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| 1 | command /Vexpack [<text>]: | |
| 2 | aliases: Vex | |
| 3 | trigger: | |
| 4 | if arg 1 is not set: | |
| 5 | if player is op: | |
| 6 | send "&8&m--------------------------------------------------------------------------------" | |
| 7 | send "&b歩くスピードと飛ぶスピードを変更します。 &a&o/speed &e(player) &8(&dwalk&8/&cfly&8) &9(number(1~5)" | |
| 8 | send "&bフライができます。 &a&o/fly &e(player)" | |
| 9 | send "&bプレイヤーをミュートすることができます。 &a&o/mute &e(player)" | |
| 10 | send "&bミュートを解除することができます。 &a&o/unmute &e(player)" | |
| 11 | send "&bプレイヤーが違反したときに報告できます。 &a&o/report &e(player) &8(reson)" | |
| 12 | send "&b/reportのログを確認することができます。 &a&o/clogs" | |
| 13 | send "&b/clogsのログを消すことができます。 &a&o/resetlogs" | |
| 14 | send "&bプレイヤーの入力したコマンドが表示されます。 &a&o/cmd &8(&don&8/&coff)" | |
| 15 | send "&bプレイヤーのIPアドレスを確認することができます。 &a&o/aip &e(player)" | |
| 16 | send "&bプレイヤーを動きを封じます。 &a&o/freeze &e(player) &8(reson)" | |
| 17 | send "&b/freezeで動きを封じたプレイヤーを解除します。 &a&o/unfreeze &e(player) &8(reson)" | |
| 18 | send "&bプレイヤーを飛ばすことができます。 &a&o/push &8(&dx&8/&cy&8/&5z&8) &e(player) &9(number)" | |
| 19 | send "&bプレイヤーがハックを検知します。(落下ダメージの検知) &a&o/nofall &e(player)" | |
| 20 | send "&d2ページに進む。 &a&o/Vexpack &92" | |
| 21 | send "&8&m--------------------------------------------------------------------------------" | |
| 22 | else: | |
| 23 | if player is an op: | |
| 24 | send "&8&m----------------------------" | |
| 25 | send "&bプレイヤーが違反したときに報告できます。 &a&o/report &e(player) &8(reson)" | |
| 26 | send "&8&m----------------------------" | |
| 27 | if arg 1 is "2": | |
| 28 | send "&8&m--------------------------------------------------------------------------------" | |
| 29 | send "&b自分の場所に他のプレイヤーを全員TPさせます。 &a&o/tpall" | |
| 30 | send "&b手に持ってるアイテムを頭に装備します。 &a&o/hat" | |
| 31 | - | send "&bキルコマンドを無効化します。 &a&o/nokill &e(player) &8(&dtrue&8/&cfalse&8) |
| 31 | + | |
| 32 | - | send "&b攻撃した後のクールタイムをなくします。&a&o/combo |
| 32 | + | |
| 33 | command /gp [<player>] [<text>]: | |
| 34 | permission: admin.command.cmd | |
| 35 | trigger: | |
| 36 | if arg-1 is not set: | |
| 37 | message "&5================" | |
| 38 | message "&7/gp player Permission" | |
| 39 | message "&5================" | |
| 40 | message "&d↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓" | |
| 41 | message "&7Permission types" | |
| 42 | message "&bFly" | |
| 43 | message "&aworldedit" | |
| 44 | if arg 2 is "worldedit": | |
| 45 | execute console command "/pex user %arg 1% add worldedit.*" | |
| 46 | execute console command "/pex user %arg 1% remove worldedit.superpickaxe" | |
| 47 | message "&e%arg 1%にワールドエディットの権限を渡しました" | |
| 48 | message "&e%player%からワールドエディットの権限をもらいました" | |
| 49 | command /speed [<player>] [<text>] [<number>]: | |
| 50 | Executable by: players | |
| 51 | Permission: skript.fly.speed | |
| 52 | permission message: &cYou don't have permission. | |
| 53 | trigger: | |
| 54 | if arg 1 is not set: | |
| 55 | execute player command "/playsound minecraft:entity.cat.ambient player %player% ~ ~ ~ 100 0" | |
