Guest User

aaa

a guest
May 15th, 2012
44
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.92 KB | None | 0 0
  1. ///////////////////////////////////////////////////////
  2. //////////-----\\KEI'S SETTINGS 4/2012\\-----//////////
  3. ///////////////////////////////////////////////////////
  4.  
  5. con_enable "1" // Console in game (0/1 = Disables/Enables)
  6.  
  7. //------------/GAME INTERFACE/----------//
  8. dota_ability_quick_cast "1" // Doubletapping to selfcast (0/1 = Disables/Enables)
  9. dota_always_show_player_names "0" // Always show player names (0/1 = Disables/Enables)
  10. dota_camera_accelerate "50" // Decelerating map scroll (1-50 = smooth slowdown - instant stop)
  11. dota_camera_edgemove "1" // Moves camera when cursor hits edge of screen (0/1 = Disables/Enables)
  12. dota_camera_reverse "0" // Inverted movements when gripping camera (0/1 = Disables/Enables)
  13. dota_camera_speed "4000" // Scrolling speed (Default = 3000)
  14. dota_disable_range_finder "0" // Visual spell range indicator (0/1 = Enables/Disables)
  15. dota_camera_disable_zoom "1" // Control mouse scroll for zooming in and out (0/1 = Enables/Disables)
  16. dota_force_right_click_attack "0" // Right click deny (0/1 = Disables/Enables)
  17. dota_gamescom_althack "0" // Alt-Binding hotkey (0/1 = Disables/Enables)
  18. dota_health_per_vertical_marker "250" // Health segmenting in the lifebar (Default = 250)
  19. dota_health_marker_major_alpha "0" // Opacity major healthbar divider (0-255 = invisible - opaque)
  20. dota_health_marker_minor_alpha "0" // Opacity minor healthbar divider (0-255 = invisible - opaque)
  21. dota_hero_tooltip "1" // Style of the hero tooltip (0/1/2 = Corner/Overhead/Inline Overhead)
  22. dota_hud_healthbar_number "0" // Health number above the lifebar (0/1 = Disables/Enables)
  23. dota_killcam_show "1" // Information windows upon death (0/1 = Disables/Enables)
  24. dota_minimap_hero_size "750" // Hero icon's size on minimap (Default = 600)
  25. dota_minimap_hide_background "0" // Backround of minimap (0/1 = Enables/Disables)
  26. dota_minimap_misclick_time "0" // Threshold delay to accept minimap clicks (Default = 0.2)
  27. dota_minimap_ping_duration "1" // Duration of pings (Default = 3)
  28. dota_minimap_show_hero_icon "1" // Minimap portraits (0/1 = Disables/Enables)
  29. dota_minimap_simple_colors "1" // Player colors (0/1 = Slot color/Team color)
  30. dota_portrait_animate "0" // Portait animation (0/1 = Disables/Enables)
  31. dota_player_multipler_orders "1" // Control units with CTRL click (0/1 = Disables/Enables)
  32. dota_player_units_auto_attack "1" // Hero auto-attack (0/1 = Disables/Enables)
  33. dota_reset_camera_on_spawn "1" // Reset camera to your hero when you respawn (0/1 = Disables/Enables)
  34. dota_screen_shake "1" // Screen shake on certain spell effects (0/1 = Disables/Enables)
  35. dota_shop_force_hotkeys "0" // Force using shop hotkeys when buying from shops (0/1 = Disables/Enables)
  36. dota_shop_recommended_open "0" // Recommended items for hero when open shop menu Determines whether netgraph font is proportional or not
  37. dota_shop_view_mode "0" // Shop view mode (0/1 = Detail/Icon only)
  38. dota_health_hurt_decay_time_max "0" // Fade time on hp bars MAX (Default = 0.8)
  39. dota_health_hurt_decay_time_min "0" // Fade time on hp bars MIN (Default = 0.3)
  40. dota_health_hurt_delay "0" // Fade time on hp bars DELAY (Default = 0.1)
  41. dota_pain_decay "0" // Fade time on hp bars DECAY (Default = 0.8)
  42. dota_pain_factor "0" // Fade time on hp bars FACTOR (Default = 3)
  43. dota_pain_fade_rate "0" // Fade time on hp bars RATE (Default = 3)
  44. dota_pain_multiplier "0" // Fade time on hp bars MULTIPLIER (Default = 0.8)
  45. dota_unit_fly_bonus_height "100" // Flying height of air units (Default = 150)
  46. net_graph "1" // Enables the net graph (0/1 = Disables/Enables)
  47. net_graphinsetbottom "90" // Position from bottom edge (Default = 0)
  48. net_graphinsetright "900" // Position from right edge (Default = 0)
  49. net_graphproportionalfont "0" // Determines net graph font (0/1 = Not proportional/Proportional)
  50.  
