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| 1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 3 | local RealPlayer = Player | |
| 4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer
| |
| 5 | script.Parent = InternalData.RealOwner.Character | |
| 6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
| |
| 7 | local function createObject (connections, index) | |
| 8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
| 9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
| 10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
| |
| 11 | meta.__index = function (self, i) | |
| 12 | if (i == 'TriggerEvent') then return runbind end; | |
| 13 | return connections[i] and connections[i].Event or index[i]; | |
| 14 | end; | |
| 15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
| 16 | end; | |
| 17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
| |
| 18 | local UserInputService = createObject({"InputBegan","InputEnded"},{})
| |
| 19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 23 | if FiredBy ~= InternalData.RealOwner then return end | |
| 24 | if Input.MouseEvent then | |
| 25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 26 | elseif Input.Sound then | |
| 27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
| 28 | else | |
| 29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
| 31 | for _,Action in pairs(ContextActionService.Actions) do | |
| 32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 33 | end | |
| 34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 35 | end | |
| 36 | end) | |
| 37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 38 | Event.Parent = NLS([[ | |
| 39 | local Player = owner; | |
| 40 | local Sounds = {};
| |
| 41 | local Event = script:WaitForChild("UserInput");
| |
| 42 | local UserInputService = game:GetService("UserInputService");
| |
| 43 | local Mouse = Player:GetMouse(); | |
| 44 | local Input = function(Input,gameProcessedEvent) | |
| 45 | if gameProcessedEvent then return end | |
| 46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 47 | end | |
| 48 | Event.OnClientEvent:connect(function(Args) | |
| 49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
| 50 | end) | |
| 51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 52 | local Hit,Target | |
| 53 | while wait(1/30) do | |
| 54 | for x,Sound in pairs(Sounds) do | |
| 55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
| |
| 56 | end | |
| 57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
| 59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 60 | end | |
| 61 | end | |
| 62 | ]],InternalData.RealOwner.Character) | |
| 63 | end | |
| 64 | InternalData.NewOwner = setmetatable({},{
| |
| 65 | __index = function (self,Index) | |
| 66 | local Type = type(InternalData.RealOwner[Index]) | |
| 67 | if Type == "function" then | |
| 68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 69 | return function (self)return InternalData["Mouse"] end | |
| 70 | end | |
| 71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
| 72 | elseif Index == "FakePlayer" then | |
| 73 | return true | |
| 74 | end | |
| 75 | return InternalData.RealOwner[Index] | |
| 76 | end; | |
| 77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
| 78 | }) | |
| 79 | --LoadLibrary("RbxUtility").Create
| |
| 80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
| 81 | if Library == "RbxUtility" then | |
| 82 | return setmetatable({},{
| |
| 83 | __tostring = function() return "RbxUtility" end; | |
| 84 | __index = function(self, Index) | |
| 85 | if Index:lower() == "create" then | |
| 86 | return function(Type) | |
| 87 | return function(Data) | |
| 88 | Data = Data or {}
| |
| 89 | local Inst = Instance.new(Type) | |
| 90 | for x,y in pairs(Data) do | |
