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1 | command /Vexpack [<text>]: | |
2 | aliases: Vex | |
3 | trigger: | |
4 | if arg 1 is not set: | |
5 | if player is op: | |
6 | send "&8&m--------------------------------------------------------------------------------" | |
7 | send "&b歩くスピードと飛ぶスピードを変更します。 &a&o/speed &e(player) &8(&dwalk&8/&cfly&8) &9(number(1~5)" | |
8 | send "&bフライができます。 &a&o/fly &e(player)" | |
9 | send "&bプレイヤーをミュートすることができます。 &a&o/mute &e(player)" | |
10 | send "&bミュートを解除することができます。 &a&o/unmute &e(player)" | |
11 | send "&bプレイヤーが違反したときに報告できます。 &a&o/report &e(player) &8(reson)" | |
12 | send "&b/reportのログを確認することができます。 &a&o/clogs" | |
13 | send "&b/clogsのログを消すことができます。 &a&o/resetlogs" | |
14 | send "&bプレイヤーの入力したコマンドが表示されます。 &a&o/cmd &8(&don&8/&coff)" | |
15 | send "&bプレイヤーのIPアドレスを確認することができます。 &a&o/aip &e(player)" | |
16 | send "&bプレイヤーを動きを封じます。 &a&o/freeze &e(player) &8(reson)" | |
17 | send "&b/freezeで動きを封じたプレイヤーを解除します。 &a&o/unfreeze &e(player) &8(reson)" | |
18 | send "&bプレイヤーを飛ばすことができます。 &a&o/push &8(&dx&8/&cy&8/&5z&8) &e(player) &9(number)" | |
19 | send "&bプレイヤーがハックを検知します。(落下ダメージの検知) &a&o/nofall &e(player)" | |
20 | send "&d2ページに進む。 &a&o/Vexpack &92" | |
21 | send "&8&m--------------------------------------------------------------------------------" | |
22 | else: | |
23 | if player is an op: | |
24 | send "&8&m----------------------------" | |
25 | send "&bプレイヤーが違反したときに報告できます。 &a&o/report &e(player) &8(reson)" | |
26 | send "&8&m----------------------------" | |
27 | if arg 1 is "2": | |
28 | send "&8&m--------------------------------------------------------------------------------" | |
29 | send "&b自分の場所に他のプレイヤーを全員TPさせます。 &a&o/tpall" | |
30 | send "&b手に持ってるアイテムを頭に装備します。 &a&o/hat" | |
31 | - | send "&bキルコマンドを無効化します。 &a&o/nokill &e(player) &8(&dtrue&8/&cfalse&8) |
31 | + | |
32 | - | send "&b攻撃した後のクールタイムをなくします。&a&o/combo |
32 | + | |
33 | command /gp [<player>] [<text>]: | |
34 | permission: admin.command.cmd | |
35 | trigger: | |
36 | if arg-1 is not set: | |
37 | message "&5================" | |
38 | message "&7/gp player Permission" | |
39 | message "&5================" | |
40 | message "&d↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓" | |
41 | message "&7Permission types" | |
42 | message "&bFly" | |
43 | message "&aworldedit" | |
44 | if arg 2 is "worldedit": | |
45 | execute console command "/pex user %arg 1% add worldedit.*" | |
46 | execute console command "/pex user %arg 1% remove worldedit.superpickaxe" | |
47 | message "&e%arg 1%にワールドエディットの権限を渡しました" | |
48 | message "&e%player%からワールドエディットの権限をもらいました" | |
49 | command /speed [<player>] [<text>] [<number>]: | |
50 | Executable by: players | |
51 | Permission: skript.fly.speed | |
52 | permission message: &cYou don't have permission. | |
53 | trigger: | |
54 | if arg 1 is not set: | |
55 | execute player command "/playsound minecraft:entity.cat.ambient player %player% ~ ~ ~ 100 0" | |
56 | send "&8&m----------------------------" | |
57 | send "&a&oPlease use &8(&aplayer) &7fly&8/&7walk &8(&enumber&8)" | |
58 | send "&7Available speed for fly and walk&8:" | |
59 | send "&e1/2 and 3 4 5" | |
60 | send "&8&m----------------------------" | |
61 | else: | |
62 | if arg 2 is "walk": | |
63 | if arg 3 is set: | |
64 | execute player command "/playsound minecraft:ui.button.click player %player% ~ ~ ~ 100 1" | |
65 | if arg 3 is not set: | |
66 | send "&a&oPlease use&8: &7/speed walk (number)" | |
67 | if arg 3 is 1: | |
68 | set the player's walk speed to 0.2 | |
69 | message "&7Walking set back to normal." | |
70 | if arg 3 is 2: | |
71 | set the player's walk speed to 2 | |
72 | message "&7Walking speed set to 2." | |
