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| 1 | --//====================================================\\-- | |
| 2 | --|| CREATED BY SHACKLUSTER | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 6 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 7 | do | |
| 8 | print("FE Compatibility code by Mokiros")
| |
| 9 | script.Parent = Player.Character | |
| 10 | ||
| 11 | - | Player = game:GetService("Players").LocalPlayer
|
| 11 | + | --RemoteEvent for communicating |
| 12 | local Event = Instance.new("RemoteEvent")
| |
| 13 | Event.Name = "UserInput_Event" | |
| 14 | ||
| 15 | --Fake event to make stuff like Mouse.KeyDown work | |
| 16 | local function fakeEvent() | |
| 17 | - | Mouse = Player:GetMouse() |
| 17 | + | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
|
| 18 | t.connect = t.Connect | |
| 19 | return t | |
| 20 | end | |
| 21 | ||
| 22 | --Creating fake input objects with fake variables | |
| 23 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 24 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 25 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 26 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 27 | end} | |
| 28 | --Merged 2 functions into one by checking amount of arguments | |
| 29 | CAS.UnbindAction = CAS.BindAction | |
| 30 | ||
| 31 | --This function will trigger the events that have been :Connect()'ed | |
| 32 | local function te(self,ev,...) | |
| 33 | local t = m[ev] | |
| 34 | if t and t._fakeEvent and t.Function then | |
| 35 | t.Function(...) | |
| 36 | end | |
| 37 | end | |
| 38 | m.TrigEvent = te | |
| 39 | UIS.TrigEvent = te | |
| 40 | ||
| 41 | Event.OnServerEvent:Connect(function(plr,io) | |
| 42 | if plr~=Player then return end | |
| 43 | if io.isMouse then | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | else | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local UIS = game:GetService("UserInputService")
| |
| 67 | local input = function(io,a) | |
| 68 | if a then return end | |
| 69 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 71 | end | |
| 72 | UIS.InputBegan:Connect(input) | |
| 73 | UIS.InputEnded:Connect(input) | |
| 74 | ||
| 75 | local Mouse = Player:GetMouse() | |
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 86 | end | |
| 87 | ||
| 88 | wait(0.2) | |
| 89 | ||
| 90 | ||
| 91 | ||
| 92 | Player = owner | |
| 93 | PlayerGui = Player.PlayerGui | |
| 94 | Cam = workspace.CurrentCamera | |
| 95 | Backpack = Player.Backpack | |
| 96 | Character = Player.Character | |
| 97 | Humanoid = Character.Humanoid | |
| 98 | ||
| 99 | RootPart = Character["HumanoidRootPart"] | |
| 100 | Torso = Character["Torso"] | |
| 101 | Head = Character["Head"] | |
| 102 | RightArm = Character["Right Arm"] | |
| 103 | LeftArm = Character["Left Arm"] | |
| 104 | RightLeg = Character["Right Leg"] | |
| 105 | LeftLeg = Character["Left Leg"] | |
| 106 | RootJoint = RootPart["RootJoint"] | |
| 107 | Neck = Torso["Neck"] | |
| 108 | RightShoulder = Torso["Right Shoulder"] | |
| 109 | LeftShoulder = Torso["Left Shoulder"] | |
| 110 | RightHip = Torso["Right Hip"] | |
| 111 | LeftHip = Torso["Left Hip"] | |
| 112 | ||
| 113 | IT = Instance.new | |
| 114 | CF = CFrame.new | |
| 115 | VT = Vector3.new | |
| 116 | RAD = math.rad | |
| 117 | C3 = Color3.new | |
| 118 | UD2 = UDim2.new | |
| 119 | BRICKC = BrickColor.new | |
| 120 | ANGLES = CFrame.Angles | |
| 121 | EULER = CFrame.fromEulerAnglesXYZ | |
| 122 | COS = math.cos | |
| 123 | ACOS = math.acos | |
| 124 | SIN = math.sin | |
| 125 | ASIN = math.asin | |
| 126 | ABS = math.abs | |
| 127 | MRANDOM = math.random | |
| 128 | FLOOR = math.floor | |
| 129 | ||
| 130 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 131 | local NEWMESH = IT(MESH) | |
| 132 | if MESH == "SpecialMesh" then | |
| 133 | NEWMESH.MeshType = MESHTYPE | |
| 134 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 135 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 136 | end | |
| 137 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 138 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 139 | end | |
| 140 | end | |
| 141 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 142 | NEWMESH.Scale = SCALE | |
| 143 | NEWMESH.Parent = PARENT | |
| 144 | return NEWMESH | |
| 145 | end | |
| 146 | ||
| 147 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
| 148 | local NEWPART = IT("Part")
| |
| 149 | NEWPART.formFactor = FORMFACTOR | |
| 150 | NEWPART.Reflectance = REFLECTANCE | |
| 151 | NEWPART.Transparency = TRANSPARENCY | |
| 152 | NEWPART.CanCollide = false | |
| 153 | NEWPART.Locked = true | |
| 154 | NEWPART.Anchored = true | |
| 155 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 156 | NEWPART.Name = NAME | |
| 157 | NEWPART.Size = SIZE | |
| 158 | NEWPART.Position = Torso.Position | |
| 159 | NEWPART.Material = MATERIAL | |
| 160 | NEWPART:BreakJoints() | |
| 161 | NEWPART.Parent = PARENT | |
| 162 | return NEWPART | |
| 163 | end | |
| 164 | ||
| 165 | ||
| 166 | --//=================================\\ | |
| 167 | --|| CUSTOMIZATION | |
| 168 | --\\=================================// | |
| 169 | ||
| 170 | Class_Name = "Nigger OP Hole" | |
| 171 | Weapon_Name = "Add-ons" | |
| 172 | ||
| 173 | Custom_Colors = {
| |
| 174 | Custom_Color_1 = BRICKC("Institutional black"); --1st color for the weapon.
| |
| 175 | Custom_Color_2 = BRICKC("Institutional black"); --2nd color for the weapon.
| |
| 176 | ||
| 177 | Custom_Color_3 = BRICKC("Institutional red"); --Color for the abilities.
| |
| 178 | Custom_Color_4 = BRICKC("Institutional red"); --Color for the secondary bar.
| |
| 179 | Custom_Color_5 = BRICKC("Institutional red"); --Color for the mana bar.
| |
| 180 | Custom_Color_6 = BRICKC("Institutional red"); --Color for the health bar.
| |
| 181 | Custom_Color_7 = BRICKC("Institutional red"); --Color for the stun bar.
| |
| 182 | ||
| 183 | Custom_Color_8 = BRICKC("Institutional red"); --Background for the mana bar.