| 91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
| 92 | if y == owner then y = InternalData.RealOwner end | |
| 93 | Inst[x] = y | |
| 94 | end | |
| 95 | return Inst | |
| 96 | end | |
| 97 | end | |
| 98 | end | |
| 99 | return InternalData.LoadLibrary(Library)[Index] | |
| 100 | end | |
| 101 | }) | |
| 102 | end | |
| 103 | return InternalData.LoadLibrary(Library) | |
| 104 | end | |
| 105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{
| |
| 106 | __index = function (self,Index) | |
| 107 | if Index:lower() == 'new' then | |
| 108 | return function (Type, Parent) | |
| 109 | if Parent == owner then Parent = InternalData.RealOwner end | |
| 110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
| 111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
| 112 | if not Type then return end | |
| 113 | if Type == "BillboardGui" then | |
| 114 | local ToReturn = setmetatable({},{
| |
| 115 | __index = function (self,Index) | |
| 116 | if type(Real[Index]) == "function" then | |
| 117 | if Index:lower() == "clone" then | |
| 118 | return function (self) | |
| 119 | local Real = Real:Clone() | |
| 120 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 121 | __index = function (self,Index) | |
| 122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 123 | return Real[Index] | |
| 124 | end; | |
| 125 | __newindex = function (self,Index,Value) | |
| 126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 127 | if Value == owner then Value = InternalData.RealOwner end | |
| 128 | Real[Index] = Value | |
| 129 | end; | |
| 130 | __tostring = function(self) return tostring(Real) end; | |
| 131 | }) | |
| 132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 133 | end | |
| 134 | end | |
| 135 | return function (self,...) return Real[Index](Real,...)end | |
| 136 | end | |
| 137 | return Real[Index] | |
| 138 | end; | |
| 139 | __newindex = function (self,Index,Value) | |
| 140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 141 | if Value == owner then Value = InternalData.RealOwner end | |
| 142 | Real[Index] = Value | |
| 143 | end; | |
| 144 | __tostring = function(self) return tostring(Real) end; | |
| 145 | }) | |
| 146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 147 | elseif Type:lower() == "sound" then | |
| 148 | Real.Parent = owner.Character; | |
| 149 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 150 | __index = function (self,Index) | |
| 151 | if Index:lower() == "playbackloudness" then | |
| 152 | return InternalData.SoundLoudness[Real] or 0 | |
| 153 | elseif type(Real[Index]) == "function" then | |
| 154 | if Index:lower() == "clone" then | |
| 155 | return function (self) | |
| 156 | local Real = Real:Clone() | |
| 157 | local ToReturn = setmetatable({},{
| |
| 158 | __index = function (self,Index) | |
| 159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 160 | return Real[Index] | |
| 161 | end; | |
| 162 | __newindex = function (self,Index,Value) | |
| 163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 164 | if Value == owner then Value = InternalData.RealOwner end | |
| 165 | Real[Index] = Value | |
| 166 | end; | |
| 167 | __tostring = function(self) return tostring(Real) end; | |
| 168 | }) | |
| 169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 170 | end | |
| 171 | end | |
| 172 | return function (self,...) return Real[Index](Real,...)end | |
| 173 | end | |
| 174 | return Real[Index] | |
| 175 | end; | |
| 176 | __newindex = function (self,Index,Value) | |
| 177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 178 | if Value == owner then Value = InternalData.RealOwner end | |
| 179 | Real[Index] = Value | |
| 180 | end; | |
| 181 | __tostring = function(self) return tostring(Real) end; | |
| 182 | }) | |
