SHOW:
|
|
- or go back to the newest paste.
| 1 | /////////////////////////////////////////////////////// | |
| 2 | - | //////////-----\\KEI'S SETTINGS 4/2012\\-----////////// |
| 2 | + | //////////-----\\KEI'S SETTINGS 5/2012\\-----////////// |
| 3 | /////////////////////////////////////////////////////// | |
| 4 | - | |
| 4 | + | |
| 5 | - | con_enable "1" // Console in game (0/1 = Disables/Enables) |
| 5 | + | con_enable "1" // Console in game (0/1 = Disables/Enables) |
| 6 | - | |
| 6 | + | |
| 7 | //------------/GAME INTERFACE/----------// | |
| 8 | - | dota_ability_quick_cast "1" // Doubletapping to selfcast (0/1 = Disables/Enables) |
| 8 | + | dota_ability_quick_cast "1" // Doubletapping to selfcast (0/1 = Disables/Enables) |
| 9 | - | dota_always_show_player_names "0" // Always show player names (0/1 = Disables/Enables) |
| 9 | + | dota_always_show_player_names "0" // Always show player names (0/1 = Disables/Enables) |
| 10 | - | dota_camera_accelerate "50" // Decelerating map scroll (1-50 = smooth slowdown - instant stop) |
| 10 | + | dota_camera_accelerate "50" // Decelerating map scroll (1-50 = smooth slowdown - instant stop) |
| 11 | - | dota_camera_edgemove "1" // Moves camera when cursor hits edge of screen (0/1 = Disables/Enables) |
| 11 | + | dota_camera_edgemove "1" // Moves camera when cursor hits edge of screen (0/1 = Disables/Enables) |
| 12 | - | dota_camera_reverse "0" // Inverted movements when gripping camera (0/1 = Disables/Enables) |
| 12 | + | dota_camera_reverse "0" // Inverted movements when gripping camera (0/1 = Disables/Enables) |
| 13 | - | dota_camera_speed "4000" // Scrolling speed (Default = 3000) |
| 13 | + | dota_camera_speed "4000" // Scrolling speed (Default = 3000) |
| 14 | - | dota_disable_range_finder "0" // Visual spell range indicator (0/1 = Enables/Disables) |
| 14 | + | dota_disable_range_finder "0" // Visual spell range indicator (0/1 = Enables/Disables) |
| 15 | - | dota_camera_disable_zoom "1" // Control mouse scroll for zooming in and out (0/1 = Enables/Disables) |
| 15 | + | dota_camera_disable_zoom "1" // Control mouse scroll for zooming in and out (0/1 = Enables/Disables) |
| 16 | - | dota_force_right_click_attack "0" // Right click deny (0/1 = Disables/Enables) |
| 16 | + | dota_force_right_click_attack "0" // Right click deny (0/1 = Disables/Enables) |
| 17 | - | dota_gamescom_althack "0" // Alt-Binding hotkey (0/1 = Disables/Enables) |
| 17 | + | dota_gamescom_althack "0" // Alt-Binding hotkey (0/1 = Disables/Enables) |
| 18 | - | dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (Default = 250) |
| 18 | + | dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (Default = 250) |
| 19 | - | dota_health_marker_major_alpha "0" // Opacity major healthbar divider (0-255 = invisible - opaque) |
| 19 | + | dota_health_marker_major_alpha "0" // Opacity major healthbar divider (0-255 = invisible - opaque) |
| 20 | - | dota_health_marker_minor_alpha "0" // Opacity minor healthbar divider (0-255 = invisible - opaque) |
| 20 | + | dota_health_marker_minor_alpha "0" // Opacity minor healthbar divider (0-255 = invisible - opaque) |
| 21 | - | dota_hero_tooltip "1" // Style of the hero tooltip (0/1/2 = Corner/Overhead/Inline Overhead) |
| 21 | + | dota_hero_tooltip "1" // Style of the hero tooltip (0/1/2 = Corner/Overhead/Inline Overhead) |
| 22 | - | dota_hud_healthbar_number "0" // Health number above the lifebar (0/1 = Disables/Enables) |
| 22 | + | dota_hud_healthbar_number "0" // Health number above the lifebar (0/1 = Disables/Enables) |