73 | if arg 3 is 3: | |
74 | set the player's walk speed to 3 | |
75 | message "&7Walking speed set to 3." | |
76 | if arg 3 is 4: | |
77 | set the player's walk speed to 4 | |
78 | message "&7Walking speed set to 4." | |
79 | if arg 3 is 5: | |
80 | set the player's walk speed to 5 | |
81 | message "&7Walking speed set to 5." | |
82 | if arg 2 is "fly": | |
83 | if arg 3 is not set: | |
84 | send "&a&oPlease use&8: &7/speed fly (number)" | |
85 | if arg 3 is 1: | |
86 | set the player's fly speed to 0.1 | |
87 | message "&7Fly speed set back to normal." | |
88 | if arg 3 is 2: | |
89 | set the player's fly speed to 2 | |
90 | message "&7Fly speed set to 2" | |
91 | if arg 3 is 3: | |
92 | set the player's fly speed to 3 | |
93 | message "&7Fly speed set to 3" | |
94 | if arg 3 is 4: | |
95 | set the player's fly speed to 4 | |
96 | message "&7Fly speed set to 4" | |
97 | if arg 3 is 5: | |
98 | set the player's fly speed to 5 | |
99 | message "&7Fly speed set to 5" | |
100 | command /fly [<player>]: | |
101 | aliases: /f | |
102 | trigger: | |
103 | if arg 1 is not set: | |
104 | if {fly.%player%} is false: | |
105 | set {fly.%player%} to true | |
106 | message "&7Fly to &aEnable&7" | |
107 | play sound "block.note.pling" at player | |
108 | set player's flight mode to true | |
109 | else: | |
110 | if arg 1 is not set: | |
111 | if {fly.%player%} is true: | |
112 | message "&7Fly to &cDisble&7" | |
113 | play sound "block.piston.contract" at player | |
114 | set {fly.%player%} to false | |
115 | set player's flight mode to false | |
116 | if arg 1 is set: | |
117 | if {fly.%arg 1%} is false: | |
118 | set {fly.%arg 1%} to true | |
119 | message "&7Fly to &aEnable&7" | |
120 | play sound "block.note.pling" at arg 1 | |
121 | set arg 1's flight mode to true | |
122 | else: | |
123 | if {fly.%arg 1%} is true: | |
124 | set {fly.%arg 1%} to false | |
125 | message "&7Fly to &cDisble&7" | |
126 | play sound "block.piston.contract" at arg 1 | |
127 | set arg 1's flight mode to false | |
128 | command /help_mute: | |
129 | permission:skript.admin | |
130 | - | command /help mute: |
130 | + | |
131 | trigger: | |
132 | execute player command "/playsound minecraft:ui.button.click player %player% ~ ~ ~ 100 1" | |
133 | send "&a-----Mute Skript Version 1.0-----" | |
134 | send "&e/mute [Player] &4指定したプレイヤーをミュートにすることができます。" | |
135 | send "&e/unmute [Player] &4指定したプレイヤーのミュートを解除することができます。" | |
136 | send "&a--------------------------------" | |
137 | command /mute <player>: | |
138 | permission: skript.admin | |
139 | permission message: Unknown command. Type "/help" for help. | |
140 | trigger: | |
141 | set {mute.%arg-1%} to true | |
142 | broadcast "&9&e%player%&9により、&c%arg-1%&9がMuteになりました。" | |
143 | play sound "entity.blaze.death" at player | |
144 | command /unmute <player>: | |
145 | permission: skript.admin | |
146 | permission message: Unknown command. Type "/help" for help. | |
147 | trigger: | |
148 | set {mute.%arg-1%} to false | |
149 | broadcast "&e%player%&9により、&c%arg-1%&9のMuteが解除されました。" | |
150 | play sound "entity.cow.ambient" at player | |
151 | on chat: | |
152 | if {mute.%player%} is true: | |
153 | cancel event | |
154 | send "&0You are muted" | |
155 | play sound "entity.blaze.hurt" at player | |
156 | command /report [<player>] [<text>]: | |
157 | aliases: /rp | |
158 | trigger: | |
159 | if arg 1 is not set: | |
160 | message "&8&m----------------------------" | |
161 | message "/rp &c(player) &9(reson)" | |
162 | message "&8&m----------------------------" | |
163 | if arg 2 is not set: | |
164 | message "&8&m----------------------------" | |
165 | message "/rp &c(player) &9(reson)" | |
