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Godofadmin1337

Frisk (Genocide)

Sep 6th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136.  
  137. --// Initializing \\--
  138. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  139. local Plrs = S.Players
  140. local Plr = Plrs.LocalPlayer
  141. local Char = Plr.Character
  142. local Hum = Char:FindFirstChildOfClass'Humanoid'
  143. local RArm = Char["Right Arm"]
  144. local LArm = Char["Left Arm"]
  145. local RLeg = Char["Right Leg"]
  146. local LLeg = Char["Left Leg"]
  147. local Root = Char:FindFirstChild'HumanoidRootPart'
  148. local Torso = Char.Torso
  149. local Head = Char.Head
  150. local NeutralAnims = true
  151. local Attack = false
  152. local BloodPuddles = {}
  153. local Effects = {}
  154. local Debounces = {Debounces={}}
  155. local Mouse = Plr:GetMouse()
  156. local Hit = {}
  157. local Sine = 0
  158. local Change = 1
  159. local Souls = 0
  160. --// Debounce System \\--
  161.  
  162.  
  163. function Debounces:New(name,cooldown)
  164. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  165. setmetatable(aaaaa,{__index = Debounces})
  166. Debounces.Debounces[name] = aaaaa
  167. return aaaaa
  168. end
  169.  
  170. function Debounces:Use(overrideUsable)
  171. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  172. if(self.Usable or overrideUsable)then
  173. self.Usable = false
  174. self.CoolingDown = true
  175. local LastUse = time()
  176. self.LastUse = LastUse
  177. delay(self.Cooldown or 2,function()
  178. if(self.LastUse == LastUse)then
  179. self.CoolingDown = false
  180. self.Usable = true
  181. end
  182. end)
  183. end
  184. end
  185.  
  186. function Debounces:Get(name)
  187. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  188. for i,v in next, Debounces.Debounces do
  189. if(i == name)then
  190. return v;
  191. end
  192. end
  193. end
  194.  
  195. function Debounces:GetProgressPercentage()
  196. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  197. if(self.CoolingDown and not self.Usable)then
  198. return math.max(
  199. math.floor(
  200. (
  201. (time()-self.LastUse)/self.Cooldown or 2
  202. )*100
  203. )
  204. )
  205. else
  206. return 100
  207. end
  208. end
  209.  
  210. --// Shortcut Variables \\--
  211. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  212. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  213. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  214. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  215. local R3 = {N=Region3.new}
  216. local De = S.Debris
  217. local WS = workspace
  218. local Lght = S.Lighting
  219. local RepS = S.ReplicatedStorage
  220. local IN = Instance.new
  221. local CSK = ColorSequenceKeypoint.new
  222. local CS = ColorSequence.new
  223. --// Instance Creation Functions \\--
  224.  
  225. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  226. local Sound = IN("Sound")
  227. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  228. Sound.Pitch = pitch or 1
  229. Sound.Volume = volume or 1
  230. Sound.Looped = looped or false
  231. if(autoPlay)then
  232. coroutine.wrap(function()
  233. repeat wait() until Sound.IsLoaded
  234. Sound.Playing = autoPlay or false
  235. end)()
  236. end
  237. if(not looped and effect)then
  238. Sound.Stopped:connect(function()
  239. Sound.Volume = 0
  240. Sound:destroy()
  241. end)
  242. elseif(effect)then
  243. warn("Sound can't be looped and a sound effect!")
  244. end
  245. Sound.Parent =parent or Torso
  246. return Sound
  247. end
  248. function Part(parent,color,material,size,cframe,anchored,cancollide)
  249. local part = IN("Part")
  250. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  251. part.Material = (material or Enum.Material.SmoothPlastic)
  252. part.TopSurface,part.BottomSurface=10,10
  253. part.Size = (size or V3.N(1,1,1))
  254. part.CFrame = (cframe or CF.N(0,0,0))
  255. part.Anchored = (anchored or false)
  256. part.CanCollide = (cancollide or false)
  257. part.Parent = (parent or Char)
  258. return part
  259. end
  260. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  261. local part = IN("SpecialMesh")
  262. part.MeshId = meshid or ""
  263. part.TextureId = textid or ""
  264. part.Scale = scale or V3.N(1,1,1)
  265. part.Offset = offset or V3.N(0,0,0)
  266. part.MeshType = meshtype or Enum.MeshType.Sphere
  267. part.Parent = parent
  268. return part
  269. end
  270.  
  271. NewInstance = function(instance,parent,properties)
  272. local inst = Instance.new(instance,parent)
  273. if(properties)then
  274. for i,v in next, properties do
  275. pcall(function() inst[i] = v end)
  276. end
  277. end
  278. return inst;
  279. end
  280.  