| |
| 184 | Custom_Color_9 = BRICKC("Institutional red"); --Background for the secondary mana bar.
| |
| 185 | Custom_Color_10 = BRICKC("Institutional red"); --Background for the stun bar.
| |
| 186 | Custom_Color_11 = BRICKC("Institutional red"); --Background for the health bar.
| |
| 187 | Custom_Color_12 = BRICKC("Institutional red"); --Background for the abilities.
| |
| 188 | } | |
| 189 | ||
| 190 | ||
| 191 | Player_Size = 1 --Size of the player. | |
| 192 | Animation_Speed = 3 | |
| 193 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 194 | ||
| 195 | local Speed = 16 | |
| 196 | local Effects2 = {}
| |
| 197 | ||
| 198 | --//=================================\\ | |
| 199 | --|| END OF CUSTOMIZATION | |
| 200 | --\\=================================// | |
| 201 | ||
| 202 | local function weldBetween(a, b) | |
| 203 | local weldd = Instance.new("ManualWeld")
| |
| 204 | weldd.Part0 = a | |
| 205 | weldd.Part1 = b | |
| 206 | weldd.C0 = CFrame.new() | |
| 207 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 208 | weldd.Parent = a | |
| 209 | return weldd | |
| 210 | end | |
| 211 | ||
| 212 | --//=================================\\ | |
| 213 | --|| USEFUL VALUES | |
| 214 | --\\=================================// | |
| 215 | ||
| 216 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 217 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 218 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 219 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 220 | local CO1 = 0 | |
| 221 | local CO2 = 0 | |
| 222 | local CO3 = 0 | |
| 223 | local CO4 = 0 | |
| 224 | local CHANGEDEFENSE = 0 | |
| 225 | local CHANGEDAMAGE = 0 | |
| 226 | local CHANGEMOVEMENT = 0 | |
| 227 | local ANIM = "Idle" | |
| 228 | local ATTACK = false | |
| 229 | local EQUIPPED = false | |
| 230 | local HOLD = false | |
| 231 | local COMBO = 1 | |
| 232 | local LASTPOINT = nil | |
| 233 | local BLCF = nil | |
| 234 | local SCFR = nil | |
| 235 | local STAGGERHITANIM = false | |
| 236 | local STAGGERANIM = false | |
| 237 | local STUNANIM = false | |
| 238 | local CRITCHANCENUMBER = 0 | |
| 239 | local IDLENUMBER = 0 | |
| 240 | local DONUMBER = 0 | |
| 241 | local HANDIDLE = false | |
| 242 | local PLAYINGMUSIC = false | |
| 243 | local SINE = 0 | |
| 244 | local CHANGE = 2 / Animation_Speed | |
| 245 | local WALKINGANIM = false | |
| 246 | local WALK = 0 | |
| 247 | local DISABLEJUMPING = false | |
| 248 | local HASBEENBLOCKED = false | |
| 249 | local STUNDELAYNUMBER = 0 | |
| 250 | local MANADELAYNUMBER = 0 | |
| 251 | local SOUND = nil | |
| 252 | local SECONDARYMANADELAYNUMBER = 0 | |
| 253 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 254 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 255 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 256 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 257 | local WEAPONGUI = IT("ScreenGui", nil)
| |
| 258 | WEAPONGUI.Name = "Weapon GUI" | |
| 259 | local WEAPONTOOL = IT("HopperBin", nil)
| |
| 260 | WEAPONTOOL.Name = Weapon_Name | |
| 261 | local Weapon = IT("Model")
| |
| 262 | Weapon.Name = Weapon_Name | |
| 263 | local Effects = IT("Folder", Weapon)
| |
| 264 | Effects.Name = "Effects" | |
| 265 | local ANIMATOR = Humanoid.Animator | |
| 266 | local ANIMATE = Character.Animate | |
| 267 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
| |
| 268 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
| |
| 269 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
| |
| 270 | local HITBLOCKSOUNDS = {"199148933", "199148947"}
| |
| 271 | local PEWSOUND = {"907527750","907527912","907528019","907530553"}
| |
| 272 | local BULLETLOOPSOUND = "907530407" | |
| 273 | local BULLETIMPACTSOUND = "907532865" | |
| 274 | local UNANCHOR = true | |
| 275 | local MAGICPARTICLE = "655109389" | |
| 276 | local Rooted = false | |
| 277 | local GRABBED = false | |
| 278 | local X = 10 | |
| 279 | local Y = 10 | |
| 280 | local Z = 10 | |
| 281 | local CUSTOMMOVEMENT = false | |
| 282 | local FLIGHT = false | |
| 283 | local VACUUM = false | |
| 284 | ||
| 285 | --//=================================\\ | |
| 286 | --\\=================================// | |
| 287 | ||
| 288 | ||
| 289 | ||
| 290 | ||
| 291 | --//=================================\\ | |
| 292 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 293 | --\\=================================// | |
| 294 | ||
| 295 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 296 | ArtificialHB.Name = "ArtificialHB" | |
| 297 | ||
| 298 | script:WaitForChild("ArtificialHB")
| |
| 299 | ||
| 300 | frame = Frame_Speed | |
| 301 | tf = 0 | |
| 302 | allowframeloss = false | |
| 303 | tossremainder = false | |
| 304 | lastframe = tick() | |
| 305 | script.ArtificialHB:Fire() | |
| 306 | ||
| 307 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 308 | tf = tf + s | |
| 309 | if tf >= frame then | |
| 310 | if allowframeloss then | |
| 311 | script.ArtificialHB:Fire() | |
| 312 | lastframe = tick() | |
| 313 | else | |
| 314 | for i = 1, math.floor(tf / frame) do | |
| 315 | script.ArtificialHB:Fire() | |
| 316 | end | |
| 317 | lastframe = tick() | |
| 318 | end | |
| 319 | if tossremainder then | |
| 320 | tf = 0 | |
| 321 | else | |
| 322 | tf = tf - frame * math.floor(tf / frame) | |
| 323 | end | |
| 324 | end | |
| 325 | end) | |
| 326 | ||
| 327 | --//=================================\\ | |
| 328 | --\\=================================// | |
| 329 | ||
| 330 | ||
| 331 | ||
| 332 | ||
| 333 | ||
| 334 | --//=================================\\ | |
