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1-
-- Created by Nebula_Zorua --
1+
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2-
-- Your DeTERMINATION --
2+
local Player,game,owner = owner,game
3-
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
3+
local RealPlayer = Player
4-
-- Discord: Nebula the Zorua#6969
4+
do
5-
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
5+
	print("FE Compatibility code by Mokiros")
6
	local rp = RealPlayer
7
	script.Parent = rp.Character
8
	
9
	--RemoteEvent for communicating
10
	local Event = Instance.new("RemoteEvent")
11
	Event.Name = "UserInput_Event"
12
13
	--Fake event to make stuff like Mouse.KeyDown work
14
	local function fakeEvent()
15
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16
		t.connect = t.Connect
17
		return t
18
	end
19
20
	--Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
22
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25
	end}
26
	--Merged 2 functions into one by checking amount of arguments
27
	CAS.UnbindAction = CAS.BindAction
28
29
	--This function will trigger the events that have been :Connect()'ed
30
	local function te(self,ev,...)
31
		local t = m[ev]
32
		if t and t._fakeEvent then
33
			for _,f in pairs(t.Functions) do
34
				f(...)
35
			end
36
		end
37
	end
38
	m.TrigEvent = te
39
	UIS.TrigEvent = te
40
41
	Event.OnServerEvent:Connect(function(plr,io)
42
	    if plr~=rp then return end
43
		m.Target = io.Target
44
		m.Hit = io.Hit
45
		if not io.isMouse then
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
51
				return m:TrigEvent(b and "Button2Down" or "Button2Up")
52
			end
53
			for _,t in pairs(CAS.Actions) do
54
				for _,k in pairs(t.Keys) do
55
					if k==io.KeyCode then
56
						t.Function(t.Name,io.UserInputState,io)
57
					end
58
				end
59
			end
60
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
61
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
62
	    end
63
	end)
64
	Event.Parent = NLS([==[
65
	local Player = game:GetService("Players").LocalPlayer
66
	local Event = script:WaitForChild("UserInput_Event")
67
	local Mouse = Player:GetMouse()
68
	local UIS = game:GetService("UserInputService")
69
	local input = function(io,a)
70
		if a then return end
71
		--Since InputObject is a client-side instance, we create and pass table instead
72
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
73
	end
74
	UIS.InputBegan:Connect(input)
75
	UIS.InputEnded:Connect(input)
76
	local h,t
77
	--Give the server mouse data 30 times every second, but only if the values changed
78
	--If player is not moving their mouse, client won't fire events
79
	while wait(1/30) do
80
		if h~=Mouse.Hit or t~=Mouse.Target then
81
			h,t=Mouse.Hit,Mouse.Target
82
			Event:FireServer({isMouse=true,Target=t,Hit=h})
83
		end
84
	end]==],Player.Character)
85
86
	----Sandboxed game object that allows the usage of client-side methods and services
87
	--Real game object
88
	local _rg = game
89
90
	--Metatable for fake service
91
	local fsmt = {
92
		__index = function(self,k)
93
			local s = rawget(self,"_RealService")
94
			if s then
95
				return typeof(s[k])=="function"
96
				and function(_,...)return s[k](s,...)end or s[k]
97
			end
98
		end,
99
		__newindex = function(self,k,v)
100
			local s = rawget(self,"_RealService")
101
			if s then s[k]=v end
102
		end
103
	}
104
	local function FakeService(t,RealService)
105
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
		return setmetatable(t,fsmt)
107
	end
108
109
	--Fake game object
110
	local g = {
111
		GetService = function(self,s)
112
			return rawget(self,s) or _rg:GetService(s)
113
		end,
114
		Players = FakeService({
115
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
		},"Players"),
117
		UserInputService = FakeService(UIS,"UserInputService"),
118
		ContextActionService = FakeService(CAS,"ContextActionService"),
119
		RunService = FakeService({
120
			_btrs = {},
121
			RenderStepped = _rg:GetService("RunService").Heartbeat,
122
			BindToRenderStep = function(self,name,_,fun)
123
				self._btrs[name] = self.Heartbeat:Connect(fun)
124
			end,
125
			UnbindFromRenderStep = function(self,name)
126
				self._btrs[name]:Disconnect()
127
			end,
128
		},"RunService")
129
	}
130
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
131
	g.service = g.GetService
132
	FakeService(g,game)
133
	--Changing owner to fake player object to support owner:GetMouse()
134
	game,owner = g,g.Players.LocalPlayer
135
end
136
137
--// Initializing \\--
138
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
139
local Plrs = S.Players
140
local Plr = Plrs.LocalPlayer
141
local Char = Plr.Character
142
local Hum = Char:FindFirstChildOfClass'Humanoid'
143
local RArm = Char["Right Arm"]
144
local LArm = Char["Left Arm"]
145
local RLeg = Char["Right Leg"]
146
local LLeg = Char["Left Leg"]	
147