| 56 | send "&8&m----------------------------" | |
| 57 | send "&a&oPlease use &8(&aplayer) &7fly&8/&7walk &8(&enumber&8)" | |
| 58 | send "&7Available speed for fly and walk&8:" | |
| 59 | send "&e1/2 and 3 4 5" | |
| 60 | send "&8&m----------------------------" | |
| 61 | else: | |
| 62 | if arg 2 is "walk": | |
| 63 | if arg 3 is set: | |
| 64 | execute player command "/playsound minecraft:ui.button.click player %player% ~ ~ ~ 100 1" | |
| 65 | if arg 3 is not set: | |
| 66 | send "&a&oPlease use&8: &7/speed walk (number)" | |
| 67 | if arg 3 is 1: | |
| 68 | set the player's walk speed to 0.2 | |
| 69 | message "&7Walking set back to normal." | |
| 70 | if arg 3 is 2: | |
| 71 | set the player's walk speed to 2 | |
| 72 | message "&7Walking speed set to 2." | |
| 73 | if arg 3 is 3: | |
| 74 | set the player's walk speed to 3 | |
| 75 | message "&7Walking speed set to 3." | |
| 76 | if arg 3 is 4: | |
| 77 | set the player's walk speed to 4 | |
| 78 | message "&7Walking speed set to 4." | |
| 79 | if arg 3 is 5: | |
| 80 | set the player's walk speed to 5 | |
| 81 | message "&7Walking speed set to 5." | |
| 82 | if arg 2 is "fly": | |
| 83 | if arg 3 is not set: | |
| 84 | send "&a&oPlease use&8: &7/speed fly (number)" | |
| 85 | if arg 3 is 1: | |
| 86 | set the player's fly speed to 0.1 | |
| 87 | message "&7Fly speed set back to normal." | |
| 88 | if arg 3 is 2: | |
| 89 | set the player's fly speed to 2 | |
| 90 | message "&7Fly speed set to 2" | |
| 91 | if arg 3 is 3: | |
| 92 | set the player's fly speed to 3 | |
| 93 | message "&7Fly speed set to 3" | |
| 94 | if arg 3 is 4: | |
| 95 | set the player's fly speed to 4 | |
| 96 | message "&7Fly speed set to 4" | |
| 97 | if arg 3 is 5: | |
| 98 | set the player's fly speed to 5 | |
| 99 | message "&7Fly speed set to 5" | |
| 100 | command /fly [<player>]: | |
| 101 | aliases: /f | |
| 102 | trigger: | |
| 103 | if arg 1 is not set: | |
| 104 | if {fly.%player%} is false:
| |
| 105 | set {fly.%player%} to true
| |
| 106 | message "&7Fly to &aEnable&7" | |
| 107 | play sound "block.note.pling" at player | |
| 108 | set player's flight mode to true | |
| 109 | else: | |
| 110 | if arg 1 is not set: | |
| 111 | if {fly.%player%} is true:
| |
| 112 | message "&7Fly to &cDisble&7" | |
| 113 | play sound "block.piston.contract" at player | |
| 114 | set {fly.%player%} to false
| |
| 115 | set player's flight mode to false | |
| 116 | if arg 1 is set: | |
| 117 | if {fly.%arg 1%} is false:
| |
| 118 | set {fly.%arg 1%} to true
| |
| 119 | message "&7Fly to &aEnable&7" | |
| 120 | play sound "block.note.pling" at arg 1 | |
| 121 | set arg 1's flight mode to true | |
| 122 | else: | |
| 123 | if {fly.%arg 1%} is true:
| |
| 124 | set {fly.%arg 1%} to false
| |
| 125 | message "&7Fly to &cDisble&7" | |
| 126 | play sound "block.piston.contract" at arg 1 | |
| 127 | set arg 1's flight mode to false | |
| 128 | command /help_mute: | |
| 129 | permission:skript.admin | |
| 130 | - | command /help mute: |
| 130 | + | |
| 131 | trigger: | |
| 132 | execute player command "/playsound minecraft:ui.button.click player %player% ~ ~ ~ 100 1" | |