166 | message "&8&m----------------------------" | |
167 | add 1 to {log.hensuu} | |
168 | set {log::%{log.hensuu}%} to "%player%が報告 &c%arg 1% &9%arg 2%" | |
169 | play sound "entity.villager.ambient" at player | |
170 | loop all players: | |
171 | if loop-player is op: | |
172 | message "%player%が報告 &c%arg 1% &9%arg 2%" | |
173 | command /clogs: | |
174 | permission: skript.admin | |
175 | trigger: | |
176 | set {c.logs} to 1 | |
177 | loop {log.hensuu} times: | |
178 | message "%{log::%{c.logs}%}%" | |
179 | add 1 to {c.logs} | |
180 | play sound "block.fire.extinguish" at player | |
181 | command /resetlogs: | |
182 | permission: skript.admin | |
183 | trigger: | |
184 | message "&cリセットしました。" | |
185 | set {log.hensuu} to 0 | |
186 | play sound "block.anvil.place" at player | |
187 | on death of player: | |
188 | force respawn player | |
189 | options: | |
190 | prefix: &8[CMD]#CommandLOGのPrefixの変更#default: &8[CMD]# | |
191 | on command: | |
192 | loop all players: | |
193 | if loop-player has permission "sk.admin": | |
194 | if {logs.%loop-player%} is not set: | |
195 | set {logs.%loop-player%} to true | |
196 | if {logs.%loop-player%} is true: | |
197 | if player is not set: | |
198 | stop | |
199 | message " {@prefix} &7%player%: /%full command%" to loop-player | |
200 | command /cmd [<text>]:#Logの表示のON/OFFの切り替え# | |
201 | permission: skript.admin | |
202 | trigger: | |
203 | if arg-1 is set: | |
204 | if arg-1 is "on": | |
205 | set {logs.%player%} to true | |
206 | message " {@prefix}&7Log表示を&aon&7にしました。" | |
207 | stop | |
208 | if arg-1 is "off": | |
209 | set {logs.%player%} to false | |
210 | message " {@prefix}&7Log表示を&coff&7にしました。" | |
211 | stop | |
212 | else: | |
213 | message "{@prefix}&7/cmd <on,off>" | |
214 | command /aip [<offline player>]: | |
215 | permission: Command.IP | |
216 | permission message: &cパーミッションがありません。 | |
217 | trigger: | |
218 | if arg is not set: | |
219 | message "&a[IP-log]&ePlayer名を記入してください。" | |
220 | stop | |
221 | if arg is "all": | |
222 | loop all players: | |
223 | set {ip::%loop-player%} to ip of loop-player | |
224 | message "&a[IP-log]&b---------------------------------------------" | |
225 | message "&a[IP-log]&e%loop-player%'sIP&a: &6%{ip::%loop-player%}%" to player | |
226 | loop {ip::*}: | |
227 | if {ip::%loop-index%} is {ip::%loop-player%}: | |
228 | message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%" | |
229 | else: | |
230 | set {ip::%arg%} to ip of argument | |
231 | message "&a[IP-log]&e%arg%'sIP&a: &6%{ip::%arg%}%" | |
232 | loop {ip::*}: | |
233 | if {ip::%loop-index%} is {ip::%arg%}: | |
234 | message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%" | |
235 | on join: | |
236 | set {ip::%player%} to ip of player | |
237 | loop all players: | |
238 | if loop-player has permission "sk.admin": | |
239 | if {logs.%loop-player%} is true: | |
240 | message "&a[IP-log]&e%player%'sIP&a: &6%{ip::%player%}%" to loop-player | |
241 | loop {ip::*}: | |
242 | if {ip::%loop-index%} is {ip::%player%}: | |
243 | message "&a[IP-log]&e同じIPを使用しているPlayer&a: &6%loop-index%" to loop-player | |
244 | options: | |
245 | spm: &7[&dfreeze system!!]&r | |
246 | command /freeze [<player>] [<text>]: | |
247 | permission: skript.spmfreeze | |
248 | permission message: &c skript.spmfreeze が必要です。 | |
249 | trigger: | |
250 | if arg 1 is not set: | |
251 | send "{@spm} &bエラー: &cプレイヤー名などが記入されていません。" | |
252 | send "{@spm} Usage: /sfreeze <プレイヤー> <理由>" | |
253 | if arg 1 is set: | |
254 | broadcast "{@spm} &c%arg 1% は %arg 2% という理由で動きを止められた。" | |
255 | set {spm.freeze.%arg 1%} to true | |
256 | play sound "entity.wither.ambient" at arg 1 | |