local Root = Char:FindFirstChild'HumanoidRootPart'
148
local Torso = Char.Torso
149
local Head = Char.Head
150
local NeutralAnims = true
151
local Attack = false
152
local BloodPuddles = {}
153
local Effects = {}
154
local Debounces = {Debounces={}}
155
local Mouse = Plr:GetMouse()
156
local Hit = {}
157
local Sine = 0
158
local Change = 1
159
local Souls = 0
160
--// Debounce System \\--
161
162
163
function Debounces:New(name,cooldown)
164
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
165
	setmetatable(aaaaa,{__index = Debounces})
166
	Debounces.Debounces[name] = aaaaa
167
	return aaaaa
168
end
169
170
function Debounces:Use(overrideUsable)
171
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
172
	if(self.Usable or overrideUsable)then
173
		self.Usable = false
174
		self.CoolingDown = true
175
		local LastUse = time()
176
		self.LastUse = LastUse
177
		delay(self.Cooldown or 2,function()
178
			if(self.LastUse == LastUse)then
179
				self.CoolingDown = false
180
				self.Usable = true
181
			end
182
		end)
183
	end
184
end
185
186
function Debounces:Get(name)
187
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
188
	for i,v in next, Debounces.Debounces do
189
		if(i == name)then
190
			return v;
191
		end
192
	end
193
end
194
195
function Debounces:GetProgressPercentage()
196
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
197
	if(self.CoolingDown and not self.Usable)then
198
		return math.max(
199
			math.floor(
200
				(
201
					(time()-self.LastUse)/self.Cooldown or 2
202
				)*100
203
			)
204
		)
205
	else
206
		return 100
207
	end
208-
naeeym2.PlayerToHideFrom = Plr
208+
209
210
--// Shortcut Variables \\--
211
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
212
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
213-
tecks2.Text = "Chara"
213+
214
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
215
local R3 = {N=Region3.new}
216
local De = S.Debris
217
local WS = workspace
218
local Lght = S.Lighting
219
local RepS = S.ReplicatedStorage
220
local IN = Instance.new
221
local CSK = ColorSequenceKeypoint.new
222
local CS = ColorSequence.new
223
--// Instance Creation Functions \\--
224
225
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
226
	local Sound = IN("Sound")
227
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
228
	Sound.Pitch = pitch or 1
229
	Sound.Volume = volume or 1
230
	Sound.Looped = looped or false
231
	if(autoPlay)then
232
		coroutine.wrap(function()
233
			repeat wait() until Sound.IsLoaded
234
			Sound.Playing = autoPlay or false
235
		end)()
236
	end
237
	if(not looped and effect)then
238
		Sound.Stopped:connect(function()
239
			Sound.Volume = 0
240
			Sound:destroy()
241
		end)
242
	elseif(effect)then
243
		warn("Sound can't be looped and a sound effect!")
244
	end
245
	Sound.Parent =parent or Torso
246
	return Sound
247
end
248
function Part(parent,color,material,size,cframe,anchored,cancollide)
249
	local part = IN("Part")
250
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
251
	part.Material = (material or Enum.Material.SmoothPlastic)
252
	part.TopSurface,part.BottomSurface=10,10
253
	part.Size = (size or V3.N(1,1,1))
254
	part.CFrame = (cframe or CF.N(0,0,0))
255
	part.Anchored = (anchored or false)
256
	part.CanCollide = (cancollide or false)
257
	part.Parent = (parent or Char)
258
	return part
259
end
260
function Mesh(parent,meshtype,meshid,textid,scale,offset)
261
	local part = IN("SpecialMesh")
262
	part.MeshId = meshid or ""
263
	part.TextureId = textid or ""
264
	part.Scale = scale or V3.N(1,1,1)
265
	part.Offset = offset or V3.N(0,0,0)
266
	part.MeshType = meshtype or Enum.MeshType.Sphere
267
	part.Parent = parent
268
	return part
269
end
270
271
NewInstance = function(instance,parent,properties)
272
	local inst = Instance.new(instance,parent)
273
	if(properties)then
274
		for i,v in next, properties do
275
			pcall(function() inst[i] = v end)
276
		end
277
	end
278
	return inst;
279
end
280
281
282
283
--// Extended ROBLOX tables \\--
284
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
285
--// Customization \\--
286
287
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
288
local Remove_Hats = false
289
local Remove_Clothing = true
290
local PlayerSize = 1
291
local DamageColor = BrickColor.new'Really red'
292
local MusicID = 935501955
293
local WalkSpeed = 8
294
local MaxSouls = 100
295
local MaxHealth = 500 
296
297
298
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
299
300
--// Weapon and GUI creation, and Character Customization \\--
301
302
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
303
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
304
local Effects = IN("Folder",Char)
305
Effects.Name = "Effects"
306
307
Hum.MaxHealth = MaxHealth
308
Hum.Health = MaxHealth
309
310
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
311