| 335 | --|| SOME FUNCTIONS | |
| 336 | --\\=================================// | |
| 337 | ||
| 338 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 339 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 340 | end | |
| 341 | ||
| 342 | function PositiveAngle(NUMBER) | |
| 343 | if NUMBER >= 0 then | |
| 344 | NUMBER = 0 | |
| 345 | end | |
| 346 | return NUMBER | |
| 347 | end | |
| 348 | ||
| 349 | function NegativeAngle(NUMBER) | |
| 350 | if NUMBER <= 0 then | |
| 351 | NUMBER = 0 | |
| 352 | end | |
| 353 | return NUMBER | |
| 354 | end | |
| 355 | ||
| 356 | function Swait(NUMBER) | |
| 357 | if NUMBER == 0 or NUMBER == nil then | |
| 358 | ArtificialHB.Event:wait() | |
| 359 | else | |
| 360 | for i = 1, NUMBER do | |
| 361 | ArtificialHB.Event:wait() | |
| 362 | end | |
| 363 | end | |
| 364 | end | |
| 365 | ||
| 366 | function QuaternionFromCFrame(cf) | |
| 367 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 368 | local trace = m00 + m11 + m22 | |
| 369 | if trace > 0 then | |
| 370 | local s = math.sqrt(1 + trace) | |
| 371 | local recip = 0.5 / s | |
| 372 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 373 | else | |
| 374 | local i = 0 | |
| 375 | if m11 > m00 then | |
| 376 | i = 1 | |
| 377 | end | |
| 378 | if m22 > (i == 0 and m00 or m11) then | |
| 379 | i = 2 | |
| 380 | end | |
| 381 | if i == 0 then | |
| 382 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 383 | local recip = 0.5 / s | |
| 384 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 385 | elseif i == 1 then | |
| 386 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 387 | local recip = 0.5 / s | |
| 388 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 389 | elseif i == 2 then | |
| 390 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 391 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 392 | end | |
| 393 | end | |
| 394 | end | |
| 395 | ||
| 396 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 397 | local xs, ys, zs = x + x, y + y, z + z | |
| 398 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 399 | local xx = x * xs | |
| 400 | local xy = x * ys | |
| 401 | local xz = x * zs | |
| 402 | local yy = y * ys | |
| 403 | local yz = y * zs | |
| 404 | local zz = z * zs | |
| 405 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 406 | end | |
| 407 | ||
| 408 | function QuaternionSlerp(a, b, t) | |
| 409 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 410 | local startInterp, finishInterp; | |
| 411 | if cosTheta >= 0.0001 then | |
| 412 | if (1 - cosTheta) > 0.0001 then | |
| 413 | local theta = ACOS(cosTheta) | |
| 414 | local invSinTheta = 1 / SIN(theta) | |
| 415 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 416 | finishInterp = SIN(t * theta) * invSinTheta | |
| 417 | else | |
| 418 | startInterp = 1 - t | |
| 419 | finishInterp = t | |
| 420 | end | |
| 421 | else | |
| 422 | if (1 + cosTheta) > 0.0001 then | |
| 423 | local theta = ACOS(-cosTheta) | |
| 424 | local invSinTheta = 1 / SIN(theta) | |
| 425 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 426 | finishInterp = SIN(t * theta) * invSinTheta | |
| 427 | else | |
| 428 | startInterp = t - 1 | |
| 429 | finishInterp = t | |
| 430 | end | |
| 431 | end | |
| 432 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 433 | end | |
| 434 | ||
| 435 | function Clerp(a, b, t) | |
| 436 | local qa = {QuaternionFromCFrame(a)}
| |
| 437 | local qb = {QuaternionFromCFrame(b)}
| |
| 438 | local ax, ay, az = a.x, a.y, a.z | |
| 439 | local bx, by, bz = b.x, b.y, b.z | |
| 440 | local _t = 1 - t | |
| 441 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 442 | end | |
| 443 | ||
| 444 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 445 | local frame = IT("Frame")
| |
| 446 | frame.BackgroundTransparency = TRANSPARENCY | |
| 447 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 448 | frame.Position = POSITION | |
| 449 | frame.Size = SIZE | |
| 450 | frame.BackgroundColor3 = COLOR | |
| 451 | frame.BorderColor3 = BORDERCOLOR | |
| 452 | frame.Name = NAME | |
| 453 | frame.Parent = PARENT | |
| 454 | return frame | |
| 455 | end | |
| 456 | ||
| 457 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 458 | local label = IT("TextLabel")
| |
| 459 | label.BackgroundTransparency = 1 | |
| 460 | label.Size = UD2(1, 0, 1, 0) | |
| 461 | label.Position = UD2(0, 0, 0, 0) | |
| 462 | label.TextColor3 = C3(255, 255, 255) | |
| 463 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 464 | label.TextTransparency = TRANSPARENCY | |
| 465 | label.FontSize = TEXTFONTSIZE | |
| 466 | label.Font = TEXTFONT | |
| 467 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 468 | label.TextScaled = true | |
| 469 | label.Text = TEXT | |
| 470 | label.Name = NAME | |
| 471 | label.Parent = PARENT | |
| 472 | return label | |
| 473 | end | |
| 474 | ||
| 475 | function NoOutlines(PART) | |
| 476 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 477 | end | |
| 478 | ||
| 479 | ||
| 480 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 481 | local NEWWELD = IT(TYPE) | |
| 482 | NEWWELD.Part0 = PART0 | |
| 483 | NEWWELD.Part1 = PART1 | |
| 484 | NEWWELD.C0 = C0 | |
| 485 | NEWWELD.C1 = C1 | |
| 486 | NEWWELD.Parent = PARENT | |
| 487 | return NEWWELD | |
| 488 | end | |
| 489 | ||
| 490 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 491 | local NEWSOUND = nil | |
| 492 | coroutine.resume(coroutine.create(function() | |
| 493 | NEWSOUND = IT("Sound", PARENT)
| |
| 494 | NEWSOUND.Volume = VOLUME | |