| 23 | - | dota_killcam_show "1" // Information windows upon death (0/1 = Disables/Enables) |
| 23 | + | dota_killcam_show "1" // Information windows upon death (0/1 = Disables/Enables) |
| 24 | - | dota_minimap_hero_size "750" // Hero icon's size on minimap (Default = 600) |
| 24 | + | dota_minimap_hero_size "750" // Hero icon's size on minimap (Default = 600) |
| 25 | - | dota_minimap_hide_background "0" // Backround of minimap (0/1 = Enables/Disables) |
| 25 | + | dota_minimap_hide_background "0" // Backround of minimap (0/1 = Enables/Disables) |
| 26 | - | dota_minimap_misclick_time "0" // Threshold delay to accept minimap clicks (Default = 0.2) |
| 26 | + | dota_minimap_misclick_time "0" // Threshold delay to accept minimap clicks (Default = 0.2) |
| 27 | - | dota_minimap_ping_duration "1" // Duration of pings (Default = 3) |
| 27 | + | dota_minimap_ping_duration "1" // Duration of pings (Default = 3) |
| 28 | - | dota_minimap_show_hero_icon "1" // Minimap portraits (0/1 = Disables/Enables) |
| 28 | + | dota_minimap_show_hero_icon "1" // Minimap portraits (0/1 = Disables/Enables) |
| 29 | - | dota_minimap_simple_colors "1" // Player colors (0/1 = Slot color/Team color) |
| 29 | + | dota_minimap_simple_colors "1" // Player colors (0/1 = Slot color/Team color) |
| 30 | - | dota_portrait_animate "0" // Portait animation (0/1 = Disables/Enables) |
| 30 | + | dota_portrait_animate "0" // Portait animation (0/1 = Disables/Enables) |
| 31 | - | dota_player_multipler_orders "1" // Control units with CTRL click (0/1 = Disables/Enables) |
| 31 | + | dota_player_multipler_orders "1" // Control units with CTRL click (0/1 = Disables/Enables) |
| 32 | - | dota_player_units_auto_attack "1" // Hero auto-attack (0/1 = Disables/Enables) |
| 32 | + | dota_player_units_auto_attack "1" // Hero auto-attack (0/1 = Disables/Enables) |
| 33 | - | dota_reset_camera_on_spawn "1" // Reset camera to your hero when you respawn (0/1 = Disables/Enables) |
| 33 | + | dota_reset_camera_on_spawn "1" // Reset camera to your hero when you respawn (0/1 = Disables/Enables) |
| 34 | - | dota_screen_shake "1" // Screen shake on certain spell effects (0/1 = Disables/Enables) |
| 34 | + | dota_screen_shake "1" // Screen shake on certain spell effects (0/1 = Disables/Enables) |
| 35 | - | dota_shop_force_hotkeys "0" // Force using shop hotkeys when buying from shops (0/1 = Disables/Enables) |
| 35 | + | dota_shop_force_hotkeys "0" // Force using shop hotkeys when buying from shops (0/1 = Disables/Enables) |
| 36 | - | dota_shop_recommended_open "0" // Recommended items for hero when open shop menu Determines whether netgraph font is proportional or not |
| 36 | + | dota_shop_recommended_open "0" // Recommended items for hero when open shop menu (0/1 = Disables/Enables) |
| 37 | - | dota_shop_view_mode "0" // Shop view mode (0/1 = Detail/Icon only) |
| 37 | + | dota_shop_view_mode "0" // Shop view mode (0/1 = Detail/Icon only) |
| 38 | - | dota_health_hurt_decay_time_max "0" // Fade time on hp bars MAX (Default = 0.8) |
| 38 | + | dota_health_hurt_decay_time_max "0" // Fade time on hp bars MAX (Default = 0.8) |
| 39 | - | dota_health_hurt_decay_time_min "0" // Fade time on hp bars MIN (Default = 0.3) |
| 39 | + | dota_health_hurt_decay_time_min "0" // Fade time on hp bars MIN (Default = 0.3) |
| 40 | - | dota_health_hurt_delay "0" // Fade time on hp bars DELAY (Default = 0.1) |
| 40 | + | dota_health_hurt_delay "0" // Fade time on hp bars DELAY (Default = 0.1) |
| 41 | - | dota_pain_decay "0" // Fade time on hp bars DECAY (Default = 0.8) |