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
312
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
313
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
314
315
local KTrail = NewInstance("Trail",Knife,{
316
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
317
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
318
	Color=CS(C3.N(1,0,0)),
319
	Enabled=false,
320
	Transparency=NumberSequence.new(0,1),
321
	Lifetime=1.25,
322
})
323
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
324
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
325
326
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
327
328
329
Hum.DisplayDistanceType = 'None'
330
331
local naeeym2 = IN("BillboardGui",Char)
332
naeeym2.AlwaysOnTop = true
333
naeeym2.Size = UDim2.new(5,35,2,15)
334
naeeym2.StudsOffset = V3.N(0,2.5,0)
335
naeeym2.Adornee = Char.Head
336
naeeym2.Name = "Name"
337
local tecks2 = IN("TextLabel",naeeym2)
338
tecks2.BackgroundTransparency = 1
339
tecks2.TextScaled = true
340
tecks2.BorderSizePixel = 0
341
tecks2.Text = "Frisk (Chara Controlled)"
342
tecks2.Font = Enum.Font.Bodoni
343
tecks2.TextSize = 30
344
tecks2.TextStrokeTransparency = 0
345
tecks2.TextColor3 = C3.N(0,0,0)
346
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
347
tecks2.Size = UDim2.new(1,0,0.5,0)
348
tecks2.Parent = naeeym2
349
350
351
IN("Shirt",Char)
352
IN("Pants",Char)
353
354
Hum.WalkSpeed = WalkSpeed
355
if(PlayerSize ~= 1)then
356
	for _,v in next, Char:GetDescendats() do
357
		if(v:IsA'BasePart')then
358
			v.Size = v.Size * PlayerSize
359
		end
360
	end
361
end
362
363
364
for i = 1, 35 do
365
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
366
	FACE.Transparency = 0+(i-1)/35.2
367
	FACE.Name = 'ShadowFace'
368
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
369
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
370
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
371
end
372
373
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
374
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
375
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
376
377
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
378
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
379
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
380
381
382
pcall(function()
383
	Char.LeftWing:destroy()
384
	Char.ReaperShadowHead:destroy()
385
end)
386
387
388
local Music = Sound(Torso,MusicID,1,3,true,false,true)
389
Music.Name = 'Music'
390
391
--// Stop animations \\--
392
for _,v in next, Hum:GetPlayingAnimationTracks() do
393
	v:Stop();
394
end
395
396
pcall(game.Destroy,Char:FindFirstChild'Animate')
397
pcall(game.Destroy,Hum:FindFirstChild'Animator')
398
399
--// Joints \\--
400
401
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
402
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
403
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
404
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
405
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
406
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
407
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
408
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
409
410
local LSC0 = LS.C0
411
local RSC0 = RS.C0
412
local NKC0 = NK.C0
413
local LHC0 = LH.C0
414
local RHC0 = RH.C0
415
local RJC0 = RJ.C0
416
417
--// Artificial HB \\--
418
419
local ArtificialHB = IN("BindableEvent", script)
420
ArtificialHB.Name = "Heartbeat"
421
422
script:WaitForChild("Heartbeat")
423
424
local tf = 0
425
local allowframeloss = false
426
local tossremainder = false
427
local lastframe = tick()
428
local frame = 1/Frame_Speed
429
ArtificialHB:Fire()
430
431
game:GetService("RunService").Heartbeat:connect(function(s, p)
432
	tf = tf + s
433
	if tf >= frame then
434
		if allowframeloss then
435
			script.Heartbeat:Fire()
436
			lastframe = tick()
437
		else
438
			for i = 1, math.floor(tf / frame) do
439
				ArtificialHB:Fire()
440
			end
441
			lastframe = tick()
442
		end
443
		if tossremainder then
444
			tf = 0
445
		else
446
			tf = tf - frame * math.floor(tf / frame)
447
		end
448
	end
449
end)
450
451
function swait(num)
452
	if num == 0 or num == nil then
453
		ArtificialHB.Event:wait()
454
	else
455
		for i = 0, num do
456
			ArtificialHB.Event:wait()
457
		end
458
	end
459
end
460
461
462
--// Effect Function(s) \\--
463
464
function Bezier(startpos, pos2, pos3, endpos, t)
465
	local A = startpos:lerp(pos2, t)
466
	local B  = pos2:lerp(pos3, t)
467
	local C = pos3:lerp(endpos, t)
468
	local lerp1 = A:lerp(B, t)
469
	local lerp2 = B:lerp(C, t)
470
	local cubic = lerp1:lerp(lerp2, t)
471
	return cubic
472
end
473
474
function Tween(obj,props,time,easing,direction,repeats,backwards)
475
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
476
	local tween = S.TweenService:Create(obj, info, props)
477
	
