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| 1 | ---------------------------------------- | |
| 2 | -- Originally made by Alfederate :D -- | |
| 3 | ---------------------------------------- | |
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | local RealPlayer = Player | |
| 7 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
| |
| 8 | -- there's no time to explain! -- | |
| 9 | ||
| 10 | local new=Instance.new | |
| 11 | local rad=math.rad | |
| 12 | local cf=CFrame.new | |
| 13 | local v3=Vector3.new | |
| 14 | local ang=function(x,y,z) | |
| 15 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
| 16 | end | |
| 17 | local player=game:service'Players'.LocalPlayer | |
| 18 | local char=player.Character | |
| 19 | local cam=workspace.Camera | |
| 20 | local mouse=player:GetMouse() | |
| 21 | local weld=function(a,b,c0,c1) | |
| 22 | m=Instance.new('Motor',a)
| |
| 23 | m.Part0=a | |
| 24 | m.Part1=b | |
| 25 | m.C0=c0 | |
| 26 | m.C1=c1 | |
| 27 | return m | |
| 28 | end | |
| 29 | ||
| 30 | start='rbxassetid://592555095' | |
| 31 | snd='rbxassetid://594472043' | |
| 32 | beamm=Instance.new('Model',workspace)
| |
| 33 | beamm.Name='beam' | |
| 34 | ||
| 35 | laser=false | |
| 36 | ||
| 37 | rs=Instance.new('Part',char)
| |
| 38 | rs.Transparency=1 | |
| 39 | rs.CanCollide=false | |
| 40 | rs.TopSurface,rs.BottomSurface=0,0 | |
| 41 | rs.FormFactor=3 | |
| 42 | rs.Size=Vector3.new(.5,.5,.5) | |
| 43 | ||
| 44 | ls=rs:Clone() | |
| 45 | ls.Parent=char | |
| 46 | ||
| 47 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
| 48 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
| 49 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
| 50 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
| 51 | ||
| 52 | vol=1 | |
| 53 | ||
| 54 | s1=Instance.new('Sound',char)
| |
| 55 | s1.Volume=vol | |
| 56 | s1.Pitch=1 | |
| 57 | s1.Looped=true | |
| 58 | s1.SoundId=snd | |
| 59 | ||
| 60 | s2=Instance.new('Sound',char)
| |
| 61 | s2.Volume=vol | |
| 62 | s2.Pitch=1 | |
| 63 | s2.Looped=true | |
| 64 | s2.SoundId=start | |
| 65 | ||
| 66 | s2:play() | |
| 67 | ||
| 68 | particles={}
| |
| 69 | ||
| 70 | local wep=new('Part',char)
| |
| 71 | wep.FormFactor=3 | |
| 72 | wep.CanCollide=false | |
| 73 | wep.Size=v3(1,3,1) | |
| 74 | wep.TopSurface,wep.BottomSurface=0,0 | |
| 75 | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) | |
| 76 | ||
| 77 | local beam=wep:Clone() | |
| 78 | beam:ClearAllChildren() | |
| 79 | beam.Material='Neon' | |
| 80 | beam.BrickColor=BrickColor.new('Electric blue')
| |
| 81 | beam.Size=Vector3.new(3,3,1) | |
| 82 | beam.Transparency=.5 | |
| 83 | beam.Anchored=true | |
| 84 | local ms=Instance.new('BlockMesh',beam)
| |
| 85 | local inner=beam:Clone() | |
| 86 | inner.Transparency=0 | |
| 87 | inner.Material='SmoothPlastic' | |
| 88 | inner.BrickColor=BrickColor.new('Green')
| |
| 89 | local ms2=inner.Mesh | |
| 90 | ||
| 91 | local expl=inner:Clone() | |
| 92 | expl.Mesh:Destroy() | |
| 93 | expl.Material='Neon' | |
| 94 | expl.BrickColor=BrickColor.new('Really red')
| |
| 95 | expl.Size=Vector3.new(11,11,11) | |
| 96 | expl.Transparency=.55 | |
| 97 | pl=Instance.new('PointLight',expl)
| |
| 98 | pl.Color=expl.BrickColor.Color | |
| 99 | pl.Range=pl.Range*2 | |
| 100 | pl.Name='light' | |
| 101 | local br=pl.Range | |
| 102 | ||
| 103 | local exa=expl:Clone() | |
| 104 | exa.Size=Vector3.new(4,4,4) | |
| 105 | pl2=exa.light | |
| 106 | ||
| 107 | local part=exa:Clone() | |
| 108 | part.Size=Vector3.new(1.5,1.5,1.5) | |