| 183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
| |
| 184 | else | |
| 185 | local ToReturn = setmetatable({RealObject = Real},{
| |
| 186 | __index = function (self,Index) | |
| 187 | if type(Real[Index]) == "function" then | |
| 188 | if Index:lower() == "clone" then | |
| 189 | return function (self) | |
| 190 | local Real = Real:Clone() | |
| 191 | local ToReturn = setmetatable({},{
| |
| 192 | __index = function (self,Index) | |
| 193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
| 194 | return Real[Index] | |
| 195 | end; | |
| 196 | __newindex = function (self,Index,Value) | |
| 197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 198 | if Value == owner then Value = InternalData.RealOwner end | |
| 199 | Real[Index] = Value | |
| 200 | end; | |
| 201 | __tostring = function(self) return tostring(Real) end; | |
| 202 | }) | |
| 203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 204 | end | |
| 205 | end | |
| 206 | return function (self,...) return Real[Index](Real,...)end | |
| 207 | end | |
| 208 | return Real[Index] | |
| 209 | end; | |
| 210 | __newindex = function (self,Index,Value) | |
| 211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
| 212 | if Value == owner then Value = InternalData.RealOwner end | |
| 213 | Real[Index] = Value | |
| 214 | end; | |
| 215 | __tostring = function(self) return tostring(Real) end; | |
| 216 | }) | |
| 217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
| 218 | end | |
| 219 | end | |
| 220 | end | |
| 221 | return InternalData.RealInstance[Index] | |
| 222 | end; | |
| 223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
| 224 | }); | |
| 225 | InternalData.RealGame = game;game = setmetatable({},{
| |
| 226 | __index = function (self,Index) | |
| 227 | if InternalData.RealGame[Index] then | |
| 228 | local Type = type(InternalData.RealGame[Index]) | |
| 229 | if Type == "function" then | |
| 230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 231 | return function (self,Service) | |
| 232 | local FakeServices = {
| |
| 233 | ["players"] = function() | |
| 234 | return setmetatable({},{
| |
| 235 | __index = function (self2,Index2) | |
| 236 | local RealService = InternalData.RealGame:GetService(Service) | |
| 237 | local Type2 = type(RealService[Index2]) | |
| 238 | if Type2 == "function" then | |
| 239 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 240 | else | |
| 241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
| 242 | return RealService[Index2] | |
| 243 | end | |
| 244 | end; | |
| 245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
| 246 | }) | |
| 247 | end; | |
| 248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 250 | ["debris"] = function() | |
| 251 | return setmetatable({},{
| |
| 252 | __index = function(self2,Index2) | |
| 253 | local RealService = InternalData.RealGame:GetService(Service) | |
| 254 | local Type2 = type(RealService[Index2]) | |
| 255 | if Type2 == "function" then | |
| 256 | if Index2:lower() == "additem" then | |
| 257 | return function (self,Item,Time) | |
| 258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
| 259 | return RealService:AddItem(Item,Time) | |
| 260 | end | |
| 261 | end | |
| 262 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 263 | end | |
| 264 | return RealService[Index2] | |
| 265 | end; | |
| 266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
| |
| 267 | }) | |
| 268 | end; | |
| 269 | ["runservice"] = function() | |
| 270 | return setmetatable({},{
| |
| 271 | __index = function(self2,Index2) | |
| 272 | local RealService = InternalData.RealGame:GetService(Service) | |
| 273 | local Type2 = type(RealService[Index2]) | |
| 274 | if Type2 == "function" then | |