  281.  
  282.  
  283. --// Extended ROBLOX tables \\--
  284. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  285. --// Customization \\--
  286.  
  287. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  288. local Remove_Hats = false
  289. local Remove_Clothing = true
  290. local PlayerSize = 1
  291. local DamageColor = BrickColor.new'Really red'
  292. local MusicID = 935501955
  293. local WalkSpeed = 8
  294. local MaxSouls = 100
  295. local MaxHealth = 500
  296.  
  297.  
  298. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  299.  
  300. --// Weapon and GUI creation, and Character Customization \\--
  301.  
  302. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  303. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  304. local Effects = IN("Folder",Char)
  305. Effects.Name = "Effects"
  306.  
  307. Hum.MaxHealth = MaxHealth
  308. Hum.Health = MaxHealth
  309.  
  310. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  311. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  312. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  313. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  314.  
  315. local KTrail = NewInstance("Trail",Knife,{
  316. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  317. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  318. Color=CS(C3.N(1,0,0)),
  319. Enabled=false,
  320. Transparency=NumberSequence.new(0,1),
  321. Lifetime=1.25,
  322. })
  323. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  324. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  325.  
  326. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  327.  
  328.  
  329. Hum.DisplayDistanceType = 'None'
  330.  
  331. local naeeym2 = IN("BillboardGui",Char)
  332. naeeym2.AlwaysOnTop = true
  333. naeeym2.Size = UDim2.new(5,35,2,15)
  334. naeeym2.StudsOffset = V3.N(0,2.5,0)
  335. naeeym2.Adornee = Char.Head
  336. naeeym2.Name = "Name"
  337. local tecks2 = IN("TextLabel",naeeym2)
  338. tecks2.BackgroundTransparency = 1
  339. tecks2.TextScaled = true
  340. tecks2.BorderSizePixel = 0
  341. tecks2.Text = "Frisk (Chara Controlled)"
  342. tecks2.Font = Enum.Font.Bodoni
  343. tecks2.TextSize = 30
  344. tecks2.TextStrokeTransparency = 0
  345. tecks2.TextColor3 = C3.N(0,0,0)
  346. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  347. tecks2.Size = UDim2.new(1,0,0.5,0)
  348. tecks2.Parent = naeeym2
  349.  
  350.  
  351. IN("Shirt",Char)
  352. IN("Pants",Char)
  353.  
  354. Hum.WalkSpeed = WalkSpeed
  355. if(PlayerSize ~= 1)then
  356. for _,v in next, Char:GetDescendats() do
  357. if(v:IsA'BasePart')then
  358. v.Size = v.Size * PlayerSize
  359. end
  360. end
  361. end
  362.  
  363.  
  364. for i = 1, 35 do
  365. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  366. FACE.Transparency = 0+(i-1)/35.2
  367. FACE.Name = 'ShadowFace'
  368. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  369. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  370. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  371. end
  372.  
  373. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  374. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  375. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  376.  
  377. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  378. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  379. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  380.  
  381.  
  382. pcall(function()
  383. Char.LeftWing:destroy()
  384. Char.ReaperShadowHead:destroy()
  385. end)
  386.  
  387.  
  388. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  389. Music.Name = 'Music'
  390.  
  391. --// Stop animations \\--
  392. for _,v in next, Hum:GetPlayingAnimationTracks() do
  393. v:Stop();
  394. end
  395.  
  396. pcall(game.Destroy,Char:FindFirstChild'Animate')
  397. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  398.  
  399. --// Joints \\--
  400.  
  401. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  402. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  403. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  404. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  405. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  406. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  407. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  408. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  409.  
  410. local LSC0 = LS.C0
  411. local RSC0 = RS.C0
  412. local NKC0 = NK.C0
  413. local LHC0 = LH.C0
  414. local RHC0 = RH.C0
  415. local RJC0 = RJ.C0
  416.  
  417. --// Artificial HB \\--
  418.  
  419. local ArtificialHB = IN("BindableEvent", script)
  420. ArtificialHB.Name = "Heartbeat"
  421.  
  422. script:WaitForChild("Heartbeat")
  423.  
  424. local tf = 0
  425. local allowframeloss = false
  426. local tossremainder = false
  427. local lastframe = tick()
  428. local frame = 1/Frame_Speed
  429. ArtificialHB:Fire()
  430.  