| 109 | pl3=part.light | |
| 110 | pms=Instance.new('BlockMesh',part)
| |
| 111 | ||
| 112 | char.Humanoid.Died:connect(function() | |
| 113 | laser=false | |
| 114 | beam.Parent=nil | |
| 115 | inner.Parent=nil | |
| 116 | expl.Parent=nil | |
| 117 | exa.Parent=nil | |
| 118 | s2:stop() | |
| 119 | s1:stop() | |
| 120 | end) | |
| 121 | ||
| 122 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
| 123 | laser=true | |
| 124 | s1:play() | |
| 125 | s2:stop() | |
| 126 | end end) | |
| 127 | mouse.Button1Up:connect(function() | |
| 128 | laser=false | |
| 129 | beam.Parent=nil | |
| 130 | inner.Parent=nil | |
| 131 | expl.Parent=nil | |
| 132 | exa.Parent=nil | |
| 133 | s1:stop() | |
| 134 | s2:play() | |
| 135 | end) | |
| 136 | ||
| 137 | parti=0 | |
| 138 | game:service'RunService'.Stepped:connect(function() | |
| 139 | parti=parti+1 | |
| 140 | for i,v in pairs(particles) do | |
| 141 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
| 142 | v.Transparency=v.Transparency+.08 | |
| 143 | if v.Transparency >= 1 then | |
| 144 | v:Destroy() | |
| 145 | table.remove(particles,i) | |
| 146 | else | |
| 147 | v.Parent=beamm | |
| 148 | end | |
| 149 | end | |
| 150 | a=cam.CoordinateFrame.p | |
| 151 | b=mouse.Hit.p | |
| 152 | mhitr=Ray.new(a,(b-a).unit*999) | |
| 153 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
| |
| 154 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
| 155 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
| 156 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
| 157 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
| 158 | end | |
| 159 | if laser then | |
| 160 | beamm.Parent=workspace | |
| 161 | beam.Parent=beamm | |
| 162 | inner.Parent=beamm | |
| 163 | expl.Parent=beamm | |
| 164 | exa.Parent=beamm | |
| 165 | s1.Volume=s1.Volume-.0 | |
| 166 | ||
| 167 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
| 168 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
| |
| 169 | ||
| 170 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
| |
| 171 | Instance.new('Explosion',workspace).Position=pos
| |
| 172 | end | |
| 173 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
| 174 | e=Instance.new('Explosion',workspace)
| |
| 175 | e.Position=pos | |
| 176 | e.BlastRadius=14 | |
| 177 | e.BlastPressure=1e4 | |
| 178 | end | |
| 179 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
| 180 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
| 181 | end | |
| 182 | ||
| 183 | if parti==math.floor(parti) then | |
| 184 | par=part:Clone() | |
| 185 | table.insert(particles,par) | |
| 186 | par.Parent=beamm | |
| 187 | par.Transparency=1-s1.Volume | |
| 188 | par.light.Range=br*s1.Volume | |
| 189 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
| 190 | end | |
| 191 | ||
| 192 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
| 193 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
| 194 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
| 195 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
| 196 | inner.CFrame=beam.CFrame | |
| 197 | pl.Range=br*s1.Volume | |
| 198 | pl2.Range=br*s1.Volume | |
| 199 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
| 200 | expl.Transparency=math.random(40,60)/100 | |
| 201 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 202 | exa.Size=v3(4,4,4)*s1.Volume | |
| 203 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
| 204 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
| 205 | end | |
| 206 | end) |