SHOW:
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| 1 | on first join: | |
| 2 | set {kills::%UUID of player%} to 0
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| 3 | set {deaths::%UUID of player%} to 0
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| 4 | set {kd::%UUID of player%} to 0
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| 5 | on death: | |
| 6 | victim is a player | |
| 7 | add 1 to {deaths::%UUID of victim%}
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| 8 | if attacker is a player: | |
| 9 | - | add 1 to {kills::%UUID of attacker%}
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| 9 | + | add 1 to {kills::%UUID of attacker%}
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| 10 | every tick: | |
| 11 | loop all players: | |
| 12 | set {kd::%UUID of loop-player%} to {kills::%UUID of loop-player%}/{deaths::%UUID of loop-player%}
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| 13 | command /playerstats [<player>]: | |
| 14 | aliases: /pstats | |
| 15 | usage: "&cUsage:/playerstats <player>" | |
| 16 | trigger: | |
| 17 | if arg-1 is set: | |
| 18 | send "&6================&4&lStats&6================" | |
| 19 | send "&4%arg-1%'s stats" | |
| 20 | send "&4Kills: &6{kills::%arg-1%}"
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| 21 | send "&4Deaths: &6{deaths::%arg-1%}"
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| 22 | send "&4KD: &6{kd::%arg-1%}"
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| 23 | send "&6================&4&lStats&6================" | |
| 24 | if arg-1 is not set: | |
| 25 | send "&6================&4&lStats&6================" | |
| 26 | send "&4%player%'s stats" | |
| 27 | send "&4Kills: &6{kills::%UUID of player%}"
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| 28 | send "&4Deaths: &6{deaths::%UUID of player%}"
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| 29 | send "&4KD: &6{kd::%UUID of player%}"
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| 30 | send "&6================&4&lStats&6================" |