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CHARACTER OVERVIEW
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Name: Morgana "Morg" Justicia
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Name: Elysiana "Elysia or Ely" Mystere
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Full Name: Morgana Eve Justicia
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Full Name: Elysiana Mystere
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Age: 21
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Age: 26
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Birthplace: Moscow, Russia
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Height: 5"7 / 171.98cm
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Date of Birth: November 1st 
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Birthplace: Rouen, France 
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Height: 5"9 / 175cm
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Date of Birth: November 25th 
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Natural Hair Colour: Black
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Natural Hair Colour: Dark Brown (Is usually dyed various colours, predominantly red)
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Natural Eye colour: Brown
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Natural Eye colour: Aqua Marine
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Favourite Colour: Blue
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Favourite Colour: Red
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Favourite Food: Pizza
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Favourite Food: Fish and Chips
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Favourite Number: 45
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Favourite Number: 33
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STATISTICS: base stats
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Level:300 
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HP/Aura: 300,000 
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HP/Aura:  
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Physical Strength (weapon damage): 2                                                         Physical Strength: 302   
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Physical Strength (weapon damage):  5                                                       Physical Strength: 365 
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Magical Strength (spell damage/potency): 9                                                   Magical Strength: 700
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Magical Strength (spell damage/potency):   6                                                Magical Strength: 366
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Physical Defence (HP, how well you take a melee/weapon attack): 3                            Physical Defence: 303
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Physical Defence (HP, how well you take a melee/weapon attack):  5                          Physical Defence: 305
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Magical Defence (how many spells you can take): 6                                            Magical Defence: 306
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Magical Defence (how many spells you can take):   4                                         Magical Defence: 304
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Mana Power: 5000                                                                             Mana Power: 5000
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Mana Power: 4800                                                                            Mana Power: 4800
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Wisdom (How well you are with plans and weapon-wielding): 8                                  Wisdom: 308
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Wisdom (How well you are with plans and weapon-wielding):     8                             Wisdom: 698
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Stamina (How long you can battle without tiring): 7                                          Stamina: 307
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Stamina (How long you can battle without tiring):     6                                     Stamina: 306
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Movement Speed (How fast are you and your reflexes): 10                                      Movement Speed:819
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Movement Speed (How fast are you and your reflexes):   7                                    Movement Speed: 697 
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Stealth (How good you are when you need to get around without being noticed): 5              Stealth: 305
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Stealth (How good you are when you need to get around without being noticed):   5           Stealth: 305
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Strengths: very fast and can deal powerful
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Strengths: Invaluable with support and exceptional with battle tactics
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Weaknesses: is not very strategic, not good at taking physical hits
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Weaknesses: Most stats are mediocre.
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Hobbies/Professions/Likes: Insulting people, specifically Sarah, Games, books, films and most entertainment etc. not much else
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Dislikes: inferiority, being insulted, water, eating, effort.
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Hobbies/Professions/Likes: Nautical Activities, Weapon collecting, Socialising, Training.
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Dislikes: Lying, Being captured, Alcohol, Eating Unhealthily.
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Personality: Whilst being aggressive and confrontational, she does have a lesser seen caring side but often tries to hide it with insults and smart comments.
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Personality: Ely is open minded and friendly to everyone. Whilst she's nice to everyone she doesn't give second chances and is harsh on people she disagrees with. She enjoys lots of physical activities and hates doing nothing.
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Close Friends: Aaron, Sophia(RIP), Elysia, Eduardo, Shaina(RIP), Ben, Sarah
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Close Friends: Aaron, Eduardo, Morgana, Hazel, Amber, Dan, Ali, Elise, Ben
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Possible Relationships: ...?
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Relationships: Dan
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Physical Appearance: Above average height with straight, long, black hair with blue glasses. She wears a myriad of different outfits but often favours a blue skirt and red sweater.
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Physical Appearance: Ely stands at about average height (171cm), with dark brown hair with red highlights. She dresses in a light blue shirt with black trousers and purple shoes. She has aqua marine eyes as well as clear, pale skin.
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MAGIC: Electric Magic
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(The colour depends on her mood: Blue=Sad, Red=Angry, Green=Scared, Yellow=Happy)
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MAGIC: Reality 
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PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
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Passive- Electric Body
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Passive- Magic Distortion
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E(Effect): Electricity is coursing constantly through Morgana's body, When attacked the user recovers recovers health by 6%. This can also cause the user move very fast in the form of pure lightning. 
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E(Effect): All damage done to the user is decreased by 75%
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R(Recoil/Drawback): A Side effect of this is that when the user feels strong emotions electricity is involuntarily released causing crackling noises and or powerful thunderstorms to occur which can damage allies.
50+
D(Drawback): 
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BASIC SPELLS: Five if you do not wield weapons, four if you do.
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Basic Spell One- Electro-Dome/Net
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Basic Spell One- "Shatter punch"
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E(Effect): The user controls electricity to alter the field either opting to make a force field of electric magic or a net of electricity that damages whoever touches it. The Dome is useful for arena battles and spars.
