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1-
Fated Name:
1+
Fated Name: Joan Caldwell
2-
Current Pursuit:
2+
Current Pursuit: Death Marshal
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Station:
3+
Brush: Buried Alive
4
5-
Scrip:
5+
Scrip: 13
6-
EXP:
6+
EXP: 2/31
7-
Destiny Steps Fulfilled: [][][][][]
7+
Destiny Steps Fulfilled: [X][][][][]
8
9
Aspects:
10
Physical-
11-
Might:
11+
Might: 0
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Grace:
12+
Grace: 2
13-
Speed:
13+
Speed: -1
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Resilience
14+
Resilience 1
15
16
Mental-
17-
Intellect:
17+
Intellect: 1
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Charm:
18+
Charm: -3
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Cunning:
19+
Cunning: 1
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Tenacity:
20+
Tenacity: 1
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22
Derived Aspects-
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Defense:
23+
Defense: 5
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Wounds:
24+
Wounds: 10
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Walk:
25+
Walk: 4
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Charge:
26+
Charge: 4
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Willpower:
27+
Willpower: 5
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Height:
28+
Height: 2
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Attacks-
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Name	AV	Damage	Range
32+
Name				AV	Damage	Range
33
Custom Peacebringer	5	2/3/5	12ranged/2melee
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Special	Reload	Cap.	TN
34+
Special						Reload	Cap.	TN
35
Tomes, Accurate, Brutal		  1		 6		 -
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Name	AV	Rating	Aspect
37+
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Skills-
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Name		AV		Rating	Aspect
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Pistols		7	 	 5		Grace
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Track    	4	 	 3		Cunning
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Necromancy	6  	 	 5		Tenacity
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Intimidate  5  	     4      Tenacity
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Centering	4  	  	 3      Tenacity
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Toughness   5		 5		Resilience
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Notice		2	 	 1		Cunning
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Evade       2	 	 3		Speed
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Engineering 2      	 1		Intellect
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Skill Triggers:
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Pistols- Tome: Armor Piercing Bullets
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Ram: Unload
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Track- Rams: Guns Blazing
54
Necromancy- Tomes- Whispers of the Dead
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Ram- Fray Life
56
Intimidate- Tomes- Interrogation
57
Centering- Rams- Is That All?
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Toughness- Rams- Tough as Nails
59-
Southern Destiny:
59+
Tomes- Staunch the Bleeding.
60-
Eastern Destiny:
60+
Evade- Rams- Ignore the Pain
61-
Northern Destiny:
61+
62-
Western Destiny:
62+
63-
Station Destiny:
63+
Ceaseless Advance- At the end of a turn with no fate cards in hand, take a free walk action.
64
Unequaled Accuracy- Don't randomize when shooting into melee.
65
Hard To Kill- Ignore one critical effect during dramatic time.
66
Hard to Wound- - to damage flips against this character.
67
Cynic- + to duels to resist deception.
68
Specialized Skill- Tomes (Pistol)
69
70
14 steps
71
Pursuit		Steps	Venture Talent
72-
Augment-
72+
Gunfighter   10		n/a
73
74
Talent
75
Quick Draw- Gain Ram trigger on challenge flips (including initiative flips): ready a weapon. Also treat readying a weapon as a (0) action.
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Gunfighter- Can use gun as a melee weapon with 2" range.
77
Call Out- Discard a twist card to give an enemy -3 to attacks that don't include this character.
78
No Time For This- Can use gun skill in an ongoing challenge.
79
Rapid Fire- gain (2) Rapid Fire- discard a twist card to take 3 (1) AP ranged attacks against a single target.
80
Ranged Expert- gain 1 AP that can only be used on ranged attacks.
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Pursuit		Steps	Venture Talent
83
Death Marshal 5		n/a
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Talent
85
Peacebringer- Gain peacebringer with bayonet
86
Coffin- Gain H2W, can't be raised as a zombie.
87
Special Dispensation- Have Undead genus immuto, suffer - to non-intimidate social duels.
88
Pine Box- Gain Pine Box action.
89
Flames of the Pit- Once per day, for ten minutes, force undead to pass a tn 12 horror duel to attack this character. Can suffer a wound to extend the power another ten minutes.
90
91
Twist Deck-
92
Total Card Improvements:
93
Card List
94
1,5,9,13 Tome
95
4,8,12 Ram
96
3,7,11 Crow
97
2,6,10 Mask
98
99
100
Destiny:
101
Body- As you stare into the mouth of corruption
102
Root-there are too many roads to choose from
103
Mind- for the stars illuminate your path.
104
Endeavor- You will draw blood from the stone
105
Brush- and you will accept the shepherd's rule.
106
107
Manifested Powers:
108
Sight Beyond the Veil- When declaring an attack, may discard a twist card to target a buried model with that attack.
109
Grimoire-
110
Magia		Immuto		Mastered Magia & Immuto
111
112
Equipment-
113
Brigandine Armor- Armor +1, Protected Ram Chest
114
115
Pneumatics & Magical Augments
116
117
Augment-
118
119
Backstory-
120
Joan Caldwell was born in Denver, Colorado in 1885. Her family worked for a living, she wasn't born into privilege. Every morning her dad worked the silver mines, while her mother ran a little shop out of their house to make a little extra money for her children, Joan and Joan's brother. Things changed when the Denver Earthquake of 1889 hit. Joan was almost four when the house fell on her mother, her brother, and herself. Of the three, she was the only survivor. They found her, blue in the face underneath the rubble, the life choked out of her, but a good sharp whack to her diaphragm cleared her lungs and let her start breathing again. Her dad, while thankful to have one family member back, still was unable to cope with the loss of his wife and son. He died the slow death of an alcoholic, leaving Joan by herself at the age of 16. Nothing tying her to Colorado anymore, she got on the train to Malifaux.
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She found a steady job as a Guild guard, but her close encounter with death began to affect her more and more. She could hear the whispers of corpses in the ground, instinctively knowing where they lay. After her efforts uncovered a Resurrectionist plot in the Industrial Zone, she was quickly snapped up by the Death Marshals and began training. Now, she's been transferred to Elite Division on the order of the Judge, an attempt to regain the Marshals' waning influence.