| 495 | NEWSOUND.Pitch = PITCH | |
| 496 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 497 | Swait() | |
| 498 | NEWSOUND:play() | |
| 499 | if DOESLOOP == false then | |
| 500 | repeat Swait() until NEWSOUND.Playing == false | |
| 501 | NEWSOUND:remove() | |
| 502 | elseif DOESLOOP == true then | |
| 503 | NEWSOUND.Looped = true | |
| 504 | end | |
| 505 | end)) | |
| 506 | return NEWSOUND | |
| 507 | end | |
| 508 | ||
| 509 | function CFrameFromTopBack(at, top, back) | |
| 510 | local right = top:Cross(back) | |
| 511 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 512 | end | |
| 513 | ||
| 514 | function CreateWave(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
| 515 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 516 | local mesh = IT("SpecialMesh",wave)
| |
| 517 | mesh.MeshType = "FileMesh" | |
| 518 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 519 | mesh.Scale = VT(size,size,size) | |
| 520 | mesh.Offset = VT(0,0,-size/8) | |
| 521 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 522 | coroutine.resume(coroutine.create(function(PART) | |
| 523 | for i = 1, waitt do | |
| 524 | Swait() | |
| 525 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 526 | mesh.Offset = VT(0,0,-(mesh.Scale.X/8)) | |
| 527 | if doesrotate == true then | |
| 528 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 529 | end | |
| 530 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 531 | if wave.Transparency > 0.99 then | |
| 532 | wave:remove() | |
| 533 | end | |
| 534 | end | |
| 535 | end)) | |
| 536 | end | |
| 537 | ||
| 538 | function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
| 539 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 540 | local mesh = IT("SpecialMesh",wave)
| |
| 541 | mesh.MeshType = "FileMesh" | |
| 542 | mesh.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
| 543 | mesh.Scale = VT(size,size,size) | |
| 544 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 545 | coroutine.resume(coroutine.create(function(PART) | |
| 546 | for i = 1, waitt do | |
| 547 | Swait() | |
| 548 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 549 | if doesrotate == true then | |
| 550 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 551 | end | |
| 552 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 553 | if wave.Transparency > 0.99 then | |
| 554 | wave:remove() | |
| 555 | end | |
| 556 | end | |
| 557 | end)) | |
| 558 | end | |
| 559 | ||
| 560 | function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,part,offset,color) | |
| 561 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 562 | local mesh = IT("SpecialMesh",wave)
| |
| 563 | mesh.MeshType = "FileMesh" | |
| 564 | mesh.MeshId = "http://www.roblox.com/asset/?id=102638417" | |
| 565 | mesh.Scale = VT(size,size,size) | |
| 566 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 567 | coroutine.resume(coroutine.create(function(PART) | |
| 568 | for i = 1, waitt do | |
| 569 | Swait() | |
| 570 | mesh.Scale = mesh.Scale + VT(size/5,0,size/5) | |
| 571 | if doesrotate == true then | |
| 572 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0) | |
| 573 | end | |
| 574 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 575 | if wave.Transparency > 0.99 then | |
| 576 | wave:remove() | |
| 577 | end | |
| 578 | end | |
| 579 | end)) | |
| 580 | end | |
| 581 | ||
| 582 | function CreateRing(inair,size,doesrotate,rotatedirection,waitt,part,offset,spin1,spin2,color) | |
| 583 | local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0)) | |
| 584 | local mesh = IT("SpecialMesh",wave)
| |
| 585 | mesh.MeshType = "FileMesh" | |
| 586 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 587 | mesh.Scale = VT(size,size,size) | |
| 588 | mesh.Offset = VT(0,0,0) | |
| 589 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(inair),RAD(0),RAD(0)) | |
| 590 | coroutine.resume(coroutine.create(function(PART) | |
| 591 | for i = 1, waitt do | |
| 592 | Swait() | |
| 593 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 594 | if doesrotate == true then | |
| 595 | wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1) | |
| 596 | end | |
| 597 | wave.Transparency = wave.Transparency + (1/waitt) | |
| 598 | if wave.Transparency > 0.99 then | |
| 599 | wave:remove() | |
| 600 | end | |
| 601 | end | |
| 602 | end)) | |
| 603 | end | |
| 604 | ||
| 605 | function MagicSphere(size,waitt,part,offset,color) | |
| 606 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(1,1,1)) | |
| 607 | local mesh = IT("SpecialMesh",wave)
| |
| 608 | mesh.MeshType = "Sphere" | |
| 609 | mesh.Scale = VT(size,size,size) | |
| 610 | mesh.Offset = VT(0,0,0) | |
| 611 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(0),RAD(0),RAD(0)) | |
| 612 | coroutine.resume(coroutine.create(function(PART) | |
| 613 | for i = 1, waitt do | |
| 614 | Swait() | |
| 615 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 616 | wave.Transparency = wave.Transparency + (1/waitt) | |
| 617 | if wave.Transparency > 0.99 then | |
| 618 | wave:remove() | |
| 619 | end | |
| 620 | end | |
| 621 | end)) | |
| 622 | end | |
| 623 | ||
| 624 | function clerp(a, b, t) | |
| 625 | return a:lerp(b, t) | |
| 626 | end | |
| 627 | ||
| 628 | function newBezier(startpos, pos2, pos3, endpos, t) | |
| 629 | local A = clerp(startpos, pos2, t) | |
| 630 | local B = clerp(pos2, pos3, t) | |
| 631 | local C = clerp(pos3, endpos, t) | |
| 632 | local lerp1 = clerp(A, B, t) | |
| 633 | local lerp2 = clerp(B, C, t) | |
| 634 | local cubic = clerp(lerp1, lerp2, t) | |