257 | command /unfreeze [<player>] [<text>]: | |
258 | permission: skript.spmunfreeze | |
259 | permission message: &c skript.spmunfreeze が必要です。 | |
260 | trigger: | |
261 | if arg 1 is not set: | |
262 | send "{@spm} &bエラー: &cプレイヤー名などが記入されていません。" | |
263 | send "{@spm} Usage: /sunfreeze <プレイヤー> <理由>" | |
264 | if arg 2 is not set: | |
265 | send "{@spm} &bエラー: &c理由などが記入されていません。" | |
266 | send "{@spm} Usage: /sunfreeze <プレイヤー> <理由>" | |
267 | if arg 1 is set: | |
268 | if arg 2 is set: | |
269 | broadcast " &a%arg 1% は %arg 2% という理由で Freeze を解除された!" | |
270 | set {spm.freeze.%arg 1%} to false | |
271 | play sound "entity.wither.death" at arg 1 | |
272 | ||
273 | on any movement: | |
274 | if {spm.freeze.%player%} is true: | |
275 | cancel event | |
276 | message " &cあなたはfreezeされています!" | |
277 | ||
278 | on break: | |
279 | if {spm.freeze.%player%} is true: | |
280 | cancel event | |
281 | message " &cあなたはfreezeされています!" | |
282 | ||
283 | on place: | |
284 | if {spm.freeze.%player%} is true: | |
285 | cancel event | |
286 | message " &cあなたはfreezeされています!" | |
287 | command /push <text> <player> [<number>] [<number>]: | |
288 | permission: skript.admin | |
289 | trigger: | |
290 | if arg 1 is not set: | |
291 | message "&0Please used /push &ax&7/&ey&7/&5z &bplayer &9number" | |
292 | if arg 3 is not set: | |
293 | set {_pushPowerLow} to 0.3 | |
294 | else: | |
295 | set {_pushPowerLow} to arg 3 | |
296 | if arg 4 is not set: | |
297 | set {_pushPowerHigh} to 1.5 | |
298 | else: | |
299 | set {_pushPowerHigh} to arg 4 | |
300 | set {_pushPower} to random number between {_pushPowerLow} to {_pushPowerHigh} | |
301 | if arg 1 is "x": | |
302 | push arg-2 east at speed {_pushPower} | |
303 | if arg 1 is "y": | |
304 | push arg-2 upwards at speed {_pushPower} | |
305 | if arg 1 is "z": | |
306 | push arg-2 south at speed {_pushPower} | |
307 | command /nofall [<player>]: | |
308 | permission: skript.admin | |
309 | trigger: | |
310 | if arg 1 is not set: | |
311 | message "&eプレイヤーを指定してください。" | |
312 | message "&6(※必ず平地な場所で6マス上にブロックがない状態でさらにコマンドで落下ダメージを消してる場合それを解除しないと誤検知します)" | |
313 | message "&6(※インベントリに入ってるものやポーションの効果などはすべて消えます)" | |
314 | execute console command "/clear %arg 1%" | |
315 | execute console command "/effect %arg 1% clear" | |
316 | execute console command "/gamemode 2 %arg 1%" | |
317 | heal the player by 20 hearts | |
318 | execute console command "/tp %arg 1% ~ ~5 ~" | |
319 | wait 22 tick | |
320 | if arg 1 do not have permission "sk.admin": | |
321 | if arg 1's health is 10: | |
322 | kick the arg 1 | |
323 | if player is op: | |
324 | loop all players: | |
325 | if loop-player has permission "sk.admin": | |
326 | message "&e%arg 1% is &cHACK &9(NoFall)" to loop-player | |
327 | if arg 1 is op: | |
328 | if arg 1's health is 10: | |
329 | message "&6nofall &c(ADMIN Message)" to arg 1 | |
330 | command /tpall [<player>]: | |
331 | permission:op | |
332 | permission message:&fUnknown commands. Type "/help" for help. | |
333 | trigger: | |
334 | if arg 1 is not set: | |
335 | loop all players: | |
336 | if loop-player is not player: | |
337 | teleport loop-player to player | |
338 | send "&6全てのプレイヤーをあなたの場所にテレポートしています...。" | |
339 | command /hat: | |
340 | aliases: head | |
341 | trigger: | |
342 | if player is holding air: | |
343 | send "&c手にアイテムを持っていません" | |
344 | stop | |
345 | if player is not holding air: | |
346 | set {_hat1} to player's helmet | |
347 | wait 1 tick | |
348 | set {_hat2} to 1 of player's tool | |
349 | remove {_hat2} from player's inventory | |
350 | equip player with {_hat2} | |
351 | give {_hat1} to player | |
352 | message "&6帽子を装備しました" |