| 133 | send "&a-----Mute Skript Version 1.0-----" | |
| 134 | send "&e/mute [Player] &4指定したプレイヤーをミュートにすることができます。" | |
| 135 | send "&e/unmute [Player] &4指定したプレイヤーのミュートを解除することができます。" | |
| 136 | send "&a--------------------------------" | |
| 137 | command /mute <player>: | |
| 138 | permission: skript.admin | |
| 139 | permission message: Unknown command. Type "/help" for help. | |
| 140 | trigger: | |
| 141 | set {mute.%arg-1%} to true
| |
| 142 | broadcast "&9&e%player%&9により、&c%arg-1%&9がMuteになりました。" | |
| 143 | play sound "entity.blaze.death" at player | |
| 144 | command /unmute <player>: | |
| 145 | permission: skript.admin | |
| 146 | permission message: Unknown command. Type "/help" for help. | |
| 147 | trigger: | |
| 148 | set {mute.%arg-1%} to false
| |
| 149 | broadcast "&e%player%&9により、&c%arg-1%&9のMuteが解除されました。" | |
| 150 | play sound "entity.cow.ambient" at player | |
| 151 | on chat: | |
| 152 | if {mute.%player%} is true:
| |
| 153 | cancel event | |
| 154 | send "&0You are muted" | |
| 155 | play sound "entity.blaze.hurt" at player | |
| 156 | command /report [<player>] [<text>]: | |
| 157 | aliases: /rp | |
| 158 | trigger: | |
| 159 | if arg 1 is not set: | |
| 160 | message "&8&m----------------------------" | |
| 161 | message "/rp &c(player) &9(reson)" | |
| 162 | message "&8&m----------------------------" | |
| 163 | if arg 2 is not set: | |
| 164 | message "&8&m----------------------------" | |
| 165 | message "/rp &c(player) &9(reson)" | |
| 166 | message "&8&m----------------------------" | |
| 167 | add 1 to {log.hensuu}
| |
| 168 | set {log::%{log.hensuu}%} to "%player%が報告 &c%arg 1% &9%arg 2%"
| |
| 169 | play sound "entity.villager.ambient" at player | |
| 170 | loop all players: | |
| 171 | if loop-player is op: | |
| 172 | message "%player%が報告 &c%arg 1% &9%arg 2%" | |
| 173 | command /clogs: | |
| 174 | permission: skript.admin | |
| 175 | trigger: | |
| 176 | set {c.logs} to 1
| |
| 177 | loop {log.hensuu} times:
| |
| 178 | message "%{log::%{c.logs}%}%"
| |
| 179 | add 1 to {c.logs}
| |
| 180 | play sound "block.fire.extinguish" at player | |
| 181 | command /resetlogs: | |
| 182 | permission: skript.admin | |
| 183 | trigger: | |
| 184 | message "&cリセットしました。" | |
| 185 | set {log.hensuu} to 0
| |
| 186 | play sound "block.anvil.place" at player | |
| 187 | on death of player: | |
| 188 | force respawn player | |
| 189 | options: | |
| 190 | prefix: &8[CMD]#CommandLOGのPrefixの変更#default: &8[CMD]# | |
| 191 | on command: | |
| 192 | loop all players: | |
| 193 | if loop-player has permission "sk.admin": | |
| 194 | if {logs.%loop-player%} is not set:
| |
| 195 | set {logs.%loop-player%} to true
| |
| 196 | if {logs.%loop-player%} is true:
| |
| 197 | if player is not set: | |
| 198 | stop | |
| 199 | message " {@prefix} &7%player%: /%full command%" to loop-player
| |
| 200 | command /cmd [<text>]:#Logの表示のON/OFFの切り替え# | |
| 201 | permission: skript.admin | |
| 202 | trigger: | |
| 203 | if arg-1 is set: | |
| 204 | if arg-1 is "on": | |