| 635 | return cubic | |
| 636 | end | |
| 637 | ||
| 638 | function MagicBlock(size,waitt,part,offset,color) | |
| 639 | local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(size,size,size)) | |
| 640 | local mesh = IT("BlockMesh",wave)
| |
| 641 | wave.CFrame = CF(part.Position) * CF(0,offset,0) * ANGLES(RAD(0),RAD(0),RAD(0)) | |
| 642 | coroutine.resume(coroutine.create(function(PART) | |
| 643 | for i = 1, waitt do | |
| 644 | Swait() | |
| 645 | mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5) | |
| 646 | wave.CFrame = CF(wave.Position) * ANGLES(RAD(math(-360,360)),RAD(math(-360,360)),RAD(math(-360,360))) | |
| 647 | wave.Transparency = wave.Transparency + (0.5/waitt) | |
| 648 | if wave.Transparency > 0.99 then | |
| 649 | wave:remove() | |
| 650 | end | |
| 651 | end | |
| 652 | end)) | |
| 653 | end | |
| 654 | ||
| 655 | local EyeSizes={
| |
| 656 | NumberSequenceKeypoint.new(0,1,0), | |
| 657 | NumberSequenceKeypoint.new(1,0.2,0) | |
| 658 | } | |
| 659 | local EyeTrans={
| |
| 660 | NumberSequenceKeypoint.new(0,0.8,0), | |
| 661 | NumberSequenceKeypoint.new(1,1,0) | |
| 662 | } | |
| 663 | local PE=Instance.new("ParticleEmitter")
| |
| 664 | PE.LightEmission=0 | |
| 665 | PE.Size=NumberSequence.new(EyeSizes) | |
| 666 | PE.Transparency=NumberSequence.new(EyeTrans) | |
| 667 | PE.Lifetime=NumberRange.new(0.35,0.35,0.35) | |
| 668 | PE.Rotation=NumberRange.new(0,360) | |
| 669 | PE.Rate=15 | |
| 670 | PE.Acceleration = Vector3.new(0,75,0) | |
| 671 | PE.Drag = 5 | |
| 672 | PE.Enabled = false | |
| 673 | PE.RotSpeed = NumberRange.new(75) | |
| 674 | PE.Speed = NumberRange.new(0,0,0) | |
| 675 | PE.Texture="http://www.roblox.com/asset/?id=1179557490" | |
| 676 | PE.ZOffset = 0 | |
| 677 | PE.Name = "Particles" | |
| 678 | ||
| 679 | function CreateParticles(art,accel,drag,rate,type,isenabledbydefault,locked,size) | |
| 680 | local particle = PE:Clone() | |
| 681 | particle.Parent = art | |
| 682 | particle.Acceleration = accel | |
| 683 | particle.Rate = rate | |
| 684 | if type == "Fire" then | |
| 685 | local EyeSizes={
| |
| 686 | NumberSequenceKeypoint.new(0,size,size*0.3), | |
| 687 | NumberSequenceKeypoint.new(1,0.2,0.2) | |
| 688 | } | |
| 689 | particle.Size = NumberSequence.new(EyeSizes) | |
| 690 | elseif type == "Smoke" then | |
| 691 | local EyeSizes={
| |
| 692 | NumberSequenceKeypoint.new(0,size,0), | |
| 693 | NumberSequenceKeypoint.new(1,size*5,0.5) | |
| 694 | } | |
| 695 | particle.Size = NumberSequence.new(EyeSizes) | |
| 696 | elseif type == "Solid" then | |
| 697 | local EyeSizes={
| |
| 698 | NumberSequenceKeypoint.new(0,size,0), | |
| 699 | NumberSequenceKeypoint.new(1,size,0) | |
| 700 | } | |
| 701 | particle.Size = NumberSequence.new(EyeSizes) | |
| 702 | end | |
| 703 | particle.LockedToPart = locked | |
| 704 | particle.Drag = drag | |
| 705 | particle.Texture = "http://www.roblox.com/asset/?id=43997508" | |
| 706 | particle.Enabled = isenabledbydefault | |
| 707 | return particle | |
| 708 | end | |
| 709 | ||
| 710 | --//=================================\\ | |
| 711 | --\\=================================// | |
| 712 | ||
| 713 | ||
| 714 | --//=================================\\ | |
| 715 | --|| WEAPON CREATION | |
| 716 | --\\=================================// | |
| 717 | ||
| 718 | if Player_Size ~= 1 then | |
| 719 | for _, v in pairs (Weapon:GetChildren()) do | |
| 720 | if v.ClassName == "Motor" or v.ClassName == "Weld" or v.ClassName == "Snap" then | |
| 721 | local p1 = v.Part1 | |
| 722 | v.Part1 = nil | |
| 723 | local cf1, cf2, cf3, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12 = v.C1:components() | |
| 724 | v.C1 = CF(cf1 * Player_Size, cf2 * Player_Size, cf3 * Player_Size, cf4, cf5, cf6, cf7, cf8, cf9, cf10, cf11, cf12) | |
| 725 | v.Part1 = p1 | |
| 726 | elseif v.ClassName == "Part" then | |
| 727 | for _, b in pairs (v:GetChildren()) do | |
| 728 | if b.ClassName == "SpecialMesh" or b.ClassName == "BlockMesh" then | |
| 729 | b.Scale = VT(b.Scale.x * Player_Size, b.Scale.y * Player_Size, b.Scale.z * Player_Size) | |
| 730 | end | |
| 731 | end | |
| 732 | end | |
| 733 | end | |
| 734 | end | |
| 735 | ||
| 736 | for _, c in pairs(Weapon:GetChildren()) do | |
| 737 | if c.ClassName == "Part" then | |
| 738 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 739 | end | |
| 740 | end | |
| 741 | ||
| 742 | Weapon.Parent = Character | |
| 743 | ||
| 744 | Humanoid.Died:connect(function() | |
| 745 | ATTACK = true | |
| 746 | end) | |
| 747 | ||
| 748 | print(Class_Name.." loaded.") | |
| 749 | ||
| 750 | local ORB = IT("Part",Weapon)
| |
| 751 | ORB.CanCollide = false | |
| 752 | ORB.Anchored = false | |
| 753 | ORB.CFrame = RootPart.CFrame | |
| 754 | ORB.Shape = "Ball" | |
| 755 | ORB.Material = "Neon" | |
| 756 | ORB.Size = VT(0.2,0.2,0.2) | |
| 757 | ORB.Color = C3(0.5,0,1) | |
| 758 | local Orbmesh = IT("SpecialMesh",ORB)
| |
| 759 | Orbmesh.MeshType = "Sphere" | |
| 760 | Orbmesh.Scale = VT(10,10,10) | |
| 761 | local grav = Instance.new("BodyPosition",ORB)
| |
| 762 | grav.P = 20000 | |
| 763 | grav.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 764 | grav.position = RootPart.CFrame*CF(3,0.7,-1).p | |
| 765 | grav.Name = "GravityForce" | |
| 766 | CreateParticles(ORB,VT(0,0,0),0,150,"Solid",true,true,4) | |
| 767 | ||
| 768 | --//=================================\\ | |
| 769 | --\\=================================// | |
| 770 | ||
| 771 | function onChatted(msg) | |
| 772 | if msg:sub(1,10) == "Orb, play " then | |
| 773 | local ID = msg:sub(11) | |