  431. game:GetService("RunService").Heartbeat:connect(function(s, p)
  432. tf = tf + s
  433. if tf >= frame then
  434. if allowframeloss then
  435. script.Heartbeat:Fire()
  436. lastframe = tick()
  437. else
  438. for i = 1, math.floor(tf / frame) do
  439. ArtificialHB:Fire()
  440. end
  441. lastframe = tick()
  442. end
  443. if tossremainder then
  444. tf = 0
  445. else
  446. tf = tf - frame * math.floor(tf / frame)
  447. end
  448. end
  449. end)
  450.  
  451. function swait(num)
  452. if num == 0 or num == nil then
  453. ArtificialHB.Event:wait()
  454. else
  455. for i = 0, num do
  456. ArtificialHB.Event:wait()
  457. end
  458. end
  459. end
  460.  
  461.  
  462. --// Effect Function(s) \\--
  463.  
  464. function Bezier(startpos, pos2, pos3, endpos, t)
  465. local A = startpos:lerp(pos2, t)
  466. local B = pos2:lerp(pos3, t)
  467. local C = pos3:lerp(endpos, t)
  468. local lerp1 = A:lerp(B, t)
  469. local lerp2 = B:lerp(C, t)
  470. local cubic = lerp1:lerp(lerp2, t)
  471. return cubic
  472. end
  473.  
  474. function Tween(obj,props,time,easing,direction,repeats,backwards)
  475. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  476. local tween = S.TweenService:Create(obj, info, props)
  477.  
  478. tween:Play()
  479. end
  480.  
  481. local FXTable = {}
  482.  
  483. coroutine.resume(coroutine.create(function()
  484. while true do
  485. for i = 1, #FXTable do
  486. local data = FXTable[i]
  487. if(data)then
  488. local Frame = data.Frame
  489. local FX = data.Effect or 'ResizeAndFade'
  490. local Parent = data.Parent or Effects
  491. local Color = data.Color or C3.N(0,0,0)
  492. local Size = data.Size or V3.N(1,1,1)
  493. local MoveDir = data.MoveDirection or nil
  494. local MeshData = data.Mesh or nil
  495. local SndData = data.Sound or nil
  496. local Frames = data.Frames or 45
  497. local CFra = data.CFrame or Torso.CFrame
  498. local Settings = data.FXSettings or {}
  499. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  500. local grow = data.Grow
  501.  
  502. local MoveSpeed = nil;
  503. if(MoveDir)then
  504. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  505. end
  506. if(FX ~= 'Arc')then
  507. Frame = Frame + 1
  508. if(FX == "Fade")then
  509. Prt.Transparency = (Frame/Frames)
  510. elseif(FX == "Resize")then
  511. if(not Settings.EndSize)then
  512. Settings.EndSize = V3.N(0,0,0)
  513. end
  514. if(Settings.EndIsIncrement)then
  515. if(Msh)then
  516. Msh.Scale = Msh.Scale + Settings.EndSize
  517. else
  518. Prt.Size = Prt.Size + Settings.EndSize
  519. end
  520. else
  521. if(Msh)then
  522. Msh.Scale = Msh.Scale - grow/Frames
  523. else
  524. Prt.Size = Prt.Size - grow/Frames
  525. end
  526. end
  527. elseif(FX == "ResizeAndFade")then
  528. if(not Settings.EndSize)then
  529. Settings.EndSize = V3.N(0,0,0)
  530. end
  531. if(Settings.EndIsIncrement)then
  532. if(Msh)then
  533. Msh.Scale = Msh.Scale + Settings.EndSize
  534. else
  535. Prt.Size = Prt.Size + Settings.EndSize
  536. end
  537. else
  538. if(Msh)then
  539. Msh.Scale = Msh.Scale - grow/Frames
  540. else
  541. Prt.Size = Prt.Size - grow/Frames
  542. end
  543. end
  544. Prt.Transparency = (Frame/Frames)
  545. end
  546. if(Settings.RandomizeCFrame)then
  547. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  548. end
  549. if(MoveDir and MoveSpeed)then
  550. local Orientation = Prt.Orientation
  551. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  552. Prt.Orientation = Orientation
  553. end
  554. if(Prt.Transparency >= 1 or Frame >= Frames)then
  555. Prt:destroy()
  556. table.remove(FXTable,i)
  557. else
  558. data.Frame = Frame
  559. end
  560. else
  561. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  562. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  563. if(start and endP)then
  564. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  565. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  566. Frame = Frame + (Settings.Speed or 0.01)
  567. if(Settings.Home)then
  568. endP = Settings.Home.CFrame
  569. end
  570. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  571. if(Prt.Transparency >= 1 or Frame >= Frames)then
  572. if(Settings.RemoveOnGoal)then
  573. Prt:destroy()
  574. end
  575. end
  576. else
  577. Prt:destroy()
  578. end
  579. end
  580. end
  581. end
  582. swait()
  583. end
  584. end))
  585.  