478
	tween:Play()
479
end
480
481
local FXTable = {}
482
483
coroutine.resume(coroutine.create(function()
484
	while true do
485
		for i = 1, #FXTable do
486
			local data = FXTable[i]
487
			if(data)then
488
				local Frame = data.Frame
489
				local FX = data.Effect or 'ResizeAndFade'
490
				local Parent = data.Parent or Effects
491
				local Color = data.Color or C3.N(0,0,0)
492
				local Size = data.Size or V3.N(1,1,1)
493
				local MoveDir = data.MoveDirection or nil
494
				local MeshData = data.Mesh or nil
495
				local SndData = data.Sound or nil
496
				local Frames = data.Frames or 45
497
				local CFra = data.CFrame or Torso.CFrame
498
				local Settings = data.FXSettings or {}
499
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
500
				local grow = data.Grow
501
				
502
				local MoveSpeed = nil;
503
				if(MoveDir)then
504
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
505
				end
506
				if(FX ~= 'Arc')then
507
					Frame = Frame + 1
508
					if(FX == "Fade")then
509
						Prt.Transparency  = (Frame/Frames)
510
					elseif(FX == "Resize")then
511
						if(not Settings.EndSize)then
512
							Settings.EndSize = V3.N(0,0,0)
513
						end
514
						if(Settings.EndIsIncrement)then
515
							if(Msh)then
516
								Msh.Scale = Msh.Scale + Settings.EndSize
517
							else
518
								Prt.Size = Prt.Size + Settings.EndSize
519
							end					
520
						else
521
							if(Msh)then
522
								Msh.Scale = Msh.Scale - grow/Frames
523
							else
524
								Prt.Size = Prt.Size - grow/Frames
525
							end
526
						end 
527
					elseif(FX == "ResizeAndFade")then
528
						if(not Settings.EndSize)then
529
							Settings.EndSize = V3.N(0,0,0)
530
						end
531
						if(Settings.EndIsIncrement)then
532
							if(Msh)then
533
								Msh.Scale = Msh.Scale + Settings.EndSize
534
							else
535
								Prt.Size = Prt.Size + Settings.EndSize
536
							end					
537
						else
538
							if(Msh)then
539
								Msh.Scale = Msh.Scale - grow/Frames
540
							else
541
								Prt.Size = Prt.Size - grow/Frames
542
							end
543
						end 
544
						Prt.Transparency = (Frame/Frames)
545
					end
546
					if(Settings.RandomizeCFrame)then
547
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
548
					end
549
					if(MoveDir and MoveSpeed)then
550
						local Orientation = Prt.Orientation
551
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
552
						Prt.Orientation = Orientation
553
					end
554
					if(Prt.Transparency >= 1 or Frame >= Frames)then
555
						Prt:destroy()
556
						table.remove(FXTable,i)
557
					else
558
						data.Frame = Frame
559
					end
560
				else
561
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
562
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
563
					if(start and endP)then
564
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
565
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
566
						Frame = Frame + (Settings.Speed or 0.01)
567
						if(Settings.Home)then
568
							endP = Settings.Home.CFrame
569
						end
570
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
571
						if(Prt.Transparency >= 1 or Frame >= Frames)then
572
							if(Settings.RemoveOnGoal)then
573
								Prt:destroy()
574
							end
575
						end
576
					else
577
						Prt:destroy()
578
					end
579
				end
580
			end
581
		end
582
		swait()
583
	end
584
end))
585
586
function Effect(data)
587
	local FX = data.Effect or 'ResizeAndFade'
588
	local Parent = data.Parent or Effects
589
	local Color = data.Color or C3.N(0,0,0)
590
	local Size = data.Size or V3.N(1,1,1)
591
	local MoveDir = data.MoveDirection or nil
592
	local MeshData = data.Mesh or nil
593
	local SndData = data.Sound or nil
594
	local Frames = data.Frames or 45
595
	local Manual = data.Manual or nil
596
	local Material = data.Material or nil
597
	local CFra = data.CFrame or Torso.CFrame
598
	local Settings = data.FXSettings or {}
599
	local Shape = data.Shape or Enum.PartType.Block
600
	local Snd,Prt,Msh;
601
	coroutine.wrap(function()
602
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
603
			Prt = Manual
604
		else
605
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
606
			Prt.Shape = Shape
607
		end
608
		if(typeof(MeshData) == 'table')then
609
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
610
		elseif(typeof(MeshData) == 'Instance')then
611
			Msh = MeshData:Clone()
612
			Msh.Parent = Prt
613
		elseif(Shape == Enum.PartType.Block)then
614
			Msh = Mesh(Prt,Enum.MeshType.Brick)
615
		end
616
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
617
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
618
		end
619
		if(Snd)then
620
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
621
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
622
		end
623
		Size = (Msh and Msh.Scale or Size)
624
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
625
		