| 774 | if SOUND == nil then | |
| 775 | SOUND = CreateSound(ID, ORB, 5, 1, true) | |
| 776 | else | |
| 777 | SOUND:remove() | |
| 778 | SOUND = CreateSound(ID, ORB, 5, 1, true) | |
| 779 | end | |
| 780 | - | local body = v:GetChildren() |
| 780 | + | |
| 781 | elseif msg == "Orb, stop music" then | |
| 782 | if SOUND ~= nil then | |
| 783 | SOUND:remove() | |
| 784 | PLAYINGMUSIC = false | |
| 785 | elseif msg == "Orb, do you like me?" then | |
| 786 | CreateSound("269597232", ORB, 1, 1, false)
| |
| 787 | end | |
| 788 | end | |
| 789 | end | |
| 790 | Player.Chatted:connect(onChatted) | |
| 791 | ||
| 792 | --//=================================\\ | |
| 793 | --|| ABILITIES | |
| 794 | --\\=================================// | |
| 795 | ||
| 796 | function turnto(pos,part) | |
| 797 | part.CFrame = CF(part.Position,VT(pos.X,RootPart.Position.Y,pos.Z)) | |
| 798 | end | |
| 799 | ||
| 800 | function Warp() | |
| 801 | ATTACK = true | |
| 802 | Rooted = true | |
| 803 | CUSTOMMOVEMENT = true | |
| 804 | grav.position = RootPart.CFrame.p | |
| 805 | Swait(50) | |
| 806 | CreateSound(PEWSOUND[MRANDOM(1, #PEWSOUND)], ORB, 2, MRANDOM(8, 9) / 10,false) | |
| 807 | for i = 1, 25 do | |
| 808 | Swait() | |
| 809 | X = X + 1 | |
| 810 | Y = X | |
| 811 | Z = X | |
| 812 | end | |
| 813 | local weld = weldBetween(Torso,ORB) | |
| 814 | grav.position = VT(Mouse.Hit.p.X,Mouse.Hit.p.Y+4,Mouse.Hit.p.Z) | |
| 815 | Swait(50) | |
| 816 | CUSTOMMOVEMENT = false | |
| 817 | weld:remove() | |
| 818 | for i = 1, 25 do | |
| 819 | Swait() | |
| 820 | X = X - 1 | |
| 821 | Y = X | |
| 822 | Z = X | |
| 823 | end | |
| 824 | ATTACK = false | |
| 825 | Rooted = false | |
| 826 | end | |
| 827 | ||
| 828 | function StartFlight() | |
| 829 | Rooted = true | |
| 830 | CUSTOMMOVEMENT = true | |
| 831 | grav.position = RootPart.Position | |
| 832 | Swait(50) | |
| 833 | grav.P = 500 | |
| 834 | CreateSound(PEWSOUND[MRANDOM(1, #PEWSOUND)], ORB, 2, MRANDOM(8, 9) / 10,false) | |
| 835 | for i = 1, 10 do | |
| 836 | Swait() | |
| 837 | X = X - 1 | |
| 838 | Y = X | |
| 839 | Z = X | |
| 840 | end | |
| 841 | local weld = weldBetween(Torso,ORB) | |
| 842 | repeat | |
| 843 | Swait() | |
| 844 | grav.position = Mouse.Hit.p | |
| 845 | turnto(Mouse.Hit.p,RootPart) | |
| 846 | until FLIGHT == false | |
| 847 | grav.P = 20000 | |
| 848 | CUSTOMMOVEMENT = false | |
| 849 | weld:remove() | |
| 850 | for i = 1, 10 do | |
| 851 | Swait() | |
| 852 | X = X + 1 | |
| 853 | Y = X | |
| 854 | Z = X | |
| 855 | end | |
| 856 | Rooted = false | |
| 857 | end | |
| 858 | ||
| 859 | function succnearest(position,range,force,doesbreak) | |
| 860 | for i,v in ipairs(workspace:GetChildren()) do | |
| 861 | local body = v:GetChildren() or v | |
| 862 | for part = 1, #body do | |
| 863 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
| 864 | if(body[part].Position - position).Magnitude < range then | |
| 865 | if body[part] ~= "Base" then | |
| 866 | body[part].Anchored = false | |
| 867 | end | |
| 868 | local bv = Instance.new("BodyVelocity")
| |
| 869 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 870 | bv.velocity = CF(body[part].Position,position).lookVector*force | |
| 871 | bv.Parent = body[part] | |
| 872 | bv.Name = "SUCC" | |
| 873 | if v:FindFirstChild("Humanoid") and doesbreak == false then
| |
| 874 | dealdamage(body[part],5,15,0,false,12,2) | |
| 875 | end | |
| 876 | if v.ClassName == "Model" and doesbreak == true then | |
| 877 | local a = v:GetChildren() | |
| 878 | a.Parent = workspace | |
| 879 | v:BreakJoints() | |
| 880 | ||
| 881 | end | |
| 882 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 883 | end | |
| 884 | end | |
| 885 | end | |
| 886 | if v.ClassName == "Part" then | |
| 887 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
| 888 | local bv = Instance.new("BodyVelocity")
| |
| 889 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 890 | bv.velocity = CF(v.Position,position).lookVector*force | |
| 891 | bv.Parent = v | |
| 892 | bv.Name = "SUCC" | |
| 893 | game:GetService("Debris"):AddItem(bv, 0.1)
| |
| 894 | end | |
| 895 | end | |
| 896 | end | |
| 897 | end | |
| 898 | ||
| 899 | function dealdamage(hit,min,max,maxstrength,beserk,critrate,critmultiplier) | |
| 900 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
| |
| 901 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 902 | local dmg = math.random(min,max) | |
| 903 | if humanoid.Health > 0 then | |
| 904 | if beserk == true then | |
| 905 | humanoid.Health = 0 | |
| 906 | else | |
| 907 | --CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
| |
| 908 | --hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
| 909 | if math.random(1,100) < critrate+1 then | |
| 910 | humanoid.Health = humanoid.Health - dmg*critmultiplier | |
| 911 | --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
| |
| 912 | else | |
| 913 | humanoid.Health = humanoid.Health - dmg | |
| 914 | --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(255/255, 0, 0))
| |
| 915 | end | |
| 916 | local defence = Instance.new("BoolValue",hit.Parent)
| |
| 917 | defence.Name = ("HitBy"..Player.Name)
| |
| 918 | game:GetService("Debris"):AddItem(defence, 0.5)
| |
| 919 | end | |
| 920 | end | |
| 921 | end | |
| 922 | end | |
| 923 | ||
| 924 | function Vacuum() | |
| 925 | CUSTOMMOVEMENT = true | |
| 926 | local succ = CreateSound("319444224", ORB, 0.3, 1, true)
| |
| 927 | local harm = ORB.Touched:Connect(function(hit) | |
| 928 | if hit.Parent ~= Character and hit.Parent.ClassName ~= "Accessory" and hit.Parent ~= Effects and hit.Anchored == false then | |