  586. function Effect(data)
  587. local FX = data.Effect or 'ResizeAndFade'
  588. local Parent = data.Parent or Effects
  589. local Color = data.Color or C3.N(0,0,0)
  590. local Size = data.Size or V3.N(1,1,1)
  591. local MoveDir = data.MoveDirection or nil
  592. local MeshData = data.Mesh or nil
  593. local SndData = data.Sound or nil
  594. local Frames = data.Frames or 45
  595. local Manual = data.Manual or nil
  596. local Material = data.Material or nil
  597. local CFra = data.CFrame or Torso.CFrame
  598. local Settings = data.FXSettings or {}
  599. local Shape = data.Shape or Enum.PartType.Block
  600. local Snd,Prt,Msh;
  601. coroutine.wrap(function()
  602. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  603. Prt = Manual
  604. else
  605. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  606. Prt.Shape = Shape
  607. end
  608. if(typeof(MeshData) == 'table')then
  609. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  610. elseif(typeof(MeshData) == 'Instance')then
  611. Msh = MeshData:Clone()
  612. Msh.Parent = Prt
  613. elseif(Shape == Enum.PartType.Block)then
  614. Msh = Mesh(Prt,Enum.MeshType.Brick)
  615. end
  616. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  617. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  618. end
  619. if(Snd)then
  620. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  621. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  622. end
  623. Size = (Msh and Msh.Scale or Size)
  624. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  625.  
  626. local MoveSpeed = nil;
  627. if(MoveDir)then
  628. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  629. end
  630. if(FX ~= 'Arc')then
  631. for Frame = 1, Frames do
  632. if(FX == "Fade")then
  633. Prt.Transparency = (Frame/Frames)
  634. elseif(FX == "Resize")then
  635. if(not Settings.EndSize)then
  636. Settings.EndSize = V3.N(0,0,0)
  637. end
  638. if(Settings.EndIsIncrement)then
  639. if(Msh)then
  640. Msh.Scale = Msh.Scale + Settings.EndSize
  641. else
  642. Prt.Size = Prt.Size + Settings.EndSize
  643. end
  644. else
  645. if(Msh)then
  646. Msh.Scale = Msh.Scale - grow/Frames
  647. else
  648. Prt.Size = Prt.Size - grow/Frames
  649. end
  650. end
  651. elseif(FX == "ResizeAndFade")then
  652. if(not Settings.EndSize)then
  653. Settings.EndSize = V3.N(0,0,0)
  654. end
  655. if(Settings.EndIsIncrement)then
  656. if(Msh)then
  657. Msh.Scale = Msh.Scale + Settings.EndSize
  658. else
  659. Prt.Size = Prt.Size + Settings.EndSize
  660. end
  661. else
  662. if(Msh)then
  663. Msh.Scale = Msh.Scale - grow/Frames
  664. else
  665. Prt.Size = Prt.Size - grow/Frames
  666. end
  667. end
  668. Prt.Transparency = (Frame/Frames)
  669. end
  670. if(Settings.RandomizeCFrame)then
  671. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  672. end
  673. if(MoveDir and MoveSpeed)then
  674. local Orientation = Prt.Orientation
  675. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  676. Prt.Orientation = Orientation
  677. end
  678. swait()
  679. end
  680. Prt:destroy()
  681. else
  682. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  683. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  684. if(start and endP)then
  685. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  686. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  687. for Frame = 0, 1, (Settings.Speed or 0.01) do
  688. if(Settings.Home)then
  689. endP = Settings.Home.CFrame
  690. end
  691. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  692. end
  693. if(Settings.RemoveOnGoal)then
  694. Prt:destroy()
  695. end
  696. else
  697. Prt:destroy()
  698. assert(start,"You need a start position!")
  699. assert(endP,"You need a start position!")
  700. end
  701. end
  702. end)()
  703. return Prt,Msh,Snd
  704. end
  705.  
  706.  
  707.  
  708. function SoulSteal(whom,human)
  709. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  710. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  711. if(torso and torso:IsA'BasePart' and alive == true)then
  712. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  713. whom:BreakJoints()
  714. local Model = IN("Model",Effects)
  715. warn('Soul stolen from '..whom.Name)
  716. Model.Name = whom.Name.."'s Soul"
  717. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  718. Soul.CanCollide=false
  719. Mesh(Soul,Enum.MeshType.Sphere)
  720. Soul.Name = 'Head'
  721. if(whom.Name == 'CKbackup')then
  722. Soul.Color = C3.N(1,1,1)
  723. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  724. end
  725. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  726. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  727. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  728. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  729. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  730.  