626
		local MoveSpeed = nil;
627
		if(MoveDir)then
628
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
629
		end
630
		if(FX ~= 'Arc')then
631
			for Frame = 1, Frames do
632
				if(FX == "Fade")then
633
					Prt.Transparency  = (Frame/Frames)
634
				elseif(FX == "Resize")then
635
					if(not Settings.EndSize)then
636
						Settings.EndSize = V3.N(0,0,0)
637
					end
638
					if(Settings.EndIsIncrement)then
639
						if(Msh)then
640
							Msh.Scale = Msh.Scale + Settings.EndSize
641
						else
642
							Prt.Size = Prt.Size + Settings.EndSize
643
						end					
644
					else
645
						if(Msh)then
646
							Msh.Scale = Msh.Scale - grow/Frames
647
						else
648
							Prt.Size = Prt.Size - grow/Frames
649
						end
650
					end 
651
				elseif(FX == "ResizeAndFade")then
652
					if(not Settings.EndSize)then
653
						Settings.EndSize = V3.N(0,0,0)
654
					end
655
					if(Settings.EndIsIncrement)then
656
						if(Msh)then
657
							Msh.Scale = Msh.Scale + Settings.EndSize
658
						else
659
							Prt.Size = Prt.Size + Settings.EndSize
660
						end					
661
					else
662
						if(Msh)then
663
							Msh.Scale = Msh.Scale - grow/Frames
664
						else
665
							Prt.Size = Prt.Size - grow/Frames
666
						end
667
					end 
668
					Prt.Transparency = (Frame/Frames)
669
				end
670
				if(Settings.RandomizeCFrame)then
671
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
672
				end
673
				if(MoveDir and MoveSpeed)then
674
					local Orientation = Prt.Orientation
675
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
676
					Prt.Orientation = Orientation
677
				end
678
				swait()
679
			end
680
			Prt:destroy()
681
		else
682
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
683
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
684
			if(start and endP)then
685
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
686
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
687
				for Frame = 0, 1, (Settings.Speed or 0.01) do
688
					if(Settings.Home)then
689
						endP = Settings.Home.CFrame
690
					end
691
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
692
				end
693
				if(Settings.RemoveOnGoal)then
694
					Prt:destroy()
695
				end
696
			else
697
				Prt:destroy()
698
				assert(start,"You need a start position!")
699
				assert(endP,"You need a start position!")
700
			end
701
		end
702
	end)()
703
	return Prt,Msh,Snd
704
end
705
706
707
708
function SoulSteal(whom,human)
709
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
710
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
711
	if(torso and torso:IsA'BasePart' and alive == true)then
712
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
713
		whom:BreakJoints()
714
		local Model = IN("Model",Effects)
715
		warn('Soul stolen from '..whom.Name)
716
		Model.Name = whom.Name.."'s Soul"
717
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
718
		Soul.CanCollide=false
719
		Mesh(Soul,Enum.MeshType.Sphere)
720
		Soul.Name = 'Head'
721
		if(whom.Name == 'CKbackup')then
722
			Soul.Color = C3.N(1,1,1)
723
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
724
		end
725
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
726
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
727
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
728
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
729
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
730
		
731
		local turdso = Soul:Clone()
732
		turdso.Name = "Torso"
733
		turdso.CanCollide = false
734
		turdso.Anchored = true
735
		turdso.CFrame = Soul.CFrame
736
		turdso.Parent = Model
737
		turdso.Size = V3.N()
738
		turdso.Transparency=1
739
		local Distance = math.huge
740
		repeat
741
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
742
			turdso.CFrame = Soul.CFrame
743
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
744
			swait()
745
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
746
		if(Soul.Parent and Hoom.Health > 0)then
747
			Model:destroy()
748
			Effect{
749
				Effect="ResizeAndFade",
750
				Mesh={Enum.MeshType.Sphere},
751
				Color = Soul.Color,
752
				CFrame=Torso.CFrame,
753
				Size=V3.N(3,3,3),
754
				Material=Enum.Material.Neon,
755
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
756
				FXSettings={
757
					EndSize=V3.N(6,6,6),
758
				}
759
			}
760
			Souls = Souls + (human and 1 or .1)
761
			warn("Souls: "..Souls)
762
			MaxHealth = MaxHealth + Hoom.Health
763
			Hum.Health = Hum.Health + Hoom.Health
764
			for i = 1, 5 do
765
				Effect{
766
					Effect="Fade",
767
					Color = Soul.Color,
768
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
769
				}	
770
			end
771
		else
772
			