| 929 | hit:remove() | |
| 930 | CreateSound("261732529", ORB, 3, 1,false)
| |
| 931 | end | |
| 932 | end) | |
| 933 | repeat | |
| 934 | Swait() | |
| 935 | succnearest(ORB.Position,50,80,true) | |
| 936 | until VACUUM == false | |
| 937 | CUSTOMMOVEMENT = false | |
| 938 | succ:remove() | |
| 939 | harm:disconnect() | |
| 940 | end | |
| 941 | ||
| 942 | function shootbullet() | |
| 943 | CreateSound(PEWSOUND[MRANDOM(1, #PEWSOUND)], ORB, 2, MRANDOM(8, 9) / 10,false) | |
| 944 | local bullet = IT("Part",Effects)
| |
| 945 | bullet.Size = VT(1,1,1) | |
| 946 | bullet.Shape = "Ball" | |
| 947 | bullet.Material = "Neon" | |
| 948 | bullet.Color = C3(0.5,0,1) | |
| 949 | local sparks = CreateParticles(bullet,VT(0,0,0),0,150,"Solid",true,true,2) | |
| 950 | bullet.CFrame = ORB.CFrame | |
| 951 | local bv = Instance.new("BodyVelocity")
| |
| 952 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 953 | bv.velocity = CF(bullet.Position,Mouse.Hit.p).lookVector*200 | |
| 954 | bv.Parent = bullet | |
| 955 | bv.Name = "MOVE" | |
| 956 | local loop = CreateSound(BULLETLOOPSOUND, bullet, 0.6, MRANDOM(9, 11) / 10,true) | |
| 957 | local HIT = false | |
| 958 | local harm = bullet.Touched:Connect(function(hit) | |
| 959 | if HIT == false and hit.Parent ~= Character and hit.Parent ~= Weapon and hit.Parent ~= Effects then | |
| 960 | HIT = true | |
| 961 | coroutine.resume(coroutine.create(function() | |
| 962 | coroutine.resume(coroutine.create(function() | |
| 963 | for i = 1, 10 do | |
| 964 | Swait() | |
| 965 | bullet.Transparency = bullet.Transparency + 0.1 | |
| 966 | end | |
| 967 | end)) | |
| 968 | bullet.Anchored = true | |
| 969 | bullet.CanCollide = false | |
| 970 | sparks.Enabled = false | |
| 971 | local sparks2 = CreateParticles(bullet,VT(0,0,0),0,150,"Solid",true,true,7) | |
| 972 | loop.Volume = 3 | |
| 973 | CreateSound(BULLETIMPACTSOUND, bullet, 2, MRANDOM(9, 11) / 10,false) | |
| 974 | for i = 1, 350 do | |
| 975 | Swait() | |
| 976 | succnearest(bullet.Position,15,25,false) | |
| 977 | end | |
| 978 | sparks2.Enabled = false | |
| 979 | for i = 1, 10 do | |
| 980 | Swait() | |
| 981 | loop.Volume = loop.Volume - (3/10) | |
| 982 | end | |
| 983 | bullet:remove() | |
| 984 | end)) | |
| 985 | end | |
| 986 | end) | |
| 987 | end | |
| 988 | ||
| 989 | function shoottoughbullet() | |
| 990 | CreateSound(PEWSOUND[MRANDOM(1, #PEWSOUND)], ORB, 2, MRANDOM(8, 9) / 10,false) | |
| 991 | local bullet = IT("Part",Effects)
| |
| 992 | bullet.Size = VT(3,3,3) | |
| 993 | bullet.Shape = "Ball" | |
| 994 | bullet.Material = "Neon" | |
| 995 | bullet.Color = C3(0.5,0,1) | |
| 996 | local sparks = CreateParticles(bullet,VT(0,0,0),0,150,"Solid",true,true,3.5) | |
| 997 | bullet.CFrame = ORB.CFrame | |
| 998 | local bv = Instance.new("BodyVelocity")
| |
| 999 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1000 | bv.velocity = CF(bullet.Position,Mouse.Hit.p).lookVector*100 | |
| 1001 | bv.Parent = bullet | |
| 1002 | bv.Name = "MOVE" | |
| 1003 | local loop = CreateSound(BULLETLOOPSOUND, bullet, 0.6, MRANDOM(5, 7) / 10,true) | |
| 1004 | local HIT = false | |
| 1005 | - | if Key == "]" then |
| 1005 | + | |
| 1006 | if HIT == false and hit.Parent ~= Character and hit.Parent ~= Weapon and hit.Parent ~= Effects then | |
| 1007 | HIT = true | |
| 1008 | coroutine.resume(coroutine.create(function() | |
| 1009 | coroutine.resume(coroutine.create(function() | |
| 1010 | for i = 1, 10 do | |
| 1011 | Swait() | |
| 1012 | bullet.Transparency = bullet.Transparency + 0.1 | |
| 1013 | end | |
| 1014 | end)) | |
| 1015 | bullet.Anchored = true | |
| 1016 | bullet.CanCollide = false | |
| 1017 | sparks.Enabled = false | |
| 1018 | local sparks2 = CreateParticles(bullet,VT(0,0,0),0,150,"Solid",true,true,15) | |
| 1019 | loop.Volume = 3 | |
| 1020 | CreateSound(BULLETIMPACTSOUND, bullet, 6, MRANDOM(5,7) / 10,false) | |
| 1021 | for i = 1, 50 do | |
| 1022 | Swait() | |
| 1023 | succnearest(bullet.Position,25,100,true) | |
| 1024 | end | |
| 1025 | sparks2.Enabled = false | |
| 1026 | for i = 1, 10 do | |
| 1027 | Swait() | |
| 1028 | loop.Volume = loop.Volume - (3/10) | |
| 1029 | end | |
| 1030 | bullet:remove() | |
| 1031 | end)) | |
| 1032 | end | |
| 1033 | end) | |
| 1034 | end | |
| 1035 | ||
| 1036 | function grab() | |
| 1037 | if Mouse.Target.Parent:FindFirstChild("Torso") then
| |
| 1038 | local targ = Mouse.Target | |
| 1039 | GRABBED = true | |
| 1040 | targ.Anchored = true | |
| 1041 | CUSTOMMOVEMENT = true | |
| 1042 | grav.position = targ.Position | |
| 1043 | Swait(50) | |
| 1044 | if targ then | |
| 1045 | Swait(5) | |
| 1046 | targ.Anchored = false | |
| 1047 | CUSTOMMOVEMENT = false | |
| 1048 | repeat | |
| 1049 | Swait() | |
| 1050 | targ.CFrame = ORB.CFrame | |
| 1051 | until GRABBED == false or targ == nil | |
| 1052 | GRABBED = false | |
| 1053 | end | |
| 1054 | end | |
| 1055 | end | |
| 1056 | ||
| 1057 | --//=================================\\ | |
| 1058 | --|| ASSIGN THINGS TO KEYS | |
| 1059 | --\\=================================// | |
| 1060 | ||
| 1061 | Humanoid.Changed:connect(function(Jump) | |
| 1062 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 1063 | Humanoid.Jump = false | |
| 1064 | end | |
| 1065 | end) | |
| 1066 | ||
| 1067 | function MouseDown(Mouse) | |
| 1068 | if ATTACK == false then | |
| 1069 | end | |
| 1070 | end | |
| 1071 | ||
| 1072 | function MouseUp(Mouse) | |
| 1073 | HOLD = false | |
| 1074 | end | |
| 1075 | ||
