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| 1 | --MADE BY Vfen (NOT THE SCRIPT) REGULAR SCRIPT: GO TO LINE 3 AND PUT YOURNAME! | |
| 2 | ||
| 3 | - | Player = "Vfen" |
| 3 | + | Player = "alexnegoi" |
| 4 | Player = game.Players[Player] | |
| 5 | char = Player.Character | |
| 6 | mode1 = "nothing" | |
| 7 | mode2 = "nothing" | |
| 8 | busy = false | |
| 9 | function Color(r, g, b) | |
| 10 | return Color3.new(r/255, g/255, b/255) | |
| 11 | end | |
| 12 | ------------------------------------------------------------ | |
| 13 | pcall(function() char.Suit:remove() end) | |
| 14 | wait() | |
| 15 | plyr = Player | |
| 16 | lol = Instance.new("Model")
| |
| 17 | lol.Parent = plyr.Character | |
| 18 | lol.Name = "Suit" | |
| 19 | function updateLooks() | |
| 20 | for i,v in pairs(plyr.Character:getChildren()) do | |
| 21 | if v:IsA("Part") then
| |
| 22 | v.Reflectance = 0.1 | |
| 23 | v.TopSurface = "Smooth" | |
| 24 | v.BottomSurface = "Smooth" | |
| 25 | v.LeftSurface = "Smooth" | |
| 26 | v.RightSurface = "Smooth" | |
| 27 | v.BrickColor = BrickColor.new("Bright yellow")
| |
| 28 | v.Reflectance = 0.2 | |
| 29 | ||
| 30 | elseif v:IsA("Hat") then
| |
| 31 | v:Remove() | |
| 32 | elseif v:IsA("Shirt") then
| |
| 33 | v:Remove() | |
| 34 | elseif v:IsA("Pants") then
| |
| 35 | v:Remove() | |
| 36 | end | |
| 37 | end | |
| 38 | pcall(function() | |
| 39 | plyr.Character.Torso.roblox:Remove() | |
| 40 | plyr.Character["Shirt Graphic"]:Remove() | |
| 41 | end) | |
| 42 | local v = Instance.new("Shirt", char)
| |
| 43 | v.ShirtTemplate = "http://www.roblox.com/asset/?id=2348001" | |
| 44 | local v = Instance.new("Pants", char)
| |
| 45 | v.PantsTemplate = "http://www.roblox.com/asset/?id=2348010" | |
| 46 | end | |
| 47 | updateLooks() | |
| 48 | --Head----------------------------- | |
| 49 | hd = Instance.new("Part")
| |
| 50 | hd.Parent = lol | |
| 51 | hd.CanCollide = false | |
| 52 | hd.Locked = true | |
| 53 | hd.Size = Vector3.new(1,1,1) | |
| 54 | hd.formFactor = "Symmetric" | |
| 55 | hd.CFrame = CFrame.new(3,3,0) | |
| 56 | hd.BrickColor = BrickColor.new("")
| |
| 57 | m = Instance.new("SpecialMesh")
| |
| 58 | m.Parent = hd | |
| 59 | m.MeshType = "FileMesh" | |
| 60 | --m.MeshId = | |
| 61 | --m.TextureId = | |
| 62 | m.Scale = Vector3.new(1.05, 1.05, 1.05) | |
| 63 | local Weld = Instance.new("Weld")
| |
| 64 | Weld.Parent = hd | |
| 65 | Weld.Part0 = hd | |
| 66 | Weld.Part1 = plyr.Character.Head | |
| 67 | Weld.C0 = CFrame.new(0,-0.10,0)*CFrame.Angles(0,0,0) | |
| 68 | -- Cheese Hat-- | |
| 69 | local _Part = Instance.new("Part", lol)
| |
| 70 | _Part.Name = "Cheese hat" | |
| 71 | _Part.TopSurface = "Smooth" | |
| 72 | _Part.BottomSurface = "Smooth" | |
| 73 | _Part.Locked = true | |
| 74 | _Part.formFactor = "Custom" | |
| 75 | _Part.BrickColor = BrickColor.new("Bright yellow")
| |
| 76 | _Part.Size = Vector3.new(3,3,3) | |
| 77 | local mesh = Instance.new("SpecialMesh", _Part)
| |
| 78 | mesh.Scale = Vector3.new(2,2,2) | |
| 79 | mesh.MeshId = "http://www.roblox.com/asset/?id=1090700" | |
| 80 | local Weld = Instance.new("Weld")
| |
| 81 | Weld.Parent = _Part | |
| 82 | Weld.Part0 = _Part | |
| 83 | Weld.Part1 = plyr.Character.Head | |
| 84 | Weld.C0 = CFrame.new(0,-1,0)*CFrame.Angles(0,0,0) | |
| 85 | cheese = _Part --:P | |
| 86 | --Edit------------------------------- | |
| 87 | plyr.Character.Humanoid.MaxHealth = math.huge | |
| 88 | f = Instance.new("Fire")
| |
| 89 | f.Parent = plyr.Character.Torso | |
| 90 | --f.Color = Color3.new(5,0,5)--OLD C | |
| 91 | f.Color = BrickColor.new("Bright yellow").Color
| |
| 92 | f.Size = 5 | |
| 93 | --WalkSpeed-------------------- | |