773
			warn("Soul destroyed!")
774
			for i = 1, 5 do
775
				Effect{
776
					Effect="Fade",
777
					Color = Soul.Color,
778
					CFrame=Soul.CFrame,
779
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
780
				}	
781
			end
782
			Effect{
783
				Effect="ResizeAndFade",
784
				Mesh={Enum.MeshType.Sphere},
785
				Sound={SoundId=444667859,Pitch=1,Volume=5},
786
				Color = Soul.Color,
787
				CFrame=Soul.CFrame,
788
				Size=V3.N(3,3,3),
789
				Material=Enum.Material.Neon,
790
				FXSettings={
791
					EndSize=V3.N(6,6,6),
792
				}
793
			}
794
			Model:destroy()
795
		end
796
	end
797
end
798
799
--// Other Functions \\ --
800
801
function getRegion(point,range,ignore)
802
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
803
end
804
805
function clerp(startCF,endCF,alpha)
806
	return startCF:lerp(endCF, alpha)
807
end
808
809
function GetTorso(char)
810
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
811
end
812
813
function ShowDamage(Pos, Text, Time, Color)
814
	coroutine.wrap(function()
815
	local Rate = (1 / Frame_Speed)
816
	local Pos = (Pos or Vector3.new(0, 0, 0))
817
	local Text = (Text or "")
818
	local Time = (Time or 2)
819
	local Color = (Color or Color3.new(1, 0, 1))
820
	local EffectPart = NewInstance("Part",Effects,{
821
		Material=Enum.Material.SmoothPlastic,
822
		Reflectance = 0,
823
		Transparency = 1,
824
		BrickColor = BrickColor.new(Color),
825
		Name = "Effect",
826
		Size = Vector3.new(0,0,0),
827
		Anchored = true,
828
		CFrame = CF.N(Pos)
829
	})
830
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
831
		Size = UDim2.new(1.25, 0, 1.25, 0),
832
		Adornee = EffectPart,
833
	})
834
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
835
		BackgroundTransparency = 1,
836
		Size = UDim2.new(1, 0, 1, 0),
837
		Text = Text,
838
		Font = "Arcade",
839
		TextColor3 = Color,
840
		TextStrokeColor3 = Color3.new(0,0,0),
841
		TextStrokeTransparency=0,
842
		TextScaled = true,
843
	})
844
	S.Debris:AddItem(EffectPart, (Time))
845
	EffectPart.Parent = workspace
846
	delay(0, function()
847
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
848
		local Frames = (Time / Rate)
849
		for Frame = 1, Frames do
850
			swait()
851
			local Percent = (Frame / Frames)
852
			TextLabel.TextTransparency = Percent
853
			TextLabel.TextStrokeTransparency = Percent
854
		end
855
		if EffectPart and EffectPart.Parent then
856
			EffectPart:Destroy()
857
		end
858
	end) end)()
859
end
860
861
function Kill(whom)
862
	if(whom.Name ~= 'Nebula_Zorua')then
863
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
864
		coroutine.wrap(SoulSteal)(whom,isPlr)
865
		for _,v in next, whom:children() do
866
			if(v:IsA'BasePart')then
867
				v.Parent = Effects
868
				v:ClearAllChildren()
869
				v.Anchored = true
870
				v.CanCollide = false
871
				v.Transparency = 1
872
				local dust = NewInstance("ParticleEmitter",v,{
873
					Color = ColorSequence.new(C3.N(1,1,1)),
874
					LightEmission=0,
875
					LightInfluence=1,
876
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
877
					Texture="rbxassetid://284205403",
878
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
879
					Lifetime = NumberRange.new(1),
880
					Rate=150,
881
					Acceleration = V3.N(0,10,0),
882
					Speed = NumberRange.new(5),
883
					Enabled = true
884
				})
885
				delay(1, function()
886
					dust.Enabled = false
887
					S.Debris:AddItem(v,2)
888
				end)
889
			end
890
		end
891
	else
892
		warn"nope. nawt happenin'"
893
	end
894
end
895
896
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
897
	if(who)then
898
		local hum = who:FindFirstChildOfClass'Humanoid'
899
		local Damage = M.RNG(minDam,maxDam)
900
		local canHit = true
901
		if(hum)then
902
			for _, p in pairs(Hit) do
903
				if p[1] == hum then
904
					if(time() - p[2] < 0.4) then
905
						canHit = false
906
					else
907
						Hit[_] = nil
908
					end
909
				end
910
			end
911
			if(canHit)then
912
				table.insert(Hit,{hum,time()})
913
				if(GetTorso(who))then
914
					Sound(GetTorso(who),406913243,1,10,false,true,true)
915
				end
916
				if(hum.Health >= math.huge)then
917
					Kill(who)
918
					if(who:FindFirstChild'Head' and hum.Health > 0)then
919
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
920
					end
921
				else
922
					local player = S.Players:GetPlayerFromCharacter(who)
923
					if(Type == "Fire")then
924
						--idk..
925
					else
926
						local  c = Instance.new("ObjectValue",hum)
927
						c.Name = "creator"
928
						c.Value = Plr
929
						game:service'Debris':AddItem(c,0.35)
930
						local Crit = false
931
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
932
							Crit = true
933
							Damage = Damage*(critMult or 2)
934
						end
935
						Damage = Damage*((Souls/5)+1)
936
						if(who:FindFirstChild'Head' and hum.Health > 0)then
937
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
938
						end
939
						
940
						if(hum.Health - Damage <= 0)then
941
							Kill(who)
942
						else
943
							hum.Health = hum.Health - Damage
944
							if(Type == 'Knockback' and GetTorso(who))then
945
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
946
								local body = NewInstance('BodyVelocity',GetTorso(who),{
947
									P = 500,
948
									maxForce = V3.N(math.huge,0,math.huge),
949
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
950
								})
951
								game:service'Debris':AddItem(body,.5)
952
							elseif(Type == "Electric")then
953
								if(M.RNG(1,100) >= critChance)then
954
									if(who:FindFirstChild'Head' and hum.Health > 0)then
955
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
956
									end
957
									local asd = hum.WalkSpeed/2
958
									hum.WalkSpeed = asd
959
									local paralyzed = true
960
									coroutine.wrap(function()
961
										while paralyzed do
962
											swait(25)
963
											if(M.RNG(1,25) == 1)then
964
												if(who:FindFirstChild'Head' and hum.Health > 0)then
965
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
966
												end
967
												hum.PlatformStand = true
968
											end
969
										end
970
									end)()
971
									delay(4, function()
972
										paralyzed = false
973
										hum.WalkSpeed = hum.WalkSpeed + asd
974
									end)
975
								end
976
								