| 1076 | function KeyDown(Key) | |
| 1077 | if ATTACK == false then | |
| 1078 | if Key == "e" and VACUUM == false and FLIGHT == false and GRABBED == false then | |
| 1079 | Warp() | |
| 1080 | end | |
| 1081 | if Key == "z" and VACUUM == false and GRABBED == false then | |
| 1082 | if FLIGHT == false then | |
| 1083 | FLIGHT = true | |
| 1084 | StartFlight() | |
| 1085 | elseif FLIGHT == true then | |
| 1086 | FLIGHT = false | |
| 1087 | end | |
| 1088 | end | |
| 1089 | if Key == "h" then | |
| 1090 | shootbullet() | |
| 1091 | end | |
| 1092 | if Key == "f" then | |
| 1093 | shoottoughbullet() | |
| 1094 | end | |
| 1095 | if Key == "c" and VACUUM == false then | |
| 1096 | if GRABBED == false then | |
| 1097 | grab() | |
| 1098 | elseif GRABBED == true then | |
| 1099 | GRABBED = false | |
| 1100 | end | |
| 1101 | end | |
| 1102 | if Key == "x" then | |
| 1103 | if VACUUM == false then | |
| 1104 | VACUUM = true | |
| 1105 | Vacuum() | |
| 1106 | elseif VACUUM == true then | |
| 1107 | VACUUM = false | |
| 1108 | end | |
| 1109 | end | |
| 1110 | end | |
| 1111 | end | |
| 1112 | ||
| 1113 | function KeyUp(Key) | |
| 1114 | end | |
| 1115 | ||
| 1116 | Mouse.Button1Down:connect(function(NEWKEY) | |
| 1117 | MouseDown(NEWKEY) | |
| 1118 | end) | |
| 1119 | Mouse.Button1Up:connect(function(NEWKEY) | |
| 1120 | MouseUp(NEWKEY) | |
| 1121 | end) | |
| 1122 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1123 | KeyDown(NEWKEY) | |
| 1124 | end) | |
| 1125 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1126 | KeyUp(NEWKEY) | |
| 1127 | end) | |
| 1128 | ||
| 1129 | --//=================================\\ | |
| 1130 | --\\=================================// | |
| 1131 | ||
| 1132 | ||
| 1133 | function unanchor() | |
| 1134 | if UNANCHOR == true then | |
| 1135 | g = Character:GetChildren() | |
| 1136 | for i = 1, #g do | |
| 1137 | if g[i].ClassName == "Part" then | |
| 1138 | g[i].Anchored = false | |
| 1139 | end | |
| 1140 | end | |
| 1141 | end | |
| 1142 | end | |
| 1143 | ||
| 1144 | ||
| 1145 | --//=================================\\ | |
| 1146 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1147 | --\\=================================// | |
| 1148 | ||
| 1149 | Humanoid.Changed:connect(function(Jump) | |
| 1150 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
| 1151 | Humanoid.Jump = false | |
| 1152 | end | |
| 1153 | end) | |
| 1154 | ||
| 1155 | local loop = 0 | |
| 1156 | local aaa = 1/2 | |
| 1157 | local loop2 = 0 | |
| 1158 | ||
| 1159 | while true do | |
| 1160 | Swait() | |
| 1161 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1162 | SINE = SINE + CHANGE | |
| 1163 | if #Effects2>0 then | |
| 1164 | for e=1,#Effects2 do | |
| 1165 | if Effects2[e]~=nil then | |
| 1166 | local Thing=Effects2[e] | |
| 1167 | if Thing~=nil then | |
| 1168 | local Part=Thing[1] | |
| 1169 | local Mode=Thing[2] | |
| 1170 | local Delay=Thing[3] | |
| 1171 | local IncX=Thing[4] | |
| 1172 | local IncY=Thing[5] | |
| 1173 | local IncZ=Thing[6] | |
| 1174 | local Part2=Thing[8] | |
| 1175 | if Thing[1].Transparency<=1 then | |
| 1176 | if Thing[2]=="Block1" then | |
| 1177 | Thing[1].CFrame=Thing[1].CFrame | |
| 1178 | Mesh=Thing[1].Mesh | |
| 1179 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1180 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1181 | elseif Thing[2]=="Cylinder" then | |
| 1182 | Mesh=Thing[1].Mesh | |
| 1183 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1184 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1185 | elseif Thing[2]=="Blood" then | |
| 1186 | Mesh=Thing[7] | |
| 1187 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
| 1188 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
| 1189 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1190 | elseif Thing[2]=="Elec" then | |
| 1191 | Mesh=Thing[1].Mesh | |
| 1192 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
| 1193 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1194 | elseif Thing[2]=="Disappear" then | |
| 1195 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 1196 | end | |
| 1197 | else | |
| 1198 | Part.Parent=nil | |
| 1199 | table.remove(Effects2,e) | |
| 1200 | end | |
| 1201 | end | |
| 1202 | end | |
| 1203 | end | |
| 1204 | end | |
| 1205 | unanchor() | |
| 1206 | Humanoid.MaxHealth = "inf" | |
| 1207 | Humanoid.Health = "inf" | |
| 1208 | if Rooted == false then | |
| 1209 | Disable_Jump = false | |
| 1210 | Humanoid.WalkSpeed = Speed | |
| 1211 | elseif Rooted == true then | |
| 1212 | Disable_Jump = true | |
| 1213 | Humanoid.WalkSpeed = 0 | |
| 1214 | end | |
| 1215 | if CUSTOMMOVEMENT == false then | |
| 1216 | loop = loop + aaa | |
| 1217 | grav.position = RootPart.CFrame*CF(4,1+loop/10,1).p | |
| 1218 | if loop == 45/2 then | |
| 1219 | aaa = -1/2 | |
| 1220 | elseif loop == -15/2 then | |
| 1221 | aaa = 1/2 | |
| 1222 | end | |
| 1223 | else | |
| 1224 | end | |
| 1225 | if PLAYINGMUSIC == true then | |
| 1226 | Orbmesh.Scale = VT(X+SOUND.PlaybackLoudness/70,Y+SOUND.PlaybackLoudness/70,Z+SOUND.PlaybackLoudness/70) | |
| 1227 | else | |
| 1228 | Orbmesh.Scale = VT(X,Y,Z) | |
| 1229 | end | |
| 1230 | ORB.Anchored = false | |
| 1231 | end | |
| 1232 | ||
| 1233 | --//=================================\\ | |
| 1234 | --\\=================================// | |
| 1235 | ||
| 1236 | ||
| 1237 | ||
| 1238 | ||
| 1239 | ||
| 1240 | --//====================================================\\-- | |
| 1241 | --|| END OF SCRIPT | |
| 1242 | --\\====================================================//-- |