| 94 | plyr.Character.Humanoid.WalkSpeed = 50 | |
| 95 | ----------------------Functions----------------------------- | |
| 96 | function raycast(origin, ending, ang) | |
| 97 | local ray = Ray.new( | |
| 98 | origin.p, -- origin | |
| 99 | (ending.p - origin.p).unit * 500 -- direction | |
| 100 | ) | |
| 101 | local hit, Position = game.Workspace:FindPartOnRay(ray, ang) | |
| 102 | local RayPart = Instance.new("Part", game.Workspace)
| |
| 103 | RayPart.Name = "RayPart" | |
| 104 | RayPart.BrickColor = BrickColor.new("Bright yellow")
| |
| 105 | RayPart.Transparency = 0.5 | |
| 106 | RayPart.Anchored = true | |
| 107 | RayPart.CanCollide = false | |
| 108 | RayPart.TopSurface = Enum.SurfaceType.Smooth | |
| 109 | RayPart.BottomSurface = Enum.SurfaceType.Smooth | |
| 110 | RayPart.formFactor = Enum.FormFactor.Custom | |
| 111 | local Distance = (Position-origin.p).magnitude | |
| 112 | RayPart.Size = Vector3.new(0.2,0.2,Distance) | |
| 113 | RayPart.CFrame = CFrame.new(Position,origin.p) * CFrame.new(0,0,-Distance/2) | |
| 114 | game.Debris:AddItem(RayPart,0.1) | |
| 115 | return hit | |
| 116 | end | |
| 117 | function onDied() | |
| 118 | wait(4.9) | |
| 119 | if script.Parent.Parent == nil then return end | |
| 120 | script.Parent.Parent = nil | |
| 121 | wait(0.1) | |
| 122 | script.Parent = Player.Backpack | |
| 123 | Player.Character.Humanoid.Died:connect(onDied) | |
| 124 | end | |
| 125 | function SetAngle(Joint, Angle, Character) | |
| 126 | if Character == nil then return false end | |
| 127 | local Joints = {
| |
| 128 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 129 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 130 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 131 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 132 | } | |
| 133 | if Joints[Joint] == nil then return false end | |
| 134 | if Joint == 1 or Joint == 3 then | |
| 135 | Joints[Joint].DesiredAngle = Angle | |
| 136 | end | |
| 137 | if Joint == 2 or Joint == 4 then | |
| 138 | Joints[Joint].DesiredAngle = -Angle | |
| 139 | end | |
| 140 | end | |
| 141 | function ForceAngle(Joint, Angle, Character) | |
| 142 | if Character == nil then return false end | |
| 143 | local Joints = {
| |
| 144 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 145 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 146 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 147 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 148 | } | |
| 149 | if Joints[Joint] == nil then return false end | |
| 150 | if Joint == 1 or Joint == 3 then | |
| 151 | Joints[Joint].DesiredAngle = Angle | |
| 152 | Joints[Joint].CurrentAngle = Angle | |
| 153 | end | |
| 154 | if Joint == 2 or Joint == 4 then | |
| 155 | Joints[Joint].DesiredAngle = -Angle | |
| 156 | Joints[Joint].CurrentAngle = -Angle | |
| 157 | end | |
| 158 | end | |
| 159 | function SetSpeed(Joint, Speed, Character) | |
| 160 | if Character == nil then return false end | |
| 161 | local Joints = {
| |
| 162 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 163 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 164 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 165 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 166 | } | |
| 167 | if Joints[Joint] == nil then return false end | |
| 168 | Joints[Joint].MaxVelocity = Speed | |
| 169 | end | |
| 170 | function DisableLimb(Limb, Character) | |
| 171 | if Character == nil then return false end | |
| 172 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 173 | local Joints = {
| |
| 174 | Character.Torso:FindFirstChild("Right Shoulder"),
| |
| 175 | Character.Torso:FindFirstChild("Left Shoulder"),