  731. local turdso = Soul:Clone()
  732. turdso.Name = "Torso"
  733. turdso.CanCollide = false
  734. turdso.Anchored = true
  735. turdso.CFrame = Soul.CFrame
  736. turdso.Parent = Model
  737. turdso.Size = V3.N()
  738. turdso.Transparency=1
  739. local Distance = math.huge
  740. repeat
  741. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  742. turdso.CFrame = Soul.CFrame
  743. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  744. swait()
  745. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  746. if(Soul.Parent and Hoom.Health > 0)then
  747. Model:destroy()
  748. Effect{
  749. Effect="ResizeAndFade",
  750. Mesh={Enum.MeshType.Sphere},
  751. Color = Soul.Color,
  752. CFrame=Torso.CFrame,
  753. Size=V3.N(3,3,3),
  754. Material=Enum.Material.Neon,
  755. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  756. FXSettings={
  757. EndSize=V3.N(6,6,6),
  758. }
  759. }
  760. Souls = Souls + (human and 1 or .1)
  761. warn("Souls: "..Souls)
  762. MaxHealth = MaxHealth + Hoom.Health
  763. Hum.Health = Hum.Health + Hoom.Health
  764. for i = 1, 5 do
  765. Effect{
  766. Effect="Fade",
  767. Color = Soul.Color,
  768. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  769. }
  770. end
  771. else
  772.  
  773. warn("Soul destroyed!")
  774. for i = 1, 5 do
  775. Effect{
  776. Effect="Fade",
  777. Color = Soul.Color,
  778. CFrame=Soul.CFrame,
  779. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  780. }
  781. end
  782. Effect{
  783. Effect="ResizeAndFade",
  784. Mesh={Enum.MeshType.Sphere},
  785. Sound={SoundId=444667859,Pitch=1,Volume=5},
  786. Color = Soul.Color,
  787. CFrame=Soul.CFrame,
  788. Size=V3.N(3,3,3),
  789. Material=Enum.Material.Neon,
  790. FXSettings={
  791. EndSize=V3.N(6,6,6),
  792. }
  793. }
  794. Model:destroy()
  795. end
  796. end
  797. end
  798.  
  799. --// Other Functions \\ --
  800.  
  801. function getRegion(point,range,ignore)
  802. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  803. end
  804.  
  805. function clerp(startCF,endCF,alpha)
  806. return startCF:lerp(endCF, alpha)
  807. end
  808.  
  809. function GetTorso(char)
  810. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  811. end
  812.  
  813. function ShowDamage(Pos, Text, Time, Color)
  814. coroutine.wrap(function()
  815. local Rate = (1 / Frame_Speed)
  816. local Pos = (Pos or Vector3.new(0, 0, 0))
  817. local Text = (Text or "")
  818. local Time = (Time or 2)
  819. local Color = (Color or Color3.new(1, 0, 1))
  820. local EffectPart = NewInstance("Part",Effects,{
  821. Material=Enum.Material.SmoothPlastic,
  822. Reflectance = 0,
  823. Transparency = 1,
  824. BrickColor = BrickColor.new(Color),
  825. Name = "Effect",
  826. Size = Vector3.new(0,0,0),
  827. Anchored = true,
  828. CFrame = CF.N(Pos)
  829. })
  830. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  831. Size = UDim2.new(1.25, 0, 1.25, 0),
  832. Adornee = EffectPart,
  833. })
  834. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  835. BackgroundTransparency = 1,
  836. Size = UDim2.new(1, 0, 1, 0),
  837. Text = Text,
  838. Font = "Arcade",
  839. TextColor3 = Color,
  840. TextStrokeColor3 = Color3.new(0,0,0),
  841. TextStrokeTransparency=0,
  842. TextScaled = true,
  843. })
  844. S.Debris:AddItem(EffectPart, (Time))
  845. EffectPart.Parent = workspace
  846. delay(0, function()
  847. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  848. local Frames = (Time / Rate)
  849. for Frame = 1, Frames do
  850. swait()
  851. local Percent = (Frame / Frames)
  852. TextLabel.TextTransparency = Percent
  853. TextLabel.TextStrokeTransparency = Percent
  854. end
  855. if EffectPart and EffectPart.Parent then
  856. EffectPart:Destroy()
  857. end
  858. end) end)()
  859. end
  860.  