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E(Effect): The user throws a punch that causes reality itself to shatter around the target inflicting massive damage
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D(Damage):Low
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D(Damage):Mid
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C(Cost):100
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R(Recoil/Drawback): User cannot use long distance attacks whilst in the dome
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R(Recoil/Drawback): Physical strength is halved if the attack is blocked
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Basic Spell Two- Animate
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Basic Spell Two- "Elysian Vision"
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E(Effect): User can take control of any equipment or object using electric to animate it, it can also be used to reanimate lost limbs.
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E(Effect): The user shows the target a vision which they believe to be reality. In actuality the target cannot attack the user until they break out of the illusion.
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D(Damage): None
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C(Cost):50/100/500 (depends on what is animated)
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C(Cost):250
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R(Recoil/Drawback): User cannot control non conductive objects.
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R(Recoil/Drawback):The spell fails the second the target realises its an illusion
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Basic Spell Three- Magic Conversion
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Basic Spell Three- "Magic Swap"
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E(Effect): The user converts incoming spells into electricity which they can absorb to restore health by 50% and mana by 5%
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E(Effect): The user steals the magic and stats of another person for the duration of the battle.
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D(Damage): None
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C(Cost): 300
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R(Recoil/Drawback): Only works on non-physical spells
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R(Recoil/Drawback): user loses their usual spells until the end of the battle.
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Basic Spell Four- Bolt Slash
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Basic Spell Four- "Mediate"
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E(effect): User swipes with their hand causing a lightning bolt to strike the target which can counter any incoming attack. 
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E(Effect): The takes all the mana everyone has left and shares it equally among the people fighting.
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D(Damage): Mid
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C(Cost): 50
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R(Recoil/Drawback): Can be used a maximum of twice in a row, after that the cost starts to triple.
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R(Recoil/Drawback): the user can lose mana depending on how much they have left.
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Basic Spell Five (Only w/o weapon)- Electromagnetic Frequency
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Basic Spell Five (Only Without Weapon)- "Reality Distortion"
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E(Effect): The user emits a pulse of electromagnetic energy that will knock back anything coming their way.
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E(Effect): The user creates a distortion that sucks in everything around it damaging the targets
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D(Damage): Mid/Extreme(If it hits technology or anything powered by electricity)
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C(Cost): 200
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C(Cost): 400
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R(Recoil/Drawback): Takes 10 seconds to cool down after using the attack
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R(Recoil/Drawback): The spell isn't that strong and can be avoided relatively easily, it also doesn't work very well in confined spaces.
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SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
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Secret Art One- Electro Fire
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Secret Art One- "Power Sprint"
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E(Effect): User creates a circle of electricity under a target which swirls for a bit then explodes on the target doing heavy damage and giving them a burn.
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E(Effect): user runs so fast their speed is increased by x3
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D(Damage):High
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C(Cost):100
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R(Recoil/Drawback): takes 5 seconds to charge
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R(Recoil/Drawback): stamina is decreased by 50% every time its used
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Secret Art Two- Roaring Thunder
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Secret Art Two- "Reality Refraction"
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E(Effect): The user charges electricity then shoots a several large thunderbolts at the target; if it hits then magical strength is boosted by 50%
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E(Effect): Magic is refracted back at the person who used it
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D(Damage): None - KO (depends on whats used)
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C(Cost): 150
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R(Recoil/Drawback): Takes 5 seconds to charge, if the bolt misses then magical strength is decreased by 10%
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R(Recoil/Drawback): the spells can only be refracted back if the spell was aimed at the user
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Secret Art Three- Electrical Brain Stimulation
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Secret Art Three- "Reality Verity"
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E(Effect): User beams an electrical signal into a targets head assuming control of brainwaves and muscles.
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E(Effect): The user subverts reality itself in order to fulfil their desires whatever it may be.
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D(Damage):-
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C(Cost):700
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R(Recoil/Drawback): Only one person can be controlled at once and the person can break free of it if they attack the user. As well as that the amount of control over the target has is proportional to the targets wisdom.
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R(Recoil/Drawback): If they transport something it takes 15 seconds for it to appear in the desired location.
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Secret Art Four- Hurricane Wind
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Secret Art Four (Only w/o weapon)- "Dimensional Tear"
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E(Effect):the user uses electricity to stir up the clouds which creates a hurricane that sweeps all the targets off the field.
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E(Effect): user causes a split in reality itself which leaks a burning light that removes anything it touches from existence.
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D(Damage):Extreme
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D(Damage):Low-KO (depends on how close to the light they get)
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C(Cost):450
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R(Recoil/Drawback): takes 5 seconds for the hurricane to form
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R(Recoil/Drawback): It destroys anything it touches including objects and allies.