| 41 | + | dota_pain_decay "0" // Fade time on hp bars DECAY (Default = 0.8) |
| 42 | - | dota_pain_factor "0" // Fade time on hp bars FACTOR (Default = 3) |
| 42 | + | dota_pain_factor "0" // Fade time on hp bars FACTOR (Default = 3) |
| 43 | - | dota_pain_fade_rate "0" // Fade time on hp bars RATE (Default = 3) |
| 43 | + | dota_pain_fade_rate "0" // Fade time on hp bars RATE (Default = 3) |
| 44 | - | dota_pain_multiplier "0" // Fade time on hp bars MULTIPLIER (Default = 0.8) |
| 44 | + | dota_pain_multiplier "0" // Fade time on hp bars MULTIPLIER (Default = 0.8) |
| 45 | - | dota_unit_fly_bonus_height "100" // Flying height of air units (Default = 150) |
| 45 | + | dota_unit_fly_bonus_height "100" // Flying height of air units (Default = 150) |
| 46 | - | net_graph "1" // Enables the net graph (0/1 = Disables/Enables) |
| 46 | + | net_graph "1" // Enables the net graph (0/1 = Disables/Enables) |
| 47 | - | net_graphinsetbottom "90" // Position from bottom edge (Default = 0) |
| 47 | + | net_graphinsetbottom "90" // Position from bottom edge (Default = 0) |
| 48 | - | net_graphinsetright "900" // Position from right edge (Default = 0) |
| 48 | + | net_graphinsetright "900" // Position from right edge (Default = 0) |
| 49 | - | net_graphproportionalfont "0" // Determines net graph font (0/1 = Not proportional/Proportional) |
| 49 | + | net_graphproportionalfont "0" // Determines net graph font (0/1 = Not proportional/Proportional) |
| 50 | - | |
| 50 | + | |
| 51 | //-------------/graphic/-----------// | |
| 52 | - | snd_mix_async "0" // Multicore sound rendering (0/1 = Disables/Enables) |
| 52 | + | snd_mix_async "0" // Multicore sound rendering (0/1 = Disables/Enables) |
| 53 | - | mat_antialias "0" // Anti-aliasing (0/2/4/6) |
| 53 | + | mat_antialias "0" // Anti-aliasing (0/2/4/6) |
| 54 | mat_aaquality "0" | |
| 55 | - | mat_forceaniso "0" // Antiscopic filtering (0/2/4/8/16) |
| 55 | + | mat_forceaniso "0" // Antiscopic filtering (0/2/4/8/16) |
| 56 | - | mat_triplebuffered "1" // Enable with vsync for a performance boost (0/1 = Disables/Enables) |
| 56 | + | mat_triplebuffered "1" // Enable with vsync for a performance boost (0/1 = Disables/Enables) |
| 57 | - | mat_queue_mode "-1" // Quad core rendering (-1/0/1/2 = Default/Synchronous single/Queued single thread/Queued) |
| 57 | + | mat_queue_mode "-1" // Quad core rendering (-1/0/1/2 = Default/Synchronous single/Queued single thread/Queued) |
| 58 | - | mat_picmip "2" // Texture details (-10/0/1/2/3/4 = Ultra/High/Medium/Low/Rather Low/Very Low) |
| 58 | + | mat_picmip "2" // Texture details (-10/0/1/2/3/4 = Ultra/High/Medium/Low/Rather Low/Very Low) |
| 59 | - | mat_reducefillrate "1" // Shader details (0/1 = High/Low) |
| 59 | + | mat_reducefillrate "1" // Shader details (0/1 = High/Low) |
| 60 | - | mat_viewportscale "0.8" // Render texture |
| 60 | + | mat_viewportscale "0.8" // Render texture |
| 61 | - | r_3dsky "0" // Render the 3D skybox projection (0/1 = Disables/Enables) |
| 61 | + | r_3dsky "0" // Render the 3D skybox projection (0/1 = Disables/Enables) |
| 62 | - | r_drawdetailprops "0" // 'Detailed' props, such as grass (0/1/2 = Off/Normal/Wireframe) |
| 62 | + | r_drawdetailprops "0" // 'Detailed' props, such as grass (0/1/2 = Off/Normal/Wireframe) |
| 63 | - | r_drawflecks "0" // Impact debris (0/1 = Disables/Enables) |
| 63 | + | r_drawflecks "0" // Impact debris (0/1 = Disables/Enables) |
| 64 | - | r_dynamic "0" // Dynamic lighting (0/1 = Disables/Enables) |
| 64 | + | r_dynamic "0" // Dynamic lighting (0/1 = Disables/Enables) |