  861. function Kill(whom)
  862. if(whom.Name ~= 'Nebula_Zorua')then
  863. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  864. coroutine.wrap(SoulSteal)(whom,isPlr)
  865. for _,v in next, whom:children() do
  866. if(v:IsA'BasePart')then
  867. v.Parent = Effects
  868. v:ClearAllChildren()
  869. v.Anchored = true
  870. v.CanCollide = false
  871. v.Transparency = 1
  872. local dust = NewInstance("ParticleEmitter",v,{
  873. Color = ColorSequence.new(C3.N(1,1,1)),
  874. LightEmission=0,
  875. LightInfluence=1,
  876. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  877. Texture="rbxassetid://284205403",
  878. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  879. Lifetime = NumberRange.new(1),
  880. Rate=150,
  881. Acceleration = V3.N(0,10,0),
  882. Speed = NumberRange.new(5),
  883. Enabled = true
  884. })
  885. delay(1, function()
  886. dust.Enabled = false
  887. S.Debris:AddItem(v,2)
  888. end)
  889. end
  890. end
  891. else
  892. warn"nope. nawt happenin'"
  893. end
  894. end
  895.  
  896. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  897. if(who)then
  898. local hum = who:FindFirstChildOfClass'Humanoid'
  899. local Damage = M.RNG(minDam,maxDam)
  900. local canHit = true
  901. if(hum)then
  902. for _, p in pairs(Hit) do
  903. if p[1] == hum then
  904. if(time() - p[2] < 0.4) then
  905. canHit = false
  906. else
  907. Hit[_] = nil
  908. end
  909. end
  910. end
  911. if(canHit)then
  912. table.insert(Hit,{hum,time()})
  913. if(GetTorso(who))then
  914. Sound(GetTorso(who),406913243,1,10,false,true,true)
  915. end
  916. if(hum.Health >= math.huge)then
  917. Kill(who)
  918. if(who:FindFirstChild'Head' and hum.Health > 0)then
  919. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  920. end
  921. else
  922. local player = S.Players:GetPlayerFromCharacter(who)
  923. if(Type == "Fire")then
  924. --idk..
  925. else
  926. local c = Instance.new("ObjectValue",hum)
  927. c.Name = "creator"
  928. c.Value = Plr
  929. game:service'Debris':AddItem(c,0.35)
  930. local Crit = false
  931. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  932. Crit = true
  933. Damage = Damage*(critMult or 2)
  934. end
  935. Damage = Damage*((Souls/5)+1)
  936. if(who:FindFirstChild'Head' and hum.Health > 0)then
  937. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  938. end
  939.  
  940. if(hum.Health - Damage <= 0)then
  941. Kill(who)
  942. else
  943. hum.Health = hum.Health - Damage
  944. if(Type == 'Knockback' and GetTorso(who))then
  945. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  946. local body = NewInstance('BodyVelocity',GetTorso(who),{
  947. P = 500,
  948. maxForce = V3.N(math.huge,0,math.huge),
  949. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  950. })
  951. game:service'Debris':AddItem(body,.5)
  952. elseif(Type == "Electric")then
  953. if(M.RNG(1,100) >= critChance)then
  954. if(who:FindFirstChild'Head' and hum.Health > 0)then
  955. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  956. end
  957. local asd = hum.WalkSpeed/2
  958. hum.WalkSpeed = asd
  959. local paralyzed = true
  960. coroutine.wrap(function()
  961. while paralyzed do
  962. swait(25)
  963. if(M.RNG(1,25) == 1)then
  964. if(who:FindFirstChild'Head' and hum.Health > 0)then
  965. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  966. end
  967. hum.PlatformStand = true
  968. end
  969. end
  970. end)()
  971. delay(4, function()
  972. paralyzed = false
  973. hum.WalkSpeed = hum.WalkSpeed + asd
  974. end)
  975. end
  976.  
  977. elseif(Type == 'Knockdown' and GetTorso(who))then
  978. local rek = GetTorso(who)
  979. hum.PlatformStand = true
  980. delay(1,function()
  981. hum.PlatformStand = false
  982. end)
  983. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  984. local bodvol = NewInstance("BodyVelocity",rek,{
  985. velocity = angle * Knock,
  986. P = 5000,
  987. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  988. })
  989. local rl = NewInstance("BodyAngularVelocity",rek,{
  990. P = 3000,
  991. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  992. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  993. })
  994. game:GetService("Debris"):AddItem(bodvol, .5)
  995. game:GetService("Debris"):AddItem(rl, .5)
  996. end
  997. end
  998. end
  999. end
  1000. end
  1001. end
  1002. end
  1003. end
  1004.  
  1005.  