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FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
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Forbidden Art One- Electrical Storm
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Basic Spell Five (Only w/o weapon)- "Reality Reversion"
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E(Effect): The user causes a storm to appear above the battlefield that continuously strikes targets with lightning bolts for 5 minutes
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E(Effect): The effect of all spells are undone
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D(Damage): Extreme
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C(Cost): 500
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R(Recoil/Drawback): The spell takes 30 seconds to charge
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R(Recoil/Drawback): ALL spells are undone
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Forbidden Art Two- Chill Shock
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Forbidden Art Two- "Vision Block"
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E(Effect): The user generates cool air via electricity freezing a target. Double Damage on ground and earth users.
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E(Effect): the user removes all light creating nothing but darkness
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D(Damage): Extreme
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C(Cost): 600
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R(Recoil/Drawback): Takes 10 seconds to charge
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R(Recoil/Drawback): People who use light or dark magic can see through it.
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Forbidden Art Three- Charging Power
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Forbidden Art Three- "Health Warp"
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E(Effect): Triples Magical Strength and Speed
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E(Effect): The user heals themselves by 50%
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D(Damage):-
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C(Cost):500
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R(Recoil/Drawback): takes 20 seconds to charge, can only be used once per battle
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R(Recoil/Drawback): all stats are decreased by 10% every time its used
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Forbidden Art Four- Dark Lightning
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Forbidden Art Four- "Isolation"
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E(Effect): The user releases most of the stored magic to create a thunderbolt more powerful than usual ones and of a dark colour which can strike anyone the user chooses. It is unavoidable and breaks cleanly through protection and will damage the target regardless of immunity based on Magic types or Marks . As well as the initial thunderbolt it also has a shock wave that does medium amounts of damage that can hit from over a mile away and will destroy all technology in the area.
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E(Effect): The user teleport's themselves and whatever they touch far away.
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D(Damage):Extreme
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C(Cost):700
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R(Recoil/Drawback): lowers the users stats by 10%
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R(Recoil/Drawback): if the user is attacked during teleportation they will die
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BANNED-As of normal fights, only story line fights may use Ultimate arts.
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BANNED-As of normal fights, only story-line fights may use Ultimate arts.
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Ultimate Move- Volt-Shock
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E(Effect):user absorbs all electrical power in the area and uses it to vaporise everything in the vicinity. Everything within the range of the attack is obliterated
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Ultimate Move- "Reality Bomb"
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D(Damage): KO
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E(Effect): the user bends reality itself removing anything they choose
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C(Cost): All Mana
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D(Damage):KO
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R(Recoil/Drawback): User has no mana left
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C(Cost):
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R(Recoil/Drawback): All remaining mana, all stats are decreased by ∞%
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TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
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Takeover- Sentient Storm
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E(Effect): The user is surrounded by storm clouds which halves all damage done to the user and doubles magical strength.
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Takeover- "Petrify"
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D(Damage):High
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E(Effect): When mana drops below 75% the user has the option to activate their stone armour which covers their body and makes them impervious to all and any attack. 
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C(Cost: 50
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R(Recoil/Drawback): User cannot use close range attacks since they have to stay in the clouds.
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C(Cost:-
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R(Recoil/Drawback): If the user stays in takeover for more than 5 minutes they will become petrified and the curse can only be removed by the touch of a relative.
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Overdrive - “Thunderous Cannon”
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E: the user summons a cannon out of the ground that boosts attacks by 50% 
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R: takes 10 seconds to summon
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Overdrive - “Barrier Break”
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E: The user breaks open the barriers between dimensions allowing them to summon things from other worlds such as meteors, energy and other objects
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Overdriven Art - “Molecular Shock”
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R: takes 50% of remaining mana to open the barriers
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E: user fires a beam of pure electricity at the target, the beam is so powerful it damages the target at a molecular level.
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Overdriven Art - “Reality Break”
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R: 1 minute cool down
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E: the user pulls things out of the other worlds and uses them to strike down opponents. 
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C: 800
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R: The sheer amount of energy and otherworldly power can cause the user to lose their minds briefly when using the spell.
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Weapon: Volt Foil
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C: All remaining Mana
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E: Created by Amitecy, a sword only an electrical user can wield.
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Power-ups: x1.5 Magical strength x2 Physical strength
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Weapon: Reality Mace
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E: can be summoned to attack with or boost the powers of spells
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Power-ups: +50% physical attacks +50% special attacks -50% speed
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UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
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Upgrades:
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E:
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Equipment: Hair Straighteners
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E: The Hair straighteners allow electric to be channelled through it and act as a lightning conductor
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Power-Ups: +100% boost on physical attacks
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Equiptment: They can be related to your character or just what they pick up over time.
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Extra Spells
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Equiptment:
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E:
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Extra Spell Four- Energy Vacuum
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E(Effect): all electrical power in the area is drawn into the user then emitted in a huge explosion decreases magical strength by 15%
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D(Damage):High
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Extra Spells(Optional)
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~~~~~~~~~~~~~~~~~~~~~~
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R(Recoil/Drawback):-
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Extra Spell Three- Electrical Pinch
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E(Effect): User punch's with hair straighteners in hand hitting the target with an electrically powered punch
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D(Damage): Mid
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