| 275 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 276 | else | |
| 277 | local RunServices = {
| |
| 278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 280 | } | |
| 281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 282 | return RealService[Index2] | |
| 283 | end | |
| 284 | end; | |
| 285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
| |
| 286 | }) | |
| 287 | end | |
| 288 | } | |
| 289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 290 | return InternalData.RealGame:GetService(Service) | |
| 291 | end | |
| 292 | end | |
| 293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
| 294 | else | |
| 295 | if game:GetService(Index) then return game:GetService(Index) end | |
| 296 | return InternalData.RealGame[Index] | |
| 297 | end | |
| 298 | end | |
| 299 | return nil | |
| 300 | end; | |
| 301 | __tostring = function(self) return tostring(InternalData.game) end | |
| 302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
| |
| 303 | ||
| 304 | --services | |
| 305 | local debris = game:GetService("Debris")
| |
| 306 | local chatservice = game:GetService("Chat")
| |
| 307 | ||
| 308 | ||
| 309 | ||
| 310 | --[[settings]] | |
| 311 | ||
| 312 | --mode customization | |
| 313 | local opmultiplierws = 1.25 | |
| 314 | local spdmultiplierws = 2 | |
| 315 | local opmultiplierjp = 1 | |
| 316 | local spdmultiplierjp = 1.25 | |
| 317 | ||
| 318 | --color | |
| 319 | local maincolor = BrickColor.new("Bright yellow")
| |
| 320 | local secondarycolor = BrickColor.new("Bright blue")
| |
| 321 | local flamecolor = BrickColor.new("Really red")
| |
| 322 | ||
| 323 | --music | |
| 324 | local musicid = "rbxassetid://571839980" | |
| 325 | local runmusicid = "rbxassetid://703893300" | |
| 326 | ||
| 327 | --flash effect | |
| 328 | local flashduration = 0 | |
| 329 | ||
| 330 | ||
| 331 | --jump power | |
| 332 | local walkjp = 50 | |
| 333 | local runjp = 70 | |
| 334 | ||
| 335 | ||
| 336 | --walk speed | |
| 337 | local walkspd = 26 | |
| 338 | local runspd = 100 | |
| 339 | ||
| 340 | ||
| 341 | local spd = 16 | |
| 342 | local jpower = 50 | |
| 343 | ||
| 344 | ||
| 345 | --enables | |
| 346 | local running = false | |
| 347 | local autotarget = false | |
| 348 | local opmode = false | |
| 349 | local chatting = false | |
| 350 | local superspeed = false | |
| 351 | ||
| 352 | ||
| 353 | --script | |
| 354 | local player = game:GetService("Players").LocalPlayer
| |
| 355 | local mouse = player:GetMouse() | |
| 356 | repeat | |
| 357 | wait() | |
| 358 | until player.Character | |
| 359 | local character = player.Character | |
| 360 | local humanoid = character:FindFirstChild("Humanoid")
| |
| 361 | local torso = character:FindFirstChild("Torso")
| |
| 362 | if not torso and not humanoid then | |
| 363 | print("Torso and humanoid not found")
| |
| 364 | return | |
| 365 | elseif not torso then | |
| 366 | print("No torso found")
| |
| 367 | return | |
| 368 | elseif not humanoid then | |
| 369 | print("No humanoid found")
| |
| 370 | return | |
| 371 | end | |
| 372 | ||
| 373 | ||
| 374 | ||
| 375 | --useful functions | |
| 376 | ||
| 377 | local function randomize(value1, value2) | |
| 378 | math.randomseed(os.time()) | |
| 379 | for i=1,10 do | |
| 380 | math.random(1,100) | |
| 381 | end | |
| 382 | local randomizeeebebebe = math.random(value1, value2) | |
| 383 | return randomizeeebebebe | |
| 384 | end | |
| 385 | ||
| 386 | ||
| 387 | ||
| 388 | --attacking | |
| 389 | local function attak(thing, thinghumanoid, place) | |
| 390 | ||
| 391 | local hiteffect = Instance.new("Part", thing)
| |
| 392 | hiteffect.Name = "Hit Effect" | |
| 393 | if opmode then | |
| 394 | hiteffect.BrickColor = secondarycolor | |
| 395 | else | |
| 396 | hiteffect.BrickColor = maincolor | |
| 397 | end | |