977
							elseif(Type == 'Knockdown' and GetTorso(who))then
978
								local rek = GetTorso(who)
979
								hum.PlatformStand = true
980
								delay(1,function()
981
									hum.PlatformStand = false
982
								end)
983
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
984
								local bodvol = NewInstance("BodyVelocity",rek,{
985
									velocity = angle * Knock,
986
									P = 5000,
987
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
988
								})
989
								local rl = NewInstance("BodyAngularVelocity",rek,{
990
									P = 3000,
991
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
992
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
993
								})
994
								game:GetService("Debris"):AddItem(bodvol, .5)
995
								game:GetService("Debris"):AddItem(rl, .5)
996
							end
997
						end
998
					end
999
				end
1000
			end
1001
		end
1002
	end
1003
end
1004
1005
1006
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
1007
	for _,v in next, getRegion(where,range,{Char}) do
1008
		if(v.Name ~= 'Nebula_Zorua')then
1009
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
1010
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
1011
			end
1012
		end
1013
	end
1014
end
1015
1016
function AOEKill(where,range)
1017
	for _,v in next, getRegion(where,range,{Char,Effects}) do
1018
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
1019
		if(v.Name ~= 'Nebula_Zorua')then
1020
			if(v.Parent and alive == true)then
1021
				coroutine.wrap(Kill)(v.Parent)
1022
			end
1023
		end
1024
	end
1025
end
1026
1027
function AOEHeal(where,range,amount)
1028
	local healed = {}
1029
	for _,v in next, getRegion(where,range,{Char}) do
1030
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1031
		if(hum and not healed[hum])then
1032
			hum.Health = hum.Health + amount
1033
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1034
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1035
			end
1036
		end
1037
	end
1038
end
1039
1040
1041
--// Attack Functions \\--
1042
1043
1044-
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1044+
1045
	Attack = true
1046
	NeutralAnims = false
1047
	local sound = Sound(Knife,437475935,1,5,false,true,false)
1048
	for i = 0, 2, 0.1 do
1049
		swait()
1050
		local Alpha = .2
1051
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
1052
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1053
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1054
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
1055
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
1056
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
1057
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1058
	end
1059
	KTrail.Enabled = true
1060
	sound:Play()
1061
	for i = 0, 2.5, 0.1 do
1062
		swait()
1063
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
1064
		local Alpha = .25
1065
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
1066
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1067
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1068
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
1069
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
1070
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
1071
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1072
	end
1073
	KTrail.Enabled = false
1074
	Attack = false
1075
	NeutralAnims = true
1076
end
1077
1078
Mouse.Button1Down:connect(function()
1079
	if(Attack)then return end
1080
	Slash()	
1081
end)
1082
1083
Mouse.KeyDown:connect(function(k)
1084
	if(Attack)then return end
1085
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
1086
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
1087
end)
1088
1089
1090
function Refuse()
1091
	Attack = true
1092
	warn("B u t  i t  r e f u s e d.")
1093
	local oMH = MaxHealth
1094
	MaxHealth = "inf"
1095
	Hum.MaxHealth = "inf"
1096
	Hum.Health = "inf"
1097
	Char.Parent = nil
1098
	Hum:destroy()
1099
	if(not _G.RefusedAnimation)then
1100
		_G.RefusedAnimation = true
1101
		
1102
	
1103
		local Soul;
1104
		function Soul(where,decalId)
1105
			local destroy = false	
1106
			local soul = NewInstance("Part",workspace)
1107
			soul.Name = "Soul"
1108
			soul.Transparency=1
1109
			soul.Size = V3.N(2,2,.05)
1110
			soul.Anchored=true
1111
			soul.CanCollide=false
1112
			soul.CFrame = where
1113
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
1114
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
1115
			return soul,heartF,heartB
1116
		end
1117
		local owo = Root.CFrame
1118
		local s,f,b = Soul(owo,1569347904)
1119-
			v.ShirtTemplate = "rbxassetid://344089667"
1119+
1120
		local snd = Sound(s,862552636,1,5,false,false,false)
1121-
			v.PantsTemplate = "rbxassetid://344084364"
1121+
1122
		f.Texture = "rbxassetid://1569348344"
1123
		b.Texture = "rbxassetid://1569348344"
1124
		swait(15)
1125
		snd:Stop()
1126
		swait(60)
1127
		print'lol'
1128
		for i = 0, 6, .1 do
1129
			swait()
1130-
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1130+
1131
		end
1132-
		face.Texture = "rbxassetid://404306534"
1132+
1133
		snd:Play()
1134
		s.CFrame = owo
1135
		f.Texture = "rbxassetid://1569347904"
1136
		b.Texture = "rbxassetid://1569347904"
1137
		swait(15)
1138
		snd:Stop()
1139
		swait(60)
1140-
	Hum.Name = 'Chara'
1140+
1141
		s:destroy()
1142
	end
1143
	
1144
	RJ.Parent = Char
1145
	LS.Parent = Char
1146
	RS.Parent = Char
1147
	LH.Parent = Char
1148
	RH.Parent = Char
1149
	NK.Parent = Char
1150
	