  51. //-------------/graphic/-----------//
  52. snd_mix_async "0" // Multicore sound rendering (0/1 = Disables/Enables)
  53. mat_antialias "0" // Anti-aliasing (0/2/4/6)
  54. mat_aaquality "0"
  55. mat_forceaniso "0" // Antiscopic filtering (0/2/4/8/16)
  56. mat_triplebuffered "1" // Enable with vsync for a performance boost (0/1 = Disables/Enables)
  57. mat_queue_mode "-1" // Quad core rendering (-1/0/1/2 = Default/Synchronous single/Queued single thread/Queued)
  58. mat_picmip "2" // Texture details (-10/0/1/2/3/4 = Ultra/High/Medium/Low/Rather Low/Very Low)
  59. mat_reducefillrate "1" // Shader details (0/1 = High/Low)
  60. mat_viewportscale "0.8" // Render texture
  61. r_3dsky "0" // Render the 3D skybox projection (0/1 = Disables/Enables)
  62. r_drawdetailprops "0" // 'Detailed' props, such as grass (0/1/2 = Off/Normal/Wireframe)
  63. r_drawflecks "0" // Impact debris (0/1 = Disables/Enables)
  64. r_dynamic "0" // Dynamic lighting (0/1 = Disables/Enables)
  65. r_lod "2" // Model level of detail (-1/0/1/2 = Ultra/High/Medium/Low)
  66. r_rootlod "2" // Model details (0/1/2 = High/Medium/Low)
  67. r_renderoverlayfragment "0" // Overlaid textures (0/1 = Disables/Enables)
  68. r_shadows "1" // Player Shadows (0/1 = Disables/Enables)
  69. r_shadowmaxrendered "4" // The amount of rendered player shadows (0/2/4/8/16/32)
  70. r_propsmaxdist "0" // Maximum visible distance of props (Default = 1200)
  71. r_waterdrawreflection "0" // Water reflection (0/1 = Disables/Enables)
  72. r_waterforceexpensive "0" // Detailed water (0/1 = Single reflections/Reflect world)
  73. r_waterforcereflectentities "0" // Allow water object reflection (0/1 = Default/Reflect all)
  74. r_worldlights "0" // Lights that reflect off your weapon (0/2/4)
  75. r_ropetranslucent "0"
  76. rope_smooth "0"
  77. rope_wind_dist "0"
  78. rope_collide "0"
  79. rope_subdiv "0"
  80. fps_max "60" // Max FPS for client to render (0-120)
  81. cl_idealpitchscale "0"
  82. cl_lagcompensation "1" // Perform server side lag compensation (0/1 = Disables/Enables)
  83.  
  84. //-------------/sound/-----------//
  85. dota_speech_level "1" // Amount of verbal events from heroes (0/1/2 = Off/Events/On)
  86. snd_musicvolume "0" // Ingame music volume (0-1 = Min-Max)
  87. snd_mute_losefocus "1" // Background sound when minimized (0/1 = Disables/Enables)
  88. volume "1" // Sound effects (0-1 = Min-Max)
  89. voice_threshold "1" // Threshold on open mic (0-1 = Min-Max)
  90. voice_mixer_volume "1" // Voice transmit volume (0-1 = Min-Max)
  91. voice_scale "1" // Voice recieve volume (0-1 = Min-Max)
  92. voice_enable "1" // Voice chat (0/1 = Disables/Enables)
  93. voice_mixer_boost "0" // Mic boost (0/1 = Disables/Enables)
  94. voice_vox "0" // Open mic (0/1 = Disables/Enables)
  95. snd_pitchquality "1" // Sound quality (0/1/2 = Low/Medium/High)
  96. cc_subtitles "0" // Subtitles (0/1 = Subtitles and effects/Subtitles)
  97. closecaption "0" // Controls subtitles (0/1 = Disables/Enables)
  98.  
  99. //-------------/network/-----------//
  100. chat_join "VietNam" // Join chat channel
  101. rate "40000" // Total amount of bandwidth may use (Default = 80000)
  102. cl_updaterate "30" // Amount of updates recieved from server per sec (Default = 40)
  103. cl_cmdrate "30" // Amount of updates sent to server per sec (Default = 40)
  104. cl_interp "0" // Sets the interpolation amount (Default = 0.1)
  105. cl_interp_ratio "1" // Multiplies final result of cl_interp (Default = 2)
  106. cl_smoothtime "0.01" // When errors occur smooth display over X time (Default 0.1)
  107.  
  108. //-------------/script/----------//
  109. alias "showgraph" "showgraph_off"
  110. alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off"
  111. alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on"
  112.  
  113. //-------------/control/----------//
  114. bind "1" "dota_item_execute 0"
  115. bind "2" "dota_item_execute 1"
  116. bind "3" "dota_item_execute 2"
  117. bind "b" "toggleshoppanel"
  118. bind "z" "dota_ability_learn_mode"
  119. bind "x" "dota_learn_stats"
  120. bind "`" "dota_select_courier"
  121. bind "c" "+showscores"
  122. bind "ENTER" "say"
  123. bind "SPACE" "dota_recent_event"
  124. bind "TAB" "dota_cycle_selected"
  125. bind "ESCAPE" "cancelselect"
  126. bind "UPARROW" "say_team miss top"
  127. bind "LEFTARROW" "say_team miss mid"
  128. bind "DOWNARROW" "say_team miss bot"
  129. bind "RIGHTARROW" "say_team back"
  130. bind "F1" "+dota_camera_follow"
  131. bind "F3" "askconnect_accept"
  132. bind "F6" "jpeg"
  133. bind "F11" "exec kei.cfg"
  134. bind "F12" "toggleconsole"
  135. bind "p" "dota_pause"
  136. bind "F10" "showgraph"
  137. bind "MOUSE1" "+attack"
  138. bind "MOUSE2" "+attack2"
  139. bind "KP_ENTER" "dota_glyph"
  140.  
  141. //////////////////////////////////////////
  142. echo "Kei's Config Loaded."
  143. say_team "---Kei's config loaded---"
  144. //////////////////////////////////////////
Advertisement
Add Comment
Please, Sign In to add comment