| 398 | hiteffect.Material = Enum.Material.Neon | |
| 399 | hiteffect.Anchored = true | |
| 400 | hiteffect.CanCollide = false | |
| 401 | hiteffect.CFrame = CFrame.new(thing.Position) | |
| 402 | hiteffect.Size = Vector3.new() | |
| 403 | hiteffect.Transparency = 0 | |
| 404 | hiteffect.Shape = "Ball" | |
| 405 | ||
| 406 | thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) | |
| 407 | if superspeed then | |
| 408 | thing.Velocity = thing.Velocity + ((thing.Position - place.Position).unit * 500) | |
| 409 | end | |
| 410 | if opmode then | |
| 411 | thinghumanoid.Parent:BreakJoints() | |
| 412 | thing.Velocity = thing.Velocity + ((thing.Position - place.Position).unit * 1000) | |
| 413 | hiteffect.Size = Vector3.new(25,25,25) | |
| 414 | debris:AddItem(thinghumanoid.Parent, 1) | |
| 415 | else | |
| 416 | thinghumanoid:TakeDamage(randomize(17,24)) | |
| 417 | end | |
| 418 | ||
| 419 | thing.Velocity = thing.Velocity + ((thing.Position - place.Position).unit * 100) | |
| 420 | ||
| 421 | coroutine.resume(coroutine.create(function() | |
| 422 | local hitchange = Vector3.new(0,hiteffect.Transparency,0) | |
| 423 | for i=1,10 do | |
| 424 | hiteffect.Transparency = hitchange.Y | |
| 425 | hiteffect.Size = hiteffect.Size:lerp(Vector3.new(7,7,7), 0.05 * i) | |
| 426 | hitchange = hitchange:lerp(Vector3.new(0,1,0), 0.05 * i) | |
| 427 | if superspeed then | |
| 428 | hiteffect.Color = hiteffect.Color:lerp(flamecolor.Color, 0.1 * i) | |
| 429 | end | |
| 430 | wait() | |
| 431 | end | |
| 432 | hiteffect:Destroy() | |
| 433 | end)) | |
| 434 | end | |
| 435 | ||
| 436 | local function Attack(area, range, autorange) | |
| 437 | local searchrange = range | |
| 438 | local autosearch = autorange | |
| 439 | local htorso = nil | |
| 440 | local hhumanoid = nil | |
| 441 | local autotargethumanoid = nil | |
| 442 | local autotargettorso = nil | |
| 443 | for i,v in pairs(game.Workspace:GetChildren()) do | |
| 444 | local ttorso = v:FindFirstChild("Torso")
| |
| 445 | if not ttorso then | |
| 446 | ttorso = v:FindFirstChild("UpperTorso")
| |
| 447 | if not ttorso then | |
| 448 | ttorso = v:FindFirstChild("HumanoidRootPart")
| |
| 449 | end | |
| 450 | end | |
| 451 | local thumanoid = v:FindFirstChild("Humanoid")
| |
| 452 | if ttorso and thumanoid and v ~= character then | |
| 453 | if thumanoid.Health > 0 then | |
| 454 | local distaway = (area.Position - ttorso.Position).magnitude | |
| 455 | ||
| 456 | if distaway < range then | |
| 457 | attak(ttorso, thumanoid, area) | |
| 458 | end | |
| 459 | ||
| 460 | if distaway < range then | |
| 461 | htorso = ttorso | |
| 462 | hhumanoid = thumanoid | |
| 463 | searchrange = distaway | |
| 464 | end | |
| 465 | if distaway < autosearch then | |
| 466 | autotargettorso = ttorso | |
| 467 | autotargethumanoid = thumanoid | |
| 468 | autosearch = distaway | |
| 469 | end | |
| 470 | end | |
| 471 | end | |
| 472 | end | |
| 473 | if htorso and hhumanoid then | |
| 474 | if autotarget and autotargettorso and autotargethumanoid then | |
| 475 | if autotargethumanoid.Health > 0 then | |
| 476 | humanoid:MoveTo(autotargettorso.Position) | |
| 477 | torso.Velocity = torso.Velocity + (torso.CFrame.lookVector * 50) | |
| 478 | end | |
| 479 | end | |
| 480 | end | |
| 481 | end | |
| 482 | ||
| 483 | ||
| 484 | ||
| 485 | --music | |
| 486 | local music = Instance.new("Sound", torso)
| |
| 487 | music.SoundId = musicid | |
| 488 | music.Volume = 0 --default 0.5 | |
| 489 | music.EmitterSize = 10 --default 10 | |
| 490 | music.PlaybackSpeed = 1 --default 1 | |
| 491 | music.Looped = true | |
| 492 | ||
| 493 | ||
| 494 | ||
| 495 | ||
| 496 | --text | |
| 497 | local bgui = Instance.new("BillboardGui",character)
| |
| 498 | bgui.Size = UDim2.new(0,100,0,40) | |