| |
| 176 | Character.Torso:FindFirstChild("Right Hip"),
| |
| 177 | Character.Torso:FindFirstChild("Left Hip")
| |
| 178 | } | |
| 179 | local Limbs = {
| |
| 180 | Character:FindFirstChild("Right Arm"),
| |
| 181 | Character:FindFirstChild("Left Arm"),
| |
| 182 | Character:FindFirstChild("Right Leg"),
| |
| 183 | Character:FindFirstChild("Left Leg")
| |
| 184 | } | |
| 185 | if Joints[Limb] == nil then return false end | |
| 186 | if Limbs[Limb] == nil then return false end | |
| 187 | local Joint = Instance.new("Motor")
| |
| 188 | Joint.Parent = Character.Torso | |
| 189 | Joint.Part0 = Character.Torso | |
| 190 | Joint.Part1 = Limbs[Limb] | |
| 191 | if Limb == 1 then | |
| 192 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 193 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 194 | Joint.Name = "Right Shoulder 2" | |
| 195 | elseif Limb == 2 then | |
| 196 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 197 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 198 | Joint.Name = "Left Shoulder 2" | |
| 199 | elseif Limb == 3 then | |
| 200 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 201 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 202 | Joint.Name = "Right Hip 2" | |
| 203 | elseif Limb == 4 then | |
| 204 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 205 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 206 | Joint.Name = "Left Hip 2" | |
| 207 | end | |
| 208 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
| 209 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
| 210 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
| 211 | Joints[Limb]:Remove() | |
| 212 | end | |
| 213 | function ResetLimbCFrame(Limb, Character) | |
| 214 | if Character == nil then return false end | |
| 215 | if Character.Parent == nil then return false end | |
| 216 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 217 | local Joints = {
| |
| 218 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 219 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 220 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 221 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 222 | } | |
| 223 | local Limbs = {
| |
| 224 | Character:FindFirstChild("Right Arm"),
| |
| 225 | Character:FindFirstChild("Left Arm"),
| |
| 226 | Character:FindFirstChild("Right Leg"),
| |
| 227 | Character:FindFirstChild("Left Leg")
| |
| 228 | } | |
| 229 | if Joints[Limb] == nil then return false end | |
| 230 | if Limbs[Limb] == nil then return false end | |
| 231 | if Limb == 1 then | |
| 232 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 233 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 234 | elseif Limb == 2 then | |
| 235 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 236 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 237 | elseif Limb == 3 then | |
| 238 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 239 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 240 | elseif Limb == 4 then | |
| 241 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 242 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 243 | end | |
| 244 | end | |
| 245 | function EnableLimb(Limb, Character) | |
| 246 | if Character == nil then return false end | |
| 247 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 248 | local Joints = {
| |
| 249 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 250 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 251 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 252 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 253 | } | |
| 254 | local Limbs = {
| |
| 255 | Character:FindFirstChild("Right Arm"),
