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local VirtualUser = game:GetService("VirtualUser")
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local player = game.Players.LocalPlayer
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_G.Enabled = true
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while _G.Enabled do
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game:service'RunService'.Stepped:Connect(function()
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        if player.Character and player.Character:FindFirstChildOfClass("Humanoid") then
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            player.Character.Humanoid:ChangeState(11)
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        end
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    end)
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for _, v in pairs(game:GetService("Players"):GetPlayers()) do
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    if v.Name ~= player.Name then
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if v.Character:FindFirstChild("Head") then
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           v.Character.Head.CanCollide = false
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           v.Character.Head.Anchored = true
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           v.Character.Head.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(3,0,0)
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VirtualUser:CaptureController()
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   VirtualUser:ClickButton1(Vector2.new(0, 0), CFrame.new(Vector3.new(0, 0, 0)))
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keypress(0x45)
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keyrelease(0x45)
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end
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end
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end
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for _,v in pairs(game.Workspace.soulPartsFolder:GetChildren()) do
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if v.Name == "soulPart" then
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if v.collectPlayers:FindFirstChild(player.Name) then
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if v:FindFirstChild("isGoodKarma") then
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   player.Character.HumanoidRootPart.CFrame = v.CFrame
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keypress(0x45)
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               keyrelease(0x45)
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print("Bad Karma")
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end
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end
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end
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end
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wait(.5)
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end