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- Fated Name: Joan Caldwell
- Current Pursuit: Death Marshal
- Brush: Buried Alive
- Scrip: 13
- EXP: 2/31
- Destiny Steps Fulfilled: [X][][][][]
- Aspects:
- Physical-
- Might: 0
- Grace: 2
- Speed: -1
- Resilience 1
- Mental-
- Intellect: 1
- Charm: -3
- Cunning: 1
- Tenacity: 1
- Derived Aspects-
- Defense: 5
- Wounds: 10
- Walk: 4
- Charge: 4
- Willpower: 5
- Height: 2
- Attacks-
- Name AV Damage Range
- Custom Peacebringer 5 2/3/5 12ranged/2melee
- Special Reload Cap. TN
- Tomes, Accurate, Brutal 1 6 -
- Skills-
- Name AV Rating Aspect
- Pistols 7 5 Grace
- Track 4 3 Cunning
- Necromancy 6 5 Tenacity
- Intimidate 5 4 Tenacity
- Centering 4 3 Tenacity
- Toughness 5 5 Resilience
- Notice 2 1 Cunning
- Evade 2 3 Speed
- Engineering 2 1 Intellect
- Skill Triggers:
- Pistols- Tome: Armor Piercing Bullets
- Ram: Unload
- Track- Rams: Guns Blazing
- Necromancy- Tomes- Whispers of the Dead
- Ram- Fray Life
- Intimidate- Tomes- Interrogation
- Centering- Rams- Is That All?
- Toughness- Rams- Tough as Nails
- Tomes- Staunch the Bleeding.
- Evade- Rams- Ignore the Pain
- General Talents-
- Ceaseless Advance- At the end of a turn with no fate cards in hand, take a free walk action.
- Unequaled Accuracy- Don't randomize when shooting into melee.
- Hard To Kill- Ignore one critical effect during dramatic time.
- Hard to Wound- - to damage flips against this character.
- Cynic- + to duels to resist deception.
- Specialized Skill- Tomes (Pistol)
- 14 steps
- Pursuit Steps Venture Talent
- Gunfighter 10 n/a
- Talent
- Quick Draw- Gain Ram trigger on challenge flips (including initiative flips): ready a weapon. Also treat readying a weapon as a (0) action.
- Gunfighter- Can use gun as a melee weapon with 2" range.
- Call Out- Discard a twist card to give an enemy -3 to attacks that don't include this character.
- No Time For This- Can use gun skill in an ongoing challenge.
- Rapid Fire- gain (2) Rapid Fire- discard a twist card to take 3 (1) AP ranged attacks against a single target.
- Ranged Expert- gain 1 AP that can only be used on ranged attacks.
- Pursuit Steps Venture Talent
- Death Marshal 5 n/a
- Talent
- Peacebringer- Gain peacebringer with bayonet
- Coffin- Gain H2W, can't be raised as a zombie.
- Special Dispensation- Have Undead genus immuto, suffer - to non-intimidate social duels.
- Pine Box- Gain Pine Box action.
- Flames of the Pit- Once per day, for ten minutes, force undead to pass a tn 12 horror duel to attack this character. Can suffer a wound to extend the power another ten minutes.
- Twist Deck-
- Total Card Improvements:
- Card List
- 1,5,9,13 Tome
- 4,8,12 Ram
- 3,7,11 Crow
- 2,6,10 Mask
- Destiny:
- Body- As you stare into the mouth of corruption
- Root-there are too many roads to choose from
- Mind- for the stars illuminate your path.
- Endeavor- You will draw blood from the stone
- Brush- and you will accept the shepherd's rule.
- Manifested Powers:
- Sight Beyond the Veil- When declaring an attack, may discard a twist card to target a buried model with that attack.
- Grimoire-
- Magia Immuto Mastered Magia & Immuto
- Equipment-
- Brigandine Armor- Armor +1, Protected Ram Chest
- Pneumatics & Magical Augments
- Augment-
- Backstory-
- Joan Caldwell was born in Denver, Colorado in 1885. Her family worked for a living, she wasn't born into privilege. Every morning her dad worked the silver mines, while her mother ran a little shop out of their house to make a little extra money for her children, Joan and Joan's brother. Things changed when the Denver Earthquake of 1889 hit. Joan was almost four when the house fell on her mother, her brother, and herself. Of the three, she was the only survivor. They found her, blue in the face underneath the rubble, the life choked out of her, but a good sharp whack to her diaphragm cleared her lungs and let her start breathing again. Her dad, while thankful to have one family member back, still was unable to cope with the loss of his wife and son. He died the slow death of an alcoholic, leaving Joan by herself at the age of 16. Nothing tying her to Colorado anymore, she got on the train to Malifaux.
- She found a steady job as a Guild guard, but her close encounter with death began to affect her more and more. She could hear the whispers of corpses in the ground, instinctively knowing where they lay. After her efforts uncovered a Resurrectionist plot in the Industrial Zone, she was quickly snapped up by the Death Marshals and began training. Now, she's been transferred to Elite Division on the order of the Judge, an attempt to regain the Marshals' waning influence.
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