| |
| 256 | Character:FindFirstChild("Left Arm"),
| |
| 257 | Character:FindFirstChild("Right Leg"),
| |
| 258 | Character:FindFirstChild("Left Leg")
| |
| 259 | } | |
| 260 | if Joints[Limb] == nil then return false end | |
| 261 | if Limbs[Limb] == nil then return false end | |
| 262 | if Limb == 1 then | |
| 263 | Joints[Limb].Name = "Right Shoulder" | |
| 264 | elseif Limb == 2 then | |
| 265 | Joints[Limb].Name = "Left Shoulder" | |
| 266 | elseif Limb == 3 then | |
| 267 | Joints[Limb].Name = "Right Hip" | |
| 268 | elseif Limb == 4 then | |
| 269 | Joints[Limb].Name = "Left Hip" | |
| 270 | end | |
| 271 | Animate = Character:FindFirstChild("Animate")
| |
| 272 | if Animate == nil then return false end | |
| 273 | Animate = Animate:Clone() | |
| 274 | Character.Animate:Remove() | |
| 275 | Animate.Parent = Character | |
| 276 | end | |
| 277 | function Weld(x, y) | |
| 278 | weld = Instance.new("Weld")
| |
| 279 | weld.Part0 = x | |
| 280 | weld.Part1 = y | |
| 281 | CJ = CFrame.new(x.Position) | |
| 282 | C0 = x.CFrame:inverse() * CJ | |
| 283 | C1 = y.CFrame:inverse() * CJ | |
| 284 | weld.C0 = C0 | |
| 285 | weld.C1 = C1 | |
| 286 | weld.Parent = x | |
| 287 | end | |
| 288 | --------------------- | |
| 289 | function tagHumanoid(humanoid) local tag = Instance.new("ObjectValue") tag.Name = "creator" tag.Value = Player tag.Parent = humanoid end function untagHumanoid(humanoid) if humanoid ~= nil then local tag = humanoid:FindFirstChild("creator") if tag ~= nil then tag:Remove() end end end
| |
| 290 | ------------------------------------------------------------------------------------------- | |
| 291 | function onButton1Down(mouse) | |
| 292 | if(mode1 == "Cheese hat")then | |
| 293 | if(mode2 == "cheeseray")then | |
| 294 | local hit = raycast(cheese.CFrame, mouse.Hit, plyr.Character) | |
| 295 | if(hit)then | |
| 296 | hit.BrickColor = BrickColor.new("Bright yellow")
| |
| 297 | local mesh = Instance.new("SpecialMesh", hit)
| |
| 298 | mesh.Scale = hit.Size | |
| 299 | mesh.MeshId = "http://www.roblox.com/asset/?id=1090700" | |
| 300 | end | |
| 301 | busy = false | |
| 302 | elseif mode2 == "Throw" then | |
| 303 | if(not busy)then | |
| 304 | --[[busy = true]] | |
| 305 | DisableLimb(1, char) | |
| 306 | SetSpeed(1, .5, char) | |
| 307 | SetAngle(1, math.rad(180), char) | |
| 308 | wait(0.2) | |
| 309 | local _Part = Instance.new("Part", lol)
| |
| 310 | _Part.Name = "Cheese hat" | |
| 311 | _Part.TopSurface = "Smooth" | |
| 312 | _Part.BottomSurface = "Smooth" | |
| 313 | _Part.Locked = true | |
| 314 | _Part.formFactor = "Custom" | |
| 315 | _Part.BrickColor = BrickColor.new("Bright yellow")
| |
| 316 | _Part.Size = Vector3.new(1,1,1) | |
| 317 | local mesh = Instance.new("SpecialMesh", _Part)
| |
| 318 | mesh.Scale = Vector3.new(0.5,0.5,0.5) | |
| 319 | mesh.MeshId = "http://www.roblox.com/asset/?id=1090700" | |
| 320 | local Weld = Instance.new("Weld")
| |
| 321 | Weld.Parent = _Part | |
| 322 | Weld.Part0 = _Part | |
| 323 | Weld.Part1 = char["Right Arm"] | |
| 324 | Weld.C0 = CFrame.new(0,1,0) | |
| 325 | wait(0.2) | |
| 326 | SetSpeed(1, .5, char) | |
| 327 | SetAngle(1, math.rad(90), char) | |
| 328 | local bp = Instance.new("BodyPosition", _Part)
| |
| 329 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 330 | bp.position = mouse.Hit.p | |
| 331 | _Part.Weld:remove() | |
| 332 | _Part.Touched:connect(function(m) | |
| 333 | if(m.Parent:FindFirstChild("Humanoid") and not m.Parent == char)then
| |
| 334 | m.Parent.Humanoid:TakeDamage(30) | |
| 335 | _Part:remove() | |
| 336 | end | |
| 337 | end) | |
| 338 | EnableLimb(1, char) | |
| 339 | wait(4) | |