| 65 | - | r_lod "2" // Model level of detail (-1/0/1/2 = Ultra/High/Medium/Low) |
| 65 | + | r_lod "2" // Model level of detail (-1/0/1/2 = Ultra/High/Medium/Low) |
| 66 | - | r_rootlod "2" // Model details (0/1/2 = High/Medium/Low) |
| 66 | + | r_rootlod "2" // Model details (0/1/2 = High/Medium/Low) |
| 67 | - | r_renderoverlayfragment "0" // Overlaid textures (0/1 = Disables/Enables) |
| 67 | + | r_renderoverlayfragment "0" // Overlaid textures (0/1 = Disables/Enables) |
| 68 | - | r_shadows "1" // Player Shadows (0/1 = Disables/Enables) |
| 68 | + | r_shadows "1" // Player Shadows (0/1 = Disables/Enables) |
| 69 | - | r_shadowmaxrendered "4" // The amount of rendered player shadows (0/2/4/8/16/32) |
| 69 | + | r_shadowmaxrendered "4" // The amount of rendered player shadows (0/2/4/8/16/32) |
| 70 | - | r_propsmaxdist "0" // Maximum visible distance of props (Default = 1200) |
| 70 | + | r_propsmaxdist "0" // Maximum visible distance of props (Default = 1200) |
| 71 | - | r_waterdrawreflection "0" // Water reflection (0/1 = Disables/Enables) |
| 71 | + | r_waterdrawreflection "0" // Water reflection (0/1 = Disables/Enables) |
| 72 | - | r_waterforceexpensive "0" // Detailed water (0/1 = Single reflections/Reflect world) |
| 72 | + | r_waterforceexpensive "0" // Detailed water (0/1 = Single reflections/Reflect world) |
| 73 | - | r_waterforcereflectentities "0" // Allow water object reflection (0/1 = Default/Reflect all) |
| 73 | + | r_waterforcereflectentities "0" // Allow water object reflection (0/1 = Default/Reflect all) |
| 74 | - | r_worldlights "0" // Lights that reflect off your weapon (0/2/4) |
| 74 | + | r_worldlights "0" // Lights that reflect off your weapon (0/2/4) |
| 75 | r_ropetranslucent "0" | |
| 76 | rope_smooth "0" | |
| 77 | rope_wind_dist "0" | |
| 78 | rope_collide "0" | |
| 79 | rope_subdiv "0" | |
| 80 | - | fps_max "60" // Max FPS for client to render (0-120) |
| 80 | + | fps_max "60" // Max FPS for client to render (0-120) |
| 81 | cl_idealpitchscale "0" | |
| 82 | - | cl_lagcompensation "1" // Perform server side lag compensation (0/1 = Disables/Enables) |
| 82 | + | cl_lagcompensation "1" // Perform server side lag compensation (0/1 = Disables/Enables) |
| 83 | - | |
| 83 | + | |
| 84 | //-------------/sound/-----------// | |
| 85 | - | dota_speech_level "1" // Amount of verbal events from heroes (0/1/2 = Off/Events/On) |
| 85 | + | dota_speech_level "1" // Amount of verbal events from heroes (0/1/2 = Off/Events/On) |
| 86 | - | snd_musicvolume "0" // Ingame music volume (0-1 = Min-Max) |
| 86 | + | snd_musicvolume "0" // Ingame music volume (0-1 = Min-Max) |
| 87 | - | snd_mute_losefocus "1" // Background sound when minimized (0/1 = Disables/Enables) |
| 87 | + | snd_mute_losefocus "1" // Background sound when minimized (0/1 = Disables/Enables) |
| 88 | - | volume "1" // Sound effects (0-1 = Min-Max) |
| 88 | + | volume "1" // Sound effects (0-1 = Min-Max) |
| 89 | - | voice_threshold "1" // Threshold on open mic (0-1 = Min-Max) |
| 89 | + | voice_threshold "1" // Threshold on open mic (0-1 = Min-Max) |
| 90 | - | voice_mixer_volume "1" // Voice transmit volume (0-1 = Min-Max) |
| 90 | + | voice_mixer_volume "1" // Voice transmit volume (0-1 = Min-Max) |
| 91 | - | voice_scale "1" // Voice recieve volume (0-1 = Min-Max) |
| 91 | + | voice_scale "1" // Voice recieve volume (0-1 = Min-Max) |
| 92 | - | voice_enable "1" // Voice chat (0/1 = Disables/Enables) |
| 92 | + | voice_enable "1" // Voice chat (0/1 = Disables/Enables) |
| 93 | - | voice_mixer_boost "0" // Mic boost (0/1 = Disables/Enables) |