  1006. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1007. for _,v in next, getRegion(where,range,{Char}) do
  1008. if(v.Name ~= 'Nebula_Zorua')then
  1009. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1010. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1011. end
  1012. end
  1013. end
  1014. end
  1015.  
  1016. function AOEKill(where,range)
  1017. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1018. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1019. if(v.Name ~= 'Nebula_Zorua')then
  1020. if(v.Parent and alive == true)then
  1021. coroutine.wrap(Kill)(v.Parent)
  1022. end
  1023. end
  1024. end
  1025. end
  1026.  
  1027. function AOEHeal(where,range,amount)
  1028. local healed = {}
  1029. for _,v in next, getRegion(where,range,{Char}) do
  1030. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1031. if(hum and not healed[hum])then
  1032. hum.Health = hum.Health + amount
  1033. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1034. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1035. end
  1036. end
  1037. end
  1038. end
  1039.  
  1040.  
  1041. --// Attack Functions \\--
  1042.  
  1043.  
  1044. function Slash()
  1045. Attack = true
  1046. NeutralAnims = false
  1047. local sound = Sound(Knife,437475935,1,5,false,true,false)
  1048. for i = 0, 2, 0.1 do
  1049. swait()
  1050. local Alpha = .2
  1051. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1052. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1053. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1054. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1055. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1056. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1057. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1058. end
  1059. KTrail.Enabled = true
  1060. sound:Play()
  1061. for i = 0, 2.5, 0.1 do
  1062. swait()
  1063. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1064. local Alpha = .25
  1065. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1066. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1067. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1068. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1069. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1070. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1071. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1072. end
  1073. KTrail.Enabled = false
  1074. Attack = false
  1075. NeutralAnims = true
  1076. end
  1077.  
  1078. Mouse.Button1Down:connect(function()
  1079. if(Attack)then return end
  1080. Slash()
  1081. end)
  1082.  
  1083. Mouse.KeyDown:connect(function(k)
  1084. if(Attack)then return end
  1085. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1086. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1087. end)
  1088.  
  1089.  
  1090. function Refuse()
  1091. Attack = true
  1092. warn("B u t i t r e f u s e d.")
  1093. local oMH = MaxHealth
  1094. MaxHealth = "inf"
  1095. Hum.MaxHealth = "inf"
  1096. Hum.Health = "inf"
  1097. Char.Parent = nil
  1098. Hum:destroy()
  1099. if(not _G.RefusedAnimation)then
  1100. _G.RefusedAnimation = true
  1101.  
  1102.  
  1103. local Soul;
  1104. function Soul(where,decalId)
  1105. local destroy = false
  1106. local soul = NewInstance("Part",workspace)
  1107. soul.Name = "Soul"
  1108. soul.Transparency=1
  1109. soul.Size = V3.N(2,2,.05)
  1110. soul.Anchored=true
  1111. soul.CanCollide=false
  1112. soul.CFrame = where
  1113. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1114. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1115. return soul,heartF,heartB
  1116. end
  1117. local owo = Root.CFrame
  1118. local s,f,b = Soul(owo,1569347904)
  1119. swait(60)
  1120. local snd = Sound(s,862552636,1,5,false,false,false)
  1121. snd:Play()
  1122. f.Texture = "rbxassetid://1569348344"
  1123. b.Texture = "rbxassetid://1569348344"
  1124. swait(15)
  1125. snd:Stop()
  1126. swait(60)
  1127. print'lol'
  1128. for i = 0, 6, .1 do
  1129. swait()
  1130. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1131. end
  1132. local snd = Sound(s,862552636,1,5,false,false,false)
  1133. snd:Play()
  1134. s.CFrame = owo
  1135. f.Texture = "rbxassetid://1569347904"
  1136. b.Texture = "rbxassetid://1569347904"
  1137. swait(15)
  1138. snd:Stop()
  1139. swait(60)
  1140.  
  1141. s:destroy()
  1142. end
  1143.  
  1144. RJ.Parent = Char
  1145. LS.Parent = Char
  1146. RS.Parent = Char
  1147. LH.Parent = Char
  1148. RH.Parent = Char
  1149. NK.Parent = Char
  1150.  
  1151. LArm.Parent = Char
  1152. RArm.Parent = Char
  1153. LLeg.Parent = Char
  1154. LArm.Parent = Char
  1155. Root.Parent = Char
  1156. Torso.Parent = Char
  1157. Head.Parent = Char
  1158.  
  1159. Knife.Parent = Char
  1160. Hair.Parent = Char
  1161.  
  1162. HW.Parent = Char
  1163. HW2.Parent = Char
  1164.  
  1165.  