1151
	LArm.Parent = Char
1152
	RArm.Parent = Char
1153
	LLeg.Parent = Char
1154
	LArm.Parent = Char
1155
	Root.Parent = Char
1156
	Torso.Parent = Char
1157
	Head.Parent = Char
1158
	
1159
	Knife.Parent = Char
1160
	Hair.Parent = Char
1161
	
1162
	HW.Parent = Char
1163
	HW2.Parent = Char
1164
	
1165
1166
	REye:destroy()
1167
	LEye:destroy()
1168
	
1169
	for _,v in next, Char:children() do
1170
		if(v.Name == 'ShadowFace')then v:destroy() end
1171
	end
1172
	LEye = Part(Char,C3.N(0,254,254),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1173
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1174
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1175
	
1176
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1177
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1178
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1179
	for i = 1, 35 do
1180
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1181
		FACE.Transparency = 0+(i-1)/35.2
1182
		FACE.Name = 'ShadowFace'
1183
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1184
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1185
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1186
	end
1187
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1188
	ConnectHum()
1189
	MaxHealth = oMH
1190
	Hum.MaxHealth = MaxHealth
1191
	Hum.Health = MaxHealth
1192
	swait(5)
1193
	Char.Parent = workspace
1194
	
1195
	Attack = false
1196
end
1197
1198
function ConnectHum()
1199
	Hum.Died:connect(Refuse)
1200
end
1201
ConnectHum()
1202
1203
1204
--// Wrap it all up \\--
1205
while true do
1206
	swait()
1207
	Sine = Sine + Change
1208
	if(not Music)then
1209
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1210
		Music.Name = 'Music'
1211
	end
1212
	Music.Pitch = 1
1213
	Music.Volume = 5
1214
	Music.SoundId = "rbxassetid://"..MusicID
1215
	Music.Parent = Torso
1216
	Music:Resume()
1217
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1218
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1219
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1220
	if(not Effects or not Effects.Parent)then
1221
		Effects = IN("Model",Char)
1222
		Effects.Name = "Effects"
1223
	end
1224
	Hum.WalkSpeed = WalkSpeed
1225
	if(State == 'Walk')then
1226
		if(Hum.WalkSpeed >= 24)then
1227
			local wsVal = 22 / (Hum.WalkSpeed/16)
1228
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1229
			Change = 2
1230
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1231
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1232
		else
1233
			Change = .9
1234
			local wsVal = 8 / (Hum.WalkSpeed/8)
1235
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1236
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1237
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1238
		end
1239
	else
1240
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1241
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1242
	end	
1243
	for _,v in next, Char:children() do
1244
		if(v:IsA'Accessory')then
1245
			v:destroy()
1246
		elseif(v:IsA'Shirt')then
1247
			v.ShirtTemplate = "rbxassetid://408324194"
1248
		elseif(v:IsA'Pants')then
1249
			v.PantsTemplate = "rbxassetid://370320704"
1250
		elseif(v:IsA'CharacterMesh')then
1251
			v:destroy()
1252
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1253
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1254
		end
1255
	end
1256
	local face = Head:FindFirstChild'face'
1257
	if(not face)then
1258
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://67493659"})
1259
	else
1260
		face.Texture = "rbxassetid://67493659"
1261
	end
1262
	RArm.BrickColor = BrickColor.new'Pastel brown'
1263
	LArm.BrickColor = BrickColor.new'Pastel brown'
1264
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1265
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1266
	Torso.BrickColor = BrickColor.new'Pastel brown'
1267
	Head.BrickColor = BrickColor.new'Pastel brown'
1268
	Hum.Name = 'Frisk'
1269
	if(Hum.MaxHealth ~= MaxHealth)then
1270
		Hum.MaxHealth = MaxHealth
1271
	end
1272
	Hum.DisplayDistanceType='None'
1273
	if(NeutralAnims)then	
1274
		if(State == 'Idle')then
1275
			Change = 1
1276
			local Alpha = .1
1277
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1278
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1279
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1280
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1281
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1282
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1283
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1284
			-- idle
1285
		elseif(State == 'Walk')then
1286
			if(Hum.WalkSpeed >= 24)then
1287
				local wsVal = 22 / (Hum.WalkSpeed/16)
1288
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1289
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1290
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1291
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1292
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1293
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1294
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1295
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1296
			else
1297
				local wsVal = 8 / (Hum.WalkSpeed/8)
1298
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1299
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1300
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1301
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1302
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1303
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1304
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1305
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1306
			end
1307
		elseif(State == 'Jump' or State == 'Fall')then
1308
			if(Walking)then
1309
				local Alpha = .2
1310
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1311
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1312
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1313
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1314
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1315
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1316
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1317
			else
1318
				local Alpha = .2
1319
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1320
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1321
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1322
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1323
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1324
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1325
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1326
			end
1327
		elseif(State == 'Paralyzed')then
1328
			-- paralyzed
1329
		elseif(State == 'Sit')then
1330
			-- sit
1331
		end
1332
	end
1333
end