| 205 | set {logs.%player%} to true
| |
| 206 | message " {@prefix}&7Log表示を&aon&7にしました。"
| |
| 207 | stop | |
| 208 | if arg-1 is "off": | |
| 209 | set {logs.%player%} to false
| |
| 210 | message " {@prefix}&7Log表示を&coff&7にしました。"
| |
| 211 | stop | |
| 212 | else: | |
| 213 | message "{@prefix}&7/cmd <on,off>"
| |
| 214 | command /aip [<offline player>]: | |
| 215 | permission: Command.IP | |
| 216 | permission message: &cパーミッションがありません。 | |
| 217 | trigger: | |
| 218 | if arg is not set: | |
| 219 | message "&a[IP-log]&ePlayer名を記入してください。" | |
| 220 | stop | |
| 221 | if arg is "all": | |
| 222 | loop all players: | |
| 223 | set {ip::%loop-player%} to ip of loop-player
| |
| 224 | message "&a[IP-log]&b---------------------------------------------" | |
| 225 | message "&a[IP-log]&e%loop-player%'sIP&a: &6%{ip::%loop-player%}%" to player
| |
| 226 | loop {ip::*}:
| |
| 227 | if {ip::%loop-index%} is {ip::%loop-player%}:
| |
| 228 | message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%" | |
| 229 | else: | |
| 230 | set {ip::%arg%} to ip of argument
| |
| 231 | message "&a[IP-log]&e%arg%'sIP&a: &6%{ip::%arg%}%"
| |
| 232 | loop {ip::*}:
| |
| 233 | if {ip::%loop-index%} is {ip::%arg%}:
| |
| 234 | message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%" | |
| 235 | on join: | |
| 236 | set {ip::%player%} to ip of player
| |
| 237 | loop all players: | |
| 238 | if loop-player has permission "sk.admin": | |
| 239 | if {logs.%loop-player%} is true:
| |
| 240 | message "&a[IP-log]&e%player%'sIP&a: &6%{ip::%player%}%" to loop-player
| |
| 241 | loop {ip::*}:
| |
| 242 | if {ip::%loop-index%} is {ip::%player%}:
| |
| 243 | message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%" to loop-player | |
| 244 | options: | |
| 245 | spm: &7[&dfreeze system!!]&r | |
| 246 | command /freeze [<player>] [<text>]: | |
| 247 | permission: skript.spmfreeze | |
| 248 | permission message: &c skript.spmfreeze が必要です。 | |
| 249 | trigger: | |
| 250 | if arg 1 is not set: | |
| 251 | send "{@spm} &bエラー: &cプレイヤー名などが記入されていません。"
| |
| 252 | send "{@spm} Usage: /sfreeze <プレイヤー> <理由>"
| |
| 253 | if arg 1 is set: | |
| 254 | broadcast "{@spm} &c%arg 1% は %arg 2% という理由で動きを止められた。"
| |
| 255 | set {spm.freeze.%arg 1%} to true
| |
| 256 | play sound "entity.wither.ambient" at arg 1 | |
| 257 | command /unfreeze [<player>] [<text>]: | |
| 258 | permission: skript.spmunfreeze | |
| 259 | permission message: &c skript.spmunfreeze が必要です。 | |
| 260 | trigger: | |
| 261 | if arg 1 is not set: | |
| 262 | send "{@spm} &bエラー: &cプレイヤー名などが記入されていません。"
| |
| 263 | send "{@spm} Usage: /sunfreeze <プレイヤー> <理由>"
| |
| 264 | if arg 2 is not set: | |
| 265 | send "{@spm} &bエラー: &c理由などが記入されていません。"
| |
| 266 | send "{@spm} Usage: /sunfreeze <プレイヤー> <理由>"
| |
| 267 | if arg 1 is set: | |
| 268 | if arg 2 is set: | |
| 269 | broadcast " &a%arg 1% は %arg 2% という理由で Freeze を解除された!" | |
| 270 | set {spm.freeze.%arg 1%} to false
| |
| 271 | play sound "entity.wither.death" at arg 1 | |
| 272 | ||
| 273 | on any movement: | |
| 274 | if {spm.freeze.%player%} is true:
| |
| 275 | cancel event | |
| 276 | message " &cあなたはfreezeされています!" | |
| 277 | ||
| 278 | on break: | |
| 279 | if {spm.freeze.%player%} is true:
| |
| 280 | cancel event | |
| 281 | message " &cあなたはfreezeされています!" | |
| 282 | ||
| 283 | on place: | |
| 284 | if {spm.freeze.%player%} is true:
| |
| 285 | cancel event | |
| 286 | message " &cあなたはfreezeされています!" | |
| 287 | command /push <text> <player> [<number>] [<number>]: | |
| 288 | permission: skript.admin | |
| 289 | trigger: | |
| 290 | if arg 1 is not set: | |
| 291 | message "&0Please used /push &ax&7/&ey&7/&5z &bplayer &9number" | |
| 292 | if arg 3 is not set: | |
| 293 | set {_pushPowerLow} to 0.3
| |
| 294 | else: | |
| 295 | set {_pushPowerLow} to arg 3
| |
| 296 | if arg 4 is not set: | |
| 297 | set {_pushPowerHigh} to 1.5
| |
| 298 | else: | |
| 299 | set {_pushPowerHigh} to arg 4
| |
| 300 | set {_pushPower} to random number between {_pushPowerLow} to {_pushPowerHigh}
| |
| 301 | if arg 1 is "x": | |
| 302 | push arg-2 east at speed {_pushPower}
| |
| 303 | if arg 1 is "y": | |
| 304 | push arg-2 upwards at speed {_pushPower}
| |
| 305 | if arg 1 is "z": | |
| 306 | push arg-2 south at speed {_pushPower}
| |
| 307 | command /nofall [<player>]: | |
| 308 | permission: skript.admin | |
| 309 | trigger: | |
| 310 | if arg 1 is not set: | |
| 311 | message "&eプレイヤーを指定してください。" | |
| 312 | message "&6(※必ず平地な場所で6マス上にブロックがない状態でさらにコマンドで落下ダメージを消してる場合それを解除しないと誤検知します)" | |
| 313 | message "&6(※インベントリに入ってるものやポーションの効果などはすべて消えます)" | |
| 314 | execute console command "/clear %arg 1%" | |
| 315 | execute console command "/effect %arg 1% clear" | |
| 316 | execute console command "/gamemode 2 %arg 1%" | |
| 317 | heal the player by 20 hearts | |
| 318 | execute console command "/tp %arg 1% ~ ~5 ~" | |
| 319 | wait 22 tick | |
| 320 | if arg 1 do not have permission "sk.admin": | |
| 321 | if arg 1's health is 10: | |
| 322 | kick the arg 1 | |
| 323 | if player is op: | |
| 324 | loop all players: | |
| 325 | if loop-player has permission "sk.admin": | |
| 326 | message "&e%arg 1% is &cHACK &9(NoFall)" to loop-player | |
| 327 | if arg 1 is op: | |
| 328 | if arg 1's health is 10: | |
| 329 | message "&6nofall &c(ADMIN Message)" to arg 1 | |
| 330 | command /tpall [<player>]: | |
| 331 | permission:op | |
| 332 | permission message:&fUnknown commands. Type "/help" for help. | |
| 333 | trigger: | |
| 334 | if arg 1 is not set: | |
| 335 | loop all players: | |
| 336 | if loop-player is not player: | |
| 337 | teleport loop-player to player | |
| 338 | send "&6全てのプレイヤーをあなたの場所にテレポートしています...。" | |
| 339 | command /hat: | |
| 340 | aliases: head | |
| 341 | trigger: | |
| 342 | if player is holding air: | |
| 343 | send "&c手にアイテムを持っていません" | |
| 344 | stop | |
| 345 | if player is not holding air: | |
| 346 | set {_hat1} to player's helmet
| |
| 347 | wait 1 tick | |
| 348 | set {_hat2} to 1 of player's tool
| |
| 349 | remove {_hat2} from player's inventory
| |
| 350 | equip player with {_hat2}
| |
| 351 | give {_hat1} to player
| |
| 352 | message "&6帽子を装備しました" |