| 93 | + | voice_mixer_boost "0" // Mic boost (0/1 = Disables/Enables) |
| 94 | - | voice_vox "0" // Open mic (0/1 = Disables/Enables) |
| 94 | + | voice_vox "0" // Open mic (0/1 = Disables/Enables) |
| 95 | - | snd_pitchquality "1" // Sound quality (0/1/2 = Low/Medium/High) |
| 95 | + | snd_pitchquality "1" // Sound quality (0/1/2 = Low/Medium/High) |
| 96 | - | cc_subtitles "0" // Subtitles (0/1 = Subtitles and effects/Subtitles) |
| 96 | + | cc_subtitles "0" // Subtitles (0/1 = Subtitles and effects/Subtitles) |
| 97 | - | closecaption "0" // Controls subtitles (0/1 = Disables/Enables) |
| 97 | + | closecaption "0" // Controls subtitles (0/1 = Disables/Enables) |
| 98 | - | |
| 98 | + | |
| 99 | //-------------/network/-----------// | |
| 100 | - | chat_join "VietNam" // Join chat channel |
| 100 | + | chat_join "VietNam" // Join chat channel |
| 101 | - | rate "40000" // Total amount of bandwidth may use (Default = 80000) |
| 101 | + | rate "40000" // Total amount of bandwidth may use (Default = 80000) |
| 102 | - | cl_updaterate "30" // Amount of updates recieved from server per sec (Default = 40) |
| 102 | + | cl_updaterate "30" // Amount of updates recieved from server per sec (Default = 40) |
| 103 | - | cl_cmdrate "30" // Amount of updates sent to server per sec (Default = 40) |
| 103 | + | cl_cmdrate "30" // Amount of updates sent to server per sec (Default = 40) |
| 104 | - | cl_interp "0" // Sets the interpolation amount (Default = 0.1) |
| 104 | + | cl_interp "0" // Sets the interpolation amount (Default = 0.1) |
| 105 | - | cl_interp_ratio "1" // Multiplies final result of cl_interp (Default = 2) |
| 105 | + | cl_interp_ratio "1" // Multiplies final result of cl_interp (Default = 2) |
| 106 | - | cl_smoothtime "0.01" // When errors occur smooth display over X time (Default 0.1) |
| 106 | + | cl_smoothtime "0.01" // When errors occur smooth display over X time (Default 0.1) |
| 107 | - | |
| 107 | + | |
| 108 | //-------------/script/----------// | |
| 109 | alias "showgraph" "showgraph_off" | |
| 110 | alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off" | |
| 111 | alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on" | |
| 112 | - | |
| 112 | + | |
| 113 | //-------------/control/----------// | |
| 114 | bind "1" "dota_item_execute 0" | |
| 115 | bind "2" "dota_item_execute 1" | |
| 116 | bind "3" "dota_item_execute 2" | |
| 117 | bind "b" "toggleshoppanel" | |
| 118 | bind "z" "dota_ability_learn_mode" | |
| 119 | bind "x" "dota_learn_stats" | |
| 120 | bind "`" "dota_select_courier" | |
| 121 | bind "c" "+showscores" | |
| 122 | bind "ENTER" "say" | |
| 123 | bind "SPACE" "dota_recent_event" | |
| 124 | bind "TAB" "dota_cycle_selected" | |
| 125 | bind "ESCAPE" "cancelselect" | |
| 126 | bind "UPARROW" "say_team miss top" | |
| 127 | bind "LEFTARROW" "say_team miss mid" | |
| 128 | bind "DOWNARROW" "say_team miss bot" | |
| 129 | bind "RIGHTARROW" "say_team back" | |
| 130 | bind "F1" "+dota_camera_follow" | |
| 131 | bind "F3" "askconnect_accept" | |
| 132 | bind "F6" "jpeg" | |
| 133 | bind "F11" "exec kei.cfg" | |
| 134 | bind "F12" "toggleconsole" | |
| 135 | bind "p" "dota_pause" | |
| 136 | bind "F10" "showgraph" | |
| 137 | bind "MOUSE1" "+attack" | |
| 138 | bind "MOUSE2" "+attack2" | |
| 139 | bind "KP_ENTER" "dota_glyph" | |
| 140 | - | |
| 140 | + | |
| 141 | ////////////////////////////////////////// | |
| 142 | echo "Kei's Config Loaded." | |
| 143 | say_team "---Kei's config loaded---" | |
| 144 | ////////////////////////////////////////// |