
	Increased damage against infantry by 25%
90+
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92-
3.	Stinger Ambush
92+
1.	Nuclear Tanks Upgrade
93-
	Will now deploy upgraded Stingers
93+
	Increased speed bonus by 1 stage
94-
	Increased cost to 1750 from 1500
94+
	Increased nuclear death explosion damage at maximum spread by 50%
95
	
96-
4.	Blight
96+
2.	Desolator
97-
	Increased max damage threshold against higher tier infantry by 25%
97+
	Heals when standing on uranium fields every few seconds
98
		
99-
5.	Ravager
99+
100-
	Increased range by 20%
100+
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************
102-
6.	Militant
102+
103-
	Separated weapon warhead from Peacekeeper
103+
1.	Venom
104-
	This nerf was required as the weapon dealt full damage to all infantry types
104+
105
	
106-
7.	Tsunami Tank
106+
2.	Fleur
107-
	Reduced attack speed by 20%
107+
	Reduced EMP C4 cooldown by 20%
108
	
109
3.	Mantis
110
	Increased HP by 10%