  1166. REye:destroy()
  1167. LEye:destroy()
  1168.  
  1169. for _,v in next, Char:children() do
  1170. if(v.Name == 'ShadowFace')then v:destroy() end
  1171. end
  1172. LEye = Part(Char,C3.N(0,254,254),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1173. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1174. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1175.  
  1176. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1177. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1178. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1179. for i = 1, 35 do
  1180. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1181. FACE.Transparency = 0+(i-1)/35.2
  1182. FACE.Name = 'ShadowFace'
  1183. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1184. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1185. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1186. end
  1187. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1188. ConnectHum()
  1189. MaxHealth = oMH
  1190. Hum.MaxHealth = MaxHealth
  1191. Hum.Health = MaxHealth
  1192. swait(5)
  1193. Char.Parent = workspace
  1194.  
  1195. Attack = false
  1196. end
  1197.  
  1198. function ConnectHum()
  1199. Hum.Died:connect(Refuse)
  1200. end
  1201. ConnectHum()
  1202.  
  1203.  
  1204. --// Wrap it all up \\--
  1205. while true do
  1206. swait()
  1207. Sine = Sine + Change
  1208. if(not Music)then
  1209. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1210. Music.Name = 'Music'
  1211. end
  1212. Music.Pitch = 1
  1213. Music.Volume = 5
  1214. Music.SoundId = "rbxassetid://"..MusicID
  1215. Music.Parent = Torso
  1216. Music:Resume()
  1217. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1218. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1219. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1220. if(not Effects or not Effects.Parent)then
  1221. Effects = IN("Model",Char)
  1222. Effects.Name = "Effects"
  1223. end
  1224. Hum.WalkSpeed = WalkSpeed
  1225. if(State == 'Walk')then
  1226. if(Hum.WalkSpeed >= 24)then
  1227. local wsVal = 22 / (Hum.WalkSpeed/16)
  1228. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1229. Change = 2
  1230. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1231. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1232. else
  1233. Change = .9
  1234. local wsVal = 8 / (Hum.WalkSpeed/8)
  1235. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1236. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1237. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1238. end
  1239. else
  1240. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1241. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1242. end
  1243. for _,v in next, Char:children() do
  1244. if(v:IsA'Accessory')then
  1245. v:destroy()
  1246. elseif(v:IsA'Shirt')then
  1247. v.ShirtTemplate = "rbxassetid://408324194"
  1248. elseif(v:IsA'Pants')then
  1249. v.PantsTemplate = "rbxassetid://370320704"
  1250. elseif(v:IsA'CharacterMesh')then
  1251. v:destroy()
  1252. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1253. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1254. end
  1255. end
  1256. local face = Head:FindFirstChild'face'
  1257. if(not face)then
  1258. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://67493659"})
  1259. else
  1260. face.Texture = "rbxassetid://67493659"
  1261. end
  1262. RArm.BrickColor = BrickColor.new'Pastel brown'
  1263. LArm.BrickColor = BrickColor.new'Pastel brown'
  1264. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1265. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1266. Torso.BrickColor = BrickColor.new'Pastel brown'
  1267. Head.BrickColor = BrickColor.new'Pastel brown'
  1268. Hum.Name = 'Frisk'
  1269. if(Hum.MaxHealth ~= MaxHealth)then
  1270. Hum.MaxHealth = MaxHealth
  1271. end
  1272. Hum.DisplayDistanceType='None'
  1273. if(NeutralAnims)then
  1274. if(State == 'Idle')then
  1275. Change = 1
  1276. local Alpha = .1
  1277. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1278. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1279. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1280. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1281. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1282. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1283. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1284. -- idle
  1285. elseif(State == 'Walk')then
  1286. if(Hum.WalkSpeed >= 24)then
  1287. local wsVal = 22 / (Hum.WalkSpeed/16)
  1288. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1289. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1290. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1291. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1292. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1293. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1294. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1295. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1296. else
  1297. local wsVal = 8 / (Hum.WalkSpeed/8)
  1298. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1299. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1300. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1301. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1302. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1303. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1304. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1305. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1306. end
  1307. elseif(State == 'Jump' or State == 'Fall')then
  1308. if(Walking)then
  1309. local Alpha = .2
  1310. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1311. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1312. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1313. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1314. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1315. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1316. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1317. else
  1318. local Alpha = .2
  1319. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1320. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1321. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1322. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1323. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1324. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1325. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1326. end
  1327. elseif(State == 'Paralyzed')then
  1328. -- paralyzed
  1329. elseif(State == 'Sit')then
  1330. -- sit
  1331. end
  1332. end
  1333. end
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