| 499 | bgui.StudsOffset = Vector3.new(0,2,0) | |
| 500 | bgui.Adornee = character.Head | |
| 501 | local texty = Instance.new("TextLabel", bgui)
| |
| 502 | texty.BackgroundTransparency = 1 | |
| 503 | texty.BorderSizePixel = 0 | |
| 504 | texty.Text = "" | |
| 505 | texty.Font = "Cartoon" | |
| 506 | texty.FontSize = "Size24" | |
| 507 | texty.TextStrokeTransparency = 0.7 | |
| 508 | texty.TextStrokeColor3 = Color3.new(1,1,0) | |
| 509 | texty.TextColor3 = Color3.new(1,1,0) | |
| 510 | texty.Size = UDim2.new(1,0,0.5,0) | |
| 511 | ||
| 512 | coroutine.resume(coroutine.create(function() | |
| 513 | while true do | |
| 514 | wait() | |
| 515 | texty.Position = UDim2.new((math.cos(tick() * 15) / 5), 0, math.sin(tick() * 15) / 5, 0) | |
| 516 | if not chatting then | |
| 517 | texty.Text = "-" ..player.Name.. "-" | |
| 518 | end | |
| 519 | end | |
| 520 | end)) | |
| 521 | ||
| 522 | ||
| 523 | player.Chatted:connect(function(chat) | |
| 524 | chatting = true | |
| 525 | chat = chatservice:FilterStringForBroadcast(chat, player) | |
| 526 | for i=1,string.len(chat) do | |
| 527 | texty.Text = string.sub(chat, 1, i) | |
| 528 | wait() | |
| 529 | end | |
| 530 | wait(2) | |
| 531 | chatting = false | |
| 532 | end) | |
| 533 | ||
| 534 | ||
| 535 | ||
| 536 | --INTRO | |
| 537 | music:Play() | |
| 538 | humanoid.WalkSpeed = 0 | |
| 539 | ||
| 540 | wait(1) | |
| 541 | ||
| 542 | local effect = Instance.new("Part", character)
| |
| 543 | effect.Name = "Effect" | |
| 544 | effect.BrickColor = maincolor | |
| 545 | effect.Material = Enum.Material.Neon | |
| 546 | effect.Anchored = true | |
| 547 | effect.CanCollide = false | |
| 548 | effect.CFrame = CFrame.new(torso.Position) | |
| 549 | effect.Size = Vector3.new(10,10,10) | |
| 550 | effect.Shape = "Ball" | |
| 551 | ||
| 552 | for i=1,1 do | |
| 553 | local change = Vector3.new(0,1,0) | |
| 554 | for i=1,20 do | |
| 555 | effect.Size = effect.Size:lerp(Vector3.new(0,0,0), 0.03 * i) | |
| 556 | effect.Transparency = change.Y | |
| 557 | change = change:lerp(Vector3.new(0,0,0), 0.02 * i) | |
| 558 | music.Volume = change.Y / 1 | |
| 559 | wait() | |
| 560 | end | |
| 561 | ||
| 562 | change = Vector3.new(0,1,0) | |
| 563 | effect.Size = Vector3.new(10,10,10) | |
| 564 | for i=1,20 do | |
| 565 | effect.Size = effect.Size:lerp(Vector3.new(0,0,0), 0.03 * i) | |
| 566 | effect.Transparency = change.Y | |
| 567 | change = change:lerp(Vector3.new(0,0,0), 0.02 * i) | |
| 568 | music.Volume = change.Y / 1 | |
| 569 | wait() | |
| 570 | end | |
| 571 | ||
| 572 | change = Vector3.new(0,1,0) | |
| 573 | effect.Size = Vector3.new(10,10,10) | |
| 574 | for i=1,20 do | |
| 575 | effect.Size = effect.Size:lerp(Vector3.new(0,0,0), 0.03 * i) | |
| 576 | effect.Transparency = change.Y | |
| 577 | change = change:lerp(Vector3.new(0,0,0), 0.02 * i) | |
| 578 | music.Volume = change.Y / 1 | |
| 579 | wait() | |
| 580 | end | |
| 581 | ||
| 582 | change = Vector3.new(0,0,0) | |
| 583 | effect.Size = Vector3.new(0,0,0) | |
| 584 | for i=1,20 do | |
| 585 | effect.Size = effect.Size:lerp(Vector3.new(30,30,30), 0.03 * i) | |
| 586 | effect.Color = effect.Color:lerp(flamecolor.Color, 0.03 * i) | |
| 587 | effect.Transparency = change.Y | |
| 588 | change = change:lerp(Vector3.new(0,1,0), 0.02 * i) | |
| 589 | music.Volume = change.Y / 1 | |
| 590 | wait() | |
| 591 | end | |
| 592 | music.Volume = 1 | |
| 593 | effect:Destroy() | |
| 594 | end | |
| 595 | ||
| 596 | ||
| 597 | ||
| 598 | --set humanoid stats | |
| 599 | coroutine.resume(coroutine.create(function() | |
| 600 | while true do | |
| 601 | wait() | |
| 602 | humanoid.PlatformStand = false | |
| 603 | humanoid.WalkSpeed = spd | |
| 604 | humanoid.JumpPower = jpower | |
| 605 | humanoid.MaxHealth = math.huge | |