| 340 | _Part:remove() | |
| 341 | end | |
| 342 | end | |
| 343 | end | |
| 344 | end | |
| 345 | function onMouseMove(mouse) | |
| 346 | ||
| 347 | end | |
| 348 | function onButton1Up(mouse) | |
| 349 | ||
| 350 | end | |
| 351 | function onKeyDown(key, mouse) | |
| 352 | key = key:lower() | |
| 353 | if mode1 == "nothing" then | |
| 354 | if key == "z" then | |
| 355 | mode1 = "Cheese hat" | |
| 356 | mode2 = "nothing" | |
| 357 | elseif key == "x" then | |
| 358 | mode1 = "Staff" | |
| 359 | mode2 = "nothing" | |
| 360 | --Staff showing animation TO DO | |
| 361 | end | |
| 362 | else | |
| 363 | if key == "z" and mode1 == "Cheese hat" then | |
| 364 | mode1 = "nothing" | |
| 365 | mode2 = "nothing" | |
| 366 | elseif key == "x" and mode1 == "Staff" then | |
| 367 | mode1 = "nothing" | |
| 368 | mode2 = "nothing" | |
| 369 | --Staff hiding animation TO DO | |
| 370 | else | |
| 371 | ---------------DO STUFF :3------------------ | |
| 372 | if mode1 == "Cheese hat" then | |
| 373 | --mod1 | |
| 374 | if(key == "q")then | |
| 375 | if(mode2 == "nothing") then | |
| 376 | mode2 = "cheeseray" | |
| 377 | elseif mode2 == "cheeseray" then | |
| 378 | mode2 = "nothing" | |
| 379 | end | |
| 380 | elseif key == "e" then | |
| 381 | if(mode2 == "nothing") then | |
| 382 | mode2 = "Throw" | |
| 383 | elseif mode2 == "Throw" then | |
| 384 | mode2 = "nothing" | |
| 385 | end | |
| 386 | end | |
| 387 | elseif mode1 == "Staff" then | |
| 388 | --mod2 --Staff --To do | |
| 389 | end | |
| 390 | end | |
| 391 | end | |
| 392 | end | |
| 393 | ----------------------------------------------Connectors----------------------------------- | |
| 394 | isgui = true | |
| 395 | function showgui() | |
| 396 | isgui = true | |
| 397 | --Status GUI-- | |
| 398 | local g = Instance.new("ScreenGui", plyr.PlayerGui)
| |
| 399 | g.Name = "CheeseSuitStatusGUI" | |
| 400 | local t = Instance.new("TextLabel", g)
| |
| 401 | t.Position = UDim2.new(0, 300, 1, -50) | |
| 402 | t.Size = UDim2.new(0, 250, 0, 50) | |
| 403 | t.Text = mode1 .. ":" .. mode2 | |
| 404 | t.FontSize = "Size14" | |
| 405 | t.Name = "p" | |
| 406 | Spawn(function() | |
| 407 | while isgui do | |
| 408 | if(isgui)then | |
| 409 | pcall(function() | |
| 410 | plyr.PlayerGui.CheeseSuitStatusGUI.p.Text = mode1 .. ":" .. mode2 | |
| 411 | end) | |
| 412 | end | |
| 413 | wait(0.5) | |
| 414 | end | |
| 415 | end) | |
| 416 | end | |
| 417 | function hidegui() | |
| 418 | isgui = false | |
| 419 | pcall(function() plyr.PlayerGui.CheeseSuitStatusGUI:remove() end) | |
| 420 | end | |
| 421 | function onSelected(mouse) | |
| 422 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 423 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
| 424 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
| 425 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
| 426 | mouse.Move:connect(function() onMouseMove(mouse) end) | |
| 427 | showgui() | |
| 428 | end | |
| 429 | function onDeselected(mouse) | |
| 430 | --To do | |
| 431 | hidegui() | |
| 432 | end | |
| 433 | if script.Parent.ClassName ~= "HopperBin" then | |
| 434 | if Player == nil then print("Error: Player not found!") return end
| |
| 435 | Tool = Instance.new("HopperBin")
| |
| 436 | Tool.Name = "Suit Control" | |
| 437 | Tool.Parent = Player.Backpack | |
| 438 | script.Name = "Main" | |
| 439 | script.Parent = Tool | |
| 440 | Player.Character.Humanoid.Died:connect(onDied) | |
| 441 | elseif script.Parent.ClassName == "HopperBin" then | |
| 442 | Player = script.Parent.Parent.Parent | |
| 443 | script.Parent.Selected:connect(onSelected) | |
| 444 | script.Parent.Deselected:connect(onDeselected) | |
| 445 | end |