| 606 | humanoid.Health = math.huge | |
| 607 | for i,v in pairs(character:GetChildren()) do | |
| 608 | if v:IsA("Part") then
| |
| 609 | v.Anchored = false | |
| 610 | end | |
| 611 | end | |
| 612 | end | |
| 613 | end)) | |
| 614 | ||
| 615 | ||
| 616 | --visual effect for running | |
| 617 | local function Effect() | |
| 618 | for i,v in pairs(character:GetChildren()) do | |
| 619 | if v:IsA("Part") then
| |
| 620 | local shadow = v:Clone() | |
| 621 | shadow:ClearAllChildren() | |
| 622 | if v.Name == "Head" then | |
| 623 | shadow.Size = Vector3.new(1.25,1.25,1.25) | |
| 624 | end | |
| 625 | --[[if opmode then | |
| 626 | shadow.BrickColor = secondarycolor | |
| 627 | else | |
| 628 | shadow.BrickColor = maincolor | |
| 629 | end]] | |
| 630 | shadow.CanCollide = false | |
| 631 | shadow.Anchored = true | |
| 632 | shadow.Material = Enum.Material.Neon | |
| 633 | shadow.Transparency = 0.5 | |
| 634 | shadow.Parent = workspace | |
| 635 | ||
| 636 | coroutine.resume(coroutine.create(function() | |
| 637 | wait(flashduration) | |
| 638 | local flash = Vector3.new(0,shadow.Transparency,0) | |
| 639 | local originalsize = shadow.Size | |
| 640 | for i=1,10 do | |
| 641 | wait() | |
| 642 | shadow.Transparency = flash.Y | |
| 643 | shadow.Size = shadow.Size:lerp(Vector3.new(), 0.05 * i) | |
| 644 | shadow.Size = shadow.Size:lerp(originalsize + (Vector3.new(1,1,1) * (music.PlaybackLoudness / 50)), 0.05) | |
| 645 | flash = flash:lerp(Vector3.new(0,1,0), 0.05 * i) | |
| 646 | if superspeed then | |
| 647 | shadow.Color = shadow.Color:lerp(flamecolor.Color, 0.2 * i) | |
| 648 | end | |
| 649 | if opmode then | |
| 650 | shadow.CFrame = shadow.CFrame:lerp(v.CFrame, 0.05 * i) | |
| 651 | end | |
| 652 | end | |
| 653 | shadow:Destroy() | |
| 654 | end)) | |
| 655 | end | |
| 656 | end | |
| 657 | end | |
| 658 | ||
| 659 | ||
| 660 | ||
| 661 | --keys | |
| 662 | mouse.KeyDown:connect(function(key) | |
| 663 | local bytekey = key:byte() | |
| 664 | local skey = key:lower() | |
| 665 | if bytekey == 48 then --Shift | |
| 666 | running = true | |
| 667 | torso.Velocity = torso.Velocity + (torso.CFrame.lookVector * 100) | |
| 668 | end | |
| 669 | if skey == "z" then | |
| 670 | if autotarget then | |
| 671 | autotarget = false | |
| 672 | else | |
| 673 | autotarget = true | |
| 674 | end | |
| 675 | end | |
| 676 | if skey == "x" then | |
| 677 | if opmode then | |
| 678 | opmode = false | |
| 679 | runspd = runspd / opmultiplierws | |
| 680 | runjp = runjp / opmultiplierjp | |
| 681 | else | |
| 682 | opmode = true | |
| 683 | runspd = runspd * opmultiplierws | |
| 684 | runjp = runjp * opmultiplierjp | |
| 685 | end | |
| 686 | end | |
| 687 | if skey == "c" then | |
| 688 | if superspeed then | |
| 689 | superspeed = false | |
| 690 | runspd = runspd / spdmultiplierws | |
| 691 | runjp = runjp / spdmultiplierjp | |
| 692 | else | |
| 693 | superspeed = true | |
| 694 | runspd = runspd * spdmultiplierws | |
| 695 | runjp = runjp * spdmultiplierjp | |
| 696 | end | |
| 697 | end | |
| 698 | end) | |
| 699 | ||
| 700 | mouse.KeyUp:connect(function(key) | |
| 701 | local bytekey = key:byte() | |
| 702 | local skey = key:lower() | |
| 703 | if bytekey == 48 then --Shift | |
| 704 | running = false | |
| 705 | end | |
| 706 | end) | |
| 707 | ||
| 708 | ||
| 709 | ||
| 710 | --main | |
| 711 | while true do | |
| 712 | if not running then | |
| 713 | spd = walkspd | |
| 714 | jpower = walkjp | |
| 715 | music.SoundId = musicid | |
| 716 | else | |
| 717 | spd = runspd | |
| 718 | jpower = runjp | |
| 719 | music.SoundId = runmusicid | |
| 720 | if torso.Velocity.magnitude > 1 then | |
| 721 | Effect() | |
| 722 | Attack(torso, 10, 150) | |
| 723 | end | |
| 724 | end | |
| 725 | wait() | |
| 726 | end |